// Generated using https://github.com/a2x/cs2-dumper // 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: particles.dll // Class count: 68 // Enum count: 72 public static class ParticlesDll { // Alignment: 4 // Member count: 6 public enum ParticleSetMethod_t : uint { PARTICLE_SET_REPLACE_VALUE = 0x0, PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1, PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2, PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3, PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4, PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5 } // Alignment: 4 // Member count: 7 public enum Detail2Combo_t : uint { DETAIL_2_COMBO_UNINITIALIZED = unchecked((uint)-1), DETAIL_2_COMBO_OFF = 0x0, DETAIL_2_COMBO_ADD = 0x1, DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2, DETAIL_2_COMBO_MOD2X = 0x3, DETAIL_2_COMBO_MUL = 0x4, DETAIL_2_COMBO_CROSSFADE = 0x5 } // Alignment: 4 // Member count: 4 public enum MissingParentInheritBehavior_t : uint { MISSING_PARENT_DO_NOTHING = unchecked((uint)-1), MISSING_PARENT_KILL = 0x0, MISSING_PARENT_FIND_NEW = 0x1, MISSING_PARENT_SAME_INDEX = 0x2 } // Alignment: 4 // Member count: 3 public enum ParticleTraceMissBehavior_t : uint { PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0, PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1, PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2 } // Alignment: 4 // Member count: 7 public enum PFuncVisualizationType_t : uint { PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0, PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1, PFUNC_VISUALIZATION_BOX = 0x2, PFUNC_VISUALIZATION_RING = 0x3, PFUNC_VISUALIZATION_PLANE = 0x4, PFUNC_VISUALIZATION_LINE = 0x5, PFUNC_VISUALIZATION_CYLINDER = 0x6 } // Alignment: 4 // Member count: 4 public enum ParticleVRHandChoiceList_t : uint { PARTICLE_VRHAND_LEFT = 0x0, PARTICLE_VRHAND_RIGHT = 0x1, PARTICLE_VRHAND_CP = 0x2, PARTICLE_VRHAND_CP_OBJECT = 0x3 } // Alignment: 4 // Member count: 2 public enum ParticleReplicationMode_t : uint { PARTICLE_REPLICATIONMODE_NONE = 0x0, PARTICLE_REPLICATIONMODE_REPLICATE_FOR_EACH_PARENT_PARTICLE = 0x1 } // Alignment: 4 // Member count: 3 public enum ParticleEntityPos_t : uint { PARTICLE_ABS_ORIGIN = 0x0, PARTICLE_WORLDSPACE_CENTER = 0x1, PARTICLE_EYES = 0x2 } // Alignment: 4 // Member count: 3 public enum ParticleFanType_t : uint { PARTICLE_FAN_TYPE_FAN = 0x0, PARTICLE_FAN_TYPE_ROTOR_WASH = 0x1, PARTICLE_FAN_TYPE_RADIAL = 0x2 } // Alignment: 4 // Member count: 3 public enum PetGroundType_t : uint { PET_GROUND_NONE = 0x0, PET_GROUND_GRID = 0x1, PET_GROUND_PLANE = 0x2 } // Alignment: 4 // Member count: 3 public enum InheritableBoolType_t : uint { INHERITABLE_BOOL_INHERIT = 0x0, INHERITABLE_BOOL_FALSE = 0x1, INHERITABLE_BOOL_TRUE = 0x2 } // Alignment: 4 // Member count: 6 public enum ParticlePostProcessPriorityGroup_t : uint { PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0, PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1, PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2, PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3, PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4, PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5 } // Alignment: 4 // Member count: 7 public enum ParticleCollisionGroup_t : uint { PARTICLE_COLLISION_GROUP_DEFAULT = 0x4, PARTICLE_COLLISION_GROUP_DEBRIS = 0x5, PARTICLE_COLLISION_GROUP_INTERACTIVE = 0x7, PARTICLE_COLLISION_GROUP_PLAYER = 0x8, PARTICLE_COLLISION_GROUP_VEHICLE = 0xA, PARTICLE_COLLISION_GROUP_NPC = 0xC, PARTICLE_COLLISION_GROUP_PROPS = 0x18 } // Alignment: 4 // Member count: 5 public enum ParticleColorBlendMode_t : uint { PARTICLEBLEND_DEFAULT = 0x0, PARTICLEBLEND_OVERLAY = 0x1, PARTICLEBLEND_DARKEN = 0x2, PARTICLEBLEND_LIGHTEN = 0x3, PARTICLEBLEND_MULTIPLY = 0x4 } // Alignment: 4 // Member count: 13 public enum ParticleColorBlendType_t : uint { PARTICLE_COLOR_BLEND_MULTIPLY = 0x0, PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1, PARTICLE_COLOR_BLEND_DIVIDE = 0x2, PARTICLE_COLOR_BLEND_ADD = 0x3, PARTICLE_COLOR_BLEND_SUBTRACT = 0x4, PARTICLE_COLOR_BLEND_MOD2X = 0x5, PARTICLE_COLOR_BLEND_SCREEN = 0x6, PARTICLE_COLOR_BLEND_MAX = 