public static class CBaseRendererSource2 { public const nint m_flRadiusScale = 0x200; public const nint m_flAlphaScale = 0x358; public const nint m_flRollScale = 0x4B0; public const nint m_nAlpha2Field = 0x608; public const nint m_vecColorScale = 0x610; public const nint m_nColorBlendType = 0xC68; public const nint m_nShaderType = 0xC6C; public const nint m_strShaderOverride = 0xC70; public const nint m_flCenterXOffset = 0xC78; public const nint m_flCenterYOffset = 0xDD0; public const nint m_flBumpStrength = 0xF28; public const nint m_nCropTextureOverride = 0xF2C; public const nint m_vecTexturesInput = 0xF30; public const nint m_flAnimationRate = 0xF48; public const nint m_nAnimationType = 0xF4C; public const nint m_bAnimateInFPS = 0xF50; public const nint m_flSelfIllumAmount = 0xF58; public const nint m_flDiffuseAmount = 0x10B0; public const nint m_nLightingControlPoint = 0x1208; public const nint m_nSelfIllumPerParticle = 0x120C; public const nint m_nOutputBlendMode = 0x1210; public const nint m_bGammaCorrectVertexColors = 0x1214; public const nint m_bSaturateColorPreAlphaBlend = 0x1215; public const nint m_flAddSelfAmount = 0x1218; public const nint m_flDesaturation = 0x1370; public const nint m_flOverbrightFactor = 0x14C8; public const nint m_nHSVShiftControlPoint = 0x1620; public const nint m_nFogType = 0x1624; public const nint m_flFogAmount = 0x1628; public const nint m_bTintByFOW = 0x1780; public const nint m_bTintByGlobalLight = 0x1781; public const nint m_nPerParticleAlphaReference = 0x1784; public const nint m_nPerParticleAlphaRefWindow = 0x1788; public const nint m_nAlphaReferenceType = 0x178C; public const nint m_flAlphaReferenceSoftness = 0x1790; public const nint m_flSourceAlphaValueToMapToZero = 0x18E8; public const nint m_flSourceAlphaValueToMapToOne = 0x1A40; public const nint m_bRefract = 0x1B98; public const nint m_bRefractSolid = 0x1B99; public const nint m_flRefractAmount = 0x1BA0; public const nint m_nRefractBlurRadius = 0x1CF8; public const nint m_nRefractBlurType = 0x1CFC; public const nint m_bOnlyRenderInEffectsBloomPass = 0x1D00; public const nint m_bOnlyRenderInEffectsWaterPass = 0x1D01; public const nint m_bUseMixedResolutionRendering = 0x1D02; public const nint m_bOnlyRenderInEffecsGameOverlay = 0x1D03; public const nint m_stencilTestID = 0x1D04; public const nint m_bStencilTestExclude = 0x1D84; public const nint m_stencilWriteID = 0x1D85; public const nint m_bWriteStencilOnDepthPass = 0x1E05; public const nint m_bWriteStencilOnDepthFail = 0x1E06; public const nint m_bReverseZBuffering = 0x1E07; public const nint m_bDisableZBuffering = 0x1E08; public const nint m_nFeatheringMode = 0x1E0C; public const nint m_flFeatheringMinDist = 0x1E10; public const nint m_flFeatheringMaxDist = 0x1F68; public const nint m_flFeatheringFilter = 0x20C0; public const nint m_flDepthBias = 0x2218; public const nint m_nSortMethod = 0x221C; public const nint m_bBlendFramesSeq0 = 0x2220; public const nint m_bMaxLuminanceBlendingSequence0 = 0x2221; } public static class CBaseTrailRenderer { public const nint m_nOrientationType = 0x2470; public const nint m_nOrientationControlPoint = 0x2474; public const nint m_flMinSize = 0x2478; public const nint m_flMaxSize = 0x247C; public const nint m_flStartFadeSize = 0x2480; public const nint m_flEndFadeSize = 0x25D8; public const nint m_bClampV = 0x2730; } public static class CGeneralRandomRotation { public const nint m_nFieldOutput = 0x1C0; public const nint m_flDegrees = 0x1C4; public const nint m_flDegreesMin = 0x1C8; public const nint m_flDegreesMax = 0x1CC; public const nint m_flRotationRandExponent = 0x1D0; public const nint m_bRandomlyFlipDirection = 0x1D4; } public static class CGeneralSpin { public const nint m_nSpinRateDegrees = 0x1C0; public const nint m_nSpinRateMinDegrees = 0x1C4; public const nint m_fSpinRateStopTime = 0x1CC; } public static class CNewParticleEffect { public const nint m_pNext = 0x10; public const nint m_pPrev = 0x18; public const nint m_pParticles = 0x20; public const nint m_pDebugName = 0x28; public const nint m_bDontRemove = 0x0; public const nint m_bRemove = 0x0; public const nint m_bNeedsBBoxUpdate = 0x0; public const nint m_bIsFirstFrame = 0x0; public const nint m_bAutoUpdateBBox = 0x0; public const nint m_bAllocated = 0x0; public const nint m_bSimulate = 0x0; public const nint m_bShouldPerformCullCheck = 0x0; public const nint m_bForceNoDraw = 0x0; public const nint m_bShouldSave = 0x0; public const nint m_bDisableAggregation = 0x0; public const nint m_bShouldSimulateDuringGamePaused = 0x0; public const nint m_bShouldCheckFoW = 0x0; public const nint m_vSortOrigin = 0x40; public const nint m_flScale = 0x4C; public const nint m_hOwner = 0x50; public const nint m_pOwningParticleProperty = 0x58; public const nint m_flFreezeTransitionStart = 0x70; public const nint m_flFreezeTransitionDuration = 0x74; public const nint m_flFreezeTransitionOverride = 0x78; public const nint m_bFreezeTransitionActive = 0x7C; public const nint m_bFreezeTargetState = 0x7D; public const nint m_bCanFreeze = 0x7E; public const nint m_LastMin = 0x80; public const nint m_LastMax = 0x8C; public const nint m_nSplitScreenUser = 0x98; public const nint m_vecAggregationCenter = 0x9C; public const nint m_RefCount = 0xC0; } public static class CParticleFloatInput { public const nint m_nType = 0x10; public const nint m_nMapType = 0x14; public const nint m_flLiteralValue = 0x18; public const nint m_NamedValue = 0x20; public const nint m_nControlPoint = 0x60; public const nint m_nScalarAttribute = 0x64; public const nint m_nVectorAttribute = 0x68; public const nint m_nVectorComponent = 0x6C; public const nint m_flRandomMin = 0x70; public const nint m_flRandomMax = 0x74; public const nint m_bHasRandomSignFlip = 0x78; public const nint m_nRandomSeed = 0x7C; public const nint m_nRandomMode = 0x80; public const nint m_flLOD0 = 0x88; public const nint m_flLOD1 = 0x8C; public const nint m_flLOD2 = 0x90; public const nint m_flLOD3 = 0x94; public const nint m_nNoiseInputVectorAttribute = 0x98; public const nint m_flNoiseOutputMin = 0x9C; public const nint m_flNoiseOutputMax = 0xA0; public const nint m_flNoiseScale = 0xA4; public const nint m_vecNoiseOffsetRate = 0xA8; public const nint m_flNoiseOffset = 0xB4; public const nint m_nNoiseOctaves = 0xB8; public const nint m_nNoiseTurbulence = 0xBC; public const nint m_nNoiseType = 0xC0; public const nint m_nNoiseModifier = 0xC4; public const nint m_flNoiseTurbulenceScale = 0xC8; public const nint m_flNoiseTurbulenceMix = 0xCC; public const nint m_flNoiseImgPreviewScale = 0xD0; public const nint m_bNoiseImgPreviewLive = 0xD4; public const nint m_flNoCameraFallback = 0xE0; public const nint m_bUseBoundsCenter = 0xE4; public const nint m_nInputMode = 0xE8; public const nint m_flMultFactor = 0xEC; public const nint m_flInput0 = 0xF0; public const nint m_flInput1 = 0xF4; public const nint m_flOutput0 = 0xF8; public const nint m_flOutput1 = 0xFC; public const nint m_flNotchedRangeMin = 0x100; public const nint m_flNotchedRangeMax = 0x104; public const nint m_flNotchedOutputOutside = 0x108; public const nint m_flNotchedOutputInside = 0x10C; public const nint m_nBiasType = 0x110; public const nint m_flBiasParameter = 0x114; public const nint m_Curve = 0x118; } public static class CParticleFunction { public const nint m_flOpStrength = 0x8; public const nint m_nOpEndCapState = 0x160; public const nint m_flOpStartFadeInTime = 0x164; public const nint m_flOpEndFadeInTime = 0x168; public const nint m_flOpStartFadeOutTime = 0x16C; public const nint m_flOpEndFadeOutTime = 0x170; public const nint m_flOpFadeOscillatePeriod = 0x174; public const nint m_bNormalizeToStopTime = 0x178; public const nint m_flOpTimeOffsetMin = 0x17C; public const nint m_flOpTimeOffsetMax = 0x180; public const nint m_nOpTimeOffsetSeed = 0x184; public const nint m_nOpTimeScaleSeed = 0x188; public const nint m_flOpTimeScaleMin = 0x18C; public const nint m_flOpTimeScaleMax = 0x190; public const nint m_bDisableOperator = 0x196; public const nint m_Notes = 0x198; } public static class CParticleFunctionEmitter { public const nint m_nEmitterIndex = 0x1B8; } public static class CParticleFunctionInitializer { public const nint m_nAssociatedEmitterIndex = 0x1B8; } public static class CParticleFunctionPreEmission { public const nint m_bRunOnce = 0x1C0; } public static class CParticleFunctionRenderer { public const nint VisibilityInputs = 0x1B8; public const nint m_bCannotBeRefracted = 0x1FC; public const nint m_bSkipRenderingOnMobile = 0x1FD; } public static class CParticleModelInput { public const nint m_nType = 0x10; public const nint m_NamedValue = 0x18; public const nint m_nControlPoint = 0x58; } public static class CParticleSystemDefinition { public const nint m_nBehaviorVersion = 0x8; public const nint m_PreEmissionOperators = 0x10; public const nint m_Emitters = 0x28; public const nint m_Initializers = 0x40; public const nint m_Operators = 0x58; public const nint m_ForceGenerators = 0x70; public const nint m_Constraints = 0x88; public const nint m_Renderers = 0xA0; public const nint m_Children = 0xB8; public const nint m_nFirstMultipleOverride_BackwardCompat = 0x178; public const nint m_nInitialParticles = 0x210; public const nint m_nMaxParticles = 0x214; public const nint m_nGroupID = 0x218; public const nint m_BoundingBoxMin = 0x21C; public const nint m_BoundingBoxMax = 0x228; public const nint m_flDepthSortBias = 0x234; public const nint m_nSortOverridePositionCP = 0x238; public const nint m_bInfiniteBounds = 0x23C; public const nint m_bEnableNamedValues = 0x23D; public const nint m_NamedValueDomain = 0x240; public const nint m_NamedValueLocals = 0x248; public const nint m_ConstantColor = 0x260; public const nint m_ConstantNormal = 0x264; public const nint m_flConstantRadius = 0x270; public const nint m_flConstantRotation = 0x274; public const nint m_flConstantRotationSpeed = 0x278; public const nint m_flConstantLifespan = 0x27C; public const nint m_nConstantSequenceNumber = 0x280; public const nint m_nConstantSequenceNumber1 = 0x284; public const nint m_nSnapshotControlPoint = 0x288; public const nint m_hSnapshot = 0x290; public const nint m_pszCullReplacementName = 0x298; public const nint m_flCullRadius = 0x2A0; public const nint m_flCullFillCost = 0x2A4; public const nint m_nCullControlPoint = 0x2A8; public const nint m_hFallback = 0x2B0; public const nint m_nFallbackMaxCount = 0x2B8; public const nint m_hLowViolenceDef = 0x2C0; public const nint m_hReferenceReplacement = 0x2C8; public const nint m_flPreSimulationTime = 0x2D0; public const nint m_flStopSimulationAfterTime = 0x2D4; public const nint m_flMaximumTimeStep = 0x2D8; public const nint m_flMaximumSimTime = 0x2DC; public const nint m_flMinimumSimTime = 0x2E0; public const nint m_flMinimumTimeStep = 0x2E4; public const nint m_nMinimumFrames = 0x2E8; public const nint m_nMinCPULevel = 0x2EC; public const nint m_nMinGPULevel = 0x2F0; public const nint m_flNoDrawTimeToGoToSleep = 0x2F4; public const nint m_flMaxDrawDistance = 0x2F8; public const nint m_flStartFadeDistance = 0x2FC; public const nint m_flMaxCreationDistance = 0x300; public const nint m_nAggregationMinAvailableParticles = 0x304; public const nint m_flAggregateRadius = 0x308; public const nint m_bShouldBatch = 0x30C; public const nint m_bShouldHitboxesFallbackToRenderBounds = 0x30D; public const nint m_bShouldHitboxesFallbackToSnapshot = 0x30E; public const nint m_nViewModelEffect = 0x310; public const nint m_bScreenSpaceEffect = 0x314; public const nint m_pszTargetLayerID = 0x318; public const nint m_nSkipRenderControlPoint = 0x320; public const nint m_nAllowRenderControlPoint = 0x324; public const nint m_bShouldSort = 0x328; public const nint m_controlPointConfigurations = 0x370; } public static class CParticleTransformInput { public const nint m_nType = 0x10; public const nint m_NamedValue = 0x18; public const nint m_bFollowNamedValue = 0x58; public const nint m_bSupportsDisabled = 0x59; public const nint m_bUseOrientation = 0x5A; public const nint m_nControlPoint = 0x5C; public const nint m_nControlPointRangeMax = 0x60; public const nint m_flEndCPGrowthTime = 0x64; } public static class CParticleVariableRef { public const nint m_variableName = 0x0; public const nint m_variableType = 0x38; } public static class CParticleVecInput { public const nint m_nType = 0x10; public const nint m_vLiteralValue = 0x14; public const nint m_LiteralColor = 0x20; public const nint m_NamedValue = 0x28; public const nint m_bFollowNamedValue = 0x68; public const nint m_nVectorAttribute = 0x6C; public const nint m_vVectorAttributeScale = 0x70; public const nint m_nControlPoint = 0x7C; public const nint m_nDeltaControlPoint = 0x80; public const nint m_vCPValueScale = 0x84; public const nint m_vCPRelativePosition = 0x90; public const nint m_vCPRelativeDir = 0x9C; public const nint m_FloatComponentX = 0xA8; public const nint m_FloatComponentY = 0x200; public const nint m_FloatComponentZ = 0x358; public const nint m_FloatInterp = 0x4B0; public const nint m_flInterpInput0 = 0x608; public const nint m_flInterpInput1 = 0x60C; public const nint m_vInterpOutput0 = 0x610; public const nint m_vInterpOutput1 = 0x61C; public const nint m_Gradient = 0x628; public const nint m_vRandomMin = 0x640; public const nint m_vRandomMax = 0x64C; } public static class CParticleVisibilityInputs { public const nint m_flCameraBias = 0x0; public const nint m_nCPin = 0x4; public const nint m_flProxyRadius = 0x8; public const nint m_flInputMin = 0xC; public const nint m_flInputMax = 0x10; public const nint m_flNoPixelVisibilityFallback = 0x14; public const nint m_flDistanceInputMin = 0x18; public const nint m_flDistanceInputMax = 0x1C; public const nint m_flDotInputMin = 0x20; public const nint m_flDotInputMax = 0x24; public const nint m_bDotCPAngles = 0x28; public const nint m_bDotCameraAngles = 0x29; public const nint m_flAlphaScaleMin = 0x2C; public const nint m_flAlphaScaleMax = 0x30; public const nint m_flRadiusScaleMin = 0x34; public const nint m_flRadiusScaleMax = 0x38; public const nint m_flRadiusScaleFOVBase = 0x3C; public const nint m_bRightEye = 0x40; } public static class CPathParameters { public const nint m_nStartControlPointNumber = 0x0; public const nint m_nEndControlPointNumber = 0x4; public const nint m_nBulgeControl = 0x8; public const nint m_flBulge = 0xC; public const nint m_flMidPoint = 0x10; public const nint m_vStartPointOffset = 0x14; public const nint m_vMidPointOffset = 0x20; public const nint m_vEndOffset = 0x2C; } public static class CRandomNumberGeneratorParameters { public const nint m_bDistributeEvenly = 0x0; public const nint m_nSeed = 0x4; } public static class C_INIT_AddVectorToVector { public const nint m_vecScale = 0x1C0; public const nint m_nFieldOutput = 0x1CC; public const nint m_nFieldInput = 0x1D0; public const nint m_vOffsetMin = 0x1D4; public const nint m_vOffsetMax = 0x1E0; public const nint m_randomnessParameters = 0x1EC; } public static class C_INIT_AgeNoise { public const nint m_bAbsVal = 0x1C0; public const nint m_bAbsValInv = 0x1C1; public const nint m_flOffset = 0x1C4; public const nint m_flAgeMin = 0x1C8; public const nint m_flAgeMax = 0x1CC; public const nint m_flNoiseScale = 0x1D0; public const nint m_flNoiseScaleLoc = 0x1D4; public const nint m_vecOffsetLoc = 0x1D8; } public static class C_INIT_ChaoticAttractor { public const nint m_flAParm = 0x1C0; public const nint m_flBParm = 0x1C4; public const nint m_flCParm = 0x1C8; public const nint m_flDParm = 0x1CC; public const nint m_flScale = 0x1D0; public const nint m_flSpeedMin = 0x1D4; public const nint m_flSpeedMax = 0x1D8; public const nint m_nBaseCP = 0x1DC; public const nint m_bUniformSpeed = 0x1E0; } public static class C_INIT_ColorLitPerParticle { public const nint m_ColorMin = 0x1D8; public const nint m_ColorMax = 0x1DC; public const nint m_TintMin = 0x1E0; public const nint m_TintMax = 0x1E4; public const nint m_flTintPerc = 0x1E8; public const nint m_nTintBlendMode = 0x1EC; public const nint m_flLightAmplification = 0x1F0; } public static class C_INIT_CreateAlongPath { public const nint m_fMaxDistance = 0x1C0; public const nint m_PathParams = 0x1D0; public const nint m_bUseRandomCPs = 0x210; public const nint m_vEndOffset = 0x214; public const nint m_bSaveOffset = 0x220; } public static class C_INIT_CreateFromCPs { public const nint m_nIncrement = 0x1C0; public const nint m_nMinCP = 0x1C4; public const nint m_nMaxCP = 0x1C8; public const nint m_nDynamicCPCount = 0x1D0; } public static class C_INIT_CreateFromParentParticles { public const nint m_flVelocityScale = 0x1C0; public const nint m_flIncrement = 0x1C4; public const nint m_bRandomDistribution = 0x1C8; public const nint m_nRandomSeed = 0x1CC; public const nint m_bSubFrame = 0x1D0; } public static class C_INIT_CreateFromPlaneCache { public const nint m_vecOffsetMin = 0x1C0; public const nint m_vecOffsetMax = 0x1CC; public const nint m_bUseNormal = 0x1D9; } public static class C_INIT_CreateInEpitrochoid { public const nint m_nComponent1 = 0x1C0; public const nint m_nComponent2 = 0x1C4; public const nint m_TransformInput = 0x1C8; public const nint m_flParticleDensity = 0x230; public const nint m_flOffset = 0x388; public const nint m_flRadius1 = 0x4E0; public const nint m_flRadius2 = 0x638; public const nint m_bUseCount = 0x790; public const nint m_bUseLocalCoords = 0x791; public const nint m_bOffsetExistingPos = 0x792; } public static class C_INIT_CreateOnGrid { public const nint m_nXCount = 0x1C0; public const nint m_nYCount = 0x318; public const nint m_nZCount = 0x470; public const nint m_nXSpacing = 0x5C8; public const nint m_nYSpacing = 0x720; public const nint m_nZSpacing = 0x878; public const nint m_nControlPointNumber = 0x9D0; public const nint m_bLocalSpace = 0x9D4; public const nint m_bCenter = 0x9D5; public const nint m_bHollow = 0x9D6; } public static class C_INIT_CreateOnModel { public const nint m_modelInput = 0x1C0; public const nint m_transformInput = 0x220; public const nint m_nForceInModel = 0x288; public const nint m_nDesiredHitbox = 0x28C; public const nint m_nHitboxValueFromControlPointIndex = 0x290; public const nint m_vecHitBoxScale = 0x298; public const nint m_flBoneVelocity = 0x8F0; public const nint m_flMaxBoneVelocity = 0x8F4; public const nint m_vecDirectionBias = 0x8F8; public const nint m_HitboxSetName = 0xF50; public const nint m_bLocalCoords = 0xFD0; public const nint m_bUseBones = 0xFD1; public const nint m_flShellSize = 0xFD8; } public static class C_INIT_CreateOnModelAtHeight { public const nint m_bUseBones = 0x1C0; public const nint m_bForceZ = 0x1C1; public const nint m_nControlPointNumber = 0x1C4; public const nint m_nHeightCP = 0x1C8; public const nint m_bUseWaterHeight = 0x1CC; public const nint m_flDesiredHeight = 0x1D0; public const nint m_vecHitBoxScale = 0x328; public const nint m_vecDirectionBias = 0x980; public const nint m_nBiasType = 0xFD8; public const nint m_bLocalCoords = 0xFDC; public const nint m_bPreferMovingBoxes = 0xFDD; public const nint m_HitboxSetName = 0xFDE; public const nint m_flHitboxVelocityScale = 0x1060; public const nint m_flMaxBoneVelocity = 0x11B8; } public static class C_INIT_CreateParticleImpulse { public const nint m_InputRadius = 0x1C0; public const nint m_InputMagnitude = 0x318; public const nint m_nFalloffFunction = 0x470; public const nint m_InputFalloffExp = 0x478; public const nint m_nImpulseType = 0x5D0; } public static class C_INIT_CreatePhyllotaxis { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nScaleCP = 0x1C4; public const nint m_nComponent = 0x1C8; public const nint m_fRadCentCore = 0x1CC; public const nint m_fRadPerPoint = 0x1D0; public const nint m_fRadPerPointTo = 0x1D4; public const nint m_fpointAngle = 0x1D8; public const nint m_fsizeOverall = 0x1DC; public const nint m_fRadBias = 0x1E0; public const nint m_fMinRad = 0x1E4; public const nint m_fDistBias = 0x1E8; public const nint m_bUseLocalCoords = 0x1EC; public const nint m_bUseWithContEmit = 0x1ED; public const nint m_bUseOrigRadius = 0x1EE; } public static class C_INIT_CreateSequentialPath { public const nint m_fMaxDistance = 0x1C0; public const nint m_flNumToAssign = 0x1C4; public const nint m_bLoop = 0x1C8; public const nint m_bCPPairs = 0x1C9; public const nint m_bSaveOffset = 0x1CA; public const nint m_PathParams = 0x1D0; } public static class C_INIT_CreateSequentialPathV2 { public const nint m_fMaxDistance = 0x1C0; public const nint m_flNumToAssign = 0x318; public const nint m_bLoop = 0x470; public const nint m_bCPPairs = 0x471; public const nint m_bSaveOffset = 0x472; public const nint m_PathParams = 0x480; } public static class C_INIT_CreateSpiralSphere { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nOverrideCP = 0x1C4; public const nint m_nDensity = 0x1C8; public const nint m_flInitialRadius = 0x1CC; public const nint m_flInitialSpeedMin = 0x1D0; public const nint m_flInitialSpeedMax = 0x1D4; public const nint m_bUseParticleCount = 0x1D8; } public static class C_INIT_CreateWithinBox { public const nint m_vecMin = 0x1C0; public const nint m_vecMax = 0x818; public const nint m_nControlPointNumber = 0xE70; public const nint m_bLocalSpace = 0xE74; public const nint m_randomnessParameters = 0xE78; } public static class C_INIT_CreateWithinSphereTransform { public const nint m_fRadiusMin = 0x1C0; public const nint m_fRadiusMax = 0x318; public const nint m_vecDistanceBias = 0x470; public const nint m_vecDistanceBiasAbs = 0xAC8; public const nint m_TransformInput = 0xAD8; public const nint m_fSpeedMin = 0xB40; public const nint m_fSpeedMax = 0xC98; public const nint m_fSpeedRandExp = 0xDF0; public const nint m_bLocalCoords = 0xDF4; public const nint m_flEndCPGrowthTime = 0xDF8; public const nint m_LocalCoordinateSystemSpeedMin = 0xE00; public const nint m_LocalCoordinateSystemSpeedMax = 0x1458; public const nint m_nFieldOutput = 0x1AB0; public const nint m_nFieldVelocity = 0x1AB4; } public static class C_INIT_CreationNoise { public const nint m_nFieldOutput = 0x1C0; public const nint m_bAbsVal = 0x1C4; public const nint m_bAbsValInv = 0x1C5; public const nint m_flOffset = 0x1C8; public const nint m_flOutputMin = 0x1CC; public const nint m_flOutputMax = 0x1D0; public const nint m_flNoiseScale = 0x1D4; public const nint m_flNoiseScaleLoc = 0x1D8; public const nint m_vecOffsetLoc = 0x1DC; public const nint m_flWorldTimeScale = 0x1E8; } public static class C_INIT_DistanceCull { public const nint m_nControlPoint = 0x1C0; public const nint m_flDistance = 0x1C8; public const nint m_bCullInside = 0x320; } public static class C_INIT_DistanceToCPInit { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x320; public const nint m_flOutputMin = 0x478; public const nint m_flOutputMax = 0x5D0; public const nint m_nStartCP = 0x728; public const nint m_bLOS = 0x72C; public const nint m_CollisionGroupName = 0x72D; public const nint m_nTraceSet = 0x7B0; public const nint m_flMaxTraceLength = 0x7B8; public const nint m_flLOSScale = 0x910; public const nint m_nSetMethod = 0x914; public const nint m_bActiveRange = 0x918; public const nint m_vecDistanceScale = 0x91C; public const nint m_flRemapBias = 0x928; } public static class C_INIT_DistanceToNeighborCull { public const nint m_flDistance = 0x1C0; } public static class C_INIT_GlobalScale { public const nint m_flScale = 0x1C0; public const nint m_nScaleControlPointNumber = 0x1C4; public const nint m_nControlPointNumber = 0x1C8; public const nint m_bScaleRadius = 0x1CC; public const nint m_bScalePosition = 0x1CD; public const nint m_bScaleVelocity = 0x1CE; } public static class C_INIT_InheritFromParentParticles { public const nint m_flScale = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nIncrement = 0x1C8; public const nint m_bRandomDistribution = 0x1CC; public const nint m_nRandomSeed = 0x1D0; } public static class C_INIT_InheritVelocity { public const nint m_nControlPointNumber = 0x1C0; public const nint m_flVelocityScale = 0x1C4; } public static class C_INIT_InitFloat { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x318; public const nint m_nSetMethod = 0x31C; public const nint m_InputStrength = 0x320; } public static class C_INIT_InitFloatCollection { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x318; } public static class C_INIT_InitFromCPSnapshot { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nAttributeToRead = 0x1C4; public const nint m_nAttributeToWrite = 0x1C8; public const nint m_nLocalSpaceCP = 0x1CC; public const nint m_bRandom = 0x1D0; public const nint m_bReverse = 0x1D1; public const nint m_nSnapShotIncrement = 0x1D8; public const nint m_nManualSnapshotIndex = 0x330; public const nint m_nRandomSeed = 0x488; public const nint m_bLocalSpaceAngles = 0x48C; } public static class C_INIT_InitFromParentKilled { public const nint m_nAttributeToCopy = 0x1C0; } public static class C_INIT_InitFromVectorFieldSnapshot { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nLocalSpaceCP = 0x1C4; public const nint m_nWeightUpdateCP = 0x1C8; public const nint m_bUseVerticalVelocity = 0x1CC; public const nint m_vecScale = 0x1D0; } public static class C_INIT_InitSkinnedPositionFromCPSnapshot { public const nint m_nSnapshotControlPointNumber = 0x1C0; public const nint m_nControlPointNumber = 0x1C4; public const nint m_bRandom = 0x1C8; public const nint m_nRandomSeed = 0x1CC; public const nint m_bRigid = 0x1D0; public const nint m_bSetNormal = 0x1D1; public const nint m_bIgnoreDt = 0x1D2; public const nint m_flMinNormalVelocity = 0x1D4; public const nint m_flMaxNormalVelocity = 0x1D8; public const nint m_flIncrement = 0x1DC; public const nint m_nFullLoopIncrement = 0x1E0; public const nint m_nSnapShotStartPoint = 0x1E4; public const nint m_flBoneVelocity = 0x1E8; public const nint m_flBoneVelocityMax = 0x1EC; public const nint m_bCopyColor = 0x1F0; public const nint m_bCopyAlpha = 0x1F1; public const nint m_bSetRadius = 0x1F2; } public static class C_INIT_InitVec { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x818; public const nint m_nSetMethod = 0x81C; public const nint m_bNormalizedOutput = 0x820; public const nint m_bWritePreviousPosition = 0x821; } public static class C_INIT_InitVecCollection { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x818; } public static class C_INIT_InitialRepulsionVelocity { public const nint m_CollisionGroupName = 0x1C0; public const nint m_nTraceSet = 0x240; public const nint m_vecOutputMin = 0x244; public const nint m_vecOutputMax = 0x250; public const nint m_nControlPointNumber = 0x25C; public const nint m_bPerParticle = 0x260; public const nint m_bTranslate = 0x261; public const nint m_bProportional = 0x262; public const nint m_flTraceLength = 0x264; public const nint m_bPerParticleTR = 0x268; public const nint m_bInherit = 0x269; public const nint m_nChildCP = 0x26C; public const nint m_nChildGroupID = 0x270; } public static class C_INIT_InitialSequenceFromModel { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nFieldOutputAnim = 0x1C8; public const nint m_flInputMin = 0x1CC; public const nint m_flInputMax = 0x1D0; public const nint m_flOutputMin = 0x1D4; public const nint m_flOutputMax = 0x1D8; public const nint m_nSetMethod = 0x1DC; } public static class C_INIT_InitialVelocityFromHitbox { public const nint m_flVelocityMin = 0x1C0; public const nint m_flVelocityMax = 0x1C4; public const nint m_nControlPointNumber = 0x1C8; public const nint m_HitboxSetName = 0x1CC; public const nint m_bUseBones = 0x24C; } public static class C_INIT_InitialVelocityNoise { public const nint m_vecAbsVal = 0x1C0; public const nint m_vecAbsValInv = 0x1CC; public const nint m_vecOffsetLoc = 0x1D8; public const nint m_flOffset = 0x830; public const nint m_vecOutputMin = 0x988; public const nint m_vecOutputMax = 0xFE0; public const nint m_flNoiseScale = 0x1638; public const nint m_flNoiseScaleLoc = 0x1790; public const nint m_TransformInput = 0x18E8; public const nint m_bIgnoreDt = 0x1950; } public static class C_INIT_LifespanFromVelocity { public const nint m_vecComponentScale = 0x1C0; public const nint m_flTraceOffset = 0x1CC; public const nint m_flMaxTraceLength = 0x1D0; public const nint m_flTraceTolerance = 0x1D4; public const nint m_nMaxPlanes = 0x1D8; public const nint m_CollisionGroupName = 0x1E0; public const nint m_nTraceSet = 0x260; public const nint m_bIncludeWater = 0x270; } public static class C_INIT_ModelCull { public const nint m_nControlPointNumber = 0x1C0; public const nint m_bBoundBox = 0x1C4; public const nint m_bCullOutside = 0x1C5; public const nint m_bUseBones = 0x1C6; public const nint m_HitboxSetName = 0x1C7; } public static class C_INIT_MoveBetweenPoints { public const nint m_flSpeedMin = 0x1C0; public const nint m_flSpeedMax = 0x318; public const nint m_flEndSpread = 0x470; public const nint m_flStartOffset = 0x5C8; public const nint m_flEndOffset = 0x720; public const nint m_nEndControlPointNumber = 0x878; public const nint m_bTrailBias = 0x87C; } public static class C_INIT_NormalAlignToCP { public const nint m_transformInput = 0x1C0; public const nint m_nControlPointAxis = 0x228; } public static class C_INIT_NormalOffset { public const nint m_OffsetMin = 0x1C0; public const nint m_OffsetMax = 0x1CC; public const nint m_nControlPointNumber = 0x1D8; public const nint m_bLocalCoords = 0x1DC; public const nint m_bNormalize = 0x1DD; } public static class C_INIT_OffsetVectorToVector { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_vecOutputMin = 0x1C8; public const nint m_vecOutputMax = 0x1D4; public const nint m_randomnessParameters = 0x1E0; } public static class C_INIT_Orient2DRelToCP { public const nint m_nCP = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flRotOffset = 0x1C8; } public static class C_INIT_PlaneCull { public const nint m_nControlPoint = 0x1C0; public const nint m_flDistance = 0x1C8; public const nint m_bCullInside = 0x320; } public static class C_INIT_PointList { public const nint m_nFieldOutput = 0x1C0; public const nint m_pointList = 0x1C8; public const nint m_bPlaceAlongPath = 0x1E0; public const nint m_bClosedLoop = 0x1E1; public const nint m_nNumPointsAlongPath = 0x1E4; } public static class C_INIT_PositionOffset { public const nint m_OffsetMin = 0x1C0; public const nint m_OffsetMax = 0x818; public const nint m_TransformInput = 0xE70; public const nint m_bLocalCoords = 0xED8; public const nint m_bProportional = 0xED9; public const nint m_randomnessParameters = 0xEDC; } public static class C_INIT_PositionOffsetToCP { public const nint m_nControlPointNumberStart = 0x1C0; public const nint m_nControlPointNumberEnd = 0x1C4; public const nint m_bLocalCoords = 0x1C8; } public static class C_INIT_PositionPlaceOnGround { public const nint m_flOffset = 0x1C0; public const nint m_flMaxTraceLength = 0x318; public const nint m_CollisionGroupName = 0x470; public const nint m_nTraceSet = 0x4F0; public const nint m_nTraceMissBehavior = 0x500; public const nint m_bIncludeWater = 0x504; public const nint m_bSetNormal = 0x505; public const nint m_bSetPXYZOnly = 0x506; public const nint m_bTraceAlongNormal = 0x507; public const nint m_bOffsetonColOnly = 0x508; public const nint m_flOffsetByRadiusFactor = 0x50C; public const nint m_nPreserveOffsetCP = 0x510; public const nint m_nIgnoreCP = 0x514; } public static class C_INIT_PositionWarp { public const nint m_vecWarpMin = 0x1C0; public const nint m_vecWarpMax = 0x818; public const nint m_nScaleControlPointNumber = 0xE70; public const nint m_nControlPointNumber = 0xE74; public const nint m_nRadiusComponent = 0xE78; public const nint m_flWarpTime = 0xE7C; public const nint m_flWarpStartTime = 0xE80; public const nint m_flPrevPosScale = 0xE84; public const nint m_bInvertWarp = 0xE88; public const nint m_bUseCount = 0xE89; } public static class C_INIT_PositionWarpScalar { public const nint m_vecWarpMin = 0x1C0; public const nint m_vecWarpMax = 0x1CC; public const nint m_InputValue = 0x1D8; public const nint m_flPrevPosScale = 0x330; public const nint m_nScaleControlPointNumber = 0x334; public const nint m_nControlPointNumber = 0x338; } public static class C_INIT_QuantizeFloat { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x318; } public static class C_INIT_RadiusFromCPObject { public const nint m_nControlPoint = 0x1C0; } public static class C_INIT_RandomAlpha { public const nint m_nFieldOutput = 0x1C0; public const nint m_nAlphaMin = 0x1C4; public const nint m_nAlphaMax = 0x1C8; public const nint m_flAlphaRandExponent = 0x1D4; } public static class C_INIT_RandomAlphaWindowThreshold { public const nint m_flMin = 0x1C0; public const nint m_flMax = 0x1C4; public const nint m_flExponent = 0x1C8; } public static class C_INIT_RandomColor { public const nint m_ColorMin = 0x1DC; public const nint m_ColorMax = 0x1E0; public const nint m_TintMin = 0x1E4; public const nint m_TintMax = 0x1E8; public const nint m_flTintPerc = 0x1EC; public const nint m_flUpdateThreshold = 0x1F0; public const nint m_nTintCP = 0x1F4; public const nint m_nFieldOutput = 0x1F8; public const nint m_nTintBlendMode = 0x1FC; public const nint m_flLightAmplification = 0x200; } public static class C_INIT_RandomLifeTime { public const nint m_fLifetimeMin = 0x1C0; public const nint m_fLifetimeMax = 0x1C4; public const nint m_fLifetimeRandExponent = 0x1C8; } public static class C_INIT_RandomModelSequence { public const nint m_ActivityName = 0x1C0; public const nint m_SequenceName = 0x2C0; public const nint m_hModel = 0x3C0; } public static class C_INIT_RandomNamedModelElement { public const nint m_hModel = 0x1C0; public const nint m_names = 0x1C8; public const nint m_bShuffle = 0x1E0; public const nint m_bLinear = 0x1E1; public const nint