#pragma once #include namespace animationsystem_dll { constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x647c0; constexpr std::ptrdiff_t AnimationSystem_001 = 0x5f2c0; } namespace client_dll { constexpr std::ptrdiff_t LegacyGameUI001 = 0x84bba0; constexpr std::ptrdiff_t Source2ClientUI001 = 0x83b070; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7608b0; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x6ebd70; constexpr std::ptrdiff_t Source2Client002 = 0x6ebd90; constexpr std::ptrdiff_t GameClientExports001 = 0x6ebd80; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x439cb0; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x421090; } namespace engine2_dll { constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1e2800; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1d88b0; constexpr std::ptrdiff_t KeyValueCache001 = 0x1d4c80; constexpr std::ptrdiff_t HostStateMgr001 = 0x1d26c0; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1ce090; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1ce080; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1c9980; constexpr std::ptrdiff_t VProfService_001 = 0x1b7b30; constexpr std::ptrdiff_t ToolService_001 = 0x1b68d0; constexpr std::ptrdiff_t StatsService_001 = 0x1b1b60; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1aede0; constexpr std::ptrdiff_t SoundService_001 = 0x1a9970; constexpr std::ptrdiff_t ScreenshotService001 = 0x1a5840; constexpr std::ptrdiff_t RenderService_001 = 0x1a2bc0; constexpr std::ptrdiff_t NetworkService_001 = 0x1a26d0; constexpr std::ptrdiff_t NetworkServerService_001 = 0x19d8e0; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1993d0; constexpr std::ptrdiff_t NetworkClientService_001 = 0x193020; constexpr std::ptrdiff_t MapListService_001 = 0x18c040; constexpr std::ptrdiff_t InputService_001 = 0x179e30; constexpr std::ptrdiff_t GameUIService_001 = 0x174910; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x172690; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x172680; constexpr std::ptrdiff_t BugService001 = 0x16b6b0; constexpr std::ptrdiff_t BenchmarkService001 = 0x169e90; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x117640; constexpr std::ptrdiff_t EngineGameUI001 = 0x116900; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xe6520; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xa1550; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8b000; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x839f0; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x59810; } namespace filesystem_stdio_dll { constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x1eed0; constexpr std::ptrdiff_t VFileSystem017 = 0x1eec0; } namespace host_dll { constexpr std::ptrdiff_t Source2Host001 = 0x18e50; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18ad0; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18ac0; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16e60; constexpr std::ptrdiff_t HostUtils001 = 0x123f0; constexpr std::ptrdiff_t GameSystem2HostHook = 0x11c40; constexpr std::ptrdiff_t GameModelInfo001 = 0x11b60; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x115b0; } namespace imemanager_dll { constexpr std::ptrdiff_t IMEManager001 = 0xc470; } namespace inputsystem_dll { constexpr std::ptrdiff_t InputSystemVersion001 = 0x28d0; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16f0; } namespace localize_dll { constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace matchmaking_dll { constexpr std::ptrdiff_t GameTypes001 = 0x506a0; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101570; } namespace materialsystem2_dll { constexpr std::ptrdiff_t MaterialUtils_001 = 0x4da90; constexpr std::ptrdiff_t TextLayout_001 = 0x4a1e0; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x429e0; constexpr std::ptrdiff_t FontManager_001 = 0x377c0; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25f30; } namespace meshsystem_dll { constexpr std::ptrdiff_t MeshSystem001 = 0x7140; } namespace navsystem_dll { constexpr std::ptrdiff_t NavSystem001 = 0x7590; } namespace networksystem_dll { constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xd3510; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xbd6e0; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9ca30; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7c430; } namespace panorama_dll { constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5e7b0; } namespace panorama_text_pango_dll { constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4caa0; } namespace panoramauiclient_dll { constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12570; } namespace particles_dll { constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x4c710; } namespace pulse_system_dll { constexpr std::ptrdiff_t IPulseSystem_001 = 0x5a20; } namespace rendersystemdx11_dll { constexpr std::ptrdiff_t RenderUtils_001 = 0x53390; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4aab0; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4aaa0; } namespace resourcesystem_dll { constexpr std::ptrdiff_t ResourceSystem013 = 0x106b0; } namespace scenefilecache_dll { constexpr std::ptrdiff_t SceneFileCache002 = 0x6970; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3210; } namespace scenesystem_dll { constexpr std::ptrdiff_t SceneUtils_001 = 0x138e40; constexpr std::ptrdiff_t SceneSystem_002 = 0xc6f30; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8b170; } namespace schemasystem_dll { constexpr std::ptrdiff_t SchemaSystem_001 = 0xa820; } namespace server_dll { constexpr std::ptrdiff_t NavGameTest001 = 0xa88160; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x89c1d0; constexpr std::ptrdiff_t Source2GameClients001 = 0x89c1e0; constexpr std::ptrdiff_t Source2GameEntities001 = 0x89c1f0; constexpr std::ptrdiff_t Source2Server001 = 0x89c200; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5a09a0; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x580c00; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2e4d50; constexpr std::ptrdiff_t customnavsystem001 = 0x258400; constexpr std::ptrdiff_t Source2GameDirector001 = 0x14d580; } namespace soundsystem_dll { constexpr std::ptrdiff_t SoundOpSystem001 = 0x155570; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8ab40; constexpr std::ptrdiff_t VMixEditTool001 = 0x70f80; constexpr std::ptrdiff_t SoundSystem001 = 0x46620; } namespace steamaudio_dll { constexpr std::ptrdiff_t SteamAudio001 = 0x12cf0; } namespace steamclient64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x82a280; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x826000; constexpr std::ptrdiff_t SteamClient020 = 0x621de0; constexpr std::ptrdiff_t SteamClient019 = 0x621dd0; constexpr std::ptrdiff_t SteamClient018 = 0x621dc0; constexpr std::ptrdiff_t SteamClient017 = 0x621db0; constexpr std::ptrdiff_t SteamClient016 = 0x621da0; constexpr std::ptrdiff_t SteamClient015 = 0x621d90; constexpr std::ptrdiff_t SteamClient014 = 0x621d80; constexpr std::ptrdiff_t SteamClient013 = 0x621d70; constexpr std::ptrdiff_t SteamClient012 = 0x621d60; constexpr std::ptrdiff_t SteamClient011 = 0x621d50; constexpr std::ptrdiff_t SteamClient010 = 0x621d40; constexpr std::ptrdiff_t SteamClient009 = 0x621d30; constexpr std::ptrdiff_t SteamClient008 = 0x621d20; constexpr std::ptrdiff_t SteamClient007 = 0x621d10; constexpr std::ptrdiff_t SteamClient006 = 0x621d00; constexpr std::ptrdiff_t p2pvoice002 = 0xd8b70; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xd5510; } namespace tier0_dll { constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18add0; constexpr std::ptrdiff_t TestScriptMgr001 = 0x13d3e0; constexpr std::ptrdiff_t VProcessUtils002 = 0x12d730; constexpr std::ptrdiff_t VEngineCvar007 = 0x5fff0; } namespace v8system_dll { constexpr std::ptrdiff_t Source2V8System001 = 0x1670; } namespace valve_avi_dll { constexpr std::ptrdiff_t VAvi001 = 0x2f90; } namespace valve_wmf_dll { constexpr std::ptrdiff_t VMediaFoundation001 = 0x12d0; } namespace vphysics2_dll { constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5e7b0; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5a550; } namespace vscript_dll { constexpr std::ptrdiff_t VScriptManager010 = 0x2c880; } namespace vstdlib_s64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x24ff0; constexpr std::ptrdiff_t VEngineCvar002 = 0x5750; } namespace worldrenderer_dll { constexpr std::ptrdiff_t WorldRendererMgr001 = 0x216f0; }