''' Created using https://github.com/a2x/cs2-dumper Tue, 13 Feb 2024 02:41:15 +0000 ''' class animationsystem_dll: # animationsystem.dll AnimationSystemUtils_001 = 0x72E80 AnimationSystem_001 = 0x6DA00 class client_dll: # client.dll LegacyGameUI001 = 0x8AA960 Source2ClientUI001 = 0x899BC0 Source2ClientPrediction001 = 0x7ACAF0 ClientToolsInfo_001 = 0x7313D0 Source2Client002 = 0x7313F0 GameClientExports001 = 0x7313E0 EmptyWorldService001_Client = 0x483D80 Source2ClientConfig001 = 0x46E9A0 class engine2_dll: # engine2.dll SimpleEngineLoopService_001 = 0x1F5BF0 ClientServerEngineLoopService_001 = 0x1E9AD0 KeyValueCache001 = 0x1E6230 HostStateMgr001 = 0x1E3A10 GameEventSystemServerV001 = 0x1DEFC0 GameEventSystemClientV001 = 0x1DEFB0 EngineServiceMgr001 = 0x1DA910 VProfService_001 = 0x1C7EF0 ToolService_001 = 0x1C6B70 StatsService_001 = 0x1C1F20 SplitScreenService_001 = 0x1BF240 SoundService_001 = 0x1B89D0 ScreenshotService001 = 0x1B43D0 RenderService_001 = 0x1B1A10 NetworkService_001 = 0x1B1520 NetworkServerService_001 = 0x1AC300 NetworkP2PService_001 = 0x1A7D90 NetworkClientService_001 = 0x1A1050 MapListService_001 = 0x199E90 InputService_001 = 0x1876F0 GameUIService_001 = 0x181BF0 GameResourceServiceServerV001 = 0x17F250 GameResourceServiceClientV001 = 0x17F240 BugService001 = 0x178080 BenchmarkService001 = 0x176820 VENGINE_GAMEUIFUNCS_VERSION005 = 0x122660 EngineGameUI001 = 0x1219F0 INETSUPPORT_001 = 0xF0A30 Source2EngineToServerStringTable001 = 0xA95C0 Source2EngineToServer001 = 0x91F40 Source2EngineToClientStringTable001 = 0x8A970 Source2EngineToClient001 = 0x61890 class filesystem_stdio_dll: # filesystem_stdio.dll VAsyncFileSystem2_001 = 0x67960 VFileSystem017 = 0x67950 class host_dll: # host.dll Source2Host001 = 0x193F0 SinglePlayerSharedMemory001 = 0x19070 SaveRestoreDataVersion001 = 0x19060 PredictionDiffManager001 = 0x17340 HostUtils001 = 0x12920 GameSystem2HostHook = 0x12170 GameModelInfo001 = 0x12090 DebugDrawQueueManager001 = 0x11AE0 class imemanager_dll: # imemanager.dll IMEManager001 = 0xC470 class inputsystem_dll: # inputsystem.dll InputSystemVersion001 = 0x2A40 InputStackSystemVersion001 = 0x1850 class localize_dll: # localize.dll Localize_001 = 0x3830 class matchmaking_dll: # matchmaking.dll GameTypes001 = 0x53800 MATCHFRAMEWORK_001 = 0x105690 class materialsystem2_dll: # materialsystem2.dll MaterialUtils_001 = 0x4DB40 TextLayout_001 = 0x4A200 PostProcessingSystem_001 = 0x42A80 FontManager_001 = 0x37A80 VMaterialSystem2_001 = 0x25F80 class meshsystem_dll: # meshsystem.dll MeshSystem001 = 0x7440 class navsystem_dll: # navsystem.dll NavSystem001 = 0x8E30 class networksystem_dll: # networksystem.dll SerializedEntitiesVersion001 = 0xD5590 NetworkSystemVersion001 = 0xBF930 NetworkMessagesVersion001 = 