m_bModelFromRenderer = 0x1E2; public const nint m_nFieldOutput = 0x1E4; } public static class C_INIT_RandomRadius { public const nint m_flRadiusMin = 0x1C0; public const nint m_flRadiusMax = 0x1C4; public const nint m_flRadiusRandExponent = 0x1C8; } public static class C_INIT_RandomScalar { public const nint m_flMin = 0x1C0; public const nint m_flMax = 0x1C4; public const nint m_flExponent = 0x1C8; public const nint m_nFieldOutput = 0x1CC; } public static class C_INIT_RandomSecondSequence { public const nint m_nSequenceMin = 0x1C0; public const nint m_nSequenceMax = 0x1C4; } public static class C_INIT_RandomSequence { public const nint m_nSequenceMin = 0x1C0; public const nint m_nSequenceMax = 0x1C4; public const nint m_bShuffle = 0x1C8; public const nint m_bLinear = 0x1C9; public const nint m_WeightedList = 0x1D0; } public static class C_INIT_RandomTrailLength { public const nint m_flMinLength = 0x1C0; public const nint m_flMaxLength = 0x1C4; public const nint m_flLengthRandExponent = 0x1C8; } public static class C_INIT_RandomVector { public const nint m_vecMin = 0x1C0; public const nint m_vecMax = 0x1CC; public const nint m_nFieldOutput = 0x1D8; public const nint m_randomnessParameters = 0x1DC; } public static class C_INIT_RandomVectorComponent { public const nint m_flMin = 0x1C0; public const nint m_flMax = 0x1C4; public const nint m_nFieldOutput = 0x1C8; public const nint m_nComponent = 0x1CC; } public static class C_INIT_RandomYawFlip { public const nint m_flPercent = 0x1C0; } public static class C_INIT_RemapCPtoScalar { public const nint m_nCPInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nField = 0x1C8; public const nint m_flInputMin = 0x1CC; public const nint m_flInputMax = 0x1D0; public const nint m_flOutputMin = 0x1D4; public const nint m_flOutputMax = 0x1D8; public const nint m_flStartTime = 0x1DC; public const nint m_flEndTime = 0x1E0; public const nint m_nSetMethod = 0x1E4; public const nint m_flRemapBias = 0x1E8; } public static class C_INIT_RemapInitialDirectionToTransformToVector { public const nint m_TransformInput = 0x1C0; public const nint m_nFieldOutput = 0x228; public const nint m_flScale = 0x22C; public const nint m_flOffsetRot = 0x230; public const nint m_vecOffsetAxis = 0x234; public const nint m_bNormalize = 0x240; } public static class C_INIT_RemapInitialTransformDirectionToRotation { public const nint m_TransformInput = 0x1C0; public const nint m_nFieldOutput = 0x228; public const nint m_flOffsetRot = 0x22C; public const nint m_nComponent = 0x230; } public static class C_INIT_RemapInitialVisibilityScalar { public const nint m_nFieldOutput = 0x1C4; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x1CC; public const nint m_flOutputMin = 0x1D0; public const nint m_flOutputMax = 0x1D4; } public static class C_INIT_RemapNamedModelElementToScalar { public const nint m_hModel = 0x1C0; public const nint m_names = 0x1C8; public const nint m_values = 0x1E0; public const nint m_nFieldInput = 0x1F8; public const nint m_nFieldOutput = 0x1FC; public const nint m_nSetMethod = 0x200; public const nint m_bModelFromRenderer = 0x204; } public static class C_INIT_RemapParticleCountToNamedModelElementScalar { public const nint m_hModel = 0x1F0; public const nint m_outputMinName = 0x1F8; public const nint m_outputMaxName = 0x200; public const nint m_bModelFromRenderer = 0x208; } public static class C_INIT_RemapParticleCountToScalar { public const nint m_nFieldOutput = 0x1C0; public const nint m_nInputMin = 0x1C4; public const nint m_nInputMax = 0x1C8; public const nint m_nScaleControlPoint = 0x1CC; public const nint m_nScaleControlPointField = 0x1D0; public const nint m_flOutputMin = 0x1D4; public const nint m_flOutputMax = 0x1D8; public const nint m_nSetMethod = 0x1DC; public const nint m_bActiveRange = 0x1E0; public const nint m_bInvert = 0x1E1; public const nint m_bWrap = 0x1E2; public const nint m_flRemapBias = 0x1E4; } public static class C_INIT_RemapQAnglesToRotation { public const nint m_TransformInput = 0x1C0; } public static class C_INIT_RemapScalar { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x1CC; public const nint m_flOutputMin = 0x1D0; public const nint m_flOutputMax = 0x1D4; public const nint m_flStartTime = 0x1D8; public const nint m_flEndTime = 0x1DC; public const nint m_nSetMethod = 0x1E0; public const nint m_bActiveRange = 0x1E4; public const nint m_flRemapBias = 0x1E8; } public static class C_INIT_RemapScalarToVector { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x1CC; public const nint m_vecOutputMin = 0x1D0; public const nint m_vecOutputMax = 0x1DC; public const nint m_flStartTime = 0x1E8; public const nint m_flEndTime = 0x1EC; public const nint m_nSetMethod = 0x1F0; public const nint m_nControlPointNumber = 0x1F4; public const nint m_bLocalCoords = 0x1F8; public const nint m_flRemapBias = 0x1FC; } public static class C_INIT_RemapSpeedToScalar { public const nint m_nFieldOutput = 0x1C0; public const nint m_nControlPointNumber = 0x1C4; public const nint m_flStartTime = 0x1C8; public const nint m_flEndTime = 0x1CC; public const nint m_flInputMin = 0x1D0; public const nint m_flInputMax = 0x1D4; public const nint m_flOutputMin = 0x1D8; public const nint m_flOutputMax = 0x1DC; public const nint m_nSetMethod = 0x1E0; public const nint m_bPerParticle = 0x1E4; } public static class C_INIT_RemapTransformOrientationToRotations { public const nint m_TransformInput = 0x1C0; public const nint m_vecRotation = 0x228; public const nint m_bUseQuat = 0x234; public const nint m_bWriteNormal = 0x235; } public static class C_INIT_RemapTransformToVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_vInputMin = 0x1C4; public const nint m_vInputMax = 0x1D0; public const nint m_vOutputMin = 0x1DC; public const nint m_vOutputMax = 0x1E8; public const nint m_TransformInput = 0x1F8; public const nint m_LocalSpaceTransform = 0x260; public const nint m_flStartTime = 0x2C8; public const nint m_flEndTime = 0x2CC; public const nint m_nSetMethod = 0x2D0; public const nint m_bOffset = 0x2D4; public const nint m_bAccelerate = 0x2D5; public const nint m_flRemapBias = 0x2D8; } public static class C_INIT_RingWave { public const nint m_TransformInput = 0x1C0; public const nint m_flParticlesPerOrbit = 0x228; public const nint m_flInitialRadius = 0x380; public const nint m_flThickness = 0x4D8; public const nint m_flInitialSpeedMin = 0x630; public const nint m_flInitialSpeedMax = 0x788; public const nint m_flRoll = 0x8E0; public const nint m_flPitch = 0xA38; public const nint m_flYaw = 0xB90; public const nint m_bEvenDistribution = 0xCE8; public const nint m_bXYVelocityOnly = 0xCE9; } public static class C_INIT_RtEnvCull { public const nint m_vecTestDir = 0x1C0; public const nint m_vecTestNormal = 0x1CC; public const nint m_bUseVelocity = 0x1D8; public const nint m_bCullOnMiss = 0x1D9; public const nint m_bLifeAdjust = 0x1DA; public const nint m_RtEnvName = 0x1DB; public const nint m_nRTEnvCP = 0x25C; public const nint m_nComponent = 0x260; } public static class C_INIT_ScaleVelocity { public const nint m_vecScale = 0x1C0; } public static class C_INIT_SequenceFromCP { public const nint m_bKillUnused = 0x1C0; public const nint m_bRadiusScale = 0x1C1; public const nint m_nCP = 0x1C4; public const nint m_vecOffset = 0x1C8; } public static class C_INIT_SequenceLifeTime { public const nint m_flFramerate = 0x1C0; } public static class C_INIT_SetHitboxToClosest { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nDesiredHitbox = 0x1C4; public const nint m_vecHitBoxScale = 0x1C8; public const nint m_HitboxSetName = 0x820; public const nint m_bUseBones = 0x8A0; public const nint m_bUseClosestPointOnHitbox = 0x8A1; public const nint m_nTestType = 0x8A4; public const nint m_flHybridRatio = 0x8A8; public const nint m_bUpdatePosition = 0xA00; } public static class C_INIT_SetHitboxToModel { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nForceInModel = 0x1C4; public const nint m_nDesiredHitbox = 0x1C8; public const nint m_vecHitBoxScale = 0x1D0; public const nint m_vecDirectionBias = 0x828; public const nint m_bMaintainHitbox = 0x834; public const nint m_bUseBones = 0x835; public const nint m_HitboxSetName = 0x836; public const nint m_flShellSize = 0x8B8; } public static class C_INIT_SetRigidAttachment { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nFieldInput = 0x1C4; public const nint m_nFieldOutput = 0x1C8; public const nint m_bLocalSpace = 0x1CC; } public static class C_INIT_SetVectorAttributeToVectorExpression { public const nint m_nExpression = 0x1C0; public const nint m_vInput1 = 0x1C8; public const nint m_vInput2 = 0x820; public const nint m_nOutputField = 0xE78; public const nint m_nSetMethod = 0xE7C; public const nint m_bNormalizedOutput = 0xE80; } public static class C_INIT_StatusEffect { public const nint m_nDetail2Combo = 0x1C0; public const nint m_flDetail2Rotation = 0x1C4; public const nint m_flDetail2Scale = 0x1C8; public const nint m_flDetail2BlendFactor = 0x1CC; public const nint m_flColorWarpIntensity = 0x1D0; public const nint m_flDiffuseWarpBlendToFull = 0x1D4; public const nint m_flEnvMapIntensity = 0x1D8; public const nint m_flAmbientScale = 0x1DC; public const nint m_specularColor = 0x1E0; public const nint m_flSpecularScale = 0x1E4; public const nint m_flSpecularExponent = 0x1E8; public const nint m_flSpecularExponentBlendToFull = 0x1EC; public const nint m_flSpecularBlendToFull = 0x1F0; public const nint m_rimLightColor = 0x1F4; public const nint m_flRimLightScale = 0x1F8; public const nint m_flReflectionsTintByBaseBlendToNone = 0x1FC; public const nint m_flMetalnessBlendToFull = 0x200; public const nint m_flSelfIllumBlendToFull = 0x204; } public static class C_INIT_StatusEffectCitadel { public const nint m_flSFXColorWarpAmount = 0x1C0; public const nint m_flSFXNormalAmount = 0x1C4; public const nint m_flSFXMetalnessAmount = 0x1C8; public const nint m_flSFXRoughnessAmount = 0x1CC; public const nint m_flSFXSelfIllumAmount = 0x1D0; public const nint m_flSFXSScale = 0x1D4; public const nint m_flSFXSScrollX = 0x1D8; public const nint m_flSFXSScrollY = 0x1DC; public const nint m_flSFXSScrollZ = 0x1E0; public const nint m_flSFXSOffsetX = 0x1E4; public const nint m_flSFXSOffsetY = 0x1E8; public const nint m_flSFXSOffsetZ = 0x1EC; public const nint m_nDetailCombo = 0x1F0; public const nint m_flSFXSDetailAmount = 0x1F4; public const nint m_flSFXSDetailScale = 0x1F8; public const nint m_flSFXSDetailScrollX = 0x1FC; public const nint m_flSFXSDetailScrollY = 0x200; public const nint m_flSFXSDetailScrollZ = 0x204; public const nint m_flSFXSUseModelUVs = 0x208; } public static class C_INIT_VelocityFromCP { public const nint m_velocityInput = 0x1C0; public const nint m_transformInput = 0x818; public const nint m_flVelocityScale = 0x880; public const nint m_bDirectionOnly = 0x884; } public static class C_INIT_VelocityFromNormal { public const nint m_fSpeedMin = 0x1C0; public const nint m_fSpeedMax = 0x1C4; public const nint m_bIgnoreDt = 0x1C8; } public static class C_INIT_VelocityRadialRandom { public const nint m_nControlPointNumber = 0x1C0; public const nint m_fSpeedMin = 0x1C4; public const nint m_fSpeedMax = 0x1C8; public const nint m_vecLocalCoordinateSystemSpeedScale = 0x1CC; public const nint m_bIgnoreDelta = 0x1D9; } public static class C_INIT_VelocityRandom { public const nint m_nControlPointNumber = 0x1C0; public const nint m_fSpeedMin = 0x1C8; public const nint m_fSpeedMax = 0x320; public const nint m_LocalCoordinateSystemSpeedMin = 0x478; public const nint m_LocalCoordinateSystemSpeedMax = 0xAD0; public const nint m_bIgnoreDT = 0x1128; public const nint m_randomnessParameters = 0x112C; } public static class C_OP_AlphaDecay { public const nint m_flMinAlpha = 0x1C0; } public static class C_OP_AttractToControlPoint { public const nint m_vecComponentScale = 0x1D0; public const nint m_fForceAmount = 0x1E0; public const nint m_fFalloffPower = 0x338; public const nint m_TransformInput = 0x340; public const nint m_fForceAmountMin = 0x3A8; public const nint m_bApplyMinForce = 0x500; } public static class C_OP_BasicMovement { public const nint m_Gravity = 0x1C0; public const nint m_fDrag = 0x818; public const nint m_nMaxConstraintPasses = 0x970; } public static class C_OP_BoxConstraint { public const nint m_vecMin = 0x1C0; public const nint m_vecMax = 0x818; public const nint m_nCP = 0xE70; public const nint m_bLocalSpace = 0xE74; public const nint m_bAccountForRadius = 0xE75; } public static class C_OP_CPOffsetToPercentageBetweenCPs { public const nint m_flInputMin = 0x1C0; public const nint m_flInputMax = 0x1C4; public const nint m_flInputBias = 0x1C8; public const nint m_nStartCP = 0x1CC; public const nint m_nEndCP = 0x1D0; public const nint m_nOffsetCP = 0x1D4; public const nint m_nOuputCP = 0x1D8; public const nint m_nInputCP = 0x1DC; public const nint m_bRadialCheck = 0x1E0; public const nint m_bScaleOffset = 0x1E1; public const nint m_vecOffset = 0x1E4; } public static class C_OP_CPVelocityForce { public const nint m_nControlPointNumber = 0x1D0; public const nint m_flScale = 0x1D8; } public static class C_OP_CalculateVectorAttribute { public const nint m_vStartValue = 0x1C0; public const nint m_nFieldInput1 = 0x1CC; public const nint m_flInputScale1 = 0x1D0; public const nint m_nFieldInput2 = 0x1D4; public const nint m_flInputScale2 = 0x1D8; public const nint m_nControlPointInput1 = 0x1DC; public const nint m_flControlPointScale1 = 0x1F0; public const nint m_nControlPointInput2 = 0x1F4; public const nint m_flControlPointScale2 = 0x208; public const nint m_nFieldOutput = 0x20C; public const nint m_vFinalOutputScale = 0x210; } public static class C_OP_ChladniWave { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x320; public const nint m_flOutputMin = 0x478; public const nint m_flOutputMax = 0x5D0; public const nint m_vecWaveLength = 0x728; public const nint m_vecHarmonics = 0xD80; public const nint m_nSetMethod = 0x13D8; public const nint m_nLocalSpaceControlPoint = 0x13DC; public const nint m_b3D = 0x13E0; } public static class C_OP_ChooseRandomChildrenInGroup { public const nint m_nChildGroupID = 0x1D0; public const nint m_flNumberOfChildren = 0x1D8; } public static class C_OP_ClampScalar { public const nint m_nFieldOutput = 0x1C0; public const nint m_flOutputMin = 0x1C8; public const nint m_flOutputMax = 0x320; } public static class C_OP_ClampVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_vecOutputMin = 0x1C8; public const nint m_vecOutputMax = 0x820; } public static class C_OP_CollideWithParentParticles { public const nint m_flParentRadiusScale = 0x1C0; public const nint m_flRadiusScale = 0x318; } public static class C_OP_CollideWithSelf { public const nint m_flRadiusScale = 0x1C0; public const nint m_flMinimumSpeed = 0x318; } public static class C_OP_ColorAdjustHSL { public const nint m_flHueAdjust = 0x1C0; public const nint m_flSaturationAdjust = 0x318; public const nint m_flLightnessAdjust = 0x470; } public static class C_OP_ColorInterpolate { public const nint m_ColorFade = 0x1C0; public const nint m_flFadeStartTime = 0x1D0; public const nint m_flFadeEndTime = 0x1D4; public const nint m_nFieldOutput = 0x1D8; public const nint m_bEaseInOut = 0x1DC; public const nint m_bUseNewCode = 0x1DD; } public static class C_OP_ColorInterpolateRandom { public const nint m_ColorFadeMin = 0x1C0; public const nint m_ColorFadeMax = 0x1DC; public const nint m_flFadeStartTime = 0x1EC; public const nint m_flFadeEndTime = 0x1F0; public const nint m_nFieldOutput = 0x1F4; public const nint m_bEaseInOut = 0x1F8; } public static class C_OP_ConnectParentParticleToNearest { public const nint m_nFirstControlPoint = 0x1C0; public const nint m_nSecondControlPoint = 0x1C4; } public static class C_OP_ConstrainDistance { public const nint m_fMinDistance = 0x1C0; public const nint m_fMaxDistance = 0x318; public const nint m_nControlPointNumber = 0x470; public const nint m_CenterOffset = 0x474; public const nint m_bGlobalCenter = 0x480; } public static class C_OP_ConstrainDistanceToPath { public const nint m_fMinDistance = 0x1C0; public const nint m_flMaxDistance0 = 0x1C4; public const nint m_flMaxDistanceMid = 0x1C8; public const nint m_flMaxDistance1 = 0x1CC; public const nint m_PathParameters = 0x1D0; public const nint m_flTravelTime = 0x210; public const nint m_nFieldScale = 0x214; public const nint m_nManualTField = 0x218; } public static class C_OP_ConstrainDistanceToUserSpecifiedPath { public const nint m_fMinDistance = 0x1C0; public const nint m_flMaxDistance = 0x1C4; public const nint m_flTimeScale = 0x1C8; public const nint m_bLoopedPath = 0x1CC; public const nint m_pointList = 0x1D0; } public static class C_OP_ConstrainLineLength { public const nint m_flMinDistance = 0x1C0; public const nint m_flMaxDistance = 0x1C4; } public static class C_OP_ContinuousEmitter { public const nint