/* * Created using https://github.com/a2x/cs2-dumper * Fri, 5 Jan 2024 01:00:02 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17C1950; public const nint dwForceAttack = 0x16C1E90; public const nint dwForceAttack2 = 0x16C1F20; public const nint dwForceBackward = 0x16C2160; public const nint dwForceCrouch = 0x16C2430; public const nint dwForceForward = 0x16C20D0; public const nint dwForceJump = 0x16C23A0; public const nint dwForceLeft = 0x16C21F0; public const nint dwForceRight = 0x16C2280; public const nint dwGameEntitySystem = 0x18ED240; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x181E048; public const nint dwGlobalVars = 0x16BDCB8; public const nint dwGlowManager = 0x181D7B0; public const nint dwInterfaceLinkList = 0x191AED8; public const nint dwLocalPlayerController = 0x1810F48; public const nint dwLocalPlayerPawn = 0x16C8F58; public const nint dwPlantedC4 = 0x1824A88; public const nint dwPrediction = 0x16C8E20; public const nint dwSensitivity = 0x181ED48; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x1880DC0; public const nint dwViewMatrix = 0x1820150; public const nint dwViewRender = 0x1820998; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x4E13D4; public const nint dwNetworkGameClient = 0x4E0988; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x597E0C; public const nint dwWindowWidth = 0x597E08; } public static class game_info { // Some additional information about the game at dump time public const nint buildNumber = 0x36A0; // Game build number } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }