/* * Created using https://github.com/a2x/cs2-dumper * Mon, 30 Oct 2023 00:17:09 +0000 */ public static class client_dll { // client.dll public const nint dwBaseEntityModel_setModel = 0x57EA50; public const nint dwEntityList = 0x17995C0; public const nint dwForceAttack = 0x169EE60; public const nint dwForceAttack2 = 0x169EEF0; public const nint dwForceBackward = 0x169F130; public const nint dwForceCrouch = 0x169F400; public const nint dwForceForward = 0x169F0A0; public const nint dwForceJump = 0x169F370; public const nint dwForceLeft = 0x169F1C0; public const nint dwForceRight = 0x169F250; public const nint dwGameEntitySystem = 0x1952588; public const nint dwGameEntitySystem_getBaseEntity = 0x602050; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F3D40; public const nint dwGameRules = 0x17F5488; public const nint dwGlobalVars = 0x169AFE0; public const nint dwGlowManager = 0x17F4C10; public const nint dwInterfaceLinkList = 0x1980298; public const nint dwLocalPlayerController = 0x17E8158; public const nint dwLocalPlayerPawn = 0x1886C48; public const nint dwPlantedC4 = 0x188BFE0; public const nint dwViewAngles = 0x18E6770; public const nint dwViewMatrix = 0x1887730; public const nint dwViewRender = 0x1888128; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x488514; public const nint dwNetworkGameClient = 0x487AB0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5396DC; public const nint dwWindowWidth = 0x5396D8; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35770; }