// Generated using https://github.com/a2x/cs2-dumper // 2024-05-08 03:42:33.508076800 UTC namespace CS2Dumper.Schemas { // Module: particles.dll // Classes count: 441 // Enums count: 71 public static class ParticlesDll { // Alignment: 4 // Members count: 6 public enum ParticleSetMethod_t : uint { PARTICLE_SET_REPLACE_VALUE = 0x0, PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1, PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2, PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3, PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4, PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5 } // Alignment: 4 // Members count: 7 public enum Detail2Combo_t : uint { DETAIL_2_COMBO_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, DETAIL_2_COMBO_OFF = 0x0, DETAIL_2_COMBO_ADD = 0x1, DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2, DETAIL_2_COMBO_MOD2X = 0x3, DETAIL_2_COMBO_MUL = 0x4, DETAIL_2_COMBO_CROSSFADE = 0x5 } // Alignment: 4 // Members count: 4 public enum MissingParentInheritBehavior_t : uint { MISSING_PARENT_DO_NOTHING = 0xFFFFFFFFFFFFFFFF, MISSING_PARENT_KILL = 0x0, MISSING_PARENT_FIND_NEW = 0x1, MISSING_PARENT_SAME_INDEX = 0x2 } // Alignment: 4 // Members count: 5 public enum ParticleFloatBiasType_t : uint { PF_BIAS_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, PF_BIAS_TYPE_STANDARD = 0x0, PF_BIAS_TYPE_GAIN = 0x1, PF_BIAS_TYPE_EXPONENTIAL = 0x2, PF_BIAS_TYPE_COUNT = 0x3 } // Alignment: 4 // Members count: 3 public enum ParticleTraceMissBehavior_t : uint { PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0, PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1, PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2 } // Alignment: 4 // Members count: 7 public enum PFuncVisualizationType_t : uint { PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0, PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1, PFUNC_VISUALIZATION_BOX = 0x2, PFUNC_VISUALIZATION_RING = 0x3, PFUNC_VISUALIZATION_PLANE = 0x4, PFUNC_VISUALIZATION_LINE = 0x5, PFUNC_VISUALIZATION_CYLINDER = 0x6 } // Alignment: 4 // Members count: 4 public enum ParticleVRHandChoiceList_t : uint { PARTICLE_VRHAND_LEFT = 0x0, PARTICLE_VRHAND_RIGHT = 0x1, PARTICLE_VRHAND_CP = 0x2, PARTICLE_VRHAND_CP_OBJECT = 0x3 } // Alignment: 4 // Members count: 3 public enum PetGroundType_t : uint { PET_GROUND_NONE = 0x0, PET_GROUND_GRID = 0x1, PET_GROUND_PLANE = 0x2 } // Alignment: 4 // Members count: 3 public enum InheritableBoolType_t : uint { INHERITABLE_BOOL_INHERIT = 0x0, INHERITABLE_BOOL_FALSE = 0x1, INHERITABLE_BOOL_TRUE = 0x2 } // Alignment: 4 // Members count: 24 public enum ParticleFloatType_t : uint { PF_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, PF_TYPE_LITERAL = 0x0, PF_TYPE_NAMED_VALUE = 0x1, PF_TYPE_RANDOM_UNIFORM = 0x2, PF_TYPE_RANDOM_BIASED = 0x3, PF_TYPE_COLLECTION_AGE = 0x4, PF_TYPE_ENDCAP_AGE = 0x5, PF_TYPE_CONTROL_POINT_COMPONENT = 0x6, PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7, PF_TYPE_CONTROL_POINT_SPEED = 0x8, PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9, PF_TYPE_CONCURRENT_DEF_COUNT = 0xA, PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xB, PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xC, PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xD, PF_TYPE_PARTICLE_NOISE = 0xE, PF_TYPE_PARTICLE_AGE = 0xF, PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x10, PF_TYPE_PARTICLE_FLOAT = 0x11, PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x12, PF_TYPE_PARTICLE_SPEED = 0x13, PF_TYPE_PARTICLE_NUMBER = 0x14, PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x15, PF_TYPE_COUNT = 0x16 } // Alignment: 4 // Members count: 6 public enum ParticlePostProcessPriorityGroup_t : uint { PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0, PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1, PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2, PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3, PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4, PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5 } // Alignment: 4 // Members count: 6 public enum PFNoiseTurbulence_t : uint { PF_NOISE_TURB_NONE = 0x0, PF_NOISE_TURB_HIGHLIGHT = 0x1, PF_NOISE_TURB_FEEDBACK = 0x2, PF_NOISE_TURB_LOOPY = 0x3, PF_NOISE_TURB_CONTRAST = 0x4, PF_NOISE_TURB_ALTERNATE = 0x5 } // Alignment: 4 // Members count: 5 public enum ParticleColorBlendMode_t : uint { PARTICLEBLEND_DEFAULT = 0x0, PARTICLEBLEND_OVERLAY = 0x1, PARTICLEBLEND_DARKEN = 0x2, PARTICLEBLEND_LIGHTEN = 0x3, PARTICLEBLEND_MULTIPLY = 0x4 } // Alignment: 4 // Members count: 13 public enum ParticleColorBlendType_t : uint { PARTICLE_COLOR_BLEND_MULTIPLY = 0x0, PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1, PARTICLE_COLOR_BLEND_DIVIDE = 0x2, PARTICLE_COLOR_BLEND_ADD = 0x3, PARTICLE_COLOR_BLEND_SUBTRACT = 0x4, PARTICLE_COLOR_BLEND_MOD2X = 0x5, PARTICLE_COLOR_BLEND_SCREEN = 0x6, PARTICLE_COLOR_BLEND_MAX = 0x7, PARTICLE_COLOR_BLEND_MIN = 0x8, PARTICLE_COLOR_BLEND_REPLACE = 0x9, PARTICLE_COLOR_BLEND_AVERAGE = 0xA, PARTICLE_COLOR_BLEND_NEGATE = 0xB, PARTICLE_COLOR_BLEND_LUMINANCE = 0xC } // Alignment: 4 // Members count: 4 public enum DetailCombo_t : uint { DETAIL_COMBO_OFF = 0x0, DETAIL_COMBO_ADD = 0x1, DETAIL_COMBO_ADD_SELF_ILLUM = 0x2, DETAIL_COMBO_MOD2X = 0x3 } // Alignment: 4 // Members count: 9 public enum ScalarExpressionType_t : uint { SCALAR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, SCALAR_EXPRESSION_ADD = 0x0, SCALAR_EXPRESSION_SUBTRACT = 0x1, SCALAR_EXPRESSION_MUL = 0x2, SCALAR_EXPRESSION_DIVIDE = 0x3, SCALAR_EXPRESSION_INPUT_1 = 0x4, SCALAR_EXPRESSION_MIN = 0x5, SCALAR_EXPRESSION_MAX = 0x6, SCALAR_EXPRESSION_MOD = 0x7 } // Alignment: 4 // Members count: 14 public enum SpriteCardPerParticleScale_t : uint { SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0, SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1, SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2, SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3, SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4, SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5, SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6, SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7, SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8, SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9, SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xA, SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xB, SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xC, SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xD } // Alignment: 4 // Members count: 2 public enum BlurFilterType_t : uint { BLURFILTER_GAUSSIAN = 0x0, BLURFILTER_BOX = 0x1 } // Alignment: 4 // Members count: 2 public enum StandardLightingAttenuationStyle_t : uint { LIGHT_STYLE_OLD = 0x0, LIGHT_STYLE_NEW = 0x1 } // Alignment: 4 // Members count: 3 public enum ParticleParentSetMode_t : uint { PARTICLE_SET_PARENT_NO = 0x0, PARTICLE_SET_PARENT_IMMEDIATE = 0x1, PARTICLE_SET_PARENT_ROOT = 0x1 } // Alignment: 4 // Members count: 5 public enum ParticleModelType_t : uint { PM_TYPE_INVALID = 0x0, PM_TYPE_NAMED_VALUE_MODEL = 0x1, PM_TYPE_NAMED_VALUE_EHANDLE = 0x2, PM_TYPE_CONTROL_POINT = 0x3, PM_TYPE_COUNT = 0x4 } // Alignment: 4 // Members count: 3 public enum ParticleLightingQuality_t : uint { PARTICLE_LIGHTING_PER_PARTICLE = 0x0, PARTICLE_LIGHTING_PER_VERTEX = 0x1, PARTICLE_LIGHTING_PER_PIXEL = 0xFFFFFFFFFFFFFFFF } // Alignment: 4 // Members count: 4 public enum PFNoiseType_t : uint { PF_NOISE_TYPE_PERLIN = 0x0, PF_NOISE_TYPE_SIMPLEX = 0x1, PF_NOISE_TYPE_WORLEY = 0x2, PF_NOISE_TYPE_CURL = 0x3 } // Alignment: 4 // Members count: 3 public enum ParticleDirectionNoiseType_t : uint { PARTICLE_DIR_NOISE_PERLIN = 0x0, PARTICLE_DIR_NOISE_CURL = 0x1, PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2 } // Alignment: 4 // Members count: 2 public enum ParticleHitboxBiasType_t : uint { PARTICLE_HITBOX_BIAS_ENTITY = 0x0, PARTICLE_HITBOX_BIAS_HITBOX = 0x1 } // Alignment: 4 // Members count: 6 public enum ParticleControlPointAxis_t : uint { PARTICLE_CP_AXIS_X = 0x0, PARTICLE_CP_AXIS_Y = 0x1, PARTICLE_CP_AXIS_Z = 0x2, PARTICLE_CP_AXIS_NEGATIVE_X = 0x3, PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4, PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5 } // Alignment: 4 // Members count: 12 public enum ParticlePinDistance_t : uint { PARTICLE_PIN_DISTANCE_NONE = 0xFFFFFFFFFFFFFFFF, PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0, PARTICLE_PIN_DISTANCE_FARTHEST = 0x1, PARTICLE_PIN_DISTANCE_FIRST = 0x2, PARTICLE_PIN_DISTANCE_LAST = 0x3, PARTICLE_PIN_DISTANCE_CENTER = 0x5, PARTICLE_PIN_DISTANCE_CP = 0x6, PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7, PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8, PARTICLE_PIN_SPEED = 0x9, PARTICLE_PIN_COLLECTION_AGE = 0xA, PARTICLE_PIN_FLOAT_VALUE = 0xB } // Alignment: 4 // Members count: 7 public enum VectorFloatExpressionType_t : uint { VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0, VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1, VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2, VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3, VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4, VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5 } // Alignment: 4 // Members count: 3 public enum ParticleFogType_t : uint { PARTICLE_FOG_GAME_DEFAULT = 0x0, PARTICLE_FOG_ENABLED = 0x1, PARTICLE_FOG_DISABLED = 0x2 } // Alignment: 4 // Members count: 9 public enum VectorExpressionType_t : uint { VECTOR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, VECTOR_EXPRESSION_ADD = 0x0, VECTOR_EXPRESSION_SUBTRACT = 0x1, VECTOR_EXPRESSION_MUL = 0x2, VECTOR_EXPRESSION_DIVIDE = 0x3, VECTOR_EXPRESSION_INPUT_1 = 0x4, VECTOR_EXPRESSION_MIN = 0x5, VECTOR_EXPRESSION_MAX = 0x6, VECTOR_EXPRESSION_CROSSPRODUCT = 0x7 } // Alignment: 4 // Members count: 3 public enum ParticleRotationLockType_t : uint { PARTICLE_ROTATION_LOCK_NONE = 0x0, PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1, PARTICLE_ROTATION_LOCK_NORMAL = 0x2 } // Alignment: 4 // Members count: 2 public enum HitboxLerpType_t : uint { HITBOX_LERP_LIFETIME = 0x0, HITBOX_LERP_CONSTANT = 0x1 } // Alignment: 4 // Members count: 3 public enum AnimationType_t : uint { ANIMATION_TYPE_FIXED_RATE = 0x0, ANIMATION_TYPE_FIT_LIFETIME = 0x1, ANIMATION_TYPE_MANUAL_FRAMES = 0x2 } // Alignment: 4 // Members count: 2 public enum ParticleAttrBoxFlags_t : uint { PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0, PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1 } // Alignment: 4 // Members count: 5 public enum ParticleTopology_t : uint { PARTICLE_TOPOLOGY_POINTS = 0x0, PARTICLE_TOPOLOGY_LINES = 0x1, PARTICLE_TOPOLOGY_TRIS = 0x2, PARTICLE_TOPOLOGY_QUADS = 0x3, PARTICLE_TOPOLOGY_CUBES = 0x4 } // Alignment: 4 // Members count: 3 public enum ParticleLightBehaviorChoiceList_t : uint { PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0, PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1, PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2 } // Alignment: 4 // Members count: 8 public enum ParticleFloatMapType_t : uint { PF_MAP_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, PF_MAP_TYPE_DIRECT = 0x0, PF_MAP_TYPE_MULT = 0x1, PF_MAP_TYPE_REMAP = 0x2, PF_MAP_TYPE_REMAP_BIASED = 0x3, PF_MAP_TYPE_CURVE = 0x4, PF_MAP_TYPE_NOTCHED = 0x5, PF_MAP_TYPE_COUNT = 0x6 } // Alignment: 4 // Members count: 4 public enum ParticleTraceSet_t : uint { PARTICLE_TRACE_SET_ALL = 0x0, PARTICLE_TRACE_SET_STATIC = 0x1, PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2, PARTICLE_TRACE_SET_DYNAMIC = 0x3 } // Alignment: 4 // Members count: 7 public enum ParticleTextureLayerBlendType_t : uint { SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0, SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1, SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2, SPRITECARD_TEXTURE_BLEND_ADD = 0x3, SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4, SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5, SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6 } // Alignment: 4 // Members count: 3 public enum ParticleSelection_t : uint { PARTICLE_SELECTION_FIRST = 0x0, PARTICLE_SELECTION_LAST = 0x1, PARTICLE_SELECTION_NUMBER = 0x2 } // Alignment: 4 // Members count: 4 public enum ParticleFloatInputMode_t : uint { PF_INPUT_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, PF_INPUT_MODE_CLAMPED = 0x0, PF_INPUT_MODE_LOOPED = 0x1, PF_INPUT_MODE_COUNT = 0x2 } // Alignment: 4 // Members count: 2 public enum SnapshotIndexType_t : uint { SNAPSHOT_INDEX_INCREMENT = 0x0, SNAPSHOT_INDEX_DIRECT = 0x1 } // Alignment: 4 // Members count: 7 public enum ParticleOutputBlendMode_t : uint { PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0, PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1, PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2, PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3, PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4, PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5, PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6 } // Alignment: 4 // Members count: 2 public enum ParticleLightnintBranchBehavior_t : uint { PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0, PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1 } // Alignment: 4 // Members count: 2 public enum MaterialProxyType_t : uint { MATERIAL_PROXY_STATUS_EFFECT = 0x0, MATERIAL_PROXY_TINT = 0x1 } // Alignment: 4 // Members count: 3 public enum ParticleDepthFeatheringMode_t : uint { PARTICLE_DEPTH_FEATHERING_OFF = 0x0, PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1, PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2 } // Alignment: 4 // Members count: 4 public enum ParticleFloatRandomMode_t : uint { PF_RANDOM_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, PF_RANDOM_MODE_CONSTANT = 0x0, PF_RANDOM_MODE_VARYING = 0x1, PF_RANDOM_MODE_COUNT = 0x2 } // Alignment: 4 // Members count: 4 public enum PFNoiseModifier_t : uint { PF_NOISE_MODIFIER_NONE = 0x0, PF_NOISE_MODIFIER_LINES = 0x1, PF_NOISE_MODIFIER_CLUMPS = 0x2, PF_NOISE_MODIFIER_RINGS = 0x3 } // Alignment: 4 // Members count: 19 public enum ParticleVecType_t : uint { PVEC_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, PVEC_TYPE_LITERAL = 0x0, PVEC_TYPE_LITERAL_COLOR = 0x1, PVEC_TYPE_NAMED_VALUE = 0x2, PVEC_TYPE_PARTICLE_VECTOR = 0x3, PVEC_TYPE_PARTICLE_VELOCITY = 0x4, PVEC_TYPE_CP_VALUE = 0x5, PVEC_TYPE_CP_RELATIVE_POSITION = 0x6, PVEC_TYPE_CP_RELATIVE_DIR = 0x7, PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x8, PVEC_TYPE_FLOAT_COMPONENTS = 0x9, PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xA, PVEC_TYPE_FLOAT_INTERP_OPEN = 0xB, PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xC, PVEC_TYPE_RANDOM_UNIFORM = 0xD, PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xE, PVEC_TYPE_CP_DELTA = 0xF, PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x10, PVEC_TYPE_COUNT = 0x11 } // Alignment: 4 // Members count: 2 public enum ParticleLightUnitChoiceList_t : uint { PARTICLE_LIGHT_UNIT_CANDELAS = 0x0, PARTICLE_LIGHT_UNIT_LUMENS = 0x1 } // Alignment: 4 // Members count: 3 public enum ParticleFalloffFunction_t : uint { PARTICLE_FALLOFF_CONSTANT = 0x0, PARTICLE_FALLOFF_LINEAR = 0x1, PARTICLE_FALLOFF_EXPONENTIAL = 0x2 } // Alignment: 4 // Members count: 3 public enum ParticleSequenceCropOverride_t : uint { PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xFFFFFFFFFFFFFFFF, PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0, PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1 } // Alignment: 4 // Members count: 4 public enum ParticleDetailLevel_t : uint { PARTICLEDETAIL_LOW = 0x0, PARTICLEDETAIL_MEDIUM = 0x1, PARTICLEDETAIL_HIGH = 0x2, PARTICLEDETAIL_ULTRA = 0x3 } // Alignment: 4 // Members count: 3 public enum BBoxVolumeType_t : uint { BBOX_VOLUME = 0x0, BBOX_DIMENSIONS = 0x1, BBOX_MINS_MAXS = 0x2 } // Alignment: 4 // Members count: 10 public enum SpriteCardTextureType_t : uint { SPRITECARD_TEXTURE_DIFFUSE = 0x0, SPRITECARD_TEXTURE_ZOOM = 0x1, SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2, SPRITECARD_TEXTURE_UVDISTORTION = 0x3, SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4, SPRITECARD_TEXTURE_NORMALMAP = 0x5, SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6, SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7, SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8, SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9 } // Alignment: 4 // Members count: 4 public enum ParticleAlphaReferenceType_t : uint { PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0, PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1, PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2, PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3 } // Alignment: 4 // Members count: 15 public enum SpriteCardTextureChannel_t : uint { SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0, SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1, SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2, SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3, SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4, SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5, SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6, SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7, SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8, SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9, SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xA, SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xB, SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xC, SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xD, SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xE } // Alignment: 4 // Members count: 5 public enum ParticleTransformType_t : uint { PT_TYPE_INVALID = 0x0, PT_TYPE_NAMED_VALUE = 0x1, PT_TYPE_CONTROL_POINT = 0x2, PT_TYPE_CONTROL_POINT_RANGE = 0x3, PT_TYPE_COUNT = 0x4 } // Alignment: 4 // Members count: 2 public enum ParticleHitboxDataSelection_t : uint { PARTICLE_HITBOX_AVERAGE_SPEED = 0x0, PARTICLE_HITBOX_COUNT = 0x1 } // Alignment: 4 // Members count: 6 public enum ParticleOrientationChoiceList_t : uint { PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0, PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1, PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2, PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3, PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4, PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5 } // Alignment: 4 // Members count: 5 public enum ParticleCollisionMode_t : uint { COLLISION_MODE_PER_PARTICLE_TRACE = 0x3, COLLISION_MODE_USE_NEAREST_TRACE = 0x2, COLLISION_MODE_PER_FRAME_PLANESET = 0x1, COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0, COLLISION_MODE_DISABLED = 0xFFFFFFFFFFFFFFFF } // Alignment: 4 // Members count: 2 public enum ParticleSortingChoiceList_t : uint { PARTICLE_SORTING_NEAREST = 0x0, PARTICLE_SORTING_CREATION_TIME = 0x1 } // Alignment: 4 // Members count: 3 public enum ParticleEndcapMode_t : uint { PARTICLE_ENDCAP_ALWAYS_ON = 0xFFFFFFFFFFFFFFFF, PARTICLE_ENDCAP_ENDCAP_OFF = 0x0, PARTICLE_ENDCAP_ENDCAP_ON = 0x1 } // Alignment: 4 // Members count: 3 public enum ClosestPointTestType_t : uint { PARTICLE_CLOSEST_TYPE_BOX = 0x0, PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1, PARTICLE_CLOSEST_TYPE_HYBRID = 0x2 } // Alignment: 4 // Members count: 6 public enum ParticleImpulseType_t : uint { IMPULSE_TYPE_NONE = 0x0, IMPULSE_TYPE_GENERIC = 0x1, IMPULSE_TYPE_ROPE = 0x2, IMPULSE_TYPE_EXPLOSION = 0x4, IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8, IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10 } // Alignment: 4 // Members count: 2 public enum SpriteCardShaderType_t : uint { SPRITECARD_SHADER_BASE = 0x0, SPRITECARD_SHADER_CUSTOM = 0x1 } // Alignment: 4 // Members count: 2 public enum ParticleOmni2LightTypeChoiceList_t : uint { PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0, PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1 } // Alignment: 4 // Members count: 3 public enum ParticleLightFogLightingMode_t : uint { PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0, PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2, PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4 } // Alignment: 4 // Members count: 4 public enum ParticleLightTypeChoiceList_t : uint { PARTICLE_LIGHT_TYPE_POINT = 0x0, PARTICLE_LIGHT_TYPE_SPOT = 0x1, PARTICLE_LIGHT_TYPE_FX = 0x2, PARTICLE_LIGHT_TYPE_CAPSULE = 0x3 } // Alignment: 4 // Members count: 2 public enum ParticleOrientationSetMode_t : uint { PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0, PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x1 } // Alignment: 4 // Members count: 2 public enum TextureRepetitionMode_t : uint { TEXTURE_REPETITION_PARTICLE = 0x0, TEXTURE_REPETITION_PATH = 0x1 } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_Decay { public const nint m_bRopeDecay = 0x1C0; // bool public const nint m_bForcePreserveParticleOrder = 0x1C1; // bool } // Parent: CParticleFunctionRenderer // Fields count: 16 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderDeferredLight { public const nint m_bUseAlphaTestWindow = 0x200; // bool public const nint m_bUseTexture = 0x201; // bool public const nint m_flRadiusScale = 0x204; // float32 public const nint m_flAlphaScale = 0x208; // float32 public const nint m_nAlpha2Field = 0x20C; // ParticleAttributeIndex_t public const nint m_vecColorScale = 0x210; // CParticleCollectionVecInput public const nint m_nColorBlendType = 0x868; // ParticleColorBlendType_t public const nint m_flLightDistance = 0x86C; // float32 public const nint m_flStartFalloff = 0x870; // float32 public const nint m_flDistanceFalloff = 0x874; // float32 public const nint m_flSpotFoV = 0x878; // float32 public const nint m_nAlphaTestPointField = 0x87C; // ParticleAttributeIndex_t public const nint m_nAlphaTestRangeField = 0x880; // ParticleAttributeIndex_t public const nint m_nAlphaTestSharpnessField = 0x884; // ParticleAttributeIndex_t public const nint m_hTexture = 0x888; // CStrongHandle public const nint m_nHSVShiftControlPoint = 0x890; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapSpeedtoCP { public const nint m_nInControlPointNumber = 0x1D0; // int32 public const nint m_nOutControlPointNumber = 0x1D4; // int32 public const nint m_nField = 0x1D8; // int32 public const nint m_flInputMin = 0x1DC; // float32 public const nint m_flInputMax = 0x1E0; // float32 public const nint m_flOutputMin = 0x1E4; // float32 public const nint m_flOutputMax = 0x1E8; // float32 public const nint m_bUseDeltaV = 0x1EC; // bool } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapTransformToVelocity { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CollisionGroupContext_t { public const nint m_nCollisionGroupNumber = 0x0; // int32 } // Parent: CParticleInput // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor // MParticleCustomFieldDefaultValue public static class CParticleModelInput { public const nint m_nType = 0x10; // ParticleModelType_t public const nint m_NamedValue = 0x18; // CParticleNamedValueRef public const nint m_nControlPoint = 0x58; // int32 } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CParticleFunctionPreEmission { public const nint m_bRunOnce = 0x1C0; // bool } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_FadeOutSimple { public const nint m_flFadeOutTime = 0x1C0; // float32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t } // Parent: CParticleFunctionConstraint // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SpringToVectorConstraint { public const nint m_flRestLength = 0x1C0; // CPerParticleFloatInput public const nint m_flMinDistance = 0x318; // CPerParticleFloatInput public const nint m_flMaxDistance = 0x470; // CPerParticleFloatInput public const nint m_flRestingLength = 0x5C8; // CPerParticleFloatInput public const nint m_vecAnchorVector = 0x720; // CPerParticleVecInput } // Parent: CBaseRendererSource2 // Fields count: 30 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderRopes { public const nint m_bEnableFadingAndClamping = 0x2710; // bool public const nint m_flMinSize = 0x2714; // float32 public const nint m_flMaxSize = 0x2718; // float32 public const nint m_flStartFadeSize = 0x271C; // float32 public const nint m_flEndFadeSize = 0x2720; // float32 public const nint m_flStartFadeDot = 0x2724; // float32 public const nint m_flEndFadeDot = 0x2728; // float32 public const nint m_flRadiusTaper = 0x272C; // float32 public const nint m_nMinTesselation = 0x2730; // int32 public const nint m_nMaxTesselation = 0x2734; // int32 public const nint m_flTessScale = 0x2738; // float32 public const nint m_flTextureVWorldSize = 0x2740; // CParticleCollectionRendererFloatInput public const nint m_flTextureVScrollRate = 0x2898; // CParticleCollectionRendererFloatInput public const nint m_flTextureVOffset = 0x29F0; // CParticleCollectionRendererFloatInput public const nint m_nTextureVParamsCP = 0x2B48; // int32 public const nint m_bClampV = 0x2B4C; // bool public const nint m_nScaleCP1 = 0x2B50; // int32 public const nint m_nScaleCP2 = 0x2B54; // int32 public const nint m_flScaleVSizeByControlPointDistance = 0x2B58; // float32 public const nint m_flScaleVScrollByControlPointDistance = 0x2B5C; // float32 public const nint m_flScaleVOffsetByControlPointDistance = 0x2B60; // float32 public const nint m_bUseScalarForTextureCoordinate = 0x2B65; // bool public const nint m_nScalarFieldForTextureCoordinate = 0x2B68; // ParticleAttributeIndex_t public const nint m_flScalarAttributeTextureCoordScale = 0x2B6C; // float32 public const nint m_bReverseOrder = 0x2B70; // bool public const nint m_bClosedLoop = 0x2B71; // bool public const nint m_nOrientationType = 0x2B74; // ParticleOrientationChoiceList_t public const nint m_nVectorFieldForOrientation = 0x2B78; // ParticleAttributeIndex_t public const nint m_bDrawAsOpaque = 0x2B7C; // bool public const nint m_bGenerateNormals = 0x2B7D; // bool } // Parent: CParticleFunctionInitializer // Fields count: 19 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_StatusEffectCitadel { public const nint m_flSFXColorWarpAmount = 0x1C0; // float32 public const nint m_flSFXNormalAmount = 0x1C4; // float32 public const nint m_flSFXMetalnessAmount = 0x1C8; // float32 public const nint m_flSFXRoughnessAmount = 0x1CC; // float32 public const nint m_flSFXSelfIllumAmount = 0x1D0; // float32 public const nint m_flSFXSScale = 0x1D4; // float32 public const nint m_flSFXSScrollX = 0x1D8; // float32 public const nint m_flSFXSScrollY = 0x1DC; // float32 public const nint m_flSFXSScrollZ = 0x1E0; // float32 public const nint m_flSFXSOffsetX = 0x1E4; // float32 public const nint m_flSFXSOffsetY = 0x1E8; // float32 public const nint m_flSFXSOffsetZ = 0x1EC; // float32 public const nint m_nDetailCombo = 0x1F0; // DetailCombo_t public const nint m_flSFXSDetailAmount = 0x1F4; // float32 public const nint m_flSFXSDetailScale = 0x1F8; // float32 public const nint m_flSFXSDetailScrollX = 0x1FC; // float32 public const nint m_flSFXSDetailScrollY = 0x200; // float32 public const nint m_flSFXSDetailScrollZ = 0x204; // float32 public const nint m_flSFXSUseModelUVs = 0x208; // float32 } // Parent: CParticleFunctionRenderer // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderSound { public const nint m_flDurationScale = 0x200; // float32 public const nint m_flSndLvlScale = 0x204; // float32 public const nint m_flPitchScale = 0x208; // float32 public const nint m_flVolumeScale = 0x20C; // float32 public const nint m_nSndLvlField = 0x210; // ParticleAttributeIndex_t