/* * Created using https://github.com/a2x/cs2-dumper * 2023-10-20 23:01:51.631119800 UTC */ #![allow(non_snake_case, non_upper_case_globals)] pub mod ClientDll { // client.dll pub const dwBaseEntityModel_setModel: usize = 0x57DA70; pub const dwEntityList: usize = 0x1798738; pub const dwForceAttack: usize = 0x169DE50; pub const dwForceAttack2: usize = 0x169DEE0; pub const dwForceBackward: usize = 0x169E120; pub const dwForceCrouch: usize = 0x169E3F0; pub const dwForceForward: usize = 0x169E090; pub const dwForceJump: usize = 0x169E360; pub const dwForceLeft: usize = 0x169E1B0; pub const dwForceRight: usize = 0x169E240; pub const dwGameEntitySystem_getBaseEntity: usize = 0x601070; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x5F2D60; pub const dwGameRules: usize = 0x17F4478; pub const dwGlobalVars: usize = 0x1699F40; pub const dwGlowManager: usize = 0x17F3BF8; pub const dwInterfaceLinkList: usize = 0x197F2B8; pub const dwLocalPlayerController: usize = 0x17E7158; pub const dwLocalPlayerPawn: usize = 0x1885C28; pub const dwPlantedC4: usize = 0x188CAD0; pub const dwViewAngles: usize = 0x18E5740; pub const dwViewMatrix: usize = 0x1886710; pub const dwViewRender: usize = 0x1887108; } pub mod Engine2Dll { // engine2.dll pub const dwBuildNumber: usize = 0x487514; pub const dwNetworkGameClient: usize = 0x486AB0; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x53867C; pub const dwWindowWidth: usize = 0x538678; }