/* * Created using https://github.com/a2x/cs2-dumper * Tue, 5 Dec 2023 00:38:26 +0000 */ #pragma once #include namespace animationsystem_dll { // animationsystem.dll constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670; constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0; } namespace client_dll { // client.dll constexpr std::ptrdiff_t LegacyGameUI001 = 0x89FA80; constexpr std::ptrdiff_t Source2ClientUI001 = 0x88ECC0; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7A6DF0; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x732BA0; constexpr std::ptrdiff_t Source2Client002 = 0x732BC0; constexpr std::ptrdiff_t GameClientExports001 = 0x732BB0; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x490110; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x477050; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E4610; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1DA110; constexpr std::ptrdiff_t KeyValueCache001 = 0x1D6750; constexpr std::ptrdiff_t HostStateMgr001 = 0x1D3F50; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CF5F0; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CF5E0; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1CB2B0; constexpr std::ptrdiff_t VProfService_001 = 0x1B8BB0; constexpr std::ptrdiff_t ToolService_001 = 0x1B7900; constexpr std::ptrdiff_t StatsService_001 = 0x1B2B80; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1AFD20; constexpr std::ptrdiff_t SoundService_001 = 0x1AA800; constexpr std::ptrdiff_t ScreenshotService001 = 0x1A66D0; constexpr std::ptrdiff_t RenderService_001 = 0x1A3A30; constexpr std::ptrdiff_t NetworkService_001 = 0x1A3540; constexpr std::ptrdiff_t NetworkServerService_001 = 0x19E3F0; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x199EA0; constexpr std::ptrdiff_t NetworkClientService_001 = 0x193B30; constexpr std::ptrdiff_t MapListService_001 = 0x18CB00; constexpr std::ptrdiff_t InputService_001 = 0x17ABE0; constexpr std::ptrdiff_t GameUIService_001 = 0x175310; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x173070; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x173060; constexpr std::ptrdiff_t BugService001 = 0x16C050; constexpr std::ptrdiff_t BenchmarkService001 = 0x16A7F0; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x118300; constexpr std::ptrdiff_t EngineGameUI001 = 0x117690; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE6CD0; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA2150; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8B160; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x83C30; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A3D0; } namespace filesystem_stdio_dll { // filesystem_stdio.dll constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30; constexpr std::ptrdiff_t VFileSystem017 = 0x66D20; } namespace host_dll { // host.dll constexpr std::ptrdiff_t Source2Host001 = 0x18E10; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E20; constexpr std::ptrdiff_t HostUtils001 = 0x12550; constexpr std::ptrdiff_t GameSystem2HostHook = 0x11DA0; constexpr std::ptrdiff_t GameModelInfo001 = 0x11CC0; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710; } namespace imemanager_dll { // imemanager.dll constexpr std::ptrdiff_t IMEManager001 = 0xC470; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0; } namespace localize_dll { // localize.dll constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace matchmaking_dll { // matchmaking.dll constexpr std::ptrdiff_t GameTypes001 = 0x50300; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1017D0; } namespace materialsystem2_dll { // materialsystem2.dll constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DCB0; constexpr std::ptrdiff_t TextLayout_001 = 0x4A400; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42B80; constexpr std::ptrdiff_t FontManager_001 = 0x37A20; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25FC0; } namespace meshsystem_dll { // meshsystem.dll constexpr std::ptrdiff_t MeshSystem001 = 0x7270; } namespace navsystem_dll { // navsystem.dll constexpr std::ptrdiff_t NavSystem001 = 0x76F0; } namespace networksystem_dll { // networksystem.dll constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD15B0; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBBF40; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C690; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7C400; } namespace panorama_dll { // panorama.dll constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0; } namespace