''' Created using https://github.com/a2x/cs2-dumper Tue, 5 Dec 2023 00:38:26 +0000 ''' class animationsystem_dll: # animationsystem.dll AnimationSystemUtils_001 = 0x64670 AnimationSystem_001 = 0x5F1D0 class client_dll: # client.dll LegacyGameUI001 = 0x89FA80 Source2ClientUI001 = 0x88ECC0 Source2ClientPrediction001 = 0x7A6DF0 ClientToolsInfo_001 = 0x732BA0 Source2Client002 = 0x732BC0 GameClientExports001 = 0x732BB0 EmptyWorldService001_Client = 0x490110 Source2ClientConfig001 = 0x477050 class engine2_dll: # engine2.dll SimpleEngineLoopService_001 = 0x1E4610 ClientServerEngineLoopService_001 = 0x1DA110 KeyValueCache001 = 0x1D6750 HostStateMgr001 = 0x1D3F50 GameEventSystemServerV001 = 0x1CF5F0 GameEventSystemClientV001 = 0x1CF5E0 EngineServiceMgr001 = 0x1CB2B0 VProfService_001 = 0x1B8BB0 ToolService_001 = 0x1B7900 StatsService_001 = 0x1B2B80 SplitScreenService_001 = 0x1AFD20 SoundService_001 = 0x1AA800 ScreenshotService001 = 0x1A66D0 RenderService_001 = 0x1A3A30 NetworkService_001 = 0x1A3540 NetworkServerService_001 = 0x19E3F0 NetworkP2PService_001 = 0x199EA0 NetworkClientService_001 = 0x193B30 MapListService_001 = 0x18CB00 InputService_001 = 0x17ABE0 GameUIService_001 = 0x175310 GameResourceServiceServerV001 = 0x173070 GameResourceServiceClientV001 = 0x173060 BugService001 = 0x16C050 BenchmarkService001 = 0x16A7F0 VENGINE_GAMEUIFUNCS_VERSION005 = 0x118300 EngineGameUI001 = 0x117690 INETSUPPORT_001 = 0xE6CD0 Source2EngineToServerStringTable001 = 0xA2150 Source2EngineToServer001 = 0x8B160 Source2EngineToClientStringTable001 = 0x83C30 Source2EngineToClient001 = 0x5A3D0 class filesystem_stdio_dll: # filesystem_stdio.dll VAsyncFileSystem2_001 = 0x66D30 VFileSystem017 = 0x66D20 class host_dll: # host.dll Source2Host001 = 0x18E10 SinglePlayerSharedMemory001 = 0x18A90 SaveRestoreDataVersion001 = 0x18A80 PredictionDiffManager001 = 0x16E20 HostUtils001 = 0x12550 GameSystem2HostHook = 0x11DA0 GameModelInfo001 = 0x11CC0 DebugDrawQueueManager001 = 0x11710 class imemanager_dll: # imemanager.dll IMEManager001 = 0xC470 class inputsystem_dll: # inputsystem.dll InputSystemVersion001 = 0x28D0 InputStackSystemVersion001 = 0x16F0 class localize_dll: # localize.dll Localize_001 = 0x3830 class matchmaking_dll: # matchmaking.dll GameTypes001 = 0x50300 MATCHFRAMEWORK_001 = 0x1017D0 class materialsystem2_dll: # materialsystem2.dll MaterialUtils_001 = 0x4DCB0 TextLayout_001 = 0x4A400 PostProcessingSystem_001 = 0x42B80 FontManager_001 = 0x37A20 VMaterialSystem2_001 = 0x25FC0 class meshsystem_dll: # meshsystem.dll MeshSystem001 = 0x7270 class navsystem_dll: # navsystem.dll NavSystem001 = 0x76F0 class networksystem_dll: # networksystem.dll SerializedEntitiesVersion001 = 0xD15B0 NetworkSystemVersion001 = 0xBBF40 NetworkMessagesVersion001 = 0x9C690 FlattenedSerializersVersion001 = 0x7C400 class panorama_dll: # panorama.dll PanoramaUIEngine001 = 0x57EE0 class panorama_text_pango_dll: # panorama_text_pango.dll PanoramaTextServices001 = 0x4CBD0 class panoramauiclient_dll: # panoramauiclient.dll PanoramaUIClient001 = 0x12780 class particles_dll: # particles.dll ParticleSystemMgr003 = 0x52D20 class pulse_system_dll: # pulse_system.dll IPulseSystem_001 = 0x5B30 class rendersystemdx11_dll: # rendersystemdx11.dll RenderUtils_001 = 0x53100 VRenderDeviceMgrBackdoor001 = 0x4A690 RenderDeviceMgr001 = 0x4A680 class resourcesystem_dll: # resourcesystem.dll ResourceSystem013 = 0x10650 class scenefilecache_dll: # scenefilecache.dll SceneFileCache002 = 0x68E0 ResponseRulesCache001 = 0x3190 class scenesystem_dll: # scenesystem.dll SceneUtils_001 = 0x13C9E0 SceneSystem_002 = 0xCAA30 RenderingPipelines_001 = 0x8E8A0 class schemasystem_dll: # schemasystem.dll SchemaSystem_001 = 0xA930 class server_dll: # server.dll NavGameTest001 = 0xA3C380 ServerToolsInfo_001 = 0x83F1C0 Source2GameClients001 = 0x83F1D0 Source2GameEntities001 = 0x83F1E0 Source2Server001 = 0x83F1F0 EmptyWorldService001_Server = 0x591BE0 Source2ServerConfig001 = 0x571B10 EntitySubclassUtilsV001 = 0x2D07B0 customnavsystem001 = 0x24D7E0 Source2GameDirector001 = 0x145580 class soundsystem_dll: # soundsystem.dll SoundOpSystem001 = 0x1567E0 SoundOpSystemEdit001 = 0x8BBC0 VMixEditTool001 = 0x71740 SoundSystem001 = 0x46540 class steamaudio_dll: # steamaudio.dll SteamAudio001 = 0x12EE0 class steamclient64_dll: # steamclient64.dll IVALIDATE001 = 0x8503A0 CLIENTENGINE_INTERFACE_VERSION005 = 0x84C250 SteamClient021 = 0x6466D0 SteamClient020 = 0x6466C0 SteamClient019 = 0x6466B0 SteamClient018 = 0x6466A0 SteamClient017 = 0x646690 SteamClient016 = 0x646680 SteamClient015 = 0x646670 SteamClient014 = 0x646660 SteamClient013 = 0x646650 SteamClient012 = 0x646640 SteamClient011 = 0x646630 SteamClient010 = 0x646620 SteamClient009 = 0x646610 SteamClient008 = 0x646600 SteamClient007 = 0x6465F0 SteamClient006 = 0x6465E0 p2pvoice002 = 0xD97D0 p2pvoicesingleton002 = 0xD6200 class tier0_dll: # tier0.dll VStringTokenSystem001 = 0x18C2B0 TestScriptMgr001 = 0x13F610 VProcessUtils002 = 0x12F790 VEngineCvar007 = 0x61920 class v8system_dll: # v8system.dll Source2V8System001 = 0x1670 class valve_avi_dll: # valve_avi.dll VAvi001 = 0x2F90 class valve_wmf_dll: # valve_wmf.dll VMediaFoundation001 = 0x12D0 class vphysics2_dll: # vphysics2.dll VPhysics2_Handle_Interface_001 = 0x61120 VPhysics2_Interface_001 = 0x5C740 class vscript_dll: # vscript.dll VScriptManager010 = 0x31DA0 class vstdlib_s64_dll: # vstdlib_s64.dll IVALIDATE001 = 0x25000 VEngineCvar002 = 0x5760 class worldrenderer_dll: # worldrenderer.dll WorldRendererMgr001 = 0x21650