m_flEmissionDuration = 0x1C0; public const nint m_flStartTime = 0x318; public const nint m_flEmitRate = 0x470; public const nint m_flEmissionScale = 0x5C8; public const nint m_flScalePerParentParticle = 0x5CC; public const nint m_bInitFromKilledParentParticles = 0x5D0; public const nint m_nSnapshotControlPoint = 0x5D4; public const nint m_nLimitPerUpdate = 0x5D8; public const nint m_bForceEmitOnFirstUpdate = 0x5DC; public const nint m_bForceEmitOnLastUpdate = 0x5DD; } public static class C_OP_ControlPointToRadialScreenSpace { public const nint m_nCPIn = 0x1D0; public const nint m_vecCP1Pos = 0x1D4; public const nint m_nCPOut = 0x1E0; public const nint m_nCPOutField = 0x1E4; public const nint m_nCPSSPosOut = 0x1E8; } public static class C_OP_ControlpointLight { public const nint m_flScale = 0x1C0; public const nint m_nControlPoint1 = 0x690; public const nint m_nControlPoint2 = 0x694; public const nint m_nControlPoint3 = 0x698; public const nint m_nControlPoint4 = 0x69C; public const nint m_vecCPOffset1 = 0x6A0; public const nint m_vecCPOffset2 = 0x6AC; public const nint m_vecCPOffset3 = 0x6B8; public const nint m_vecCPOffset4 = 0x6C4; public const nint m_LightFiftyDist1 = 0x6D0; public const nint m_LightZeroDist1 = 0x6D4; public const nint m_LightFiftyDist2 = 0x6D8; public const nint m_LightZeroDist2 = 0x6DC; public const nint m_LightFiftyDist3 = 0x6E0; public const nint m_LightZeroDist3 = 0x6E4; public const nint m_LightFiftyDist4 = 0x6E8; public const nint m_LightZeroDist4 = 0x6EC; public const nint m_LightColor1 = 0x6F0; public const nint m_LightColor2 = 0x6F4; public const nint m_LightColor3 = 0x6F8; public const nint m_LightColor4 = 0x6FC; public const nint m_bLightType1 = 0x700; public const nint m_bLightType2 = 0x701; public const nint m_bLightType3 = 0x702; public const nint m_bLightType4 = 0x703; public const nint m_bLightDynamic1 = 0x704; public const nint m_bLightDynamic2 = 0x705; public const nint m_bLightDynamic3 = 0x706; public const nint m_bLightDynamic4 = 0x707; public const nint m_bUseNormal = 0x708; public const nint m_bUseHLambert = 0x709; public const nint m_bClampLowerRange = 0x70E; public const nint m_bClampUpperRange = 0x70F; } public static class C_OP_Cull { public const nint m_flCullPerc = 0x1C0; public const nint m_flCullStart = 0x1C4; public const nint m_flCullEnd = 0x1C8; public const nint m_flCullExp = 0x1CC; } public static class C_OP_CurlNoiseForce { public const nint m_nNoiseType = 0x1D0; public const nint m_vecNoiseFreq = 0x1D8; public const nint m_vecNoiseScale = 0x830; public const nint m_vecOffset = 0xE88; public const nint m_vecOffsetRate = 0x14E0; public const nint m_flWorleySeed = 0x1B38; public const nint m_flWorleyJitter = 0x1C90; } public static class C_OP_CycleScalar { public const nint m_nDestField = 0x1C0; public const nint m_flStartValue = 0x1C4; public const nint m_flEndValue = 0x1C8; public const nint m_flCycleTime = 0x1CC; public const nint m_bDoNotRepeatCycle = 0x1D0; public const nint m_bSynchronizeParticles = 0x1D1; public const nint m_nCPScale = 0x1D4; public const nint m_nCPFieldMin = 0x1D8; public const nint m_nCPFieldMax = 0x1DC; public const nint m_nSetMethod = 0x1E0; } public static class C_OP_CylindricalDistanceToTransform { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x320; public const nint m_flOutputMin = 0x478; public const nint m_flOutputMax = 0x5D0; public const nint m_TransformStart = 0x728; public const nint m_TransformEnd = 0x790; public const nint m_nSetMethod = 0x7F8; public const nint m_bActiveRange = 0x7FC; public const nint m_bAdditive = 0x7FD; public const nint m_bCapsule = 0x7FE; } public static class C_OP_DampenToCP { public const nint m_nControlPointNumber = 0x1C0; public const nint m_flRange = 0x1C4; public const nint m_flScale = 0x1C8; } public static class C_OP_Decay { public const nint m_bRopeDecay = 0x1C0; public const nint m_bForcePreserveParticleOrder = 0x1C1; } public static class C_OP_DecayClampCount { public const nint m_nCount = 0x1C0; } public static class C_OP_DecayMaintainCount { public const nint m_nParticlesToMaintain = 0x1C0; public const nint m_flDecayDelay = 0x1C4; public const nint m_nSnapshotControlPoint = 0x1C8; public const nint m_bLifespanDecay = 0x1CC; public const nint m_flScale = 0x1D0; public const nint m_bKillNewest = 0x328; } public static class C_OP_DecayOffscreen { public const nint m_flOffscreenTime = 0x1C0; } public static class C_OP_DensityForce { public const nint m_flRadiusScale = 0x1D0; public const nint m_flForceScale = 0x1D4; public const nint m_flTargetDensity = 0x1D8; } public static class C_OP_DifferencePreviousParticle { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x1CC; public const nint m_flOutputMin = 0x1D0; public const nint m_flOutputMax = 0x1D4; public const nint m_nSetMethod = 0x1D8; public const nint m_bActiveRange = 0x1DC; public const nint m_bSetPreviousParticle = 0x1DD; } public static class C_OP_Diffusion { public const nint m_flRadiusScale = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nVoxelGridResolution = 0x1C8; } public static class C_OP_DirectionBetweenVecsToVec { public const nint m_nFieldOutput = 0x1C0; public const nint m_vecPoint1 = 0x1C8; public const nint m_vecPoint2 = 0x820; } public static class C_OP_DistanceBetweenCPsToCP { public const nint m_nStartCP = 0x1D0; public const nint m_nEndCP = 0x1D4; public const nint m_nOutputCP = 0x1D8; public const nint m_nOutputCPField = 0x1DC; public const nint m_bSetOnce = 0x1E0; public const nint m_flInputMin = 0x1E4; public const nint m_flInputMax = 0x1E8; public const nint m_flOutputMin = 0x1EC; public const nint m_flOutputMax = 0x1F0; public const nint m_flMaxTraceLength = 0x1F4; public const nint m_flLOSScale = 0x1F8; public const nint m_bLOS = 0x1FC; public const nint m_CollisionGroupName = 0x1FD; public const nint m_nTraceSet = 0x280; public const nint m_nSetParent = 0x284; } public static class C_OP_DistanceBetweenTransforms { public const nint m_nFieldOutput = 0x1C0; public const nint m_TransformStart = 0x1C8; public const nint m_TransformEnd = 0x230; public const nint m_flInputMin = 0x298; public const nint m_flInputMax = 0x3F0; public const nint m_flOutputMin = 0x548; public const nint m_flOutputMax = 0x6A0; public const nint m_flMaxTraceLength = 0x7F8; public const nint m_flLOSScale = 0x7FC; public const nint m_CollisionGroupName = 0x800; public const nint m_nTraceSet = 0x880; public const nint m_bLOS = 0x884; public const nint m_nSetMethod = 0x888; } public static class C_OP_DistanceBetweenVecs { public const nint m_nFieldOutput = 0x1C0; public const nint m_vecPoint1 = 0x1C8; public const nint m_vecPoint2 = 0x820; public const nint m_flInputMin = 0xE78; public const nint m_flInputMax = 0xFD0; public const nint m_flOutputMin = 0x1128; public const nint m_flOutputMax = 0x1280; public const nint m_nSetMethod = 0x13D8; public const nint m_bDeltaTime = 0x13DC; } public static class C_OP_DistanceCull { public const nint m_nControlPoint = 0x1C0; public const nint m_vecPointOffset = 0x1C4; public const nint m_flDistance = 0x1D0; public const nint m_bCullInside = 0x1D4; } public static class C_OP_DistanceToTransform { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x320; public const nint m_flOutputMin = 0x478; public const nint m_flOutputMax = 0x5D0; public const nint m_TransformStart = 0x728; public const nint m_bLOS = 0x790; public const nint m_CollisionGroupName = 0x791; public const nint m_nTraceSet = 0x814; public const nint m_flMaxTraceLength = 0x818; public const nint m_flLOSScale = 0x81C; public const nint m_nSetMethod = 0x820; public const nint m_bActiveRange = 0x824; public const nint m_bAdditive = 0x825; public const nint m_vecComponentScale = 0x828; } public static class C_OP_DragRelativeToPlane { public const nint m_flDragAtPlane = 0x1C0; public const nint m_flFalloff = 0x318; public const nint m_bDirectional = 0x470; public const nint m_vecPlaneNormal = 0x478; public const nint m_nControlPointNumber = 0xAD0; } public static class C_OP_DriveCPFromGlobalSoundFloat { public const nint m_nOutputControlPoint = 0x1D0; public const nint m_nOutputField = 0x1D4; public const nint m_flInputMin = 0x1D8; public const nint m_flInputMax = 0x1DC; public const nint m_flOutputMin = 0x1E0; public const nint m_flOutputMax = 0x1E4; public const nint m_StackName = 0x1E8; public const nint m_OperatorName = 0x1F0; public const nint m_FieldName = 0x1F8; } public static class C_OP_EnableChildrenFromParentParticleCount { public const nint m_nChildGroupID = 0x1D0; public const nint m_nFirstChild = 0x1D4; public const nint m_nNumChildrenToEnable = 0x1D8; public const nint m_bDisableChildren = 0x330; public const nint m_bPlayEndcapOnStop = 0x331; public const nint m_bDestroyImmediately = 0x332; } public static class C_OP_EndCapTimedDecay { public const nint m_flDecayTime = 0x1C0; } public static class C_OP_EndCapTimedFreeze { public const nint m_flFreezeTime = 0x1C0; } public static class C_OP_ExternalGameImpulseForce { public const nint m_flForceScale = 0x1D0; public const nint m_bRopes = 0x328; public const nint m_bRopesZOnly = 0x329; public const nint m_bExplosions = 0x32A; public const nint m_bParticles = 0x32B; } public static class C_OP_ExternalWindForce { public const nint m_vecSamplePosition = 0x1D0; public const nint m_vecScale = 0x828; public const nint m_bSampleWind = 0xE80; public const nint m_bSampleWater = 0xE81; public const nint m_bDampenNearWaterPlane = 0xE82; public const nint m_bSampleGravity = 0xE83; public const nint m_vecGravityForce = 0xE88; public const nint m_bUseBasicMovementGravity = 0x14E0; public const nint m_flLocalGravityScale = 0x14E8; public const nint m_flLocalBuoyancyScale = 0x1640; public const nint m_vecBuoyancyForce = 0x1798; } public static class C_OP_FadeAndKill { public const nint m_flStartFadeInTime = 0x1C0; public const nint m_flEndFadeInTime = 0x1C4; public const nint m_flStartFadeOutTime = 0x1C8; public const nint m_flEndFadeOutTime = 0x1CC; public const nint m_flStartAlpha = 0x1D0; public const nint m_flEndAlpha = 0x1D4; public const nint m_bForcePreserveParticleOrder = 0x1D8; } public static class C_OP_FadeAndKillForTracers { public const nint m_flStartFadeInTime = 0x1C0; public const nint m_flEndFadeInTime = 0x1C4; public const nint m_flStartFadeOutTime = 0x1C8; public const nint m_flEndFadeOutTime = 0x1CC; public const nint m_flStartAlpha = 0x1D0; public const nint m_flEndAlpha = 0x1D4; } public static class C_OP_FadeIn { public const nint m_flFadeInTimeMin = 0x1C0; public const nint m_flFadeInTimeMax = 0x1C4; public const nint m_flFadeInTimeExp = 0x1C8; public const nint m_bProportional = 0x1CC; } public static class C_OP_FadeInSimple { public const nint m_flFadeInTime = 0x1C0; public const nint m_nFieldOutput = 0x1C4; } public static class C_OP_FadeOut { public const nint m_flFadeOutTimeMin = 0x1C0; public const nint m_flFadeOutTimeMax = 0x1C4; public const nint m_flFadeOutTimeExp = 0x1C8; public const nint m_flFadeBias = 0x1CC; public const nint m_bProportional = 0x200; public const nint m_bEaseInAndOut = 0x201; } public static class C_OP_FadeOutSimple { public const nint m_flFadeOutTime = 0x1C0; public const nint m_nFieldOutput = 0x1C4; } public static class C_OP_ForceBasedOnDistanceToPlane { public const nint m_flMinDist = 0x1D0; public const nint m_vecForceAtMinDist = 0x1D4; public const nint m_flMaxDist = 0x1E0; public const nint m_vecForceAtMaxDist = 0x1E4; public const nint m_vecPlaneNormal = 0x1F0; public const nint m_nControlPointNumber = 0x1FC; public const nint m_flExponent = 0x200; } public static class C_OP_ForceControlPointStub { public const nint m_ControlPoint = 0x1D0; } public static class C_OP_GlobalLight { public const nint m_flScale = 0x1C0; public const nint m_bClampLowerRange = 0x1C4; public const nint m_bClampUpperRange = 0x1C5; } public static class C_OP_HSVShiftToCP { public const nint m_nColorCP = 0x1D0; public const nint m_nColorGemEnableCP = 0x1D4; public const nint m_nOutputCP = 0x1D8; public const nint m_DefaultHSVColor = 0x1DC; } public static class C_OP_InheritFromParentParticles { public const nint m_flScale = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nIncrement = 0x1C8; public const nint m_bRandomDistribution = 0x1CC; } public static class C_OP_InheritFromParentParticlesV2 { public const nint m_flScale = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nIncrement = 0x1C8; public const nint m_bRandomDistribution = 0x1CC; public const nint m_nMissingParentBehavior = 0x1D0; } public static class C_OP_InheritFromPeerSystem { public const nint m_nFieldOutput = 0x1C0; public const nint m_nFieldInput = 0x1C4; public const nint m_nIncrement = 0x1C8; public const nint m_nGroupID = 0x1CC; } public static class C_OP_InstantaneousEmitter { public const nint m_nParticlesToEmit = 0x1C0; public const nint m_flStartTime = 0x318; public const nint m_flInitFromKilledParentParticles = 0x470; public const nint m_nMaxEmittedPerFrame = 0x474; public const nint m_nSnapshotControlPoint = 0x478; } public static class C_OP_InterpolateRadius { public const nint m_flStartTime = 0x1C0; public const nint m_flEndTime = 0x1C4; public const nint m_flStartScale = 0x1C8; public const nint m_flEndScale = 0x1CC; public const nint m_bEaseInAndOut = 0x1D0; public const nint m_flBias = 0x1D4; } public static class C_OP_LagCompensation { public const nint m_nDesiredVelocityCP = 0x1C0; public const nint m_nLatencyCP = 0x1C4; public const nint m_nLatencyCPField = 0x1C8; public const nint m_nDesiredVelocityCPField = 0x1CC; } public static class C_OP_LerpEndCapScalar { public const nint m_nFieldOutput = 0x1C0; public const nint m_flOutput = 0x1C4; public const nint m_flLerpTime = 0x1C8; } public static class C_OP_LerpEndCapVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_vecOutput = 0x1C4; public const nint m_flLerpTime = 0x1D0; } public static class C_OP_LerpScalar { public const nint m_nFieldOutput = 0x1C0; public const nint m_flOutput = 0x1C8; public const nint m_flStartTime = 0x320; public const nint m_flEndTime = 0x324; } public static class C_OP_LerpToInitialPosition { public const nint m_nControlPointNumber = 0x1C0; public const nint m_flInterpolation = 0x1C8; public const nint m_nCacheField = 0x320; public const nint m_flScale = 0x328; public const nint m_vecScale = 0x480; } public static class C_OP_LerpToOtherAttribute { public const nint m_flInterpolation = 0x1C0; public const nint m_nFieldInputFrom = 0x318; public const nint m_nFieldInput = 0x31C; public const nint m_nFieldOutput = 0x320; } public static class C_OP_LerpVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_vecOutput = 0x1C4; public const nint m_flStartTime = 0x1D0; public const nint m_flEndTime = 0x1D4; public const nint m_nSetMethod = 0x1D8; } public static class C_OP_LightningSnapshotGenerator { public const nint m_nCPSnapshot = 0x1D0; public const nint m_nCPStartPnt = 0x1D4; public const nint m_nCPEndPnt = 0x1D8; public const nint m_flSegments = 0x1E0; public const nint m_flOffset = 0x338; public const nint m_flOffsetDecay = 0x490; public const nint m_flRecalcRate = 0x5E8; public const nint m_flUVScale = 0x740; public const nint m_flUVOffset = 0x898; public const nint m_flSplitRate = 0x9F0; public const nint m_flBranchTwist = 0xB48; public const nint m_nBranchBehavior = 0xCA0; public const nint m_flRadiusStart = 0xCA8; public const nint m_flRadiusEnd = 0xE00; public const nint m_flDedicatedPool = 0xF58; } public static class C_OP_LocalAccelerationForce { public const nint m_nCP = 0x1D0; public const nint m_nScaleCP = 0x1D4; public const nint m_vecAccel = 0x1D8; } public static class C_OP_LockPoints { public const nint m_nMinCol = 0x1C0; public const nint m_nMaxCol = 0x1C4; public const nint m_nMinRow = 0x1C8; public const nint m_nMaxRow = 0x1CC; public const nint m_nControlPoint = 0x1D0; public const nint m_flBlendValue = 0x1D4; } public static class C_OP_LockToBone { public const nint m_modelInput = 0x1C0; public const nint m_transformInput = 0x220; public const nint m_flLifeTimeFadeStart = 0x288; public const nint m_flLifeTimeFadeEnd = 0x28C; public const nint m_flJumpThreshold = 0x290; public const nint m_flPrevPosScale = 0x294; public const nint m_HitboxSetName = 0x298; public const nint m_bRigid = 0x318; public const nint m_bUseBones = 0x319; public const nint m_nFieldOutput = 0x31C; public const nint m_nFieldOutputPrev = 0x320; public const nint m_nRotationSetType = 0x324; public const nint m_bRigidRotationLock = 0x328; public const nint m_vecRotation = 0x330; public const nint m_flRotLerp = 0x988; } public static class C_OP_LockToPointList { public const nint m_nFieldOutput = 0x1C0; public const nint m_pointList = 0x1C8; public const nint m_bPlaceAlongPath = 0x1E0; public const nint m_bClosedLoop = 0x1E1; public const nint m_nNumPointsAlongPath = 0x1E4; } public static