/* * Created using https://github.com/a2x/cs2-dumper * Fri, 3 Nov 2023 09:10:10 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x581310; constexpr std::ptrdiff_t dwEntityList = 0x17AA8E8; constexpr std::ptrdiff_t dwForceAttack = 0x16AF290; constexpr std::ptrdiff_t dwForceAttack2 = 0x16AF320; constexpr std::ptrdiff_t dwForceBackward = 0x16AF560; constexpr std::ptrdiff_t dwForceCrouch = 0x16AF830; constexpr std::ptrdiff_t dwForceForward = 0x16AF4D0; constexpr std::ptrdiff_t dwForceJump = 0x16AF7A0; constexpr std::ptrdiff_t dwForceLeft = 0x16AF5F0; constexpr std::ptrdiff_t dwForceRight = 0x16AF680; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1964158; constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x604920; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F6610; constexpr std::ptrdiff_t dwGameRules = 0x1806F48; constexpr std::ptrdiff_t dwGlobalVars = 0x16AB2D0; constexpr std::ptrdiff_t dwGlowManager = 0x18066A8; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1991E68; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17F9C08; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B6320; constexpr std::ptrdiff_t dwPlantedC4 = 0x189DAF8; constexpr std::ptrdiff_t dwPrediction = 0x16B61F0; constexpr std::ptrdiff_t dwViewAngles = 0x18F8088; constexpr std::ptrdiff_t dwViewMatrix = 0x1899070; constexpr std::ptrdiff_t dwViewRender = 0x1899A48; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x488514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x487AB0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x5397DC; constexpr std::ptrdiff_t dwWindowWidth = 0x5397D8; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35770; }