#![allow(non_snake_case, non_upper_case_globals)] pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x647c0; pub const AnimationSystem_001: usize = 0x5f2c0; } pub mod client_dll { pub const LegacyGameUI001: usize = 0x84bba0; pub const Source2ClientUI001: usize = 0x83b070; pub const Source2ClientPrediction001: usize = 0x7608b0; pub const ClientToolsInfo_001: usize = 0x6ebd70; pub const Source2Client002: usize = 0x6ebd90; pub const GameClientExports001: usize = 0x6ebd80; pub const EmptyWorldService001_Client: usize = 0x439cb0; pub const Source2ClientConfig001: usize = 0x421090; } pub mod engine2_dll { pub const SimpleEngineLoopService_001: usize = 0x1e2800; pub const ClientServerEngineLoopService_001: usize = 0x1d88b0; pub const KeyValueCache001: usize = 0x1d4c80; pub const HostStateMgr001: usize = 0x1d26c0; pub const GameEventSystemServerV001: usize = 0x1ce090; pub const GameEventSystemClientV001: usize = 0x1ce080; pub const EngineServiceMgr001: usize = 0x1c9980; pub const VProfService_001: usize = 0x1b7b30; pub const ToolService_001: usize = 0x1b68d0; pub const StatsService_001: usize = 0x1b1b60; pub const SplitScreenService_001: usize = 0x1aede0; pub const SoundService_001: usize = 0x1a9970; pub const ScreenshotService001: usize = 0x1a5840; pub const RenderService_001: usize = 0x1a2bc0; pub const NetworkService_001: usize = 0x1a26d0; pub const NetworkServerService_001: usize = 0x19d8e0; pub const NetworkP2PService_001: usize = 0x1993d0; pub const NetworkClientService_001: usize = 0x193020; pub const MapListService_001: usize = 0x18c040; pub const InputService_001: usize = 0x179e30; pub const GameUIService_001: usize = 0x174910; pub const GameResourceServiceServerV001: usize = 0x172690; pub const GameResourceServiceClientV001: usize = 0x172680; pub const BugService001: usize = 0x16b6b0; pub const BenchmarkService001: usize = 0x169e90; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117640; pub const EngineGameUI001: usize = 0x116900; pub const INETSUPPORT_001: usize = 0xe6520; pub const Source2EngineToServerStringTable001: usize = 0xa1550; pub const Source2EngineToServer001: usize = 0x8b000; pub const Source2EngineToClientStringTable001: usize = 0x839f0; pub const Source2EngineToClient001: usize = 0x59810; } pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x1eed0; pub const VFileSystem017: usize = 0x1eec0; } pub mod host_dll { pub const Source2Host001: usize = 0x18e50; pub const SinglePlayerSharedMemory001: usize = 0x18ad0; pub const SaveRestoreDataVersion001: usize = 0x18ac0; pub const PredictionDiffManager001: usize = 0x16e60; pub const HostUtils001: usize = 0x123f0; pub const GameSystem2HostHook: usize = 0x11c40; pub const GameModelInfo001: usize = 0x11b60; pub const DebugDrawQueueManager001: usize = 0x115b0; } pub mod imemanager_dll { pub const IMEManager001: usize = 0xc470; } pub mod inputsystem_dll { pub const InputSystemVersion001: usize = 0x28d0; pub const InputStackSystemVersion001: usize = 0x16f0; } pub mod localize_dll { pub const Localize_001: usize = 0x3830; } pub mod matchmaking_dll { pub const GameTypes001: usize = 0x506a0; pub const MATCHFRAMEWORK_001: usize = 0x101570; } pub mod materialsystem2_dll { pub const MaterialUtils_001: usize = 0x4da90; pub const TextLayout_001: usize = 0x4a1e0; pub const PostProcessingSystem_001: usize = 0x429e0; pub const FontManager_001: usize = 0x377c0; pub const VMaterialSystem2_001: usize = 0x25f30; } pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x7140; } pub mod navsystem_dll { pub const NavSystem001: usize = 0x7590; } pub mod networksystem_dll { pub const SerializedEntitiesVersion001: usize = 0xd3510; pub const NetworkSystemVersion001: usize = 0xbd6e0; pub const NetworkMessagesVersion001: usize = 0x9ca30; pub const FlattenedSerializersVersion001: usize = 0x7c430; } pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x5e7b0; } pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x4caa0; } pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x12570; } pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x4c710; } pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x5a20; } pub mod rendersystemdx11_dll { pub const RenderUtils_001: usize = 0x53390; pub const VRenderDeviceMgrBackdoor001: usize = 0x4aab0; pub const RenderDeviceMgr001: usize = 0x4aaa0; } pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x106b0; } pub mod scenefilecache_dll { pub const SceneFileCache002: usize = 0x6970; pub const ResponseRulesCache001: usize = 0x3210; } pub mod scenesystem_dll { pub const SceneUtils_001: usize = 0x138e40; pub const SceneSystem_002: usize = 0xc6f30; pub const RenderingPipelines_001: usize = 0x8b170; } pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0xa820; } pub mod server_dll { pub const NavGameTest001: usize = 0xa88160; pub const ServerToolsInfo_001: usize = 0x89c1d0; pub const Source2GameClients001: usize = 0x89c1e0; pub const Source2GameEntities001: usize = 0x89c1f0; pub const Source2Server001: usize = 0x89c200; pub const EmptyWorldService001_Server: usize = 0x5a09a0; pub const Source2ServerConfig001: usize = 0x580c00; pub const EntitySubclassUtilsV001: usize = 0x2e4d50; pub const customnavsystem001: usize = 0x258400; pub const Source2GameDirector001: usize = 0x14d580; } pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x155570; pub const SoundOpSystemEdit001: usize = 0x8ab40; pub const VMixEditTool001: usize = 0x70f80; pub const SoundSystem001: usize = 0x46620; } pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x12cf0; } pub mod steamclient64_dll { pub const IVALIDATE001: usize = 0x82a280; pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x826000; pub const SteamClient020: usize = 0x621de0; pub const SteamClient019: usize = 0x621dd0; pub const SteamClient018: usize = 0x621dc0; pub const SteamClient017: usize = 0x621db0; pub const SteamClient016: usize = 0x621da0; pub const SteamClient015: usize = 0x621d90; pub const SteamClient014: usize = 0x621d80; pub const SteamClient013: usize = 0x621d70; pub const SteamClient012: usize = 0x621d60; pub const SteamClient011: usize = 0x621d50; pub const SteamClient010: usize = 0x621d40; pub const SteamClient009: usize = 0x621d30; pub const SteamClient008: usize = 0x621d20; pub const SteamClient007: usize = 0x621d10; pub const SteamClient006: usize = 0x621d00; pub const p2pvoice002: usize = 0xd8b70; pub const p2pvoicesingleton002: usize = 0xd5510; } pub mod tier0_dll { pub const VStringTokenSystem001: usize = 0x18add0; pub const TestScriptMgr001: usize = 0x13d3e0; pub const VProcessUtils002: usize = 0x12d730; pub const VEngineCvar007: usize = 0x5fff0; } pub mod v8system_dll { pub const Source2V8System001: usize = 0x1670; } pub mod valve_avi_dll { pub const VAvi001: usize = 0x2f90; } pub mod valve_wmf_dll { pub const VMediaFoundation001: usize = 0x12d0; } pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x5e7b0; pub const VPhysics2_Interface_001: usize = 0x5a550; } pub mod vscript_dll { pub const VScriptManager010: usize = 0x2c880; } pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x24ff0; pub const VEngineCvar002: usize = 0x5750; } pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x216f0; }