class C_OP_LockToSavedSequentialPath { public const nint m_flFadeStart = 0x1C4; public const nint m_flFadeEnd = 0x1C8; public const nint m_bCPPairs = 0x1CC; public const nint m_PathParams = 0x1D0; } public static class C_OP_LockToSavedSequentialPathV2 { public const nint m_flFadeStart = 0x1C0; public const nint m_flFadeEnd = 0x1C4; public const nint m_bCPPairs = 0x1C8; public const nint m_PathParams = 0x1D0; } public static class C_OP_MaintainEmitter { public const nint m_nParticlesToMaintain = 0x1C0; public const nint m_flStartTime = 0x318; public const nint m_flEmissionDuration = 0x320; public const nint m_flEmissionRate = 0x478; public const nint m_nSnapshotControlPoint = 0x47C; public const nint m_bEmitInstantaneously = 0x480; public const nint m_bFinalEmitOnStop = 0x481; public const nint m_flScale = 0x488; } public static class C_OP_MaintainSequentialPath { public const nint m_fMaxDistance = 0x1C0; public const nint m_flNumToAssign = 0x1C4; public const nint m_flCohesionStrength = 0x1C8; public const nint m_flTolerance = 0x1CC; public const nint m_bLoop = 0x1D0; public const nint m_bUseParticleCount = 0x1D1; public const nint m_PathParams = 0x1E0; } public static class C_OP_MaxVelocity { public const nint m_flMaxVelocity = 0x1C0; public const nint m_flMinVelocity = 0x1C4; public const nint m_nOverrideCP = 0x1C8; public const nint m_nOverrideCPField = 0x1CC; } public static class C_OP_ModelCull { public const nint m_nControlPointNumber = 0x1C0; public const nint m_bBoundBox = 0x1C4; public const nint m_bCullOutside = 0x1C5; public const nint m_bUseBones = 0x1C6; public const nint m_HitboxSetName = 0x1C7; } public static class C_OP_ModelDampenMovement { public const nint m_nControlPointNumber = 0x1C0; public const nint m_bBoundBox = 0x1C4; public const nint m_bOutside = 0x1C5; public const nint m_bUseBones = 0x1C6; public const nint m_HitboxSetName = 0x1C7; public const nint m_vecPosOffset = 0x248; public const nint m_fDrag = 0x8A0; } public static class C_OP_MoveToHitbox { public const nint m_modelInput = 0x1C0; public const nint m_transformInput = 0x220; public const nint m_flLifeTimeLerpStart = 0x28C; public const nint m_flLifeTimeLerpEnd = 0x290; public const nint m_flPrevPosScale = 0x294; public const nint m_HitboxSetName = 0x298; public const nint m_bUseBones = 0x318; public const nint m_nLerpType = 0x31C; public const nint m_flInterpolation = 0x320; } public static class C_OP_MovementLoopInsideSphere { public const nint m_nCP = 0x1C0; public const nint m_flDistance = 0x1C8; public const nint m_vecScale = 0x320; public const nint m_nDistSqrAttr = 0x978; } public static class C_OP_MovementMaintainOffset { public const nint m_vecOffset = 0x1C0; public const nint m_nCP = 0x1CC; public const nint m_bRadiusScale = 0x1D0; } public static class C_OP_MovementMoveAlongSkinnedCPSnapshot { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nSnapshotControlPointNumber = 0x1C4; public const nint m_bSetNormal = 0x1C8; public const nint m_bSetRadius = 0x1C9; public const nint m_flInterpolation = 0x1D0; public const nint m_flTValue = 0x328; } public static class C_OP_MovementPlaceOnGround { public const nint m_flOffset = 0x1C0; public const nint m_flMaxTraceLength = 0x318; public const nint m_flTolerance = 0x31C; public const nint m_flTraceOffset = 0x320; public const nint m_flLerpRate = 0x324; public const nint m_CollisionGroupName = 0x328; public const nint m_nTraceSet = 0x3A8; public const nint m_nRefCP1 = 0x3AC; public const nint m_nRefCP2 = 0x3B0; public const nint m_nLerpCP = 0x3B4; public const nint m_nTraceMissBehavior = 0x3C0; public const nint m_bIncludeShotHull = 0x3C4; public const nint m_bIncludeWater = 0x3C5; public const nint m_bSetNormal = 0x3C8; public const nint m_bScaleOffset = 0x3C9; public const nint m_nPreserveOffsetCP = 0x3CC; public const nint m_nIgnoreCP = 0x3D0; } public static class C_OP_MovementRigidAttachToCP { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nScaleControlPoint = 0x1C4; public const nint m_nScaleCPField = 0x1C8; public const nint m_nFieldInput = 0x1CC; public const nint m_nFieldOutput = 0x1D0; public const nint m_bOffsetLocal = 0x1D4; } public static class C_OP_MovementRotateParticleAroundAxis { public const nint m_vecRotAxis = 0x1C0; public const nint m_flRotRate = 0x818; public const nint m_TransformInput = 0x970; public const nint m_bLocalSpace = 0x9D8; } public static class C_OP_MovementSkinnedPositionFromCPSnapshot { public const nint m_nSnapshotControlPointNumber = 0x1C0; public const nint m_nControlPointNumber = 0x1C4; public const nint m_bRandom = 0x1C8; public const nint m_nRandomSeed = 0x1CC; public const nint m_bSetNormal = 0x1D0; public const nint m_bSetRadius = 0x1D1; public const nint m_flIncrement = 0x1D8; public const nint m_nFullLoopIncrement = 0x330; public const nint m_nSnapShotStartPoint = 0x488; public const nint m_flInterpolation = 0x5E0; } public static class C_OP_Noise { public const nint m_nFieldOutput = 0x1C0; public const nint m_flOutputMin = 0x1C4; public const nint m_flOutputMax = 0x1C8; public const nint m_fl4NoiseScale = 0x1CC; public const nint m_bAdditive = 0x1D0; public const nint m_flNoiseAnimationTimeScale = 0x1D4; } public static class C_OP_NoiseEmitter { public const nint m_flEmissionDuration = 0x1C0; public const nint m_flStartTime = 0x1C4; public const nint m_flEmissionScale = 0x1C8; public const nint m_nScaleControlPoint = 0x1CC; public const nint m_nScaleControlPointField = 0x1D0; public const nint m_nWorldNoisePoint = 0x1D4; public const nint m_bAbsVal = 0x1D8; public const nint m_bAbsValInv = 0x1D9; public const nint m_flOffset = 0x1DC; public const nint m_flOutputMin = 0x1E0; public const nint m_flOutputMax = 0x1E4; public const nint m_flNoiseScale = 0x1E8; public const nint m_flWorldNoiseScale = 0x1EC; public const nint m_vecOffsetLoc = 0x1F0; public const nint m_flWorldTimeScale = 0x1FC; } public static class C_OP_NormalLock { public const nint m_nControlPointNumber = 0x1C0; } public static class C_OP_NormalizeVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_flScale = 0x1C4; } public static class C_OP_Orient2DRelToCP { public const nint m_flRotOffset = 0x1C0; public const nint m_flSpinStrength = 0x1C4; public const nint m_nCP = 0x1C8; public const nint m_nFieldOutput = 0x1CC; } public static class C_OP_OrientTo2dDirection { public const nint m_flRotOffset = 0x1C0; public const nint m_flSpinStrength = 0x1C4; public const nint m_nFieldOutput = 0x1C8; } public static class C_OP_OscillateScalar { public const nint m_RateMin = 0x1C0; public const nint m_RateMax = 0x1C4; public const nint m_FrequencyMin = 0x1C8; public const nint m_FrequencyMax = 0x1CC; public const nint m_nField = 0x1D0; public const nint m_bProportional = 0x1D4; public const nint m_bProportionalOp = 0x1D5; public const nint m_flStartTime_min = 0x1D8; public const nint m_flStartTime_max = 0x1DC; public const nint m_flEndTime_min = 0x1E0; public const nint m_flEndTime_max = 0x1E4; public const nint m_flOscMult = 0x1E8; public const nint m_flOscAdd = 0x1EC; } public static class C_OP_OscillateScalarSimple { public const nint m_Rate = 0x1C0; public const nint m_Frequency = 0x1C4; public const nint m_nField = 0x1C8; public const nint m_flOscMult = 0x1CC; public const nint m_flOscAdd = 0x1D0; } public static class C_OP_OscillateVector { public const nint m_RateMin = 0x1C0; public const nint m_RateMax = 0x1CC; public const nint m_FrequencyMin = 0x1D8; public const nint m_FrequencyMax = 0x1E4; public const nint m_nField = 0x1F0; public const nint m_bProportional = 0x1F4; public const nint m_bProportionalOp = 0x1F5; public const nint m_bOffset = 0x1F6; public const nint m_flStartTime_min = 0x1F8; public const nint m_flStartTime_max = 0x1FC; public const nint m_flEndTime_min = 0x200; public const nint m_flEndTime_max = 0x204; public const nint m_flOscMult = 0x208; public const nint m_flOscAdd = 0x360; public const nint m_flRateScale = 0x4B8; } public static class C_OP_OscillateVectorSimple { public const nint m_Rate = 0x1C0; public const nint m_Frequency = 0x1CC; public const nint m_nField = 0x1D8; public const nint m_flOscMult = 0x1DC; public const nint m_flOscAdd = 0x1E0; public const nint m_bOffset = 0x1E4; } public static class C_OP_ParentVortices { public const nint m_flForceScale = 0x1D0; public const nint m_vecTwistAxis = 0x1D4; public const nint m_bFlipBasedOnYaw = 0x1E0; } public static class C_OP_ParticlePhysics { public const nint m_Gravity = 0x1C0; public const nint m_fDrag = 0x818; public const nint m_nMaxConstraintPasses = 0x970; } public static class C_OP_PerParticleForce { public const nint m_flForceScale = 0x1D0; public const nint m_vForce = 0x328; public const nint m_nCP = 0x980; } public static class C_OP_PercentageBetweenTransformLerpCPs { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInputMin = 0x1C4; public const nint m_flInputMax = 0x1C8; public const nint m_TransformStart = 0x1D0; public const nint m_TransformEnd = 0x238; public const nint m_nOutputStartCP = 0x2A0; public const nint m_nOutputStartField = 0x2A4; public const nint m_nOutputEndCP = 0x2A8; public const nint m_nOutputEndField = 0x2AC; public const nint m_nSetMethod = 0x2B0; public const nint m_bActiveRange = 0x2B4; public const nint m_bRadialCheck = 0x2B5; } public static class C_OP_PercentageBetweenTransforms { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInputMin = 0x1C4; public const nint m_flInputMax = 0x1C8; public const nint m_flOutputMin = 0x1CC; public const nint m_flOutputMax = 0x1D0; public const nint m_TransformStart = 0x1D8; public const nint m_TransformEnd = 0x240; public const nint m_nSetMethod = 0x2A8; public const nint m_bActiveRange = 0x2AC; public const nint m_bRadialCheck = 0x2AD; } public static class C_OP_PercentageBetweenTransformsVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInputMin = 0x1C4; public const nint m_flInputMax = 0x1C8; public const nint m_vecOutputMin = 0x1CC; public const nint m_vecOutputMax = 0x1D8; public const nint m_TransformStart = 0x1E8; public const nint m_TransformEnd = 0x250; public const nint m_nSetMethod = 0x2B8; public const nint m_bActiveRange = 0x2BC; public const nint m_bRadialCheck = 0x2BD; } public static class C_OP_PinParticleToCP { public const nint m_nControlPointNumber = 0x1C0; public const nint m_vecOffset = 0x1C8; public const nint m_bOffsetLocal = 0x820; public const nint m_nParticleSelection = 0x824; public const nint m_nParticleNumber = 0x828; public const nint m_nPinBreakType = 0x980; public const nint m_flBreakDistance = 0x988; public const nint m_flBreakSpeed = 0xAE0; public const nint m_flAge = 0xC38; public const nint m_nBreakControlPointNumber = 0xD90; public const nint m_nBreakControlPointNumber2 = 0xD94; public const nint m_flBreakValue = 0xD98; public const nint m_flInterpolation = 0xEF0; } public static class C_OP_PlanarConstraint { public const nint m_PointOnPlane = 0x1C0; public const nint m_PlaneNormal = 0x1CC; public const nint m_nControlPointNumber = 0x1D8; public const nint m_bGlobalOrigin = 0x1DC; public const nint m_bGlobalNormal = 0x1DD; public const nint m_flRadiusScale = 0x1E0; public const nint m_flMaximumDistanceToCP = 0x338; } public static class C_OP_PlaneCull { public const nint m_nPlaneControlPoint = 0x1C0; public const nint m_vecPlaneDirection = 0x1C4; public const nint m_bLocalSpace = 0x1D0; public const nint m_flPlaneOffset = 0x1D4; } public static class C_OP_PlayEndCapWhenFinished { public const nint m_bFireOnEmissionEnd = 0x1D0; public const nint m_bIncludeChildren = 0x1D1; } public static class C_OP_PointVectorAtNextParticle { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInterpolation = 0x1C8; } public static class C_OP_PositionLock { public const nint m_TransformInput = 0x1C0; public const nint m_flStartTime_min = 0x228; public const nint m_flStartTime_max = 0x22C; public const nint m_flStartTime_exp = 0x230; public const nint m_flEndTime_min = 0x234; public const nint m_flEndTime_max = 0x238; public const nint m_flEndTime_exp = 0x23C; public const nint m_flRange = 0x240; public const nint m_flRangeBias = 0x248; public const nint m_flJumpThreshold = 0x3A0; public const nint m_flPrevPosScale = 0x3A4; public const nint m_bLockRot = 0x3A8; public const nint m_vecScale = 0x3B0; public const nint m_nFieldOutput = 0xA08; public const nint m_nFieldOutputPrev = 0xA0C; } public static class C_OP_QuantizeCPComponent { public const nint m_flInputValue = 0x1D0; public const nint m_nCPOutput = 0x328; public const nint m_nOutVectorField = 0x32C; public const nint m_flQuantizeValue = 0x330; } public static class C_OP_QuantizeFloat { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x318; } public static class C_OP_RadiusDecay { public const nint m_flMinRadius = 0x1C0; } public static class C_OP_RampCPLinearRandom { public const nint m_nOutControlPointNumber = 0x1D0; public const nint m_vecRateMin = 0x1D4; public const nint m_vecRateMax = 0x1E0; } public static class C_OP_RampScalarLinear { public const nint m_RateMin = 0x1C0; public const nint m_RateMax = 0x1C4; public const nint m_flStartTime_min = 0x1C8; public const nint m_flStartTime_max = 0x1CC; public const nint m_flEndTime_min = 0x1D0; public const nint m_flEndTime_max = 0x1D4; public const nint m_nField = 0x200; public const nint m_bProportionalOp = 0x204; } public static class C_OP_RampScalarLinearSimple { public const nint m_Rate = 0x1C0; public const nint m_flStartTime = 0x1C4; public const nint m_flEndTime = 0x1C8; public const nint m_nField = 0x1F0; } public static class C_OP_RampScalarSpline { public const nint m_RateMin = 0x1C0; public const nint m_RateMax = 0x1C4; public const nint m_flStartTime_min = 0x1C8; public const nint m_flStartTime_max = 0x1CC; public const nint m_flEndTime_min = 0x1D0; public const nint m_flEndTime_max = 0x1D4; public const nint m_flBias = 0x1D8; public const nint m_nField = 0x200; public const nint m_bProportionalOp = 0x204; public const nint m_bEaseOut = 0x205; } public static class C_OP_RampScalarSplineSimple { public const nint m_Rate = 0x1C0; public const nint m_flStartTime = 0x1C4; public const nint m_flEndTime = 0x1C8; public const nint m_nField = 0x1F0; public const nint m_bEaseOut = 0x1F4; } public static class C_OP_RandomForce { public const nint m_MinForce = 0x1D0; public const nint m_MaxForce = 0x1DC; } public static class C_OP_ReadFromNeighboringParticle { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nIncrement = 0x1C8; public const nint m_DistanceCheck = 0x1D0; public const nint m_flInterpolation = 0x328; } public static class C_OP_ReinitializeScalarEndCap { public const nint m_nFieldOutput = 0x1C0; public const nint m_flOutputMin = 0x1C4; public const nint m_flOutputMax = 0x1C8; } public static class C_OP_RemapAverageHitboxSpeedtoCP { public const nint m_nInControlPointNumber = 0x1D0; public const nint m_nOutControlPointNumber = 0x1D4; public const nint m_nField = 0x1D8; public const nint m_flInputMin = 0x1E0; public const nint m_flInputMax = 0x338; public const nint m_flOutputMin = 0x490; public const nint m_flOutputMax = 0x5E8; public const nint m_nHeightControlPointNumber = 0x740; public const nint m_vecComparisonVelocity = 0x748; public const nint m_HitboxSetName = 0xDA0; } public static class C_OP_RemapAverageScalarValuetoCP { public const nint m_nOutControlPointNumber = 0x1D0; public const nint m_nOutVectorField = 0x1D4; public const nint m_nField = 0x1D8; public const nint m_flInputMin = 0x1DC; public const nint m_flInputMax = 0x1E0; public const nint m_flOutputMin = 0x1E4; public const nint m_flOutputMax = 0x1E8; } public static class C_OP_RemapBoundingVolumetoCP { public const nint m_nOutControlPointNumber = 0x1D0; public const nint m_flInputMin = 0x1D4; public const nint m_flInputMax = 0x1D8; public const nint m_flOutputMin = 0x1DC; public const nint m_flOutputMax = 0x1E0; } public static class C_OP_RemapCPVelocityToVector { public const nint m_nControlPoint = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flScale = 0x1C8; public const nint m_bNormalize = 0x1CC; } public static class C_OP_RemapCPtoCP { public const nint m_nInputControlPoint = 0x1D0; public const nint m_nOutputControlPoint = 0x1D4; public const nint m_nInputField = 0x1D8; public const nint m_nOutputField = 0x1DC; public const nint m_flInputMin = 0x1E0; public const nint m_flInputMax = 0x1E4; public const nint m_flOutputMin = 0x1E8; public const nint m_flOutputMax = 0x1EC; public const nint m_bDerivative = 0x1F0; public const nint m_flInterpRate = 0x1F4; } public static class C_OP_RemapCPtoScalar { public const nint m_nCPInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nField = 0x1C8; public const nint m_flInputMin = 0x1CC; public const nint m_flInputMax = 0x1D0; public const nint m_flOutputMin = 0x1D4; public const nint m_flOutputMax = 0x1D8; public const