public const nint m_nDurationField = 0x214; // ParticleAttributeIndex_t public const nint m_nPitchField = 0x218; // ParticleAttributeIndex_t public const nint m_nVolumeField = 0x21C; // ParticleAttributeIndex_t public const nint m_nChannel = 0x220; // int32 public const nint m_nCPReference = 0x224; // int32 public const nint m_pszSoundName = 0x228; // char[256] public const nint m_bSuppressStopSoundEvent = 0x328; // bool } // Parent: None // Fields count: 18 // // Metadata: // MGetKV3ClassDefaults public static class CParticleVisibilityInputs { public const nint m_flCameraBias = 0x0; // float32 public const nint m_nCPin = 0x4; // int32 public const nint m_flProxyRadius = 0x8; // float32 public const nint m_flInputMin = 0xC; // float32 public const nint m_flInputMax = 0x10; // float32 public const nint m_flNoPixelVisibilityFallback = 0x14; // float32 public const nint m_flDistanceInputMin = 0x18; // float32 public const nint m_flDistanceInputMax = 0x1C; // float32 public const nint m_flDotInputMin = 0x20; // float32 public const nint m_flDotInputMax = 0x24; // float32 public const nint m_bDotCPAngles = 0x28; // bool public const nint m_bDotCameraAngles = 0x29; // bool public const nint m_flAlphaScaleMin = 0x2C; // float32 public const nint m_flAlphaScaleMax = 0x30; // float32 public const nint m_flRadiusScaleMin = 0x34; // float32 public const nint m_flRadiusScaleMax = 0x38; // float32 public const nint m_flRadiusScaleFOVBase = 0x3C; // float32 public const nint m_bRightEye = 0x40; // bool } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointsToParticle { public const nint m_nChildGroupID = 0x1C0; // int32 public const nint m_nFirstControlPoint = 0x1C4; // int32 public const nint m_nNumControlPoints = 0x1C8; // int32 public const nint m_nFirstSourcePoint = 0x1CC; // int32 public const nint m_bSetOrientation = 0x1D0; // bool public const nint m_nOrientationMode = 0x1D4; // ParticleOrientationSetMode_t public const nint m_nSetParent = 0x1D8; // ParticleParentSetMode_t } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapSDFDistanceToVectorAttribute { public const nint m_nVectorFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nVectorFieldInput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flMinDistance = 0x1C8; // CParticleCollectionFloatInput public const nint m_flMaxDistance = 0x320; // CParticleCollectionFloatInput public const nint m_vValueBelowMin = 0x478; // Vector public const nint m_vValueAtMin = 0x484; // Vector public const nint m_vValueAtMax = 0x490; // Vector public const nint m_vValueAboveMax = 0x49C; // Vector } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapCPVelocityToVector { public const nint m_nControlPoint = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flScale = 0x1C8; // float32 public const nint m_bNormalize = 0x1CC; // bool } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PointVectorAtNextParticle { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInterpolation = 0x1C8; // CPerParticleFloatInput } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class ParticlePreviewBodyGroup_t { public const nint m_bodyGroupName = 0x0; // CUtlString public const nint m_nValue = 0x8; // int32 } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_OscillateScalarSimple { public const nint m_Rate = 0x1C0; // float32 public const nint m_Frequency = 0x1C4; // float32 public const nint m_nField = 0x1C8; // ParticleAttributeIndex_t public const nint m_flOscMult = 0x1CC; // float32 public const nint m_flOscAdd = 0x1D0; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 18 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_StatusEffect { public const nint m_nDetail2Combo = 0x1C0; // Detail2Combo_t public const nint m_flDetail2Rotation = 0x1C4; // float32 public const nint m_flDetail2Scale = 0x1C8; // float32 public const nint m_flDetail2BlendFactor = 0x1CC; // float32 public const nint m_flColorWarpIntensity = 0x1D0; // float32 public const nint m_flDiffuseWarpBlendToFull = 0x1D4; // float32 public const nint m_flEnvMapIntensity = 0x1D8; // float32 public const nint m_flAmbientScale = 0x1DC; // float32 public const nint m_specularColor = 0x1E0; // Color public const nint m_flSpecularScale = 0x1E4; // float32 public const nint m_flSpecularExponent = 0x1E8; // float32 public const nint m_flSpecularExponentBlendToFull = 0x1EC; // float32 public const nint m_flSpecularBlendToFull = 0x1F0; // float32 public const nint m_rimLightColor = 0x1F4; // Color public const nint m_flRimLightScale = 0x1F8; // float32 public const nint m_flReflectionsTintByBaseBlendToNone = 0x1FC; // float32 public const nint m_flMetalnessBlendToFull = 0x200; // float32 public const nint m_flSelfIllumBlendToFull = 0x204; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RtEnvCull { public const nint m_vecTestDir = 0x1C0; // Vector public const nint m_vecTestNormal = 0x1CC; // Vector public const nint m_bUseVelocity = 0x1D8; // bool public const nint m_bCullOnMiss = 0x1D9; // bool public const nint m_bLifeAdjust = 0x1DA; // bool public const nint m_RtEnvName = 0x1DB; // char[128] public const nint m_nRTEnvCP = 0x25C; // int32 public const nint m_nComponent = 0x260; // int32 } // Parent: CParticleFunctionConstraint // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ConstrainDistance { public const nint m_fMinDistance = 0x1C0; // CParticleCollectionFloatInput public const nint m_fMaxDistance = 0x318; // CParticleCollectionFloatInput public const nint m_nControlPointNumber = 0x470; // int32 public const nint m_CenterOffset = 0x474; // Vector public const nint m_bGlobalCenter = 0x480; // bool } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomVector { public const nint m_vecMin = 0x1C0; // Vector public const nint m_vecMax = 0x1CC; // Vector public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t public const nint m_randomnessParameters = 0x1DC; // CRandomNumberGeneratorParameters } // Parent: CParticleFunctionInitializer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitialVelocityNoise { public const nint m_vecAbsVal = 0x1C0; // Vector public const nint m_vecAbsValInv = 0x1CC; // Vector public const nint m_vecOffsetLoc = 0x1D8; // CPerParticleVecInput public const nint m_flOffset = 0x830; // CPerParticleFloatInput public const nint m_vecOutputMin = 0x988; // CPerParticleVecInput public const nint m_vecOutputMax = 0xFE0; // CPerParticleVecInput public const nint m_flNoiseScale = 0x1638; // CPerParticleFloatInput public const nint m_flNoiseScaleLoc = 0x1790; // CPerParticleFloatInput public const nint m_TransformInput = 0x18E8; // CParticleTransformInput public const nint m_bIgnoreDt = 0x1950; // bool } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class ParticleChildrenInfo_t { public const nint m_ChildRef = 0x0; // CStrongHandle public const nint m_flDelay = 0x8; // float32 public const nint m_bEndCap = 0xC; // bool public const nint m_bDisableChild = 0xD; // bool public const nint m_nDetailLevel = 0x10; // ParticleDetailLevel_t } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapScalarOnceTimed { public const nint m_bProportional = 0x1C0; // bool public const nint m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1CC; // float32 public const nint m_flInputMax = 0x1D0; // float32 public const nint m_flOutputMin = 0x1D4; // float32 public const nint m_flOutputMax = 0x1D8; // float32 public const nint m_flRemapTime = 0x1DC; // float32 } // Parent: C_INIT_RandomNamedModelElement // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomNamedModelSequence { } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PlaneCull { public const nint m_nPlaneControlPoint = 0x1C0; // int32 public const nint m_vecPlaneDirection = 0x1C4; // Vector public const nint m_bLocalSpace = 0x1D0; // bool public const nint m_flPlaneOffset = 0x1D4; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_VelocityRandom { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_fSpeedMin = 0x1C8; // CPerParticleFloatInput public const nint m_fSpeedMax = 0x320; // CPerParticleFloatInput public const nint m_LocalCoordinateSystemSpeedMin = 0x478; // CPerParticleVecInput public const nint m_LocalCoordinateSystemSpeedMax = 0xAD0; // CPerParticleVecInput public const nint m_bIgnoreDT = 0x1128; // bool public const nint m_randomnessParameters = 0x112C; // CRandomNumberGeneratorParameters } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ModelDampenMovement { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_bBoundBox = 0x1C4; // bool public const nint m_bOutside = 0x1C5; // bool public const nint m_bUseBones = 0x1C6; // bool public const nint m_HitboxSetName = 0x1C7; // char[128] public const nint m_vecPosOffset = 0x248; // CPerParticleVecInput public const nint m_fDrag = 0x8A0; // float32 } // Parent: CParticleFunctionForce // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_TwistAroundAxis { public const nint m_fForceAmount = 0x1D0; // float32 public const nint m_TwistAxis = 0x1D4; // Vector public const nint m_bLocalSpace = 0x1E0; // bool public const nint m_nControlPointNumber = 0x1E4; // int32 } // Parent: CParticleFunctionOperator // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_TeleportBeam { public const nint m_nCPPosition = 0x1C0; // int32 public const nint m_nCPVelocity = 0x1C4; // int32 public const nint m_nCPMisc = 0x1C8; // int32 public const nint m_nCPColor = 0x1CC; // int32 public const nint m_nCPInvalidColor = 0x1D0; // int32 public const nint m_nCPExtraArcData = 0x1D4; // int32 public const nint m_vGravity = 0x1D8; // Vector public const nint m_flArcMaxDuration = 0x1E4; // float32 public const nint m_flSegmentBreak = 0x1E8; // float32 public const nint m_flArcSpeed = 0x1EC; // float32 public const nint m_flAlpha = 0x1F0; // float32 } // Parent: CParticleFunctionPreEmission // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapExternalWindToCP { public const nint m_nCP = 0x1D0; // int32 public const nint m_nCPOutput = 0x1D4; // int32 public const nint m_vecScale = 0x1D8; // CParticleCollectionVecInput public const nint m_bSetMagnitude = 0x830; // bool public const nint m_nOutVectorField = 0x834; // int32 } // Parent: CParticleFunctionRenderer // Fields count: 62 // // Metadata: // MGetKV3ClassDefaults public static class CBaseRendererSource2 { public const nint m_flRadiusScale = 0x200; // CParticleCollectionRendererFloatInput public const nint m_flAlphaScale = 0x358; // CParticleCollectionRendererFloatInput public const nint m_flRollScale = 0x4B0; // CParticleCollectionRendererFloatInput public const nint m_nAlpha2Field = 0x608; // ParticleAttributeIndex_t public const nint m_vecColorScale = 0x610; // CParticleCollectionRendererVecInput public const nint m_nColorBlendType = 0xC68; // ParticleColorBlendType_t public const nint m_nShaderType = 0xC6C; // SpriteCardShaderType_t public const nint m_strShaderOverride = 0xC70; // CUtlString public const nint m_flCenterXOffset = 0xC78; // CParticleCollectionRendererFloatInput public const nint m_flCenterYOffset = 0xDD0; // CParticleCollectionRendererFloatInput public const nint m_flBumpStrength = 0xF28; // float32 public const nint m_nCropTextureOverride = 0xF2C; // ParticleSequenceCropOverride_t public const nint m_vecTexturesInput = 0xF30; // CUtlVector public const nint m_flAnimationRate = 0xF48; // float32 public const nint m_nAnimationType = 0xF4C; // AnimationType_t public const nint m_bAnimateInFPS = 0xF50; // bool public const nint m_flSelfIllumAmount = 0xF58; // CParticleCollectionRendererFloatInput public const nint m_flDiffuseAmount = 0x10B0; // CParticleCollectionRendererFloatInput public const nint m_flDiffuseClamp = 0x1208; // CParticleCollectionRendererFloatInput public const nint m_nLightingControlPoint = 0x1360; // int32 public const nint m_nSelfIllumPerParticle = 0x1364; // ParticleAttributeIndex_t public const nint m_nOutputBlendMode = 0x1368; // ParticleOutputBlendMode_t public const nint m_bGammaCorrectVertexColors = 0x136C; // bool public const nint m_bSaturateColorPreAlphaBlend = 0x136D; // bool public const nint m_flAddSelfAmount = 0x1370; // CParticleCollectionRendererFloatInput public const nint m_flDesaturation = 0x14C8; // CParticleCollectionRendererFloatInput public const nint m_flOverbrightFactor = 0x1620; // CParticleCollectionRendererFloatInput public const nint m_nHSVShiftControlPoint = 0x1778; // int32 public const nint m_nFogType = 0x177C; // ParticleFogType_t public const nint m_flFogAmount = 0x1780; // CParticleCollectionRendererFloatInput public const nint m_bTintByFOW = 0x18D8; // bool public const nint m_bTintByGlobalLight = 0x18D9; // bool public const nint m_nPerParticleAlphaReference = 0x18DC; // SpriteCardPerParticleScale_t public const nint m_nPerParticleAlphaRefWindow = 0x18E0; // SpriteCardPerParticleScale_t public const nint m_nAlphaReferenceType = 0x18E4; // ParticleAlphaReferenceType_t public const nint m_flAlphaReferenceSoftness = 0x18E8; // CParticleCollectionRendererFloatInput public const nint m_flSourceAlphaValueToMapToZero = 0x1A40; // CParticleCollectionRendererFloatInput public const nint m_flSourceAlphaValueToMapToOne = 0x1B98; // CParticleCollectionRendererFloatInput public const nint m_bRefract = 0x1CF0; // bool public const nint m_bRefractSolid = 0x1CF1; // bool public const nint m_flRefractAmount = 0x1CF8; // CParticleCollectionRendererFloatInput public const nint m_nRefractBlurRadius = 0x1E50; // int32 public const nint m_nRefractBlurType = 0x1E54; // BlurFilterType_t public const nint m_bOnlyRenderInEffectsBloomPass = 0x1E58; // bool public const nint m_bOnlyRenderInEffectsWaterPass = 0x1E59; // bool public const nint m_bUseMixedResolutionRendering = 0x1E5A; // bool public const nint m_bOnlyRenderInEffecsGameOverlay = 0x1E5B; // bool public const nint m_stencilTestID = 0x1E5C; // char[128] public const nint m_bStencilTestExclude = 0x1EDC; // bool public const nint m_stencilWriteID = 0x1EDD; // char[128] public const nint m_bWriteStencilOnDepthPass = 0x1F5D; // bool public const nint m_bWriteStencilOnDepthFail = 0x1F5E; // bool public const nint m_bReverseZBuffering = 0x1F5F; // bool public const nint m_bDisableZBuffering = 0x1F60; // bool public const nint m_nFeatheringMode = 0x1F64; // ParticleDepthFeatheringMode_t public const nint m_flFeatheringMinDist = 0x1F68; // CParticleCollectionRendererFloatInput public const nint m_flFeatheringMaxDist = 0x20C0; // CParticleCollectionRendererFloatInput public const nint m_flFeatheringFilter = 0x2218; // CParticleCollectionRendererFloatInput public const nint m_flDepthBias = 0x2370; // CParticleCollectionRendererFloatInput public const nint m_nSortMethod = 0x24C8; // ParticleSortingChoiceList_t public const nint m_bBlendFramesSeq0 = 0x24CC; // bool public const nint m_bMaxLuminanceBlendingSequence0 = 0x24CD; // bool } // Parent: CParticleFunctionOperator // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CSpinUpdateBase { } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_OrientTo2dDirection { public const nint m_flRotOffset = 0x1C0; // float32 public const nint m_flSpinStrength = 0x1C4; // float32 public const nint m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t } // Parent: CParticleFunctionPreEmission // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapDotProductToCP { public const nint m_nInputCP1 = 0x1D0; // int32 public const nint m_nInputCP2 = 0x1D4; // int32 public const nint m_nOutputCP = 0x1D8; // int32 public const nint m_nOutVectorField = 0x1DC; // int32 public const nint m_flInputMin = 0x1E0; // CParticleCollectionFloatInput public const nint m_flInputMax = 0x338; // CParticleCollectionFloatInput public const nint m_flOutputMin = 0x490; // CParticleCollectionFloatInput public const nint m_flOutputMax = 0x5E8; // CParticleCollectionFloatInput } // Parent: C_INIT_RemapParticleCountToScalar // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapParticleCountToNamedModelElementScalar { public const nint m_hModel = 0x1F0; // CStrongHandle public const nint m_outputMinName = 0x1F8; // CUtlString public const nint m_outputMaxName = 0x200; // CUtlString public const nint m_bModelFromRenderer = 0x208; // bool } // Parent: CBaseTrailRenderer // Fields count: 20 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderTrails { public const nint m_bEnableFadingAndClamping = 0x29E0; // bool public const nint m_flStartFadeDot = 0x29E4; // float32 public const nint m_flEndFadeDot = 0x29E8; // float32 public const nint m_nPrevPntSource = 0x29EC; // ParticleAttributeIndex_t public const nint m_flMaxLength = 0x29F0; // float32 public const nint m_flMinLength = 0x29F4; // float32 public const nint m_bIgnoreDT = 0x29F8; // bool public const nint m_flConstrainRadiusToLengthRatio = 0x29FC; // float32 public const nint m_flLengthScale = 0x2A00; // float32 public const nint m_flLengthFadeInTime = 0x2A04; // float32 public const nint m_flRadiusHeadTaper = 0x2A08; // CPerParticleFloatInput public const nint m_vecHeadColorScale = 0x2B60; // CParticleCollectionVecInput public const nint m_flHeadAlphaScale = 0x31B8; // CPerParticleFloatInput public const nint m_flRadiusTaper = 0x3310; // CPerParticleFloatInput public const nint m_vecTailColorScale = 0x3468; // CParticleCollectionVecInput public const nint m_flTailAlphaScale = 0x3AC0; // CPerParticleFloatInput public const nint m_nHorizCropField = 0x3C18; // ParticleAttributeIndex_t public const nint m_nVertCropField = 0x3C1C; // ParticleAttributeIndex_t public const nint m_flForwardShift = 0x3C20; // float32 public const nint m_bFlipUVBasedOnPitchYaw = 0x3C24; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointPositionToTimeOfDayValue { public const nint m_nControlPointNumber = 0x1D0; // int32 public const nint m_pszTimeOfDayParameter = 0x1D4; // char[128] public const nint m_vecDefaultValue = 0x254; // Vector } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DecayMaintainCount { public const nint m_nParticlesToMaintain = 0x1C0; // int32 public const nint m_flDecayDelay = 0x1C4; // float32 public const nint m_nSnapshotControlPoint = 0x1C8; // int32 public const nint m_bLifespanDecay = 0x1CC; // bool public const nint m_flScale = 0x1D0; // CParticleCollectionFloatInput public const nint m_bKillNewest = 0x328; // bool } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomModelSequence { public const nint m_ActivityName = 0x1C0; // char[256] public const nint m_SequenceName = 0x2C0; // char[256] public const nint m_hModel = 0x3C0; // CStrongHandle } // Parent: CParticleVecInput // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor public static class CPerParticleVecInput { } // Parent: CParticleFunctionForce // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ExternalGameImpulseForce { public const nint m_flForceScale = 0x1D0; // CPerParticleFloatInput public const nint m_bRopes = 0x328; // bool public const nint m_bRopesZOnly = 0x329; // bool public const nint m_bExplosions = 0x32A; // bool public const nint m_bParticles = 0x32B; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapAverageHitboxSpeedtoCP { public const nint m_nInControlPointNumber = 0x1D0; // int32 public const nint m_nOutControlPointNumber = 0x1D4; // int32 public const nint m_nField = 0x1D8; // int32 public const nint m_nHitboxDataType = 0x1DC; // ParticleHitboxDataSelection_t public const nint m_flInputMin = 0x1E0; // CParticleCollectionFloatInput public const nint m_flInputMax = 0x338; // CParticleCollectionFloatInput public const nint m_flOutputMin = 0x490; // CParticleCollectionFloatInput public const nint m_flOutputMax = 0x5E8; // CParticleCollectionFloatInput public const nint m_nHeightControlPointNumber = 0x740; // int32 public const nint m_vecComparisonVelocity = 0x748; // CParticleCollectionVecInput public const nint m_HitboxSetName = 0xDA0; // char[128] } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomAlpha { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nAlphaMin = 0x1C4; // int32 public const nint m_nAlphaMax = 0x1C8; // int32 public const nint m_flAlphaRandExponent = 0x1D4; // float32 } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_NormalizeVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flScale = 0x1C4; // float32 } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_FadeInSimple { public const nint m_flFadeInTime = 0x1C0; // float32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t } // Parent: CParticleFunctionPreEmission // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RepeatedTriggerChildGroup { public const nint m_nChildGroupID = 0x1D0; // int32 public const nint m_flClusterRefireTime = 0x1D8; // CParticleCollectionFloatInput public const nint m_flClusterSize = 0x330; // CParticleCollectionFloatInput public const nint m_flClusterCooldown = 0x488; // CParticleCollectionFloatInput public const nint m_bLimitChildCount = 0x5E0; // bool } // Parent: CParticleFunctionRenderer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderTonemapController { public const nint m_flTonemapLevel = 0x200; // float32 public const nint m_flTonemapWeight = 0x204; // float32 public const nint m_nTonemapLevelField = 0x208; // ParticleAttributeIndex_t public const nint m_nTonemapWeightField = 0x20C; // ParticleAttributeIndex_t } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapVelocityToVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flScale = 0x1C4; // float32 public const nint m_bNormalize = 0x1C8; // bool } // Parent: CParticleFunctionInitializer // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SetHitboxToClosest { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nDesiredHitbox = 0x1C4; // int32 public const nint m_vecHitBoxScale = 0x1C8; // CParticleCollectionVecInput public const nint m_HitboxSetName = 0x820; // char[128] public const nint m_bUseBones = 0x8A0; // bool public const nint m_bUseClosestPointOnHitbox = 0x8A1; // bool public const nint m_nTestType = 0x8A4; // ClosestPointTestType_t public const nint m_flHybridRatio = 0x8A8; // CParticleCollectionFloatInput public const nint m_bUpdatePosition = 0xA00; // bool } // Parent: CParticleFunctionInitializer // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RingWave { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput public const nint m_flParticlesPerOrbit = 0x228; // CParticleCollectionFloatInput public const nint m_flInitialRadius = 0x380; // CPerParticleFloatInput public const nint m_flThickness = 0x4D8; // CPerParticleFloatInput public const nint m_flInitialSpeedMin = 0x630; // CPerParticleFloatInput public const nint m_flInitialSpeedMax = 0x788; // CPerParticleFloatInput public const nint m_flRoll = 0x8E0; // CPerParticleFloatInput public const nint m_flPitch = 0xA38; // CPerParticleFloatInput public const nint m_flYaw = 0xB90; // CPerParticleFloatInput public const nint m_bEvenDistribution = 0xCE8; // bool public const nint m_bXYVelocityOnly = 0xCE9; // bool } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomTrailLength { public const nint m_flMinLength = 0x1C0; // float32 public const nint m_flMaxLength = 0x1C4; // float32 public const nint m_flLengthRandExponent = 0x1C8; // float32 } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapScalar { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // float32 public const nint m_flInputMax = 0x1CC; // float32 public const nint m_flOutputMin = 0x1D0; // float32 public const nint m_flOutputMax = 0x1D4; // float32 public const nint m_bOldCode = 0x1D8; // bool } // Parent: CParticleFunctionOperator // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DistanceBetweenTransforms { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_TransformStart = 0x1C8; // CParticleTransformInput public const nint m_TransformEnd = 0x230; // CParticleTransformInput public const nint m_flInputMin = 0x298; // CPerParticleFloatInput public const nint m_flInputMax = 0x3F0; // CPerParticleFloatInput public const nint m_flOutputMin = 0x548; // CPerParticleFloatInput public const nint m_flOutputMax = 0x6A0; // CPerParticleFloatInput public const nint m_flMaxTraceLength = 0x7F8; // float32 public const nint m_flLOSScale = 0x7FC; // float32 public const nint m_CollisionGroupName = 0x800; // char[128] public const nint m_nTraceSet = 0x880; // ParticleTraceSet_t public const nint m_bLOS = 0x884; // bool public const nint m_nSetMethod = 0x888; // ParticleSetMethod_t } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DecayOffscreen { public const nint m_flOffscreenTime = 0x1C0; // CParticleCollectionFloatInput } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MParticleMaxVersion // MParticleReplacementOp // MGetKV3ClassDefaults public static class C_INIT_CreateSequentialPath { public const nint m_fMaxDistance = 0x1C0; // float32 public const nint m_flNumToAssign = 0x1C4; // float32 public const nint m_bLoop = 0x1C8; // bool public const nint m_bCPPairs = 0x1C9; // bool public const nint m_bSaveOffset = 0x1CA; // bool public const nint m_PathParams = 0x1D0; // CPathParameters } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_EndCapTimedDecay { public const nint m_flDecayTime = 0x1C0; // float32 } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapDistanceToLineSegmentBase { public const nint m_nCP0 = 0x1C0; // int32 public const nint m_nCP1 = 0x1C4; // int32 public const nint m_flMinInputValue = 0x1C8; // float32 public const nint m_flMaxInputValue = 0x1CC; // float32 public const nint m_bInfiniteLine = 0x1D0; // bool } // Parent: CParticleFunctionEmitter // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ContinuousEmitter { public const nint m_flEmissionDuration = 0x1C0; // CParticleCollectionFloatInput public const nint m_flStartTime = 0x318; // CParticleCollectionFloatInput public const nint m_flEmitRate = 0x470; // CParticleCollectionFloatInput public const nint m_flEmissionScale = 0x5C8; // float32 public const nint m_flScalePerParentParticle = 0x5CC; // float32 public const nint m_bInitFromKilledParentParticles = 0x5D0; // bool public const nint m_nSnapshotControlPoint = 0x5D4; // int32 public const nint m_nLimitPerUpdate = 0x5D8; // int32 public const nint m_bForceEmitOnFirstUpdate = 0x5DC; // bool public const nint m_bForceEmitOnLastUpdate = 0x5DD; // bool } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_OscillateVectorSimple { public const nint m_Rate = 0x1C0; // Vector public const nint m_Frequency = 0x1CC; // Vector public const nint m_nField = 0x1D8; // ParticleAttributeIndex_t public const nint m_flOscMult = 0x1DC; // float32 public const nint m_flOscAdd = 0x1E0; // float32 public const nint m_bOffset = 0x1E4; // bool } // Parent: CParticleFunctionInitializer // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SequenceLifeTime { public const nint m_flFramerate = 0x1C0; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_MoveBetweenPoints { public const nint m_flSpeedMin = 0x1C0; // CPerParticleFloatInput public const nint m_flSpeedMax = 0x318; // CPerParticleFloatInput public const nint m_flEndSpread = 0x470; // CPerParticleFloatInput public const nint m_flStartOffset = 0x5C8; // CPerParticleFloatInput public const nint m_flEndOffset = 0x720; // CPerParticleFloatInput public const nint m_nEndControlPointNumber = 0x878; // int32 public const nint m_bTrailBias = 0x87C; // bool } // Parent: CParticleFunctionInitializer // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapScalar { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // float32 public const nint m_flInputMax = 0x1CC; // float32 public const nint m_flOutputMin = 0x1D0; // float32 public const nint m_flOutputMax = 0x1D4; // float32 public const nint m_flStartTime = 0x1D8; // float32 public const nint m_flEndTime = 0x1DC; // float32 