public static class ActiveModelConfig_t { public const ulong m_Handle = 0x28; public const ulong m_Name = 0x30; public const ulong m_AssociatedEntities = 0x38; public const ulong m_AssociatedEntityNames = 0x50; } public static class AmmoIndex_t { public const ulong m_Value = 0x0; } public static class AmmoTypeInfo_t { public const ulong m_nMaxCarry = 0x10; public const ulong m_nSplashSize = 0x1c; public const ulong m_nFlags = 0x24; public const ulong m_flMass = 0x28; public const ulong m_flSpeed = 0x2c; } public static class AnimationUpdateListHandle_t { public const ulong m_Value = 0x0; } public static class CAISound { public const ulong m_iSoundType = 0x4b0; public const ulong m_iSoundContext = 0x4b4; public const ulong m_iVolume = 0x4b8; public const ulong m_iSoundIndex = 0x4bc; public const ulong m_flDuration = 0x4c0; public const ulong m_iszProxyEntityName = 0x4c8; } public static class CAI_ChangeHintGroup { public const ulong m_iSearchType = 0x4b0; public const ulong m_strSearchName = 0x4b8; public const ulong m_strNewHintGroup = 0x4c0; public const ulong m_flRadius = 0x4c8; } public static class CAI_ChangeTarget { public const ulong m_iszNewTarget = 0x4b0; } public static class CAI_Expresser { public const ulong m_flStopTalkTime = 0x38; public const ulong m_flStopTalkTimeWithoutDelay = 0x3c; public const ulong m_flBlockedTalkTime = 0x40; public const ulong m_voicePitch = 0x44; public const ulong m_flLastTimeAcceptedSpeak = 0x48; public const ulong m_bAllowSpeakingInterrupts = 0x4c; public const ulong m_bConsiderSceneInvolvementAsSpeech = 0x4d; public const ulong m_nLastSpokenPriority = 0x50; public const ulong m_pOuter = 0x58; } public static class CAI_ExpresserWithFollowup { public const ulong m_pPostponedFollowup = 0x60; } public static class CAmbientGeneric { public const ulong m_radius = 0x4b0; public const ulong m_flMaxRadius = 0x4b4; public const ulong m_iSoundLevel = 0x4b8; public const ulong m_dpv = 0x4bc; public const ulong m_fActive = 0x520; public const ulong m_fLooping = 0x521; public const ulong m_iszSound = 0x528; public const ulong m_sSourceEntName = 0x530; public const ulong m_hSoundSource = 0x538; public const ulong m_nSoundSourceEntIndex = 0x53c; } public static class CAnimGraphNetworkedVariables { public const ulong m_PredNetBoolVariables = 0x8; public const ulong m_PredNetByteVariables = 0x20; public const ulong m_PredNetUInt16Variables = 0x38; public const ulong m_PredNetIntVariables = 0x50; public const ulong m_PredNetUInt32Variables = 0x68; public const ulong m_PredNetUInt64Variables = 0x80; public const ulong m_PredNetFloatVariables = 0x98; public const ulong m_PredNetVectorVariables = 0xb0; public const ulong m_PredNetQuaternionVariables = 0xc8; public const ulong m_OwnerOnlyPredNetBoolVariables = 0xe0; public const ulong m_OwnerOnlyPredNetByteVariables = 0xf8; public const ulong m_OwnerOnlyPredNetUInt16Variables = 0x110; public const ulong m_OwnerOnlyPredNetIntVariables = 0x128; public const ulong m_OwnerOnlyPredNetUInt32Variables = 0x140; public const ulong m_OwnerOnlyPredNetUInt64Variables = 0x158; public const ulong m_OwnerOnlyPredNetFloatVariables = 0x170; public const ulong m_OwnerOnlyPredNetVectorVariables = 0x188; public const ulong m_OwnerOnlyPredNetQuaternionVariables = 0x1a0; public const ulong m_nBoolVariablesCount = 0x1b8; public const ulong m_nOwnerOnlyBoolVariablesCount = 0x1bc; public const ulong m_nRandomSeedOffset = 0x1c0; public const ulong m_flLastTeleportTime = 0x1c4; } public static class CAnimGraphTagRef { public const ulong m_nTagIndex = 0x0; public const ulong m_tagName = 0x10; } public static class CAttributeContainer { public const ulong m_Item = 0x50; } public static class CAttributeList { public const ulong m_Attributes = 0x8; public const ulong m_pManager = 0x58; } public static class CAttributeManager { public const ulong m_Providers = 0x8; public const ulong m_iReapplyProvisionParity = 0x20; public const ulong m_hOuter = 0x24; public const ulong m_bPreventLoopback = 0x28; public const ulong m_ProviderType = 0x2c; public const ulong m_CachedResults = 0x30; } public static class CAttributeManager_cached_attribute_float_t { public const ulong flIn = 0x0; public const ulong iAttribHook = 0x8; public const ulong flOut = 0x10; } public static class CBRC4Target { public const ulong m_hPlayerThatActivatedMe = 0x958; public const ulong m_bBrokenOpen = 0x95c; public const ulong m_flRadius = 0x960; } public static class CBarnLight { public const ulong m_bEnabled = 0x700; public const ulong m_nColorMode = 0x704; public const ulong m_Color = 0x708; public const ulong m_flColorTemperature = 0x70c; public const ulong m_flBrightness = 0x710; public const ulong m_flBrightnessScale = 0x714; public const ulong m_nDirectLight = 0x718; public const ulong m_nBakedShadowIndex = 0x71c; public const ulong m_nLuminaireShape = 0x720; public const ulong m_flLuminaireSize = 0x724; public const ulong m_flLuminaireAnisotropy = 0x728; public const ulong m_LightStyleString = 0x730; public const ulong m_flLightStyleStartTime = 0x738; public const ulong m_QueuedLightStyleStrings = 0x740; public const ulong m_LightStyleEvents = 0x758; public const ulong m_LightStyleTargets = 0x770; public const ulong m_StyleEvent = 0x788; public const ulong m_StyleRadianceVar = 0x828; public const ulong m_StyleVar = 0x830; public const ulong m_hLightCookie = 0x858; public const ulong m_flShape = 0x860; public const ulong m_flSoftX = 0x864; public const ulong m_flSoftY = 0x868; public const ulong m_flSkirt = 0x86c; public const ulong m_flSkirtNear = 0x870; public const ulong m_vSizeParams = 0x874; public const ulong m_flRange = 0x880; public const ulong m_vShear = 0x884; public const ulong m_nBakeSpecularToCubemaps = 0x890; public const ulong m_vBakeSpecularToCubemapsSize = 0x894; public const ulong m_nCastShadows = 0x8a0; public const ulong m_nShadowMapSize = 0x8a4; public const ulong m_nShadowPriority = 0x8a8; public const ulong m_bContactShadow = 0x8ac; public const ulong m_nBounceLight = 0x8b0; public const ulong m_flBounceScale = 0x8b4; public const ulong m_flMinRoughness = 0x8b8; public const ulong m_vAlternateColor = 0x8bc; public const ulong m_fAlternateColorBrightness = 0x8c8; public const ulong m_nFog = 0x8cc; public const ulong m_flFogStrength = 0x8d0; public const ulong m_nFogShadows = 0x8d4; public const ulong m_flFogScale = 0x8d8; public const ulong m_flFadeSizeStart = 0x8dc; public const ulong m_flFadeSizeEnd = 0x8e0; public const ulong m_flShadowFadeSizeStart = 0x8e4; public const ulong m_flShadowFadeSizeEnd = 0x8e8; public const ulong m_bPrecomputedFieldsValid = 0x8ec; public const ulong m_vPrecomputedBoundsMins = 0x8f0; public const ulong m_vPrecomputedBoundsMaxs = 0x8fc; public const ulong m_vPrecomputedOBBOrigin = 0x908; public const ulong m_vPrecomputedOBBAngles = 0x914; public const ulong m_vPrecomputedOBBExtent = 0x920; public const ulong m_bPvsModifyEntity = 0x92c; } public static class CBaseAnimGraph { public const ulong m_bInitiallyPopulateInterpHistory = 0x708; public const ulong m_bShouldAnimateDuringGameplayPause = 0x709; public const ulong m_pChoreoServices = 0x710; public const ulong m_bAnimGraphUpdateEnabled = 0x718; public const ulong m_flLastEventAnimTime = 0x7ac; public const ulong m_hAnimationUpdate = 0x7b4; public const ulong m_flMaxSlopeDistance = 0x7b8; public const ulong m_vLastSlopeCheckPos = 0x7bc; public const ulong m_bAnimGraphDirty = 0x7c8; public const ulong m_vecForce = 0x7cc; public const ulong m_nForceBone = 0x7d8; public const ulong m_pRagdollPose = 0x7f0; public const ulong m_bClientRagdoll = 0x7f8; } public static class CBaseAnimGraphController { public const ulong m_baseLayer = 0x10; public const ulong m_animGraphNetworkedVars = 0x38; public const ulong m_bSequenceFinished = 0x210; public const ulong m_flLastEventCycle = 0x214; public const ulong m_flPlaybackRate = 0x218; public const ulong m_flPrevAnimTime = 0x220; public const ulong m_bClientSideAnimation = 0x224; public const ulong m_bNetworkedAnimationInputsChanged = 0x225; public const ulong m_nNewSequenceParity = 0x228; public const ulong m_nResetEventsParity = 0x22c; public const ulong m_nAnimLoopMode = 0x230; } public static class CBaseButton { public const ulong m_angMoveEntitySpace = 0x780; public const ulong m_fStayPushed = 0x78c; public const ulong m_fRotating = 0x78d; public const ulong m_ls = 0x790; public const ulong m_sUseSound = 0x7b0; public const ulong m_sLockedSound = 0x7b8; public const ulong m_sUnlockedSound = 0x7c0; public const ulong m_bLocked = 0x7c8; public const ulong m_bDisabled = 0x7c9; public const ulong m_flUseLockedTime = 0x7cc; public const ulong m_bSolidBsp = 0x7d0; public const ulong m_OnDamaged = 0x7d8; public const ulong m_OnPressed = 0x800; public const ulong m_OnUseLocked = 0x828; public const ulong m_OnIn = 0x850; public const ulong m_OnOut = 0x878; public const ulong m_nState = 0x8a0; public const ulong m_hConstraint = 0x8a4; public const ulong m_hConstraintParent = 0x8a8; public const ulong m_bForceNpcExclude = 0x8ac; public const ulong m_sGlowEntity = 0x8b0; public const ulong m_glowEntity = 0x8b8; public const ulong m_usable = 0x8bc; public const ulong m_szDisplayText = 0x8c0; } public static class CBaseCSGrenade { public const ulong m_bRedraw = 0xea0; public const ulong m_bIsHeldByPlayer = 0xea1; public const ulong m_bPinPulled = 0xea2; public const ulong m_bJumpThrow = 0xea3; public const ulong m_eThrowStatus = 0xea4; public const ulong m_fThrowTime = 0xea8; public const ulong m_flThrowStrength = 0xeac; public const ulong m_flThrowStrengthApproach = 0xeb0; public const ulong m_fDropTime = 0xeb4; } public static class CBaseCSGrenadeProjectile { public const ulong m_vInitialVelocity = 0xa68; public const ulong m_nBounces = 0xa74; public const ulong m_nExplodeEffectIndex = 0xa78; public const ulong m_nExplodeEffectTickBegin = 0xa80; public const ulong m_vecExplodeEffectOrigin = 0xa84; public const ulong m_unOGSExtraFlags = 0xa90; public const ulong m_bDetonationRecorded = 0xa91; public const ulong m_flDetonateTime = 0xa94; public const ulong m_nItemIndex = 0xa98; public const ulong m_vecOriginalSpawnLocation = 0xa9c; public const ulong m_flLastBounceSoundTime = 0xaa8; public const ulong m_vecGrenadeSpin = 0xaac; public const ulong m_vecLastHitSurfaceNormal = 0xab8; public const ulong m_nTicksAtZeroVelocity = 0xac4; } public static class CBaseClientUIEntity { public const ulong m_bEnabled = 0x700; public const ulong m_DialogXMLName = 0x708; public const ulong m_PanelClassName = 0x710; public const ulong m_PanelID = 0x718; public const ulong m_CustomOutput0 = 0x720; public const ulong m_CustomOutput1 = 0x748; public const ulong m_CustomOutput2 = 0x770; public const ulong m_CustomOutput3 = 0x798; public const ulong m_CustomOutput4 = 0x7c0; public const ulong m_CustomOutput5 = 0x7e8; public const ulong m_CustomOutput6 = 0x810; public const ulong m_CustomOutput7 = 0x838; public const ulong m_CustomOutput8 = 0x860; public const ulong m_CustomOutput9 = 0x888; } public static class CBaseCombatCharacter { public const ulong m_bForceServerRagdoll = 0x9c0; public const ulong m_hMyWearables = 0x9c8; public const ulong m_flFieldOfView = 0x9e0; public const ulong m_impactEnergyScale = 0x9e4; public const ulong m_LastHitGroup = 0x9e8; public const ulong m_bApplyStressDamage = 0x9ec; public const ulong m_bloodColor = 0x9f0; public const ulong m_navMeshID = 0xa50; public const ulong m_iDamageCount = 0xa54; public const ulong m_pVecRelationships = 0xa58; public const ulong m_strRelationships = 0xa60; public const ulong m_eHull = 0xa68; public const ulong m_nNavHullIdx = 0xa6c; } public static class CBaseDMStart { public const ulong m_Master = 0x4b0; } public static class CBaseDoor { public const ulong m_angMoveEntitySpace = 0x790; public const ulong m_vecMoveDirParentSpace = 0x79c; public const ulong m_ls = 0x7a8; public const ulong m_bForceClosed = 0x7c8; public const ulong m_bDoorGroup = 0x7c9; public const ulong m_bLocked = 0x7ca; public const ulong m_bIgnoreDebris = 0x7cb; public const ulong m_eSpawnPosition = 0x7cc; public const ulong m_flBlockDamage = 0x7d0; public const ulong m_NoiseMoving = 0x7d8; public const ulong m_NoiseArrived = 0x7e0; public const ulong m_NoiseMovingClosed = 0x7e8; public const ulong m_NoiseArrivedClosed = 0x7f0; public const ulong m_ChainTarget = 0x7f8; public const ulong m_OnBlockedClosing = 0x800; public const ulong m_OnBlockedOpening = 0x828; public const ulong m_OnUnblockedClosing = 0x850; public const ulong m_OnUnblockedOpening = 0x878; public const ulong m_OnFullyClosed = 0x8a0; public const ulong m_OnFullyOpen = 0x8c8; public const ulong m_OnClose = 0x8f0; public const ulong m_OnOpen = 0x918; public const ulong m_OnLockedUse = 0x940; public const ulong m_bLoopMoveSound = 0x968; public const ulong m_bCreateNavObstacle = 0x980; public const ulong m_isChaining = 0x981; public const ulong m_bIsUsable = 0x982; } public static class CBaseEntity { public const ulong m_CBodyComponent = 0x30; public const ulong m_NetworkTransmitComponent = 0x38; public const ulong m_aThinkFunctions = 0x228; public const ulong m_iCurrentThinkContext = 0x240; public const ulong m_nLastThinkTick = 0x244; public const ulong m_isSteadyState = 0x250; public const ulong m_lastNetworkChange = 0x258; public const ulong m_ResponseContexts = 0x268; public const ulong m_iszResponseContext = 0x280; public const ulong m_iHealth = 0x2a8; public const ulong m_iMaxHealth = 0x2ac; public const ulong m_lifeState = 0x2b0; public const ulong m_flDamageAccumulator = 0x2b4; public const ulong m_bTakesDamage = 0x2b8; public const ulong m_nTakeDamageFlags = 0x2bc; public const ulong m_MoveCollide = 0x2c1; public const ulong m_MoveType = 0x2c2; public const ulong m_nWaterTouch = 0x2c3; public const ulong m_nSlimeTouch = 0x2c4; public const ulong m_bRestoreInHierarchy = 0x2c5; public const ulong m_target = 0x2c8; public const ulong m_flMoveDoneTime = 0x2d0; public const ulong m_hDamageFilter = 0x2d4; public const ulong m_iszDamageFilterName = 0x2d8; public const ulong m_nSubclassID = 0x2e0; public const ulong m_flAnimTime = 0x2f0; public const ulong m_flSimulationTime = 0x2f4; public const ulong m_flCreateTime = 0x2f8; public const ulong m_bClientSideRagdoll = 0x2fc; public const ulong m_ubInterpolationFrame = 0x2fd; public const ulong m_vPrevVPhysicsUpdatePos = 0x300; public const ulong m_iTeamNum = 0x30c; public const ulong m_iGlobalname = 0x310; public const ulong m_iSentToClients = 0x318; public const ulong m_flSpeed = 0x31c; public const ulong m_sUniqueHammerID = 0x320; public const ulong m_spawnflags = 0x328; public const ulong m_nNextThinkTick = 0x32c; public const ulong m_nSimulationTick = 0x330; public const ulong m_OnKilled = 0x338; public const ulong m_fFlags = 0x360; public const ulong m_vecAbsVelocity = 0x364; public const ulong m_vecVelocity = 0x370; public const ulong m_vecBaseVelocity = 0x3a0; public const ulong m_nPushEnumCount = 0x3ac; public const ulong m_pCollision = 0x3b0; public const ulong m_hEffectEntity = 0x3b8; public const ulong m_hOwnerEntity = 0x3bc; public const ulong m_fEffects = 0x3c0; public const ulong m_hGroundEntity = 0x3c4; public const ulong m_flFriction = 0x3c8; public const ulong m_flElasticity = 0x3cc; public const ulong m_flGravityScale = 0x3d0; public const ulong m_flTimeScale = 0x3d4; public const ulong m_flWaterLevel = 0x3d8; public const ulong m_bSimulatedEveryTick = 0x3dc; public const ulong m_bAnimatedEveryTick = 0x3dd; public const ulong m_bDisableLowViolence = 0x3de; public const ulong m_nWaterType = 0x3df; public const ulong m_iEFlags = 0x3e0; public const ulong m_OnUser1 = 0x3e8; public const ulong m_OnUser2 = 0x410; public const ulong m_OnUser3 = 0x438; public const ulong m_OnUser4 = 0x460; public const ulong m_iInitialTeamNum = 0x488; public const ulong m_flNavIgnoreUntilTime = 0x48c; public const ulong m_vecAngVelocity = 0x490; public const ulong m_bNetworkQuantizeOriginAndAngles = 0x49c; public const ulong m_bLagCompensate = 0x49d; public const ulong m_flOverriddenFriction = 0x4a0; public const ulong m_pBlocker = 0x4a4; public const ulong m_flLocalTime = 0x4a8; public const ulong m_flVPhysicsUpdateLocalTime = 0x4ac; } public static class CBaseFilter { public const ulong m_bNegated = 0x4b0; public const ulong m_OnPass = 0x4b8; public const ulong m_OnFail = 0x4e0; } public static class CBaseFire { public const ulong m_flScale = 0x4b0; public const ulong m_flStartScale = 0x4b4; public const ulong m_flScaleTime = 0x4b8; public const ulong m_nFlags = 0x4bc; } public static class CBaseFlex { public const ulong m_flexWeight = 0x930; public const ulong m_vLookTargetPosition = 0x948; public const ulong m_blinktoggle = 0x954; public const ulong m_flAllowResponsesEndTime = 0x9a8; public const ulong m_flLastFlexAnimationTime = 0x9ac; public const ulong m_nNextSceneEventId = 0x9b0; public const ulong m_bUpdateLayerPriorities = 0x9b4; } public static class CBaseGrenade { public const ulong m_OnPlayerPickup = 0x9c8; public const ulong m_OnExplode = 0x9f0; public const ulong m_bHasWarnedAI = 0xa18; public const ulong m_bIsSmokeGrenade = 0xa19; public const ulong m_bIsLive = 0xa1a; public const ulong m_DmgRadius = 0xa1c; public const ulong m_flDetonateTime = 0xa20; public const ulong m_flWarnAITime = 0xa24; public const ulong m_flDamage = 0xa28; public const ulong m_iszBounceSound = 0xa30; public const ulong m_ExplosionSound = 0xa38; public const ulong m_hThrower = 0xa44; public const ulong m_flNextAttack = 0xa60; public const ulong m_hOriginalThrower = 0xa64; } public static class CBaseIssue { public const ulong m_szTypeString = 0x20; public const ulong m_szDetailsString = 0x60; public const ulong m_iNumYesVotes = 0x164; public const ulong m_iNumNoVotes = 0x168; public const ulong m_iNumPotentialVotes = 0x16c; public const ulong m_pVoteController = 0x170; } public static class CBaseModelEntity { public const ulong m_CRenderComponent = 0x4b0; public const ulong m_CHitboxComponent = 0x4b8; public const ulong m_flDissolveStartTime = 0x4e0; public const ulong m_OnIgnite = 0x4e8; public const ulong m_nRenderMode = 0x510; public const ulong m_nRenderFX = 0x511; public const ulong m_bAllowFadeInView = 0x512; public const ulong m_clrRender = 0x513; public const ulong m_vecRenderAttributes = 0x518; public const ulong m_LightGroup = 0x568; public const ulong m_bRenderToCubemaps = 0x56c; public const ulong m_Collision = 0x570; public const ulong m_Glow = 0x620; public const ulong m_flGlowBackfaceMult = 0x678; public const ulong m_fadeMinDist = 0x67c; public const ulong m_fadeMaxDist = 0x680; public const ulong m_flFadeScale = 0x684; public const ulong m_flShadowStrength = 0x688; public const ulong m_nObjectCulling = 0x68c; public const ulong m_nAddDecal = 0x690; public const ulong m_vDecalPosition = 0x694; public const ulong m_vDecalForwardAxis = 0x6a0; public const ulong m_flDecalHealBloodRate = 0x6ac; public const ulong m_flDecalHealHeightRate = 0x6b0; public const ulong m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x6b8; public const ulong m_vecViewOffset = 0x6d0; } public static class CBaseMoveBehavior { public const ulong m_iPositionInterpolator = 0x510; public const ulong m_iRotationInterpolator = 0x514; public const ulong m_flAnimStartTime = 0x518; public const ulong m_flAnimEndTime = 0x51c; public const ulong m_flAverageSpeedAcrossFrame = 0x520; public const ulong m_pCurrentKeyFrame = 0x528; public const ulong m_pTargetKeyFrame = 0x530; public const ulong m_pPreKeyFrame = 0x538; public const ulong m_pPostKeyFrame = 0x540; public const ulong m_flTimeIntoFrame = 0x548; public const ulong m_iDirection = 0x54c; } public static class CBasePlatTrain { public const ulong m_NoiseMoving = 0x780; public const ulong m_NoiseArrived = 0x788; public const ulong m_volume = 0x798; public const ulong m_flTWidth = 0x79c; public const ulong m_flTLength = 0x7a0; } public static class CBasePlayerController { public const ulong m_nInButtonsWhichAreToggles = 0x4b8; public const ulong m_nTickBase = 0x4c0; public const ulong m_hPawn = 0x4f0; public const ulong m_nSplitScreenSlot = 0x4f4; public const ulong m_hSplitOwner = 0x4f8; public const ulong m_hSplitScreenPlayers = 0x500; public const ulong m_bIsHLTV = 0x518; public const ulong m_iConnected = 0x51c; public const ulong m_iszPlayerName = 0x520; public const ulong m_szNetworkIDString = 0x5a0; public const ulong m_fLerpTime = 0x5a8; public const ulong m_bLagCompensation = 0x5ac; public const ulong m_bPredict = 0x5ad; public const ulong m_bAutoKickDisabled = 0x5ae; public const ulong m_bIsLowViolence = 0x5af; public const ulong m_bGamePaused = 0x5b0; public const ulong m_nHighestCommandNumberReceived = 0x628; public const ulong m_nUsecTimestampLastUserCmdReceived = 0x630; public const ulong m_iIgnoreGlobalChat = 0x648; public const ulong m_flLastPlayerTalkTime = 0x64c; public const ulong m_flLastEntitySteadyState = 0x650; public const ulong m_nAvailableEntitySteadyState = 0x654; public const ulong m_bHasAnySteadyStateEnts = 0x658; public const ulong m_steamID = 0x668; public const ulong m_iDesiredFOV = 0x670; } public static class CBasePlayerPawn { public const ulong m_pWeaponServices = 0xa70; public const ulong m_pItemServices = 0xa78; public const ulong