panorama_text_pango_dll { // panorama_text_pango.dll constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0; } namespace panoramauiclient_dll { // panoramauiclient.dll constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780; } namespace particles_dll { // particles.dll constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20; } namespace pulse_system_dll { // pulse_system.dll constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B30; } namespace rendersystemdx11_dll { // rendersystemdx11.dll constexpr std::ptrdiff_t RenderUtils_001 = 0x53100; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A690; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A680; } namespace resourcesystem_dll { // resourcesystem.dll constexpr std::ptrdiff_t ResourceSystem013 = 0x10650; } namespace scenefilecache_dll { // scenefilecache.dll constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190; } namespace scenesystem_dll { // scenesystem.dll constexpr std::ptrdiff_t SceneUtils_001 = 0x13C9E0; constexpr std::ptrdiff_t SceneSystem_002 = 0xCAA30; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8E8A0; } namespace schemasystem_dll { // schemasystem.dll constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930; } namespace server_dll { // server.dll constexpr std::ptrdiff_t NavGameTest001 = 0xA3C380; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x83F1C0; constexpr std::ptrdiff_t Source2GameClients001 = 0x83F1D0; constexpr std::ptrdiff_t Source2GameEntities001 = 0x83F1E0; constexpr std::ptrdiff_t Source2Server001 = 0x83F1F0; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x591BE0; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x571B10; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2D07B0; constexpr std::ptrdiff_t customnavsystem001 = 0x24D7E0; constexpr std::ptrdiff_t Source2GameDirector001 = 0x145580; } namespace soundsystem_dll { // soundsystem.dll constexpr std::ptrdiff_t SoundOpSystem001 = 0x1567E0; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8BBC0; constexpr std::ptrdiff_t VMixEditTool001 = 0x71740; constexpr std::ptrdiff_t SoundSystem001 = 0x46540; } namespace steamaudio_dll { // steamaudio.dll constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0; } namespace steamclient64_dll { // steamclient64.dll constexpr std::ptrdiff_t IVALIDATE001 = 0x8503A0; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x84C250; constexpr std::ptrdiff_t SteamClient021 = 0x6466D0; constexpr std::ptrdiff_t SteamClient020 = 0x6466C0; constexpr std::ptrdiff_t SteamClient019 = 0x6466B0; constexpr std::ptrdiff_t SteamClient018 = 0x6466A0; constexpr std::ptrdiff_t SteamClient017 = 0x646690; constexpr std::ptrdiff_t SteamClient016 = 0x646680; constexpr std::ptrdiff_t SteamClient015 = 0x646670; constexpr std::ptrdiff_t SteamClient014 = 0x646660; constexpr std::ptrdiff_t SteamClient013 = 0x646650; constexpr std::ptrdiff_t SteamClient012 = 0x646640; constexpr std::ptrdiff_t SteamClient011 = 0x646630; constexpr std::ptrdiff_t SteamClient010 = 0x646620; constexpr std::ptrdiff_t SteamClient009 = 0x646610; constexpr std::ptrdiff_t SteamClient008 = 0x646600; constexpr std::ptrdiff_t SteamClient007 = 0x6465F0; constexpr std::ptrdiff_t SteamClient006 = 0x6465E0; constexpr std::ptrdiff_t p2pvoice002 = 0xD97D0; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD6200; } namespace tier0_dll { // tier0.dll constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C2B0; constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F610; constexpr std::ptrdiff_t VProcessUtils002 = 0x12F790; constexpr std::ptrdiff_t VEngineCvar007 = 0x61920; } namespace v8system_dll { // v8system.dll constexpr std::ptrdiff_t Source2V8System001 = 0x1670; } namespace valve_avi_dll { // valve_avi.dll constexpr std::ptrdiff_t VAvi001 = 0x2F90; } namespace valve_wmf_dll { // valve_wmf.dll constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0; } namespace vphysics2_dll { // vphysics2.dll constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x61120; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5C740; } namespace vscript_dll { // vscript.dll constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0; } namespace vstdlib_s64_dll { // vstdlib_s64.dll constexpr std::ptrdiff_t IVALIDATE001 = 0x25000; constexpr std::ptrdiff_t VEngineCvar002 = 0x5760; } namespace worldrenderer_dll { // worldrenderer.dll constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21650; }