public const nint m_nSetMethod = 0x1E0; // ParticleSetMethod_t public const nint m_bActiveRange = 0x1E4; // bool public const nint m_flRemapBias = 0x1E8; // float32 } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_QuantizeFloat { public const nint m_InputValue = 0x1C0; // CPerParticleFloatInput public const nint m_nOutputField = 0x318; // ParticleAttributeIndex_t } // Parent: CBasePulseGraphInstance // Fields count: 0 // // Metadata: // MPulseInstanceDomainInfo // MPulseLibraryBindings // MPulseDomainOptInFeatureTag // MPulseDomainOptInFeatureTag public static class CParticleCollectionBindingInstance { } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_BasicMovement { public const nint m_Gravity = 0x1C0; // CParticleCollectionVecInput public const nint m_fDrag = 0x818; // CParticleCollectionFloatInput public const nint m_nMaxConstraintPasses = 0x970; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomNamedModelElement { public const nint m_hModel = 0x1C0; // CStrongHandle public const nint m_names = 0x1C8; // CUtlVector public const nint m_bShuffle = 0x1E0; // bool public const nint m_bLinear = 0x1E1; // bool public const nint m_bModelFromRenderer = 0x1E2; // bool public const nint m_nFieldOutput = 0x1E4; // ParticleAttributeIndex_t } // Parent: CParticleFunctionInitializer // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitFromParentKilled { public const nint m_nAttributeToCopy = 0x1C0; // ParticleAttributeIndex_t } // Parent: CParticleFunctionRenderer // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_Callback { } // Parent: None // Fields count: 16 // // Metadata: // MGetKV3ClassDefaults public static class CParticleFunction { public const nint m_flOpStrength = 0x8; // CParticleCollectionFloatInput public const nint m_nOpEndCapState = 0x160; // ParticleEndcapMode_t public const nint m_flOpStartFadeInTime = 0x164; // float32 public const nint m_flOpEndFadeInTime = 0x168; // float32 public const nint m_flOpStartFadeOutTime = 0x16C; // float32 public const nint m_flOpEndFadeOutTime = 0x170; // float32 public const nint m_flOpFadeOscillatePeriod = 0x174; // float32 public const nint m_bNormalizeToStopTime = 0x178; // bool public const nint m_flOpTimeOffsetMin = 0x17C; // float32 public const nint m_flOpTimeOffsetMax = 0x180; // float32 public const nint m_nOpTimeOffsetSeed = 0x184; // int32 public const nint m_nOpTimeScaleSeed = 0x188; // int32 public const nint m_flOpTimeScaleMin = 0x18C; // float32 public const nint m_flOpTimeScaleMax = 0x190; // float32 public const nint m_bDisableOperator = 0x196; // bool public const nint m_Notes = 0x198; // CUtlString } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_GlobalLight { public const nint m_flScale = 0x1C0; // float32 public const nint m_bClampLowerRange = 0x1C4; // bool public const nint m_bClampUpperRange = 0x1C5; // bool } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_OffsetVectorToVector { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_vecOutputMin = 0x1C8; // Vector public const nint m_vecOutputMax = 0x1D4; // Vector public const nint m_randomnessParameters = 0x1E0; // CRandomNumberGeneratorParameters } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetPerChildControlPointFromAttribute { public const nint m_nChildGroupID = 0x1C0; // int32 public const nint m_nFirstControlPoint = 0x1C4; // int32 public const nint m_nNumControlPoints = 0x1C8; // int32 public const nint m_nParticleIncrement = 0x1CC; // int32 public const nint m_nFirstSourcePoint = 0x1D0; // int32 public const nint m_bNumBasedOnParticleCount = 0x1D4; // bool public const nint m_nAttributeToRead = 0x1D8; // ParticleAttributeIndex_t public const nint m_nCPField = 0x1DC; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetParentControlPointsToChildCP { public const nint m_nChildGroupID = 0x1D0; // int32 public const nint m_nChildControlPoint = 0x1D4; // int32 public const nint m_nNumControlPoints = 0x1D8; // int32 public const nint m_nFirstSourcePoint = 0x1DC; // int32 public const nint m_bSetOrientation = 0x1E0; // bool } // Parent: CParticleFunctionForce // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SDFForce { public const nint m_flForceScale = 0x1D0; // float32 } // Parent: CParticleFunctionConstraint // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_BoxConstraint { public const nint m_vecMin = 0x1C0; // CParticleCollectionVecInput public const nint m_vecMax = 0x818; // CParticleCollectionVecInput public const nint m_nCP = 0xE70; // int32 public const nint m_bLocalSpace = 0xE74; // bool public const nint m_bAccountForRadius = 0xE75; // bool } // Parent: CParticleFunctionInitializer // Fields count: 14 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreatePhyllotaxis { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nScaleCP = 0x1C4; // int32 public const nint m_nComponent = 0x1C8; // int32 public const nint m_fRadCentCore = 0x1CC; // float32 public const nint m_fRadPerPoint = 0x1D0; // float32 public const nint m_fRadPerPointTo = 0x1D4; // float32 public const nint m_fpointAngle = 0x1D8; // float32 public const nint m_fsizeOverall = 0x1DC; // float32 public const nint m_fRadBias = 0x1E0; // float32 public const nint m_fMinRad = 0x1E4; // float32 public const nint m_fDistBias = 0x1E8; // float32 public const nint m_bUseLocalCoords = 0x1EC; // bool public const nint m_bUseWithContEmit = 0x1ED; // bool public const nint m_bUseOrigRadius = 0x1EE; // bool } // Parent: CParticleFunctionForce // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_AttractToControlPoint { public const nint m_vecComponentScale = 0x1D0; // Vector public const nint m_fForceAmount = 0x1E0; // CPerParticleFloatInput public const nint m_fFalloffPower = 0x338; // float32 public const nint m_TransformInput = 0x340; // CParticleTransformInput public const nint m_fForceAmountMin = 0x3A8; // CPerParticleFloatInput public const nint m_bApplyMinForce = 0x500; // bool } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomLifeTime { public const nint m_fLifetimeMin = 0x1C0; // float32 public const nint m_fLifetimeMax = 0x1C4; // float32 public const nint m_fLifetimeRandExponent = 0x1C8; // float32 } // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapParticleCountToNamedModelSequenceScalar { } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_VelocityRadialRandom { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_fSpeedMin = 0x1C4; // float32 public const nint m_fSpeedMax = 0x1C8; // float32 public const nint m_vecLocalCoordinateSystemSpeedScale = 0x1CC; // Vector public const nint m_bIgnoreDelta = 0x1D9; // bool } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomRadius { public const nint m_flRadiusMin = 0x1C0; // float32 public const nint m_flRadiusMax = 0x1C4; // float32 public const nint m_flRadiusRandExponent = 0x1C8; // float32 } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_Orient2DRelToCP { public const nint m_flRotOffset = 0x1C0; // float32 public const nint m_flSpinStrength = 0x1C4; // float32 public const nint m_nCP = 0x1C8; // int32 public const nint m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t } // Parent: None // Fields count: 16 // // Metadata: // MGetKV3ClassDefaults public static class TextureControls_t { public const nint m_flFinalTextureScaleU = 0x0; // CParticleCollectionRendererFloatInput public const nint m_flFinalTextureScaleV = 0x158; // CParticleCollectionRendererFloatInput public const nint m_flFinalTextureOffsetU = 0x2B0; // CParticleCollectionRendererFloatInput public const nint m_flFinalTextureOffsetV = 0x408; // CParticleCollectionRendererFloatInput public const nint m_flFinalTextureUVRotation = 0x560; // CParticleCollectionRendererFloatInput public const nint m_flZoomScale = 0x6B8; // CParticleCollectionRendererFloatInput public const nint m_flDistortion = 0x810; // CParticleCollectionRendererFloatInput public const nint m_bRandomizeOffsets = 0x968; // bool public const nint m_bClampUVs = 0x969; // bool public const nint m_nPerParticleBlend = 0x96C; // SpriteCardPerParticleScale_t public const nint m_nPerParticleScale = 0x970; // SpriteCardPerParticleScale_t public const nint m_nPerParticleOffsetU = 0x974; // SpriteCardPerParticleScale_t public const nint m_nPerParticleOffsetV = 0x978; // SpriteCardPerParticleScale_t public const nint m_nPerParticleRotation = 0x97C; // SpriteCardPerParticleScale_t public const nint m_nPerParticleZoom = 0x980; // SpriteCardPerParticleScale_t public const nint m_nPerParticleDistortion = 0x984; // SpriteCardPerParticleScale_t } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class ControlPointReference_t { public const nint m_controlPointNameString = 0x0; // int32 public const nint m_vOffsetFromControlPoint = 0x4; // Vector public const nint m_bOffsetInLocalSpace = 0x10; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToVectorExpression { public const nint m_nExpression = 0x1D0; // VectorExpressionType_t public const nint m_nOutputCP = 0x1D4; // int32 public const nint m_vInput1 = 0x1D8; // CParticleCollectionVecInput public const nint m_vInput2 = 0x830; // CParticleCollectionVecInput public const nint m_bNormalizedOutput = 0xE88; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LightningSnapshotGenerator { public const nint m_nCPSnapshot = 0x1D0; // int32 public const nint m_nCPStartPnt = 0x1D4; // int32 public const nint m_nCPEndPnt = 0x1D8; // int32 public const nint m_flSegments = 0x1E0; // CParticleCollectionFloatInput public const nint m_flOffset = 0x338; // CParticleCollectionFloatInput public const nint m_flOffsetDecay = 0x490; // CParticleCollectionFloatInput public const nint m_flRecalcRate = 0x5E8; // CParticleCollectionFloatInput public const nint m_flUVScale = 0x740; // CParticleCollectionFloatInput public const nint m_flUVOffset = 0x898; // CParticleCollectionFloatInput public const nint m_flSplitRate = 0x9F0; // CParticleCollectionFloatInput public const nint m_flBranchTwist = 0xB48; // CParticleCollectionFloatInput public const nint m_nBranchBehavior = 0xCA0; // ParticleLightnintBranchBehavior_t public const nint m_flRadiusStart = 0xCA8; // CParticleCollectionFloatInput public const nint m_flRadiusEnd = 0xE00; // CParticleCollectionFloatInput public const nint m_flDedicatedPool = 0xF58; // CParticleCollectionFloatInput } // Parent: C_OP_RemapNamedModelElementOnceTimed // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapNamedModelMeshGroupOnceTimed { } // Parent: None // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CParticleInput { } // Parent: CParticleFunctionInitializer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapSpeedToScalar { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nControlPointNumber = 0x1C4; // int32 public const nint m_flStartTime = 0x1C8; // float32 public const nint m_flEndTime = 0x1CC; // float32 public const nint m_flInputMin = 0x1D0; // float32 public const nint m_flInputMax = 0x1D4; // float32 public const nint m_flOutputMin = 0x1D8; // float32 public const nint m_flOutputMax = 0x1DC; // float32 public const nint m_nSetMethod = 0x1E0; // ParticleSetMethod_t public const nint m_bPerParticle = 0x1E4; // bool } // Parent: CParticleFunctionInitializer // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapQAnglesToRotation { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput } // Parent: CParticleFunctionInitializer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_PositionWarp { public const nint m_vecWarpMin = 0x1C0; // CParticleCollectionVecInput public const nint m_vecWarpMax = 0x818; // CParticleCollectionVecInput public const nint m_nScaleControlPointNumber = 0xE70; // int32 public const nint m_nControlPointNumber = 0xE74; // int32 public const nint m_nRadiusComponent = 0xE78; // int32 public const nint m_flWarpTime = 0xE7C; // float32 public const nint m_flWarpStartTime = 0xE80; // float32 public const nint m_flPrevPosScale = 0xE84; // float32 public const nint m_bInvertWarp = 0xE88; // bool public const nint m_bUseCount = 0xE89; // bool } // Parent: CParticleFunctionConstraint // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SDFConstraint { public const nint m_flMinDist = 0x1C0; // CParticleCollectionFloatInput public const nint m_flMaxDist = 0x318; // CParticleCollectionFloatInput public const nint m_nMaxIterations = 0x470; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointFieldToScalarExpression { public const nint m_nExpression = 0x1D0; // ScalarExpressionType_t public const nint m_flInput1 = 0x1D8; // CParticleCollectionFloatInput public const nint m_flInput2 = 0x330; // CParticleCollectionFloatInput public const nint m_flOutputRemap = 0x488; // CParticleRemapFloatInput public const nint m_nOutputCP = 0x5E0; // int32 public const nint m_nOutVectorField = 0x5E4; // int32 } // Parent: CParticleFunction // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CParticleFunctionForce { } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomVectorComponent { public const nint m_flMin = 0x1C0; // float32 public const nint m_flMax = 0x1C4; // float32 public const nint m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t public const nint m_nComponent = 0x1CC; // int32 } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MParticleMaxVersion // MParticleReplacementOp // MGetKV3ClassDefaults public static class C_OP_InheritFromParentParticles { public const nint m_flScale = 0x1C0; // float32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nIncrement = 0x1C8; // int32 public const nint m_bRandomDistribution = 0x1CC; // bool } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SetVectorAttributeToVectorExpression { public const nint m_nExpression = 0x1C0; // VectorExpressionType_t public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput public const nint m_vInput2 = 0x820; // CPerParticleVecInput public const nint m_nOutputField = 0xE78; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0xE7C; // ParticleSetMethod_t public const nint m_bNormalizedOutput = 0xE80; // bool } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapTransformVisibilityToVector { public const nint m_nSetMethod = 0x1C0; // ParticleSetMethod_t public const nint m_TransformInput = 0x1C8; // CParticleTransformInput public const nint m_nFieldOutput = 0x230; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x234; // float32 public const nint m_flInputMax = 0x238; // float32 public const nint m_vecOutputMin = 0x23C; // Vector public const nint m_vecOutputMax = 0x248; // Vector public const nint m_flRadius = 0x254; // float32 } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DirectionBetweenVecsToVec { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_vecPoint1 = 0x1C8; // CPerParticleVecInput public const nint m_vecPoint2 = 0x820; // CPerParticleVecInput } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MovementLoopInsideSphere { public const nint m_nCP = 0x1C0; // int32 public const nint m_flDistance = 0x1C8; // CParticleCollectionFloatInput public const nint m_vecScale = 0x320; // CParticleCollectionVecInput public const nint m_nDistSqrAttr = 0x978; // ParticleAttributeIndex_t } // Parent: CParticleFunctionRenderer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderSimpleModelCollection { public const nint m_bCenterOffset = 0x200; // bool public const nint m_modelInput = 0x208; // CParticleModelInput public const nint m_nLOD = 0x268; // int32 public const nint m_bDisableShadows = 0x26C; // bool public const nint m_bAcceptsDecals = 0x26D; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_QuantizeCPComponent { public const nint m_flInputValue = 0x1D0; // CParticleCollectionFloatInput public const nint m_nCPOutput = 0x328; // int32 public const nint m_nOutVectorField = 0x32C; // int32 public const nint m_flQuantizeValue = 0x330; // CParticleCollectionFloatInput } // Parent: CParticleFunctionPreEmission // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PlayEndCapWhenFinished { public const nint m_bFireOnEmissionEnd = 0x1D0; // bool public const nint m_bIncludeChildren = 0x1D1; // bool } // Parent: CParticleFunctionInitializer // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitFloatCollection { public const nint m_InputValue = 0x1C0; // CParticleCollectionFloatInput public const nint m_nOutputField = 0x318; // ParticleAttributeIndex_t } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class CPathParameters { public const nint m_nStartControlPointNumber = 0x0; // int32 public const nint m_nEndControlPointNumber = 0x4; // int32 public const nint m_nBulgeControl = 0x8; // int32 public const nint m_flBulge = 0xC; // float32 public const nint m_flMidPoint = 0x10; // float32 public const nint m_vStartPointOffset = 0x14; // Vector public const nint m_vMidPointOffset = 0x20; // Vector public const nint m_vEndOffset = 0x2C; // Vector } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapScalarEndCap { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // float32 public const nint m_flInputMax = 0x1CC; // float32 public const nint m_flOutputMin = 0x1D0; // float32 public const nint m_flOutputMax = 0x1D4; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateFromPlaneCache { public const nint m_vecOffsetMin = 0x1C0; // Vector public const nint m_vecOffsetMax = 0x1CC; // Vector public const nint m_bUseNormal = 0x1D9; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ControlPointToRadialScreenSpace { public const nint m_nCPIn = 0x1D0; // int32 public const nint m_vecCP1Pos = 0x1D4; // Vector public const nint m_nCPOut = 0x1E0; // int32 public const nint m_nCPOutField = 0x1E4; // int32 public const nint m_nCPSSPosOut = 0x1E8; // int32 } // Parent: CSpinUpdateBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SpinUpdate { } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_NormalOffset { public const nint m_OffsetMin = 0x1C0; // Vector public const nint m_OffsetMax = 0x1CC; // Vector public const nint m_nControlPointNumber = 0x1D8; // int32 public const nint m_bLocalCoords = 0x1DC; // bool public const nint m_bNormalize = 0x1DD; // bool } // Parent: C_OP_RemapDistanceToLineSegmentBase // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapDistanceToLineSegmentToVector { public const nint m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t public const nint m_vMinOutputValue = 0x1E4; // Vector public const nint m_vMaxOutputValue = 0x1F0; // Vector } // Parent: CParticleFunctionRenderer // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderAsModels { public const nint m_ModelList = 0x200; // CUtlVector public const nint m_flModelScale = 0x21C; // float32 public const nint m_bFitToModelSize = 0x220; // bool public const nint m_bNonUniformScaling = 0x221; // bool public const nint m_nXAxisScalingAttribute = 0x224; // ParticleAttributeIndex_t public const nint m_nYAxisScalingAttribute = 0x228; // ParticleAttributeIndex_t public const nint m_nZAxisScalingAttribute = 0x22C; // ParticleAttributeIndex_t public const nint m_nSizeCullBloat = 0x230; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreationNoise { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_bAbsVal = 0x1C4; // bool public const nint m_bAbsValInv = 0x1C5; // bool public const nint m_flOffset = 0x1C8; // float32 public const nint m_flOutputMin = 0x1CC; // float32 public const nint m_flOutputMax = 0x1D0; // float32 public const nint m_flNoiseScale = 0x1D4; // float32 public const nint m_flNoiseScaleLoc = 0x1D8; // float32 public const nint m_vecOffsetLoc = 0x1DC; // Vector public const nint m_flWorldTimeScale = 0x1E8; // float32 } // Parent: CGeneralSpin // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_Spin { } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class ParticleNamedValueConfiguration_t { public const nint m_ConfigName = 0x0; // CUtlString public const nint m_ConfigValue = 0x8; // KeyValues3 public const nint m_iAttachType = 0x18; // ParticleAttachment_t public const nint m_BoundEntityPath = 0x20; // CUtlString public const nint m_strEntityScope = 0x28; // CUtlString public const nint m_strAttachmentName = 0x30; // CUtlString } // Parent: CParticleInput // Fields count: 23 // // Metadata: // MGetKV3ClassDefaults // MParticleCustomFieldDefaultValue public static class CParticleVecInput { public const nint m_nType = 0x10; // ParticleVecType_t public const nint m_vLiteralValue = 0x14; // Vector public const nint m_LiteralColor = 0x20; // Color public const nint m_NamedValue = 0x28; // CParticleNamedValueRef public const nint m_bFollowNamedValue = 0x68; // bool public const nint m_nVectorAttribute = 0x6C; // ParticleAttributeIndex_t public const nint m_vVectorAttributeScale = 0x70; // Vector public const nint m_nControlPoint = 0x7C; // int32 public const nint m_nDeltaControlPoint = 0x80; // int32 public const nint m_vCPValueScale = 0x84; // Vector public const nint m_vCPRelativePosition = 0x90; // Vector public const nint m_vCPRelativeDir = 0x9C; // Vector public const nint m_FloatComponentX = 0xA8; // CParticleFloatInput public const nint m_FloatComponentY = 0x200; // CParticleFloatInput public const nint m_FloatComponentZ = 0x358; // CParticleFloatInput public const nint m_FloatInterp = 0x4B0; // CParticleFloatInput public const nint m_flInterpInput0 = 0x608; // float32 public const nint m_flInterpInput1 = 0x60C; // float32 public const nint m_vInterpOutput0 = 0x610; // Vector public const nint m_vInterpOutput1 = 0x61C; // Vector public const nint m_Gradient = 0x628; // CColorGradient public const nint m_vRandomMin = 0x640; // Vector public const nint m_vRandomMax = 0x64C; // Vector } // Parent: CParticleFunctionEmitter // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_InstantaneousEmitter { public const nint m_nParticlesToEmit = 0x1C0; // CParticleCollectionFloatInput public const nint m_flStartTime = 0x318; // CParticleCollectionFloatInput public const nint m_flInitFromKilledParentParticles = 0x470; // float32 public const nint m_flParentParticleScale = 0x478; // CParticleCollectionFloatInput public const nint m_nMaxEmittedPerFrame = 0x5D0; // int32 public const nint m_nSnapshotControlPoint = 0x5D4; // int32 } // Parent: CParticleFunctionConstraint // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ConstrainLineLength { public const nint m_flMinDistance = 0x1C0; // float32 public const nint m_flMaxDistance = 0x1C4; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_LifespanFromVelocity { public const nint m_vecComponentScale = 0x1C0; // Vector public const nint m_flTraceOffset = 0x1CC; // float32 public const nint m_flMaxTraceLength = 0x1D0; // float32 public const nint m_flTraceTolerance = 0x1D4; // float32 public const nint m_nMaxPlanes = 0x1D8; // int32 public const nint m_CollisionGroupName = 0x1E0; // char[128] public const nint m_nTraceSet = 0x260; // ParticleTraceSet_t public const nint m_bIncludeWater = 0x270; // bool } // Parent: CBaseRendererSource2 // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class CBaseTrailRenderer { public const nint m_nOrientationType = 0x2710; // ParticleOrientationChoiceList_t public const nint m_nOrientationControlPoint = 0x2714; // int32 public const nint m_flMinSize = 0x2718; // float32 public const nint m_flMaxSize = 0x271C; // float32 public const nint m_flStartFadeSize = 0x2720; // CParticleCollectionRendererFloatInput public const nint m_flEndFadeSize = 0x2878; // CParticleCollectionRendererFloatInput public const nint m_bClampV = 0x29D0; // bool } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_VelocityFromCP { public const nint m_velocityInput = 0x1C0; // CParticleCollectionVecInput public const nint m_transformInput = 0x818; // CParticleTransformInput public const nint m_flVelocityScale = 0x880; // float32 public const nint m_bDirectionOnly = 0x884; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointOrientation { public const nint m_bUseWorldLocation = 0x1D0; // bool public const nint m_bRandomize = 0x1D2; // bool public const nint m_bSetOnce = 0x1D3; // bool public const nint m_nCP = 0x1D4; // int32 public const nint m_nHeadLocation = 0x1D8; // int32 public const nint m_vecRotation = 0x1DC; // QAngle public const nint m_vecRotationB = 0x1E8; // QAngle public const nint m_flInterpolation = 0x1F8; // CParticleCollectionFloatInput } // Parent: CParticleFunctionOperator // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MovementSkinnedPositionFromCPSnapshot { public const nint m_nSnapshotControlPointNumber = 0x1C0; // int32 public const nint m_nControlPointNumber = 0x1C4; // int32 public const nint m_bRandom = 0x1C8; // bool public const nint m_nRandomSeed = 0x1CC; // int32 public const nint m_bSetNormal = 0x1D0; // bool public const nint m_bSetRadius = 0x1D1; // bool public const nint m_nIndexType = 0x1D4; // SnapshotIndexType_t public const nint m_flReadIndex = 0x1D8; // CPerParticleFloatInput public const nint m_flIncrement = 0x330; // CParticleCollectionFloatInput public const nint m_nFullLoopIncrement = 0x488; // CParticleCollectionFloatInput public const nint m_nSnapShotStartPoint = 0x5E0; // CParticleCollectionFloatInput public const nint m_flInterpolation = 0x738; // CPerParticleFloatInput } // Parent: CParticleFunctionOperator // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_OscillateVector { public const nint m_RateMin = 0x1C0; // Vector public const nint m_RateMax = 0x1CC; // Vector public const nint m_FrequencyMin = 0x1D8; // Vector public const nint m_FrequencyMax = 0x1E4; // Vector public const nint m_nField = 0x1F0; // ParticleAttributeIndex_t public const nint m_bProportional = 0x1F4; // bool public const nint m_bProportionalOp = 0x1F5; // bool public const nint m_bOffset = 0x1F6; // bool public const nint m_flStartTime_min = 0x1F8; // float32 public const nint m_flStartTime_max = 0x1FC; // float32 public const nint m_flEndTime_min = 0x200; // float32 public const nint m_flEndTime_max = 0x204; // float32 public const nint m_flOscMult = 0x208; // CPerParticleFloatInput public const nint m_flOscAdd = 0x360; // CPerParticleFloatInput public const nint m_flRateScale = 0x4B8; // CPerParticleFloatInput } // Parent: CParticleFunctionOperator // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PositionLock { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput public const nint m_flStartTime_min = 0x228; // float32 public const nint m_flStartTime_max = 0x22C; // float32 public const nint m_flStartTime_exp = 0x230; // float32 public const nint m_flEndTime_min = 0x234; // float32 public const nint m_flEndTime_max = 0x238; // float32 public const nint m_flEndTime_exp = 0x23C; // float32 public const nint m_flRange = 0x240; // float32 public const nint m_flRangeBias = 0x248; // CParticleCollectionFloatInput public const nint m_flJumpThreshold = 0x3A0; // float32 public const nint m_flPrevPosScale = 0x3A4; // float32 public const nint m_bLockRot = 0x3A8; // bool public const nint m_vecScale = 0x3B0; // CParticleCollectionVecInput public const nint m_nFieldOutput = 0xA08; // ParticleAttributeIndex_t public const nint m_nFieldOutputPrev = 0xA0C; // ParticleAttributeIndex_t } // Parent: CParticleFunctionRenderer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderVRHapticEvent { public const nint m_nHand = 0x200; // ParticleVRHandChoiceList_t public const nint m_nOutputHandCP = 0x204; // int32 public const nint m_nOutputField = 0x208; // int32 public const nint m_flAmplitude = 0x210; // CPerParticleFloatInput } // Parent: CParticleFunctionPreEmission // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToImpactPoint { public const nint m_nCPOut = 0x1D0; // int32 public const nint m_nCPIn = 0x1D4; // int32 public const nint m_flUpdateRate = 0x1D8; // float32 public const nint