m_pAutoaimServices = 0xa80; public const ulong m_pObserverServices = 0xa88; public const ulong m_pWaterServices = 0xa90; public const ulong m_pUseServices = 0xa98; public const ulong m_pFlashlightServices = 0xaa0; public const ulong m_pCameraServices = 0xaa8; public const ulong m_pMovementServices = 0xab0; public const ulong m_ServerViewAngleChanges = 0xac0; public const ulong m_nHighestGeneratedServerViewAngleChangeIndex = 0xb10; public const ulong v_angle = 0xb14; public const ulong v_anglePrevious = 0xb20; public const ulong m_iHideHUD = 0xb2c; public const ulong m_skybox3d = 0xb30; public const ulong m_fTimeLastHurt = 0xbc0; public const ulong m_flDeathTime = 0xbc4; public const ulong m_fNextSuicideTime = 0xbc8; public const ulong m_fInitHUD = 0xbcc; public const ulong m_pExpresser = 0xbd0; public const ulong m_hController = 0xbd8; public const ulong m_fHltvReplayDelay = 0xbe0; public const ulong m_fHltvReplayEnd = 0xbe4; public const ulong m_iHltvReplayEntity = 0xbe8; } public static class CBasePlayerVData { public const ulong m_sModelName = 0x28; public const ulong m_flHeadDamageMultiplier = 0x108; public const ulong m_flChestDamageMultiplier = 0x118; public const ulong m_flStomachDamageMultiplier = 0x128; public const ulong m_flArmDamageMultiplier = 0x138; public const ulong m_flLegDamageMultiplier = 0x148; public const ulong m_flHoldBreathTime = 0x158; public const ulong m_flDrowningDamageInterval = 0x15c; public const ulong m_nDrowningDamageInitial = 0x160; public const ulong m_nDrowningDamageMax = 0x164; public const ulong m_nWaterSpeed = 0x168; public const ulong m_flUseRange = 0x16c; public const ulong m_flUseAngleTolerance = 0x170; public const ulong m_flCrouchTime = 0x174; } public static class CBasePlayerWeapon { public const ulong m_iState = 0xcb8; public const ulong m_bRemoveable = 0xcbc; public const ulong m_nNextPrimaryAttackTick = 0xcc0; public const ulong m_flNextPrimaryAttackTickRatio = 0xcc4; public const ulong m_nNextSecondaryAttackTick = 0xcc8; public const ulong m_flNextSecondaryAttackTickRatio = 0xccc; public const ulong m_iClip1 = 0xcd0; public const ulong m_iClip2 = 0xcd4; public const ulong m_pReserveAmmo = 0xcd8; public const ulong m_OnPlayerUse = 0xce0; } public static class CBasePlayerWeaponVData { public const ulong m_szWorldModel = 0x28; public const ulong m_bBuiltRightHanded = 0x108; public const ulong m_bAllowFlipping = 0x109; public const ulong m_bIsFullAuto = 0x10a; public const ulong m_nNumBullets = 0x10c; public const ulong m_sMuzzleAttachment = 0x110; public const ulong m_szMuzzleFlashParticle = 0x118; public const ulong m_iFlags = 0x1f8; public const ulong m_nPrimaryAmmoType = 0x1f9; public const ulong m_nSecondaryAmmoType = 0x1fa; public const ulong m_iMaxClip1 = 0x1fc; public const ulong m_iMaxClip2 = 0x200; public const ulong m_iDefaultClip1 = 0x204; public const ulong m_iDefaultClip2 = 0x208; public const ulong m_iWeight = 0x20c; public const ulong m_bAutoSwitchTo = 0x210; public const ulong m_bAutoSwitchFrom = 0x211; public const ulong m_iRumbleEffect = 0x214; public const ulong m_aShootSounds = 0x218; public const ulong m_iSlot = 0x238; public const ulong m_iPosition = 0x23c; } public static class CBaseProp { public const ulong m_bModelOverrodeBlockLOS = 0x930; public const ulong m_iShapeType = 0x934; public const ulong m_bConformToCollisionBounds = 0x938; public const ulong m_mPreferredCatchTransform = 0x93c; } public static class CBasePropDoor { public const ulong m_flAutoReturnDelay = 0xbb8; public const ulong m_hDoorList = 0xbc0; public const ulong m_nHardwareType = 0xbd8; public const ulong m_bNeedsHardware = 0xbdc; public const ulong m_eDoorState = 0xbe0; public const ulong m_bLocked = 0xbe4; public const ulong m_closedPosition = 0xbe8; public const ulong m_closedAngles = 0xbf4; public const ulong m_hBlocker = 0xc00; public const ulong m_bFirstBlocked = 0xc04; public const ulong m_ls = 0xc08; public const ulong m_bForceClosed = 0xc28; public const ulong m_vecLatchWorldPosition = 0xc2c; public const ulong m_hActivator = 0xc38; public const ulong m_sndParamAngularSpeed = 0xc44; public const ulong m_SoundMoving = 0xc48; public const ulong m_SoundOpen = 0xc50; public const ulong m_SoundClose = 0xc58; public const ulong m_SoundLock = 0xc60; public const ulong m_SoundUnlock = 0xc68; public const ulong m_SoundLatch = 0xc70; public const ulong m_SoundPound = 0xc78; public const ulong m_SoundJiggle = 0xc80; public const ulong m_SoundLockedAnim = 0xc88; public const ulong m_numCloseAttempts = 0xc90; public const ulong m_nPhysicsMaterial = 0xc94; public const ulong m_SlaveName = 0xc98; public const ulong m_hMaster = 0xca0; public const ulong m_OnBlockedClosing = 0xca8; public const ulong m_OnBlockedOpening = 0xcd0; public const ulong m_OnUnblockedClosing = 0xcf8; public const ulong m_OnUnblockedOpening = 0xd20; public const ulong m_OnFullyClosed = 0xd48; public const ulong m_OnFullyOpen = 0xd70; public const ulong m_OnClose = 0xd98; public const ulong m_OnOpen = 0xdc0; public const ulong m_OnLockedUse = 0xde8; public const ulong m_OnAjarOpen = 0xe10; } public static class CBaseToggle { public const ulong m_toggle_state = 0x700; public const ulong m_flMoveDistance = 0x704; public const ulong m_flWait = 0x708; public const ulong m_flLip = 0x70c; public const ulong m_bAlwaysFireBlockedOutputs = 0x710; public const ulong m_vecPosition1 = 0x714; public const ulong m_vecPosition2 = 0x720; public const ulong m_vecMoveAng = 0x72c; public const ulong m_vecAngle1 = 0x738; public const ulong m_vecAngle2 = 0x744; public const ulong m_flHeight = 0x750; public const ulong m_hActivator = 0x754; public const ulong m_vecFinalDest = 0x758; public const ulong m_vecFinalAngle = 0x764; public const ulong m_movementType = 0x770; public const ulong m_sMaster = 0x778; } public static class CBaseTrigger { public const ulong m_bDisabled = 0x780; public const ulong m_iFilterName = 0x788; public const ulong m_hFilter = 0x790; public const ulong m_OnStartTouch = 0x798; public const ulong m_OnStartTouchAll = 0x7c0; public const ulong m_OnEndTouch = 0x7e8; public const ulong m_OnEndTouchAll = 0x810; public const ulong m_OnTouching = 0x838; public const ulong m_OnNotTouching = 0x860; public const ulong m_hTouchingEntities = 0x888; public const ulong m_bClientSidePredicted = 0x8a0; } public static class CBaseViewModel { public const ulong m_vecLastFacing = 0x938; public const ulong m_nViewModelIndex = 0x944; public const ulong m_nAnimationParity = 0x948; public const ulong m_flAnimationStartTime = 0x94c; public const ulong m_hWeapon = 0x950; public const ulong m_sVMName = 0x958; public const ulong m_sAnimationPrefix = 0x960; public const ulong m_hOldLayerSequence = 0x968; public const ulong m_oldLayer = 0x96c; public const ulong m_oldLayerStartTime = 0x970; public const ulong m_hControlPanel = 0x974; } public static class CBeam { public const ulong m_flFrameRate = 0x700; public const ulong m_flHDRColorScale = 0x704; public const ulong m_flFireTime = 0x708; public const ulong m_flDamage = 0x70c; public const ulong m_nNumBeamEnts = 0x710; public const ulong m_hBaseMaterial = 0x718; public const ulong m_nHaloIndex = 0x720; public const ulong m_nBeamType = 0x728; public const ulong m_nBeamFlags = 0x72c; public const ulong m_hAttachEntity = 0x730; public const ulong m_nAttachIndex = 0x758; public const ulong m_fWidth = 0x764; public const ulong m_fEndWidth = 0x768; public const ulong m_fFadeLength = 0x76c; public const ulong m_fHaloScale = 0x770; public const ulong m_fAmplitude = 0x774; public const ulong m_fStartFrame = 0x778; public const ulong m_fSpeed = 0x77c; public const ulong m_flFrame = 0x780; public const ulong m_nClipStyle = 0x784; public const ulong m_bTurnedOff = 0x788; public const ulong m_vecEndPos = 0x78c; public const ulong m_hEndEntity = 0x798; public const ulong m_nDissolveType = 0x79c; } public static class CBlood { public const ulong m_vecSprayAngles = 0x4b0; public const ulong m_vecSprayDir = 0x4bc; public const ulong m_flAmount = 0x4c8; public const ulong m_Color = 0x4cc; } public static class CBodyComponent { public const ulong m_pSceneNode = 0x8; public const ulong __m_pChainEntity = 0x20; } public static class CBodyComponentBaseAnimGraph { public const ulong m_animationController = 0x470; public const ulong __m_pChainEntity = 0x6b0; } public static class CBodyComponentBaseModelEntity { public const ulong __m_pChainEntity = 0x470; } public static class CBodyComponentPoint { public const ulong m_sceneNode = 0x50; public const ulong __m_pChainEntity = 0x1a0; } public static class CBodyComponentSkeletonInstance { public const ulong m_skeletonInstance = 0x50; public const ulong __m_pChainEntity = 0x440; } public static class CBombTarget { public const ulong m_OnBombExplode = 0x8a8; public const ulong m_OnBombPlanted = 0x8d0; public const ulong m_OnBombDefused = 0x8f8; public const ulong m_bIsBombSiteB = 0x920; public const ulong m_bIsHeistBombTarget = 0x921; public const ulong m_bBombPlantedHere = 0x922; public const ulong m_szMountTarget = 0x928; public const ulong m_hInstructorHint = 0x930; public const ulong m_nBombSiteDesignation = 0x934; } public static class CBot { public const ulong m_pPlayer = 0x10; public const ulong m_bHasSpawned = 0x18; public const ulong m_id = 0x1c; public const ulong m_isRunning = 0x90; public const ulong m_isCrouching = 0x91; public const ulong m_forwardSpeed = 0x94; public const ulong m_leftSpeed = 0x98; public const ulong m_verticalSpeed = 0x9c; public const ulong m_buttonFlags = 0xa0; public const ulong m_jumpTimestamp = 0xa8; public const ulong m_viewForward = 0xac; public const ulong m_postureStackIndex = 0xc8; } public static class CBreachChargeProjectile { public const ulong m_bShouldExplode = 0xa68; public const ulong m_weaponThatThrewMe = 0xa6c; public const ulong m_nParentBoneIndex = 0xa70; public const ulong m_vecParentBonePos = 0xa74; public const ulong m_bDefused = 0xa80; public const ulong m_bUnstuckFromPlayer = 0xa81; public const ulong m_bResolvedParent = 0xa82; public const ulong m_vecLastKnownValidPos = 0xa84; public const ulong m_hDesiredParent = 0xa90; } public static class CBreakable { public const ulong m_Material = 0x710; public const ulong m_hBreaker = 0x714; public const ulong m_Explosion = 0x718; public const ulong m_iszSpawnObject = 0x720; public const ulong m_flPressureDelay = 0x728; public const ulong m_iMinHealthDmg = 0x72c; public const ulong m_iszPropData = 0x730; public const ulong m_impactEnergyScale = 0x738; public const ulong m_nOverrideBlockLOS = 0x73c; public const ulong m_OnBreak = 0x740; public const ulong m_OnHealthChanged = 0x768; public const ulong m_flDmgModBullet = 0x790; public const ulong m_flDmgModClub = 0x794; public const ulong m_flDmgModExplosive = 0x798; public const ulong m_flDmgModFire = 0x79c; public const ulong m_iszPhysicsDamageTableName = 0x7a0; public const ulong m_iszBasePropData = 0x7a8; public const ulong m_iInteractions = 0x7b0; public const ulong m_PerformanceMode = 0x7b4; public const ulong m_hPhysicsAttacker = 0x7b8; public const ulong m_flLastPhysicsInfluenceTime = 0x7bc; } public static class CBreakableProp { public const ulong m_OnBreak = 0x980; public const ulong m_OnHealthChanged = 0x9a8; public const ulong m_OnTakeDamage = 0x9d0; public const ulong m_impactEnergyScale = 0x9f8; public const ulong m_iMinHealthDmg = 0x9fc; public const ulong m_preferredCarryAngles = 0xa00; public const ulong m_flPressureDelay = 0xa0c; public const ulong m_hBreaker = 0xa10; public const ulong m_PerformanceMode = 0xa14; public const ulong m_flDmgModBullet = 0xa18; public const ulong m_flDmgModClub = 0xa1c; public const ulong m_flDmgModExplosive = 0xa20; public const ulong m_flDmgModFire = 0xa24; public const ulong m_iszPhysicsDamageTableName = 0xa28; public const ulong m_iszBasePropData = 0xa30; public const ulong m_iInteractions = 0xa38; public const ulong m_flPreventDamageBeforeTime = 0xa3c; public const ulong m_bHasBreakPiecesOrCommands = 0xa40; public const ulong m_explodeDamage = 0xa44; public const ulong m_explodeRadius = 0xa48; public const ulong m_explosionDelay = 0xa50; public const ulong m_explosionBuildupSound = 0xa58; public const ulong m_explosionCustomEffect = 0xa60; public const ulong m_explosionCustomSound = 0xa68; public const ulong m_explosionModifier = 0xa70; public const ulong m_hPhysicsAttacker = 0xa78; public const ulong m_flLastPhysicsInfluenceTime = 0xa7c; public const ulong m_bOriginalBlockLOS = 0xa80; public const ulong m_flDefaultFadeScale = 0xa84; public const ulong m_hLastAttacker = 0xa88; public const ulong m_hFlareEnt = 0xa8c; public const ulong m_bUsePuntSound = 0xa90; public const ulong m_iszPuntSound = 0xa98; public const ulong m_noGhostCollision = 0xaa0; } public static class CBreakableStageHelper { public const ulong m_nCurrentStage = 0x8; public const ulong m_nStageCount = 0xc; } public static class CBtActionAim { public const ulong m_szSensorInputKey = 0x68; public const ulong m_szAimReadyKey = 0x80; public const ulong m_flZoomCooldownTimestamp = 0x88; public const ulong m_bDoneAiming = 0x8c; public const ulong m_flLerpStartTime = 0x90; public const ulong m_flNextLookTargetLerpTime = 0x94; public const ulong m_flPenaltyReductionRatio = 0x98; public const ulong m_NextLookTarget = 0x9c; public const ulong m_AimTimer = 0xa8; public const ulong m_SniperHoldTimer = 0xc0; public const ulong m_FocusIntervalTimer = 0xd8; public const ulong m_bAcquired = 0xf0; } public static class CBtActionCombatPositioning { public const ulong m_szSensorInputKey = 0x68; public const ulong m_szIsAttackingKey = 0x80; public const ulong m_ActionTimer = 0x88; public const ulong m_bCrouching = 0xa0; } public static class CBtActionMoveTo { public const ulong m_szDestinationInputKey = 0x60; public const ulong m_szHidingSpotInputKey = 0x68; public const ulong m_szThreatInputKey = 0x70; public const ulong m_vecDestination = 0x78; public const ulong m_bAutoLookAdjust = 0x84; public const ulong m_bComputePath = 0x85; public const ulong m_flDamagingAreasPenaltyCost = 0x88; public const ulong m_CheckApproximateCornersTimer = 0x90; public const ulong m_CheckHighPriorityItem = 0xa8; public const ulong m_RepathTimer = 0xc0; public const ulong m_flArrivalEpsilon = 0xd8; public const ulong m_flAdditionalArrivalEpsilon2D = 0xdc; public const ulong m_flHidingSpotCheckDistanceThreshold = 0xe0; public const ulong m_flNearestAreaDistanceThreshold = 0xe4; } public static class CBtActionParachutePositioning { public const ulong m_ActionTimer = 0x58; } public static class CBtNodeCondition { public const ulong m_bNegated = 0x58; } public static class CBtNodeConditionInactive { public const ulong m_flRoundStartThresholdSeconds = 0x78; public const ulong m_flSensorInactivityThresholdSeconds = 0x7c; public const ulong m_SensorInactivityTimer = 0x80; } public static class CBubbling { public const ulong m_density = 0x700; public const ulong m_frequency = 0x704; public const ulong m_state = 0x708; } public static class CBumpMineProjectile { public const ulong m_bShouldExplode = 0xa68; public const ulong m_nParentBoneIndex = 0xa6c; public const ulong m_vecParentBonePos = 0xa70; public const ulong m_bArmed = 0xa7c; public const ulong m_bDefused = 0xa7d; public const ulong m_bUnstuckFromPlayer = 0xa7e; public const ulong m_vecTargetedObjects = 0xa80; public const ulong m_bResolvedParent = 0xac0; public const ulong m_vecLastKnownValidPos = 0xac4; public const ulong m_hDesiredParent = 0xad0; public const ulong m_bBeingUsed = 0xad4; } public static class CBuoyancyHelper { public const ulong m_flFluidDensity = 0x18; public const ulong m_flDisplacementFromObjects = 0x1c; } public static class CBuyZone { public const ulong m_LegacyTeamNum = 0x8a8; } public static class CC4 { public const ulong m_vecLastValidPlayerHeldPosition = 0xe80; public const ulong m_vecLastValidDroppedPosition = 0xe8c; public const ulong m_bDoValidDroppedPositionCheck = 0xe98; public const ulong m_bStartedArming = 0xe99; public const ulong m_fArmedTime = 0xe9c; public const ulong m_bBombPlacedAnimation = 0xea0; public const ulong m_bShowC4LED = 0xea1; public const ulong m_bIsPlantingViaUse = 0xea2; public const ulong m_entitySpottedState = 0xea8; public const ulong m_nSpotRules = 0xec0; public const ulong m_bPlayedArmingBeeps = 0xec4; public const ulong m_bBombPlanted = 0xecb; public const ulong m_bDroppedFromDeath = 0xecc; } public static class CCSBot { public const ulong m_lastCoopSpawnPoint = 0xd0; public const ulong m_eyePosition = 0xe0; public const ulong m_name = 0xec; public const ulong m_combatRange = 0x12c; public const ulong m_isRogue = 0x130; public const ulong m_rogueTimer = 0x138; public const ulong m_diedLastRound = 0x154; public const ulong m_safeTime = 0x158; public const ulong m_wasSafe = 0x15c; public const ulong m_blindFire = 0x164; public const ulong m_surpriseTimer = 0x168; public const ulong m_bAllowActive = 0x180; public const ulong m_isFollowing = 0x181; public const ulong m_leader = 0x184; public const ulong m_followTimestamp = 0x188; public const ulong m_allowAutoFollowTime = 0x18c; public const ulong m_hurryTimer = 0x190; public const ulong m_alertTimer = 0x1a8; public const ulong m_sneakTimer = 0x1c0; public const ulong m_panicTimer = 0x1d8; public const ulong m_stateTimestamp = 0x4d8; public const ulong m_isAttacking = 0x4dc; public const ulong m_isOpeningDoor = 0x4dd; public const ulong m_taskEntity = 0x4e4; public const ulong m_goalPosition = 0x4f4; public const ulong m_goalEntity = 0x500; public const ulong m_avoid = 0x504; public const ulong m_avoidTimestamp = 0x508; public const ulong m_isStopping = 0x50c; public const ulong m_hasVisitedEnemySpawn = 0x50d; public const ulong m_stillTimer = 0x510; public const ulong m_bEyeAnglesUnderPathFinderControl = 0x520; public const ulong m_pathIndex = 0x6618; public const ulong m_areaEnteredTimestamp = 0x661c; public const ulong m_repathTimer = 0x6620; public const ulong m_avoidFriendTimer = 0x6638; public const ulong m_isFriendInTheWay = 0x6650; public const ulong m_politeTimer = 0x6658; public const ulong m_isWaitingBehindFriend = 0x6670; public const ulong m_pathLadderEnd = 0x669c; public const ulong m_mustRunTimer = 0x66e8; public const ulong m_waitTimer = 0x6700; public const ulong m_updateTravelDistanceTimer = 0x6718; public const ulong m_playerTravelDistance = 0x6730; public const ulong m_travelDistancePhase = 0x6830; public const ulong m_hostageEscortCount = 0x69c8; public const ulong m_hostageEscortCountTimestamp = 0x69cc; public const ulong m_desiredTeam = 0x69d0; public const ulong m_hasJoined = 0x69d4; public const ulong m_isWaitingForHostage = 0x69d5; public const ulong m_inhibitWaitingForHostageTimer = 0x69d8; public const ulong m_waitForHostageTimer = 0x69f0; public const ulong m_noisePosition = 0x6a08; public const ulong m_noiseTravelDistance = 0x6a14; public const ulong m_noiseTimestamp = 0x6a18; public const ulong m_noiseSource = 0x6a20; public const ulong m_noiseBendTimer = 0x6a38; public const ulong m_bentNoisePosition = 0x6a50; public const ulong m_bendNoisePositionValid = 0x6a5c; public const ulong m_lookAroundStateTimestamp = 0x6a60; public const ulong m_lookAheadAngle = 0x6a64; public const ulong m_forwardAngle = 0x6a68; public const ulong m_inhibitLookAroundTimestamp = 0x6a6c; public const ulong m_lookAtSpot = 0x6a74; public const ulong m_lookAtSpotDuration = 0x6a84; public const ulong m_lookAtSpotTimestamp = 0x6a88; public const ulong m_lookAtSpotAngleTolerance = 0x6a8c; public const ulong m_lookAtSpotClearIfClose = 0x6a90; public const ulong m_lookAtSpotAttack = 0x6a91; public const ulong m_lookAtDesc = 0x6a98; public const ulong m_peripheralTimestamp = 0x6aa0; public const ulong m_approachPointCount = 0x6c28; public const ulong m_approachPointViewPosition = 0x6c2c; public const ulong m_viewSteadyTimer = 0x6c38; public const ulong m_tossGrenadeTimer = 0x6c50; public const ulong m_isAvoidingGrenade = 0x6c70; public const ulong m_spotCheckTimestamp = 0x6c90; public const ulong m_checkedHidingSpotCount = 0x7098; public const ulong m_lookPitch = 0x709c; public const ulong m_lookPitchVel = 0x70a0; public const ulong m_lookYaw = 0x70a4; public const ulong m_lookYawVel = 0x70a8; public const ulong m_targetSpot = 0x70ac; public const ulong m_targetSpotVelocity = 0x70b8; public const ulong m_targetSpotPredicted = 0x70c4; public const ulong m_aimError = 0x70d0; public const ulong m_aimGoal = 0x70dc; public const ulong m_targetSpotTime = 0x70e8; public const ulong m_aimFocus = 0x70ec; public const ulong m_aimFocusInterval = 0x70f0; public const ulong m_aimFocusNextUpdate = 0x70f4; public const ulong m_ignoreEnemiesTimer = 0x7100; public const ulong m_enemy = 0x7118; public const ulong m_isEnemyVisible = 0x711c; public const ulong m_visibleEnemyParts = 0x711d; public const ulong m_lastEnemyPosition = 0x7120; public const ulong m_lastSawEnemyTimestamp = 0x712c; public const ulong m_firstSawEnemyTimestamp = 0x7130; public const ulong m_currentEnemyAcquireTimestamp = 0x7134; public const ulong m_enemyDeathTimestamp = 0x7138; public const ulong m_friendDeathTimestamp = 0x713c; public const ulong m_isLastEnemyDead = 0x7140; public const ulong m_nearbyEnemyCount = 0x7144; public const ulong m_bomber = 0x7350; public const