// Generated using https://github.com/a2x/cs2-dumper // 2025-07-30 01:31:58.500417200 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x1D2BF90; constexpr std::ptrdiff_t dwEntityList = 0x1CBE5B0; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1E01B60; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0; constexpr std::ptrdiff_t dwGameRules = 0x1D1D460; constexpr std::ptrdiff_t dwGlobalVars = 0x1AE93D8; constexpr std::ptrdiff_t dwGlowManager = 0x1D1D488; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1D10200; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1AF4B00; constexpr std::ptrdiff_t dwPlantedC4 = 0x1D26F80; constexpr std::ptrdiff_t dwPrediction = 0x1AF4A30; constexpr std::ptrdiff_t dwSensitivity = 0x1D1DF98; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x48; constexpr std::ptrdiff_t dwViewAngles = 0x1D2C740; constexpr std::ptrdiff_t dwViewMatrix = 0x1D21980; constexpr std::ptrdiff_t dwViewRender = 0x1D225C0; constexpr std::ptrdiff_t dwWeaponC4 = 0x1CC16A0; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x5B94C4; constexpr std::ptrdiff_t dwNetworkGameClient = 0x5B85B0; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x358; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C142F; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xE8; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220; constexpr std::ptrdiff_t dwWindowHeight = 0x8AB4DC; constexpr std::ptrdiff_t dwWindowWidth = 0x8AB4D8; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x459F0; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1B3F10; } // Module: soundsystem.dll namespace soundsystem_dll { constexpr std::ptrdiff_t dwSoundSystem = 0x3CF620; constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C; } } }