m_flTraceLength = 0x1E0; // CParticleCollectionFloatInput public const nint m_flStartOffset = 0x338; // float32 public const nint m_flOffset = 0x33C; // float32 public const nint m_vecTraceDir = 0x340; // Vector public const nint m_CollisionGroupName = 0x34C; // char[128] public const nint m_nTraceSet = 0x3CC; // ParticleTraceSet_t public const nint m_bSetToEndpoint = 0x3D0; // bool public const nint m_bTraceToClosestSurface = 0x3D1; // bool public const nint m_bIncludeWater = 0x3D2; // bool } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_InterpolateRadius { public const nint m_flStartTime = 0x1C0; // float32 public const nint m_flEndTime = 0x1C4; // float32 public const nint m_flStartScale = 0x1C8; // float32 public const nint m_flEndScale = 0x1CC; // float32 public const nint m_bEaseInAndOut = 0x1D0; // bool public const nint m_flBias = 0x1D4; // float32 } // Parent: None // Fields count: 1 public static class ParticleAttributeIndex_t { public const nint m_Value = 0x0; // int32 } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ReinitializeScalarEndCap { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flOutputMin = 0x1C4; // float32 public const nint m_flOutputMax = 0x1C8; // float32 } // Parent: CParticleFunctionForce // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_TurbulenceForce { public const nint m_flNoiseCoordScale0 = 0x1D0; // float32 public const nint m_flNoiseCoordScale1 = 0x1D4; // float32 public const nint m_flNoiseCoordScale2 = 0x1D8; // float32 public const nint m_flNoiseCoordScale3 = 0x1DC; // float32 public const nint m_vecNoiseAmount0 = 0x1E0; // Vector public const nint m_vecNoiseAmount1 = 0x1EC; // Vector public const nint m_vecNoiseAmount2 = 0x1F8; // Vector public const nint m_vecNoiseAmount3 = 0x204; // Vector } // Parent: CParticleFunctionOperator // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapNamedModelElementOnceTimed { public const nint m_hModel = 0x1C0; // CStrongHandle public const nint m_inNames = 0x1C8; // CUtlVector public const nint m_outNames = 0x1E0; // CUtlVector public const nint m_fallbackNames = 0x1F8; // CUtlVector public const nint m_bModelFromRenderer = 0x210; // bool public const nint m_bProportional = 0x211; // bool public const nint m_nFieldInput = 0x214; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x218; // ParticleAttributeIndex_t public const nint m_flRemapTime = 0x21C; // float32 } // Parent: CParticleFunctionPreEmission // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToPlayer { public const nint m_nCP1 = 0x1D0; // int32 public const nint m_vecCP1Pos = 0x1D4; // Vector public const nint m_bOrientToEyes = 0x1E0; // bool } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_EndCapTimedFreeze { public const nint m_flFreezeTime = 0x1C0; // CParticleCollectionFloatInput } // Parent: CParticleFunctionRenderer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderGpuImplicit { public const nint m_bUsePerParticleRadius = 0x200; // bool public const nint m_fGridSize = 0x208; // CParticleCollectionRendererFloatInput public const nint m_fRadiusScale = 0x360; // CParticleCollectionRendererFloatInput public const nint m_fIsosurfaceThreshold = 0x4B8; // CParticleCollectionRendererFloatInput public const nint m_nScaleCP = 0x610; // int32 public const nint m_hMaterial = 0x618; // CStrongHandle } // Parent: IParticleEffect // Fields count: 32 public static class CNewParticleEffect { public const nint m_pNext = 0x10; // CNewParticleEffect* public const nint m_pPrev = 0x18; // CNewParticleEffect* public const nint m_pParticles = 0x20; // IParticleCollection* public const nint m_pDebugName = 0x28; // char* public const nint m_bDontRemove = 0x0; // bitfield:1 public const nint m_bRemove = 0x0; // bitfield:1 public const nint m_bNeedsBBoxUpdate = 0x0; // bitfield:1 public const nint m_bIsFirstFrame = 0x0; // bitfield:1 public const nint m_bAutoUpdateBBox = 0x0; // bitfield:1 public const nint m_bAllocated = 0x0; // bitfield:1 public const nint m_bSimulate = 0x0; // bitfield:1 public const nint m_bShouldPerformCullCheck = 0x0; // bitfield:1 public const nint m_bForceNoDraw = 0x0; // bitfield:1 public const nint m_bShouldSave = 0x0; // bitfield:1 public const nint m_bDisableAggregation = 0x0; // bitfield:1 public const nint m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1 public const nint m_bShouldCheckFoW = 0x0; // bitfield:1 public const nint m_vSortOrigin = 0x40; // Vector public const nint m_flScale = 0x4C; // float32 public const nint m_hOwner = 0x50; // PARTICLE_EHANDLE__* public const nint m_pOwningParticleProperty = 0x58; // CParticleProperty* public const nint m_flFreezeTransitionStart = 0x70; // float32 public const nint m_flFreezeTransitionDuration = 0x74; // float32 public const nint m_flFreezeTransitionOverride = 0x78; // float32 public const nint m_bFreezeTransitionActive = 0x7C; // bool public const nint m_bFreezeTargetState = 0x7D; // bool public const nint m_bCanFreeze = 0x7E; // bool public const nint m_LastMin = 0x80; // Vector public const nint m_LastMax = 0x8C; // Vector public const nint m_nSplitScreenUser = 0x98; // CSplitScreenSlot public const nint m_vecAggregationCenter = 0x9C; // Vector public const nint m_RefCount = 0xC0; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetRandomControlPointPosition { public const nint m_bUseWorldLocation = 0x1D0; // bool public const nint m_bOrient = 0x1D1; // bool public const nint m_nCP1 = 0x1D4; // int32 public const nint m_nHeadLocation = 0x1D8; // int32 public const nint m_flReRandomRate = 0x1E0; // CParticleCollectionFloatInput public const nint m_vecCPMinPos = 0x338; // Vector public const nint m_vecCPMaxPos = 0x344; // Vector public const nint m_flInterpolation = 0x350; // CParticleCollectionFloatInput } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapTransformVisibilityToScalar { public const nint m_nSetMethod = 0x1C0; // ParticleSetMethod_t public const nint m_TransformInput = 0x1C8; // CParticleTransformInput public const nint m_nFieldOutput = 0x230; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x234; // float32 public const nint m_flInputMax = 0x238; // float32 public const nint m_flOutputMin = 0x23C; // float32 public const nint m_flOutputMax = 0x240; // float32 public const nint m_flRadius = 0x244; // float32 } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapControlPointDirectionToVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flScale = 0x1C4; // float32 public const nint m_nControlPointNumber = 0x1C8; // int32 } // Parent: CParticleFunction // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CParticleFunctionOperator { } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DragRelativeToPlane { public const nint m_flDragAtPlane = 0x1C0; // CParticleCollectionFloatInput public const nint m_flFalloff = 0x318; // CParticleCollectionFloatInput public const nint m_bDirectional = 0x470; // bool public const nint m_vecPlaneNormal = 0x478; // CParticleCollectionVecInput public const nint m_nControlPointNumber = 0xAD0; // int32 } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetCPtoVector { public const nint m_nCPInput = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class ParticleNamedValueSource_t { public const nint m_Name = 0x0; // CUtlString public const nint m_IsPublic = 0x8; // bool public const nint m_ValueType = 0xC; // PulseValueType_t public const nint m_DefaultConfig = 0x10; // ParticleNamedValueConfiguration_t public const nint m_NamedConfigs = 0x48; // CUtlVector } // Parent: CGeneralRandomRotation // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomYaw { } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SnapshotRigidSkinToBones { public const nint m_bTransformNormals = 0x1C0; // bool public const nint m_bTransformRadii = 0x1C1; // bool public const nint m_nControlPointNumber = 0x1C4; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetSingleControlPointPosition { public const nint m_bSetOnce = 0x1D0; // bool public const nint m_nCP1 = 0x1D4; // int32 public const nint m_vecCP1Pos = 0x1D8; // CParticleCollectionVecInput public const nint m_transformInput = 0x830; // CParticleTransformInput } // Parent: CParticleFunctionInitializer // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_DistanceToNeighborCull { public const nint m_flDistance = 0x1C0; // CPerParticleFloatInput } // Parent: CParticleFunctionOperator // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapCPtoScalar { public const nint m_nCPInput = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nField = 0x1C8; // int32 public const nint m_flInputMin = 0x1CC; // float32 public const nint m_flInputMax = 0x1D0; // float32 public const nint m_flOutputMin = 0x1D4; // float32 public const nint m_flOutputMax = 0x1D8; // float32 public const nint m_flStartTime = 0x1DC; // float32 public const nint m_flEndTime = 0x1E0; // float32 public const nint m_flInterpRate = 0x1E4; // float32 public const nint m_nSetMethod = 0x1E8; // ParticleSetMethod_t } // Parent: CParticleFunction // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class CParticleFunctionRenderer { public const nint VisibilityInputs = 0x1B8; // CParticleVisibilityInputs public const nint m_bCannotBeRefracted = 0x1FC; // bool public const nint m_bSkipRenderingOnMobile = 0x1FD; // bool } // Parent: IParticleSystemDefinition // Fields count: 64 // // Metadata: // MGetKV3ClassDefaults public static class CParticleSystemDefinition { public const nint m_nBehaviorVersion = 0x8; // int32 public const nint m_PreEmissionOperators = 0x10; // CUtlVector public const nint m_Emitters = 0x28; // CUtlVector public const nint m_Initializers = 0x40; // CUtlVector public const nint m_Operators = 0x58; // CUtlVector public const nint m_ForceGenerators = 0x70; // CUtlVector public const nint m_Constraints = 0x88; // CUtlVector public const nint m_Renderers = 0xA0; // CUtlVector public const nint m_Children = 0xB8; // CUtlVector public const nint m_nFirstMultipleOverride_BackwardCompat = 0x178; // int32 public const nint m_nInitialParticles = 0x210; // int32 public const nint m_nMaxParticles = 0x214; // int32 public const nint m_nGroupID = 0x218; // int32 public const nint m_BoundingBoxMin = 0x21C; // Vector public const nint m_BoundingBoxMax = 0x228; // Vector public const nint m_flDepthSortBias = 0x234; // float32 public const nint m_nSortOverridePositionCP = 0x238; // int32 public const nint m_bInfiniteBounds = 0x23C; // bool public const nint m_bEnableNamedValues = 0x23D; // bool public const nint m_NamedValueDomain = 0x240; // CUtlString public const nint m_NamedValueLocals = 0x248; // CUtlVector public const nint m_ConstantColor = 0x260; // Color public const nint m_ConstantNormal = 0x264; // Vector public const nint m_flConstantRadius = 0x270; // float32 public const nint m_flConstantRotation = 0x274; // float32 public const nint m_flConstantRotationSpeed = 0x278; // float32 public const nint m_flConstantLifespan = 0x27C; // float32 public const nint m_nConstantSequenceNumber = 0x280; // int32 public const nint m_nConstantSequenceNumber1 = 0x284; // int32 public const nint m_nSnapshotControlPoint = 0x288; // int32 public const nint m_hSnapshot = 0x290; // CStrongHandle public const nint m_pszCullReplacementName = 0x298; // CStrongHandle public const nint m_flCullRadius = 0x2A0; // float32 public const nint m_flCullFillCost = 0x2A4; // float32 public const nint m_nCullControlPoint = 0x2A8; // int32 public const nint m_hFallback = 0x2B0; // CStrongHandle public const nint m_nFallbackMaxCount = 0x2B8; // int32 public const nint m_hLowViolenceDef = 0x2C0; // CStrongHandle public const nint m_hReferenceReplacement = 0x2C8; // CStrongHandle public const nint m_flPreSimulationTime = 0x2D0; // float32 public const nint m_flStopSimulationAfterTime = 0x2D4; // float32 public const nint m_flMaximumTimeStep = 0x2D8; // float32 public const nint m_flMaximumSimTime = 0x2DC; // float32 public const nint m_flMinimumSimTime = 0x2E0; // float32 public const nint m_flMinimumTimeStep = 0x2E4; // float32 public const nint m_nMinimumFrames = 0x2E8; // int32 public const nint m_nMinCPULevel = 0x2EC; // int32 public const nint m_nMinGPULevel = 0x2F0; // int32 public const nint m_flNoDrawTimeToGoToSleep = 0x2F4; // float32 public const nint m_flMaxDrawDistance = 0x2F8; // float32 public const nint m_flStartFadeDistance = 0x2FC; // float32 public const nint m_flMaxCreationDistance = 0x300; // float32 public const nint m_nAggregationMinAvailableParticles = 0x304; // int32 public const nint m_flAggregateRadius = 0x308; // float32 public const nint m_bShouldBatch = 0x30C; // bool public const nint m_bShouldHitboxesFallbackToRenderBounds = 0x30D; // bool public const nint m_bShouldHitboxesFallbackToSnapshot = 0x30E; // bool public const nint m_nViewModelEffect = 0x310; // InheritableBoolType_t public const nint m_bScreenSpaceEffect = 0x314; // bool public const nint m_pszTargetLayerID = 0x318; // CUtlSymbolLarge public const nint m_nSkipRenderControlPoint = 0x320; // int32 public const nint m_nAllowRenderControlPoint = 0x324; // int32 public const nint m_bShouldSort = 0x328; // bool public const nint m_controlPointConfigurations = 0x370; // CUtlVector } // Parent: C_OP_RemapNamedModelElementEndCap // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapNamedModelMeshGroupEndCap { } // Parent: CParticleFunctionOperator // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PercentageBetweenTransformsVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C4; // float32 public const nint m_flInputMax = 0x1C8; // float32 public const nint m_vecOutputMin = 0x1CC; // Vector public const nint m_vecOutputMax = 0x1D8; // Vector public const nint m_TransformStart = 0x1E8; // CParticleTransformInput public const nint m_TransformEnd = 0x250; // CParticleTransformInput public const nint m_nSetMethod = 0x2B8; // ParticleSetMethod_t public const nint m_bActiveRange = 0x2BC; // bool public const nint m_bRadialCheck = 0x2BD; // bool } // Parent: CParticleFunctionRenderer // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderScreenVelocityRotate { public const nint m_flRotateRateDegrees = 0x200; // float32 public const nint m_flForwardDegrees = 0x204; // float32 } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_UpdateLightSource { public const nint m_vColorTint = 0x1C0; // Color public const nint m_flBrightnessScale = 0x1C4; // float32 public const nint m_flRadiusScale = 0x1C8; // float32 public const nint m_flMinimumLightingRadius = 0x1CC; // float32 public const nint m_flMaximumLightingRadius = 0x1D0; // float32 public const nint m_flPositionDampingConstant = 0x1D4; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateWithinBox { public const nint m_vecMin = 0x1C0; // CPerParticleVecInput public const nint m_vecMax = 0x818; // CPerParticleVecInput public const nint m_nControlPointNumber = 0xE70; // int32 public const nint m_bLocalSpace = 0xE74; // bool public const nint m_randomnessParameters = 0xE78; // CRandomNumberGeneratorParameters } // Parent: CParticleFunctionPreEmission // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ChooseRandomChildrenInGroup { public const nint m_nChildGroupID = 0x1D0; // int32 public const nint m_flNumberOfChildren = 0x1D8; // CParticleCollectionFloatInput } // Parent: CParticleFunctionOperator // Fields count: 33 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ControlpointLight { public const nint m_flScale = 0x1C0; // float32 public const nint m_nControlPoint1 = 0x650; // int32 public const nint m_nControlPoint2 = 0x654; // int32 public const nint m_nControlPoint3 = 0x658; // int32 public const nint m_nControlPoint4 = 0x65C; // int32 public const nint m_vecCPOffset1 = 0x660; // Vector public const nint m_vecCPOffset2 = 0x66C; // Vector public const nint m_vecCPOffset3 = 0x678; // Vector public const nint m_vecCPOffset4 = 0x684; // Vector public const nint m_LightFiftyDist1 = 0x690; // float32 public const nint m_LightZeroDist1 = 0x694; // float32 public const nint m_LightFiftyDist2 = 0x698; // float32 public const nint m_LightZeroDist2 = 0x69C; // float32 public const nint m_LightFiftyDist3 = 0x6A0; // float32 public const nint m_LightZeroDist3 = 0x6A4; // float32 public const nint m_LightFiftyDist4 = 0x6A8; // float32 public const nint m_LightZeroDist4 = 0x6AC; // float32 public const nint m_LightColor1 = 0x6B0; // Color public const nint m_LightColor2 = 0x6B4; // Color public const nint m_LightColor3 = 0x6B8; // Color public const nint m_LightColor4 = 0x6BC; // Color public const nint m_bLightType1 = 0x6C0; // bool public const nint m_bLightType2 = 0x6C1; // bool public const nint m_bLightType3 = 0x6C2; // bool public const nint m_bLightType4 = 0x6C3; // bool public const nint m_bLightDynamic1 = 0x6C4; // bool public const nint m_bLightDynamic2 = 0x6C5; // bool public const nint m_bLightDynamic3 = 0x6C6; // bool public const nint m_bLightDynamic4 = 0x6C7; // bool public const nint m_bUseNormal = 0x6C8; // bool public const nint m_bUseHLambert = 0x6C9; // bool public const nint m_bClampLowerRange = 0x6CE; // bool public const nint m_bClampUpperRange = 0x6CF; // bool } // Parent: CParticleFunctionOperator // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_VectorFieldSnapshot { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nAttributeToWrite = 0x1C4; // ParticleAttributeIndex_t public const nint m_nLocalSpaceCP = 0x1C8; // int32 public const nint m_flInterpolation = 0x1D0; // CPerParticleFloatInput public const nint m_vecScale = 0x328; // CPerParticleVecInput public const nint m_flBoundaryDampening = 0x980; // float32 public const nint m_bSetVelocity = 0x984; // bool public const nint m_bLockToSurface = 0x985; // bool public const nint m_flGridSpacing = 0x988; // float32 } // Parent: CParticleFunctionOperator // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_CylindricalDistanceToTransform { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // CPerParticleFloatInput public const nint m_flInputMax = 0x320; // CPerParticleFloatInput public const nint m_flOutputMin = 0x478; // CPerParticleFloatInput public const nint m_flOutputMax = 0x5D0; // CPerParticleFloatInput public const nint m_TransformStart = 0x728; // CParticleTransformInput public const nint m_TransformEnd = 0x790; // CParticleTransformInput public const nint m_nSetMethod = 0x7F8; // ParticleSetMethod_t public const nint m_bActiveRange = 0x7FC; // bool public const nint m_bAdditive = 0x7FD; // bool public const nint m_bCapsule = 0x7FE; // bool } // Parent: CParticleFunctionInitializer // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_PositionPlaceOnGround { public const nint m_flOffset = 0x1C0; // CPerParticleFloatInput public const nint m_flMaxTraceLength = 0x318; // CPerParticleFloatInput public const nint m_CollisionGroupName = 0x470; // char[128] public const nint m_nTraceSet = 0x4F0; // ParticleTraceSet_t public const nint m_nTraceMissBehavior = 0x500; // ParticleTraceMissBehavior_t public const nint m_bIncludeWater = 0x504; // bool public const nint m_bSetNormal = 0x505; // bool public const nint m_bSetPXYZOnly = 0x506; // bool public const nint m_bTraceAlongNormal = 0x507; // bool public const nint m_bOffsetonColOnly = 0x508; // bool public const nint m_flOffsetByRadiusFactor = 0x50C; // float32 public const nint m_nPreserveOffsetCP = 0x510; // int32 public const nint m_nIgnoreCP = 0x514; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomScalar { public const nint m_flMin = 0x1C0; // float32 public const nint m_flMax = 0x1C4; // float32 public const nint m_flExponent = 0x1C8; // float32 public const nint m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t } // Parent: CParticleFunctionRenderer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderPostProcessing { public const nint m_flPostProcessStrength = 0x200; // CPerParticleFloatInput public const nint m_hPostTexture = 0x358; // CStrongHandle public const nint m_nPriority = 0x360; // ParticlePostProcessPriorityGroup_t } // Parent: CParticleFunctionConstraint // Fields count: 27 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_WorldTraceConstraint { public const nint m_nCP = 0x1C0; // int32 public const nint m_vecCpOffset = 0x1C4; // Vector public const nint m_nCollisionMode = 0x1D0; // ParticleCollisionMode_t public const nint m_nCollisionModeMin = 0x1D4; // ParticleCollisionMode_t public const nint m_nTraceSet = 0x1D8; // ParticleTraceSet_t public const nint m_CollisionGroupName = 0x1DC; // char[128] public const nint m_bWorldOnly = 0x25C; // bool public const nint m_bBrushOnly = 0x25D; // bool public const nint m_bIncludeWater = 0x25E; // bool public const nint m_nIgnoreCP = 0x260; // int32 public const nint m_flCpMovementTolerance = 0x264; // float32 public const nint m_flRetestRate = 0x268; // float32 public const nint m_flTraceTolerance = 0x26C; // float32 public const nint m_flCollisionConfirmationSpeed = 0x270; // float32 public const nint m_nMaxTracesPerFrame = 0x274; // float32 public const nint m_flRadiusScale = 0x278; // CPerParticleFloatInput public const nint m_flBounceAmount = 0x3D0; // CPerParticleFloatInput public const nint m_flSlideAmount = 0x528; // CPerParticleFloatInput public const nint m_flRandomDirScale = 0x680; // CPerParticleFloatInput public const nint m_bDecayBounce = 0x7D8; // bool public const nint m_bKillonContact = 0x7D9; // bool public const nint m_flMinSpeed = 0x7DC; // float32 public const nint m_bSetNormal = 0x7E0; // bool public const nint m_nStickOnCollisionField = 0x7E4; // ParticleAttributeIndex_t public const nint m_flStopSpeed = 0x7E8; // CPerParticleFloatInput public const nint m_nEntityStickDataField = 0x940; // ParticleAttributeIndex_t public const nint m_nEntityStickNormalField = 0x944; // ParticleAttributeIndex_t } // Parent: CParticleVecInput // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor public static class CParticleCollectionVecInput { } // Parent: CParticleFunctionRenderer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderBlobs { public const nint m_cubeWidth = 0x200; // CParticleCollectionRendererFloatInput public const nint m_cutoffRadius = 0x358; // CParticleCollectionRendererFloatInput public const nint m_renderRadius = 0x4B0; // CParticleCollectionRendererFloatInput public const nint m_nScaleCP = 0x608; // int32 public const nint m_MaterialVars = 0x610; // CUtlVector public const nint m_hMaterial = 0x640; // CStrongHandle } // Parent: CParticleFunctionOperator // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_OscillateScalar { public const nint m_RateMin = 0x1C0; // float32 public const nint m_RateMax = 0x1C4; // float32 public const nint m_FrequencyMin = 0x1C8; // float32 public const nint m_FrequencyMax = 0x1CC; // float32 public const nint m_nField = 0x1D0; // ParticleAttributeIndex_t public const nint m_bProportional = 0x1D4; // bool public const nint m_bProportionalOp = 0x1D5; // bool public const nint m_flStartTime_min = 0x1D8; // float32 public const nint m_flStartTime_max = 0x1DC; // float32 public const nint m_flEndTime_min = 0x1E0; // float32 public const nint m_flEndTime_max = 0x1E4; // float32 public const nint m_flOscMult = 0x1E8; // float32 public const nint m_flOscAdd = 0x1EC; // float32 } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_FadeOut { public const nint m_flFadeOutTimeMin = 0x1C0; // float32 public const nint m_flFadeOutTimeMax = 0x1C4; // float32 public const nint m_flFadeOutTimeExp = 0x1C8; // float32 public const nint m_flFadeBias = 0x1CC; // float32 public const nint m_bProportional = 0x200; // bool public const nint m_bEaseInAndOut = 0x201; // bool } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomSequence { public const nint m_nSequenceMin = 0x1C0; // int32 public const nint m_nSequenceMax = 0x1C4; // int32 public const nint m_bShuffle = 0x1C8; // bool public const nint m_bLinear = 0x1C9; // bool public const nint m_WeightedList = 0x1D0; // CUtlVector } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RampScalarSplineSimple { public const nint m_Rate = 0x1C0; // float32 public const nint m_flStartTime = 0x1C4; // float32 public const nint m_flEndTime = 0x1C8; // float32 public const nint m_nField = 0x1F0; // ParticleAttributeIndex_t public const nint m_bEaseOut = 0x1F4; // bool } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_DistanceCull { public const nint m_nControlPoint = 0x1C0; // int32 public const nint m_flDistance = 0x1C8; // CParticleCollectionFloatInput public const nint m_bCullInside = 0x320; // bool } // Parent: CParticleFunctionConstraint // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_CollideWithParentParticles { public const nint m_flParentRadiusScale = 0x1C0; // CPerParticleFloatInput public const nint m_flRadiusScale = 0x318; // CPerParticleFloatInput } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitFromVectorFieldSnapshot { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nLocalSpaceCP = 0x1C4; // int32 public const nint m_nWeightUpdateCP = 0x1C8; // int32 public const nint m_bUseVerticalVelocity = 0x1CC; // bool public const nint m_vecScale = 0x1D0; // CPerParticleVecInput } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetVectorAttributeToVectorExpression { public const nint m_nExpression = 0x1C0; // VectorExpressionType_t public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput public const nint m_vInput2 = 0x820; // CPerParticleVecInput public const nint m_nOutputField = 0xE78; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0xE7C; // ParticleSetMethod_t public const nint m_bNormalizedOutput = 0xE80; // bool } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ParticlePhysics { public const nint m_Gravity = 0x1C0; // CParticleCollectionVecInput public const nint m_fDrag = 0x818; // CParticleCollectionFloatInput public const nint m_nMaxConstraintPasses = 0x970; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_AddVectorToVector { public const nint m_vecScale = 0x1C0; // Vector public const nint m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t public const nint m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t public const nint m_vOffsetMin = 0x1D4; // Vector public const nint m_vOffsetMax = 0x1E0; // Vector public const nint m_randomnessParameters = 0x1EC; // CRandomNumberGeneratorParameters } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapInitialVisibilityScalar { public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // float32 public const nint m_flInputMax = 0x1CC; // float32 public const nint m_flOutputMin = 0x1D0; // float32 public const nint m_flOutputMax = 0x1D4; // float32 } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapTransformOrientationToYaw { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput public const nint m_nFieldOutput = 0x228; // ParticleAttributeIndex_t public const nint m_flRotOffset = 0x22C; // float32 public const nint m_flSpinStrength = 0x230; // float32 } // Parent: CParticleFunctionRenderer // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderStatusEffect { public const nint m_pTextureColorWarp = 0x200; // CStrongHandle public const nint m_pTextureDetail2 = 0x208; // CStrongHandle public const nint m_pTextureDiffuseWarp = 0x210; // CStrongHandle public const nint m_pTextureFresnelColorWarp = 0x218; // CStrongHandle public const nint m_pTextureFresnelWarp = 0x220; // CStrongHandle public const nint m_pTextureSpecularWarp = 0x228; // CStrongHandle public const nint m_pTextureEnvMap = 0x230; // CStrongHandle } // Parent: CParticleFunctionForce // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RandomForce { public const nint m_MinForce = 0x1D0; // Vector public const nint