ulong m_nearbyFriendCount = 0x7354; public const ulong m_closestVisibleFriend = 0x7358; public const ulong m_closestVisibleHumanFriend = 0x735c; public const ulong m_attentionInterval = 0x7360; public const ulong m_attacker = 0x7370; public const ulong m_attackedTimestamp = 0x7374; public const ulong m_burnedByFlamesTimer = 0x7378; public const ulong m_lastVictimID = 0x7388; public const ulong m_isAimingAtEnemy = 0x738c; public const ulong m_isRapidFiring = 0x738d; public const ulong m_equipTimer = 0x7390; public const ulong m_zoomTimer = 0x73a0; public const ulong m_fireWeaponTimestamp = 0x73b8; public const ulong m_lookForWeaponsOnGroundTimer = 0x73c0; public const ulong m_bIsSleeping = 0x73d8; public const ulong m_isEnemySniperVisible = 0x73d9; public const ulong m_sawEnemySniperTimer = 0x73e0; public const ulong m_enemyQueueIndex = 0x7498; public const ulong m_enemyQueueCount = 0x7499; public const ulong m_enemyQueueAttendIndex = 0x749a; public const ulong m_isStuck = 0x749b; public const ulong m_stuckTimestamp = 0x749c; public const ulong m_stuckSpot = 0x74a0; public const ulong m_wiggleTimer = 0x74b0; public const ulong m_stuckJumpTimer = 0x74c8; public const ulong m_nextCleanupCheckTimestamp = 0x74e0; public const ulong m_avgVel = 0x74e4; public const ulong m_avgVelIndex = 0x750c; public const ulong m_avgVelCount = 0x7510; public const ulong m_lastOrigin = 0x7514; public const ulong m_lastRadioRecievedTimestamp = 0x7524; public const ulong m_lastRadioSentTimestamp = 0x7528; public const ulong m_radioSubject = 0x752c; public const ulong m_radioPosition = 0x7530; public const ulong m_voiceEndTimestamp = 0x753c; public const ulong m_lastValidReactionQueueFrame = 0x7548; } public static class CCSEnvGunfire { public const ulong m_iMinBurstSize = 0x4b0; public const ulong m_iMaxBurstSize = 0x4b4; public const ulong m_flMinBurstDelay = 0x4b8; public const ulong m_flMaxBurstDelay = 0x4bc; public const ulong m_flRateOfFire = 0x4c0; public const ulong m_iszShootSound = 0x4c8; public const ulong m_iszTracerType = 0x4d0; public const ulong m_iszWeaponName = 0x4d8; public const ulong m_bDisabled = 0x4e0; public const ulong m_iShotsRemaining = 0x4e4; public const ulong m_iSpread = 0x4e8; public const ulong m_vecSpread = 0x4ec; public const ulong m_vecTargetPosition = 0x4f4; public const ulong m_flTargetDist = 0x500; public const ulong m_flBias = 0x504; public const ulong m_bCollide = 0x508; public const ulong m_hTarget = 0x50c; public const ulong m_bAllowNullTarget = 0x510; public const ulong m_bAlwaysWallbangTracer = 0x511; public const ulong m_flDamageScaleValue = 0x514; public const ulong m_flAdditionalSpread = 0x518; } public static class CCSGOViewModel { public const ulong m_bShouldIgnoreOffsetAndAccuracy = 0x978; public const ulong m_nWeaponParity = 0x97c; public const ulong m_nOldWeaponParity = 0x980; } public static class CCSGO_TeamPreviewCharacterPosition { public const ulong m_nVariant = 0x4b0; public const ulong m_nRandom = 0x4b4; public const ulong m_nOrdinal = 0x4b8; public const ulong m_sWeaponName = 0x4c0; public const ulong m_xuid = 0x4c8; public const ulong m_weaponItem = 0x4d0; } public static class CCSGameModeRules { public const ulong __m_pChainEntity = 0x8; } public static class CCSGameModeRules_Deathmatch { public const ulong m_bFirstThink = 0x30; public const ulong m_bFirstThinkAfterConnected = 0x31; public const ulong m_flDMBonusStartTime = 0x34; public const ulong m_flDMBonusTimeLength = 0x38; public const ulong m_nDMBonusWeaponLoadoutSlot = 0x3c; } public static class CCSGameRules { public const ulong __m_pChainEntity = 0x98; public const ulong m_coopMissionManager = 0xc0; public const ulong m_bFreezePeriod = 0xc4; public const ulong m_bWarmupPeriod = 0xc5; public const ulong m_fWarmupPeriodEnd = 0xc8; public const ulong m_fWarmupPeriodStart = 0xcc; public const ulong m_nTotalPausedTicks = 0xd0; public const ulong m_nPauseStartTick = 0xd4; public const ulong m_bServerPaused = 0xd8; public const ulong m_bGamePaused = 0xd9; public const ulong m_bTerroristTimeOutActive = 0xda; public const ulong m_bCTTimeOutActive = 0xdb; public const ulong m_flTerroristTimeOutRemaining = 0xdc; public const ulong m_flCTTimeOutRemaining = 0xe0; public const ulong m_nTerroristTimeOuts = 0xe4; public const ulong m_nCTTimeOuts = 0xe8; public const ulong m_bTechnicalTimeOut = 0xec; public const ulong m_bMatchWaitingForResume = 0xed; public const ulong m_iRoundTime = 0xf0; public const ulong m_fMatchStartTime = 0xf4; public const ulong m_fRoundStartTime = 0xf8; public const ulong m_flRestartRoundTime = 0xfc; public const ulong m_bGameRestart = 0x100; public const ulong m_flGameStartTime = 0x104; public const ulong m_timeUntilNextPhaseStarts = 0x108; public const ulong m_gamePhase = 0x10c; public const ulong m_totalRoundsPlayed = 0x110; public const ulong m_nRoundsPlayedThisPhase = 0x114; public const ulong m_nOvertimePlaying = 0x118; public const ulong m_iHostagesRemaining = 0x11c; public const ulong m_bAnyHostageReached = 0x120; public const ulong m_bMapHasBombTarget = 0x121; public const ulong m_bMapHasRescueZone = 0x122; public const ulong m_bMapHasBuyZone = 0x123; public const ulong m_bIsQueuedMatchmaking = 0x124; public const ulong m_nQueuedMatchmakingMode = 0x128; public const ulong m_bIsValveDS = 0x12c; public const ulong m_bLogoMap = 0x12d; public const ulong m_bPlayAllStepSoundsOnServer = 0x12e; public const ulong m_iNumGunGameProgressiveWeaponsCT = 0x130; public const ulong m_iNumGunGameProgressiveWeaponsT = 0x134; public const ulong m_iSpectatorSlotCount = 0x138; public const ulong m_GGProgressiveWeaponOrderCT = 0x13c; public const ulong m_GGProgressiveWeaponOrderT = 0x22c; public const ulong m_GGProgressiveWeaponKillUpgradeOrderCT = 0x31c; public const ulong m_GGProgressiveWeaponKillUpgradeOrderT = 0x40c; public const ulong m_MatchDevice = 0x4fc; public const ulong m_bHasMatchStarted = 0x500; public const ulong m_nNextMapInMapgroup = 0x504; public const ulong m_szTournamentEventName = 0x508; public const ulong m_szTournamentEventStage = 0x708; public const ulong m_szMatchStatTxt = 0x908; public const ulong m_szTournamentPredictionsTxt = 0xb08; public const ulong m_nTournamentPredictionsPct = 0xd08; public const ulong m_flCMMItemDropRevealStartTime = 0xd0c; public const ulong m_flCMMItemDropRevealEndTime = 0xd10; public const ulong m_bIsDroppingItems = 0xd14; public const ulong m_bIsQuestEligible = 0xd15; public const ulong m_nGuardianModeWaveNumber = 0xd18; public const ulong m_nGuardianModeSpecialKillsRemaining = 0xd1c; public const ulong m_nGuardianModeSpecialWeaponNeeded = 0xd20; public const ulong m_nGuardianGrenadesToGiveBots = 0xd24; public const ulong m_nNumHeaviesToSpawn = 0xd28; public const ulong m_numGlobalGiftsGiven = 0xd2c; public const ulong m_numGlobalGifters = 0xd30; public const ulong m_numGlobalGiftsPeriodSeconds = 0xd34; public const ulong m_arrFeaturedGiftersAccounts = 0xd38; public const ulong m_arrFeaturedGiftersGifts = 0xd48; public const ulong m_arrProhibitedItemIndices = 0xd58; public const ulong m_arrTournamentActiveCasterAccounts = 0xe20; public const ulong m_numBestOfMaps = 0xe30; public const ulong m_nHalloweenMaskListSeed = 0xe34; public const ulong m_bBombDropped = 0xe38; public const ulong m_bBombPlanted = 0xe39; public const ulong m_iRoundWinStatus = 0xe3c; public const ulong m_eRoundWinReason = 0xe40; public const ulong m_bTCantBuy = 0xe44; public const ulong m_bCTCantBuy = 0xe45; public const ulong m_flGuardianBuyUntilTime = 0xe48; public const ulong m_iMatchStats_RoundResults = 0xe4c; public const ulong m_iMatchStats_PlayersAlive_CT = 0xec4; public const ulong m_iMatchStats_PlayersAlive_T = 0xf3c; public const ulong m_TeamRespawnWaveTimes = 0xfb4; public const ulong m_flNextRespawnWave = 0x1034; public const ulong m_nServerQuestID = 0x10b4; public const ulong m_vMinimapMins = 0x10b8; public const ulong m_vMinimapMaxs = 0x10c4; public const ulong m_MinimapVerticalSectionHeights = 0x10d0; public const ulong m_bDontIncrementCoopWave = 0x10f0; public const ulong m_bSpawnedTerrorHuntHeavy = 0x10f1; public const ulong m_nEndMatchMapGroupVoteTypes = 0x10f4; public const ulong m_nEndMatchMapGroupVoteOptions = 0x111c; public const ulong m_nEndMatchMapVoteWinner = 0x1144; public const ulong m_iNumConsecutiveCTLoses = 0x1148; public const ulong m_iNumConsecutiveTerroristLoses = 0x114c; public const ulong m_bHasHostageBeenTouched = 0x1168; public const ulong m_flIntermissionStartTime = 0x116c; public const ulong m_flIntermissionEndTime = 0x1170; public const ulong m_bLevelInitialized = 0x1174; public const ulong m_iTotalRoundsPlayed = 0x1178; public const ulong m_iUnBalancedRounds = 0x117c; public const ulong m_endMatchOnRoundReset = 0x1180; public const ulong m_endMatchOnThink = 0x1181; public const ulong m_iFreezeTime = 0x1184; public const ulong m_iNumTerrorist = 0x1188; public const ulong m_iNumCT = 0x118c; public const ulong m_iNumSpawnableTerrorist = 0x1190; public const ulong m_iNumSpawnableCT = 0x1194; public const ulong m_arrSelectedHostageSpawnIndices = 0x1198; public const ulong m_bFirstConnected = 0x11b0; public const ulong m_bCompleteReset = 0x11b1; public const ulong m_bPickNewTeamsOnReset = 0x11b2; public const ulong m_bScrambleTeamsOnRestart = 0x11b3; public const ulong m_bSwapTeamsOnRestart = 0x11b4; public const ulong m_nEndMatchTiedVotes = 0x11c0; public const ulong m_bNeedToAskPlayersForContinueVote = 0x11dc; public const ulong m_numQueuedMatchmakingAccounts = 0x11e0; public const ulong m_pQueuedMatchmakingReservationString = 0x11e8; public const ulong m_numTotalTournamentDrops = 0x11f0; public const ulong m_numSpectatorsCountMax = 0x11f4; public const ulong m_numSpectatorsCountMaxTV = 0x11f8; public const ulong m_numSpectatorsCountMaxLnk = 0x11fc; public const ulong m_bForceTeamChangeSilent = 0x1208; public const ulong m_bLoadingRoundBackupData = 0x1209; public const ulong m_nMatchInfoShowType = 0x1240; public const ulong m_flMatchInfoDecidedTime = 0x1244; public const ulong m_flCoopRespawnAndHealTime = 0x1260; public const ulong m_coopBonusCoinsFound = 0x1264; public const ulong m_coopBonusPistolsOnly = 0x1268; public const ulong m_coopPlayersInDeploymentZone = 0x1269; public const ulong m_coopMissionDeadPlayerRespawnEnabled = 0x126a; public const ulong mTeamDMLastWinningTeamNumber = 0x126c; public const ulong mTeamDMLastThinkTime = 0x1270; public const ulong m_flTeamDMLastAnnouncementTime = 0x1274; public const ulong m_iAccountTerrorist = 0x1278; public const ulong m_iAccountCT = 0x127c; public const ulong m_iSpawnPointCount_Terrorist = 0x1280; public const ulong m_iSpawnPointCount_CT = 0x1284; public const ulong m_iMaxNumTerrorists = 0x1288; public const ulong m_iMaxNumCTs = 0x128c; public const ulong m_iLoserBonus = 0x1290; public const ulong m_iLoserBonusMostRecentTeam = 0x1294; public const ulong m_tmNextPeriodicThink = 0x1298; public const ulong m_bVoiceWonMatchBragFired = 0x129c; public const ulong m_fWarmupNextChatNoticeTime = 0x12a0; public const ulong m_iHostagesRescued = 0x12a8; public const ulong m_iHostagesTouched = 0x12ac; public const ulong m_flNextHostageAnnouncement = 0x12b0; public const ulong m_bNoTerroristsKilled = 0x12b4; public const ulong m_bNoCTsKilled = 0x12b5; public const ulong m_bNoEnemiesKilled = 0x12b6; public const ulong m_bCanDonateWeapons = 0x12b7; public const ulong m_firstKillTime = 0x12bc; public const ulong m_firstBloodTime = 0x12c4; public const ulong m_hostageWasInjured = 0x12e0; public const ulong m_hostageWasKilled = 0x12e1; public const ulong m_bVoteCalled = 0x12f0; public const ulong m_bServerVoteOnReset = 0x12f1; public const ulong m_flVoteCheckThrottle = 0x12f4; public const ulong m_bBuyTimeEnded = 0x12f8; public const ulong m_nLastFreezeEndBeep = 0x12fc; public const ulong m_bTargetBombed = 0x1300; public const ulong m_bBombDefused = 0x1301; public const ulong m_bMapHasBombZone = 0x1302; public const ulong m_bGunGameRespawnWithBomb = 0x1303; public const ulong m_fGunGameBombRespawnTimer = 0x1304; public const ulong m_vecMainCTSpawnPos = 0x1324; public const ulong m_CTSpawnPointsMasterList = 0x1330; public const ulong m_TerroristSpawnPointsMasterList = 0x1348; public const ulong m_iNextCTSpawnPoint = 0x1360; public const ulong m_iNextTerroristSpawnPoint = 0x1364; public const ulong m_CTSpawnPoints = 0x1368; public const ulong m_TerroristSpawnPoints = 0x1380; public const ulong m_bIsUnreservedGameServer = 0x1398; public const ulong m_fAutobalanceDisplayTime = 0x139c; public const ulong m_bAllowWeaponSwitch = 0x1608; public const ulong m_bRoundTimeWarningTriggered = 0x1609; public const ulong m_phaseChangeAnnouncementTime = 0x160c; public const ulong m_fNextUpdateTeamClanNamesTime = 0x1610; public const ulong m_flLastThinkTime = 0x1614; public const ulong m_fAccumulatedRoundOffDamage = 0x1618; public const ulong m_nShorthandedBonusLastEvalRound = 0x161c; public const ulong m_bMatchAbortedDueToPlayerBan = 0x1898; public const ulong m_bHasTriggeredRoundStartMusic = 0x1899; public const ulong m_bHasTriggeredCoopSpawnReset = 0x189a; public const ulong m_bSwitchingTeamsAtRoundReset = 0x189b; public const ulong m_iMaxGunGameProgressiveWeaponIndex = 0x189c; public const ulong m_pGameModeRules = 0x18b8; public const ulong m_SurvivalRules = 0x18c0; public const ulong m_BtGlobalBlackboard = 0x3558; public const ulong m_hPlayerResource = 0x35c0; public const ulong m_RetakeRules = 0x35c8; public const ulong m_GuardianBotSkillLevelMax = 0x37ac; public const ulong m_GuardianBotSkillLevelMin = 0x37b0; public const ulong m_arrTeamUniqueKillWeaponsMatch = 0x37b8; public const ulong m_bTeamLastKillUsedUniqueWeaponMatch = 0x3818; public const ulong m_nMatchEndCount = 0x3840; public const ulong m_nTTeamIntroVariant = 0x3844; public const ulong m_nCTTeamIntroVariant = 0x3848; public const ulong m_bTeamIntroPeriod = 0x384c; public const ulong m_fTeamIntroPeriodEnd = 0x3850; public const ulong m_bPlayedTeamIntroVO = 0x3854; } public static class CCSGameRulesProxy { public const ulong m_pGameRules = 0x4b0; } public static class CCSPlace { public const ulong m_name = 0x708; } public static class CCSPlayerController { public const ulong m_pInGameMoneyServices = 0x6a0; public const ulong m_pInventoryServices = 0x6a8; public const ulong m_pActionTrackingServices = 0x6b0; public const ulong m_pDamageServices = 0x6b8; public const ulong m_iPing = 0x6c0; public const ulong m_bHasCommunicationAbuseMute = 0x6c4; public const ulong m_szCrosshairCodes = 0x6c8; public const ulong m_iPendingTeamNum = 0x6d0; public const ulong m_flForceTeamTime = 0x6d4; public const ulong m_iCompTeammateColor = 0x6d8; public const ulong m_bEverPlayedOnTeam = 0x6dc; public const ulong m_bAttemptedToGetColor = 0x6dd; public const ulong m_iTeammatePreferredColor = 0x6e0; public const ulong m_bTeamChanged = 0x6e4; public const ulong m_bInSwitchTeam = 0x6e5; public const ulong m_bHasSeenJoinGame = 0x6e6; public const ulong m_bJustBecameSpectator = 0x6e7; public const ulong m_bSwitchTeamsOnNextRoundReset = 0x6e8; public const ulong m_bRemoveAllItemsOnNextRoundReset = 0x6e9; public const ulong m_szClan = 0x6f0; public const ulong m_szClanName = 0x6f8; public const ulong m_iCoachingTeam = 0x718; public const ulong m_nPlayerDominated = 0x720; public const ulong m_nPlayerDominatingMe = 0x728; public const ulong m_iCompetitiveRanking = 0x730; public const ulong m_iCompetitiveWins = 0x734; public const ulong m_iCompetitiveRankType = 0x738; public const ulong m_iCompetitiveRankingPredicted_Win = 0x73c; public const ulong m_iCompetitiveRankingPredicted_Loss = 0x740; public const ulong m_iCompetitiveRankingPredicted_Tie = 0x744; public const ulong m_nEndMatchNextMapVote = 0x748; public const ulong m_unActiveQuestId = 0x74c; public const ulong m_nQuestProgressReason = 0x750; public const ulong m_unPlayerTvControlFlags = 0x754; public const ulong m_iDraftIndex = 0x7c0; public const ulong m_msQueuedModeDisconnectionTimestamp = 0x7c4; public const ulong m_uiAbandonRecordedReason = 0x7c8; public const ulong m_bEverFullyConnected = 0x7cc; public const ulong m_bAbandonAllowsSurrender = 0x7cd; public const ulong m_bAbandonOffersInstantSurrender = 0x7ce; public const ulong m_bDisconnection1MinWarningPrinted = 0x7cf; public const ulong m_bScoreReported = 0x7d0; public const ulong m_nDisconnectionTick = 0x7d4; public const ulong m_bControllingBot = 0x7e0; public const ulong m_bHasControlledBotThisRound = 0x7e1; public const ulong m_bHasBeenControlledByPlayerThisRound = 0x7e2; public const ulong m_nBotsControlledThisRound = 0x7e4; public const ulong m_bCanControlObservedBot = 0x7e8; public const ulong m_hPlayerPawn = 0x7ec; public const ulong m_hObserverPawn = 0x7f0; public const ulong m_DesiredObserverMode = 0x7f4; public const ulong m_hDesiredObserverTarget = 0x7f8; public const ulong m_bPawnIsAlive = 0x7fc; public const ulong m_iPawnHealth = 0x800; public const ulong m_iPawnArmor = 0x804; public const ulong m_bPawnHasDefuser = 0x808; public const ulong m_bPawnHasHelmet = 0x809; public const ulong m_nPawnCharacterDefIndex = 0x80a; public const ulong m_iPawnLifetimeStart = 0x80c; public const ulong m_iPawnLifetimeEnd = 0x810; public const ulong m_iPawnGunGameLevel = 0x814; public const ulong m_iPawnBotDifficulty = 0x818; public const ulong m_hOriginalControllerOfCurrentPawn = 0x81c; public const ulong m_iScore = 0x820; public const ulong m_iRoundScore = 0x824; public const ulong m_vecKills = 0x828; public const ulong m_iMVPs = 0x840; public const ulong m_nUpdateCounter = 0x844; public const ulong m_lastHeldVoteTimer = 0xf8e8; public const ulong m_bShowHints = 0xf900; public const ulong m_iNextTimeCheck = 0xf904; } public static class CCSPlayerController_ActionTrackingServices { public const ulong m_perRoundStats = 0x40; public const ulong m_matchStats = 0x90; public const ulong m_iNumRoundKills = 0x148; public const ulong m_iNumRoundKillsHeadshots = 0x14c; } public static class CCSPlayerController_DamageServices { public const ulong m_nSendUpdate = 0x40; public const ulong m_DamageList = 0x48; } public static class CCSPlayerController_InGameMoneyServices { public const ulong m_bReceivesMoneyNextRound = 0x40; public const ulong m_iAccountMoneyEarnedForNextRound = 0x44; public const ulong m_iAccount = 0x48; public const ulong m_iStartAccount = 0x4c; public const ulong m_iTotalCashSpent = 0x50; public const ulong m_iCashSpentThisRound = 0x54; } public static class CCSPlayerController_InventoryServices { public const ulong m_unMusicID = 0x40; public const ulong m_rank = 0x44; public const ulong m_nPersonaDataPublicLevel = 0x5c; public const ulong m_nPersonaDataPublicCommendsLeader = 0x60; public const ulong m_nPersonaDataPublicCommendsTeacher = 0x64; public const ulong m_nPersonaDataPublicCommendsFriendly = 0x68; public const ulong m_unEquippedPlayerSprayIDs = 0xf48; public const ulong m_vecTerroristLoadoutCache = 0xf50; public const ulong m_vecCounterTerroristLoadoutCache = 0xfa0; } public static class CCSPlayerPawn { public const ulong m_pParachuteServices = 0x16d8; public const ulong m_pBulletServices = 0x16e0; public const ulong m_pHostageServices = 0x16e8; public const ulong m_pBuyServices = 0x16f0; public const ulong m_pPingServices = 0x16f8; public const ulong m_pRadioServices = 0x1700; public const ulong m_pDamageReactServices = 0x1708; public const ulong m_iRetakesOffering = 0x17d8; public const ulong m_iRetakesOfferingCard = 0x17dc; public const ulong m_bRetakesHasDefuseKit = 0x17e0; public const ulong m_bRetakesMVPLastRound = 0x17e1; public const ulong m_iRetakesMVPBoostItem = 0x17e4; public const ulong m_RetakesMVPBoostExtraUtility = 0x17e8; public const ulong m_bIsBuyMenuOpen = 0x17ec; public const ulong m_xLastHeadBoneTransform = 0x1d30; public const ulong m_bLastHeadBoneTransformIsValid = 0x1d50; public const ulong m_iPlayerLocked = 0x1d54; public const ulong m_flNextSprayDecalTime = 0x1d5c; public const ulong m_nRagdollDamageBone = 0x1d64; public const ulong m_vRagdollDamageForce = 0x1d68; public const ulong m_vRagdollDamagePosition = 0x1d74; public const ulong m_szRagdollDamageWeaponName = 0x1d80; public const ulong m_bRagdollDamageHeadshot = 0x1dc0; public const ulong m_EconGloves = 0x1dc8; public const ulong m_qDeathEyeAngles = 0x2040; public const ulong m_bSkipOneHeadConstraintUpdate = 0x204c; } public static class CCSPlayerPawnBase { public const ulong m_CTouchExpansionComponent = 0xc00; public const ulong m_pActionTrackingServices = 0xc50; public const ulong m_pViewModelServices = 0xc58; public const ulong m_iDisplayHistoryBits = 0xc60; public const ulong m_flLastAttackedTeammate = 0xc64; public const ulong m_hOriginalController = 0xc68; public const ulong m_blindUntilTime = 0xc6c; public const ulong m_blindStartTime = 0xc70; public const ulong m_allowAutoFollowTime = 0xc74; public const ulong m_bHasFemaleVoice = 0xc78; public const ulong m_entitySpottedState = 0xc80; public const ulong m_nSpotRules = 0xc98; public const ulong m_flTimeOfLastInjury = 0xc9c; public const ulong m_nRelativeDirectionOfLastInjury = 0xca0; public const ulong m_iPlayerState = 0xca4; public const ulong m_chickenIdleSoundTimer = 0xcb0; public const ulong m_chickenJumpSoundTimer = 0xcc8; public const ulong m_vecLastBookmarkedPosition = 0xd80; public