{ "materialsystem2.dll": { "classes": {}, "enums": { "BloomBlendMode_t": { "alignment": 4, "members": { "BLOOM_BLEND_ADD": 0, "BLOOM_BLEND_BLUR": 2, "BLOOM_BLEND_SCREEN": 1 }, "type": "uint32" }, "HorizJustification_e": { "alignment": 4, "members": { "HORIZ_JUSTIFICATION_CENTER": 1, "HORIZ_JUSTIFICATION_LEFT": 0, "HORIZ_JUSTIFICATION_NONE": 3, "HORIZ_JUSTIFICATION_RIGHT": 2 }, "type": "uint32" }, "LayoutPositionType_e": { "alignment": 4, "members": { "LAYOUTPOSITIONTYPE_FRACTIONAL": 1, "LAYOUTPOSITIONTYPE_NONE": 2, "LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE": 0 }, "type": "uint32" }, "VertJustification_e": { "alignment": 4, "members": { "VERT_JUSTIFICATION_BOTTOM": 2, "VERT_JUSTIFICATION_CENTER": 1, "VERT_JUSTIFICATION_NONE": 3, "VERT_JUSTIFICATION_TOP": 0 }, "type": "uint32" }, "ViewFadeMode_t": { "alignment": 4, "members": { "VIEW_FADE_CONSTANT_COLOR": 0, "VIEW_FADE_MOD2X": 2, "VIEW_FADE_MODULATE": 1 }, "type": "uint32" } } } }