/* * Created using https://github.com/a2x/cs2-dumper * Mon, 30 Oct 2023 00:17:09 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x57EA50; constexpr std::ptrdiff_t dwEntityList = 0x17995C0; constexpr std::ptrdiff_t dwForceAttack = 0x169EE60; constexpr std::ptrdiff_t dwForceAttack2 = 0x169EEF0; constexpr std::ptrdiff_t dwForceBackward = 0x169F130; constexpr std::ptrdiff_t dwForceCrouch = 0x169F400; constexpr std::ptrdiff_t dwForceForward = 0x169F0A0; constexpr std::ptrdiff_t dwForceJump = 0x169F370; constexpr std::ptrdiff_t dwForceLeft = 0x169F1C0; constexpr std::ptrdiff_t dwForceRight = 0x169F250; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1952588; constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x602050; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F3D40; constexpr std::ptrdiff_t dwGameRules = 0x17F5488; constexpr std::ptrdiff_t dwGlobalVars = 0x169AFE0; constexpr std::ptrdiff_t dwGlowManager = 0x17F4C10; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1980298; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17E8158; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1886C48; constexpr std::ptrdiff_t dwPlantedC4 = 0x188BFE0; constexpr std::ptrdiff_t dwViewAngles = 0x18E6770; constexpr std::ptrdiff_t dwViewMatrix = 0x1887730; constexpr std::ptrdiff_t dwViewRender = 0x1888128; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x488514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x487AB0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x5396DC; constexpr std::ptrdiff_t dwWindowWidth = 0x5396D8; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35770; }