const ulong m_flLastDistanceTraveledNotice = 0xd8c; public const ulong m_flAccumulatedDistanceTraveled = 0xd90; public const ulong m_flLastFriendlyFireDamageReductionRatio = 0xd94; public const ulong m_bRespawning = 0xd98; public const ulong m_iNumGunGameTRBombTotalPoints = 0xd9c; public const ulong m_bShouldProgressGunGameTRBombModeWeapon = 0xda0; public const ulong m_nLastPickupPriority = 0xda4; public const ulong m_flLastPickupPriorityTime = 0xda8; public const ulong m_passiveItems = 0xdac; public const ulong m_bIsScoped = 0xdb0; public const ulong m_bIsWalking = 0xdb1; public const ulong m_bResumeZoom = 0xdb2; public const ulong m_bIsDefusing = 0xdb3; public const ulong m_bIsGrabbingHostage = 0xdb4; public const ulong m_iBlockingUseActionInProgress = 0xdb8; public const ulong m_fImmuneToGunGameDamageTime = 0xdbc; public const ulong m_bGunGameImmunity = 0xdc0; public const ulong m_bMadeFinalGunGameProgressiveKill = 0xdc1; public const ulong m_iGunGameProgressiveWeaponIndex = 0xdc4; public const ulong m_iNumGunGameTRKillPoints = 0xdc8; public const ulong m_iNumGunGameKillsWithCurrentWeapon = 0xdcc; public const ulong m_unTotalRoundDamageDealt = 0xdd0; public const ulong m_fMolotovDamageTime = 0xdd4; public const ulong m_bHasMovedSinceSpawn = 0xdd8; public const ulong m_bCanMoveDuringFreezePeriod = 0xdd9; public const ulong m_isCurrentGunGameLeader = 0xdda; public const ulong m_isCurrentGunGameTeamLeader = 0xddb; public const ulong m_flGuardianTooFarDistFrac = 0xddc; public const ulong m_flNextGuardianTooFarHurtTime = 0xde0; public const ulong m_flDetectedByEnemySensorTime = 0xde4; public const ulong m_bIsSpawnRappelling = 0xde8; public const ulong m_vecSpawnRappellingRopeOrigin = 0xdec; public const ulong m_nSurvivalTeam = 0xdf8; public const ulong m_hSurvivalAssassinationTarget = 0xdfc; public const ulong m_nCompletedSurvivalAssassinations = 0xe00; public const ulong m_flDealtDamageToEnemyMostRecentTimestamp = 0xe04; public const ulong m_flHealthShotBoostExpirationTime = 0xe08; public const ulong m_flLastEquippedHelmetTime = 0xe0c; public const ulong m_flLastEquippedArmorTime = 0xe10; public const ulong m_nHeavyAssaultSuitCooldownRemaining = 0xe14; public const ulong m_bResetArmorNextSpawn = 0xe18; public const ulong m_flLastBumpMineBumpTime = 0xe1c; public const ulong m_flEmitSoundTime = 0xe20; public const ulong m_iNumSpawns = 0xe24; public const ulong m_iShouldHaveCash = 0xe28; public const ulong m_bJustKilledTeammate = 0xe2c; public const ulong m_bPunishedForTK = 0xe2d; public const ulong m_bInvalidSteamLogonDelayed = 0xe2e; public const ulong m_iTeamKills = 0xe30; public const ulong m_flLastAction = 0xe34; public const ulong m_flNameChangeHistory = 0xe38; public const ulong m_fLastGivenDefuserTime = 0xe4c; public const ulong m_fLastGivenBombTime = 0xe50; public const ulong m_bHasNightVision = 0xe54; public const ulong m_bNightVisionOn = 0xe55; public const ulong m_fNextRadarUpdateTime = 0xe58; public const ulong m_flLastMoneyUpdateTime = 0xe5c; public const ulong m_MenuStringBuffer = 0xe60; public const ulong m_pIntroCamera = 0x1260; public const ulong m_fIntroCamTime = 0x1264; public const ulong m_nMyCollisionGroup = 0x1268; public const ulong m_bInBombZone = 0x126c; public const ulong m_bInBuyZone = 0x126d; public const ulong m_bInNoDefuseArea = 0x126e; public const ulong m_bKilledByTaser = 0x126f; public const ulong m_iMoveState = 0x1270; public const ulong m_nPreviousModelIndex = 0x1278; public const ulong m_grenadeParameterStashTime = 0x1280; public const ulong m_bGrenadeParametersStashed = 0x1284; public const ulong m_angStashedShootAngles = 0x1288; public const ulong m_vecStashedGrenadeThrowPosition = 0x1294; public const ulong m_vecStashedVelocity = 0x12a0; public const ulong m_angShootAngleHistory = 0x12ac; public const ulong m_vecThrowPositionHistory = 0x12c4; public const ulong m_vecVelocityHistory = 0x12dc; public const ulong m_nCharacterDefIndex = 0x12f4; public const ulong m_bDiedAirborne = 0x12f6; public const ulong m_iBombSiteIndex = 0x12f8; public const ulong m_nWhichBombZone = 0x12fc; public const ulong m_bInBombZoneTrigger = 0x1300; public const ulong m_bWasInBombZoneTrigger = 0x1301; public const ulong m_bWasInHostageRescueZone = 0x1302; public const ulong m_bWasInBuyZone = 0x1303; public const ulong m_bInHostageRescueZone = 0x1304; public const ulong m_flStamina = 0x1308; public const ulong m_iDirection = 0x130c; public const ulong m_iShotsFired = 0x1310; public const ulong m_ArmorValue = 0x1314; public const ulong m_flFlinchStack = 0x1318; public const ulong m_flVelocityModifier = 0x131c; public const ulong m_flHitHeading = 0x1320; public const ulong m_nHitBodyPart = 0x1324; public const ulong m_iHostagesKilled = 0x1328; public const ulong m_vecTotalBulletForce = 0x132c; public const ulong m_flFlashDuration = 0x1338; public const ulong m_flFlashMaxAlpha = 0x133c; public const ulong m_flProgressBarStartTime = 0x1340; public const ulong m_iProgressBarDuration = 0x1344; public const ulong m_bWaitForNoAttack = 0x1348; public const ulong m_flLowerBodyYawTarget = 0x134c; public const ulong m_bStrafing = 0x1350; public const ulong m_lastStandingPos = 0x1354; public const ulong m_ignoreLadderJumpTime = 0x1360; public const ulong m_ladderSurpressionTimer = 0x1368; public const ulong m_lastLadderNormal = 0x1380; public const ulong m_lastLadderPos = 0x138c; public const ulong m_thirdPersonHeading = 0x1398; public const ulong m_flSlopeDropOffset = 0x13a4; public const ulong m_flSlopeDropHeight = 0x13a8; public const ulong m_vHeadConstraintOffset = 0x13ac; public const ulong m_iLastWeaponFireUsercmd = 0x13c0; public const ulong m_angEyeAngles = 0x13c4; public const ulong m_bVCollisionInitted = 0x13d0; public const ulong m_storedSpawnPosition = 0x13d4; public const ulong m_storedSpawnAngle = 0x13e0; public const ulong m_bIsSpawning = 0x13ec; public const ulong m_bHideTargetID = 0x13ed; public const ulong m_nNumDangerZoneDamageHits = 0x13f0; public const ulong m_bHud_MiniScoreHidden = 0x13f4; public const ulong m_bHud_RadarHidden = 0x13f5; public const ulong m_nLastKillerIndex = 0x13f8; public const ulong m_nLastConcurrentKilled = 0x13fc; public const ulong m_nDeathCamMusic = 0x1400; public const ulong m_iAddonBits = 0x1404; public const ulong m_iPrimaryAddon = 0x1408; public const ulong m_iSecondaryAddon = 0x140c; public const ulong m_nTeamDamageGivenForMatch = 0x1410; public const ulong m_bTDGaveProtectionWarning = 0x1414; public const ulong m_bTDGaveProtectionWarningThisRound = 0x1415; public const ulong m_flLastTHWarningTime = 0x1418; public const ulong m_currentDeafnessFilter = 0x141c; public const ulong m_enemyPlayersKilledThisRound = 0x1420; public const ulong m_NumEnemiesKilledThisSpawn = 0x1438; public const ulong m_maxNumEnemiesKillStreak = 0x143c; public const ulong m_NumEnemiesKilledThisRound = 0x1440; public const ulong m_NumEnemiesAtRoundStart = 0x1444; public const ulong m_iRoundsWon = 0x1448; public const ulong m_lastRoundResult = 0x144c; public const ulong m_wasNotKilledNaturally = 0x1450; public const ulong m_vecPlayerPatchEconIndices = 0x1454; public const ulong m_iDeathFlags = 0x1468; public const ulong m_hPet = 0x146c; public const ulong m_unCurrentEquipmentValue = 0x1638; public const ulong m_unRoundStartEquipmentValue = 0x163a; public const ulong m_unFreezetimeEndEquipmentValue = 0x163c; public const ulong m_szLastPlaceName = 0x163e; public const ulong m_nSuicides = 0x1650; public const ulong m_nSurvivalTeamNumber = 0x1654; public const ulong m_aimPunchAngle = 0x1658; public const ulong m_aimPunchAngleVel = 0x1664; public const ulong m_aimPunchTickBase = 0x1670; public const ulong m_aimPunchTickFraction = 0x1674; public const ulong m_aimPunchCache = 0x1678; public const ulong m_bHasDeathInfo = 0x1690; public const ulong m_flDeathInfoTime = 0x1694; public const ulong m_vecDeathInfoOrigin = 0x1698; public const ulong m_bKilledByHeadshot = 0x16a4; public const ulong m_LastHitBox = 0x16a8; public const ulong m_LastHealth = 0x16ac; public const ulong m_flLastCollisionCeiling = 0x16b0; public const ulong m_flLastCollisionCeilingChangeTime = 0x16b4; public const ulong m_strVOPrefix = 0x16b8; public const ulong m_flLandseconds = 0x16c0; public const ulong m_pBot = 0x16c8; public const ulong m_bBotAllowActive = 0x16d0; public const ulong m_bCommittingSuicideOnTeamChange = 0x16d1; } public static class CCSPlayerResource { public const ulong m_bHostageAlive = 0x4b0; public const ulong m_isHostageFollowingSomeone = 0x4bc; public const ulong m_iHostageEntityIDs = 0x4c8; public const ulong m_bombsiteCenterA = 0x4f8; public const ulong m_bombsiteCenterB = 0x504; public const ulong m_hostageRescueX = 0x510; public const ulong m_hostageRescueY = 0x520; public const ulong m_hostageRescueZ = 0x530; public const ulong m_bEndMatchNextMapAllVoted = 0x540; public const ulong m_foundGoalPositions = 0x541; } public static class CCSPlayer_ActionTrackingServices { public const ulong m_hLastWeaponBeforeC4AutoSwitch = 0x230; public const ulong m_bIsRescuing = 0x264; public const ulong m_weaponPurchasesThisMatch = 0x268; public const ulong m_weaponPurchasesThisRound = 0x2c0; } public static class CCSPlayer_BulletServices { public const ulong m_totalHitsOnServer = 0x40; } public static class CCSPlayer_BuyServices { public const ulong m_vecSellbackPurchaseEntries = 0xc8; } public static class CCSPlayer_CameraServices { public const ulong m_iFOV = 0x170; public const ulong m_iFOVStart = 0x174; public const ulong m_flFOVTime = 0x178; public const ulong m_flFOVRate = 0x17c; public const ulong m_hZoomOwner = 0x180; public const ulong m_hTriggerFogList = 0x188; public const ulong m_hLastFogTrigger = 0x1a0; } public static class CCSPlayer_HostageServices { public const ulong m_hCarriedHostage = 0x40; public const ulong m_hCarriedHostageProp = 0x44; } public static class CCSPlayer_ItemServices { public const ulong m_bHasDefuser = 0x40; public const ulong m_bHasHelmet = 0x41; public const ulong m_bHasHeavyArmor = 0x42; } public static class CCSPlayer_MovementServices { public const ulong m_flMaxFallVelocity = 0x220; public const ulong m_vecLadderNormal = 0x224; public const ulong m_nLadderSurfacePropIndex = 0x230; public const ulong m_flDuckAmount = 0x234; public const ulong m_flDuckSpeed = 0x238; public const ulong m_bDuckOverride = 0x23c; public const ulong m_bDesiresDuck = 0x23d; public const ulong m_flDuckOffset = 0x240; public const ulong m_nDuckTimeMsecs = 0x244; public const ulong m_nDuckJumpTimeMsecs = 0x248; public const ulong m_nJumpTimeMsecs = 0x24c; public const ulong m_flLastDuckTime = 0x250; public const ulong m_vecLastPositionAtFullCrouchSpeed = 0x260; public const ulong m_duckUntilOnGround = 0x268; public const ulong m_bHasWalkMovedSinceLastJump = 0x269; public const ulong m_bInStuckTest = 0x26a; public const ulong m_flStuckCheckTime = 0x278; public const ulong m_nTraceCount = 0x478; public const ulong m_StuckLast = 0x47c; public const ulong m_bSpeedCropped = 0x480; public const ulong m_nOldWaterLevel = 0x484; public const ulong m_flWaterEntryTime = 0x488; public const ulong m_vecForward = 0x48c; public const ulong m_vecLeft = 0x498; public const ulong m_vecUp = 0x4a4; public const ulong m_vecPreviouslyPredictedOrigin = 0x4b0; public const ulong m_bMadeFootstepNoise = 0x4bc; public const ulong m_iFootsteps = 0x4c0; public const ulong m_nRoundFootstepsMade = 0x4c4; public const ulong m_bOldJumpPressed = 0x4c8; public const ulong m_flJumpPressedTime = 0x4cc; public const ulong m_flJumpUntil = 0x4d0; public const ulong m_flJumpVel = 0x4d4; public const ulong m_fStashGrenadeParameterWhen = 0x4d8; public const ulong m_nButtonDownMaskPrev = 0x4e0; public const ulong m_flOffsetTickCompleteTime = 0x4e8; public const ulong m_flOffsetTickStashedSpeed = 0x4ec; } public static class CCSPlayer_PingServices { public const ulong m_flPlayerPingTokens = 0x40; public const ulong m_hPlayerPing = 0x54; } public static class CCSPlayer_RadioServices { public const ulong m_flGotHostageTalkTimer = 0x40; public const ulong m_flDefusingTalkTimer = 0x44; public const ulong m_flC4PlantTalkTimer = 0x48; public const ulong m_flRadioTokenSlots = 0x4c; public const ulong m_bIgnoreRadio = 0x58; } public static class CCSPlayer_UseServices { public const ulong m_hLastKnownUseEntity = 0x40; public const ulong m_flLastUseTimeStamp = 0x44; public const ulong m_flTimeStartedHoldingUse = 0x48; public const ulong m_flTimeLastUsedWindow = 0x4c; } public static class CCSPlayer_ViewModelServices { public const ulong m_hViewModel = 0x40; } public static class CCSPlayer_WaterServices { public const ulong m_NextDrownDamageTime = 0x40; public const ulong m_nDrownDmgRate = 0x44; public const ulong m_AirFinishedTime = 0x48; public const ulong m_flWaterJumpTime = 0x4c; public const ulong m_vecWaterJumpVel = 0x50; public const ulong m_flSwimSoundTime = 0x5c; } public static class CCSPlayer_WeaponServices { public const ulong m_flNextAttack = 0xb0; public const ulong m_bIsLookingAtWeapon = 0xb4; public const ulong m_bIsHoldingLookAtWeapon = 0xb5; public const ulong m_hSavedWeapon = 0xb8; public const ulong m_nTimeToMelee = 0xbc; public const ulong m_nTimeToSecondary = 0xc0; public const ulong m_nTimeToPrimary = 0xc4; public const ulong m_nTimeToSniperRifle = 0xc8; public const ulong m_bIsBeingGivenItem = 0xcc; public const ulong m_bIsPickingUpItemWithUse = 0xcd; public const ulong m_bPickedUpWeapon = 0xce; } public static class CCSPropExplodingBarrel { public const ulong m_hBarrelTop = 0xc20; public const ulong m_bExploded = 0xc24; public const ulong m_nAccumulatedDamage = 0xc28; } public static class CCSPropExplodingBarrelTop { public const ulong m_flOverrideAlpha = 0xc18; } public static class CCSTeam { public const ulong m_nLastRecievedShorthandedRoundBonus = 0x568; public const ulong m_nShorthandedRoundBonusStartRound = 0x56c; public const ulong m_bSurrendered = 0x570; public const ulong m_szTeamMatchStat = 0x571; public const ulong m_numMapVictories = 0x774; public const ulong m_scoreFirstHalf = 0x778; public const ulong m_scoreSecondHalf = 0x77c; public const ulong m_scoreOvertime = 0x780; public const ulong m_szClanTeamname = 0x784; public const ulong m_iClanID = 0x808; public const ulong m_szTeamFlagImage = 0x80c; public const ulong m_szTeamLogoImage = 0x814; public const ulong m_flNextResourceTime = 0x81c; public const ulong m_iLastUpdateSentAt = 0x820; public const ulong m_flLastPlayerSortTime = 0x824; public const ulong m_nLastGGLeader_CT = 0x828; public const ulong m_nLastGGLeader_T = 0x82c; public const ulong m_nGGLeaderSlot_CT = 0x830; public const ulong m_nGGLeaderSlot_T = 0x834; public const ulong m_bGGHasLeader_CT = 0x838; public const ulong m_bGGHasLeader_T = 0x839; } public static class CChangeLevel { public const ulong m_sMapName = 0x8a8; public const ulong m_sLandmarkName = 0x8b0; public const ulong m_OnChangeLevel = 0x8b8; public const ulong m_bTouched = 0x8e0; public const ulong m_bNoTouch = 0x8e1; public const ulong m_bNewChapter = 0x8e2; public const ulong m_bOnChangeLevelFired = 0x8e3; } public static class CChicken { public const ulong m_AttributeManager = 0xbc8; public const ulong m_OriginalOwnerXuidLow = 0xe90; public const ulong m_OriginalOwnerXuidHigh = 0xe94; public const ulong m_updateTimer = 0xe98; public const ulong m_stuckAnchor = 0xeb0; public const ulong m_stuckTimer = 0xec0; public const ulong m_collisionStuckTimer = 0xed8; public const ulong m_isOnGround = 0xef0; public const ulong m_activity = 0xef4; public const ulong m_activityTimer = 0xef8; public const ulong m_turnRate = 0xf10; public const ulong m_fleeFrom = 0xf14; public const ulong m_moveRateThrottleTimer = 0xf18; public const ulong m_startleTimer = 0xf30; public const ulong m_vocalizeTimer = 0xf48; public const ulong m_flWhenZombified = 0xf60; public const ulong m_jumpedThisFrame = 0xf64; public const ulong m_leader = 0xf68; public const ulong m_reuseTimer = 0xf70; public const ulong m_hasBeenUsed = 0xf88; public const ulong m_jumpTimer = 0xf90; public const ulong m_flLastJumpTime = 0xfa8; public const ulong m_bInJump = 0xfac; public const ulong m_isWaitingForLeader = 0xfad; public const ulong m_repathTimer = 0x2fb8; public const ulong m_inhibitDoorTimer = 0x2fd0; public const ulong m_inhibitObstacleAvoidanceTimer = 0x3060; public const ulong m_vecPathGoal = 0x3080; public const ulong m_flActiveFollowStartTime = 0x308c; public const ulong m_followMinuteTimer = 0x3090; public const ulong m_vecLastEggPoopPosition = 0x30a8; public const ulong m_vecEggsPooped = 0x30b8; public const ulong m_BlockDirectionTimer = 0x30d8; } public static class CCollisionProperty { public const ulong m_collisionAttribute = 0x10; public const ulong m_vecMins = 0x40; public const ulong m_vecMaxs = 0x4c; public const ulong m_usSolidFlags = 0x5a; public const ulong m_nSolidType = 0x5b; public const ulong m_triggerBloat = 0x5c; public const ulong m_nSurroundType = 0x5d; public const ulong m_CollisionGroup = 0x5e; public const ulong m_nEnablePhysics = 0x5f; public const ulong m_flBoundingRadius = 0x60; public const ulong m_vecSpecifiedSurroundingMins = 0x64; public const ulong m_vecSpecifiedSurroundingMaxs = 0x70; public const ulong m_vecSurroundingMaxs = 0x7c; public const ulong m_vecSurroundingMins = 0x88; public const ulong m_vCapsuleCenter1 = 0x94; public const ulong m_vCapsuleCenter2 = 0xa0; public const ulong m_flCapsuleRadius = 0xac; } public static class CColorCorrection { public const ulong m_flFadeInDuration = 0x4b0; public const ulong m_flFadeOutDuration = 0x4b4; public const ulong m_flStartFadeInWeight = 0x4b8; public const ulong m_flStartFadeOutWeight = 0x4bc; public const ulong m_flTimeStartFadeIn = 0x4c0; public const ulong m_flTimeStartFadeOut = 0x4c4; public const ulong m_flMaxWeight = 0x4c8; public const ulong m_bStartDisabled = 0x4cc; public const ulong m_bEnabled = 0x4cd; public const ulong m_bMaster = 0x4ce; public const ulong m_bClientSide = 0x4cf; public const ulong m_bExclusive = 0x4d0; public const ulong m_MinFalloff = 0x4d4; public const ulong m_MaxFalloff = 0x4d8; public const ulong m_flCurWeight = 0x4dc; public const ulong m_netlookupFilename = 0x4e0; public const ulong m_lookupFilename = 0x6e0; } public static class CColorCorrectionVolume { public const ulong m_bEnabled = 0x8a8; public const ulong m_MaxWeight = 0x8ac; public const ulong m_FadeDuration = 0x8b0; public const ulong m_bStartDisabled = 0x8b4; public const ulong m_Weight = 0x8b8; public const ulong m_lookupFilename = 0x8bc; public const ulong m_LastEnterWeight = 0xabc; public const ulong m_LastEnterTime = 0xac0; public const ulong m_LastExitWeight = 0xac4; public const ulong m_LastExitTime = 0xac8; } public static class CCommentaryAuto { public const ulong m_OnCommentaryNewGame = 0x4b0; public const ulong m_OnCommentaryMidGame = 0x4d8; public const ulong m_OnCommentaryMultiplayerSpawn = 0x500; } public static class CCommentarySystem { public const ulong m_bCommentaryConvarsChanging = 0x11; public const ulong m_bCommentaryEnabledMidGame = 0x12; public const ulong m_flNextTeleportTime = 0x14; public const ulong m_iTeleportStage = 0x18; public const ulong m_bCheatState = 0x1c; public const ulong m_bIsFirstSpawnGroupToLoad = 0x1d; public const ulong m_hCurrentNode = 0x38; public const ulong m_hActiveCommentaryNode = 0x3c; public const ulong m_hLastCommentaryNode = 0x40; public const ulong m_vecNodes = 0x48; } public static class CConstantForceController { public const ulong m_linear = 0xc; public const ulong m_angular = 0x18; public const ulong m_linearSave = 0x24; public const ulong m_angularSave = 0x30; } public static class CConstraintAnchor { public const ulong m_massScale = 0x930; } public static class CCopyRecipientFilter { public const ulong m_Flags = 0x8; public const ulong m_Recipients = 0x10; } public static class CCredits { public const ulong m_OnCreditsDone = 0x4b0; public const ulong m_bRolledOutroCredits = 0x4d8; public const ulong m_flLogoLength = 0x4dc; } public static class CDZDoor { public const ulong m_bIsSecurityDoor = 0xef8; public const ulong m_hSpawnPoint = 0xefc; public const ulong m_bPaidToUnlock = 0xf00; public const ulong m_nPlayDoorOpenSound = 0xf04; public const ulong m_nAttachmentIndex1 = 0xf38; public const ulong m_nAttachmentIndex2 = 0xf39; } public static class CDamageRecord { public const ulong m_PlayerDamager = 0x28; public const ulong m_PlayerRecipient = 0x2c; public const ulong m_hPlayerControllerDamager = 0x30; public const ulong m_hPlayerControllerRecipient = 0x34; public const ulong m_szPlayerDamagerName = 0x38; public const ulong m_szPlayerRecipientName = 0x40; public const ulong m_DamagerXuid = 0x48; public const ulong m_RecipientXuid = 0x50; public const ulong m_iDamage = 0x58; public const ulong m_iActualHealthRemoved = 0x5c; public const ulong m_iNumHits = 0x60; public const ulong m_iLastBulletUpdate = 0x64; public const ulong m_bIsOtherEnemy = 0x68; public const ulong m_killType = 0x69; } public static class CDangerZone { public const ulong m_vecDangerZoneOriginStartedAt = 0x4b0; public const ulong m_flBombLaunchTime = 0x4bc; public const ulong m_flExtraRadius = 0x4c0; public const ulong m_flExtraRadiusStartTime = 0x4c4; public const ulong m_flExtraRadiusTotalLerpTime = 0x4c8; public const ulong m_nDropOrder = 0x4cc; public const ulong m_iWave = 0x4d0; public const ulong m_nMyZoneIndex = 0x4d4; public const ulong m_nZoneNeighbors = 0x4d8; } public static class CDangerZoneController { public const ulong m_bDangerZoneControllerEnabled = 0x4b0; public const ulong m_bMissionControlledExplosions = 0x4b1; public const ulong m_vecEndGameCircleStart = 0x4b4; public const ulong m_vecEndGameCircleEnd = 0x4c0; public const ulong m_flStartTime = 0x4cc; public const ulong m_flFinalExpansionTime = 0x4d0; public const ulong m_DangerZones = 0x4d4; public const ulong m_flWaveEndTimes = 0x57c; public const ulong m_hTheFinalZone = 0x590; public const ulong m_flLastDangerZoneStatusLogged = 0x594; public const ulong m_flLastDangerZoneDamageTime = 0x598; public const ulong m_bFirstBombWarning = 0x59c; public const ulong m_numWaveRewardsGranted = 0x5a0; public const ulong m_pGasCanLaunchers = 0x5a8; } public static class CDebugHistory { public const ulong m_nNpcEvents = 0x44f0; } public static class CDecoyProjectile { public const ulong m_shotsRemaining = 0xad0; public const ulong m_fExpireTime = 0xad4; public const ulong m_decoyWeaponDefIndex = 0xae0; } public static class CDrone { public const ulong m_hMoveToThisEntity = 0xc30; public const ulong m_hDeliveryCargo = 0xc34; public const ulong m_hRecentCargo = 0xc38; public const ulong m_bPilotTakeoverAllowed = 0xc3c; public const ulong m_hPotentialCargo = 0xc40; public const ulong m_hCurrentPilot = 0xc44; public const ulong m_vecTagPositions = 0xc48; public const ulong m_vecTagIncrements = 0xd68; public const ulong m_flLastUpdateTargetScanTime = 0xdc8; public const ulong m_bWasControlledByPlayer = 0xdcc; public const ulong m_bHovering = 0xdcd; public const ulong m_pStateSound = 0xdd0; public const ulong m_vecGroundOffset = 0xdd8; public const ulong m_bQueuingOrders = 0xe00; public const ulong m_flLastOrdersChangeTimestamp = 0xe04; public const ulong m_vecLastKnownAcceleration = 0xe08; public const ulong m_vecLastKnownVelocity = 0xe14; public const ulong m_vecLastKnownAngImpulse = 0xe20; public const ulong m_flLastKnownSpeed = 0xe2c; public const ulong m_flMaxSpeed = 0xe30; public const ulong m_vecCurrentDestination = 0xe34; public const ulong m_flLastKnownDistanceToDestination = 0xe40; public const ulong m_flLastKnownWaypointAccuracy = 0xe44; public const ulong m_vecWaypointQueue = 0xe48; public const ulong m_vecSparsePositionHistory = 0xe60; public const ulong m_vecPositionHistory = 0xe78; public const ulong m_vecUnstuckQueue = 0xe90; public const ulong m_flLastKnownGroundHeight = 0xea8; public const ulong m_GroundCheckTimer = 0xeb0; public const ulong m_ActInjuredTimer = 0xec8; public const ulong m_flPowerCutUntil = 0xee0; public const ulong m_WanderTimer = 0xee8; public const ulong m_flLastTimeSawAttackTarget = 0xf00; public const ulong m_vecLastKnownAttackTargetPosition = 0xf04; public const ulong m_hAttackTarget = 0xf10; public const ulong m_IntervalThinkTimer = 0xf18; public const ulong m_bDoIntervalThink = 0xf30; public const ulong m_flLastDroppedGrenadeAt = 0xf34; public const ulong m_flSpawnTimeStamp = 0xf38; public const ulong m_bInPlayArea = 0xf3c; public const ulong m_vecSpawnPosition = 0xf40; public const ulong m_vecLastKnownMoveToEntityPosition = 0xf4c; public const ulong m_tCargoCollisionGroup = 0xf58; public const ulong m_flTimeArrivedAtMoveToEntity = 0xf5c; public const ulong m_vecAvoidanceDir = 0xf60; public const ulong m_flAvoidanceTime = 0xf6c; public const ulong m_bUpgraded = 0xf70; public const ulong m_hCargoOwner = 0xf74; public const ulong m_vecPlayerControlThrust = 0xf80; public const ulong m_flRopeLength = 0xf8c; public const ulong m_bDidDropOnRoofWarning = 0xf90; public const ulong m_flSelfDestructTime = 0xf94; public const ulong m_bSelfDestructFire = 0xf98; public const ulong m_bSelfDestructSpark = 0xf99; public const ulong m_hLastKnownPilot = 0xf9c; public const ulong m_bHasAlwaysBeenInZone = 0xfa0; public const ulong m_nJammedAmount = 0xfa4; public const ulong m_hPlayerThatOrderedMe = 0xfa8; } public static class CDronegun { public const ulong m_vecAttentionTarget = 0x940; public const ulong m_vecTargetOffset = 0x94c; public const ulong m_bHasTarget = 0x958; public const ulong m_vecAttentionCurrent = 0x95c; public const ulong m_nPoseParamPitch = 0x968; public const ulong m_nPoseParamYaw = 0x96c; public const ulong m_bVarInit = 0x970; public const ulong m_flDisorientEndTime = 0x974; public const ulong m_hEnvGunfire = 0x990; public const ulong m_flLastShootTime = 0x994; public const ulong m_flLastSound1 = 0x998; public const ulong m_flLastSound2 = 0x99c; public const ulong m_flLastSound3 = 0x9a0; public const ulong m_nAttachMuzzle = 0x9a4; } public static class CDynamicLight { public const ulong m_ActualFlags = 0x700; public const ulong m_Flags = 0x701; public const ulong m_LightStyle = 0x702; public const ulong m_On = 0x703; public const ulong m_Radius = 0x704; public const ulong m_Exponent = 0x708; public const ulong m_InnerAngle = 0x70c; public const ulong m_OuterAngle = 0x710; public const ulong m_SpotRadius = 0x714; } public static class CDynamicProp { public const ulong m_bCreateNavObstacle = 0xab0; public const ulong m_bUseHitboxesForRenderBox = 0xab1; public const ulong m_bUseAnimGraph = 0xab2; public const ulong m_pOutputAnimBegun = 0xab8; public const ulong m_pOutputAnimOver = 0xae0; public const ulong m_pOutputAnimLoopCycleOver = 0xb08; public const ulong m_OnAnimReachedStart = 0xb30; public const ulong m_OnAnimReachedEnd = 0xb58; public const ulong m_iszDefaultAnim = 0xb80; public const ulong m_nDefaultAnimLoopMode = 0xb88; public const ulong m_bAnimateOnServer = 0xb8c; public const ulong m_bRandomizeCycle = 0xb8d; public const ulong m_bStartDisabled = 0xb8e; public const ulong m_bScriptedMovement = 0xb8f; public const ulong m_bFiredStartEndOutput = 0xb90; public const ulong m_bForceNpcExclude = 0xb91; public const ulong m_bCreateNonSolid = 0xb92; public const ulong m_bIsOverrideProp = 0xb93; public const ulong m_iInitialGlowState = 0xb94; public const ulong m_nGlowRange = 0xb98; public const ulong m_nGlowRangeMin = 0xb9c; public const ulong m_glowColor = 0xba0; public const ulong m_nGlowTeam = 0xba4; } public static class CEconEntity { public const ulong m_AttributeManager = 0x9d0; public const ulong m_OriginalOwnerXuidLow = 0xc98; public const ulong m_OriginalOwnerXuidHigh = 0xc9c; public const ulong m_nFallbackPaintKit = 0xca0; public const ulong m_nFallbackSeed = 0xca4; public const ulong m_flFallbackWear = 0xca8; public const ulong m_nFallbackStatTrak = 0xcac; public const ulong m_hOldProvidee = 0xcb0; public const ulong m_iOldOwnerClass = 0xcb4; } public static class CEconItemAttribute { public const ulong m_iAttributeDefinitionIndex = 0x30; public const ulong m_flValue = 0x34; public const ulong m_flInitialValue = 0x38; public const ulong m_nRefundableCurrency = 0x3c; public const ulong m_bSetBonus = 0x40; } public static class CEconItemView { public const ulong m_iItemDefinitionIndex = 0x38; public const ulong m_iEntityQuality = 0x3c; public const ulong m_iEntityLevel = 0x40; public const ulong m_iItemID = 0x48; public const ulong m_iItemIDHigh = 0x50; public const ulong m_iItemIDLow = 0x54; public const ulong m_iAccountID = 0x58; public const ulong m_iInventoryPosition = 0x5c; public const ulong m_bInitialized = 0x68; public const ulong m_AttributeList = 0x70; public const ulong m_NetworkedDynamicAttributes = 0xd0; public const ulong m_szCustomName = 0x130; public const ulong m_szCustomNameOverride = 0x1d1; } public static class CEconWearable { public const ulong m_nForceSkin = 0xcb8; public const ulong m_bAlwaysAllow = 0xcbc; } public static class CEffectData { public const ulong m_vOrigin = 0x8; public const ulong m_vStart = 0x14; public const ulong m_vNormal = 0x20; public const ulong m_vAngles = 0x2c; public const ulong m_hEntity = 0x38; public const ulong m_hOtherEntity = 0x3c; public const ulong m_flScale = 0x40; public const ulong m_flMagnitude = 0x44; public const ulong m_flRadius = 0x48; public const ulong m_nSurfaceProp = 0x4c; public const ulong m_nEffectIndex = 0x50; public const ulong m_nDamageType = 0x58; public const ulong m_nPenetrate = 0x5c; public const ulong m_nMaterial = 0x5e; public const ulong m_nHitBox = 0x60; public const ulong m_nColor = 0x62; public const ulong m_fFlags = 0x63; public const ulong m_nAttachmentIndex = 0x64; public const ulong m_nAttachmentName = 0x68; public const ulong m_iEffectName = 0x6c; public const ulong m_nExplosionType = 0x6e; } public static class CEntityDissolve { public const ulong m_flFadeInStart = 0x700; public const ulong m_flFadeInLength = 0x704; public const ulong m_flFadeOutModelStart = 0x708; public const ulong m_flFadeOutModelLength = 0x70c; public const ulong m_flFadeOutStart = 0x710; public const ulong m_flFadeOutLength = 0x714; public const ulong m_flStartTime = 0x718; public const ulong m_nDissolveType = 0x71c; public const ulong m_vDissolverOrigin = 0x720; public const ulong m_nMagnitude = 0x72c; } public static class CEntityFlame { public const ulong m_hEntAttached = 0x4b0; public const ulong m_bCheapEffect = 0x4b4; public const ulong m_flSize = 0x4b8; public const ulong m_bUseHitboxes = 0x4bc; public const ulong m_iNumHitboxFires = 0x4c0; public const ulong m_flHitboxFireScale = 0x4c4; public const ulong m_flLifetime = 0x4c8; public const ulong m_hAttacker = 0x4cc; public const ulong m_iDangerSound = 0x4d0; public const ulong m_flDirectDamagePerSecond = 0x4d4; public const ulong m_iCustomDamageType = 0x4d8; } public static class CEntityIdentity { public const ulong m_nameStringableIndex = 0x14; public const ulong m_name = 0x18; public const ulong m_designerName = 0x20; public const ulong m_flags = 0x30; public const ulong m_worldGroupId = 0x38; public const ulong m_fDataObjectTypes = 0x3c; public const ulong m_PathIndex = 0x40; public const ulong m_pPrev = 0x58; public const ulong m_pNext = 0x60; public const ulong m_pPrevByClass = 0x68; public const ulong m_pNextByClass = 0x70; } public static class CEntityInstance { public const ulong m_iszPrivateVScripts = 0x8; public const ulong m_pEntity = 0x10; public const ulong m_CScriptComponent = 0x28; } public static class CEnvBeam { public const ulong m_active = 0x7a0; public const ulong m_spriteTexture = 0x7a8; public const ulong m_iszStartEntity = 0x7b0; public const ulong m_iszEndEntity = 0x7b8; public const ulong m_life = 0x7c0; public const ulong m_boltWidth = 0x7c4; public const ulong m_noiseAmplitude = 0x7c8; public const ulong m_speed = 0x7cc; public const ulong m_restrike = 0x7d0; public const ulong m_iszSpriteName = 0x7d8; public const ulong m_frameStart = 0x7e0; public const ulong m_vEndPointWorld = 0x7e4; public const ulong m_vEndPointRelative = 0x7f0; public const ulong m_radius = 0x7fc; public const ulong m_TouchType = 0x800; public const ulong m_iFilterName = 0x808; public const ulong m_hFilter = 0x810; public const ulong m_iszDecal = 0x818; public const ulong m_OnTouchedByEntity = 0x820; } public static class CEnvBeverage { public const ulong m_CanInDispenser = 0x4b0; public const ulong m_nBeverageType = 0x4b4; } public static class CEnvCombinedLightProbeVolume { public const ulong m_Color = 0x1580; public const ulong m_flBrightness = 0x1584; public const ulong m_hCubemapTexture = 0x1588; public const ulong m_bCustomCubemapTexture = 0x1590; public const ulong m_hLightProbeTexture = 0x1598; public const ulong m_hLightProbeDirectLightIndicesTexture = 0x15a0; public const ulong m_hLightProbeDirectLightScalarsTexture = 0x15a8; public const ulong m_hLightProbeDirectLightShadowsTexture = 0x15b0; public const ulong m_vBoxMins = 0x15b8; public const ulong m_vBoxMaxs = 0x15c4; public const ulong m_LightGroups = 0x15d0; public const ulong m_bMoveable = 0x15d8; public const ulong m_nHandshake = 0x15dc; public const ulong m_nEnvCubeMapArrayIndex = 0x15e0; public const ulong m_nPriority = 0x15e4; public const ulong m_bStartDisabled = 0x15e8; public const ulong m_flEdgeFadeDist = 0x15ec; public const ulong m_vEdgeFadeDists = 0x15f0; public const ulong m_nLightProbeSizeX = 0x15fc; public const ulong m_nLightProbeSizeY = 0x1600; public const ulong m_nLightProbeSizeZ = 0x1604; public const ulong m_nLightProbeAtlasX = 0x1608; public const ulong m_nLightProbeAtlasY = 0x160c; public const ulong m_nLightProbeAtlasZ = 0x1610; public const ulong m_bEnabled = 0x1629; } public static class CEnvCubemap { public const ulong m_hCubemapTexture = 0x5a0; public const ulong m_bCustomCubemapTexture = 0x5a8; public const ulong m_flInfluenceRadius = 0x5ac; public const ulong m_vBoxProjectMins = 0x5b0; public const ulong m_vBoxProjectMaxs = 0x5bc; public const ulong m_LightGroups = 0x5c8; public const ulong m_bMoveable = 0x5d0; public const ulong m_nHandshake = 0x5d4; public const ulong m_nEnvCubeMapArrayIndex = 0x5d8; public const ulong m_nPriority = 0x5dc; public const ulong m_flEdgeFadeDist = 0x5e0; public const ulong m_vEdgeFadeDists = 0x5e4; public const ulong m_flDiffuseScale = 0x5f0; public const ulong m_bStartDisabled = 0x5f4; public const ulong m_bDefaultEnvMap = 0x5f5; public const ulong m_bDefaultSpecEnvMap = 0x5f6; public const ulong m_bIndoorCubeMap = 0x5f7; public const ulong m_bCopyDiffuseFromDefaultCubemap = 0x5f8; public const ulong m_bEnabled = 0x608; } public static class CEnvCubemapFog { public const ulong m_flEndDistance = 0x4b0; public const ulong m_flStartDistance = 0x4b4; public const ulong m_flFogFalloffExponent = 0x4b8; public const ulong m_bHeightFogEnabled = 0x4bc; public const ulong m_flFogHeightWidth = 0x4c0; public const ulong m_flFogHeightEnd = 0x4c4; public const ulong m_flFogHeightStart = 0x4c8; public const ulong m_flFogHeightExponent = 0x4cc; public const ulong m_flLODBias = 0x4d0; public const ulong m_bActive = 0x4d4; public const ulong m_bStartDisabled = 0x4d5; public const ulong m_flFogMaxOpacity = 0x4d8; public const ulong m_nCubemapSourceType = 0x4dc; public const ulong m_hSkyMaterial = 0x4e0; public const ulong m_iszSkyEntity = 0x4e8; public const ulong m_hFogCubemapTexture = 0x4f0; public const ulong m_bHasHeightFogEnd = 0x4f8; public const ulong m_bFirstTime = 0x4f9; } public static class CEnvDecal { public const ulong m_hDecalMaterial = 0x700; public const ulong m_flWidth = 0x708; public const ulong m_flHeight = 0x70c; public const ulong m_flDepth = 0x710; public const ulong m_nRenderOrder = 0x714; public const ulong m_bProjectOnWorld = 0x718; public const ulong m_bProjectOnCharacters = 0x719; public const ulong m_bProjectOnWater = 0x71a; public const ulong m_flDepthSortBias = 0x71c; } public static class CEnvDetailController { public const ulong m_flFadeStartDist = 0x4b0; public const ulong m_flFadeEndDist = 0x4b4; } public static class CEnvEntityIgniter { public const ulong m_flLifetime = 0x4b0; } public static class CEnvEntityMaker { public const ulong m_vecEntityMins = 0x4b0; public const ulong m_vecEntityMaxs = 0x4bc; public const ulong m_hCurrentInstance = 0x4c8; public const ulong m_hCurrentBlocker = 0x4cc; public const ulong m_vecBlockerOrigin = 0x4d0; public const ulong m_angPostSpawnDirection = 0x4dc; public const ulong m_flPostSpawnDirectionVariance = 0x4e8; public const ulong m_flPostSpawnSpeed = 0x4ec; public const ulong m_bPostSpawnUseAngles = 0x4f0; public const ulong m_iszTemplate = 0x4f8; public const ulong m_pOutputOnSpawned = 0x500; public const ulong m_pOutputOnFailedSpawn = 0x528; } public static class CEnvExplosion { public const ulong m_iMagnitude = 0x700; public const ulong m_flPlayerDamage = 0x704; public const ulong m_iRadiusOverride = 0x708; public const ulong m_flInnerRadius = 0x70c; public const ulong m_spriteScale = 0x710; public const ulong m_flDamageForce = 0x714; public const ulong m_hInflictor = 0x718; public const ulong m_iCustomDamageType = 0x71c; public const ulong m_iszExplosionType = 0x728; public const ulong m_iszCustomEffectName = 0x730; public const ulong m_iszCustomSoundName = 0x738; public const ulong m_iClassIgnore = 0x740; public const ulong m_iClassIgnore2 = 0x744; public const ulong m_iszEntityIgnoreName = 0x748; public const ulong m_hEntityIgnore = 0x750; } public static class CEnvFade { public const ulong m_fadeColor = 0x4b0; public const ulong m_Duration = 0x4b4; public const ulong m_HoldDuration = 0x4b8; public const ulong m_OnBeginFade = 0x4c0; } public static class CEnvFireSensor { public const ulong m_bEnabled = 0x4b0; public const ulong m_bHeatAtLevel = 0x4b1; public const ulong m_radius = 0x4b4; public const ulong m_targetLevel = 0x4b8; public const ulong m_targetTime = 0x4bc; public const ulong m_levelTime = 0x4c0; public const ulong m_OnHeatLevelStart = 0x4c8; public const ulong m_OnHeatLevelEnd = 0x4f0; } public static class CEnvFireSource { public const ulong m_bEnabled = 0x4b0; public const ulong m_radius = 0x4b4; public const ulong m_damage = 0x4b8; } public static class CEnvGasCanister { public const ulong m_bLanded = 0x930; public const ulong m_flDamageRadius = 0x934; public const ulong m_flDamage = 0x938; public const ulong m_bIncomingSoundStarted = 0x93c; public const ulong m_bHasDetonated = 0x93d; public const ulong m_bLaunched = 0x93e; public const ulong m_OnLaunched = 0x940; public const ulong m_OnImpacted = 0x968; public const ulong m_OnOpened = 0x990; public const ulong m_vecImpactPosition = 0x9b8; public const ulong m_vecStartPosition = 0x9c4; public const ulong m_vecEnterWorldPosition = 0x9d0; public const ulong m_vecDirection = 0x9dc; public const ulong m_vecStartAngles = 0x9e8; public const ulong m_flFlightTime = 0x9f4; public const ulong m_flFlightSpeed = 0x9f8; public const ulong m_flLaunchTime = 0x9fc; public const ulong m_flInitialZSpeed = 0xa00; public const ulong m_flZAcceleration = 0xa04; public const ulong m_flHorizSpeed = 0xa08; public const ulong m_bLaunchedFromWithinWorld = 0xa0c; public const ulong m_vecParabolaDirection = 0xa10; public const ulong m_flWorldEnterTime = 0xa1c; public const ulong m_vecSkyboxOrigin = 0xa20; public const ulong m_flSkyboxScale = 0xa2c; public const ulong m_bInSkybox = 0xa30; public const ulong m_bDoImpactEffects = 0xa31; public const ulong m_nMyZoneIndex = 0xa34; public const ulong m_hSkyboxCopy = 0xa38; public const ulong m_flLaunchHeight = 0xa3c; } public static class CEnvGlobal { public const ulong m_outCounter = 0x4b0; public const ulong m_globalstate = 0x4d8; public const ulong m_triggermode = 0x4e0; public const ulong m_initialstate = 0x4e4; public const ulong m_counter = 0x4e8; } public static class CEnvHudHint { public const ulong m_iszMessage = 0x4b0; } public static class CEnvInstructorHint { public const ulong m_iszName = 0x4b0; public const ulong m_iszReplace_Key = 0x4b8; public const ulong m_iszHintTargetEntity = 0x4c0; public const ulong m_iTimeout = 0x4c8; public const ulong m_iDisplayLimit = 0x4cc; public const ulong m_iszIcon_Onscreen = 0x4d0; public const ulong m_iszIcon_Offscreen = 0x4d8; public const ulong m_iszCaption = 0x4e0; public const ulong m_iszActivatorCaption = 0x4e8; public const ulong m_Color = 0x4f0; public const ulong m_fIconOffset = 0x4f4; public const ulong m_fRange = 0x4f8; public const ulong m_iPulseOption = 0x4fc; public const ulong m_iAlphaOption = 0x4fd; public const ulong m_iShakeOption = 0x4fe; public const ulong m_bStatic = 0x4ff; public const ulong m_bNoOffscreen = 0x500; public const ulong m_bForceCaption = 0x501; public const ulong m_iInstanceType = 0x504; public const ulong m_bSuppressRest = 0x508; public const ulong m_iszBinding = 0x510; public const ulong m_bAllowNoDrawTarget = 0x518; public const ulong m_bAutoStart = 0x519; public const ulong m_bLocalPlayerOnly = 0x51a; } public static class CEnvInstructorVRHint { public const ulong m_iszName = 0x4b0; public const ulong m_iszHintTargetEntity = 0x4b8; public const ulong m_iTimeout = 0x4c0; public const ulong m_iszCaption = 0x4c8; public const ulong m_iszStartSound = 0x4d0; public const ulong m_iLayoutFileType = 0x4d8; public const ulong m_iszCustomLayoutFile = 0x4e0; public const ulong m_iAttachType = 0x4e8; public const ulong m_flHeightOffset = 0x4ec; } public static class CEnvLaser { public const ulong m_iszLaserTarget = 0x7a0; public const ulong m_pSprite = 0x7a8; public const ulong m_iszSpriteName = 0x7b0; public const ulong m_firePosition = 0x7b8; public const ulong m_flStartFrame = 0x7c4; } public static class CEnvLightProbeVolume { public const ulong m_hLightProbeTexture = 0x1490; public const ulong m_hLightProbeDirectLightIndicesTexture = 0x1498; public const ulong m_hLightProbeDirectLightScalarsTexture = 0x14a0; public const ulong m_hLightProbeDirectLightShadowsTexture = 0x14a8; public const ulong m_vBoxMins = 0x14b0; public const ulong m_vBoxMaxs = 0x14bc; public const ulong m_LightGroups = 0x14c8; public const ulong m_bMoveable = 0x14d0; public const ulong m_nHandshake = 0x14d4; public const ulong m_nPriority = 0x14d8; public const ulong m_bStartDisabled = 0x14dc; public const ulong m_nLightProbeSizeX = 0x14e0; public const ulong m_nLightProbeSizeY = 0x14e4; public const ulong m_nLightProbeSizeZ = 0x14e8; public const ulong m_nLightProbeAtlasX = 0x14ec; public const ulong m_nLightProbeAtlasY = 0x14f0; public const ulong m_nLightProbeAtlasZ = 0x14f4; public const ulong m_bEnabled = 0x1501; } public static