nint m_flStartTime = 0x1DC; public const nint m_flEndTime = 0x1E0; public const nint m_flInterpRate = 0x1E4; public const nint m_nSetMethod = 0x1E8; } public static class C_OP_RemapCPtoVector { public const nint m_nCPInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nLocalSpaceCP = 0x1C8; public const nint m_vInputMin = 0x1CC; public const nint m_vInputMax = 0x1D8; public const nint m_vOutputMin = 0x1E4; public const nint m_vOutputMax = 0x1F0; public const nint m_flStartTime = 0x1FC; public const nint m_flEndTime = 0x200; public const nint m_flInterpRate = 0x204; public const nint m_nSetMethod = 0x208; public const nint m_bOffset = 0x20C; public const nint m_bAccelerate = 0x20D; } public static class C_OP_RemapControlPointDirectionToVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_flScale = 0x1C4; public const nint m_nControlPointNumber = 0x1C8; } public static class C_OP_RemapControlPointOrientationToRotation { public const nint m_nCP = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flOffsetRot = 0x1C8; public const nint m_nComponent = 0x1CC; } public static class C_OP_RemapCrossProductOfTwoVectorsToVector { public const nint m_InputVec1 = 0x1C0; public const nint m_InputVec2 = 0x818; public const nint m_nFieldOutput = 0xE70; public const nint m_bNormalize = 0xE74; } public static class C_OP_RemapDensityGradientToVectorAttribute { public const nint m_flRadiusScale = 0x1C0; public const nint m_nFieldOutput = 0x1C4; } public static class C_OP_RemapDensityToVector { public const nint m_flRadiusScale = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flDensityMin = 0x1C8; public const nint m_flDensityMax = 0x1CC; public const nint m_vecOutputMin = 0x1D0; public const nint m_vecOutputMax = 0x1DC; public const nint m_bUseParentDensity = 0x1E8; public const nint m_nVoxelGridResolution = 0x1EC; } public static class C_OP_RemapDirectionToCPToVector { public const nint m_nCP = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flScale = 0x1C8; public const nint m_flOffsetRot = 0x1CC; public const nint m_vecOffsetAxis = 0x1D0; public const nint m_bNormalize = 0x1DC; public const nint m_nFieldStrength = 0x1E0; } public static class C_OP_RemapDistanceToLineSegmentBase { public const nint m_nCP0 = 0x1C0; public const nint m_nCP1 = 0x1C4; public const nint m_flMinInputValue = 0x1C8; public const nint m_flMaxInputValue = 0x1CC; public const nint m_bInfiniteLine = 0x1D0; } public static class C_OP_RemapDistanceToLineSegmentToScalar { public const nint m_nFieldOutput = 0x1E0; public const nint m_flMinOutputValue = 0x1E4; public const nint m_flMaxOutputValue = 0x1E8; } public static class C_OP_RemapDistanceToLineSegmentToVector { public const nint m_nFieldOutput = 0x1E0; public const nint m_vMinOutputValue = 0x1E4; public const nint m_vMaxOutputValue = 0x1F0; } public static class C_OP_RemapDotProductToCP { public const nint m_nInputCP1 = 0x1D0; public const nint m_nInputCP2 = 0x1D4; public const nint m_nOutputCP = 0x1D8; public const nint m_nOutVectorField = 0x1DC; public const nint m_flInputMin = 0x1E0; public const nint m_flInputMax = 0x338; public const nint m_flOutputMin = 0x490; public const nint m_flOutputMax = 0x5E8; } public static class C_OP_RemapDotProductToScalar { public const nint m_nInputCP1 = 0x1C0; public const nint m_nInputCP2 = 0x1C4; public const nint m_nFieldOutput = 0x1C8; public const nint m_flInputMin = 0x1CC; public const nint m_flInputMax = 0x1D0; public const nint m_flOutputMin = 0x1D4; public const nint m_flOutputMax = 0x1D8; public const nint m_bUseParticleVelocity = 0x1DC; public const nint m_nSetMethod = 0x1E0; public const nint m_bActiveRange = 0x1E4; public const nint m_bUseParticleNormal = 0x1E5; } public static class C_OP_RemapExternalWindToCP { public const nint m_nCP = 0x1D0; public const nint m_nCPOutput = 0x1D4; public const nint m_vecScale = 0x1D8; public const nint m_bSetMagnitude = 0x830; public const nint m_nOutVectorField = 0x834; } public static class C_OP_RemapModelVolumetoCP { public const nint m_nBBoxType = 0x1D0; public const nint m_nInControlPointNumber = 0x1D4; public const nint m_nOutControlPointNumber = 0x1D8; public const nint m_nOutControlPointMaxNumber = 0x1DC; public const nint m_nField = 0x1E0; public const nint m_flInputMin = 0x1E4; public const nint m_flInputMax = 0x1E8; public const nint m_flOutputMin = 0x1EC; public const nint m_flOutputMax = 0x1F0; } public static class C_OP_RemapNamedModelElementEndCap { public const nint m_hModel = 0x1C0; public const nint m_inNames = 0x1C8; public const nint m_outNames = 0x1E0; public const nint m_fallbackNames = 0x1F8; public const nint m_bModelFromRenderer = 0x210; public const nint m_nFieldInput = 0x214; public const nint m_nFieldOutput = 0x218; } public static class C_OP_RemapNamedModelElementOnceTimed { public const nint m_hModel = 0x1C0; public const nint m_inNames = 0x1C8; public const nint m_outNames = 0x1E0; public const nint m_fallbackNames = 0x1F8; public const nint m_bModelFromRenderer = 0x210; public const nint m_bProportional = 0x211; public const nint m_nFieldInput = 0x214; public const nint m_nFieldOutput = 0x218; public const nint m_flRemapTime = 0x21C; } public static class C_OP_RemapParticleCountOnScalarEndCap { public const nint m_nFieldOutput = 0x1C0; public const nint m_nInputMin = 0x1C4; public const nint m_nInputMax = 0x1C8; public const nint m_flOutputMin = 0x1CC; public const nint m_flOutputMax = 0x1D0; public const nint m_bBackwards = 0x1D4; public const nint m_nSetMethod = 0x1D8; } public static class C_OP_RemapParticleCountToScalar { public const nint m_nFieldOutput = 0x1C0; public const nint m_nInputMin = 0x1C8; public const nint m_nInputMax = 0x320; public const nint m_flOutputMin = 0x478; public const nint m_flOutputMax = 0x5D0; public const nint m_bActiveRange = 0x728; public const nint m_nSetMethod = 0x72C; } public static class C_OP_RemapSDFDistanceToScalarAttribute { public const nint m_nFieldOutput = 0x1C0; public const nint m_nVectorFieldInput = 0x1C4; public const nint m_flMinDistance = 0x1C8; public const nint m_flMaxDistance = 0x320; public const nint m_flValueBelowMin = 0x478; public const nint m_flValueAtMin = 0x5D0; public const nint m_flValueAtMax = 0x728; public const nint m_flValueAboveMax = 0x880; } public static class C_OP_RemapSDFDistanceToVectorAttribute { public const nint m_nVectorFieldOutput = 0x1C0; public const nint m_nVectorFieldInput = 0x1C4; public const nint m_flMinDistance = 0x1C8; public const nint m_flMaxDistance = 0x320; public const nint m_vValueBelowMin = 0x478; public const nint m_vValueAtMin = 0x484; public const nint m_vValueAtMax = 0x490; public const nint m_vValueAboveMax = 0x49C; } public static class C_OP_RemapSDFGradientToVectorAttribute { public const nint m_nFieldOutput = 0x1C0; } public static class C_OP_RemapScalar { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x1CC; public const nint m_flOutputMin = 0x1D0; public const nint m_flOutputMax = 0x1D4; public const nint m_bOldCode = 0x1D8; } public static class C_OP_RemapScalarEndCap { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x1CC; public const nint m_flOutputMin = 0x1D0; public const nint m_flOutputMax = 0x1D4; } public static class C_OP_RemapScalarOnceTimed { public const nint m_bProportional = 0x1C0; public const nint m_nFieldInput = 0x1C4; public const nint m_nFieldOutput = 0x1C8; public const nint m_flInputMin = 0x1CC; public const nint m_flInputMax = 0x1D0; public const nint m_flOutputMin = 0x1D4; public const nint m_flOutputMax = 0x1D8; public const nint m_flRemapTime = 0x1DC; } public static class C_OP_RemapSpeed { public const nint m_nFieldOutput = 0x1C0; public const nint m_flInputMin = 0x1C4; public const nint m_flInputMax = 0x1C8; public const nint m_flOutputMin = 0x1CC; public const nint m_flOutputMax = 0x1D0; public const nint m_nSetMethod = 0x1D4; public const nint m_bIgnoreDelta = 0x1D8; } public static class C_OP_RemapSpeedtoCP { public const nint m_nInControlPointNumber = 0x1D0; public const nint m_nOutControlPointNumber = 0x1D4; public const nint m_nField = 0x1D8; public const nint m_flInputMin = 0x1DC; public const nint m_flInputMax = 0x1E0; public const nint m_flOutputMin = 0x1E4; public const nint m_flOutputMax = 0x1E8; public const nint m_bUseDeltaV = 0x1EC; } public static class C_OP_RemapTransformOrientationToRotations { public const nint m_TransformInput = 0x1C0; public const nint m_vecRotation = 0x228; public const nint m_bUseQuat = 0x234; public const nint m_bWriteNormal = 0x235; } public static class C_OP_RemapTransformOrientationToYaw { public const nint m_TransformInput = 0x1C0; public const nint m_nFieldOutput = 0x228; public const nint m_flRotOffset = 0x22C; public const nint m_flSpinStrength = 0x230; } public static class C_OP_RemapTransformToVelocity { public const nint m_TransformInput = 0x1C0; } public static class C_OP_RemapTransformVisibilityToScalar { public const nint m_nSetMethod = 0x1C0; public const nint m_TransformInput = 0x1C8; public const nint m_nFieldOutput = 0x230; public const nint m_flInputMin = 0x234; public const nint m_flInputMax = 0x238; public const nint m_flOutputMin = 0x23C; public const nint m_flOutputMax = 0x240; public const nint m_flRadius = 0x244; } public static class C_OP_RemapTransformVisibilityToVector { public const nint m_nSetMethod = 0x1C0; public const nint m_TransformInput = 0x1C8; public const nint m_nFieldOutput = 0x230; public const nint m_flInputMin = 0x234; public const nint m_flInputMax = 0x238; public const nint m_vecOutputMin = 0x23C; public const nint m_vecOutputMax = 0x248; public const nint m_flRadius = 0x254; } public static class C_OP_RemapVectorComponentToScalar { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nComponent = 0x1C8; } public static class C_OP_RemapVectortoCP { public const nint m_nOutControlPointNumber = 0x1C0; public const nint m_nFieldInput = 0x1C4; public const nint m_nParticleNumber = 0x1C8; } public static class C_OP_RemapVelocityToVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_flScale = 0x1C4; public const nint m_bNormalize = 0x1C8; } public static class C_OP_RemapVisibilityScalar { public const nint m_nFieldInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_flInputMin = 0x1C8; public const nint m_flInputMax = 0x1CC; public const nint m_flOutputMin = 0x1D0; public const nint m_flOutputMax = 0x1D4; public const nint m_flRadiusScale = 0x1D8; } public static class C_OP_RenderAsModels { public const nint m_ModelList = 0x200; public const nint m_flModelScale = 0x21C; public const nint m_bFitToModelSize = 0x220; public const nint m_bNonUniformScaling = 0x221; public const nint m_nXAxisScalingAttribute = 0x224; public const nint m_nYAxisScalingAttribute = 0x228; public const nint m_nZAxisScalingAttribute = 0x22C; public const nint m_nSizeCullBloat = 0x230; } public static class C_OP_RenderBlobs { public const nint m_cubeWidth = 0x200; public const nint m_cutoffRadius = 0x358; public const nint m_renderRadius = 0x4B0; public const nint m_nScaleCP = 0x608; public const nint m_MaterialVars = 0x610; public const nint m_hMaterial = 0x640; } public static class C_OP_RenderCables { public const nint m_flRadiusScale = 0x200; public const nint m_flAlphaScale = 0x358; public const nint m_vecColorScale = 0x4B0; public const nint m_nColorBlendType = 0xB08; public const nint m_hMaterial = 0xB10; public const nint m_nTextureRepetitionMode = 0xB18; public const nint m_flTextureRepeatsPerSegment = 0xB20; public const nint m_flTextureRepeatsCircumference = 0xC78; public const nint m_flColorMapOffsetV = 0xDD0; public const nint m_flColorMapOffsetU = 0xF28; public const nint m_flNormalMapOffsetV = 0x1080; public const nint m_flNormalMapOffsetU = 0x11D8; public const nint m_bDrawCableCaps = 0x1330; public const nint m_flCapRoundness = 0x1334; public const nint m_flCapOffsetAmount = 0x1338; public const nint m_flTessScale = 0x133C; public const nint m_nMinTesselation = 0x1340; public const nint m_nMaxTesselation = 0x1344; public const nint m_nRoundness = 0x1348; public const nint m_LightingTransform = 0x1350; public const nint m_MaterialFloatVars = 0x13B8; public const nint m_MaterialVecVars = 0x13E8; } public static class C_OP_RenderDeferredLight { public const nint m_bUseAlphaTestWindow = 0x200; public const nint m_bUseTexture = 0x201; public const nint m_flRadiusScale = 0x204; public const nint m_flAlphaScale = 0x208; public const nint m_nAlpha2Field = 0x20C; public const nint m_vecColorScale = 0x210; public const nint m_nColorBlendType = 0x868; public const nint m_flLightDistance = 0x86C; public const nint m_flStartFalloff = 0x870; public const nint m_flDistanceFalloff = 0x874; public const nint m_flSpotFoV = 0x878; public const nint m_nAlphaTestPointField = 0x87C; public const nint m_nAlphaTestRangeField = 0x880; public const nint m_nAlphaTestSharpnessField = 0x884; public const nint m_hTexture = 0x888; public const nint m_nHSVShiftControlPoint = 0x890; } public static class C_OP_RenderFlattenGrass { public const nint m_flFlattenStrength = 0x200; public const nint m_nStrengthFieldOverride = 0x204; public const nint m_flRadiusScale = 0x208; } public static class C_OP_RenderGpuImplicit { public const nint m_bUsePerParticleRadius = 0x200; public const nint m_fGridSize = 0x208; public const nint m_fRadiusScale = 0x360; public const nint m_fIsosurfaceThreshold = 0x4B8; public const nint m_nScaleCP = 0x610; public const nint m_hMaterial = 0x618; } public static class C_OP_RenderLightBeam { public const nint m_vColorBlend = 0x200; public const nint m_nColorBlendType = 0x858; public const nint m_flBrightnessLumensPerMeter = 0x860; public const nint m_bCastShadows = 0x9B8; public const nint m_flSkirt = 0x9C0; public const nint m_flRange = 0xB18; public const nint m_flThickness = 0xC70; } public static class C_OP_RenderLights { public const nint m_flAnimationRate = 0x210; public const nint m_nAnimationType = 0x214; public const nint m_bAnimateInFPS = 0x218; public const nint m_flMinSize = 0x21C; public const nint m_flMaxSize = 0x220; public const nint m_flStartFadeSize = 0x224; public const nint m_flEndFadeSize = 0x228; } public static class C_OP_RenderMaterialProxy { public const nint m_nMaterialControlPoint = 0x200; public const nint m_nProxyType = 0x204; public const nint m_MaterialVars = 0x208; public const nint m_hOverrideMaterial = 0x220; public const nint m_flMaterialOverrideEnabled = 0x228; public const nint m_vecColorScale = 0x380; public const nint m_flAlpha = 0x9D8; public const nint m_nColorBlendType = 0xB30; } public static class C_OP_RenderModels { public const nint m_bOnlyRenderInEffectsBloomPass = 0x200; public const nint m_bOnlyRenderInEffectsWaterPass = 0x201; public const nint m_bUseMixedResolutionRendering = 0x202; public const nint m_bOnlyRenderInEffecsGameOverlay = 0x203; public const nint m_ModelList = 0x208; public const nint m_nBodyGroupField = 0x224; public const nint m_nSubModelField = 0x228; public const nint m_bIgnoreNormal = 0x22C; public const nint m_bOrientZ = 0x22D; public const nint m_bCenterOffset = 0x22E; public const nint m_vecLocalOffset = 0x230; public const nint m_vecLocalRotation = 0x888; public const nint m_bIgnoreRadius = 0xEE0; public const nint m_nModelScaleCP = 0xEE4; public const nint m_vecComponentScale = 0xEE8; public const nint m_bLocalScale = 0x1540; public const nint m_nSizeCullBloat = 0x1544; public const nint m_bAnimated = 0x1548; public const nint m_flAnimationRate = 0x154C; public const nint m_bScaleAnimationRate = 0x1550; public const nint m_bForceLoopingAnimation = 0x1551; public const nint m_bResetAnimOnStop = 0x1552; public const nint m_bManualAnimFrame = 0x1553; public const nint m_nAnimationScaleField = 0x1554; public const nint m_nAnimationField = 0x1558; public const nint m_nManualFrameField = 0x155C; public const nint m_ActivityName = 0x1560; public const nint m_SequenceName = 0x1660; public const nint m_bEnableClothSimulation = 0x1760; public const nint m_hOverrideMaterial = 0x1768; public const nint m_bOverrideTranslucentMaterials = 0x1770; public const nint m_nSkin = 0x1778; public const nint m_MaterialVars = 0x18D0; public const nint m_modelInput = 0x18E8; public const nint m_nLOD = 0x1948; public const nint m_EconSlotName = 0x194C; public const nint m_bOriginalModel = 0x1A4C; public const nint m_bSuppressTint = 0x1A4D; public const nint m_bUseRawMeshGroup = 0x1A4E; public const nint m_bDisableShadows = 0x1A4F; public const nint m_bAcceptsDecals = 0x1A50; public const nint m_bForceDrawInterlevedWithSiblings = 0x1A51; public const nint m_bDoNotDrawInParticlePass = 0x1A52; public const nint m_szRenderAttribute = 0x1A53; public const nint m_flRadiusScale = 0x1B58; public const nint m_flAlphaScale = 0x1CB0; public const nint m_flRollScale = 0x1E08; public const nint m_nAlpha2Field = 0x1F60; public const nint