m_MaxForce = 0x1DC; // Vector } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapParticleCountOnScalarEndCap { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nInputMin = 0x1C4; // int32 public const nint m_nInputMax = 0x1C8; // int32 public const nint m_flOutputMin = 0x1CC; // float32 public const nint m_flOutputMax = 0x1D0; // float32 public const nint m_bBackwards = 0x1D4; // bool public const nint m_nSetMethod = 0x1D8; // ParticleSetMethod_t } // Parent: None // Fields count: 16 // // Metadata: // MGetKV3ClassDefaults public static class ParticlePreviewState_t { public const nint m_previewModel = 0x0; // CUtlString public const nint m_nModSpecificData = 0x8; // uint32 public const nint m_groundType = 0xC; // PetGroundType_t public const nint m_sequenceName = 0x10; // CUtlString public const nint m_nFireParticleOnSequenceFrame = 0x18; // int32 public const nint m_hitboxSetName = 0x20; // CUtlString public const nint m_materialGroupName = 0x28; // CUtlString public const nint m_vecBodyGroups = 0x30; // CUtlVector public const nint m_flPlaybackSpeed = 0x48; // float32 public const nint m_flParticleSimulationRate = 0x4C; // float32 public const nint m_bShouldDrawHitboxes = 0x50; // bool public const nint m_bShouldDrawAttachments = 0x51; // bool public const nint m_bShouldDrawAttachmentNames = 0x52; // bool public const nint m_bShouldDrawControlPointAxes = 0x53; // bool public const nint m_bAnimationNonLooping = 0x54; // bool public const nint m_vecPreviewGravity = 0x58; // Vector } // Parent: CParticleFunctionForce // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LocalAccelerationForce { public const nint m_nCP = 0x1D0; // int32 public const nint m_nScaleCP = 0x1D4; // int32 public const nint m_vecAccel = 0x1D8; // CParticleCollectionVecInput } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ModelCull { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_bBoundBox = 0x1C4; // bool public const nint m_bCullOutside = 0x1C5; // bool public const nint m_bUseBones = 0x1C6; // bool public const nint m_HitboxSetName = 0x1C7; // char[128] } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetFloat { public const nint m_InputValue = 0x1C0; // CPerParticleFloatInput public const nint m_nOutputField = 0x318; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x31C; // ParticleSetMethod_t public const nint m_Lerp = 0x320; // CPerParticleFloatInput public const nint m_bUseNewCode = 0x478; // bool } // Parent: CParticleFunctionInitializer // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapTransformToVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_vInputMin = 0x1C4; // Vector public const nint m_vInputMax = 0x1D0; // Vector public const nint m_vOutputMin = 0x1DC; // Vector public const nint m_vOutputMax = 0x1E8; // Vector public const nint m_TransformInput = 0x1F8; // CParticleTransformInput public const nint m_LocalSpaceTransform = 0x260; // CParticleTransformInput public const nint m_flStartTime = 0x2C8; // float32 public const nint m_flEndTime = 0x2CC; // float32 public const nint m_nSetMethod = 0x2D0; // ParticleSetMethod_t public const nint m_bOffset = 0x2D4; // bool public const nint m_bAccelerate = 0x2D5; // bool public const nint m_flRemapBias = 0x2D8; // float32 } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SDFLighting { public const nint m_vLightingDir = 0x1C0; // Vector public const nint m_vTint_0 = 0x1CC; // Vector public const nint m_vTint_1 = 0x1D8; // Vector } // Parent: C_OP_RemapDistanceToLineSegmentBase // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapDistanceToLineSegmentToScalar { public const nint m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t public const nint m_flMinOutputValue = 0x1E4; // float32 public const nint m_flMaxOutputValue = 0x1E8; // float32 } // Parent: CParticleFloatInput // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor public static class CParticleRemapFloatInput { } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapVectortoCP { public const nint m_nOutControlPointNumber = 0x1C0; // int32 public const nint m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nParticleNumber = 0x1C8; // int32 } // Parent: CParticleFunctionOperator // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetFromCPSnapshot { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nAttributeToRead = 0x1C4; // ParticleAttributeIndex_t public const nint m_nAttributeToWrite = 0x1C8; // ParticleAttributeIndex_t public const nint m_nLocalSpaceCP = 0x1CC; // int32 public const nint m_bRandom = 0x1D0; // bool public const nint m_bReverse = 0x1D1; // bool public const nint m_nRandomSeed = 0x1D4; // int32 public const nint m_nSnapShotStartPoint = 0x1D8; // CParticleCollectionFloatInput public const nint m_nSnapShotIncrement = 0x330; // CParticleCollectionFloatInput public const nint m_flInterpolation = 0x488; // CPerParticleFloatInput public const nint m_bSubSample = 0x5E0; // bool public const nint m_bPrev = 0x5E1; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DistanceBetweenCPsToCP { public const nint m_nStartCP = 0x1D0; // int32 public const nint m_nEndCP = 0x1D4; // int32 public const nint m_nOutputCP = 0x1D8; // int32 public const nint m_nOutputCPField = 0x1DC; // int32 public const nint m_bSetOnce = 0x1E0; // bool public const nint m_flInputMin = 0x1E4; // float32 public const nint m_flInputMax = 0x1E8; // float32 public const nint m_flOutputMin = 0x1EC; // float32 public const nint m_flOutputMax = 0x1F0; // float32 public const nint m_flMaxTraceLength = 0x1F4; // float32 public const nint m_flLOSScale = 0x1F8; // float32 public const nint m_bLOS = 0x1FC; // bool public const nint m_CollisionGroupName = 0x1FD; // char[128] public const nint m_nTraceSet = 0x280; // ParticleTraceSet_t public const nint m_nSetParent = 0x284; // ParticleParentSetMode_t } // Parent: CParticleFunctionPreEmission // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToHand { public const nint m_nCP1 = 0x1D0; // int32 public const nint m_nHand = 0x1D4; // int32 public const nint m_vecCP1Pos = 0x1D8; // Vector public const nint m_bOrientToHand = 0x1E4; // bool } // Parent: CParticleFunctionConstraint // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ConstrainDistanceToPath { public const nint m_fMinDistance = 0x1C0; // float32 public const nint m_flMaxDistance0 = 0x1C4; // float32 public const nint m_flMaxDistanceMid = 0x1C8; // float32 public const nint m_flMaxDistance1 = 0x1CC; // float32 public const nint m_PathParameters = 0x1D0; // CPathParameters public const nint m_flTravelTime = 0x210; // float32 public const nint m_nFieldScale = 0x214; // ParticleAttributeIndex_t public const nint m_nManualTField = 0x218; // ParticleAttributeIndex_t } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DistanceCull { public const nint m_nControlPoint = 0x1C0; // int32 public const nint m_vecPointOffset = 0x1C4; // Vector public const nint m_flDistance = 0x1D0; // float32 public const nint m_bCullInside = 0x1D4; // bool } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapSDFDistanceToScalarAttribute { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nVectorFieldInput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flMinDistance = 0x1C8; // CParticleCollectionFloatInput public const nint m_flMaxDistance = 0x320; // CParticleCollectionFloatInput public const nint m_flValueBelowMin = 0x478; // CParticleCollectionFloatInput public const nint m_flValueAtMin = 0x5D0; // CParticleCollectionFloatInput public const nint m_flValueAtMax = 0x728; // CParticleCollectionFloatInput public const nint m_flValueAboveMax = 0x880; // CParticleCollectionFloatInput } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateAlongPath { public const nint m_fMaxDistance = 0x1C0; // float32 public const nint m_PathParams = 0x1D0; // CPathParameters public const nint m_bUseRandomCPs = 0x210; // bool public const nint m_vEndOffset = 0x214; // Vector public const nint m_bSaveOffset = 0x220; // bool } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointsToModelParticles { public const nint m_HitboxSetName = 0x1C0; // char[128] public const nint m_AttachmentName = 0x240; // char[128] public const nint m_nFirstControlPoint = 0x2C0; // int32 public const nint m_nNumControlPoints = 0x2C4; // int32 public const nint m_nFirstSourcePoint = 0x2C8; // int32 public const nint m_bSkin = 0x2CC; // bool public const nint m_bAttachment = 0x2CD; // bool } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ColorInterpolateRandom { public const nint m_ColorFadeMin = 0x1C0; // Color public const nint m_ColorFadeMax = 0x1DC; // Color public const nint m_flFadeStartTime = 0x1EC; // float32 public const nint m_flFadeEndTime = 0x1F0; // float32 public const nint m_nFieldOutput = 0x1F4; // ParticleAttributeIndex_t public const nint m_bEaseInOut = 0x1F8; // bool } // Parent: C_INIT_RemapNamedModelElementToScalar // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapNamedModelSequenceToScalar { } // Parent: C_OP_RenderPoints // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderLights { public const nint m_flAnimationRate = 0x210; // float32 public const nint m_nAnimationType = 0x214; // AnimationType_t public const nint m_bAnimateInFPS = 0x218; // bool public const nint m_flMinSize = 0x21C; // float32 public const nint m_flMaxSize = 0x220; // float32 public const nint m_flStartFadeSize = 0x224; // float32 public const nint m_flEndFadeSize = 0x228; // float32 } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DecayClampCount { public const nint m_nCount = 0x1C0; // CParticleCollectionFloatInput } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class CRandomNumberGeneratorParameters { public const nint m_bDistributeEvenly = 0x0; // bool public const nint m_nSeed = 0x4; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_ColorLitPerParticle { public const nint m_ColorMin = 0x1D8; // Color public const nint m_ColorMax = 0x1DC; // Color public const nint m_TintMin = 0x1E0; // Color public const nint m_TintMax = 0x1E4; // Color public const nint m_flTintPerc = 0x1E8; // float32 public const nint m_nTintBlendMode = 0x1EC; // ParticleColorBlendMode_t public const nint m_flLightAmplification = 0x1F0; // float32 } // Parent: CParticleFunctionRenderer // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderPoints { public const nint m_hMaterial = 0x200; // CStrongHandle } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SetAttributeToScalarExpression { public const nint m_nExpression = 0x1C0; // ScalarExpressionType_t public const nint m_flInput1 = 0x1C8; // CPerParticleFloatInput public const nint m_flInput2 = 0x320; // CPerParticleFloatInput public const nint m_flOutputRemap = 0x478; // CParticleRemapFloatInput public const nint m_nOutputField = 0x5D0; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x5D4; // ParticleSetMethod_t } // Parent: CParticleFunctionInitializer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateOnGrid { public const nint m_nXCount = 0x1C0; // CParticleCollectionFloatInput public const nint m_nYCount = 0x318; // CParticleCollectionFloatInput public const nint m_nZCount = 0x470; // CParticleCollectionFloatInput public const nint m_nXSpacing = 0x5C8; // CParticleCollectionFloatInput public const nint m_nYSpacing = 0x720; // CParticleCollectionFloatInput public const nint m_nZSpacing = 0x878; // CParticleCollectionFloatInput public const nint m_nControlPointNumber = 0x9D0; // int32 public const nint m_bLocalSpace = 0x9D4; // bool public const nint m_bCenter = 0x9D5; // bool public const nint m_bHollow = 0x9D6; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RampCPLinearRandom { public const nint m_nOutControlPointNumber = 0x1D0; // int32 public const nint m_vecRateMin = 0x1D4; // Vector public const nint m_vecRateMax = 0x1E0; // Vector } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_VelocityMatchingForce { public const nint m_flDirScale = 0x1C0; // float32 public const nint m_flSpdScale = 0x1C4; // float32 public const nint m_nCPBroadcast = 0x1C8; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomAlphaWindowThreshold { public const nint m_flMin = 0x1C0; // float32 public const nint m_flMax = 0x1C4; // float32 public const nint m_flExponent = 0x1C8; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 14 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateOnModelAtHeight { public const nint m_bUseBones = 0x1C0; // bool public const nint m_bForceZ = 0x1C1; // bool public const nint m_nControlPointNumber = 0x1C4; // int32 public const nint m_nHeightCP = 0x1C8; // int32 public const nint m_bUseWaterHeight = 0x1CC; // bool public const nint m_flDesiredHeight = 0x1D0; // CParticleCollectionFloatInput public const nint m_vecHitBoxScale = 0x328; // CParticleCollectionVecInput public const nint m_vecDirectionBias = 0x980; // CParticleCollectionVecInput public const nint m_nBiasType = 0xFD8; // ParticleHitboxBiasType_t public const nint m_bLocalCoords = 0xFDC; // bool public const nint m_bPreferMovingBoxes = 0xFDD; // bool public const nint m_HitboxSetName = 0xFDE; // char[128] public const nint m_flHitboxVelocityScale = 0x1060; // CParticleCollectionFloatInput public const nint m_flMaxBoneVelocity = 0x11B8; // CParticleCollectionFloatInput } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor public static class CParticleVariableRef { public const nint m_variableName = 0x0; // CKV3MemberNameWithStorage public const nint m_variableType = 0x38; // PulseValueType_t } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RestartAfterDuration { public const nint m_flDurationMin = 0x1C0; // float32 public const nint m_flDurationMax = 0x1C4; // float32 public const nint m_nCP = 0x1C8; // int32 public const nint m_nCPField = 0x1CC; // int32 public const nint m_nChildGroupID = 0x1D0; // int32 public const nint m_bOnlyChildren = 0x1D4; // bool } // Parent: CParticleFunctionRenderer // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderClothForce { } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapVisibilityScalar { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // float32 public const nint m_flInputMax = 0x1CC; // float32 public const nint m_flOutputMin = 0x1D0; // float32 public const nint m_flOutputMax = 0x1D4; // float32 public const nint m_flRadiusScale = 0x1D8; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MParticleMinVersion // MGetKV3ClassDefaults public static class C_INIT_CreateSequentialPathV2 { public const nint m_fMaxDistance = 0x1C0; // CPerParticleFloatInput public const nint m_flNumToAssign = 0x318; // CParticleCollectionFloatInput public const nint m_bLoop = 0x470; // bool public const nint m_bCPPairs = 0x471; // bool public const nint m_bSaveOffset = 0x472; // bool public const nint m_PathParams = 0x480; // CPathParameters } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class VecInputMaterialVariable_t { public const nint m_strVariable = 0x0; // CUtlString public const nint m_vecInput = 0x8; // CParticleCollectionVecInput } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapInitialDirectionToTransformToVector { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput public const nint m_nFieldOutput = 0x228; // ParticleAttributeIndex_t public const nint m_flScale = 0x22C; // float32 public const nint m_flOffsetRot = 0x230; // float32 public const nint m_vecOffsetAxis = 0x234; // Vector public const nint m_bNormalize = 0x240; // bool } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MParticleMinVersion // MGetKV3ClassDefaults public static class C_OP_LockToSavedSequentialPathV2 { public const nint m_flFadeStart = 0x1C0; // float32 public const nint m_flFadeEnd = 0x1C4; // float32 public const nint m_bCPPairs = 0x1C8; // bool public const nint m_PathParams = 0x1D0; // CPathParameters } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_NormalLock { public const nint m_nControlPointNumber = 0x1C0; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapTransformOrientationToRotations { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput public const nint m_vecRotation = 0x228; // Vector public const nint m_bUseQuat = 0x234; // bool public const nint m_bWriteNormal = 0x235; // bool } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_Cull { public const nint m_flCullPerc = 0x1C0; // float32 public const nint m_flCullStart = 0x1C4; // float32 public const nint m_flCullEnd = 0x1C8; // float32 public const nint m_flCullExp = 0x1CC; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomYawFlip { public const nint m_flPercent = 0x1C0; // float32 } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapSDFGradientToVectorAttribute { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class SequenceWeightedList_t { public const nint m_nSequence = 0x0; // int32 public const nint m_flRelativeWeight = 0x4; // float32 } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ReadFromNeighboringParticle { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nIncrement = 0x1C8; // int32 public const nint m_DistanceCheck = 0x1D0; // CPerParticleFloatInput public const nint m_flInterpolation = 0x328; // CPerParticleFloatInput } // Parent: CParticleFunctionRenderer // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderText { public const nint m_OutlineColor = 0x200; // Color public const nint m_DefaultText = 0x208; // CUtlString } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LerpToInitialPosition { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_flInterpolation = 0x1C8; // CPerParticleFloatInput public const nint m_nCacheField = 0x320; // ParticleAttributeIndex_t public const nint m_flScale = 0x328; // CParticleCollectionFloatInput public const nint m_vecScale = 0x480; // CParticleCollectionVecInput } // Parent: CGeneralRandomRotation // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomRotation { } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LerpEndCapVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_vecOutput = 0x1C4; // Vector public const nint m_flLerpTime = 0x1D0; // float32 } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_VelocityDecay { public const nint m_flMinVelocity = 0x1C0; // float32 } // Parent: CParticleFunctionPreEmission // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetCPOrientationToPointAtCP { public const nint m_nInputCP = 0x1D0; // int32 public const nint m_nOutputCP = 0x1D4; // int32 public const nint m_flInterpolation = 0x1D8; // CParticleCollectionFloatInput public const nint m_b2DOrientation = 0x330; // bool public const nint m_bAvoidSingularity = 0x331; // bool public const nint m_bPointAway = 0x332; // bool } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LockToPointList { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_pointList = 0x1C8; // CUtlVector public const nint m_bPlaceAlongPath = 0x1E0; // bool public const nint m_bClosedLoop = 0x1E1; // bool public const nint m_nNumPointsAlongPath = 0x1E4; // int32 } // Parent: CParticleFunctionOperator // Fields count: 17 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MovementPlaceOnGround { public const nint m_flOffset = 0x1C0; // CPerParticleFloatInput public const nint m_flMaxTraceLength = 0x318; // float32 public const nint m_flTolerance = 0x31C; // float32 public const nint m_flTraceOffset = 0x320; // float32 public const nint m_flLerpRate = 0x324; // float32 public const nint m_CollisionGroupName = 0x328; // char[128] public const nint m_nTraceSet = 0x3A8; // ParticleTraceSet_t public const nint m_nRefCP1 = 0x3AC; // int32 public const nint m_nRefCP2 = 0x3B0; // int32 public const nint m_nLerpCP = 0x3B4; // int32 public const nint m_nTraceMissBehavior = 0x3C0; // ParticleTraceMissBehavior_t public const nint m_bIncludeShotHull = 0x3C4; // bool public const nint m_bIncludeWater = 0x3C5; // bool public const nint m_bSetNormal = 0x3C8; // bool public const nint m_bScaleOffset = 0x3C9; // bool public const nint m_nPreserveOffsetCP = 0x3CC; // int32 public const nint m_nIgnoreCP = 0x3D0; // int32 } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetCPOrientationToDirection { public const nint m_nInputControlPoint = 0x1C0; // int32 public const nint m_nOutputControlPoint = 0x1C4; // int32 } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapCrossProductOfTwoVectorsToVector { public const nint m_InputVec1 = 0x1C0; // CPerParticleVecInput public const nint m_InputVec2 = 0x818; // CPerParticleVecInput public const nint m_nFieldOutput = 0xE70; // ParticleAttributeIndex_t public const nint m_bNormalize = 0xE74; // bool } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapTransformOrientationToRotations { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput public const nint m_vecRotation = 0x228; // Vector public const nint m_bUseQuat = 0x234; // bool public const nint m_bWriteNormal = 0x235; // bool } // Parent: CGeneralRandomRotation // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomRotationSpeed { } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MParticleMinVersion // MGetKV3ClassDefaults public static class C_OP_InheritFromParentParticlesV2 { public const nint m_flScale = 0x1C0; // float32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nIncrement = 0x1C8; // int32 public const nint m_bRandomDistribution = 0x1CC; // bool public const nint m_nMissingParentBehavior = 0x1D0; // MissingParentInheritBehavior_t } // Parent: CParticleFunctionInitializer // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomSecondSequence { public const nint m_nSequenceMin = 0x1C0; // int32 public const nint m_nSequenceMax = 0x1C4; // int32 } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetFloatCollection { public const nint m_InputValue = 0x1C0; // CParticleCollectionFloatInput public const nint m_nOutputField = 0x318; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x31C; // ParticleSetMethod_t public const nint m_Lerp = 0x320; // CParticleCollectionFloatInput } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class PointDefinition_t { public const nint m_nControlPoint = 0x0; // int32 public const nint m_bLocalCoords = 0x4; // bool public const nint m_vOffset = 0x8; // Vector } // Parent: CParticleFunctionPreEmission // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointPositionToRandomActiveCP { public const nint m_nCP1 = 0x1D0; // int32 public const nint m_nHeadLocationMin = 0x1D4; // int32 public const nint m_nHeadLocationMax = 0x1D8; // int32 public const nint m_flResetRate = 0x1E0; // CParticleCollectionFloatInput } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_Diffusion { public const nint m_flRadiusScale = 0x1C0; // float32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nVoxelGridResolution = 0x1C8; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_AgeNoise { public const nint m_bAbsVal = 0x1C0; // bool public const nint m_bAbsValInv = 0x1C1; // bool public const nint m_flOffset = 0x1C4; // float32 public const nint m_flAgeMin = 0x1C8; // float32 public const nint m_flAgeMax = 0x1CC; // float32 public const nint m_flNoiseScale = 0x1D0; // float32 public const nint m_flNoiseScaleLoc = 0x1D4; // float32 public const nint m_vecOffsetLoc = 0x1D8; // Vector } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapVectorComponentToScalar { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nComponent = 0x1C8; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class CGeneralRandomRotation { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flDegrees = 0x1C4; // float32 public const nint m_flDegreesMin = 0x1C8; // float32 public const nint m_flDegreesMax = 0x1CC; // float32 public const nint m_flRotationRandExponent = 0x1D0; // float32 public const nint m_bRandomlyFlipDirection = 0x1D4; // bool } // Parent: CParticleFunctionOperator // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DistanceBetweenVecs { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_vecPoint1 = 0x1C8; // CPerParticleVecInput public const nint m_vecPoint2 = 0x820; // CPerParticleVecInput public const nint m_flInputMin = 0xE78; // CPerParticleFloatInput public const nint m_flInputMax = 0xFD0; // CPerParticleFloatInput public const nint m_flOutputMin = 0x1128; // CPerParticleFloatInput public const nint m_flOutputMax = 0x1280; // CPerParticleFloatInput public const nint m_nSetMethod = 0x13D8; // ParticleSetMethod_t public const nint m_bDeltaTime = 0x13DC; // bool } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DampenToCP { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_flRange = 0x1C4; // float32 public const nint m_flScale = 0x1C8; // float32 } // Parent: CParticleFunctionOperator // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_CalculateVectorAttribute { public const nint m_vStartValue = 0x1C0; // Vector public const nint m_nFieldInput1 = 0x1CC; // ParticleAttributeIndex_t public const nint m_flInputScale1 = 0x1D0; // float32 public const nint m_nFieldInput2 = 0x1D4; // ParticleAttributeIndex_t public const nint m_flInputScale2 = 0x1D8; // float32 public const nint m_nControlPointInput1 = 0x1DC; // ControlPointReference_t public const nint m_flControlPointScale1 = 0x1F0; // float32 public const nint m_nControlPointInput2 = 0x1F4; // ControlPointReference_t public const nint m_flControlPointScale2 = 0x208; // float32 public const nint m_nFieldOutput = 0x20C; // ParticleAttributeIndex_t public const nint m_vFinalOutputScale = 0x210; // Vector } // Parent: CParticleInput // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor // MParticleCustomFieldDefaultValue public static class CParticleTransformInput { public const nint m_nType = 0x10; // ParticleTransformType_t public const nint m_NamedValue = 0x18; // CParticleNamedValueRef public const nint m_bFollowNamedValue = 0x58; // bool public const nint m_bSupportsDisabled = 0x59; // bool public const nint m_bUseOrientation = 0x5A; // bool public const nint m_nControlPoint = 0x5C; // int32 public const nint m_nControlPointRangeMax = 0x60; // int32 public const nint m_flEndCPGrowthTime = 0x64; // float32 } // Parent: CParticleFunctionOperator // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LockToBone { public const nint m_modelInput = 0x1C0; // CParticleModelInput public const nint m_transformInput = 0x220; // CParticleTransformInput public const nint m_flLifeTimeFadeStart = 0x288; // float32 public const nint m_flLifeTimeFadeEnd = 0x28C; // float32 public const nint m_flJumpThreshold = 0x290; // float32 public const nint m_flPrevPosScale = 0x294; // float32 public const nint m_HitboxSetName = 0x298; // char[128] public const nint m_bRigid = 0x318; // bool public const nint m_bUseBones = 0x319; // bool public const nint m_nFieldOutput = 0x31C; // ParticleAttributeIndex_t public const nint m_nFieldOutputPrev = 0x320; // ParticleAttributeIndex_t public const nint m_nRotationSetType = 0x324; // ParticleRotationLockType_t public const nint m_bRigidRotationLock = 0x328; // bool public const nint m_vecRotation = 0x330; // CPerParticleVecInput public const nint m_flRotLerp = 0x988; // CPerParticleFloatInput } // Parent: C_OP_RemapNamedModelElementOnceTimed // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapNamedModelBodyPartOnceTimed { } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MovementMaintainOffset { public const nint m_vecOffset = 0x1C0; // Vector public const nint m_nCP = 0x1CC; // int32 public const nint m_bRadiusScale = 0x1D0; // bool } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetVec { public const nint m_InputValue = 0x1C0; // CPerParticleVecInput public const nint m_nOutputField = 0x818; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x81C; // ParticleSetMethod_t public const nint m_Lerp = 