class CEnvMicrophone { public const ulong m_bDisabled = 0x4b0; public const ulong m_hMeasureTarget = 0x4b4; public const ulong m_nSoundMask = 0x4b8; public const ulong m_flSensitivity = 0x4bc; public const ulong m_flSmoothFactor = 0x4c0; public const ulong m_flMaxRange = 0x4c4; public const ulong m_iszSpeakerName = 0x4c8; public const ulong m_hSpeaker = 0x4d0; public const ulong m_bAvoidFeedback = 0x4d4; public const ulong m_iSpeakerDSPPreset = 0x4d8; public const ulong m_iszListenFilter = 0x4e0; public const ulong m_hListenFilter = 0x4e8; public const ulong m_SoundLevel = 0x4f0; public const ulong m_OnRoutedSound = 0x518; public const ulong m_OnHeardSound = 0x540; public const ulong m_szLastSound = 0x568; public const ulong m_iLastRoutedFrame = 0x668; } public static class CEnvMuzzleFlash { public const ulong m_flScale = 0x4b0; public const ulong m_iszParentAttachment = 0x4b8; } public static class CEnvParticleGlow { public const ulong m_flAlphaScale = 0xc78; public const ulong m_flRadiusScale = 0xc7c; public const ulong m_flSelfIllumScale = 0xc80; public const ulong m_ColorTint = 0xc84; public const ulong m_hTextureOverride = 0xc88; } public static class CEnvProjectedTexture { public const ulong m_hTargetEntity = 0x700; public const ulong m_bState = 0x704; public const ulong m_bAlwaysUpdate = 0x705; public const ulong m_flLightFOV = 0x708; public const ulong m_bEnableShadows = 0x70c; public const ulong m_bSimpleProjection = 0x70d; public const ulong m_bLightOnlyTarget = 0x70e; public const ulong m_bLightWorld = 0x70f; public const ulong m_bCameraSpace = 0x710; public const ulong m_flBrightnessScale = 0x714; public const ulong m_LightColor = 0x718; public const ulong m_flIntensity = 0x71c; public const ulong m_flLinearAttenuation = 0x720; public const ulong m_flQuadraticAttenuation = 0x724; public const ulong m_bVolumetric = 0x728; public const ulong m_flNoiseStrength = 0x72c; public const ulong m_flFlashlightTime = 0x730; public const ulong m_nNumPlanes = 0x734; public const ulong m_flPlaneOffset = 0x738; public const ulong m_flVolumetricIntensity = 0x73c; public const ulong m_flColorTransitionTime = 0x740; public const ulong m_flAmbient = 0x744; public const ulong m_SpotlightTextureName = 0x748; public const ulong m_nSpotlightTextureFrame = 0x948; public const ulong m_nShadowQuality = 0x94c; public const ulong m_flNearZ = 0x950; public const ulong m_flFarZ = 0x954; public const ulong m_flProjectionSize = 0x958; public const ulong m_flRotation = 0x95c; public const ulong m_bFlipHorizontal = 0x960; } public static class CEnvScreenOverlay { public const ulong m_iszOverlayNames = 0x4b0; public const ulong m_flOverlayTimes = 0x500; public const ulong m_flStartTime = 0x528; public const ulong m_iDesiredOverlay = 0x52c; public const ulong m_bIsActive = 0x530; } public static class CEnvShake { public const ulong m_limitToEntity = 0x4b0; public const ulong m_Amplitude = 0x4b8; public const ulong m_Frequency = 0x4bc; public const ulong m_Duration = 0x4c0; public const ulong m_Radius = 0x4c4; public const ulong m_stopTime = 0x4c8; public const ulong m_nextShake = 0x4cc; public const ulong m_currentAmp = 0x4d0; public const ulong m_maxForce = 0x4d4; public const ulong m_shakeCallback = 0x4e8; } public static class CEnvSky { public const ulong m_hSkyMaterial = 0x700; public const ulong m_hSkyMaterialLightingOnly = 0x708; public const ulong m_bStartDisabled = 0x710; public const ulong m_vTintColor = 0x711; public const ulong m_vTintColorLightingOnly = 0x715; public const ulong m_flBrightnessScale = 0x71c; public const ulong m_nFogType = 0x720; public const ulong m_flFogMinStart = 0x724; public const ulong m_flFogMinEnd = 0x728; public const ulong m_flFogMaxStart = 0x72c; public const ulong m_flFogMaxEnd = 0x730; public const ulong m_bEnabled = 0x734; } public static class CEnvSoundscape { public const ulong m_OnPlay = 0x4b0; public const ulong m_flRadius = 0x4d8; public const ulong m_soundscapeName = 0x4e0; public const ulong m_soundEventName = 0x4e8; public const ulong m_bOverrideWithEvent = 0x4f0; public const ulong m_soundscapeIndex = 0x4f4; public const ulong m_soundscapeEntityListId = 0x4f8; public const ulong m_soundEventHash = 0x4fc; public const ulong m_positionNames = 0x500; public const ulong m_hProxySoundscape = 0x540; public const ulong m_bDisabled = 0x544; } public static class CEnvSoundscapeProxy { public const ulong m_MainSoundscapeName = 0x548; } public static class CEnvSpark { public const ulong m_flDelay = 0x4b0; public const ulong m_nMagnitude = 0x4b4; public const ulong m_nTrailLength = 0x4b8; public const ulong m_nType = 0x4bc; public const ulong m_OnSpark = 0x4c0; } public static class CEnvSplash { public const ulong m_flScale = 0x4b0; } public static class CEnvTilt { public const ulong m_Duration = 0x4b0; public const ulong m_Radius = 0x4b4; public const ulong m_TiltTime = 0x4b8; public const ulong m_stopTime = 0x4bc; } public static class CEnvTracer { public const ulong m_vecEnd = 0x4b0; public const ulong m_flDelay = 0x4bc; } public static class CEnvViewPunch { public const ulong m_flRadius = 0x4b0; public const ulong m_angViewPunch = 0x4b4; } public static class CEnvVolumetricFogController { public const ulong m_flScattering = 0x4b0; public const ulong m_flAnisotropy = 0x4b4; public const ulong m_flFadeSpeed = 0x4b8; public const ulong m_flDrawDistance = 0x4bc; public const ulong m_flFadeInStart = 0x4c0; public const ulong m_flFadeInEnd = 0x4c4; public const ulong m_flIndirectStrength = 0x4c8; public const ulong m_nIndirectTextureDimX = 0x4cc; public const ulong m_nIndirectTextureDimY = 0x4d0; public const ulong m_nIndirectTextureDimZ = 0x4d4; public const ulong m_vBoxMins = 0x4d8; public const ulong m_vBoxMaxs = 0x4e4; public const ulong m_bActive = 0x4f0; public const ulong m_flStartAnisoTime = 0x4f4; public const ulong m_flStartScatterTime = 0x4f8; public const ulong m_flStartDrawDistanceTime = 0x4fc; public const ulong m_flStartAnisotropy = 0x500; public const ulong m_flStartScattering = 0x504; public const ulong m_flStartDrawDistance = 0x508; public const ulong m_flDefaultAnisotropy = 0x50c; public const ulong m_flDefaultScattering = 0x510; public const ulong m_flDefaultDrawDistance = 0x514; public const ulong m_bStartDisabled = 0x518; public const ulong m_bEnableIndirect = 0x519; public const ulong m_bIsMaster = 0x51a; public const ulong m_hFogIndirectTexture = 0x520; public const ulong m_nForceRefreshCount = 0x528; public const ulong m_bFirstTime = 0x52c; } public static class CEnvVolumetricFogVolume { public const ulong m_bActive = 0x4b0; public const ulong m_vBoxMins = 0x4b4; public const ulong m_vBoxMaxs = 0x4c0; public const ulong m_bStartDisabled = 0x4cc; public const ulong m_flStrength = 0x4d0; public const ulong m_nFalloffShape = 0x4d4; public const ulong m_flFalloffExponent = 0x4d8; } public static class CEnvWind { public const ulong m_EnvWindShared = 0x4b0; } public static class CEnvWindShared { public const ulong m_flStartTime = 0x8; public const ulong m_iWindSeed = 0xc; public const ulong m_iMinWind = 0x10; public const ulong m_iMaxWind = 0x12; public const ulong m_windRadius = 0x14; public const ulong m_iMinGust = 0x18; public const ulong m_iMaxGust = 0x1a; public const ulong m_flMinGustDelay = 0x1c; public const ulong m_flMaxGustDelay = 0x20; public const ulong m_flGustDuration = 0x24; public const ulong m_iGustDirChange = 0x28; public const ulong m_location = 0x2c; public const ulong m_iszGustSound = 0x38; public const ulong m_iWindDir = 0x3c; public const ulong m_flWindSpeed = 0x40; public const ulong m_currentWindVector = 0x44; public const ulong m_CurrentSwayVector = 0x50; public const ulong m_PrevSwayVector = 0x5c; public const ulong m_iInitialWindDir = 0x68; public const ulong m_flInitialWindSpeed = 0x6c; public const ulong m_OnGustStart = 0x70; public const ulong m_OnGustEnd = 0x98; public const ulong m_flVariationTime = 0xc0; public const ulong m_flSwayTime = 0xc4; public const ulong m_flSimTime = 0xc8; public const ulong m_flSwitchTime = 0xcc; public const ulong m_flAveWindSpeed = 0xd0; public const ulong m_bGusting = 0xd4; public const ulong m_flWindAngleVariation = 0xd8; public const ulong m_flWindSpeedVariation = 0xdc; public const ulong m_iEntIndex = 0xe0; } public static class CEnvWindShared_WindAveEvent_t { public const ulong m_flStartWindSpeed = 0x0; public const ulong m_flAveWindSpeed = 0x4; } public static class CEnvWindShared_WindVariationEvent_t { public const ulong m_flWindAngleVariation = 0x0; public const ulong m_flWindSpeedVariation = 0x4; } public static class CFilterAttributeInt { public const ulong m_sAttributeName = 0x508; } public static class CFilterClass { public const ulong m_iFilterClass = 0x508; } public static class CFilterContext { public const ulong m_iFilterContext = 0x508; } public static class CFilterEnemy { public const ulong m_iszEnemyName = 0x508; public const ulong m_flRadius = 0x510; public const ulong m_flOuterRadius = 0x514; public const ulong m_nMaxSquadmatesPerEnemy = 0x518; public const ulong m_iszPlayerName = 0x520; } public static class CFilterMassGreater { public const ulong m_fFilterMass = 0x508; } public static class CFilterModel { public const ulong m_iFilterModel = 0x508; } public static class CFilterMultiple { public const ulong m_nFilterType = 0x508; public const ulong m_iFilterName = 0x510; public const ulong m_hFilter = 0x560; public const ulong m_nFilterCount = 0x588; } public static class CFilterName { public const ulong m_iFilterName = 0x508; } public static class CFilterProximity { public const ulong m_flRadius = 0x508; } public static class CFire { public const ulong m_hEffect = 0x700; public const ulong m_hOwner = 0x704; public const ulong m_nFireType = 0x708; public const ulong m_flFuel = 0x70c; public const ulong m_flDamageTime = 0x710; public const ulong m_lastDamage = 0x714; public const ulong m_flFireSize = 0x718; public const ulong m_flLastNavUpdateTime = 0x71c; public const ulong m_flHeatLevel = 0x720; public const ulong m_flHeatAbsorb = 0x724; public const ulong m_flDamageScale = 0x728; public const ulong m_flMaxHeat = 0x72c; public const ulong m_flLastHeatLevel = 0x730; public const ulong m_flAttackTime = 0x734; public const ulong m_bEnabled = 0x738; public const ulong m_bStartDisabled = 0x739; public const ulong m_bDidActivate = 0x73a; public const ulong m_OnIgnited = 0x740; public const ulong m_OnExtinguished = 0x768; } public static class CFireSmoke { public const ulong m_nFlameModelIndex = 0x4c0; public const ulong m_nFlameFromAboveModelIndex = 0x4c4; } public static class CFiringModeFloat { public const ulong m_flValues = 0x0; } public static class CFiringModeInt { public const ulong m_nValues = 0x0; } public static class CFish { public const ulong m_pool = 0x930; public const ulong m_id = 0x934; public const ulong m_x = 0x938; public const ulong m_y = 0x93c; public const ulong m_z = 0x940; public const ulong m_angle = 0x944; public const ulong m_angleChange = 0x948; public const ulong m_forward = 0x94c; public const ulong m_perp = 0x958; public const ulong m_poolOrigin = 0x964; public const ulong m_waterLevel = 0x970; public const ulong m_speed = 0x974; public const ulong m_desiredSpeed = 0x978; public const ulong m_calmSpeed = 0x97c; public const ulong m_panicSpeed = 0x980; public const ulong m_avoidRange = 0x984; public const ulong m_turnTimer = 0x988; public const ulong m_turnClockwise = 0x9a0; public const ulong m_goTimer = 0x9a8; public const ulong m_moveTimer = 0x9c0; public const ulong m_panicTimer = 0x9d8; public const ulong m_disperseTimer = 0x9f0; public const ulong m_proximityTimer = 0xa08; public const ulong m_visible = 0xa20; } public static class CFishPool { public const ulong m_fishCount = 0x4c0; public const ulong m_maxRange = 0x4c4; public const ulong m_swimDepth = 0x4c8; public const ulong m_waterLevel = 0x4cc; public const ulong m_isDormant = 0x4d0; public const ulong m_fishes = 0x4d8; public const ulong m_visTimer = 0x4f0; } public static class CFists { public const ulong m_bPlayingUninterruptableAct = 0xe80; public const ulong m_nUninterruptableActivity = 0xe84; public const ulong m_bRestorePrevWep = 0xe88; public const ulong m_hWeaponBeforePrevious = 0xe8c; public const ulong m_hWeaponPrevious = 0xe90; public const ulong m_bDelayedHardPunchIncoming = 0xe94; public const ulong m_bDestroyAfterTaunt = 0xe95; } public static class CFlashbangProjectile { public const ulong m_flTimeToDetonate = 0xac8; public const ulong m_numOpponentsHit = 0xacc; public const ulong m_numTeammatesHit = 0xacd; } public static class CFogController { public const ulong m_fog = 0x4b0; public const ulong m_bUseAngles = 0x518; public const ulong m_iChangedVariables = 0x51c; } public static class CFogTrigger { public const ulong m_fog = 0x8a8; } public static class CFogVolume { public const ulong m_fogName = 0x700; public const ulong m_postProcessName = 0x708; public const ulong m_colorCorrectionName = 0x710; public const ulong m_bDisabled = 0x720; public const ulong m_bInFogVolumesList = 0x721; } public static class CFootstepControl { public const ulong m_source = 0x8a8; public const ulong m_destination = 0x8b0; } public static class CFuncBrush { public const ulong m_iSolidity = 0x700; public const ulong m_iDisabled = 0x704; public const ulong m_bSolidBsp = 0x708; public const ulong m_iszExcludedClass = 0x710; public const ulong m_bInvertExclusion = 0x718; public const ulong m_bScriptedMovement = 0x719; } public static class CFuncConveyor { public const ulong m_szConveyorModels = 0x700; public const ulong m_flTransitionDurationSeconds = 0x708; public const ulong m_angMoveEntitySpace = 0x70c; public const ulong m_vecMoveDirEntitySpace = 0x718; public const ulong m_flTargetSpeed = 0x724; public const ulong m_nTransitionStartTick = 0x728; public const ulong m_nTransitionDurationTicks = 0x72c; public const ulong m_flTransitionStartSpeed = 0x730; public const ulong m_hConveyorModels = 0x738; } public static class CFuncElectrifiedVolume { public const ulong m_EffectName = 0x720; public const ulong m_EffectInterpenetrateName = 0x728; public const ulong m_EffectZapName = 0x730; public const ulong m_iszEffectSource = 0x738; } public static class CFuncInteractionLayerClip { public const ulong m_bDisabled = 0x700; public const ulong m_iszInteractsAs = 0x708; public const ulong m_iszInteractsWith = 0x710; } public static class CFuncLadder { public const ulong m_vecLadderDir = 0x700; public const ulong m_Dismounts = 0x710; public const ulong m_vecLocalTop = 0x728; public const ulong m_vecPlayerMountPositionTop = 0x734; public const ulong m_vecPlayerMountPositionBottom = 0x740; public const ulong m_flAutoRideSpeed = 0x74c; public const ulong m_bDisabled = 0x750; public const ulong m_bFakeLadder = 0x751; public const ulong m_bHasSlack = 0x752; public const ulong m_surfacePropName = 0x758; public const ulong m_OnPlayerGotOnLadder = 0x760; public const ulong m_OnPlayerGotOffLadder = 0x788; } public static class CFuncMonitor { public const ulong m_targetCamera = 0x720; public const ulong m_nResolutionEnum = 0x728; public const ulong m_bRenderShadows = 0x72c; public const ulong m_bUseUniqueColorTarget = 0x72d; public const ulong m_brushModelName = 0x730; public const ulong m_hTargetCamera = 0x738; public const ulong m_bEnabled = 0x73c; public const ulong m_bDraw3DSkybox = 0x73d; public const ulong m_bStartEnabled = 0x73e; } public static class CFuncMoveLinear { public const ulong m_authoredPosition = 0x780; public const ulong m_angMoveEntitySpace = 0x784; public const ulong m_vecMoveDirParentSpace = 0x790; public const ulong m_soundStart = 0x7a0; public const ulong m_soundStop = 0x7a8; public const ulong m_currentSound = 0x7b0; public const ulong m_flBlockDamage = 0x7b8; public const ulong m_flStartPosition = 0x7bc; public const ulong m_flMoveDistance = 0x7c0; public const ulong m_OnFullyOpen = 0x7d0; public const ulong m_OnFullyClosed = 0x7f8; public const ulong m_bCreateMovableNavMesh = 0x820; public const ulong m_bCreateNavObstacle = 0x821; } public static class CFuncNavBlocker { public const ulong m_bDisabled = 0x700; public const ulong m_nBlockedTeamNumber = 0x704; } public static class CFuncNavObstruction { public const ulong m_bDisabled = 0x708; } public static class CFuncPlat { public const ulong m_sNoise = 0x7a8; } public static class CFuncPlatRot { public const ulong m_end = 0x7b0; public const ulong m_start = 0x7bc; } public static class CFuncRotating { public const ulong m_vecMoveAng = 0x700; public const ulong m_flFanFriction = 0x70c; public const ulong m_flAttenuation = 0x710; public const ulong m_flVolume = 0x714; public const ulong m_flTargetSpeed = 0x718; public const ulong m_flMaxSpeed = 0x71c; public const ulong m_flBlockDamage = 0x720; public const ulong m_flTimeScale = 0x724; public const ulong m_NoiseRunning = 0x728; public const ulong m_bReversed = 0x730; public const ulong m_angStart = 0x73c; public const ulong m_bStopAtStartPos = 0x748; public const ulong m_vecClientOrigin = 0x74c; public const ulong m_vecClientAngles = 0x758; } public static class CFuncShatterglass { public const ulong m_hGlassMaterialDamaged = 0x700; public const ulong m_hGlassMaterialUndamaged = 0x708; public const ulong m_hConcreteMaterialEdgeFace = 0x710; public const ulong m_hConcreteMaterialEdgeCaps = 0x718; public const ulong m_hConcreteMaterialEdgeFins = 0x720; public const ulong m_matPanelTransform = 0x728; public const ulong m_matPanelTransformWsTemp = 0x758; public const ulong m_vecShatterGlassShards = 0x788; public const ulong m_PanelSize = 0x7a0; public const ulong m_vecPanelNormalWs = 0x7a8; public const ulong m_nNumShardsEverCreated = 0x7b4; public const ulong m_flLastShatterSoundEmitTime = 0x7b8; public const ulong m_flLastCleanupTime = 0x7bc; public const ulong m_flInitAtTime = 0x7c0; public const ulong m_flGlassThickness = 0x7c4; public const ulong m_flSpawnInvulnerability = 0x7c8; public const ulong m_bBreakSilent = 0x7cc; public const ulong m_bBreakShardless = 0x7cd; public const ulong m_bBroken = 0x7ce; public const ulong m_bHasRateLimitedShards = 0x7cf; public const ulong m_bGlassNavIgnore = 0x7d0; public const ulong m_bGlassInFrame = 0x7d1; public const ulong m_bStartBroken = 0x7d2; public const ulong m_iInitialDamageType = 0x7d3; public const ulong m_szDamagePositioningEntityName01 = 0x7d8; public const ulong m_szDamagePositioningEntityName02 = 0x7e0; public const ulong m_szDamagePositioningEntityName03 = 0x7e8; public const ulong m_szDamagePositioningEntityName04 = 0x7f0; public const ulong m_vInitialDamagePositions = 0x7f8; public const ulong m_vExtraDamagePositions = 0x810; public const ulong m_OnBroken = 0x828; public const ulong m_iSurfaceType = 0x851; } public static class CFuncTankTrain { public const ulong m_OnDeath = 0x850; } public static class CFuncTimescale { public const ulong m_flDesiredTimescale = 0x4b0; public const ulong m_flAcceleration = 0x4b4; public const ulong m_flMinBlendRate = 0x4b8; public const ulong m_flBlendDeltaMultiplier = 0x4bc; public const ulong m_isStarted = 0x4c0; } public static class CFuncTrackChange { public const ulong m_trackTop = 0x7c8; public const ulong m_trackBottom = 0x7d0; public const ulong m_train = 0x7d8; public const ulong m_trackTopName = 0x7e0; public const ulong m_trackBottomName = 0x7e8; public const ulong m_trainName = 0x7f0; public const ulong m_code = 0x7f8; public const ulong m_targetState = 0x7fc; public const ulong m_use = 0x800; } public static class CFuncTrackTrain { public const ulong m_ppath = 0x700; public const ulong m_length = 0x704; public const ulong m_vPosPrev = 0x708; public const ulong m_angPrev = 0x714; public const ulong m_controlMins = 0x720; public const ulong m_controlMaxs = 0x72c; public const ulong m_lastBlockPos = 0x738; public const ulong m_lastBlockTick = 0x744; public const ulong m_flVolume = 0x748; public const ulong m_flBank = 0x74c; public const ulong m_oldSpeed = 0x750; public const ulong m_flBlockDamage = 0x754; public const ulong m_height = 0x758; public const ulong m_maxSpeed = 0x75c; public const ulong m_dir = 0x760; public const ulong m_iszSoundMove = 0x768; public const ulong m_iszSoundMovePing = 0x770; public const ulong m_iszSoundStart = 0x778; public const ulong m_iszSoundStop = 0x780; public const ulong m_strPathTarget = 0x788; public const ulong m_flMoveSoundMinDuration = 0x790; public const ulong m_flMoveSoundMaxDuration = 0x794; public const ulong m_flNextMoveSoundTime = 0x798; public const ulong m_flMoveSoundMinPitch = 0x79c; public const ulong m_flMoveSoundMaxPitch = 0x7a0; public const ulong m_eOrientationType = 0x7a4; public const ulong m_eVelocityType = 0x7a8; public const ulong m_OnStart = 0x7b8; public const ulong m_OnNext = 0x7e0; public const ulong m_OnArrivedAtDestinationNode = 0x808; public const ulong m_bManualSpeedChanges = 0x830; public const ulong m_flDesiredSpeed = 0x834; public const ulong m_flSpeedChangeTime = 0x838; public const ulong m_flAccelSpeed = 0x83c; public const ulong m_flDecelSpeed = 0x840; public const ulong m_bAccelToSpeed = 0x844; public const ulong m_flTimeScale = 0x848; public const ulong m_flNextMPSoundTime = 0x84c; } public static class CFuncTrain { public const ulong m_hCurrentTarget = 0x7a8; public const ulong