m_vecColorScale = 0x1F68; public const nint m_nColorBlendType = 0x25C0; } public static class C_OP_RenderOmni2Light { public const nint m_nLightType = 0x200; public const nint m_vColorBlend = 0x208; public const nint m_nColorBlendType = 0x860; public const nint m_nBrightnessUnit = 0x864; public const nint m_flBrightnessLumens = 0x868; public const nint m_flBrightnessCandelas = 0x9C0; public const nint m_bCastShadows = 0xB18; public const nint m_flLuminaireRadius = 0xB20; public const nint m_flSkirt = 0xC78; public const nint m_flRange = 0xDD0; public const nint m_flInnerConeAngle = 0xF28; public const nint m_flOuterConeAngle = 0x1080; public const nint m_hLightCookie = 0x11D8; public const nint m_bSphericalCookie = 0x11E0; } public static class C_OP_RenderPoints { public const nint m_hMaterial = 0x200; } public static class C_OP_RenderPostProcessing { public const nint m_flPostProcessStrength = 0x200; public const nint m_hPostTexture = 0x358; public const nint m_nPriority = 0x360; } public static class C_OP_RenderProjected { public const nint m_bProjectCharacter = 0x200; public const nint m_bProjectWorld = 0x201; public const nint m_bProjectWater = 0x202; public const nint m_bFlipHorizontal = 0x203; public const nint m_bEnableProjectedDepthControls = 0x204; public const nint m_flMinProjectionDepth = 0x208; public const nint m_flMaxProjectionDepth = 0x20C; public const nint m_hProjectedMaterial = 0x210; public const nint m_flAnimationTimeScale = 0x218; public const nint m_bOrientToNormal = 0x21C; public const nint m_MaterialVars = 0x220; } public static class C_OP_RenderRopes { public const nint m_bEnableFadingAndClamping = 0x2470; public const nint m_flMinSize = 0x2474; public const nint m_flMaxSize = 0x2478; public const nint m_flStartFadeSize = 0x247C; public const nint m_flEndFadeSize = 0x2480; public const nint m_flStartFadeDot = 0x2484; public const nint m_flEndFadeDot = 0x2488; public const nint m_flRadiusTaper = 0x248C; public const nint m_nMinTesselation = 0x2490; public const nint m_nMaxTesselation = 0x2494; public const nint m_flTessScale = 0x2498; public const nint m_flTextureVWorldSize = 0x24A0; public const nint m_flTextureVScrollRate = 0x25F8; public const nint m_flTextureVOffset = 0x2750; public const nint m_nTextureVParamsCP = 0x28A8; public const nint m_bClampV = 0x28AC; public const nint m_nScaleCP1 = 0x28B0; public const nint m_nScaleCP2 = 0x28B4; public const nint m_flScaleVSizeByControlPointDistance = 0x28B8; public const nint m_flScaleVScrollByControlPointDistance = 0x28BC; public const nint m_flScaleVOffsetByControlPointDistance = 0x28C0; public const nint m_bUseScalarForTextureCoordinate = 0x28C5; public const nint m_nScalarFieldForTextureCoordinate = 0x28C8; public const nint m_flScalarAttributeTextureCoordScale = 0x28CC; public const nint m_bReverseOrder = 0x28D0; public const nint m_bClosedLoop = 0x28D1; public const nint m_nOrientationType = 0x28D4; public const nint m_nVectorFieldForOrientation = 0x28D8; public const nint m_bDrawAsOpaque = 0x28DC; public const nint m_bGenerateNormals = 0x28DD; } public static class C_OP_RenderScreenShake { public const nint m_flDurationScale = 0x200; public const nint m_flRadiusScale = 0x204; public const nint m_flFrequencyScale = 0x208; public const nint m_flAmplitudeScale = 0x20C; public const nint m_nRadiusField = 0x210; public const nint m_nDurationField = 0x214; public const nint m_nFrequencyField = 0x218; public const nint m_nAmplitudeField = 0x21C; public const nint m_nFilterCP = 0x220; } public static class C_OP_RenderScreenVelocityRotate { public const nint m_flRotateRateDegrees = 0x200; public const nint m_flForwardDegrees = 0x204; } public static class C_OP_RenderSound { public const nint m_flDurationScale = 0x200; public const nint m_flSndLvlScale = 0x204; public const nint m_flPitchScale = 0x208; public const nint m_flVolumeScale = 0x20C; public const nint m_nSndLvlField = 0x210; public const nint m_nDurationField = 0x214; public const nint m_nPitchField = 0x218; public const nint m_nVolumeField = 0x21C; public const nint m_nChannel = 0x220; public const nint m_nCPReference = 0x224; public const nint m_pszSoundName = 0x228; public const nint m_bSuppressStopSoundEvent = 0x328; } public static class C_OP_RenderSprites { public const nint m_nSequenceOverride = 0x2470; public const nint m_nOrientationType = 0x25C8; public const nint m_nOrientationControlPoint = 0x25CC; public const nint m_bUseYawWithNormalAligned = 0x25D0; public const nint m_flMinSize = 0x25D4; public const nint m_flMaxSize = 0x25D8; public const nint m_flAlphaAdjustWithSizeAdjust = 0x25DC; public const nint m_flStartFadeSize = 0x25E0; public const nint m_flEndFadeSize = 0x2738; public const nint m_flStartFadeDot = 0x2890; public const nint m_flEndFadeDot = 0x2894; public const nint m_bDistanceAlpha = 0x2898; public const nint m_bSoftEdges = 0x2899; public const nint m_flEdgeSoftnessStart = 0x289C; public const nint m_flEdgeSoftnessEnd = 0x28A0; public const nint m_bOutline = 0x28A4; public const nint m_OutlineColor = 0x28A5; public const nint m_nOutlineAlpha = 0x28AC; public const nint m_flOutlineStart0 = 0x28B0; public const nint m_flOutlineStart1 = 0x28B4; public const nint m_flOutlineEnd0 = 0x28B8; public const nint m_flOutlineEnd1 = 0x28BC; public const nint m_nLightingMode = 0x28C0; public const nint m_flLightingTessellation = 0x28C8; public const nint m_flLightingDirectionality = 0x2A20; public const nint m_bParticleShadows = 0x2B78; public const nint m_flShadowDensity = 0x2B7C; } public static class C_OP_RenderStandardLight { public const nint m_nLightType = 0x200; public const nint m_vecColorScale = 0x208; public const nint m_nColorBlendType = 0x860; public const nint m_flIntensity = 0x868; public const nint m_bCastShadows = 0x9C0; public const nint m_flTheta = 0x9C8; public const nint m_flPhi = 0xB20; public const nint m_flRadiusMultiplier = 0xC78; public const nint m_nAttenuationStyle = 0xDD0; public const nint m_flFalloffLinearity = 0xDD8; public const nint m_flFiftyPercentFalloff = 0xF30; public const nint m_flZeroPercentFalloff = 0x1088; public const nint m_bRenderDiffuse = 0x11E0; public const nint m_bRenderSpecular = 0x11E1; public const nint m_lightCookie = 0x11E8; public const nint m_nPriority = 0x11F0; public const nint m_nFogLightingMode = 0x11F4; public const nint m_flFogContribution = 0x11F8; public const nint m_nCapsuleLightBehavior = 0x1350; public const nint m_flCapsuleLength = 0x1354; public const nint m_bReverseOrder = 0x1358; public const nint m_bClosedLoop = 0x1359; public const nint m_nPrevPntSource = 0x135C; public const nint m_flMaxLength = 0x1360; public const nint m_flMinLength = 0x1364; public const nint m_bIgnoreDT = 0x1368; public const nint m_flConstrainRadiusToLengthRatio = 0x136C; public const nint m_flLengthScale = 0x1370; public const nint m_flLengthFadeInTime = 0x1374; } public static class C_OP_RenderStatusEffect { public const nint m_pTextureColorWarp = 0x200; public const nint m_pTextureDetail2 = 0x208; public const nint m_pTextureDiffuseWarp = 0x210; public const nint m_pTextureFresnelColorWarp = 0x218; public const nint m_pTextureFresnelWarp = 0x220; public const nint m_pTextureSpecularWarp = 0x228; public const nint m_pTextureEnvMap = 0x230; } public static class C_OP_RenderStatusEffectCitadel { public const nint m_pTextureColorWarp = 0x200; public const nint m_pTextureNormal = 0x208; public const nint m_pTextureMetalness = 0x210; public const nint m_pTextureRoughness = 0x218; public const nint m_pTextureSelfIllum = 0x220; public const nint m_pTextureDetail = 0x228; } public static class C_OP_RenderText { public const nint m_OutlineColor = 0x200; public const nint m_DefaultText = 0x208; } public static class C_OP_RenderTonemapController { public const nint m_flTonemapLevel = 0x200; public const nint m_flTonemapWeight = 0x204; public const nint m_nTonemapLevelField = 0x208; public const nint m_nTonemapWeightField = 0x20C; } public static class C_OP_RenderTrails { public const nint m_bEnableFadingAndClamping = 0x2740; public const nint m_flStartFadeDot = 0x2744; public const nint m_flEndFadeDot = 0x2748; public const nint m_nPrevPntSource = 0x274C; public const nint m_flMaxLength = 0x2750; public const nint m_flMinLength = 0x2754; public const nint m_bIgnoreDT = 0x2758; public const nint m_flConstrainRadiusToLengthRatio = 0x275C; public const nint m_flLengthScale = 0x2760; public const nint m_flLengthFadeInTime = 0x2764; public const nint m_flRadiusHeadTaper = 0x2768; public const nint m_vecHeadColorScale = 0x28C0; public const nint m_flHeadAlphaScale = 0x2F18; public const nint m_flRadiusTaper = 0x3070; public const nint m_vecTailColorScale = 0x31C8; public const nint m_flTailAlphaScale = 0x3820; public const nint m_nHorizCropField = 0x3978; public const nint m_nVertCropField = 0x397C; public const nint m_flForwardShift = 0x3980; public const nint m_bFlipUVBasedOnPitchYaw = 0x3984; } public static class C_OP_RenderTreeShake { public const nint m_flPeakStrength = 0x200; public const nint m_nPeakStrengthFieldOverride = 0x204; public const nint m_flRadius = 0x208; public const nint m_nRadiusFieldOverride = 0x20C; public const nint m_flShakeDuration = 0x210; public const nint m_flTransitionTime = 0x214; public const nint m_flTwistAmount = 0x218; public const nint m_flRadialAmount = 0x21C; public const nint m_flControlPointOrientationAmount = 0x220; public const nint m_nControlPointForLinearDirection = 0x224; } public static class C_OP_RenderVRHapticEvent { public const nint m_nHand = 0x200; public const nint m_nOutputHandCP = 0x204; public const nint m_nOutputField = 0x208; public const nint m_flAmplitude = 0x210; } public static class C_OP_RepeatedTriggerChildGroup { public const nint m_nChildGroupID = 0x1D0; public const nint m_flClusterRefireTime = 0x1D8; public const nint m_flClusterSize = 0x330; public const nint m_flClusterCooldown = 0x488; public const nint m_bLimitChildCount = 0x5E0; } public static class C_OP_RestartAfterDuration { public const nint m_flDurationMin = 0x1C0; public const nint m_flDurationMax = 0x1C4; public const nint m_nCP = 0x1C8; public const nint m_nCPField = 0x1CC; public const nint m_nChildGroupID = 0x1D0; public const nint m_bOnlyChildren = 0x1D4; } public static class C_OP_RopeSpringConstraint { public const nint m_flRestLength = 0x1C0; public const nint m_flMinDistance = 0x318; public const nint m_flMaxDistance = 0x470; public const nint m_flAdjustmentScale = 0x5C8; public const nint m_flInitialRestingLength = 0x5D0; } public static class C_OP_RotateVector { public const nint m_nFieldOutput = 0x1C0; public const nint m_vecRotAxisMin = 0x1C4; public const nint m_vecRotAxisMax = 0x1D0; public const nint m_flRotRateMin = 0x1DC; public const nint m_flRotRateMax = 0x1E0; public const nint m_bNormalize = 0x1E4; public const nint m_flScale = 0x1E8; } public static class C_OP_RtEnvCull { public const nint m_vecTestDir = 0x1C0; public const nint m_vecTestNormal = 0x1CC; public const nint m_bCullOnMiss = 0x1D8; public const nint m_bStickInsteadOfCull = 0x1D9; public const nint m_RtEnvName = 0x1DA; public const nint m_nRTEnvCP = 0x25C; public const nint m_nComponent = 0x260; } public static class C_OP_SDFConstraint { public const nint m_flMinDist = 0x1C0; public const nint m_flMaxDist = 0x318; public const nint m_nMaxIterations = 0x470; } public static class C_OP_SDFForce { public const nint m_flForceScale = 0x1D0; } public static class C_OP_SDFLighting { public const nint m_vLightingDir = 0x1C0; public const nint m_vTint_0 = 0x1CC; public const nint m_vTint_1 = 0x1D8; } public static class C_OP_SelectivelyEnableChildren { public const nint m_nChildGroupID = 0x1D0; public const nint m_nFirstChild = 0x328; public const nint m_nNumChildrenToEnable = 0x480; public const nint m_bPlayEndcapOnStop = 0x5D8; public const nint m_bDestroyImmediately = 0x5D9; } public static class C_OP_SequenceFromModel { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nFieldOutput = 0x1C4; public const nint m_nFieldOutputAnim = 0x1C8; public const nint m_flInputMin = 0x1CC; public const nint m_flInputMax = 0x1D0; public const nint m_flOutputMin = 0x1D4; public const nint m_flOutputMax = 0x1D8; public const nint m_nSetMethod = 0x1DC; } public static class C_OP_SetAttributeToScalarExpression { public const nint m_nExpression = 0x1C0; public const nint m_flInput1 = 0x1C8; public const nint m_flInput2 = 0x320; public const nint m_nOutputField = 0x478; public const nint m_nSetMethod = 0x47C; } public static class C_OP_SetCPOrientationToDirection { public const nint m_nInputControlPoint = 0x1C0; public const nint m_nOutputControlPoint = 0x1C4; } public static class C_OP_SetCPOrientationToGroundNormal { public const nint m_flInterpRate = 0x1C0; public const nint m_flMaxTraceLength = 0x1C4; public const nint m_flTolerance = 0x1C8; public const nint m_flTraceOffset = 0x1CC; public const nint m_CollisionGroupName = 0x1D0; public const nint m_nTraceSet = 0x250; public const nint m_nInputCP = 0x254; public const nint m_nOutputCP = 0x258; public const nint m_bIncludeWater = 0x268; } public static class C_OP_SetCPOrientationToPointAtCP { public const nint m_nInputCP = 0x1D0; public const nint m_nOutputCP = 0x1D4; public const nint m_flInterpolation = 0x1D8; public const nint m_b2DOrientation = 0x330; public const nint m_bAvoidSingularity = 0x331; public const nint m_bPointAway = 0x332; } public static class C_OP_SetCPtoVector { public const nint m_nCPInput = 0x1C0; public const nint m_nFieldOutput = 0x1C4; } public static class C_OP_SetChildControlPoints { public const nint m_nChildGroupID = 0x1C0; public const nint m_nFirstControlPoint = 0x1C4; public const nint m_nNumControlPoints = 0x1C8; public const nint m_nFirstSourcePoint = 0x1D0; public const nint m_bReverse = 0x328; public const nint m_bSetOrientation = 0x329; } public static class C_OP_SetControlPointFieldFromVectorExpression { public const nint m_nExpression = 0x1D0; public const nint m_vecInput1 = 0x1D8; public const nint m_vecInput2 = 0x830; public const nint m_flOutputRemap = 0xE88; public const nint m_nOutputCP = 0xFE0; public const nint m_nOutVectorField = 0xFE4; } public static class C_OP_SetControlPointFieldToScalarExpression { public const nint m_nExpression = 0x1D0; public const nint m_flInput1 = 0x1D8; public const nint m_flInput2 = 0x330; public const nint m_flOutputRemap = 0x488; public const nint m_nOutputCP = 0x5E0; public const nint m_nOutVectorField = 0x5E4; } public static class C_OP_SetControlPointFieldToWater { public const nint m_nSourceCP = 0x1D0; public const nint m_nDestCP = 0x1D4; public const nint m_nCPField = 0x1D8; } public static class C_OP_SetControlPointFromObjectScale { public const nint m_nCPInput = 0x1D0; public const nint m_nCPOutput = 0x1D4; } public static class C_OP_SetControlPointOrientation { public const nint m_bUseWorldLocation = 0x1D0; public const nint m_bRandomize = 0x1D2; public const nint m_bSetOnce = 0x1D3; public const nint m_nCP = 0x1D4; public const nint m_nHeadLocation = 0x1D8; public const nint m_vecRotation = 0x1DC; public const nint m_vecRotationB = 0x1E8; public const nint m_flInterpolation = 0x1F8; } public static class C_OP_SetControlPointOrientationToCPVelocity { public const nint m_nCPInput = 0x1D0; public const nint m_nCPOutput = 0x1D4; } public static class C_OP_SetControlPointPositionToRandomActiveCP { public const nint m_nCP1 = 0x1D0; public const nint m_nHeadLocationMin = 0x1D4; public const nint m_nHeadLocationMax = 0x1D8; public const nint m_flResetRate = 0x1E0; } public static class C_OP_SetControlPointPositionToTimeOfDayValue { public const nint m_nControlPointNumber = 0x1D0; public const nint m_pszTimeOfDayParameter = 0x1D4; public const nint m_vecDefaultValue = 0x254; } public static class C_OP_SetControlPointPositions { public const nint m_bUseWorldLocation = 0x1D0; public const nint m_bOrient = 0x1D1; public const nint m_bSetOnce = 0x1D2; public const nint m_nCP1 = 0x1D4; public const nint m_nCP2 = 0x1D8; public const nint m_nCP3 = 0x1DC; public const nint m_nCP4 = 0x1E0; public const nint m_vecCP1Pos = 0x1E4; public const nint m_vecCP2Pos = 0x1F0; public const nint m_vecCP3Pos = 0x1FC; public const nint m_vecCP4Pos = 0x208; public const nint m_nHeadLocation = 0x214; } public static class C_OP_SetControlPointRotation { public const nint m_vecRotAxis = 0x1D0; public const nint m_flRotRate = 0x828; public const nint m_nCP = 0x980; public const nint m_nLocalCP = 0x984; } public static class C_OP_SetControlPointToCPVelocity { public const nint m_nCPInput = 0x1D0; public const nint m_nCPOutputVel = 0x1D4; public const nint m_bNormalize = 0x1D8; public const nint m_nCPOutputMag = 0x1DC; public const nint m_nCPField = 0x1E0; public const nint m_vecComparisonVelocity = 0x1E8; } public static class C_OP_SetControlPointToCenter { public const nint m_nCP1 = 0x1D0; public const nint m_vecCP1Pos = 0x1D4; public const nint m_nSetParent = 0x1E0; } public static class C_OP_SetControlPointToHMD { public const nint m_nCP1 = 0x1D0; public const nint m_vecCP1Pos = 0x1D4; public const nint m_bOrientToHMD = 0x1E0; } public static class C_OP_SetControlPointToHand { public const nint m_nCP1 = 0x1D0; public const nint m_nHand = 0x1D4; public const nint m_vecCP1Pos = 0x1D8; public const nint m_bOrientToHand = 0x1E4; } public static class C_OP_SetControlPointToImpactPoint { public const nint m_nCPOut = 0x1D0; public const nint m_nCPIn = 0x1D4; public const nint m_flUpdateRate = 0x1D8; public const nint m_flTraceLength = 0x1E0; public const nint m_flStartOffset = 0x338; public const nint m_flOffset = 0x33C; public const nint m_vecTraceDir = 0x340; public const nint m_CollisionGroupName = 0x34C; public const nint m_nTraceSet = 0x3CC; public const nint m_bSetToEndpoint = 0x3D0; public const nint m_bTraceToClosestSurface = 0x3D1; public const nint m_bIncludeWater = 0x3D2; } public static class C_OP_SetControlPointToPlayer { public const nint m_nCP1 = 0x1D0; public const nint m_vecCP1Pos = 0x1D4; public const nint m_bOrientToEyes = 0x1E0; } public static class C_OP_SetControlPointToVectorExpression { public const nint m_nExpression = 0x1D0; public const nint m_nOutputCP = 0x1D4; public const nint m_vInput1 = 0x1D8; public const nint m_vInput2 = 0x830; public const nint m_bNormalizedOutput = 0xE88; } public static class C_OP_SetControlPointToWaterSurface { public const nint m_nSourceCP = 0x1D0; public const nint m_nDestCP = 0x1D4; public const nint m_nFlowCP = 0x1D8; public const nint m_nActiveCP = 0x1DC; public const nint m_nActiveCPField = 0x1E0; public const nint m_flRetestRate = 0x1E8; public const nint m_bAdaptiveThreshold = 0x340; } public static class C_OP_SetControlPointsToModelParticles { public const nint m_HitboxSetName = 0x1C0; public const nint m_AttachmentName = 0x240; public const nint m_nFirstControlPoint = 0x2C0; public const nint m_nNumControlPoints = 0x2C4; public const nint m_nFirstSourcePoint = 0x2C8; public const nint m_bSkin = 0x2CC; public const nint m_bAttachment = 0x2CD; } public static class C_OP_SetControlPointsToParticle { public const nint m_nChildGroupID = 0x1C0; public const nint m_nFirstControlPoint = 0x1C4; public const nint m_nNumControlPoints = 0x1C8; public const nint m_nFirstSourcePoint = 0x1CC; public const nint m_bSetOrientation = 0x1D0; public const nint m_nOrientationMode = 0x1D4; public const nint m_nSetParent = 0x1D8; } public static class C_OP_SetFloat { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x318; public const nint m_nSetMethod = 0x31C; public const nint m_Lerp = 0x320; public const nint m_bUseNewCode = 0x478; } public static class C_OP_SetFloatAttributeToVectorExpression { public const nint m_nExpression = 0x1C0; public const nint m_vInput1 = 0x1C8; public const nint m_vInput2 = 0x820; public const nint m_flOutputRemap = 0xE78; public const nint m_nOutputField = 0xFD0; public const nint m_nSetMethod = 0xFD4; } public static class C_OP_SetFloatCollection { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x318; public const nint m_nSetMethod = 0x31C; public const nint m_Lerp = 0x320; } public static class C_OP_SetFromCPSnapshot { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nAttributeToRead = 0x1C4; public const nint m_nAttributeToWrite = 0x1C8; public const nint m_nLocalSpaceCP = 0x1CC; public const nint m_bRandom = 0x1D0; public const nint m_bReverse = 0x1D1; public const nint m_nRandomSeed = 0x1D4; public const nint m_nSnapShotStartPoint = 0x1D8; public const nint m_nSnapShotIncrement = 0x330; public const nint m_flInterpolation = 0x488; public const nint m_bSubSample = 0x5E0; } public static class C_OP_SetGravityToCP { public const nint m_nCPInput = 0x1D0; public const nint m_nCPOutput = 0x1D4; public const nint m_flScale = 0x1D8; public const nint m_bSetOrientation = 0x330; public const nint m_bSetZDown = 0x331; } public static class C_OP_SetParentControlPointsToChildCP { public const nint m_nChildGroupID = 0x1D0; public const nint m_nChildControlPoint = 0x1D4; public const nint m_nNumControlPoints = 0x1D8; public const nint m_nFirstSourcePoint = 0x1DC; public const nint m_bSetOrientation = 0x1E0; } public static class C_OP_SetPerChildControlPoint { public const nint m_nChildGroupID = 0x1C0; public const nint m_nFirstControlPoint = 0x1C4; public const nint m_nNumControlPoints = 0x1C8; public const nint m_nParticleIncrement = 0x1D0; public const nint m_nFirstSourcePoint = 0x328; public const nint m_bSetOrientation = 0x480; public const nint m_nOrientationField = 0x484; public const nint m_bNumBasedOnParticleCount = 0x488; } public static class C_OP_SetPerChildControlPointFromAttribute { public const nint m_nChildGroupID = 0x1C0; public const nint m_nFirstControlPoint = 0x1C4; public const nint m_nNumControlPoints = 0x1C8; public const nint m_nParticleIncrement = 0x1CC; public const nint m_nFirstSourcePoint = 0x1D0; public const nint m_bNumBasedOnParticleCount = 0x1D4; public const nint m_nAttributeToRead = 0x1D8; public const nint m_nCPField = 0x1DC; } public static class C_OP_SetRandomControlPointPosition { public const nint m_bUseWorldLocation = 0x1D0; public const nint m_bOrient = 0x1D1; public const nint m_nCP1 = 0x1D4; public const nint m_nHeadLocation = 0x1D8; public const nint m_flReRandomRate = 0x1E0; public const nint m_vecCPMinPos = 0x338; public const nint m_vecCPMaxPos = 0x344; public const nint m_flInterpolation = 0x350; } public static class C_OP_SetSimulationRate { public const nint m_flSimulationScale = 0x1D0; } public static class C_OP_SetSingleControlPointPosition { public const nint m_bSetOnce = 0x1D0; public const nint m_nCP1 = 0x1D4; public const nint m_vecCP1Pos = 0x1D8; public const nint m_transformInput = 0x830; } public static class C_OP_SetToCP { public const nint m_nControlPointNumber = 0x1C0; public const nint m_vecOffset = 0x1C4; public const nint m_bOffsetLocal = 0x1D0; } public static class C_OP_SetVariable { public const nint m_variableReference = 0x1D0; public const nint m_transformInput = 0x210; public const nint m_positionOffset = 0x278; public const nint m_rotationOffset = 0x284; public const nint m_vecInput = 0x290; public const nint m_floatInput = 0x8E8; } public static class C_OP_SetVec { public const nint m_InputValue = 0x1C0; public const nint m_nOutputField = 0x818; public const nint m_nSetMethod = 0x81C; public const nint m_Lerp = 0x820; public const nint m_bNormalizedOutput = 0x978; } public static class C_OP_SetVectorAttributeToVectorExpression { public const nint m_nExpression = 0x1C0; public const nint m_vInput1 = 0x1C8; public const nint m_vInput2 = 0x820; public const nint m_nOutputField = 0xE78; public const nint m_nSetMethod = 0xE7C; public const nint m_bNormalizedOutput = 0xE80; } public static class C_OP_SnapshotRigidSkinToBones { public const nint m_bTransformNormals = 0x1C0; public const nint m_bTransformRadii = 0x1C1; public const nint m_nControlPointNumber = 0x1C4; } public static class C_OP_SnapshotSkinToBones { public const nint m_bTransformNormals = 0x1C0; public const nint m_bTransformRadii = 0x1C1; public const nint m_nControlPointNumber = 0x1C4; public const nint m_flLifeTimeFadeStart = 0x1C8; public const nint m_flLifeTimeFadeEnd = 0x1CC; public const nint m_flJumpThreshold = 0x1D0; public const nint m_flPrevPosScale = 0x1D4; } public static class C_OP_SpringToVectorConstraint { public const nint m_flRestLength = 0x1C0; public const nint m_flMinDistance = 0x318; public const nint m_flMaxDistance = 0x470; public const nint m_flRestingLength = 0x5C8; public const nint m_vecAnchorVector = 0x720; } public static class C_OP_StopAfterCPDuration { public const nint m_flDuration = 0x1D0; public const nint m_bDestroyImmediately = 0x328; public const nint m_bPlayEndCap = 0x329; } public static class C_OP_TeleportBeam { public const nint m_nCPPosition = 0x1C0; public const nint m_nCPVelocity = 0x1C4; public const nint m_nCPMisc = 0x1C8; public const nint m_nCPColor = 0x1CC; public const nint m_nCPInvalidColor = 0x1D0; public const nint m_nCPExtraArcData = 0x1D4; public const nint m_vGravity = 0x1D8; public const nint m_flArcMaxDuration = 0x1E4; public const nint m_flSegmentBreak = 0x1E8; public const nint m_flArcSpeed = 0x1EC; public const nint m_flAlpha = 0x1F0; } public static class C_OP_TimeVaryingForce { public const nint m_flStartLerpTime = 0x1D0; public const nint m_StartingForce = 0x1D4; public const nint m_flEndLerpTime = 0x1E0; public const nint m_EndingForce = 0x1E4; } public static class C_OP_TurbulenceForce { public const nint m_flNoiseCoordScale0 = 0x1D0; public const nint m_flNoiseCoordScale1 = 0x1D4; public const nint m_flNoiseCoordScale2 = 0x1D8; public const nint m_flNoiseCoordScale3 = 0x1DC; public const nint m_vecNoiseAmount0 = 0x1E0; public const nint m_vecNoiseAmount1 = 0x1EC; public const nint m_vecNoiseAmount2 = 0x1F8; public const nint m_vecNoiseAmount3 = 0x204; } public static class C_OP_TwistAroundAxis { public const nint m_fForceAmount = 0x1D0; public const nint m_TwistAxis = 0x1D4; public const nint m_bLocalSpace = 0x1E0; public const nint m_nControlPointNumber = 0x1E4; } public static class C_OP_UpdateLightSource { public const nint m_vColorTint = 0x1C0; public const nint m_flBrightnessScale = 0x1C4; public const nint m_flRadiusScale = 0x1C8; public const nint m_flMinimumLightingRadius = 0x1CC; public const nint m_flMaximumLightingRadius = 0x1D0; public const nint m_flPositionDampingConstant = 0x1D4; } public static class C_OP_VectorFieldSnapshot { public const nint m_nControlPointNumber = 0x1C0; public const nint m_nAttributeToWrite = 0x1C4; public const nint m_nLocalSpaceCP = 0x1C8; public const nint m_flInterpolation = 0x1D0; public const nint m_vecScale = 0x328; public const nint m_flBoundaryDampening = 0x980; public const nint m_bSetVelocity = 0x984; public const nint m_bLockToSurface = 0x985; public const nint m_flGridSpacing = 0x988; } public static class C_OP_VectorNoise { public const nint m_nFieldOutput = 0x1C0; public const nint m_vecOutputMin = 0x1C4; public const nint m_vecOutputMax = 0x1D0; public const nint m_fl4NoiseScale = 0x1DC; public const nint m_bAdditive = 0x1E0; public const nint m_bOffset = 0x1E1; public const nint m_flNoiseAnimationTimeScale = 0x1E4; } public static class C_OP_VelocityDecay { public const nint m_flMinVelocity = 0x1C0; } public static class C_OP_VelocityMatchingForce { public const nint m_flDirScale = 0x1C0; public const nint m_flSpdScale = 0x1C4; public const nint m_nCPBroadcast = 0x1C8; } public static class C_OP_WindForce { public const nint m_vForce = 0x1D0; } public static class C_OP_WorldTraceConstraint { public const nint m_nCP = 0x1C0; public const nint m_vecCpOffset = 0x1C4; public const nint m_nCollisionMode = 0x1D0; public const nint m_nCollisionModeMin = 0x1D4; public const nint m_nTraceSet = 0x1D8; public const nint m_CollisionGroupName = 0x1DC; public const nint m_bWorldOnly = 0x25C; public const nint m_bBrushOnly = 0x25D; public const nint m_bIncludeWater = 0x25E; public const nint m_nIgnoreCP = 0x260; public const nint m_flCpMovementTolerance = 0x264; public const nint m_flRetestRate = 0x268; public const nint m_flTraceTolerance = 0x26C; public const nint m_flCollisionConfirmationSpeed = 0x270; public const nint m_nMaxTracesPerFrame = 0x274; public const nint m_flRadiusScale = 0x278; public const nint m_flBounceAmount = 0x3D0; public const nint m_flSlideAmount = 0x528; public const nint m_flRandomDirScale = 0x680; public const nint m_bDecayBounce = 0x7D8; public const nint m_bKillonContact = 0x7D9; public const nint m_flMinSpeed = 0x7DC; public const nint m_bSetNormal = 0x7E0; public const nint m_nStickOnCollisionField = 0x7E4; public const nint m_flStopSpeed = 0x7E8; public const nint m_nEntityStickDataField = 0x940; public const nint m_nEntityStickNormalField = 0x944; } public static class CollisionGroupContext_t { public const nint m_nCollisionGroupNumber = 0x0; } public static class ControlPointReference_t { public const nint m_controlPointNameString = 0x0; public const nint m_vOffsetFromControlPoint = 0x4; public const nint m_bOffsetInLocalSpace = 0x10; } public static class FloatInputMaterialVariable_t { public const nint m_strVariable = 0x0; public const nint m_flInput = 0x8; } public static class MaterialVariable_t { public const nint m_strVariable = 0x0; public const nint m_nVariableField = 0x8; public const nint m_flScale = 0xC; } public static class ModelReference_t { public const nint m_model = 0x0; public const nint m_flRelativeProbabilityOfSpawn = 0x8; } public static class PARTICLE_EHANDLE__ { public const nint unused = 0x0; } public static class PARTICLE_WORLD_HANDLE__ { public const nint unused = 0x0; } public static class ParticleAttributeIndex_t { public const nint m_Value = 0x0; } public static class ParticleChildrenInfo_t { public const nint m_ChildRef = 0x0; public const nint m_flDelay = 0x8; public const nint m_bEndCap = 0xC; public const nint m_bDisableChild = 0xD; public const nint m_nDetailLevel = 0x10; } public static class ParticleControlPointConfiguration_t { public const nint m_name = 0x0; public const nint m_drivers = 0x8; public const nint m_previewState = 0x20; } public static class ParticleControlPointDriver_t { public const nint m_iControlPoint = 0x0; public const nint m_iAttachType = 0x4; public const nint m_attachmentName = 0x8; public const nint m_vecOffset = 0x10; public const nint m_angOffset = 0x1C; public const nint m_entityName = 0x28; } public static class ParticleNamedValueConfiguration_t { public const nint m_ConfigName = 0x0; public const nint m_ConfigValue = 0x8; public const nint m_iAttachType = 0x18; public const nint m_BoundEntityPath = 0x20; public const nint m_strEntityScope = 0x28; public const nint m_strAttachmentName = 0x30; } public static class ParticleNamedValueSource_t { public const nint m_Name = 0x0; public const nint m_IsPublic = 0x8; public const nint m_ValueType = 0xC; public const nint m_DefaultConfig = 0x10; public const nint m_NamedConfigs = 0x48; } public static class ParticlePreviewBodyGroup_t { public const nint m_bodyGroupName = 0x0; public const nint m_nValue = 0x8; } public static class ParticlePreviewState_t { public const nint m_previewModel = 0x0; public const nint m_nModSpecificData = 0x8; public const nint m_groundType = 0xC; public const nint m_sequenceName = 0x10; public const nint m_nFireParticleOnSequenceFrame = 0x18; public const nint m_hitboxSetName = 0x20; public const nint m_materialGroupName = 0x28; public const nint m_vecBodyGroups = 0x30; public const nint m_flPlaybackSpeed = 0x48; public const nint m_flParticleSimulationRate = 0x4C; public const nint m_bShouldDrawHitboxes = 0x50; public const nint m_bShouldDrawAttachments = 0x51; public const nint m_bShouldDrawAttachmentNames = 0x52; public const nint m_bShouldDrawControlPointAxes = 0x53; public const nint m_bAnimationNonLooping = 0x54; public const nint m_vecPreviewGravity = 0x58; } public static class PointDefinitionWithTimeValues_t { public const nint m_flTimeDuration = 0x14; } public static class PointDefinition_t { public const nint m_nControlPoint = 0x0; public const nint m_bLocalCoords = 0x4; public const nint m_vOffset = 0x8; } public static class SequenceWeightedList_t { public const nint m_nSequence = 0x0; public const nint m_flRelativeWeight = 0x4; } public static class TextureControls_t { public const nint m_flFinalTextureScaleU = 0x0; public const nint m_flFinalTextureScaleV = 0x158; public const nint m_flFinalTextureOffsetU = 0x2B0; public const nint m_flFinalTextureOffsetV = 0x408; public const nint m_flFinalTextureUVRotation = 0x560; public const nint m_flZoomScale = 0x6B8; public const nint m_flDistortion = 0x810; public const nint m_bRandomizeOffsets = 0x968; public const nint m_bClampUVs = 0x969; public const nint m_nPerParticleBlend = 0x96C; public const nint m_nPerParticleScale = 0x970; public const nint m_nPerParticleOffsetU = 0x974; public const nint m_nPerParticleOffsetV = 0x978; public const nint m_nPerParticleRotation = 0x97C; public const nint m_nPerParticleZoom = 0x980; public const nint m_nPerParticleDistortion = 0x984; } public static class TextureGroup_t { public const nint m_bEnabled = 0x0; public const nint m_bReplaceTextureWithGradient = 0x1; public const nint m_hTexture = 0x8; public const nint m_Gradient = 0x10; public const nint m_nTextureType = 0x28; public const nint m_nTextureChannels = 0x2C; public const nint m_nTextureBlendMode = 0x30; public const nint m_flTextureBlend = 0x38; public const nint m_TextureControls = 0x190; } public static class VecInputMaterialVariable_t { public const nint m_strVariable = 0x0; public const nint m_vecInput = 0x8; }