0x9FBC0 FlattenedSerializersVersion001 = 0x7EF20 class panorama_dll: # panorama.dll PanoramaUIEngine001 = 0x5D960 class panorama_text_pango_dll: # panorama_text_pango.dll PanoramaTextServices001 = 0x4CBE0 class panoramauiclient_dll: # panoramauiclient.dll PanoramaUIClient001 = 0x11F50 class particles_dll: # particles.dll ParticleSystemMgr003 = 0x5C380 class pulse_system_dll: # pulse_system.dll IPulseSystem_001 = 0x93C0 class rendersystemdx11_dll: # rendersystemdx11.dll RenderUtils_001 = 0x53940 VRenderDeviceMgrBackdoor001 = 0x4B030 RenderDeviceMgr001 = 0x4B020 class resourcesystem_dll: # resourcesystem.dll ResourceSystem013 = 0x10920 class scenefilecache_dll: # scenefilecache.dll SceneFileCache002 = 0x6A60 ResponseRulesCache001 = 0x31A0 class scenesystem_dll: # scenesystem.dll SceneUtils_001 = 0x12FCF0 SceneSystem_002 = 0xBD200 RenderingPipelines_001 = 0x86480 class schemasystem_dll: # schemasystem.dll SchemaSystem_001 = 0xAA50 class server_dll: # server.dll NavGameTest001 = 0xA41980 ServerToolsInfo_001 = 0x830040 Source2GameClients001 = 0x830050 Source2GameEntities001 = 0x830060 Source2Server001 = 0x830070 EmptyWorldService001_Server = 0x5745B0 Source2ServerConfig001 = 0x565920 EntitySubclassUtilsV001 = 0x2B8F50 customnavsystem001 = 0x235E10 Source2GameDirector001 = 0x129FC0 class soundsystem_dll: # soundsystem.dll SoundOpSystem001 = 0x16A640 SoundOpSystemEdit001 = 0x96A50 VMixEditTool001 = 0x75C30 SoundSystem001 = 0x48320 class steamaudio_dll: # steamaudio.dll SteamAudio001 = 0x5AA70 class steamclient64_dll: # steamclient64.dll IVALIDATE001 = 0x861720 CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0 SteamClient021 = 0x65E570 SteamClient020 = 0x65E560 SteamClient019 = 0x65E550 SteamClient018 = 0x65E540 SteamClient017 = 0x65E530 SteamClient016 = 0x65E520 SteamClient015 = 0x65E510 SteamClient014 = 0x65E500 SteamClient013 = 0x65E4F0 SteamClient012 = 0x65E4E0 SteamClient011 = 0x65E4D0 SteamClient010 = 0x65E4C0 SteamClient009 = 0x65E4B0 SteamClient008 = 0x65E4A0 SteamClient007 = 0x65E490 SteamClient006 = 0x65E480 p2pvoice002 = 0xD9EB0 p2pvoicesingleton002 = 0xD6910 class tier0_dll: # tier0.dll VStringTokenSystem001 = 0x190B00 TestScriptMgr001 = 0x140C90 VProcessUtils002 = 0x132170 VEngineCvar007 = 0x635C0 class v8system_dll: # v8system.dll Source2V8System001 = 0x1690 class valve_avi_dll: # valve_avi.dll VAvi001 = 0x2F90 class valve_wmf_dll: # valve_wmf.dll VMediaFoundation001 = 0x12D0 class vphysics2_dll: # vphysics2.dll VPhysics2_Handle_Interface_001 = 0x5BCB0 VPhysics2_Interface_001 = 0x57130 class vscript_dll: # vscript.dll VScriptManager010 = 0x32000 class vstdlib_s64_dll: # vstdlib_s64.dll IVALIDATE001 = 0x250E0 VEngineCvar002 = 0x5760 class worldrenderer_dll: # worldrenderer.dll WorldRendererMgr001 = 0x205E0