// Generated using https://github.com/a2x/cs2-dumper // 2024-06-18 02:29:36.184201900 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x1A1E430; public const nint dwEntityList = 0x19B49B8; public const nint dwGameEntitySystem = 0x1AD3888; public const nint dwGameEntitySystem_highestEntityIndex = 0x1510; public const nint dwGameRules = 0x1A12408; public const nint dwGlobalVars = 0x180E510; public const nint dwGlowManager = 0x1A11B20; public const nint dwLocalPlayerController = 0x1A04768; public const nint dwLocalPlayerPawn = 0x181A9C8; public const nint dwPlantedC4 = 0x1A1B7A8; public const nint dwPrediction = 0x181A880; public const nint dwSensitivity = 0x1A13248; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x1A23848; public const nint dwViewMatrix = 0x1A16A60; public const nint dwViewRender = 0x1A17378; public const nint dwWeaponC4 = 0x19B86F0; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x52F834; public const nint dwEngineViewData = 0x5ECC3C; public const nint dwNetworkGameClient = 0x52EBA0; public const nint dwNetworkGameClient_clientTickCount = 0x178; public const nint dwNetworkGameClient_deltaTick = 0x278; public const nint dwNetworkGameClient_isBackgroundMap = 0x281477; public const nint dwNetworkGameClient_localPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x270; public const nint dwNetworkGameClient_serverTickCount = 0x174; public const nint dwNetworkGameClient_signOnState = 0x260; public const nint dwSoundService = 0x5ECBA0; public const nint dwWindowHeight = 0x5F0454; public const nint dwWindowWidth = 0x5F0450; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x387F0; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1A41C0; public const nint dwGameTypes_mapName = 0x1A42E0; } }