/* * Created using https://github.com/a2x/cs2-dumper * 2023-10-20 23:01:51.629418100 UTC */ #pragma once #include namespace ClientDll { // client.dll constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x57DA70; constexpr std::ptrdiff_t dwEntityList = 0x1798738; constexpr std::ptrdiff_t dwForceAttack = 0x169DE50; constexpr std::ptrdiff_t dwForceAttack2 = 0x169DEE0; constexpr std::ptrdiff_t dwForceBackward = 0x169E120; constexpr std::ptrdiff_t dwForceCrouch = 0x169E3F0; constexpr std::ptrdiff_t dwForceForward = 0x169E090; constexpr std::ptrdiff_t dwForceJump = 0x169E360; constexpr std::ptrdiff_t dwForceLeft = 0x169E1B0; constexpr std::ptrdiff_t dwForceRight = 0x169E240; constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x601070; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F2D60; constexpr std::ptrdiff_t dwGameRules = 0x17F4478; constexpr std::ptrdiff_t dwGlobalVars = 0x1699F40; constexpr std::ptrdiff_t dwGlowManager = 0x17F3BF8; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x197F2B8; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17E7158; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1885C28; constexpr std::ptrdiff_t dwPlantedC4 = 0x188CAD0; constexpr std::ptrdiff_t dwViewAngles = 0x18E5740; constexpr std::ptrdiff_t dwViewMatrix = 0x1886710; constexpr std::ptrdiff_t dwViewRender = 0x1887108; } namespace Engine2Dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x487514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x486AB0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x53867C; constexpr std::ptrdiff_t dwWindowWidth = 0x538678; }