// Generated using https://github.com/a2x/cs2-dumper // 2024-05-08 03:42:33.508076800 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { pub const dwCSGOInput: usize = 0x1930C30; pub const dwEntityList: usize = 0x18C7F88; pub const dwGameEntitySystem: usize = 0x19E56E0; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x1924EE0; pub const dwGlobalVars: usize = 0x172EEE0; pub const dwGlowManager: usize = 0x1925300; pub const dwLocalPlayerController: usize = 0x1917698; pub const dwLocalPlayerPawn: usize = 0x173B568; pub const dwPlantedC4: usize = 0x192E0D8; pub const dwPrediction: usize = 0x173B430; pub const dwSensitivity: usize = 0x1925C28; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x1935FC0; pub const dwViewMatrix: usize = 0x1929420; pub const dwViewRender: usize = 0x1929C20; pub const dwWeaponC4: usize = 0x18CB3E0; } // Module: engine2.dll pub mod engine2_dll { pub const dwBuildNumber: usize = 0x516734; pub const dwEngineViewData: usize = 0x5CB8CC; pub const dwNetworkGameClient: usize = 0x515AD8; pub const dwNetworkGameClient_deltaTick: usize = 0x258; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_getMaxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwSoundService: usize = 0x5CB830; pub const dwWindowHeight: usize = 0x5CF1FC; pub const dwWindowWidth: usize = 0x5CF1F8; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const dwInputSystem: usize = 0x377C0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const dwGameTypes: usize = 0x1D2290; pub const dwGameTypes_mapName: usize = 0x1D23B0; } } }