#![allow(non_snake_case, non_upper_case_globals)] // Created using https://github.com/a2x/cs2-dumper // 2023-10-14 05:19:09.554948500 UTC pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x64670; pub const AnimationSystem_001: usize = 0x5F1D0; } pub mod client_dll { pub const LegacyGameUI001: usize = 0x88F360; pub const Source2ClientUI001: usize = 0x87DE00; pub const Source2ClientPrediction001: usize = 0x79B660; pub const ClientToolsInfo_001: usize = 0x727570; pub const Source2Client002: usize = 0x727590; pub const GameClientExports001: usize = 0x727580; pub const EmptyWorldService001_Client: usize = 0x48B1E0; pub const Source2ClientConfig001: usize = 0x4721F0; } pub mod engine2_dll { pub const SimpleEngineLoopService_001: usize = 0x1E1C70; pub const ClientServerEngineLoopService_001: usize = 0x1D7940; pub const KeyValueCache001: usize = 0x1D3F80; pub const HostStateMgr001: usize = 0x1D1990; pub const GameEventSystemServerV001: usize = 0x1CD050; pub const GameEventSystemClientV001: usize = 0x1CD040; pub const EngineServiceMgr001: usize = 0x1C8D30; pub const VProfService_001: usize = 0x1B6810; pub const ToolService_001: usize = 0x1B5560; pub const StatsService_001: usize = 0x1B07E0; pub const SplitScreenService_001: usize = 0x1ADA50; pub const SoundService_001: usize = 0x1A85A0; pub const ScreenshotService001: usize = 0x1A4470; pub const RenderService_001: usize = 0x1A17D0; pub const NetworkService_001: usize = 0x1A12E0; pub const NetworkServerService_001: usize = 0x19C380; pub const NetworkP2PService_001: usize = 0x197D90; pub const NetworkClientService_001: usize = 0x1919C0; pub const MapListService_001: usize = 0x18A990; pub const InputService_001: usize = 0x1787D0; pub const GameUIService_001: usize = 0x173290; pub const GameResourceServiceServerV001: usize = 0x170FF0; pub const GameResourceServiceClientV001: usize = 0x170FE0; pub const BugService001: usize = 0x16A010; pub const BenchmarkService001: usize = 0x1687E0; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1163C0; pub const EngineGameUI001: usize = 0x115750; pub const INETSUPPORT_001: usize = 0xE59D0; pub const Source2EngineToServerStringTable001: usize = 0xA0B50; pub const Source2EngineToServer001: usize = 0x8AA40; pub const Source2EngineToClientStringTable001: usize = 0x83760; pub const Source2EngineToClient001: usize = 0x5A1B0; } pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x66D30; pub const VFileSystem017: usize = 0x66D20; } pub mod host_dll { pub const Source2Host001: usize = 0x18E10; pub const SinglePlayerSharedMemory001: usize = 0x18A90; pub const SaveRestoreDataVersion001: usize = 0x18A80; pub const PredictionDiffManager001: usize = 0x16E20; pub const HostUtils001: usize = 0x12550; pub const GameSystem2HostHook: usize = 0x11DA0; pub const GameModelInfo001: usize = 0x11CC0; pub const DebugDrawQueueManager001: usize = 0x11710; } pub mod imemanager_dll { pub const IMEManager001: usize = 0xC470; } pub mod inputsystem_dll { pub const InputSystemVersion001: usize = 0x28D0; pub const InputStackSystemVersion001: usize = 0x16F0; } pub mod localize_dll { pub const Localize_001: usize = 0x3830; } pub mod matchmaking_dll { pub const GameTypes001: usize = 0x50270; pub const MATCHFRAMEWORK_001: usize = 0x101030; } pub mod materialsystem2_dll { pub const MaterialUtils_001: usize = 0x4DB80; pub const TextLayout_001: usize = 0x4A2D0; pub const PostProcessingSystem_001: usize = 0x42A50; pub const FontManager_001: usize = 0x378F0; pub const VMaterialSystem2_001: usize = 0x25EB0; } pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x7270; } pub mod navsystem_dll { pub const NavSystem001: usize = 0x76F0; } pub mod networksystem_dll { pub const SerializedEntitiesVersion001: usize = 0xD1A60; pub const NetworkSystemVersion001: usize = 0xBBF70; pub const NetworkMessagesVersion001: usize = 0x9C010; pub const FlattenedSerializersVersion001: usize = 0x7B890; } pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x57EE0; } pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x4CBD0; } pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x12780; } pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x52D20; } pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x5B80; } pub mod rendersystemdx11_dll { pub const RenderUtils_001: usize = 0x52C90; pub const VRenderDeviceMgrBackdoor001: usize = 0x4A3A0; pub const RenderDeviceMgr001: usize = 0x4A390; } pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x10650; } pub mod scenefilecache_dll { pub const SceneFileCache002: usize = 0x68E0; pub const ResponseRulesCache001: usize = 0x3190; } pub mod scenesystem_dll { pub const SceneUtils_001: usize = 0x13D030; pub const SceneSystem_002: usize = 0xCAE10; pub const RenderingPipelines_001: usize = 0x8EED0; } pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0xA930; } pub mod server_dll { pub const NavGameTest001: usize = 0xA2C470; pub const ServerToolsInfo_001: usize = 0x830DE0; pub const Source2GameClients001: usize = 0x830DF0; pub const Source2GameEntities001: usize = 0x830E00; pub const Source2Server001: usize = 0x830E10; pub const EmptyWorldService001_Server: usize = 0x5878B0; pub const Source2ServerConfig001: usize = 0x5678B0; pub const EntitySubclassUtilsV001: usize = 0x2C8210; pub const customnavsystem001: usize = 0x244DB0; pub const Source2GameDirector001: usize = 0x13EAB0; } pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x156160; pub const SoundOpSystemEdit001: usize = 0x8B540; pub const VMixEditTool001: usize = 0x71740; pub const SoundSystem001: usize = 0x46540; } pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x12EE0; } pub mod steamclient64_dll { pub const IVALIDATE001: usize = 0x833640; pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0; pub const SteamClient020: usize = 0x62CAF0; pub const SteamClient019: usize = 0x62CAE0; pub const SteamClient018: usize = 0x62CAD0; pub const SteamClient017: usize = 0x62CAC0; pub const SteamClient016: usize = 0x62CAB0; pub const SteamClient015: usize = 0x62CAA0; pub const SteamClient014: usize = 0x62CA90; pub const SteamClient013: usize = 0x62CA80; pub const SteamClient012: usize = 0x62CA70; pub const SteamClient011: usize = 0x62CA60; pub const SteamClient010: usize = 0x62CA50; pub const SteamClient009: usize = 0x62CA40; pub const SteamClient008: usize = 0x62CA30; pub const SteamClient007: usize = 0x62CA20; pub const SteamClient006: usize = 0x62CA10; pub const p2pvoice002: usize = 0xD8EA0; pub const p2pvoicesingleton002: usize = 0xD5840; } pub mod tier0_dll { pub const VStringTokenSystem001: usize = 0x18C390; pub const TestScriptMgr001: usize = 0x13F6F0; pub const VProcessUtils002: usize = 0x12F870; pub const VEngineCvar007: usize = 0x61C50; } pub mod v8system_dll { pub const Source2V8System001: usize = 0x1670; } pub mod valve_avi_dll { pub const VAvi001: usize = 0x2F90; } pub mod valve_wmf_dll { pub const VMediaFoundation001: usize = 0x12D0; } pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x5FA50; pub const VPhysics2_Interface_001: usize = 0x5B7F0; } pub mod vscript_dll { pub const VScriptManager010: usize = 0x31DA0; } pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x24FF0; pub const VEngineCvar002: usize = 0x5750; } pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x21530; }