0x7, PARTICLE_COLOR_BLEND_MIN = 0x8, PARTICLE_COLOR_BLEND_REPLACE = 0x9, PARTICLE_COLOR_BLEND_AVERAGE = 0xA, PARTICLE_COLOR_BLEND_NEGATE = 0xB, PARTICLE_COLOR_BLEND_LUMINANCE = 0xC } // Alignment: 4 // Member count: 4 public enum DetailCombo_t : uint { DETAIL_COMBO_OFF = 0x0, DETAIL_COMBO_ADD = 0x1, DETAIL_COMBO_ADD_SELF_ILLUM = 0x2, DETAIL_COMBO_MOD2X = 0x3 } // Alignment: 4 // Member count: 12 public enum ScalarExpressionType_t : uint { SCALAR_EXPRESSION_UNINITIALIZED = unchecked((uint)-1), SCALAR_EXPRESSION_ADD = 0x0, SCALAR_EXPRESSION_SUBTRACT = 0x1, SCALAR_EXPRESSION_MUL = 0x2, SCALAR_EXPRESSION_DIVIDE = 0x3, SCALAR_EXPRESSION_INPUT_1 = 0x4, SCALAR_EXPRESSION_MIN = 0x5, SCALAR_EXPRESSION_MAX = 0x6, SCALAR_EXPRESSION_MOD = 0x7, SCALAR_EXPRESSION_EQUAL = 0x8, SCALAR_EXPRESSION_GT = 0x9, SCALAR_EXPRESSION_LT = 0xA } // Alignment: 4 // Member count: 14 public enum SpriteCardPerParticleScale_t : uint { SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0, SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1, SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2, SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3, SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4, SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5, SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6, SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7, SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8, SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9, SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xA, SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xB, SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xC, SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xD } // Alignment: 4 // Member count: 2 public enum BlurFilterType_t : uint { BLURFILTER_GAUSSIAN = 0x0, BLURFILTER_BOX = 0x1 } // Alignment: 4 // Member count: 2 public enum StandardLightingAttenuationStyle_t : uint { LIGHT_STYLE_OLD = 0x0, LIGHT_STYLE_NEW = 0x1 } // Alignment: 4 // Member count: 3 public enum ParticleParentSetMode_t : uint { PARTICLE_SET_PARENT_NO = 0x0, PARTICLE_SET_PARENT_IMMEDIATE = 0x1, PARTICLE_SET_PARENT_ROOT = 0x2 } // Alignment: 4 // Member count: 6 public enum ParticleLightingQuality_t : uint { PARTICLE_LIGHTING_PER_PARTICLE = 0x0, PARTICLE_LIGHTING_PER_VERTEX = 0x1, PARTICLE_LIGHTING_PER_PIXEL = unchecked((uint)-1), PARTICLE_LIGHTING_OVERRIDE_POSITION = 0x2, PARTICLE_LIGHTING_OVERRIDE_COLOR = 0x3, PARTICLE_LIGHTING_ADD_EXTRA_LIGHT = 0x4 } // Alignment: 4 // Member count: 8 public enum SetStatisticExpressionType_t : uint { SET_EXPRESSION_UNINITIALIZED = unchecked((uint)-1), SET_EXPRESSION_SUM = 0x0, SET_EXPRESSION_MEAN = 0x1, SET_EXPRESSION_MEDIAN = 0x2, SET_EXPRESSION_MODE = 0x3, SET_EXPRESSION_STANDARD_DEVIATION = 0x4, SET_EXPRESSION_MIN = 0x5, SET_EXPRESSION_MAX = 0x6 } // Alignment: 4 // Member count: 11 public enum EventTypeSelection_t : uint { PARTICLE_EVENT_TYPE_MASK_NONE = 0x0, PARTICLE_EVENT_TYPE_MASK_SPAWNED = 0x1, PARTICLE_EVENT_TYPE_MASK_KILLED = 0x2, PARTICLE_EVENT_TYPE_MASK_COLLISION = 0x4, PARTICLE_EVENT_TYPE_MASK_FIRST_COLLISION = 0x8, PARTICLE_EVENT_TYPE_MASK_COLLISION_STOPPED = 0x10, PARTICLE_EVENT_TYPE_MASK_KILLED_ON_COLLISION = 0x20, PARTICLE_EVENT_TYPE_MASK_USER_1 = 0x40, PARTICLE_EVENT_TYPE_MASK_USER_2 = 0x80, PARTICLE_EVENT_TYPE_MASK_USER_3 = 0x100, PARTICLE_EVENT_TYPE_MASK_USER_4 = 0x200 } // Alignment: 4 // Member count: 2 public enum ParticleMassMode_t : uint { PARTICLE_MASSMODE_RADIUS_CUBED = 0x0, PARTICLE_MASSMODE_RADIUS_SQUARED = 0x2 } // Alignment: 4 // Member count: 3 public enum ParticleDirectionNoiseType_t : uint { PARTICLE_DIR_NOISE_PERLIN = 0x0, PARTICLE_DIR_NOISE_CURL = 0x1, PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2 } // Alignment: 4 // Member count: 2 public enum ParticleHitboxBiasType_t : uint { PARTICLE_HITBOX_BIAS_ENTITY = 0x0, PARTICLE_HITBOX_BIAS_HITBOX = 0x1 } // Alignment: 4 // Member count: 6 public enum ParticleControlPointAxis_t : uint { PARTICLE_CP_AXIS_X = 0x0, PARTICLE_CP_AXIS_Y = 0x1, PARTICLE_CP_AXIS_Z = 0x2, PARTICLE_CP_AXIS_NEGATIVE_X = 0x3, PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4, PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5 } // Alignment: 4 // Member count: 12 public enum ParticlePinDistance_t : uint { PARTICLE_PIN_DISTANCE_NONE = unchecked((uint)-1), PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0, PARTICLE_PIN_DISTANCE_FARTHEST = 0x1, PARTICLE_PIN_DISTANCE_FIRST = 0x2, PARTICLE_PIN_DISTANCE_LAST = 0x3, PARTICLE_PIN_DISTANCE_CENTER = 0x5, PARTICLE_PIN_DISTANCE_CP = 0x6, PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7, PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8, PARTICLE_PIN_SPEED = 0x9, PARTICLE_PIN_COLLECTION_AGE = 0xA, PARTICLE_PIN_FLOAT_VALUE = 0xB } // Alignment: 4 // Member count: 7 public enum VectorFloatExpressionType_t : uint { VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = unchecked((uint)-1), VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0, VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1, VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2, VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3, VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4, VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5 } // Alignment: 4 // Member count: 3 public enum ParticleFogType_t : uint { PARTICLE_FOG_GAME_DEFAULT = 0x0, PARTICLE_FOG_ENABLED = 0x1, PARTICLE_FOG_DISABLED = 0x2 } // Alignment: 4 // Member count: 10 public enum VectorExpressionType_t : uint { VECTOR_EXPRESSION_UNINITIALIZED = unchecked((uint)-1), VECTOR_EXPRESSION_ADD = 0x0, VECTOR_EXPRESSION_SUBTRACT = 0x1, VECTOR_EXPRESSION_MUL = 0x2, VECTOR_EXPRESSION_DIVIDE = 0x3, VECTOR_EXPRESSION_INPUT_1 = 0x4, VECTOR_EXPRESSION_MIN = 0x5, VECTOR_EXPRESSION_MAX = 0x6, VECTOR_EXPRESSION_CROSSPRODUCT = 0x7, VECTOR_EXPRESSION_LERP = 0x8 } // Alignment: 4 // Member count: 3 public enum ParticleRotationLockType_t : uint { PARTICLE_ROTATION_LOCK_NONE = 0x0, PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1, PARTICLE_ROTATION_LOCK_NORMAL = 0x2 } // Alignment: 4 // Member count: 2 public enum HitboxLerpType_t : uint { HITBOX_LERP_LIFETIME = 0x0, HITBOX_LERP_CONSTANT = 0x1 } // Alignment: 4 // Member count: 3 public enum AnimationType_t : uint { ANIMATION_TYPE_FIXED_RATE = 0x0, ANIMATION_TYPE_FIT_LIFETIME = 0x1, ANIMATION_TYPE_MANUAL_FRAMES = 0x2 } // Alignment: 4 // Member count: 7 public enum ParticleAttrBoxFlags_t : uint { PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0, PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1, PARTICLE_ATTR_BOX_FLAGS_ON_FIRE = 0x2, PARTICLE_ATTR_BOX_FLAGS_ELECTRIFIED = 0x4, PARTICLE_ATTR_BOX_FLAGS_ASLEEP = 0x8, PARTICLE_ATTR_BOX_FLAGS_FROZEN = 0x10, PARTICLE_ATTR_BOX_FLAGS_TIMED_DECAY = 0x20 } // Alignment: 4 // Member count: 5 public enum ParticleTopology_t : uint { PARTICLE_TOPOLOGY_POINTS = 0x0, PARTICLE_TOPOLOGY_LINES = 0x1, PARTICLE_TOPOLOGY_TRIS = 0x2, PARTICLE_TOPOLOGY_QUADS = 0x3, PARTICLE_TOPOLOGY_CUBES = 0x4 } // Alignment: 4 // Member count: 3 public enum ParticleLightBehaviorChoiceList_t : uint { PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0, PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1, PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2 } // Alignment: 4 // Member count: 4 public enum ModelHitboxType_t : uint { MODEL_HITBOX_TYPE_STANDARD = 0x0, MODEL_HITBOX_TYPE_RAW_BONES = 0x1, MODEL_HITBOX_TYPE_RENDERBOUNDS = 0x2, MODEL_HITBOX_TYPE_SNAPSHOT = 0x3 } // Alignment: 4 // Member count: 4 public enum ParticleOrientationType_t : uint { PARTICLE_ORIENTATION_NONE = 0x0, PARTICLE_ORIENTATION_VELOCITY = 0x1, PARTICLE_ORIENTATION_NORMAL = 0x2, PARTICLE_ORIENTATION_ROTATION = 0x4 } // Alignment: 4 // Member count: 4 public enum ParticleTraceSet_t : uint { PARTICLE_TRACE_SET_ALL = 0x0, PARTICLE_TRACE_SET_STATIC = 0x1, PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2, PARTICLE_TRACE_SET_DYNAMIC = 0x3 } // Alignment: 4 // Member count: 7 public enum ParticleTextureLayerBlendType_t : uint { SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0, SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1, SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2, SPRITECARD_TEXTURE_BLEND_ADD = 0x3, SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4, SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5, SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6 } // Alignment: 4 // Member count: 3 public enum ParticleSelection_t : uint { PARTICLE_SELECTION_FIRST = 0x0, PARTICLE_SELECTION_LAST = 0x1, PARTICLE_SELECTION_NUMBER = 0x2 } // Alignment: 4 // Member count: 2 public enum SnapshotIndexType_t : uint { SNAPSHOT_INDEX_INCREMENT = 0x0, SNAPSHOT_INDEX_DIRECT = 0x1 } // Alignment: 4 // Member count: 7 public enum ParticleOutputBlendMode_t : uint { PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0, PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1, PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2, PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3, PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4, PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5, PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6 } // Alignment: 4 // Member count: 2 public enum ParticleLightnintBranchBehavior_t : uint { PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0, PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1 } // Alignment: 4 // Member count: 2 public enum MaterialProxyType_t : uint { MATERIAL_PROXY_STATUS_EFFECT = 0x0, MATERIAL_PROXY_TINT = 0x1 } // Alignment: 4 // Member count: 3 public enum ParticleDepthFeatheringMode_t : uint { PARTICLE_DEPTH_FEATHERING_OFF = 0x0, PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1, PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2 } // Alignment: 4 // Member count: 2 public enum ParticleLightUnitChoiceList_t : uint { PARTICLE_LIGHT_UNIT_CANDELAS = 0x0, PARTICLE_LIGHT_UNIT_LUMENS = 0x1 } // Alignment: 4 // Member count: 3 public enum ParticleFalloffFunction_t : uint { PARTICLE_FALLOFF_CONSTANT = 0x0, PARTICLE_FALLOFF_LINEAR = 0x1, PARTICLE_FALLOFF_EXPONENTIAL = 0x2 } // Alignment: 4 // Member count: 3 public enum ParticleSequenceCropOverride_t : uint { PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = unchecked((uint)-1), PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0, PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1 } // Alignment: 4 // Member count: 4 public enum ParticleDetailLevel_t : uint { PARTICLEDETAIL_LOW = 0x0, PARTICLEDETAIL_MEDIUM = 0x1, PARTICLEDETAIL_HIGH = 0x2, PARTICLEDETAIL_ULTRA = 0x3 } // Alignment: 4 // Member count: 4 public enum BBoxVolumeType_t : uint { BBOX_VOLUME = 0x0, BBOX_DIMENSIONS = 0x1, BBOX_MINS_MAXS = 0x2, BBOX_RADIUS = 0x3 } // Alignment: 4 // Member count: 12 public enum SpriteCardTextureType_t : uint { SPRITECARD_TEXTURE_DIFFUSE = 0x0, SPRITECARD_TEXTURE_ZOOM = 0x1, SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2, SPRITECARD_TEXTURE_UVDISTORTION = 0x3, SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4, SPRITECARD_TEXTURE_NORMALMAP = 0x5, SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6, SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7, SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8, SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9, SPRITECARD_TEXTURE_DEPTH = 0xA, SPRITECARD_TEXTURE_ILLUMINATION_GRADIENT = 0xB } // Alignment: 4 // Member count: 4 public enum ParticleAlphaReferenceType_t : uint { PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0, PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1, PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2, PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3 } // Alignment: 4 // Member count: 15 public enum SpriteCardTextureChannel_t : uint { SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0, SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1, SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2, SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3, SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4, SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5, SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6, SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7, SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8, SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9, SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xA, SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xB, SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xC, SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xD, SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xE } // Alignment: 4 // Member count: 4 public enum RenderModelSubModelFieldType_t : uint { SUBMODEL_AS_BODYGROUP_SUBMODEL = 0x0, SUBMODEL_AS_MESHGROUP_INDEX = 0x1, SUBMODEL_AS_MESHGROUP_MASK = 0x2, SUBMODEL_IGNORED_USE_MODEL_DEFAULT_MESHGROUP_MASK = 0x3 } // Alignment: 4 // Member count: 2 public enum ParticleHitboxDataSelection_t : uint { PARTICLE_HITBOX_AVERAGE_SPEED = 0x0, PARTICLE_HITBOX_COUNT = 0x1 } // Alignment: 4 // Member count: 6 public enum ParticleOrientationChoiceList_t : uint { PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0, PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1, PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2, PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3, PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4, PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5 } // Alignment: 4 // Member count: 5 public enum ParticleCollisionMode_t : uint { COLLISION_MODE_PER_PARTICLE_TRACE = 0x3, COLLISION_MODE_USE_NEAREST_TRACE = 0x2, COLLISION_MODE_PER_FRAME_PLANESET = 0x1, COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0, COLLISION_MODE_DISABLED = unchecked((uint)-1) } // Alignment: 4 // Member count: 2 public enum ParticleSortingChoiceList_t : uint { PARTICLE_SORTING_NEAREST = 0x0, PARTICLE_SORTING_CREATION_TIME = 0x1 } // Alignment: 4 // Member count: 3 public enum ParticleEndcapMode_t : uint { PARTICLE_ENDCAP_ALWAYS_ON = unchecked((uint)-1), PARTICLE_ENDCAP_ENDCAP_OFF = 0x0, PARTICLE_ENDCAP_ENDCAP_ON = 0x1 } // Alignment: 4 // Member count: 3 public enum ClosestPointTestType_t : uint { PARTICLE_CLOSEST_TYPE_BOX = 0x0, PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1, PARTICLE_CLOSEST_TYPE_HYBRID = 0x2 } // Alignment: 4 // Member count: 6 public enum ParticleImpulseType_t : uint { IMPULSE_TYPE_NONE = 0x0, IMPULSE_TYPE_GENERIC = 0x1, IMPULSE_TYPE_ROPE = 0x2, IMPULSE_TYPE_EXPLOSION = 0x4, IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8, IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10 } // Alignment: 4 // Member count: 3 public enum ParticleLiquidContents_t : uint { PARTICLE_LIQUID_NONE = 0x0, PARTICLE_LIQUID_OIL = 0x1, PARTICLE_LIQUID_WATER = 0x2 } // Alignment: 4 // Member count: 2 public enum SpriteCardShaderType_t : uint { SPRITECARD_SHADER_BASE = 0x0, SPRITECARD_SHADER_CUSTOM = 0x1 } // Alignment: 4 // Member count: 2 public enum ParticleOmni2LightTypeChoiceList_t : uint { PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0, PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1 } // Alignment: 4 // Member count: 3 public enum ParticleLightFogLightingMode_t : uint { PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0, PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2, PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4 } // Alignment: 4 // Member count: 4 public enum ParticleLightTypeChoiceList_t : uint { PARTICLE_LIGHT_TYPE_POINT = 0x0, PARTICLE_LIGHT_TYPE_SPOT = 0x1, PARTICLE_LIGHT_TYPE_FX = 0x2, PARTICLE_LIGHT_TYPE_CAPSULE = 0x3 } // Alignment: 4 // Member count: 4 public enum ParticleOrientationSetMode_t : uint { PARTICLE_ORIENTATION_SET_NONE = unchecked((uint)-1), PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0, PARTICLE_ORIENTATION_SET_FROM_NORMAL = 0x1, PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x2 } // Alignment: 8 // Member count: 10 public enum ParticleCollisionMask_t : ulong { PARTICLE_MASK_ALL = unchecked((ulong)-1), PARTICLE_MASK_SOLID = 0xC3001, PARTICLE_MASK_WATER = 0x18000, PARTICLE_MASK_SOLID_WATER = 0xDB001, PARTICLE_MASK_SHOT = 0x1C1003, PARTICLE_MASK_SHOT_BRUSHONLY = 0x101001, PARTICLE_MASK_SHOT_HULL = 0x1C3001, PARTICLE_MASK_OPAQUE = 0x80, PARTICLE_MASK_DEFAULTPLAYERSOLID = 0xC3011, PARTICLE_MASK_NPCSOLID = 0xC3021 } // Alignment: 4 // Member count: 2 public enum TextureRepetitionMode_t : uint { TEXTURE_REPETITION_PARTICLE = 0x0, TEXTURE_REPETITION_PATH = 0x1 } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon public static class CPulseCell_WaitForCursorsWithTag { public const nint m_bTagSelfWhenComplete = 0x98; // bool public const nint m_nDesiredKillPriority = 0x9C; // PulseCursorCancelPriority_t } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Base { public const nint m_nEditorNodeID = 0x8; // PulseDocNodeID_t } // Parent: None // Field count: 0 public static class CPulse_ResumePoint { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon // MPulseEditorCanvasItemSpecKV3 public static class CPulseCell_PickBestOutflowSelector { public const nint m_nCheckType = 0x48; // PulseBestOutflowRules_t public const nint m_OutflowList = 0x50; // PulseSelectorOutflowList_t } // Parent: None // Field count: 0 public static class CParticleBindingRealPulse { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPulseEditorHeaderIcon // MPropertyFriendlyName public static class CPulseCell_WaitForObservable { public const nint m_Condition = 0x48; // PulseObservableBoolExpression_t public const nint m_OnTrue = 0xC0; // CPulse_ResumePoint } // Parent: None // Field count: 4 public static class CPulse_OutflowConnection { public const nint m_SourceOutflowName = 0x0; // PulseSymbol_t public const nint m_nDestChunk = 0x10; // PulseRuntimeChunkIndex_t public const nint m_nInstruction = 0x14; // int32 public const nint m_OutflowRegisterMap = 0x18; // PulseRegisterMap_t } // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults public static class CPulseGraphDef { public const nint m_DomainIdentifier = 0x8; // PulseSymbol_t public const nint m_DomainSubType = 0x18; // CPulseValueFullType public const nint m_ParentMapName = 0x30; // PulseSymbol_t public const nint m_ParentXmlName = 0x40; // PulseSymbol_t public const nint m_Chunks = 0x50; // CUtlVector public const nint m_Cells = 0x68; // CUtlVector public const nint m_Vars = 0x80; // CUtlVector public const nint m_PublicOutputs = 0x98; // CUtlVector public const nint m_InvokeBindings = 0xB0; // CUtlVector public const nint m_CallInfos = 0xC8; // CUtlVector public const nint m_Constants = 0xE0; // CUtlVector public const nint m_DomainValues = 0xF8; // CUtlVector public const nint m_BlackboardReferences = 0x110; // CUtlVector public const nint m_OutputConnections = 0x128; // CUtlVector } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_FireCursors { public const nint m_Outflows = 0x48; // CUtlVector public const nint m_bWaitForChildOutflows = 0x60; // bool public const nint m_OnFinished = 0x68; // CPulse_ResumePoint public const nint m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Timeline__TimelineEvent_t { public const nint m_flTimeFromPrevious = 0x0; // float32 public const nint m_EventOutflow = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_IntervalTimer__CursorState_t { public const nint m_StartTime = 0x0; // GameTime_t public const nint m_EndTime = 0x4; // GameTime_t public const nint m_flWaitInterval = 0x8; // float32 public const nint m_flWaitIntervalHigh = 0xC; // float32 public const nint m_bCompleteOnNextWake = 0x10; // bool } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_BaseRequirement { } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPulseEditorHeaderIcon public static class CPulseCell_BaseState { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults public static class OutflowWithRequirements_t { public const nint m_Connection = 0x0; // CPulse_OutflowConnection public const nint m_DestinationFlowNodeID = 0x48; // PulseDocNodeID_t public const nint m_RequirementNodeIDs = 0x50; // CUtlVector public const nint m_nCursorStateBlockIndex = 0x68; // CUtlVector } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_IsRequirementValid { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName public static class CPulseCell_Value_Gradient { public const nint m_Gradient = 0x48; // CColorGradient } // Parent: None // Field count: 0 // // Metadata: // MPropertyDescription public static class CPulseCursorFuncs { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults public static class PulseNodeDynamicOutflows_t__DynamicOutflow_t { public const nint m_OutflowID = 0x0; // CGlobalSymbol public const nint m_Connection = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 0 public static class CBasePulseGraphInstance { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Inflow_GraphHook { public const nint m_HookName = 0x80; // PulseSymbol_t } // Parent: None // Field count: 0 public static class SignatureOutflow_Resume { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Inflow_BaseEntrypoint { public const nint m_EntryChunk = 0x48; // PulseRuntimeChunkIndex_t public const nint m_RegisterMap = 0x50; // PulseRegisterMap_t } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPulseEditorCanvasItemSpecKV3 public static class CPulseCell_WaitForCursorsWithTagBase { public const nint m_nCursorsAllowedToWait = 0x48; // int32 public const nint m_WaitComplete = 0x50; // CPulse_ResumePoint } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults public static class CPulse_InvokeBinding { public const nint m_RegisterMap = 0x0; // PulseRegisterMap_t public const nint m_FuncName = 0x30; // PulseSymbol_t public const nint m_nCellIndex = 0x40; // PulseRuntimeCellIndex_t public const nint m_nSrcChunk = 0x44; // PulseRuntimeChunkIndex_t public const nint m_nSrcInstruction = 0x48; // int32 } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon public static class CPulseCell_IntervalTimer { public const nint m_Completed = 0x48; // CPulse_ResumePoint public const nint m_OnInterval = 0x90; // SignatureOutflow_Continue } // Parent: None // Field count: 0 // // Metadata: // MPropertyDescription public static class CPulseTestScriptLib { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_BaseLerp { public const nint m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName public static class CPulseCell_Value_Curve { public const nint m_Curve = 0x48; // CPiecewiseCurve } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Inflow_EventHandler { public const nint m_EventName = 0x80; // PulseSymbol_t } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_BaseFlow { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Outflow_CycleShuffled__InstanceState_t { public const nint m_Shuffle = 0x0; // CUtlVectorFixedGrowable public const nint m_nNextShuffle = 0x20; // int32 } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_BaseLerp__CursorState_t { public const nint m_StartTime = 0x0; // GameTime_t public const nint m_EndTime = 0x4; // GameTime_t } // Parent: None // Field count: 1 public static class CPulseCell_WaitForCursorsWithTagBase__CursorState_t { public const nint m_TagName = 0x0; // PulseSymbol_t } // Parent: None // Field count: 0 // // Metadata: // MPropertyDescription public static class CPulseArraylib { } // Parent: None // Field count: 0 public static class SignatureOutflow_Continue { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Timeline { public const nint m_TimelineEvents = 0x48; // CUtlVector public const nint m_bWaitForChildOutflows = 0x60; // bool public const nint m_OnFinished = 0x68; // CPulse_ResumePoint public const nint m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Inflow_EntOutputHandler { public const nint m_SourceEntity = 0x80; // PulseSymbol_t public const nint m_SourceOutput = 0x90; // PulseSymbol_t public const nint m_ExpectedParamType = 0xA0; // CPulseValueFullType } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Outflow_CycleOrdered__InstanceState_t { public const nint m_nNextIndex = 0x0; // int32 } // Parent: None // Field count: 0 public static class CParticleCollectionBindingInstance { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_LimitCount__InstanceState_t { public const nint m_nCurrentCount = 0x0; // int32 } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Step_DebugLog { } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_BaseYieldingInflow { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class PulseNodeDynamicOutflows_t { public const nint m_Outflows = 0x0; // CUtlVector } // Parent: None // Field count: 1 public static class CPulseCell_IsRequirementValid__Criteria_t { public const nint m_bIsValid = 0x0; // bool } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Inflow_ObservableVariableListener { public const nint m_nBlackboardReference = 0x80; // PulseRuntimeBlackboardReferenceIndex_t public const nint m_bSelfReference = 0x82; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Outflow_CycleOrdered { public const nint m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class PulseSelectorOutflowList_t { public const nint m_Outflows = 0x0; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon // MPulseEditorCanvasItemSpecKV3 public static class CPulseCell_Inflow_Wait { public const nint m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Outflow_CycleShuffled { public const nint m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Inflow_Method { public const nint m_MethodName = 0x80; // PulseSymbol_t public const nint m_Description = 0x90; // CUtlString public const nint m_bIsPublic = 0x98; // bool public const nint m_ReturnType = 0xA0; // CPulseValueFullType public const nint m_Args = 0xB8; // CUtlLeanVector } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_BaseValue { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorCanvasItemSpecKV3 public static class CPulseCell_BooleanSwitchState { public const nint m_Condition = 0x48; // PulseObservableBoolExpression_t public const nint m_SubGraph = 0xC0; // CPulse_OutflowConnection public const nint m_WhenTrue = 0x108; // CPulse_OutflowConnection public const nint m_WhenFalse = 0x150; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Inflow_Yield { public const nint m_UnyieldResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 0 // // Metadata: // MPropertyDescription public static class CPulseMathlib { } // Parent: None // Field count: 1 public static class CPulseCell_Unknown { public const nint m_UnknownKeys = 0x48; // KeyValues3 } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Outflow_CycleRandom { public const nint m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Step_PublicOutput { public const nint m_OutputIndex = 0x48; // PulseRuntimeOutputIndex_t } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults public static class CPulse_BlackboardReference { public const nint m_hBlackboardResource = 0x0; // CStrongHandle public const nint m_BlackboardResource = 0x8; // PulseSymbol_t public const nint m_nNodeID = 0x18; // PulseDocNodeID_t public const nint m_NodeName = 0x20; // CGlobalSymbol } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon public static class CPulseCell_Value_RandomInt { } // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults public static class CPulse_CallInfo { public const nint m_PortName = 0x0; // PulseSymbol_t public const nint m_nEditorNodeID = 0x10; // PulseDocNodeID_t public const nint m_RegisterMap = 0x18; // PulseRegisterMap_t public const nint m_CallMethodID = 0x48; // PulseDocNodeID_t public const nint m_nSrcChunk = 0x4C; // PulseRuntimeChunkIndex_t public const nint m_nSrcInstruction = 0x50; // int32 } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_InlineNodeSkipSelector { public const nint m_nFlowNodeID = 0x48; // PulseDocNodeID_t public const nint m_bAnd = 0x4C; // bool public const nint m_PassOutflow = 0x50; // PulseSelectorOutflowList_t public const nint m_FailOutflow = 0x68; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription public static class CPulseCell_LimitCount { public const nint m_nLimitCount = 0x48; // int32 } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Step_CallExternalMethod { public const nint m_MethodName = 0x48; // PulseSymbol_t public const nint m_GameBlackboard = 0x58; // PulseSymbol_t public const nint m_ExpectedArgs = 0x68; // CUtlLeanVector public const nint m_nAsyncCallMode = 0x78; // PulseMethodCallMode_t public const nint m_OnFinished = 0x80; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults public static class PulseObservableBoolExpression_t { public const nint m_EvaluateConnection = 0x0; // CPulse_OutflowConnection public const nint m_DependentObservableVars = 0x48; // CUtlVector public const nint m_DependentObservableBlackboardReferences = 0x60; // CUtlVector } // Parent: None // Field count: 1 public static class CPulseCell_LimitCount__Criteria_t { public const nint m_bLimitCountPasses = 0x0; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon public static class CPulseCell_CursorQueue { public const nint m_nCursorsAllowedToRunParallel = 0x98; // int32 } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon public static class CPulseCell_Value_RandomFloat { } // Parent: None // Field count: 0 public static class CPulseExecCursor { } } }