0x820; // CPerParticleFloatInput public const nint m_bNormalizedOutput = 0x978; // bool } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateFromParentParticles { public const nint m_flVelocityScale = 0x1C0; // float32 public const nint m_flIncrement = 0x1C4; // float32 public const nint m_bRandomDistribution = 0x1C8; // bool public const nint m_nRandomSeed = 0x1CC; // int32 public const nint m_bSubFrame = 0x1D0; // bool } // Parent: None // Fields count: 0 public static class IParticleEffect { } // Parent: C_INIT_RandomNamedModelElement // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomNamedModelBodyPart { } // Parent: None // Fields count: 1 public static class PARTICLE_EHANDLE__ { public const nint unused = 0x0; // int32 } // Parent: CParticleFunctionRenderer // Fields count: 14 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderOmni2Light { public const nint m_nLightType = 0x200; // ParticleOmni2LightTypeChoiceList_t public const nint m_vColorBlend = 0x208; // CParticleCollectionVecInput public const nint m_nColorBlendType = 0x860; // ParticleColorBlendType_t public const nint m_nBrightnessUnit = 0x864; // ParticleLightUnitChoiceList_t public const nint m_flBrightnessLumens = 0x868; // CPerParticleFloatInput public const nint m_flBrightnessCandelas = 0x9C0; // CPerParticleFloatInput public const nint m_bCastShadows = 0xB18; // bool public const nint m_flLuminaireRadius = 0xB20; // CPerParticleFloatInput public const nint m_flSkirt = 0xC78; // CPerParticleFloatInput public const nint m_flRange = 0xDD0; // CPerParticleFloatInput public const nint m_flInnerConeAngle = 0xF28; // CPerParticleFloatInput public const nint m_flOuterConeAngle = 0x1080; // CPerParticleFloatInput public const nint m_hLightCookie = 0x11D8; // CStrongHandle public const nint m_bSphericalCookie = 0x11E0; // bool } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ConnectParentParticleToNearest { public const nint m_nFirstControlPoint = 0x1C0; // int32 public const nint m_nSecondControlPoint = 0x1C4; // int32 public const nint m_bUseRadius = 0x1C8; // bool public const nint m_flRadiusScale = 0x1D0; // CParticleCollectionFloatInput public const nint m_flParentRadiusScale = 0x328; // CParticleCollectionFloatInput } // Parent: CParticleFloatInput // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor public static class CPerParticleFloatInput { } // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapParticleCountToNamedModelBodyPartScalar { } // Parent: CParticleFunctionInitializer // Fields count: 19 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitSkinnedPositionFromCPSnapshot { public const nint m_nSnapshotControlPointNumber = 0x1C0; // int32 public const nint m_nControlPointNumber = 0x1C4; // int32 public const nint m_bRandom = 0x1C8; // bool public const nint m_nRandomSeed = 0x1CC; // int32 public const nint m_bRigid = 0x1D0; // bool public const nint m_bSetNormal = 0x1D1; // bool public const nint m_bIgnoreDt = 0x1D2; // bool public const nint m_flMinNormalVelocity = 0x1D4; // float32 public const nint m_flMaxNormalVelocity = 0x1D8; // float32 public const nint m_nIndexType = 0x1DC; // SnapshotIndexType_t public const nint m_flReadIndex = 0x1E0; // CPerParticleFloatInput public const nint m_flIncrement = 0x338; // float32 public const nint m_nFullLoopIncrement = 0x33C; // int32 public const nint m_nSnapShotStartPoint = 0x340; // int32 public const nint m_flBoneVelocity = 0x344; // float32 public const nint m_flBoneVelocityMax = 0x348; // float32 public const nint m_bCopyColor = 0x34C; // bool public const nint m_bCopyAlpha = 0x34D; // bool public const nint m_bSetRadius = 0x34E; // bool } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LagCompensation { public const nint m_nDesiredVelocityCP = 0x1C0; // int32 public const nint m_nLatencyCP = 0x1C4; // int32 public const nint m_nLatencyCPField = 0x1C8; // int32 public const nint m_nDesiredVelocityCPField = 0x1CC; // int32 } // Parent: CParticleFunctionConstraint // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_CollideWithSelf { public const nint m_flRadiusScale = 0x1C0; // CPerParticleFloatInput public const nint m_flMinimumSpeed = 0x318; // CPerParticleFloatInput } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_Noise { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flOutputMin = 0x1C4; // float32 public const nint m_flOutputMax = 0x1C8; // float32 public const nint m_fl4NoiseScale = 0x1CC; // float32 public const nint m_bAdditive = 0x1D0; // bool public const nint m_flNoiseAnimationTimeScale = 0x1D4; // float32 } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_FadeAndKillForTracers { public const nint m_flStartFadeInTime = 0x1C0; // float32 public const nint m_flEndFadeInTime = 0x1C4; // float32 public const nint m_flStartFadeOutTime = 0x1C8; // float32 public const nint m_flEndFadeOutTime = 0x1CC; // float32 public const nint m_flStartAlpha = 0x1D0; // float32 public const nint m_flEndAlpha = 0x1D4; // float32 } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ColorAdjustHSL { public const nint m_flHueAdjust = 0x1C0; // CPerParticleFloatInput public const nint m_flSaturationAdjust = 0x318; // CPerParticleFloatInput public const nint m_flLightnessAdjust = 0x470; // CPerParticleFloatInput } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SequenceFromModel { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nFieldOutputAnim = 0x1C8; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1CC; // float32 public const nint m_flInputMax = 0x1D0; // float32 public const nint m_flOutputMin = 0x1D4; // float32 public const nint m_flOutputMax = 0x1D8; // float32 public const nint m_nSetMethod = 0x1DC; // ParticleSetMethod_t } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_AlphaDecay { public const nint m_flMinAlpha = 0x1C0; // float32 } // Parent: CParticleFunctionOperator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapDensityGradientToVectorAttribute { public const nint m_flRadiusScale = 0x1C0; // float32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitVec { public const nint m_InputValue = 0x1C0; // CPerParticleVecInput public const nint m_nOutputField = 0x818; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x81C; // ParticleSetMethod_t public const nint m_bNormalizedOutput = 0x820; // bool public const nint m_bWritePreviousPosition = 0x821; // bool } // Parent: CParticleFunctionInitializer // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SetHitboxToModel { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nForceInModel = 0x1C4; // int32 public const nint m_nDesiredHitbox = 0x1C8; // int32 public const nint m_vecHitBoxScale = 0x1D0; // CParticleCollectionVecInput public const nint m_vecDirectionBias = 0x828; // Vector public const nint m_bMaintainHitbox = 0x834; // bool public const nint m_bUseBones = 0x835; // bool public const nint m_HitboxSetName = 0x836; // char[128] public const nint m_flShellSize = 0x8B8; // CParticleCollectionFloatInput } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MovementMoveAlongSkinnedCPSnapshot { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nSnapshotControlPointNumber = 0x1C4; // int32 public const nint m_bSetNormal = 0x1C8; // bool public const nint m_bSetRadius = 0x1C9; // bool public const nint m_flInterpolation = 0x1D0; // CPerParticleFloatInput public const nint m_flTValue = 0x328; // CPerParticleFloatInput } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LerpScalar { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flOutput = 0x1C8; // CPerParticleFloatInput public const nint m_flStartTime = 0x320; // float32 public const nint m_flEndTime = 0x324; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitialRepulsionVelocity { public const nint m_CollisionGroupName = 0x1C0; // char[128] public const nint m_nTraceSet = 0x240; // ParticleTraceSet_t public const nint m_vecOutputMin = 0x244; // Vector public const nint m_vecOutputMax = 0x250; // Vector public const nint m_nControlPointNumber = 0x25C; // int32 public const nint m_bPerParticle = 0x260; // bool public const nint m_bTranslate = 0x261; // bool public const nint m_bProportional = 0x262; // bool public const nint m_flTraceLength = 0x264; // float32 public const nint m_bPerParticleTR = 0x268; // bool public const nint m_bInherit = 0x269; // bool public const nint m_nChildCP = 0x26C; // int32 public const nint m_nChildGroupID = 0x270; // int32 } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ClampScalar { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flOutputMin = 0x1C8; // CPerParticleFloatInput public const nint m_flOutputMax = 0x320; // CPerParticleFloatInput } // Parent: CParticleFunctionPreEmission // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToHMD { public const nint m_nCP1 = 0x1D0; // int32 public const nint m_vecCP1Pos = 0x1D4; // Vector public const nint m_bOrientToHMD = 0x1E0; // bool } // Parent: CParticleFunctionOperator // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DifferencePreviousParticle { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // float32 public const nint m_flInputMax = 0x1CC; // float32 public const nint m_flOutputMin = 0x1D0; // float32 public const nint m_flOutputMax = 0x1D4; // float32 public const nint m_nSetMethod = 0x1D8; // ParticleSetMethod_t public const nint m_bActiveRange = 0x1DC; // bool public const nint m_bSetPreviousParticle = 0x1DD; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointFieldFromVectorExpression { public const nint m_nExpression = 0x1D0; // VectorFloatExpressionType_t public const nint m_vecInput1 = 0x1D8; // CParticleCollectionVecInput public const nint m_vecInput2 = 0x830; // CParticleCollectionVecInput public const nint m_flOutputRemap = 0xE88; // CParticleRemapFloatInput public const nint m_nOutputCP = 0xFE0; // int32 public const nint m_nOutVectorField = 0xFE4; // int32 } // Parent: CParticleFunctionOperator // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PercentageBetweenTransforms { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C4; // float32 public const nint m_flInputMax = 0x1C8; // float32 public const nint m_flOutputMin = 0x1CC; // float32 public const nint m_flOutputMax = 0x1D0; // float32 public const nint m_TransformStart = 0x1D8; // CParticleTransformInput public const nint m_TransformEnd = 0x240; // CParticleTransformInput public const nint m_nSetMethod = 0x2A8; // ParticleSetMethod_t public const nint m_bActiveRange = 0x2AC; // bool public const nint m_bRadialCheck = 0x2AD; // bool } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_PlaneCull { public const nint m_nControlPoint = 0x1C0; // int32 public const nint m_flDistance = 0x1C8; // CParticleCollectionFloatInput public const nint m_bCullInside = 0x320; // bool } // Parent: C_OP_RemapNamedModelElementEndCap // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapNamedModelSequenceEndCap { } // Parent: CParticleCollectionFloatInput // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor public static class CParticleCollectionRendererFloatInput { } // Parent: CParticleFunctionInitializer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitFromCPSnapshot { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nAttributeToRead = 0x1C4; // ParticleAttributeIndex_t public const nint m_nAttributeToWrite = 0x1C8; // ParticleAttributeIndex_t public const nint m_nLocalSpaceCP = 0x1CC; // int32 public const nint m_bRandom = 0x1D0; // bool public const nint m_bReverse = 0x1D1; // bool public const nint m_nSnapShotIncrement = 0x1D8; // CParticleCollectionFloatInput public const nint m_nManualSnapshotIndex = 0x330; // CPerParticleFloatInput public const nint m_nRandomSeed = 0x488; // int32 public const nint m_bLocalSpaceAngles = 0x48C; // bool } // Parent: CParticleFunctionRenderer // Fields count: 22 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderCables { public const nint m_flRadiusScale = 0x200; // CParticleCollectionFloatInput public const nint m_flAlphaScale = 0x358; // CParticleCollectionFloatInput public const nint m_vecColorScale = 0x4B0; // CParticleCollectionVecInput public const nint m_nColorBlendType = 0xB08; // ParticleColorBlendType_t public const nint m_hMaterial = 0xB10; // CStrongHandle public const nint m_nTextureRepetitionMode = 0xB18; // TextureRepetitionMode_t public const nint m_flTextureRepeatsPerSegment = 0xB20; // CParticleCollectionFloatInput public const nint m_flTextureRepeatsCircumference = 0xC78; // CParticleCollectionFloatInput public const nint m_flColorMapOffsetV = 0xDD0; // CParticleCollectionFloatInput public const nint m_flColorMapOffsetU = 0xF28; // CParticleCollectionFloatInput public const nint m_flNormalMapOffsetV = 0x1080; // CParticleCollectionFloatInput public const nint m_flNormalMapOffsetU = 0x11D8; // CParticleCollectionFloatInput public const nint m_bDrawCableCaps = 0x1330; // bool public const nint m_flCapRoundness = 0x1334; // float32 public const nint m_flCapOffsetAmount = 0x1338; // float32 public const nint m_flTessScale = 0x133C; // float32 public const nint m_nMinTesselation = 0x1340; // int32 public const nint m_nMaxTesselation = 0x1344; // int32 public const nint m_nRoundness = 0x1348; // int32 public const nint m_LightingTransform = 0x1350; // CParticleTransformInput public const nint m_MaterialFloatVars = 0x13B8; // CUtlVector public const nint m_MaterialVecVars = 0x13E8; // CUtlVector } // Parent: CParticleFunctionInitializer // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InheritVelocity { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_flVelocityScale = 0x1C4; // float32 } // Parent: CParticleFunctionPreEmission // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToWaterSurface { public const nint m_nSourceCP = 0x1D0; // int32 public const nint m_nDestCP = 0x1D4; // int32 public const nint m_nFlowCP = 0x1D8; // int32 public const nint m_nActiveCP = 0x1DC; // int32 public const nint m_nActiveCPField = 0x1E0; // int32 public const nint m_flRetestRate = 0x1E8; // CParticleCollectionFloatInput public const nint m_bAdaptiveThreshold = 0x340; // bool } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_PositionOffset { public const nint m_OffsetMin = 0x1C0; // CPerParticleVecInput public const nint m_OffsetMax = 0x818; // CPerParticleVecInput public const nint m_TransformInput = 0xE70; // CParticleTransformInput public const nint m_bLocalCoords = 0xED8; // bool public const nint m_bProportional = 0xED9; // bool public const nint m_randomnessParameters = 0xEDC; // CRandomNumberGeneratorParameters } // Parent: CParticleFunctionInitializer // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_NormalAlignToCP { public const nint m_transformInput = 0x1C0; // CParticleTransformInput public const nint m_nControlPointAxis = 0x228; // ParticleControlPointAxis_t } // Parent: CParticleFunctionConstraint // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ShapeMatchingConstraint { public const nint m_flShapeRestorationTime = 0x1C0; // float32 } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetChildControlPoints { public const nint m_nChildGroupID = 0x1C0; // int32 public const nint m_nFirstControlPoint = 0x1C4; // int32 public const nint m_nNumControlPoints = 0x1C8; // int32 public const nint m_nFirstSourcePoint = 0x1D0; // CParticleCollectionFloatInput public const nint m_bReverse = 0x328; // bool public const nint m_bSetOrientation = 0x329; // bool } // Parent: CParticleFunctionOperator // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ChladniWave { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // CPerParticleFloatInput public const nint m_flInputMax = 0x320; // CPerParticleFloatInput public const nint m_flOutputMin = 0x478; // CPerParticleFloatInput public const nint m_flOutputMax = 0x5D0; // CPerParticleFloatInput public const nint m_vecWaveLength = 0x728; // CPerParticleVecInput public const nint m_vecHarmonics = 0xD80; // CPerParticleVecInput public const nint m_nSetMethod = 0x13D8; // ParticleSetMethod_t public const nint m_nLocalSpaceControlPoint = 0x13DC; // int32 public const nint m_b3D = 0x13E0; // bool } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapDirectionToCPToVector { public const nint m_nCP = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flScale = 0x1C8; // float32 public const nint m_flOffsetRot = 0x1CC; // float32 public const nint m_vecOffsetAxis = 0x1D0; // Vector public const nint m_bNormalize = 0x1DC; // bool public const nint m_nFieldStrength = 0x1E0; // ParticleAttributeIndex_t } // Parent: CParticleFunctionPreEmission // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DriveCPFromGlobalSoundFloat { public const nint m_nOutputControlPoint = 0x1D0; // int32 public const nint m_nOutputField = 0x1D4; // int32 public const nint m_flInputMin = 0x1D8; // float32 public const nint m_flInputMax = 0x1DC; // float32 public const nint m_flOutputMin = 0x1E0; // float32 public const nint m_flOutputMax = 0x1E4; // float32 public const nint m_StackName = 0x1E8; // CUtlString public const nint m_OperatorName = 0x1F0; // CUtlString public const nint m_FieldName = 0x1F8; // CUtlString } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RtEnvCull { public const nint m_vecTestDir = 0x1C0; // Vector public const nint m_vecTestNormal = 0x1CC; // Vector public const nint m_bCullOnMiss = 0x1D8; // bool public const nint m_bStickInsteadOfCull = 0x1D9; // bool public const nint m_RtEnvName = 0x1DA; // char[128] public const nint m_nRTEnvCP = 0x25C; // int32 public const nint m_nComponent = 0x260; // int32 } // Parent: CParticleFunctionOperator // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PinParticleToCP { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_vecOffset = 0x1C8; // CParticleCollectionVecInput public const nint m_bOffsetLocal = 0x820; // bool public const nint m_nParticleSelection = 0x824; // ParticleSelection_t public const nint m_nParticleNumber = 0x828; // CParticleCollectionFloatInput public const nint m_nPinBreakType = 0x980; // ParticlePinDistance_t public const nint m_flBreakDistance = 0x988; // CParticleCollectionFloatInput public const nint m_flBreakSpeed = 0xAE0; // CParticleCollectionFloatInput public const nint m_flAge = 0xC38; // CParticleCollectionFloatInput public const nint m_nBreakControlPointNumber = 0xD90; // int32 public const nint m_nBreakControlPointNumber2 = 0xD94; // int32 public const nint m_flBreakValue = 0xD98; // CParticleCollectionFloatInput public const nint m_flInterpolation = 0xEF0; // CPerParticleFloatInput } // Parent: CParticleFunctionOperator // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapCPtoVector { public const nint m_nCPInput = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nLocalSpaceCP = 0x1C8; // int32 public const nint m_vInputMin = 0x1CC; // Vector public const nint m_vInputMax = 0x1D8; // Vector public const nint m_vOutputMin = 0x1E4; // Vector public const nint m_vOutputMax = 0x1F0; // Vector public const nint m_flStartTime = 0x1FC; // float32 public const nint m_flEndTime = 0x200; // float32 public const nint m_flInterpRate = 0x204; // float32 public const nint m_nSetMethod = 0x208; // ParticleSetMethod_t public const nint m_bOffset = 0x20C; // bool public const nint m_bAccelerate = 0x20D; // bool } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateParticleImpulse { public const nint m_InputRadius = 0x1C0; // CPerParticleFloatInput public const nint m_InputMagnitude = 0x318; // CPerParticleFloatInput public const nint m_nFalloffFunction = 0x470; // ParticleFalloffFunction_t public const nint m_InputFalloffExp = 0x478; // CPerParticleFloatInput public const nint m_nImpulseType = 0x5D0; // ParticleImpulseType_t } // Parent: CParticleFunctionForce // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DensityForce { public const nint m_flRadiusScale = 0x1D0; // float32 public const nint m_flForceScale = 0x1D4; // float32 public const nint m_flTargetDensity = 0x1D8; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateInEpitrochoid { public const nint m_nComponent1 = 0x1C0; // int32 public const nint m_nComponent2 = 0x1C4; // int32 public const nint m_TransformInput = 0x1C8; // CParticleTransformInput public const nint m_flParticleDensity = 0x230; // CPerParticleFloatInput public const nint m_flOffset = 0x388; // CPerParticleFloatInput public const nint m_flRadius1 = 0x4E0; // CPerParticleFloatInput public const nint m_flRadius2 = 0x638; // CPerParticleFloatInput public const nint m_bUseCount = 0x790; // bool public const nint m_bUseLocalCoords = 0x791; // bool public const nint m_bOffsetExistingPos = 0x792; // bool } // Parent: CParticleFunctionConstraint // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ConstrainDistanceToUserSpecifiedPath { public const nint m_fMinDistance = 0x1C0; // float32 public const nint m_flMaxDistance = 0x1C4; // float32 public const nint m_flTimeScale = 0x1C8; // float32 public const nint m_bLoopedPath = 0x1CC; // bool public const nint m_pointList = 0x1D0; // CUtlVector } // Parent: CParticleFunctionPreEmission // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointPositions { public const nint m_bUseWorldLocation = 0x1D0; // bool public const nint m_bOrient = 0x1D1; // bool public const nint m_bSetOnce = 0x1D2; // bool public const nint m_nCP1 = 0x1D4; // int32 public const nint m_nCP2 = 0x1D8; // int32 public const nint m_nCP3 = 0x1DC; // int32 public const nint m_nCP4 = 0x1E0; // int32 public const nint m_vecCP1Pos = 0x1E4; // Vector public const nint m_vecCP2Pos = 0x1F0; // Vector public const nint m_vecCP3Pos = 0x1FC; // Vector public const nint m_vecCP4Pos = 0x208; // Vector public const nint m_nHeadLocation = 0x214; // int32 } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetFloatAttributeToVectorExpression { public const nint m_nExpression = 0x1C0; // VectorFloatExpressionType_t public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput public const nint m_vInput2 = 0x820; // CPerParticleVecInput public const nint m_flOutputRemap = 0xE78; // CParticleRemapFloatInput public const nint m_nOutputField = 0xFD0; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0xFD4; // ParticleSetMethod_t } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MovementRotateParticleAroundAxis { public const nint m_vecRotAxis = 0x1C0; // CParticleCollectionVecInput public const nint m_flRotRate = 0x818; // CParticleCollectionFloatInput public const nint m_TransformInput = 0x970; // CParticleTransformInput public const nint m_bLocalSpace = 0x9D8; // bool } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitFloat { public const nint m_InputValue = 0x1C0; // CPerParticleFloatInput public const nint m_nOutputField = 0x318; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x31C; // ParticleSetMethod_t public const nint m_InputStrength = 0x320; // CPerParticleFloatInput } // Parent: CParticleFunctionInitializer // Fields count: 14 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateOnModel { public const nint m_modelInput = 0x1C0; // CParticleModelInput public const nint m_transformInput = 0x220; // CParticleTransformInput public const nint m_nForceInModel = 0x288; // int32 public const nint m_nDesiredHitbox = 0x28C; // int32 public const nint m_nHitboxValueFromControlPointIndex = 0x290; // int32 public const nint m_vecHitBoxScale = 0x298; // CParticleCollectionVecInput public const nint m_flBoneVelocity = 0x8F0; // float32 public const nint m_flMaxBoneVelocity = 0x8F4; // float32 public const nint m_vecDirectionBias = 0x8F8; // CParticleCollectionVecInput public const nint m_HitboxSetName = 0xF50; // char[128] public const nint m_bLocalCoords = 0xFD0; // bool public const nint m_bUseBones = 0xFD1; // bool public const nint m_bUseMesh = 0xFD2; // bool public const nint m_flShellSize = 0xFD8; // CParticleCollectionFloatInput } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_InheritFromPeerSystem { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nIncrement = 0x1C8; // int32 public const nint m_nGroupID = 0x1CC; // int32 } // Parent: CParticleFunctionForce // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PerParticleForce { public const nint m_flForceScale = 0x1D0; // CPerParticleFloatInput public const nint m_vForce = 0x328; // CPerParticleVecInput public const nint m_nCP = 0x980; // int32 } // Parent: C_INIT_RandomNamedModelElement // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomNamedModelMeshGroup { } // Parent: CParticleFunctionRenderer // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderProjected { public const nint m_bProjectCharacter = 0x200; // bool public const nint m_bProjectWorld = 0x201; // bool public const nint m_bProjectWater = 0x202; // bool public const nint m_bFlipHorizontal = 0x203; // bool public const nint m_bEnableProjectedDepthControls = 0x204; // bool public const nint m_flMinProjectionDepth = 0x208; // float32 public const nint m_flMaxProjectionDepth = 0x20C; // float32 public const nint m_vecProjectedMaterials = 0x210; // CUtlVector public const nint m_flMaterialSelection = 0x228; // CPerParticleFloatInput public const nint m_flAnimationTimeScale = 0x380; // float32 public const nint m_bOrientToNormal = 0x384; // bool public const nint m_MaterialVars = 0x388; // CUtlVector } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MaxVelocity { public const nint m_flMaxVelocity = 0x1C0; // float32 public const nint m_flMinVelocity = 0x1C4; // float32 public const nint m_nOverrideCP = 0x1C8; // int32 public const nint m_nOverrideCPField = 0x1CC; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_VelocityFromNormal { public const nint m_fSpeedMin = 0x1C0; // float32 public const nint m_fSpeedMax = 0x1C4; // float32 public const nint m_bIgnoreDt = 0x1C8; // bool } // Parent: CParticleFunctionEmitter // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MaintainEmitter { public const nint m_nParticlesToMaintain = 0x1C0; // CParticleCollectionFloatInput public const nint m_flStartTime = 0x318; // float32 public const nint m_flEmissionDuration = 0x320; // CParticleCollectionFloatInput public const nint m_flEmissionRate = 0x478; // float32 public const nint m_nSnapshotControlPoint = 0x47C; // int32 public const nint m_bEmitInstantaneously = 0x480; // bool public const nint m_bFinalEmitOnStop = 0x481; // bool public const nint m_flScale = 0x488; // CParticleCollectionFloatInput } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_PositionOffsetToCP { public const nint m_nControlPointNumberStart = 0x1C0; // int32 public const nint m_nControlPointNumberEnd = 0x1C4; // int32 public const nint m_bLocalCoords = 0x1C8; // bool } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapInitialTransformDirectionToRotation { public const nint m_TransformInput = 0x1C0; // CParticleTransformInput public const nint m_nFieldOutput = 0x228; // ParticleAttributeIndex_t public const nint m_flOffsetRot = 0x22C; // float32 public const nint m_nComponent = 0x230; // int32 } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_FadeAndKill { public const nint m_flStartFadeInTime = 0x1C0; // float32 public const nint m_flEndFadeInTime = 0x1C4; // float32 public const nint m_flStartFadeOutTime = 0x1C8; // float32 public const nint m_flEndFadeOutTime = 0x1CC; // float32 public const nint m_flStartAlpha = 0x1D0; // float32 public const nint m_flEndAlpha = 0x1D4; // float32 public const nint m_bForcePreserveParticleOrder = 0x1D8; // bool } // Parent: None // Fields count: 1 public static class PARTICLE_WORLD_HANDLE__ { public const nint unused = 0x0; // int32 } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ColorInterpolate { public const nint m_ColorFade = 0x1C0; // Color public const nint m_flFadeStartTime = 0x1D0; // float32 public const nint m_flFadeEndTime = 0x1D4; // float32 public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t public const nint m_bEaseInOut = 0x1DC; // bool public const nint m_bUseNewCode = 0x1DD; // bool } // Parent: CParticleFunctionOperator // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RampScalarSpline { public const nint m_RateMin = 0x1C0; // float32 public const nint m_RateMax = 0x1C4; // float32 public const nint m_flStartTime_min = 0x1C8; // float32 public const nint m_flStartTime_max = 0x1CC; // float32 public const nint m_flEndTime_min = 0x1D0; // float32 public const nint m_flEndTime_max = 0x1D4; // float32 public const nint m_flBias = 0x1D8; // float32 public const nint m_nField = 0x200; // ParticleAttributeIndex_t public const nint m_bProportionalOp = 0x204; // bool public const nint m_bEaseOut = 0x205; // bool } // Parent: C_OP_RemapNamedModelElementOnceTimed // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapNamedModelSequenceOnceTimed { } // Parent: CParticleFunctionPreEmission // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointFromObjectScale { public const nint m_nCPInput = 0x1D0; // int32 public const nint m_nCPOutput = 0x1D4; // int32 } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MaintainSequentialPath { public const nint m_fMaxDistance = 0x1C0; // float32 public const nint m_flNumToAssign = 0x1C4; // float32 public const nint m_flCohesionStrength = 0x1C8; // float32 public const nint m_flTolerance = 0x1CC; // float32 public const nint m_bLoop = 0x1D0; // bool public const nint m_bUseParticleCount = 0x1D1; // bool public const nint m_PathParams = 0x1E0; // CPathParameters } // Parent: C_OP_RemapNamedModelElementEndCap // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapNamedModelBodyPartEndCap { } // Parent: CParticleFunctionPreEmission // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_StopAfterCPDuration { public const nint m_flDuration = 0x1D0; // CParticleCollectionFloatInput public const nint m_bDestroyImmediately = 0x328; // bool public const nint m_bPlayEndCap = 0x329; // bool } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class CGeneralSpin { public const nint m_nSpinRateDegrees = 0x1C0; // int32 public const nint m_nSpinRateMinDegrees = 0x1C4; // int32 public const nint m_fSpinRateStopTime = 0x1CC; // float32 } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MParticleMaxVersion // MParticleReplacementOp // MGetKV3ClassDefaults public static class C_OP_LockToSavedSequentialPath { public const nint m_flFadeStart = 0x1C4; // float32 public const nint m_flFadeEnd = 0x1C8; // float32 public const nint m_bCPPairs = 0x1CC; // bool public const nint m_PathParams = 0x1D0; // CPathParameters } // Parent: CParticleFunctionInitializer // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapNamedModelElementToScalar { public const nint m_hModel = 0x1C0; // CStrongHandle public const nint m_names = 0x1C8; // CUtlVector public const nint m_values = 0x1E0; // CUtlVector public const nint m_nFieldInput = 0x1F8; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1FC; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x200; // ParticleSetMethod_t public const nint m_bModelFromRenderer = 0x204; // bool } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ClampVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_vecOutputMin = 0x1C8; // CPerParticleVecInput public const nint m_vecOutputMax = 0x820; // CPerParticleVecInput } // Parent: CParticleFunctionRenderer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderStatusEffectCitadel { public const nint m_pTextureColorWarp = 0x200; // CStrongHandle public const nint m_pTextureNormal = 0x208; // CStrongHandle public const nint m_pTextureMetalness = 0x210; // CStrongHandle public const nint m_pTextureRoughness = 0x218; // CStrongHandle public const nint m_pTextureSelfIllum = 0x220; // CStrongHandle public const nint m_pTextureDetail = 0x228; // CStrongHandle } // Parent: CParticleFunctionInitializer // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapCPtoScalar { public const nint m_nCPInput = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nField = 0x1C8; // int32 public const nint m_flInputMin = 0x1CC; // float32 public const nint m_flInputMax = 0x1D0; // float32 public const nint m_flOutputMin = 0x1D4; // float32 public const nint m_flOutputMax = 0x1D8; // float32 public const nint m_flStartTime = 0x1DC; // float32 public const nint m_flEndTime = 0x1E0; // float32 public const nint m_nSetMethod = 0x1E4; // ParticleSetMethod_t public const nint m_flRemapBias = 0x1E8; // float32 } // Parent: None // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class IParticleSystemDefinition { } // Parent: CParticleFloatInput // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor public static class CParticleCollectionFloatInput { } // Parent: CParticleFunctionForce // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_WindForce { public const nint m_vForce = 0x1D0; // Vector } // Parent: CParticleFunctionPreEmission // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetVariable { public const nint m_variableReference = 0x1D0; // CParticleVariableRef public const nint m_transformInput = 0x210; // CParticleTransformInput public const nint m_positionOffset = 0x278; // Vector public const nint m_rotationOffset = 0x284; // QAngle public const nint m_vecInput = 0x290; // CParticleCollectionVecInput public const nint m_floatInput = 0x8E8; // CParticleCollectionFloatInput } // Parent: CParticleFunctionRenderer // Fields count: 29 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderStandardLight { public const nint m_nLightType = 0x200; // ParticleLightTypeChoiceList_t public const nint m_vecColorScale = 0x208; // CParticleCollectionVecInput public const nint m_nColorBlendType = 0x860; // ParticleColorBlendType_t public const nint m_flIntensity = 0x868; // CParticleCollectionFloatInput public const nint m_bCastShadows = 0x9C0; // bool public const nint m_flTheta = 0x9C8; // CParticleCollectionFloatInput public const nint m_flPhi = 0xB20; // CParticleCollectionFloatInput public const nint m_flRadiusMultiplier = 0xC78; // CParticleCollectionFloatInput public const nint m_nAttenuationStyle = 0xDD0; // StandardLightingAttenuationStyle_t public const nint m_flFalloffLinearity = 0xDD8; // CParticleCollectionFloatInput public const nint m_flFiftyPercentFalloff = 0xF30; // CParticleCollectionFloatInput public const nint m_flZeroPercentFalloff = 0x1088; // CParticleCollectionFloatInput public const nint m_bRenderDiffuse = 0x11E0; // bool public const nint m_bRenderSpecular = 0x11E1; // bool public const nint m_lightCookie = 0x11E8; // CUtlString public const nint m_nPriority = 0x11F0; // int32 public const nint m_nFogLightingMode = 0x11F4; // ParticleLightFogLightingMode_t public const nint m_flFogContribution = 0x11F8; // CParticleCollectionRendererFloatInput public const nint m_nCapsuleLightBehavior = 0x1350; // ParticleLightBehaviorChoiceList_t public const nint m_flCapsuleLength = 0x1354; // float32 public const nint m_bReverseOrder = 0x1358; // bool public const nint m_bClosedLoop = 0x1359; // bool public const nint m_nPrevPntSource = 0x135C; // ParticleAttributeIndex_t public const nint m_flMaxLength = 0x1360; // float32 public const nint m_flMinLength = 0x1364; // float32 public const nint m_bIgnoreDT = 0x1368; // bool public const nint m_flConstrainRadiusToLengthRatio = 0x136C; // float32 public const nint m_flLengthScale = 0x1370; // float32 public const nint m_flLengthFadeInTime = 0x1374; // float32 } // Parent: CParticleFunctionOperator // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_DistanceToTransform { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // CPerParticleFloatInput public const nint m_flInputMax = 0x320; // CPerParticleFloatInput public const nint m_flOutputMin = 0x478; // CPerParticleFloatInput public const nint m_flOutputMax = 0x5D0; // CPerParticleFloatInput public const nint m_TransformStart = 0x728; // CParticleTransformInput public const nint m_bLOS = 0x790; // bool public const nint m_CollisionGroupName = 0x791; // char[128] public const nint m_nTraceSet = 0x814; // ParticleTraceSet_t public const nint m_flMaxTraceLength = 0x818; // float32 public const nint m_flLOSScale = 0x81C; // float32 public const nint m_nSetMethod = 0x820; // ParticleSetMethod_t public const nint m_bActiveRange = 0x824; // bool public const nint m_bAdditive = 0x825; // bool public const nint m_vecComponentScale = 0x828; // CPerParticleVecInput } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapControlPointOrientationToRotation { public const nint m_nCP = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flOffsetRot = 0x1C8; // float32 public const nint m_nComponent = 0x1CC; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToCenter { public const nint m_nCP1 = 0x1D0; // int32 public const nint m_vecCP1Pos = 0x1D4; // Vector public const nint m_nSetParent = 0x1E0; // ParticleParentSetMode_t } // Parent: CParticleFunctionPreEmission // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapAverageScalarValuetoCP { public const nint m_nOutControlPointNumber = 0x1D0; // int32 public const nint m_nOutVectorField = 0x1D4; // int32 public const nint m_nField = 0x1D8; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1DC; // float32 public const nint m_flInputMax = 0x1E0; // float32 public const nint m_flOutputMin = 0x1E4; // float32 public const nint m_flOutputMax = 0x1E8; // float32 } // Parent: CParticleFunctionOperator // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapDotProductToScalar { public const nint m_nInputCP1 = 0x1C0; // int32 public const nint m_nInputCP2 = 0x1C4; // int32 public const nint m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1CC; // float32 public const nint m_flInputMax = 0x1D0; // float32 public const nint m_flOutputMin = 0x1D4; // float32 public const nint m_flOutputMax = 0x1D8; // float32 public const nint m_bUseParticleVelocity = 0x1DC; // bool public const nint m_nSetMethod = 0x1E0; // ParticleSetMethod_t public const nint m_bActiveRange = 0x1E4; // bool public const nint m_bUseParticleNormal = 0x1E5; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapCPtoCP { public const nint m_nInputControlPoint = 0x1D0; // int32 public const nint m_nOutputControlPoint = 0x1D4; // int32 public const nint m_nInputField = 0x1D8; // int32 public const nint m_nOutputField = 0x1DC; // int32 public const nint m_flInputMin = 0x1E0; // float32 public const nint m_flInputMax = 0x1E4; // float32 public const nint m_flOutputMin = 0x1E8; // float32 public const nint m_flOutputMax = 0x1EC; // float32 public const nint m_bDerivative = 0x1F0; // bool public const nint m_flInterpRate = 0x1F4; // float32 } // Parent: CParticleFunctionPreEmission // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointRotation { public const nint m_vecRotAxis = 0x1D0; // CParticleCollectionVecInput public const nint m_flRotRate = 0x828; // CParticleCollectionFloatInput public const nint m_nCP = 0x980; // int32 public const nint m_nLocalCP = 0x984; // int32 } // Parent: None // Fields count: 0 public static class IControlPointEditorData { } // Parent: CParticleFunctionForce // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_CurlNoiseForce { public const nint m_nNoiseType = 0x1D0; // ParticleDirectionNoiseType_t public const nint m_vecNoiseFreq = 0x1D8; // CPerParticleVecInput public const nint m_vecNoiseScale = 0x830; // CPerParticleVecInput public const nint m_vecOffset = 0xE88; // CPerParticleVecInput public const nint m_vecOffsetRate = 0x14E0; // CPerParticleVecInput public const nint m_flWorleySeed = 0x1B38; // CPerParticleFloatInput public const nint m_flWorleyJitter = 0x1C90; // CPerParticleFloatInput } // Parent: CParticleFunctionInitializer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_Orient2DRelToCP { public const nint m_nCP = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flRotOffset = 0x1C8; // float32 } // Parent: CParticleFunctionPreEmission // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetSimulationRate { public const nint m_flSimulationScale = 0x1D0; // CParticleCollectionFloatInput } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_FadeIn { public const nint m_flFadeInTimeMin = 0x1C0; // float32 public const nint m_flFadeInTimeMax = 0x1C4; // float32 public const nint m_flFadeInTimeExp = 0x1C8; // float32 public const nint m_bProportional = 0x1CC; // bool } // Parent: CParticleFunctionRenderer // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderScreenShake { public const nint m_flDurationScale = 0x200; // float32 public const nint m_flRadiusScale = 0x204; // float32 public const nint m_flFrequencyScale = 0x208; // float32 public const nint m_flAmplitudeScale = 0x20C; // float32 public const nint m_nRadiusField = 0x210; // ParticleAttributeIndex_t public const nint m_nDurationField = 0x214; // ParticleAttributeIndex_t public const nint m_nFrequencyField = 0x218; // ParticleAttributeIndex_t public const nint m_nAmplitudeField = 0x21C; // ParticleAttributeIndex_t public const nint m_nFilterCP = 0x220; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapBoundingVolumetoCP { public const nint m_nOutControlPointNumber = 0x1D0; // int32 public const nint m_flInputMin = 0x1D4; // float32 public const nint m_flInputMax = 0x1D8; // float32 public const nint m_flOutputMin = 0x1DC; // float32 public const nint m_flOutputMax = 0x1E0; // float32 } // Parent: CParticleFunctionPreEmission // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_HSVShiftToCP { public const nint m_nColorCP = 0x1D0; // int32 public const nint m_nColorGemEnableCP = 0x1D4; // int32 public const nint m_nOutputCP = 0x1D8; // int32 public const nint m_DefaultHSVColor = 0x1DC; // Color } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_GlobalScale { public const nint m_flScale = 0x1C0; // float32 public const nint m_nScaleControlPointNumber = 0x1C4; // int32 public const nint m_nControlPointNumber = 0x1C8; // int32 public const nint m_bScaleRadius = 0x1CC; // bool public const nint m_bScalePosition = 0x1CD; // bool public const nint m_bScaleVelocity = 0x1CE; // bool } // Parent: CParticleFunctionInitializer // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RadiusFromCPObject { public const nint m_nControlPoint = 0x1C0; // int32 } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitialVelocityFromHitbox { public const nint m_flVelocityMin = 0x1C0; // float32 public const nint m_flVelocityMax = 0x1C4; // float32 public const nint m_nControlPointNumber = 0x1C8; // int32 public const nint m_HitboxSetName = 0x1CC; // char[128] public const nint m_bUseBones = 0x24C; // bool } // Parent: CParticleFunctionOperator // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LerpVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_vecOutput = 0x1C4; // Vector public const nint m_flStartTime = 0x1D0; // float32 public const nint m_flEndTime = 0x1D4; // float32 public const nint m_nSetMethod = 0x1D8; // ParticleSetMethod_t } // Parent: CParticleFunctionPreEmission // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointFieldToWater { public const nint m_nSourceCP = 0x1D0; // int32 public const nint m_nDestCP = 0x1D4; // int32 public const nint m_nCPField = 0x1D8; // int32 } // Parent: None // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class TextureGroup_t { public const nint m_bEnabled = 0x0; // bool public const nint m_bReplaceTextureWithGradient = 0x1; // bool public const nint m_hTexture = 0x8; // CStrongHandle public const nint m_Gradient = 0x10; // CColorGradient public const nint m_nTextureType = 0x28; // SpriteCardTextureType_t public const nint m_nTextureChannels = 0x2C; // SpriteCardTextureChannel_t public const nint m_nTextureBlendMode = 0x30; // ParticleTextureLayerBlendType_t public const nint m_flTextureBlend = 0x38; // CParticleCollectionRendererFloatInput public const nint m_TextureControls = 0x190; // TextureControls_t } // Parent: CParticleFunctionForce // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_TimeVaryingForce { public const nint m_flStartLerpTime = 0x1D0; // float32 public const nint m_StartingForce = 0x1D4; // Vector public const nint m_flEndLerpTime = 0x1E0; // float32 public const nint m_EndingForce = 0x1E4; // Vector } // Parent: CParticleFunctionOperator // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetCPOrientationToGroundNormal { public const nint m_flInterpRate = 0x1C0; // float32 public const nint m_flMaxTraceLength = 0x1C4; // float32 public const nint m_flTolerance = 0x1C8; // float32 public const nint m_flTraceOffset = 0x1CC; // float32 public const nint m_CollisionGroupName = 0x1D0; // char[128] public const nint m_nTraceSet = 0x250; // ParticleTraceSet_t public const nint m_nInputCP = 0x254; // int32 public const nint m_nOutputCP = 0x258; // int32 public const nint m_bIncludeWater = 0x268; // bool } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SnapshotSkinToBones { public const nint m_bTransformNormals = 0x1C0; // bool public const nint m_bTransformRadii = 0x1C1; // bool public const nint m_nControlPointNumber = 0x1C4; // int32 public const nint m_flLifeTimeFadeStart = 0x1C8; // float32 public const nint m_flLifeTimeFadeEnd = 0x1CC; // float32 public const nint m_flJumpThreshold = 0x1D0; // float32 public const nint m_flPrevPosScale = 0x1D4; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 14 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateWithinSphereTransform { public const nint m_fRadiusMin = 0x1C0; // CPerParticleFloatInput public const nint m_fRadiusMax = 0x318; // CPerParticleFloatInput public const nint m_vecDistanceBias = 0x470; // CPerParticleVecInput public const nint m_vecDistanceBiasAbs = 0xAC8; // Vector public const nint m_TransformInput = 0xAD8; // CParticleTransformInput public const nint m_fSpeedMin = 0xB40; // CPerParticleFloatInput public const nint m_fSpeedMax = 0xC98; // CPerParticleFloatInput public const nint m_fSpeedRandExp = 0xDF0; // float32 public const nint m_bLocalCoords = 0xDF4; // bool public const nint m_flEndCPGrowthTime = 0xDF8; // float32 public const nint m_LocalCoordinateSystemSpeedMin = 0xE00; // CPerParticleVecInput public const nint m_LocalCoordinateSystemSpeedMax = 0x1458; // CPerParticleVecInput public const nint m_nFieldOutput = 0x1AB0; // ParticleAttributeIndex_t public const nint m_nFieldVelocity = 0x1AB4; // ParticleAttributeIndex_t } // Parent: CParticleFunctionOperator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RadiusDecay { public const nint m_flMinRadius = 0x1C0; // float32 } // Parent: C_INIT_RemapNamedModelElementToScalar // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapNamedModelBodyPartToScalar { } // Parent: CParticleFunctionInitializer // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapScalarToVector { public const nint m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // float32 public const nint m_flInputMax = 0x1CC; // float32 public const nint m_vecOutputMin = 0x1D0; // Vector public const nint m_vecOutputMax = 0x1DC; // Vector public const nint m_flStartTime = 0x1E8; // float32 public const nint m_flEndTime = 0x1EC; // float32 public const nint m_nSetMethod = 0x1F0; // ParticleSetMethod_t public const nint m_nControlPointNumber = 0x1F4; // int32 public const nint m_bLocalCoords = 0x1F8; // bool public const nint m_flRemapBias = 0x1FC; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitialSequenceFromModel { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nFieldOutputAnim = 0x1C8; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1CC; // float32 public const nint m_flInputMax = 0x1D0; // float32 public const nint m_flOutputMin = 0x1D4; // float32 public const nint m_flOutputMax = 0x1D8; // float32 public const nint m_nSetMethod = 0x1DC; // ParticleSetMethod_t } // Parent: CParticleFunctionEmitter // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_NoiseEmitter { public const nint m_flEmissionDuration = 0x1C0; // float32 public const nint m_flStartTime = 0x1C4; // float32 public const nint m_flEmissionScale = 0x1C8; // float32 public const nint m_nScaleControlPoint = 0x1CC; // int32 public const nint m_nScaleControlPointField = 0x1D0; // int32 public const nint m_nWorldNoisePoint = 0x1D4; // int32 public const nint m_bAbsVal = 0x1D8; // bool public const nint m_bAbsValInv = 0x1D9; // bool public const nint m_flOffset = 0x1DC; // float32 public const nint m_flOutputMin = 0x1E0; // float32 public const nint m_flOutputMax = 0x1E4; // float32 public const nint m_flNoiseScale = 0x1E8; // float32 public const nint m_flWorldNoiseScale = 0x1EC; // float32 public const nint m_vecOffsetLoc = 0x1F0; // Vector public const nint m_flWorldTimeScale = 0x1FC; // float32 } // Parent: CParticleFunction // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CParticleFunctionInitializer { public const nint m_nAssociatedEmitterIndex = 0x1B8; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SelectivelyEnableChildren { public const nint m_nChildGroupID = 0x1D0; // CParticleCollectionFloatInput public const nint m_nFirstChild = 0x328; // CParticleCollectionFloatInput public const nint m_nNumChildrenToEnable = 0x480; // CParticleCollectionFloatInput public const nint m_bPlayEndcapOnStop = 0x5D8; // bool public const nint m_bDestroyImmediately = 0x5D9; // bool } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class ModelReference_t { public const nint m_model = 0x0; // CStrongHandle public const nint m_flRelativeProbabilityOfSpawn = 0x8; // float32 } // Parent: CParticleFunctionConstraint // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PlanarConstraint { public const nint m_PointOnPlane = 0x1C0; // Vector public const nint m_PlaneNormal = 0x1CC; // Vector public const nint m_nControlPointNumber = 0x1D8; // int32 public const nint m_bGlobalOrigin = 0x1DC; // bool public const nint m_bGlobalNormal = 0x1DD; // bool public const nint m_flRadiusScale = 0x1E0; // CPerParticleFloatInput public const nint m_flMaximumDistanceToCP = 0x338; // CParticleCollectionFloatInput public const nint m_bUseOldCode = 0x490; // bool } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateFromCPs { public const nint m_nIncrement = 0x1C0; // int32 public const nint m_nMinCP = 0x1C4; // int32 public const nint m_nMaxCP = 0x1C8; // int32 public const nint m_nDynamicCPCount = 0x1D0; // CParticleCollectionFloatInput } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LockPoints { public const nint m_nMinCol = 0x1C0; // int32 public const nint m_nMaxCol = 0x1C4; // int32 public const nint m_nMinRow = 0x1C8; // int32 public const nint m_nMaxRow = 0x1CC; // int32 public const nint m_nControlPoint = 0x1D0; // int32 public const nint m_flBlendValue = 0x1D4; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_CreateSpiralSphere { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nOverrideCP = 0x1C4; // int32 public const nint m_nDensity = 0x1C8; // int32 public const nint m_flInitialRadius = 0x1CC; // float32 public const nint m_flInitialSpeedMin = 0x1D0; // float32 public const nint m_flInitialSpeedMax = 0x1D4; // float32 public const nint m_bUseParticleCount = 0x1D8; // bool } // Parent: CParticleFunctionForce // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_CPVelocityForce { public const nint m_nControlPointNumber = 0x1D0; // int32 public const nint m_flScale = 0x1D8; // CPerParticleFloatInput } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapNamedModelElementEndCap { public const nint m_hModel = 0x1C0; // CStrongHandle public const nint m_inNames = 0x1C8; // CUtlVector public const nint m_outNames = 0x1E0; // CUtlVector public const nint m_fallbackNames = 0x1F8; // CUtlVector public const nint m_bModelFromRenderer = 0x210; // bool public const nint m_nFieldInput = 0x214; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x218; // ParticleAttributeIndex_t } // Parent: CParticleFunctionInitializer // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_ScaleVelocity { public const nint m_vecScale = 0x1C0; // CParticleCollectionVecInput } // Parent: CParticleFunctionOperator // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MoveToHitbox { public const nint m_modelInput = 0x1C0; // CParticleModelInput public const nint m_transformInput = 0x220; // CParticleTransformInput public const nint m_flLifeTimeLerpStart = 0x28C; // float32 public const nint m_flLifeTimeLerpEnd = 0x290; // float32 public const nint m_flPrevPosScale = 0x294; // float32 public const nint m_HitboxSetName = 0x298; // char[128] public const nint m_bUseBones = 0x318; // bool public const nint m_nLerpType = 0x31C; // HitboxLerpType_t public const nint m_flInterpolation = 0x320; // CPerParticleFloatInput } // Parent: CParticleInput // Fields count: 46 // // Metadata: // MGetKV3ClassDefaults // MParticleCustomFieldDefaultValue public static class CParticleFloatInput { public const nint m_nType = 0x10; // ParticleFloatType_t public const nint m_nMapType = 0x14; // ParticleFloatMapType_t public const nint m_flLiteralValue = 0x18; // float32 public const nint m_NamedValue = 0x20; // CParticleNamedValueRef public const nint m_nControlPoint = 0x60; // int32 public const nint m_nScalarAttribute = 0x64; // ParticleAttributeIndex_t public const nint m_nVectorAttribute = 0x68; // ParticleAttributeIndex_t public const nint m_nVectorComponent = 0x6C; // int32 public const nint m_flRandomMin = 0x70; // float32 public const nint m_flRandomMax = 0x74; // float32 public const nint m_bHasRandomSignFlip = 0x78; // bool public const nint m_nRandomSeed = 0x7C; // int32 public const nint m_nRandomMode = 0x80; // ParticleFloatRandomMode_t public const nint m_flLOD0 = 0x88; // float32 public const nint m_flLOD1 = 0x8C; // float32 public const nint m_flLOD2 = 0x90; // float32 public const nint m_flLOD3 = 0x94; // float32 public const nint m_nNoiseInputVectorAttribute = 0x98; // ParticleAttributeIndex_t public const nint m_flNoiseOutputMin = 0x9C; // float32 public const nint m_flNoiseOutputMax = 0xA0; // float32 public const nint m_flNoiseScale = 0xA4; // float32 public const nint m_vecNoiseOffsetRate = 0xA8; // Vector public const nint m_flNoiseOffset = 0xB4; // float32 public const nint m_nNoiseOctaves = 0xB8; // int32 public const nint m_nNoiseTurbulence = 0xBC; // PFNoiseTurbulence_t public const nint m_nNoiseType = 0xC0; // PFNoiseType_t public const nint m_nNoiseModifier = 0xC4; // PFNoiseModifier_t public const nint m_flNoiseTurbulenceScale = 0xC8; // float32 public const nint m_flNoiseTurbulenceMix = 0xCC; // float32 public const nint m_flNoiseImgPreviewScale = 0xD0; // float32 public const nint m_bNoiseImgPreviewLive = 0xD4; // bool public const nint m_flNoCameraFallback = 0xE0; // float32 public const nint m_bUseBoundsCenter = 0xE4; // bool public const nint m_nInputMode = 0xE8; // ParticleFloatInputMode_t public const nint m_flMultFactor = 0xEC; // float32 public const nint m_flInput0 = 0xF0; // float32 public const nint m_flInput1 = 0xF4; // float32 public const nint m_flOutput0 = 0xF8; // float32 public const nint m_flOutput1 = 0xFC; // float32 public const nint m_flNotchedRangeMin = 0x100; // float32 public const nint m_flNotchedRangeMax = 0x104; // float32 public const nint m_flNotchedOutputOutside = 0x108; // float32 public const nint m_flNotchedOutputInside = 0x10C; // float32 public const nint m_nBiasType = 0x110; // ParticleFloatBiasType_t public const nint m_flBiasParameter = 0x114; // float32 public const nint m_Curve = 0x118; // CPiecewiseCurve } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_PointList { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_pointList = 0x1C8; // CUtlVector public const nint m_bPlaceAlongPath = 0x1E0; // bool public const nint m_bClosedLoop = 0x1E1; // bool public const nint m_nNumPointsAlongPath = 0x1E4; // int32 } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LerpToOtherAttribute { public const nint m_flInterpolation = 0x1C0; // CPerParticleFloatInput public const nint m_nFieldInputFrom = 0x318; // ParticleAttributeIndex_t public const nint m_nFieldInput = 0x31C; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x320; // ParticleAttributeIndex_t } // Parent: CParticleFunctionInitializer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RandomColor { public const nint m_ColorMin = 0x1DC; // Color public const nint m_ColorMax = 0x1E0; // Color public const nint m_TintMin = 0x1E4; // Color public const nint m_TintMax = 0x1E8; // Color public const nint m_flTintPerc = 0x1EC; // float32 public const nint m_flUpdateThreshold = 0x1F0; // float32 public const nint m_nTintCP = 0x1F4; // int32 public const nint m_nFieldOutput = 0x1F8; // ParticleAttributeIndex_t public const nint m_nTintBlendMode = 0x1FC; // ParticleColorBlendMode_t public const nint m_flLightAmplification = 0x200; // float32 } // Parent: CParticleFunctionPreEmission // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetGravityToCP { public const nint m_nCPInput = 0x1D0; // int32 public const nint m_nCPOutput = 0x1D4; // int32 public const nint m_flScale = 0x1D8; // CParticleCollectionFloatInput public const nint m_bSetOrientation = 0x330; // bool public const nint m_bSetZDown = 0x331; // bool } // Parent: CParticleFunctionInitializer // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapParticleCountToScalar { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nInputMin = 0x1C4; // int32 public const nint m_nInputMax = 0x1C8; // int32 public const nint m_nScaleControlPoint = 0x1CC; // int32 public const nint m_nScaleControlPointField = 0x1D0; // int32 public const nint m_flOutputMin = 0x1D4; // float32 public const nint m_flOutputMax = 0x1D8; // float32 public const nint m_nSetMethod = 0x1DC; // ParticleSetMethod_t public const nint m_bActiveRange = 0x1E0; // bool public const nint m_bInvert = 0x1E1; // bool public const nint m_bWrap = 0x1E2; // bool public const nint m_flRemapBias = 0x1E4; // float32 } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InheritFromParentParticles { public const nint m_flScale = 0x1C0; // float32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nIncrement = 0x1C8; // int32 public const nint m_bRandomDistribution = 0x1CC; // bool public const nint m_nRandomSeed = 0x1D0; // int32 } // Parent: CParticleFunctionOperator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RampScalarLinearSimple { public const nint m_Rate = 0x1C0; // float32 public const nint m_flStartTime = 0x1C4; // float32 public const nint m_flEndTime = 0x1C8; // float32 public const nint m_nField = 0x1F0; // ParticleAttributeIndex_t } // Parent: CParticleFunctionInitializer // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_ChaoticAttractor { public const nint m_flAParm = 0x1C0; // float32 public const nint m_flBParm = 0x1C4; // float32 public const nint m_flCParm = 0x1C8; // float32 public const nint m_flDParm = 0x1CC; // float32 public const nint m_flScale = 0x1D0; // float32 public const nint m_flSpeedMin = 0x1D4; // float32 public const nint m_flSpeedMax = 0x1D8; // float32 public const nint m_nBaseCP = 0x1DC; // int32 public const nint m_bUniformSpeed = 0x1E0; // bool } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_MovementRigidAttachToCP { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nScaleControlPoint = 0x1C4; // int32 public const nint m_nScaleCPField = 0x1C8; // int32 public const nint m_nFieldInput = 0x1CC; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t public const nint m_bOffsetLocal = 0x1D4; // bool } // Parent: CParticleFunctionRenderer // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderFlattenGrass { public const nint m_flFlattenStrength = 0x200; // float32 public const nint m_nStrengthFieldOverride = 0x204; // ParticleAttributeIndex_t public const nint m_flRadiusScale = 0x208; // float32 } // Parent: CParticleFunctionRenderer // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderLightBeam { public const nint m_vColorBlend = 0x200; // CParticleCollectionVecInput public const nint m_nColorBlendType = 0x858; // ParticleColorBlendType_t public const nint m_flBrightnessLumensPerMeter = 0x860; // CParticleCollectionFloatInput public const nint m_bCastShadows = 0x9B8; // bool public const nint m_flSkirt = 0x9C0; // CParticleCollectionFloatInput public const nint m_flRange = 0xB18; // CParticleCollectionFloatInput public const nint m_flThickness = 0xC70; // CParticleCollectionFloatInput } // Parent: CParticleFunctionPreEmission // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_EnableChildrenFromParentParticleCount { public const nint m_nChildGroupID = 0x1D0; // int32 public const nint m_nFirstChild = 0x1D4; // int32 public const nint m_nNumChildrenToEnable = 0x1D8; // CParticleCollectionFloatInput public const nint m_bDisableChildren = 0x330; // bool public const nint m_bPlayEndcapOnStop = 0x331; // bool public const nint m_bDestroyImmediately = 0x332; // bool } // Parent: CParticleFunctionInitializer // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_DistanceToCPInit { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C8; // CPerParticleFloatInput public const nint m_flInputMax = 0x320; // CPerParticleFloatInput public const nint m_flOutputMin = 0x478; // CPerParticleFloatInput public const nint m_flOutputMax = 0x5D0; // CPerParticleFloatInput public const nint m_nStartCP = 0x728; // int32 public const nint m_bLOS = 0x72C; // bool public const nint m_CollisionGroupName = 0x72D; // char[128] public const nint m_nTraceSet = 0x7B0; // ParticleTraceSet_t public const nint m_flMaxTraceLength = 0x7B8; // CPerParticleFloatInput public const nint m_flLOSScale = 0x910; // float32 public const nint m_nSetMethod = 0x914; // ParticleSetMethod_t public const nint m_bActiveRange = 0x918; // bool public const nint m_vecDistanceScale = 0x91C; // Vector public const nint m_flRemapBias = 0x928; // float32 } // Parent: CParticleFunctionOperator // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_EndCapDecay { } // Parent: CParticleFunctionForce // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ForceBasedOnDistanceToPlane { public const nint m_flMinDist = 0x1D0; // float32 public const nint m_vecForceAtMinDist = 0x1D4; // Vector public const nint m_flMaxDist = 0x1E0; // float32 public const nint m_vecForceAtMaxDist = 0x1E4; // Vector public const nint m_vecPlaneNormal = 0x1F0; // Vector public const nint m_nControlPointNumber = 0x1FC; // int32 public const nint m_flExponent = 0x200; // float32 } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapDensityToVector { public const nint m_flRadiusScale = 0x1C0; // float32 public const nint m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t public const nint m_flDensityMin = 0x1C8; // float32 public const nint m_flDensityMax = 0x1CC; // float32 public const nint m_vecOutputMin = 0x1D0; // Vector public const nint m_vecOutputMax = 0x1DC; // Vector public const nint m_bUseParentDensity = 0x1E8; // bool public const nint m_nVoxelGridResolution = 0x1EC; // int32 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class ParticleControlPointConfiguration_t { public const nint m_name = 0x0; // CUtlString public const nint m_drivers = 0x8; // CUtlVector public const nint m_previewState = 0x20; // ParticlePreviewState_t } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SetRigidAttachment { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t public const nint m_bLocalSpace = 0x1CC; // bool } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class MaterialVariable_t { public const nint m_strVariable = 0x0; // CUtlString public const nint m_nVariableField = 0x8; // ParticleAttributeIndex_t public const nint m_flScale = 0xC; // float32 } // Parent: CParticleFunction // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class CParticleFunctionConstraint { } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapSpeed { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C4; // float32 public const nint m_flInputMax = 0x1C8; // float32 public const nint m_flOutputMin = 0x1CC; // float32 public const nint m_flOutputMax = 0x1D0; // float32 public const nint m_nSetMethod = 0x1D4; // ParticleSetMethod_t public const nint m_bIgnoreDelta = 0x1D8; // bool } // Parent: CParticleFunctionRenderer // Fields count: 54 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderModels { public const nint m_bOnlyRenderInEffectsBloomPass = 0x200; // bool public const nint m_bOnlyRenderInEffectsWaterPass = 0x201; // bool public const nint m_bUseMixedResolutionRendering = 0x202; // bool public const nint m_bOnlyRenderInEffecsGameOverlay = 0x203; // bool public const nint m_ModelList = 0x208; // CUtlVector public const nint m_nBodyGroupField = 0x224; // ParticleAttributeIndex_t public const nint m_nSubModelField = 0x228; // ParticleAttributeIndex_t public const nint m_bIgnoreNormal = 0x22C; // bool public const nint m_bOrientZ = 0x22D; // bool public const nint m_bCenterOffset = 0x22E; // bool public const nint m_vecLocalOffset = 0x230; // CPerParticleVecInput public const nint m_vecLocalRotation = 0x888; // CPerParticleVecInput public const nint m_bIgnoreRadius = 0xEE0; // bool public const nint m_nModelScaleCP = 0xEE4; // int32 public const nint m_vecComponentScale = 0xEE8; // CPerParticleVecInput public const nint m_bLocalScale = 0x1540; // bool public const nint m_nSizeCullBloat = 0x1544; // int32 public const nint m_bAnimated = 0x1548; // bool public const nint m_flAnimationRate = 0x1550; // CPerParticleFloatInput public const nint m_bScaleAnimationRate = 0x16A8; // bool public const nint m_bForceLoopingAnimation = 0x16A9; // bool public const nint m_bResetAnimOnStop = 0x16AA; // bool public const nint m_bManualAnimFrame = 0x16AB; // bool public const nint m_nAnimationScaleField = 0x16AC; // ParticleAttributeIndex_t public const nint m_nAnimationField = 0x16B0; // ParticleAttributeIndex_t public const nint m_nManualFrameField = 0x16B4; // ParticleAttributeIndex_t public const nint m_ActivityName = 0x16B8; // char[256] public const nint m_SequenceName = 0x17B8; // char[256] public const nint m_bEnableClothSimulation = 0x18B8; // bool public const nint m_hOverrideMaterial = 0x18C0; // CStrongHandle public const nint m_bOverrideTranslucentMaterials = 0x18C8; // bool public const nint m_nSkin = 0x18D0; // CPerParticleFloatInput public const nint m_MaterialVars = 0x1A28; // CUtlVector public const nint m_flManualModelSelection = 0x1A40; // CPerParticleFloatInput public const nint m_modelInput = 0x1B98; // CParticleModelInput public const nint m_nLOD = 0x1BF8; // int32 public const nint m_EconSlotName = 0x1BFC; // char[256] public const nint m_bOriginalModel = 0x1CFC; // bool public const nint m_bSuppressTint = 0x1CFD; // bool public const nint m_bUseRawMeshGroup = 0x1CFE; // bool public const nint m_bDisableShadows = 0x1CFF; // bool public const nint m_bDisableDepthPrepass = 0x1D00; // bool public const nint m_bAcceptsDecals = 0x1D01; // bool public const nint m_bForceDrawInterlevedWithSiblings = 0x1D02; // bool public const nint m_bDoNotDrawInParticlePass = 0x1D03; // bool public const nint m_bUseFastModelCollectionRenderPath = 0x1D04; // bool public const nint m_bAllowApproximateTransforms = 0x1D05; // bool public const nint m_szRenderAttribute = 0x1D06; // char[260] public const nint m_flRadiusScale = 0x1E10; // CParticleCollectionFloatInput public const nint m_flAlphaScale = 0x1F68; // CParticleCollectionFloatInput public const nint m_flRollScale = 0x20C0; // CParticleCollectionFloatInput public const nint m_nAlpha2Field = 0x2218; // ParticleAttributeIndex_t public const nint m_vecColorScale = 0x2220; // CParticleCollectionVecInput public const nint m_nColorBlendType = 0x2878; // ParticleColorBlendType_t } // Parent: CParticleFunction // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class CParticleFunctionEmitter { public const nint m_nEmitterIndex = 0x1B8; // int32 } // Parent: C_INIT_RemapNamedModelElementToScalar // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapNamedModelMeshGroupToScalar { } // Parent: CParticleFunctionPreEmission // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointOrientationToCPVelocity { public const nint m_nCPInput = 0x1D0; // int32 public const nint m_nCPOutput = 0x1D4; // int32 } // Parent: CParticleFunctionConstraint // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RopeSpringConstraint { public const nint m_flRestLength = 0x1C0; // CParticleCollectionFloatInput public const nint m_flMinDistance = 0x318; // CParticleCollectionFloatInput public const nint m_flMaxDistance = 0x470; // CParticleCollectionFloatInput public const nint m_flAdjustmentScale = 0x5C8; // float32 public const nint m_flInitialRestingLength = 0x5D0; // CParticleCollectionFloatInput } // Parent: CParticleFunctionInitializer // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_PositionWarpScalar { public const nint m_vecWarpMin = 0x1C0; // Vector public const nint m_vecWarpMax = 0x1CC; // Vector public const nint m_InputValue = 0x1D8; // CPerParticleFloatInput public const nint m_flPrevPosScale = 0x330; // float32 public const nint m_nScaleControlPointNumber = 0x334; // int32 public const nint m_nControlPointNumber = 0x338; // int32 } // Parent: CParticleFunctionPreEmission // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ForceControlPointStub { public const nint m_ControlPoint = 0x1D0; // int32 } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_VectorNoise { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_vecOutputMin = 0x1C4; // Vector public const nint m_vecOutputMax = 0x1D0; // Vector public const nint m_fl4NoiseScale = 0x1DC; // float32 public const nint m_bAdditive = 0x1E0; // bool public const nint m_bOffset = 0x1E1; // bool public const nint m_flNoiseAnimationTimeScale = 0x1E4; // float32 } // Parent: None // Fields count: 0 public static class IParticleCollection { } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapParticleCountToScalar { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_nInputMin = 0x1C8; // CParticleCollectionFloatInput public const nint m_nInputMax = 0x320; // CParticleCollectionFloatInput public const nint m_flOutputMin = 0x478; // CParticleCollectionFloatInput public const nint m_flOutputMax = 0x5D0; // CParticleCollectionFloatInput public const nint m_bActiveRange = 0x728; // bool public const nint m_nSetMethod = 0x72C; // ParticleSetMethod_t } // Parent: CParticleFunctionInitializer // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_QuantizeFloat { public const nint m_InputValue = 0x1C0; // CPerParticleFloatInput public const nint m_nOutputField = 0x318; // ParticleAttributeIndex_t } // Parent: CParticleFunctionPreEmission // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RemapModelVolumetoCP { public const nint m_nBBoxType = 0x1D0; // BBoxVolumeType_t public const nint m_nInControlPointNumber = 0x1D4; // int32 public const nint m_nOutControlPointNumber = 0x1D8; // int32 public const nint m_nOutControlPointMaxNumber = 0x1DC; // int32 public const nint m_nField = 0x1E0; // int32 public const nint m_flInputMin = 0x1E4; // float32 public const nint m_flInputMax = 0x1E8; // float32 public const nint m_flOutputMin = 0x1EC; // float32 public const nint m_flOutputMax = 0x1F0; // float32 } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetToCP { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_vecOffset = 0x1C4; // Vector public const nint m_bOffsetLocal = 0x1D0; // bool } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class ParticleControlPointDriver_t { public const nint m_iControlPoint = 0x0; // int32 public const nint m_iAttachType = 0x4; // ParticleAttachment_t public const nint m_attachmentName = 0x8; // CUtlString public const nint m_vecOffset = 0x10; // Vector public const nint m_angOffset = 0x1C; // QAngle public const nint m_entityName = 0x28; // CUtlString } // Parent: CParticleFunctionForce // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ParentVortices { public const nint m_flForceScale = 0x1D0; // float32 public const nint m_vecTwistAxis = 0x1D4; // Vector public const nint m_bFlipBasedOnYaw = 0x1E0; // bool } // Parent: CParticleFunctionPreEmission // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToCPVelocity { public const nint m_nCPInput = 0x1D0; // int32 public const nint m_nCPOutputVel = 0x1D4; // int32 public const nint m_bNormalize = 0x1D8; // bool public const nint m_nCPOutputMag = 0x1DC; // int32 public const nint m_nCPField = 0x1E0; // int32 public const nint m_vecComparisonVelocity = 0x1E8; // CParticleCollectionVecInput } // Parent: CGeneralSpin // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SpinYaw { } // Parent: PointDefinition_t // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class PointDefinitionWithTimeValues_t { public const nint m_flTimeDuration = 0x14; // float32 } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults public static class RenderProjectedMaterial_t { public const nint m_hMaterial = 0x0; // CStrongHandle } // Parent: CParticleFunctionForce // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_ExternalWindForce { public const nint m_vecSamplePosition = 0x1D0; // CPerParticleVecInput public const nint m_vecScale = 0x828; // CPerParticleVecInput public const nint m_bSampleWind = 0xE80; // bool public const nint m_bSampleWater = 0xE81; // bool public const nint m_bDampenNearWaterPlane = 0xE82; // bool public const nint m_bSampleGravity = 0xE83; // bool public const nint m_vecGravityForce = 0xE88; // CPerParticleVecInput public const nint m_bUseBasicMovementGravity = 0x14E0; // bool public const nint m_flLocalGravityScale = 0x14E8; // CPerParticleFloatInput public const nint m_flLocalBuoyancyScale = 0x1640; // CPerParticleFloatInput public const nint m_vecBuoyancyForce = 0x1798; // CPerParticleVecInput } // Parent: CParticleFunctionInitializer // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_ModelCull { public const nint m_nControlPointNumber = 0x1C0; // int32 public const nint m_bBoundBox = 0x1C4; // bool public const nint m_bCullOutside = 0x1C5; // bool public const nint m_bUseBones = 0x1C6; // bool public const nint m_HitboxSetName = 0x1C7; // char[128] } // Parent: CBaseRendererSource2 // Fields count: 27 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderSprites { public const nint m_nSequenceOverride = 0x2710; // CParticleCollectionRendererFloatInput public const nint m_nOrientationType = 0x2868; // ParticleOrientationChoiceList_t public const nint m_nOrientationControlPoint = 0x286C; // int32 public const nint m_bUseYawWithNormalAligned = 0x2870; // bool public const nint m_flMinSize = 0x2878; // CParticleCollectionRendererFloatInput public const nint m_flMaxSize = 0x29D0; // CParticleCollectionRendererFloatInput public const nint m_flAlphaAdjustWithSizeAdjust = 0x2B28; // CParticleCollectionRendererFloatInput public const nint m_flStartFadeSize = 0x2C80; // CParticleCollectionRendererFloatInput public const nint m_flEndFadeSize = 0x2DD8; // CParticleCollectionRendererFloatInput public const nint m_flStartFadeDot = 0x2F30; // float32 public const nint m_flEndFadeDot = 0x2F34; // float32 public const nint m_bDistanceAlpha = 0x2F38; // bool public const nint m_bSoftEdges = 0x2F39; // bool public const nint m_flEdgeSoftnessStart = 0x2F3C; // float32 public const nint m_flEdgeSoftnessEnd = 0x2F40; // float32 public const nint m_bOutline = 0x2F44; // bool public const nint m_OutlineColor = 0x2F45; // Color public const nint m_nOutlineAlpha = 0x2F4C; // int32 public const nint m_flOutlineStart0 = 0x2F50; // float32 public const nint m_flOutlineStart1 = 0x2F54; // float32 public const nint m_flOutlineEnd0 = 0x2F58; // float32 public const nint m_flOutlineEnd1 = 0x2F5C; // float32 public const nint m_nLightingMode = 0x2F60; // ParticleLightingQuality_t public const nint m_flLightingTessellation = 0x2F68; // CParticleCollectionRendererFloatInput public const nint m_flLightingDirectionality = 0x30C0; // CParticleCollectionRendererFloatInput public const nint m_bParticleShadows = 0x3218; // bool public const nint m_flShadowDensity = 0x321C; // float32 } // Parent: CParticleFunctionOperator // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_PercentageBetweenTransformLerpCPs { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flInputMin = 0x1C4; // float32 public const nint m_flInputMax = 0x1C8; // float32 public const nint m_TransformStart = 0x1D0; // CParticleTransformInput public const nint m_TransformEnd = 0x238; // CParticleTransformInput public const nint m_nOutputStartCP = 0x2A0; // int32 public const nint m_nOutputStartField = 0x2A4; // int32 public const nint m_nOutputEndCP = 0x2A8; // int32 public const nint m_nOutputEndField = 0x2AC; // int32 public const nint m_nSetMethod = 0x2B0; // ParticleSetMethod_t public const nint m_bActiveRange = 0x2B4; // bool public const nint m_bRadialCheck = 0x2B5; // bool } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetPerChildControlPoint { public const nint m_nChildGroupID = 0x1C0; // int32 public const nint m_nFirstControlPoint = 0x1C4; // int32 public const nint m_nNumControlPoints = 0x1C8; // int32 public const nint m_nParticleIncrement = 0x1D0; // CParticleCollectionFloatInput public const nint m_nFirstSourcePoint = 0x328; // CParticleCollectionFloatInput public const nint m_bSetOrientation = 0x480; // bool public const nint m_nOrientationField = 0x484; // ParticleAttributeIndex_t public const nint m_bNumBasedOnParticleCount = 0x488; // bool } // Parent: CParticleFunctionRenderer // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderTreeShake { public const nint m_flPeakStrength = 0x200; // float32 public const nint m_nPeakStrengthFieldOverride = 0x204; // ParticleAttributeIndex_t public const nint m_flRadius = 0x208; // float32 public const nint m_nRadiusFieldOverride = 0x20C; // ParticleAttributeIndex_t public const nint m_flShakeDuration = 0x210; // float32 public const nint m_flTransitionTime = 0x214; // float32 public const nint m_flTwistAmount = 0x218; // float32 public const nint m_flRadialAmount = 0x21C; // float32 public const nint m_flControlPointOrientationAmount = 0x220; // float32 public const nint m_nControlPointForLinearDirection = 0x224; // int32 } // Parent: CParticleFunctionConstraint // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_WorldCollideConstraint { } // Parent: CParticleFunctionOperator // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetAttributeToScalarExpression { public const nint m_nExpression = 0x1C0; // ScalarExpressionType_t public const nint m_flInput1 = 0x1C8; // CPerParticleFloatInput public const nint m_flInput2 = 0x320; // CPerParticleFloatInput public const nint m_flOutputRemap = 0x478; // CParticleRemapFloatInput public const nint m_nOutputField = 0x5D0; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x5D4; // ParticleSetMethod_t } // Parent: CParticleFunctionOperator // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_CycleScalar { public const nint m_nDestField = 0x1C0; // ParticleAttributeIndex_t public const nint m_flStartValue = 0x1C4; // float32 public const nint m_flEndValue = 0x1C8; // float32 public const nint m_flCycleTime = 0x1CC; // float32 public const nint m_bDoNotRepeatCycle = 0x1D0; // bool public const nint m_bSynchronizeParticles = 0x1D1; // bool public const nint m_nCPScale = 0x1D4; // int32 public const nint m_nCPFieldMin = 0x1D8; // int32 public const nint m_nCPFieldMax = 0x1DC; // int32 public const nint m_nSetMethod = 0x1E0; // ParticleSetMethod_t } // Parent: CParticleFunctionRenderer // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderMaterialProxy { public const nint m_nMaterialControlPoint = 0x200; // int32 public const nint m_nProxyType = 0x204; // MaterialProxyType_t public const nint m_MaterialVars = 0x208; // CUtlVector public const nint m_hOverrideMaterial = 0x220; // CStrongHandle public const nint m_flMaterialOverrideEnabled = 0x228; // CParticleCollectionFloatInput public const nint m_vecColorScale = 0x380; // CParticleCollectionVecInput public const nint m_flAlpha = 0x9D8; // CPerParticleFloatInput public const nint m_nColorBlendType = 0xB30; // ParticleColorBlendType_t } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class FloatInputMaterialVariable_t { public const nint m_strVariable = 0x0; // CUtlString public const nint m_flInput = 0x8; // CParticleCollectionFloatInput } // Parent: CParticleCollectionVecInput // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor public static class CParticleCollectionRendererVecInput { } // Parent: CParticleFunctionOperator // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RampScalarLinear { public const nint m_RateMin = 0x1C0; // float32 public const nint m_RateMax = 0x1C4; // float32 public const nint m_flStartTime_min = 0x1C8; // float32 public const nint m_flStartTime_max = 0x1CC; // float32 public const nint m_flEndTime_min = 0x1D0; // float32 public const nint m_flEndTime_max = 0x1D4; // float32 public const nint m_nField = 0x200; // ParticleAttributeIndex_t public const nint m_bProportionalOp = 0x204; // bool } // Parent: CParticleFunctionOperator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_RotateVector { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_vecRotAxisMin = 0x1C4; // Vector public const nint m_vecRotAxisMax = 0x1D0; // Vector public const nint m_flRotRateMin = 0x1DC; // float32 public const nint m_flRotRateMax = 0x1E0; // float32 public const nint m_bNormalize = 0x1E4; // bool public const nint m_flScale = 0x1E8; // CPerParticleFloatInput } // Parent: CParticleFunctionInitializer // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_InitVecCollection { public const nint m_InputValue = 0x1C0; // CParticleCollectionVecInput public const nint m_nOutputField = 0x818; // ParticleAttributeIndex_t } // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar { } // Parent: CParticleFunctionInitializer // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SequenceFromCP { public const nint m_bKillUnused = 0x1C0; // bool public const nint m_bRadiusScale = 0x1C1; // bool public const nint m_nCP = 0x1C4; // int32 public const nint m_vecOffset = 0x1C8; // Vector } // Parent: CParticleFunctionOperator // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_CPOffsetToPercentageBetweenCPs { public const nint m_flInputMin = 0x1C0; // float32 public const nint m_flInputMax = 0x1C4; // float32 public const nint m_flInputBias = 0x1C8; // float32 public const nint m_nStartCP = 0x1CC; // int32 public const nint m_nEndCP = 0x1D0; // int32 public const nint m_nOffsetCP = 0x1D4; // int32 public const nint m_nOuputCP = 0x1D8; // int32 public const nint m_nInputCP = 0x1DC; // int32 public const nint m_bRadialCheck = 0x1E0; // bool public const nint m_bScaleOffset = 0x1E1; // bool public const nint m_vecOffset = 0x1E4; // Vector } // Parent: CParticleFunctionOperator // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults public static class C_OP_LerpEndCapScalar { public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t public const nint m_flOutput = 0x1C4; // float32 public const nint m_flLerpTime = 0x1C8; // float32 } // Parent: None // Fields count: 0 public static class CParticleProperty { } } }