m_activated = 0x7ac; public const ulong m_hEnemy = 0x7b0; public const ulong m_flBlockDamage = 0x7b4; public const ulong m_flNextBlockTime = 0x7b8; public const ulong m_iszLastTarget = 0x7c0; } public static class CFuncVPhysicsClip { public const ulong m_bDisabled = 0x700; } public static class CFuncWall { public const ulong m_nState = 0x700; } public static class CFuncWater { public const ulong m_BuoyancyHelper = 0x700; } public static class CGameChoreoServices { public const ulong m_hOwner = 0x8; public const ulong m_hScriptedSequence = 0xc; public const ulong m_scriptState = 0x10; public const ulong m_choreoState = 0x14; public const ulong m_flTimeStartedState = 0x18; } public static class CGameGibManager { public const ulong m_bAllowNewGibs = 0x4d0; public const ulong m_iCurrentMaxPieces = 0x4d4; public const ulong m_iMaxPieces = 0x4d8; public const ulong m_iLastFrame = 0x4dc; } public static class CGamePlayerEquip { public const ulong m_weaponNames = 0x710; public const ulong m_weaponCount = 0x810; } public static class CGamePlayerZone { public const ulong m_OnPlayerInZone = 0x708; public const ulong m_OnPlayerOutZone = 0x730; public const ulong m_PlayersInCount = 0x758; public const ulong m_PlayersOutCount = 0x780; } public static class CGameRules { public const ulong m_szQuestName = 0x8; public const ulong m_nQuestPhase = 0x88; } public static class CGameSceneNode { public const ulong m_nodeToWorld = 0x10; public const ulong m_pOwner = 0x30; public const ulong m_pParent = 0x38; public const ulong m_pChild = 0x40; public const ulong m_pNextSibling = 0x48; public const ulong m_hParent = 0x70; public const ulong m_vecOrigin = 0x80; public const ulong m_angRotation = 0xb8; public const ulong m_flScale = 0xc4; public const ulong m_vecAbsOrigin = 0xc8; public const ulong m_angAbsRotation = 0xd4; public const ulong m_flAbsScale = 0xe0; public const ulong m_nParentAttachmentOrBone = 0xe4; public const ulong m_bDebugAbsOriginChanges = 0xe6; public const ulong m_bDormant = 0xe7; public const ulong m_bForceParentToBeNetworked = 0xe8; public const ulong m_bDirtyHierarchy = 0x0; public const ulong m_bDirtyBoneMergeInfo = 0x0; public const ulong m_bNetworkedPositionChanged = 0x0; public const ulong m_bNetworkedAnglesChanged = 0x0; public const ulong m_bNetworkedScaleChanged = 0x0; public const ulong m_bWillBeCallingPostDataUpdate = 0x0; public const ulong m_bNotifyBoneTransformsChanged = 0x0; public const ulong m_bBoneMergeFlex = 0x0; public const ulong m_nLatchAbsOrigin = 0x0; public const ulong m_bDirtyBoneMergeBoneToRoot = 0x0; public const ulong m_nHierarchicalDepth = 0xeb; public const ulong m_nHierarchyType = 0xec; public const ulong m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xed; public const ulong m_name = 0xf0; public const ulong m_hierarchyAttachName = 0x130; public const ulong m_flZOffset = 0x134; public const ulong m_vRenderOrigin = 0x138; } public static class CGameSceneNodeHandle { public const ulong m_hOwner = 0x8; public const ulong m_name = 0xc; } public static class CGameScriptedMoveData { public const ulong m_vDest = 0x0; public const ulong m_vSrc = 0xc; public const ulong m_angSrc = 0x18; public const ulong m_angDst = 0x24; public const ulong m_angCurrent = 0x30; public const ulong m_flAngRate = 0x3c; public const ulong m_flDuration = 0x40; public const ulong m_flStartTime = 0x44; public const ulong m_nPrevMoveType = 0x48; public const ulong m_bActive = 0x49; public const ulong m_bTeleportOnEnd = 0x4a; public const ulong m_bIgnoreRotation = 0x4b; public const ulong m_nType = 0x4c; public const ulong m_bSuccess = 0x50; public const ulong m_nForcedCrouchState = 0x54; public const ulong m_bIgnoreCollisions = 0x58; } public static class CGameText { public const ulong m_iszMessage = 0x710; public const ulong m_textParms = 0x718; } public static class CGameWeaponManager { public const ulong m_iszWeaponName = 0x4b0; public const ulong m_iMaxPieces = 0x4c0; public const ulong m_flAmmoMod = 0x4c4; public const ulong m_bExpectingWeapon = 0x4c8; public const ulong m_ManagedNonWeapons = 0x4d0; } public static class CGenericConstraint { public const ulong m_nLinearMotionX = 0x510; public const ulong m_nLinearMotionY = 0x514; public const ulong m_nLinearMotionZ = 0x518; public const ulong m_flLinearFrequencyX = 0x51c; public const ulong m_flLinearFrequencyY = 0x520; public const ulong m_flLinearFrequencyZ = 0x524; public const ulong m_flLinearDampingRatioX = 0x528; public const ulong m_flLinearDampingRatioY = 0x52c; public const ulong m_flLinearDampingRatioZ = 0x530; public const ulong m_flMaxLinearImpulseX = 0x534; public const ulong m_flMaxLinearImpulseY = 0x538; public const ulong m_flMaxLinearImpulseZ = 0x53c; public const ulong m_flBreakAfterTimeX = 0x540; public const ulong m_flBreakAfterTimeY = 0x544; public const ulong m_flBreakAfterTimeZ = 0x548; public const ulong m_flBreakAfterTimeStartTimeX = 0x54c; public const ulong m_flBreakAfterTimeStartTimeY = 0x550; public const ulong m_flBreakAfterTimeStartTimeZ = 0x554; public const ulong m_flBreakAfterTimeThresholdX = 0x558; public const ulong m_flBreakAfterTimeThresholdY = 0x55c; public const ulong m_flBreakAfterTimeThresholdZ = 0x560; public const ulong m_flNotifyForceX = 0x564; public const ulong m_flNotifyForceY = 0x568; public const ulong m_flNotifyForceZ = 0x56c; public const ulong m_flNotifyForceMinTimeX = 0x570; public const ulong m_flNotifyForceMinTimeY = 0x574; public const ulong m_flNotifyForceMinTimeZ = 0x578; public const ulong m_flNotifyForceLastTimeX = 0x57c; public const ulong m_flNotifyForceLastTimeY = 0x580; public const ulong m_flNotifyForceLastTimeZ = 0x584; public const ulong m_bAxisNotifiedX = 0x588; public const ulong m_bAxisNotifiedY = 0x589; public const ulong m_bAxisNotifiedZ = 0x58a; public const ulong m_nAngularMotionX = 0x58c; public const ulong m_nAngularMotionY = 0x590; public const ulong m_nAngularMotionZ = 0x594; public const ulong m_flAngularFrequencyX = 0x598; public const ulong m_flAngularFrequencyY = 0x59c; public const ulong m_flAngularFrequencyZ = 0x5a0; public const ulong m_flAngularDampingRatioX = 0x5a4; public const ulong m_flAngularDampingRatioY = 0x5a8; public const ulong m_flAngularDampingRatioZ = 0x5ac; public const ulong m_flMaxAngularImpulseX = 0x5b0; public const ulong m_flMaxAngularImpulseY = 0x5b4; public const ulong m_flMaxAngularImpulseZ = 0x5b8; public const ulong m_NotifyForceReachedX = 0x5c0; public const ulong m_NotifyForceReachedY = 0x5e8; public const ulong m_NotifyForceReachedZ = 0x610; } public static class CGlowProperty { public const ulong m_fGlowColor = 0x8; public const ulong m_iGlowType = 0x30; public const ulong m_iGlowTeam = 0x34; public const ulong m_nGlowRange = 0x38; public const ulong m_nGlowRangeMin = 0x3c; public const ulong m_glowColorOverride = 0x40; public const ulong m_bFlashing = 0x44; public const ulong m_flGlowTime = 0x48; public const ulong m_flGlowStartTime = 0x4c; public const ulong m_bEligibleForScreenHighlight = 0x50; public const ulong m_bGlowing = 0x51; } public static class CGradientFog { public const ulong m_hGradientFogTexture = 0x4b0; public const ulong m_flFogStartDistance = 0x4b8; public const ulong m_flFogEndDistance = 0x4bc; public const ulong m_bHeightFogEnabled = 0x4c0; public const ulong m_flFogStartHeight = 0x4c4; public const ulong m_flFogEndHeight = 0x4c8; public const ulong m_flFarZ = 0x4cc; public const ulong m_flFogMaxOpacity = 0x4d0; public const ulong m_flFogFalloffExponent = 0x4d4; public const ulong m_flFogVerticalExponent = 0x4d8; public const ulong m_fogColor = 0x4dc; public const ulong m_flFogStrength = 0x4e0; public const ulong m_flFadeTime = 0x4e4; public const ulong m_bStartDisabled = 0x4e8; public const ulong m_bIsEnabled = 0x4e9; public const ulong m_bGradientFogNeedsTextures = 0x4ea; } public static class CGrassBurn { public const ulong m_flGrassBurnClearTime = 0x4b0; } public static class CGunTarget { public const ulong m_on = 0x780; public const ulong m_hTargetEnt = 0x784; public const ulong m_OnDeath = 0x788; } public static class CHandleTest { public const ulong m_Handle = 0x4b0; public const ulong m_bSendHandle = 0x4b4; } public static class CHintMessage { public const ulong m_hintString = 0x8; public const ulong m_args = 0x10; public const ulong m_duration = 0x28; } public static class CHintMessageQueue { public const ulong m_tmMessageEnd = 0x8; public const ulong m_messages = 0x10; public const ulong m_pPlayerController = 0x28; } public static class CHitboxComponent { public const ulong m_bvDisabledHitGroups = 0x24; } public static class CHostage { public const ulong m_OnHostageBeginGrab = 0xa88; public const ulong m_OnFirstPickedUp = 0xab0; public const ulong m_OnDroppedNotRescued = 0xad8; public const ulong m_OnRescued = 0xb00; public const ulong m_entitySpottedState = 0xb28; public const ulong m_nSpotRules = 0xb40; public const ulong m_uiHostageSpawnExclusionGroupMask = 0xb44; public const ulong m_nHostageSpawnRandomFactor = 0xb48; public const ulong m_bRemove = 0xb4c; public const ulong m_vel = 0xb50; public const ulong m_isRescued = 0xb5c; public const ulong m_jumpedThisFrame = 0xb5d; public const ulong m_nHostageState = 0xb60; public const ulong m_leader = 0xb64; public const ulong m_lastLeader = 0xb68; public const ulong m_reuseTimer = 0xb70; public const ulong m_hasBeenUsed = 0xb88; public const ulong m_accel = 0xb8c; public const ulong m_isRunning = 0xb98; public const ulong m_isCrouching = 0xb99; public const ulong m_jumpTimer = 0xba0; public const ulong m_isWaitingForLeader = 0xbb8; public const ulong m_repathTimer = 0x2bc8; public const ulong m_inhibitDoorTimer = 0x2be0; public const ulong m_inhibitObstacleAvoidanceTimer = 0x2c70; public const ulong m_wiggleTimer = 0x2c90; public const ulong m_isAdjusted = 0x2cac; public const ulong m_bHandsHaveBeenCut = 0x2cad; public const ulong m_hHostageGrabber = 0x2cb0; public const ulong m_fLastGrabTime = 0x2cb4; public const ulong m_vecPositionWhenStartedDroppingToGround = 0x2cb8; public const ulong m_vecGrabbedPos = 0x2cc4; public const ulong m_flRescueStartTime = 0x2cd0; public const ulong m_flGrabSuccessTime = 0x2cd4; public const ulong m_flDropStartTime = 0x2cd8; public const ulong m_nApproachRewardPayouts = 0x2cdc; public const ulong m_nPickupEventCount = 0x2ce0; public const ulong m_vecSpawnGroundPos = 0x2ce4; } public static class CHostageExpresserShim { public const ulong m_pExpresser = 0xa70; } public static class CInButtonState { public const ulong m_pButtonStates = 0x8; } public static class CInferno { public const ulong m_fireXDelta = 0x710; public const ulong m_fireYDelta = 0x810; public const ulong m_fireZDelta = 0x910; public const ulong m_fireParentXDelta = 0xa10; public const ulong m_fireParentYDelta = 0xb10; public const ulong m_fireParentZDelta = 0xc10; public const ulong m_bFireIsBurning = 0xd10; public const ulong m_BurnNormal = 0xd50; public const ulong m_fireCount = 0x1050; public const ulong m_nInfernoType = 0x1054; public const ulong m_nFireEffectTickBegin = 0x1058; public const ulong m_nFireLifetime = 0x105c; public const ulong m_bInPostEffectTime = 0x1060; public const ulong m_nFiresExtinguishCount = 0x1064; public const ulong m_bWasCreatedInSmoke = 0x1068; public const ulong m_extent = 0x1270; public const ulong m_damageTimer = 0x1288; public const ulong m_damageRampTimer = 0x12a0; public const ulong m_splashVelocity = 0x12b8; public const ulong m_InitialSplashVelocity = 0x12c4; public const ulong m_startPos = 0x12d0; public const ulong m_vecOriginalSpawnLocation = 0x12dc; public const ulong m_activeTimer = 0x12e8; public const ulong m_fireSpawnOffset = 0x12f8; public const ulong m_nMaxFlames = 0x12fc; public const ulong m_BookkeepingTimer = 0x1300; public const ulong m_NextSpreadTimer = 0x1318; public const ulong m_nSourceItemDefIndex = 0x1330; } public static class CInfoDynamicShadowHint { public const ulong m_bDisabled = 0x4b0; public const ulong m_flRange = 0x4b4; public const ulong m_nImportance = 0x4b8; public const ulong m_nLightChoice = 0x4bc; public const ulong m_hLight = 0x4c0; } public static class CInfoDynamicShadowHintBox { public const ulong m_vBoxMins = 0x4c8; public const ulong m_vBoxMaxs = 0x4d4; } public static class CInfoGameEventProxy { public const ulong m_iszEventName = 0x4b0; public const ulong m_flRange = 0x4b8; } public static class CInfoMapRegion { public const ulong m_flRadius = 0x4b0; public const ulong m_strLocToken = 0x4b8; public const ulong m_szLocToken = 0x4c0; } public static class CInfoOffscreenPanoramaTexture { public const ulong m_bDisabled = 0x4b0; public const ulong m_nResolutionX = 0x4b4; public const ulong m_nResolutionY = 0x4b8; public const ulong m_szLayoutFileName = 0x4c0; public const ulong m_RenderAttrName = 0x4c8; public const ulong m_TargetEntities = 0x4d0; public const ulong m_nTargetChangeCount = 0x4e8; public const ulong m_vecCSSClasses = 0x4f0; public const ulong m_szTargetsName = 0x508; public const ulong m_AdditionalTargetEntities = 0x510; } public static class CInfoPlayerStart { public const ulong m_bDisabled = 0x4b0; } public static class CInfoSpawnGroupLoadUnload { public const ulong m_OnSpawnGroupLoadStarted = 0x4b0; public const ulong m_OnSpawnGroupLoadFinished = 0x4d8; public const ulong m_OnSpawnGroupUnloadStarted = 0x500; public const ulong m_OnSpawnGroupUnloadFinished = 0x528; public const ulong m_iszSpawnGroupName = 0x550; public const ulong m_iszSpawnGroupFilterName = 0x558; public const ulong m_iszLandmarkName = 0x560; public const ulong m_sFixedSpawnGroupName = 0x568; public const ulong m_flTimeoutInterval = 0x570; public const ulong m_bStreamingStarted = 0x574; public const ulong m_bUnloadingStarted = 0x575; } public static class CInfoVisibilityBox { public const ulong m_nMode = 0x4b4; public const ulong m_vBoxSize = 0x4b8; public const ulong m_bEnabled = 0x4c4; } public static class CInfoWorldLayer { public const ulong m_pOutputOnEntitiesSpawned = 0x4b0; public const ulong m_worldName = 0x4d8; public const ulong m_layerName = 0x4e0; public const ulong m_bWorldLayerVisible = 0x4e8; public const ulong m_bEntitiesSpawned = 0x4e9; public const ulong m_bCreateAsChildSpawnGroup = 0x4ea; public const ulong m_hLayerSpawnGroup = 0x4ec; } public static class CInstancedSceneEntity { public const ulong m_hOwner = 0xa08; public const ulong m_bHadOwner = 0xa0c; public const ulong m_flPostSpeakDelay = 0xa10; public const ulong m_flPreDelay = 0xa14; public const ulong m_bIsBackground = 0xa18; } public static class CInstructorEventEntity { public const ulong m_iszName = 0x4b0; public const ulong m_iszHintTargetEntity = 0x4b8; public const ulong m_hTargetPlayer = 0x4c0; } public static class CIronSightController { public const ulong m_bIronSightAvailable = 0x8; public const ulong m_flIronSightAmount = 0xc; public const ulong m_flIronSightAmountGained = 0x10; public const ulong m_flIronSightAmountBiased = 0x14; } public static class CItem { public const ulong m_OnPlayerTouch = 0x938; public const ulong m_bActivateWhenAtRest = 0x960; public const ulong m_OnCacheInteraction = 0x968; public const ulong m_OnPlayerPickup = 0x990; public const ulong m_OnGlovePulled = 0x9b8; public const ulong m_vOriginalSpawnOrigin = 0x9e0; public const ulong m_vOriginalSpawnAngles = 0x9ec; public const ulong m_bPhysStartAsleep = 0x9f8; } public static class CItemCash { public const ulong m_bufCashOriginalSource = 0xa08; public const ulong m_nBundleSize = 0xa48; public const ulong m_flAllowPickupTime = 0xa50; } public static class CItemDefuser { public const ulong m_entitySpottedState = 0xa08; public const ulong m_nSpotRules = 0xa20; } public static class CItemDogtags { public const ulong m_OwningPlayer = 0xa08; public const ulong m_KillingPlayer = 0xa0c; } public static class CItemGeneric { public const ulong m_bHasTriggerRadius = 0xa10; public const ulong m_bHasPickupRadius = 0xa11; public const ulong m_flPickupRadiusSqr = 0xa14; public const ulong m_flTriggerRadiusSqr = 0xa18; public const ulong m_flLastPickupCheck = 0xa1c; public const ulong m_bPlayerCounterListenerAdded = 0xa20; public const ulong m_bPlayerInTriggerRadius = 0xa21; public const ulong m_hSpawnParticleEffect = 0xa28; public const ulong m_pAmbientSoundEffect = 0xa30; public const ulong m_bAutoStartAmbientSound = 0xa38; public const ulong m_pSpawnScriptFunction = 0xa40; public const ulong m_hPickupParticleEffect = 0xa48; public const ulong m_pPickupSoundEffect = 0xa50; public const ulong m_pPickupScriptFunction = 0xa58; public const ulong m_hTimeoutParticleEffect = 0xa60; public const ulong m_pTimeoutSoundEffect = 0xa68; public const ulong m_pTimeoutScriptFunction = 0xa70; public const ulong m_pPickupFilterName = 0xa78; public const ulong m_hPickupFilter = 0xa80; public const ulong m_OnPickup = 0xa88; public const ulong m_OnTimeout = 0xab0; public const ulong m_OnTriggerStartTouch = 0xad8; public const ulong m_OnTriggerTouch = 0xb00; public const ulong m_OnTriggerEndTouch = 0xb28; public const ulong m_pAllowPickupScriptFunction = 0xb50; public const ulong m_flPickupRadius = 0xb58; public const ulong m_flTriggerRadius = 0xb5c; public const ulong m_pTriggerSoundEffect = 0xb60; public const ulong m_bGlowWhenInTrigger = 0xb68; public const ulong m_glowColor = 0xb69; public const ulong m_bUseable = 0xb6d; public const ulong m_hTriggerHelper = 0xb70; } public static class CItemGenericTriggerHelper { public const ulong m_hParentItem = 0x700; } public static class CKeepUpright { public const ulong m_worldGoalAxis = 0x4b8; public const ulong m_localTestAxis = 0x4c4; public const ulong m_nameAttach = 0x4d8; public const ulong m_attachedObject = 0x4e0; public const ulong m_angularLimit = 0x4e4; public const ulong m_bActive = 0x4e8; public const ulong m_bDampAllRotation = 0x4e9; } public static class CLightComponent { public const ulong __m_pChainEntity = 0x48; public const ulong m_Color = 0x85; public const ulong m_SecondaryColor = 0x89; public const ulong m_flBrightness = 0x90; public const ulong m_flBrightnessScale = 0x94; public const ulong m_flBrightnessMult = 0x98; public const ulong m_flRange = 0x9c; public const ulong m_flFalloff = 0xa0; public const ulong m_flAttenuation0 = 0xa4; public const ulong m_flAttenuation1 = 0xa8; public const ulong m_flAttenuation2 = 0xac; public const ulong m_flTheta = 0xb0; public const ulong m_flPhi = 0xb4; public const ulong m_hLightCookie = 0xb8; public const ulong m_nCascades = 0xc0; public const ulong m_nCastShadows = 0xc4; public const ulong m_nShadowWidth = 0xc8; public const ulong m_nShadowHeight = 0xcc; public const ulong m_bRenderDiffuse = 0xd0; public const ulong m_nRenderSpecular = 0xd4; public const ulong m_bRenderTransmissive = 0xd8; public const ulong m_flOrthoLightWidth = 0xdc; public const ulong m_flOrthoLightHeight = 0xe0; public const ulong m_nStyle = 0xe4; public const ulong m_Pattern = 0xe8; public const ulong m_nCascadeRenderStaticObjects = 0xf0; public const ulong m_flShadowCascadeCrossFade = 0xf4; public const ulong m_flShadowCascadeDistanceFade = 0xf8; public const ulong m_flShadowCascadeDistance0 = 0xfc; public const ulong m_flShadowCascadeDistance1 = 0x100; public const ulong m_flShadowCascadeDistance2 = 0x104; public const ulong m_flShadowCascadeDistance3 = 0x108; public const ulong m_nShadowCascadeResolution0 = 0x10c; public const ulong m_nShadowCascadeResolution1 = 0x110; public const ulong m_nShadowCascadeResolution2 = 0x114; public const ulong m_nShadowCascadeResolution3 = 0x118; public const ulong m_bUsesBakedShadowing = 0x11c; public const ulong m_nShadowPriority = 0x120; public const ulong m_nBakedShadowIndex = 0x124; public const ulong m_bRenderToCubemaps = 0x128; public const ulong m_LightGroups = 0x130; public const ulong m_nDirectLight = 0x138; public const ulong m_nIndirectLight = 0x13c; public const ulong m_flFadeMinDist = 0x140; public const ulong m_flFadeMaxDist = 0x144; public const ulong m_flShadowFadeMinDist = 0x148; public const ulong m_flShadowFadeMaxDist = 0x14c; public const ulong m_bEnabled = 0x150; public const ulong m_bFlicker = 0x151; public const ulong m_bPrecomputedFieldsValid = 0x152; public const ulong m_vPrecomputedBoundsMins = 0x154; public const ulong m_vPrecomputedBoundsMaxs = 0x160; public const ulong m_vPrecomputedOBBOrigin = 0x16c; public const ulong m_vPrecomputedOBBAngles = 0x178; public const ulong m_vPrecomputedOBBExtent = 0x184; public const ulong m_flPrecomputedMaxRange = 0x190; public const ulong m_nFogLightingMode = 0x194; public const ulong m_flFogContributionStength = 0x198; public const ulong m_flNearClipPlane = 0x19c; public const ulong m_SkyColor = 0x1a0; public const ulong m_flSkyIntensity = 0x1a4; public const ulong m_SkyAmbientBounce = 0x1a8; public const ulong m_bUseSecondaryColor = 0x1ac; public const ulong m_bMixedShadows = 0x1ad; public const ulong m_flLightStyleStartTime = 0x1b0; public const ulong m_flCapsuleLength = 0x1b4; public const ulong m_flMinRoughness = 0x1b8; public const ulong m_bPvsModifyEntity = 0x1c8; } public static class CLightEntity { public const ulong m_CLightComponent = 0x700; } public static class CLightGlow { public const ulong m_nHorizontalSize = 0x700; public const ulong m_nVerticalSize = 0x704; public const ulong m_nMinDist = 0x708; public const ulong m_nMaxDist = 0x70c; public const ulong m_nOuterMaxDist = 0x710; public const ulong m_flGlowProxySize = 0x714; public const ulong m_flHDRColorScale = 0x718; } public static class CLogicAchievement { public const ulong m_bDisabled = 0x4b0; public const ulong m_iszAchievementEventID = 0x4b8; public const ulong m_OnFired = 0x4c0; } public static class CLogicActiveAutosave { public const ulong m_TriggerHitPoints = 0x4c0; public const ulong m_flTimeToTrigger = 0x4c4; public const ulong m_flStartTime = 0x4c8; public const ulong m_flDangerousTime = 0x4cc; } public static class CLogicAuto { public const ulong m_OnMapSpawn = 0x4b0; public const ulong m_OnDemoMapSpawn = 0x4d8; public const ulong m_OnNewGame = 0x500; public const ulong m_OnLoadGame = 0x528; public const ulong m_OnMapTransition = 0x550; public const ulong m_OnBackgroundMap = 0x578; public const ulong m_OnMultiNewMap = 0x5a0; public const ulong m_OnMultiNewRound = 0x5c8; public const ulong m_OnVREnabled = 0x5f0; public const ulong m_OnVRNotEnabled = 0x618; public const ulong m_globalstate = 0x640; } public static class CLogicAutosave { public const ulong m_bForceNewLevelUnit = 0x4b0; public const ulong m_minHitPoints = 0x4b4; public const ulong m_minHitPointsToCommit = 0x4b8; } public static class CLogicBranch { public const ulong m_bInValue = 0x4b0; public const ulong m_Listeners = 0x4b8; public const ulong m_OnTrue = 0x4d0; public const ulong m_OnFalse = 0x4f8; } public static class CLogicBranchList { public const ulong m_nLogicBranchNames = 0x4b0; public const ulong m_LogicBranchList = 0x530; public const ulong m_eLastState = 0x548; public const ulong m_OnAllTrue = 0x550; public const ulong m_OnAllFalse = 0x578; public const ulong m_OnMixed = 0x5a0; } public static class CLogicCase { public const ulong m_nCase = 0x4b0; public const ulong m_nShuffleCases = 0x5b0; public const ulong m_nLastShuffleCase = 0x5b4; public const ulong m_uchShuffleCaseMap = 0x5b8; public const ulong m_OnCase = 0x5d8; public const ulong m_OnDefault = 0xad8; } public static class CLogicCollisionPair { public const ulong m_nameAttach1 = 0x4b0; public const ulong m_nameAttach2 = 0x4b8; public const ulong m_disabled = 0x4c0; public const ulong m_succeeded = 0x4c1; } public static class CLogicCompare { public const ulong m_flInValue = 0x4b0; public const ulong m_flCompareValue = 0x4b4; public const ulong m_OnLessThan = 0x4b8; public const ulong m_OnEqualTo = 0x4e0; public const ulong m_OnNotEqualTo = 0x508; public const ulong m_OnGreaterThan = 0x530; } public static class CLogicDistanceAutosave { public const ulong m_iszTargetEntity = 0x4b0; public const ulong m_flDistanceToPlayer = 0x4b8; public const ulong m_bForceNewLevelUnit = 0x4bc; public const ulong m_bCheckCough = 0x4bd; public const ulong m_bThinkDangerous = 0x4be; public const ulong m_flDangerousTime = 0x4c0; } public static class CLogicDistanceCheck { public const ulong m_iszEntityA = 0x4b0; public const ulong m_iszEntityB = 0x4b8; public const ulong m_flZone1Distance = 0x4c0; public const ulong m_flZone2Distance = 0x4c4; public const ulong m_InZone1 = 0x4c8; public const ulong m_InZone2 = 0x4f0; public const ulong m_InZone3 = 0x518; } public static class CLogicEventListener { public const ulong m_iszEventName = 0x4c0; public const ulong m_bIsEnabled = 0x4c8; public const ulong m_nTeam = 0x4cc; public const ulong m_bFetchEventData = 0x4d0; public const ulong m_OnEventFired = 0x4d8; } public static class CLogicGameEvent { public const ulong m_iszEventName = 0x4b0; } public static class CLogicGameEventListener { public const ulong m_OnEventFired = 0x4c0; public const ulong m_iszGameEventName = 0x4e8; public const ulong m_iszGameEventItem = 0x4f0; public const ulong m_bEnabled = 0x4f8; public const ulong m_bStartDisabled = 0x4f9; } public static class CLogicLineToEntity { public const ulong m_Line = 0x4b0; public const ulong m_SourceName = 0x4d8; public const ulong m_StartEntity = 0x4e0; public const ulong m_EndEntity = 0x4e4; } public static class CLogicMeasureMovement { public const ulong m_strMeasureTarget = 0x4b0; public const ulong m_strMeasureReference = 0x4b8; public const ulong m_strTargetReference = 0x4c0; public const ulong m_hMeasureTarget = 0x4c8; public const ulong m_hMeasureReference = 0x4cc; public const ulong m_hTarget = 0x4d0; public const ulong m_hTargetReference = 0x4d4; public const ulong m_flScale = 0x4d8; public const ulong m_nMeasureType = 0x4dc; } public static class CLogicNPCCounter { public const ulong m_OnMinCountAll = 0x4b0; public const ulong m_OnMaxCountAll = 0x4d8; public const ulong m_OnFactorAll = 0x500; public const ulong m_OnMinPlayerDistAll = 0x528; public const ulong m_OnMinCount_1 = 0x550; public const ulong m_OnMaxCount_1 = 0x578; public const ulong m_OnFactor_1 = 0x5a0; public const ulong m_OnMinPlayerDist_1 = 0x5c8; public const ulong m_OnMinCount_2 = 0x5f0; public const ulong m_OnMaxCount_2 = 0x618; public const ulong m_OnFactor_2 = 0x640; public const ulong m_OnMinPlayerDist_2 = 0x668; public const ulong m_OnMinCount_3 = 0x690; public const ulong m_OnMaxCount_3 = 0x6b8; public const ulong m_OnFactor_3 = 0x6e0; public const ulong m_OnMinPlayerDist_3 = 0x708; public const ulong m_hSource = 0x730; public const ulong m_iszSourceEntityName = 0x738; public const ulong m_flDistanceMax = 0x740; public const ulong m_bDisabled = 0x744; public const ulong m_nMinCountAll = 0x748; public const ulong m_nMaxCountAll = 0x74c; public const ulong m_nMinFactorAll = 0x750; public const ulong m_nMaxFactorAll = 0x754; public const ulong m_iszNPCClassname_1 = 0x760; public const ulong m_nNPCState_1 = 0x768; public const ulong m_bInvertState_1 = 0x76c; public const ulong m_nMinCount_1 = 0x770; public const ulong m_nMaxCount_1 = 0x774; public const ulong m_nMinFactor_1 = 0x778; public const ulong m_nMaxFactor_1 = 0x77c; public const ulong m_flDefaultDist_1 = 0x784; public const ulong m_iszNPCClassname_2 = 0x788; public const ulong m_nNPCState_2 = 0x790; public const ulong m_bInvertState_2 = 0x794; public const ulong m_nMinCount_2 = 0x798; public const ulong m_nMaxCount_2 = 0x79c; public const ulong m_nMinFactor_2 = 0x7a0; public const ulong m_nMaxFactor_2 = 0x7a4; public const ulong m_flDefaultDist_2 = 0x7ac; public const ulong m_iszNPCClassname_3 = 0x7b0; public const ulong m_nNPCState_3 = 0x7b8; public const ulong m_bInvertState_3 = 0x7bc; public const ulong m_nMinCount_3 = 0x7c0; public const ulong m_nMaxCount_3 = 0x7c4; public const ulong m_nMinFactor_3 = 0x7c8; public const ulong m_nMaxFactor_3 = 0x7cc; public const ulong m_flDefaultDist_3 = 0x7d4; } public static class CLogicNPCCounterAABB { public const ulong m_vDistanceOuterMins = 0x7f0; public const ulong m_vDistanceOuterMaxs = 0x7fc; public const ulong m_vOuterMins = 0x808; public const ulong m_vOuterMaxs = 0x814; } public static class CLogicNavigation { public const ulong m_isOn = 0x4b8; public const ulong m_navProperty = 0x4bc; } public static class CLogicPlayerProxy { public const ulong m_hPlayer = 0x4b0; public const ulong m_PlayerHasAmmo = 0x4b8; public const ulong m_PlayerHasNoAmmo = 0x4e0; public const ulong m_PlayerDied = 0x508; public const ulong m_RequestedPlayerHealth = 0x530; } public static class CLogicRelay { public const ulong m_OnTrigger = 0x4b0; public const ulong m_OnSpawn = 0x4d8; public const ulong m_bDisabled = 0x500; public const ulong m_bWaitForRefire = 0x501; public const ulong m_bTriggerOnce = 0x502; public const ulong m_bFastRetrigger = 0x503; public const ulong m_bPassthoughCaller = 0x504; } public static class CMapInfo { public const ulong m_iBuyingStatus = 0x4b0; public const ulong m_flBombRadius = 0x4b4; public const ulong m_iPetPopulation = 0x4b8; public const ulong m_bUseNormalSpawnsForDM = 0x4bc; public const ulong m_bDisableAutoGeneratedDMSpawns = 0x4bd; public const ulong m_flBotMaxVisionDistance = 0x4c0; public const ulong m_iHostageCount = 0x4c4; public const ulong m_bFadePlayerVisibilityFarZ = 0x4c8; } public static class CMapVetoPickController { public const ulong m_bPlayedIntroVcd = 0x4b0; public const ulong m_bNeedToPlayFiveSecondsRemaining = 0x4b1; public const ulong m_dblPreMatchDraftSequenceTime = 0x4d0; public const ulong m_bPreMatchDraftStateChanged = 0x4d8; public const ulong m_nDraftType = 0x4dc; public const ulong m_nTeamWinningCoinToss = 0x4e0; public const ulong m_nTeamWithFirstChoice = 0x4e4; public const ulong m_nVoteMapIdsList = 0x5e4; public const ulong m_nAccountIDs = 0x600; public const ulong m_nMapId0 = 0x700; public const ulong m_nMapId1 = 0x800; public const ulong m_nMapId2 = 0x900; public const ulong m_nMapId3 = 0xa00; public const ulong m_nMapId4 = 0xb00; public const ulong m_nMapId5 = 0xc00; public const ulong m_nStartingSide0 = 0xd00; public const ulong m_nCurrentPhase = 0xe00; public const ulong m_nPhaseStartTick = 0xe04; public const ulong m_nPhaseDurationTicks = 0xe08; public const ulong m_OnMapVetoed = 0xe10; public const ulong m_OnMapPicked = 0xe38; public const ulong m_OnSidesPicked = 0xe60; public const ulong m_OnNewPhaseStarted = 0xe88; public const ulong m_OnLevelTransition = 0xeb0; } public static class CMarkupVolume { public const ulong m_bEnabled = 0x700; } public static class CMarkupVolumeTagged { public const ulong m_bIsGroup = 0x738; public const ulong m_bGroupByPrefab = 0x739; public const ulong m_bGroupByVolume = 0x73a; public const ulong m_bGroupOtherGroups = 0x73b; public const ulong m_bIsInGroup = 0x73c; } public static class CMarkupVolumeTagged_NavGame { public const ulong m_bFloodFillAttribute = 0x758; } public static class CMarkupVolumeWithRef { public const ulong m_bUseRef = 0x740; public const ulong m_vRefPos = 0x744; public const ulong m_flRefDot = 0x750; } public static class CMathColorBlend { public const ulong m_flInMin = 0x4b0; public const ulong m_flInMax = 0x4b4; public const ulong m_OutColor1 = 0x4b8; public const ulong m_OutColor2 = 0x4bc; public const ulong m_OutValue = 0x4c0; } public static class CMathCounter { public const ulong m_flMin = 0x4b0; public const ulong m_flMax = 0x4b4; public const ulong m_bHitMin = 0x4b8; public const ulong m_bHitMax = 0x4b9; public const ulong m_bDisabled = 0x4ba; public const ulong m_OutValue = 0x4c0; public const ulong m_OnGetValue = 0x4e8; public const ulong m_OnHitMin = 0x510; public const ulong m_OnHitMax = 0x538; public const ulong m_OnChangedFromMin = 0x560; public const ulong m_OnChangedFromMax = 0x588; } public static class CMathRemap { public const ulong m_flInMin = 0x4b0; public const ulong m_flInMax = 0x4b4; public const ulong m_flOut1 = 0x4b8; public const ulong m_flOut2 = 0x4bc; public const ulong m_flOldInValue = 0x4c0; public const ulong m_bEnabled = 0x4c4; public const ulong m_OutValue = 0x4c8; public const ulong m_OnRoseAboveMin = 0x4f0; public const ulong m_OnRoseAboveMax = 0x518; public const ulong m_OnFellBelowMin = 0x540; public const ulong m_OnFellBelowMax = 0x568; } public static class CMelee { public const ulong m_flThrowAt = 0xe80; public const ulong m_hThrower = 0xe84; public const ulong m_bDidThrowDamage = 0xe88; } public static class CMessage { public const ulong m_iszMessage = 0x4b0; public const ulong m_MessageVolume = 0x4b8; public const ulong m_MessageAttenuation = 0x4bc; public const ulong m_Radius = 0x4c0; public const ulong m_sNoise = 0x4c8; public const ulong m_OnShowMessage = 0x4d0; } public static class CMessageEntity { public const ulong m_radius = 0x4b0; public const ulong m_messageText = 0x4b8; public const ulong m_drawText = 0x4c0; public const ulong m_bDeveloperOnly = 0x4c1; public const ulong m_bEnabled = 0x4c2; } public static class CModelState { public const ulong m_hModel = 0xa0; public const ulong m_ModelName = 0xa8; public const ulong m_bClientClothCreationSuppressed = 0xe8; public const ulong m_MeshGroupMask = 0x180; public const ulong m_nIdealMotionType = 0x222; public const ulong m_nForceLOD = 0x223; public const ulong m_nClothUpdateFlags = 0x224; } public static class CMolotovProjectile { public const ulong m_bIsIncGrenade = 0xac8; public const ulong m_bDetonated = 0xad4; public const ulong m_stillTimer = 0xad8; public const ulong m_bHasBouncedOffPlayer = 0xbb8; } public static class CMomentaryRotButton { public const ulong m_Position = 0x8c8; public const ulong m_OnUnpressed = 0x8f0; public const ulong m_OnFullyOpen = 0x918; public const ulong m_OnFullyClosed = 0x940; public const ulong m_OnReachedPosition = 0x968; public const ulong m_lastUsed = 0x990; public const ulong m_start = 0x994; public const ulong m_end = 0x9a0; public const ulong m_IdealYaw = 0x9ac; public const ulong m_sNoise = 0x9b0; public const ulong m_bUpdateTarget = 0x9b8; public const ulong m_direction = 0x9bc; public const ulong m_returnSpeed = 0x9c0; public const ulong m_flStartPosition = 0x9c4; } public static class CMotorController { public const ulong m_speed = 0x8; public const ulong m_maxTorque = 0xc; public const ulong m_axis = 0x10; public const ulong m_inertiaFactor = 0x1c; } public static class CMultiLightProxy { public const ulong m_iszLightNameFilter = 0x4b0; public const ulong m_iszLightClassFilter = 0x4b8; public const ulong m_flLightRadiusFilter = 0x4c0; public const ulong m_flBrightnessDelta = 0x4c4; public const ulong m_bPerformScreenFade = 0x4c8; public const ulong m_flTargetBrightnessMultiplier = 0x4cc; public const ulong m_flCurrentBrightnessMultiplier = 0x4d0; public const ulong m_vecLights = 0x4d8; } public static class CMultiSource { public const ulong m_rgEntities = 0x4b0; public const ulong m_rgTriggered = 0x530; public const ulong m_OnTrigger = 0x5b0; public const ulong m_iTotal = 0x5d8; public const ulong m_globalstate = 0x5e0; } public static class CMultiplayer_Expresser { public const ulong m_bAllowMultipleScenes = 0x70; } public static class CNavHullPresetVData { public const ulong m_vecNavHulls = 0x0; } public static class CNavHullVData { public const ulong m_bAgentEnabled = 0x0; public const ulong m_agentRadius = 0x4; public const ulong m_agentHeight = 0x8; public const ulong m_agentShortHeightEnabled = 0xc; public const ulong m_agentShortHeight = 0x10; public const ulong m_agentMaxClimb = 0x14; public const ulong m_agentMaxSlope = 0x18; public const ulong m_agentMaxJumpDownDist = 0x1c; public const ulong m_agentMaxJumpHorizDistBase = 0x20; public const ulong m_agentMaxJumpUpDist = 0x24; public const ulong m_agentBorderErosion = 0x28; } public static class CNavLinkAnimgraphVar { public const ulong m_strAnimgraphVar = 0x0; public const ulong m_unAlignmentDegrees = 0x8; } public static class CNavLinkAreaEntity { public const ulong m_flWidth = 0x4b0; public const ulong m_vLocatorOffset = 0x4b4; public const ulong m_qLocatorAnglesOffset = 0x4c0; public const ulong m_strMovementForward = 0x4d0; public const ulong m_strMovementReverse = 0x4d8; public const ulong m_nNavLinkIdForward = 0x4e0; public const ulong m_nNavLinkIdReverse = 0x4e4; public const ulong m_bEnabled = 0x4e8; public const ulong m_strFilterName = 0x4f0; public const ulong m_hFilter = 0x4f8; public const ulong m_OnNavLinkStart = 0x500; public const ulong m_OnNavLinkFinish = 0x528; public const ulong m_bIsTerminus = 0x550; } public static class CNavLinkMovementVData { public const ulong m_bIsInterpolated = 0x0; public const ulong m_unRecommendedDistance = 0x4; public const ulong m_vecAnimgraphVars = 0x8; } public static class CNavSpaceInfo { public const ulong m_bCreateFlightSpace = 0x4b0; } public static class CNavVolumeBreadthFirstSearch { public const ulong m_vStartPos = 0xa0; public const ulong m_flSearchDist = 0xac; } public static class CNavVolumeSphere { public const ulong m_vCenter = 0x70; public const ulong m_flRadius = 0x7c; } public static class CNavVolumeSphericalShell { public const ulong m_flRadiusInner = 0x80; } public static class CNavVolumeVector { public const ulong m_bHasBeenPreFiltered = 0x78; } public static class CNetworkOriginCellCoordQuantizedVector { public const ulong m_cellX = 0x10; public const ulong m_cellY = 0x12; public const ulong m_cellZ = 0x14; public const ulong m_nOutsideWorld = 0x16; public const ulong m_vecX = 0x18; public const ulong m_vecY = 0x20; public const ulong m_vecZ = 0x28; } public static class CNetworkOriginQuantizedVector { public const ulong m_vecX = 0x10; public const ulong m_vecY = 0x18; public const ulong m_vecZ = 0x20; } public static class CNetworkTransmitComponent { public const ulong m_nTransmitStateOwnedCounter = 0x16c; } public static class CNetworkVelocityVector { public const ulong m_vecX = 0x10; public const ulong m_vecY = 0x18; public const ulong m_vecZ = 0x20; } public static class CNetworkViewOffsetVector { public const ulong m_vecX = 0x10; public const ulong m_vecY = 0x18; public const ulong m_vecZ = 0x20; } public static class CNetworkedSequenceOperation { public const ulong m_hSequence = 0x8; public const ulong m_flPrevCycle = 0xc; public const ulong m_flCycle = 0x10; public const ulong m_flWeight = 0x14; public const ulong m_bSequenceChangeNetworked = 0x1c; public const ulong m_bDiscontinuity = 0x1d; public const ulong m_flPrevCycleFromDiscontinuity = 0x20; public const ulong m_flPrevCycleForAnimEventDetection = 0x24; } public static class COmniLight { public const ulong m_flInnerAngle = 0x938; public const ulong m_flOuterAngle = 0x93c; public const ulong m_bShowLight = 0x940; } public static class COrnamentProp { public const ulong m_initialOwner = 0xba8; } public static class CParadropChopper { public const ulong m_vecDropPos = 0x934; public const ulong m_flLastDistFromDrop = 0x940; public const ulong m_bDroppedParadrop = 0x944; public const ulong m_pSoundLoop = 0x948; public const ulong m_flSpawnTime = 0x950; public const ulong m_flFlightTime = 0x954; public const ulong m_bPlayerIsFinishedRappelling = 0x958; public const ulong m_flPlayerFinishedRappellingTime = 0x95c; public const ulong m_strFlyoverDropEvent = 0x960; public const ulong m_hCallingPlayer = 0x968; public const ulong m_bCalledByPlayer = 0x96c; } public static class CParticleSystem { public const ulong m_szSnapshotFileName = 0x700; public const ulong m_bActive = 0x900; public const ulong m_bFrozen = 0x901; public const ulong m_flFreezeTransitionDuration = 0x904; public const ulong m_nStopType = 0x908; public const ulong m_bAnimateDuringGameplayPause = 0x90c; public const ulong m_iEffectIndex = 0x910; public const ulong m_flStartTime = 0x918; public const ulong m_flPreSimTime = 0x91c; public const ulong m_vServerControlPoints = 0x920; public const ulong m_iServerControlPointAssignments = 0x950; public const ulong m_hControlPointEnts = 0x954; public const ulong m_bNoSave = 0xa54; public const ulong m_bNoFreeze = 0xa55; public const ulong m_bNoRamp = 0xa56; public const ulong m_bStartActive = 0xa57; public const ulong m_iszEffectName = 0xa58; public const ulong m_iszControlPointNames = 0xa60; public const ulong m_nDataCP = 0xc60; public const ulong m_vecDataCPValue = 0xc64; public const ulong m_nTintCP = 0xc70; public const ulong m_clrTint = 0xc74; } public static class CPathCorner { public const ulong m_flWait = 0x4b0; public const ulong m_flRadius = 0x4b4; public const ulong m_OnPass = 0x4b8; } public static class CPathKeyFrame { public const ulong m_Origin = 0x4b0; public const ulong m_Angles = 0x4bc; public const ulong m_qAngle = 0x4d0; public const ulong m_iNextKey = 0x4e0; public const ulong m_flNextTime = 0x4e8; public const ulong m_pNextKey = 0x4f0; public const ulong m_pPrevKey = 0x4f8; public const ulong m_flSpeed = 0x500; } public static class CPathParticleRope { public const ulong m_bStartActive = 0x4b0; public const ulong m_flMaxSimulationTime = 0x4b4; public const ulong m_iszEffectName = 0x4b8; public const ulong m_PathNodes_Name = 0x4c0; public const ulong m_flParticleSpacing = 0x4d8; public const ulong m_flSlack = 0x4dc; public const ulong m_flRadius = 0x4e0; public const ulong m_ColorTint = 0x4e4; public const ulong m_nEffectState = 0x4e8; public const ulong m_iEffectIndex = 0x4f0; public const ulong m_PathNodes_Position = 0x4f8; public const ulong m_PathNodes_TangentIn = 0x510; public const ulong m_PathNodes_TangentOut = 0x528; public const ulong m_PathNodes_Color = 0x540; public const ulong m_PathNodes_PinEnabled = 0x558; public const ulong m_PathNodes_RadiusScale = 0x570; } public static class CPathTrack { public const ulong m_pnext = 0x4b0; public const ulong m_pprevious = 0x4b8; public const ulong m_paltpath = 0x4c0; public const ulong m_flRadius = 0x4c8; public const ulong m_length = 0x4cc; public const ulong m_altName = 0x4d0; public const ulong m_nIterVal = 0x4d8; public const ulong m_eOrientationType = 0x4dc; public const ulong m_OnPass = 0x4e0; } public static class CPhysBallSocket { public const ulong m_flFriction = 0x508; public const ulong m_bEnableSwingLimit = 0x50c; public const ulong m_flSwingLimit = 0x510; public const ulong m_bEnableTwistLimit = 0x514; public const ulong m_flMinTwistAngle = 0x518; public const ulong m_flMaxTwistAngle = 0x51c; } public static class CPhysBox { public const ulong m_damageType = 0x7c0; public const ulong m_massScale = 0x7c4; public const ulong m_damageToEnableMotion = 0x7c8; public const ulong m_flForceToEnableMotion = 0x7cc; public const ulong m_angPreferredCarryAngles = 0x7d0; public const ulong m_bNotSolidToWorld = 0x7dc; public const ulong m_bEnableUseOutput = 0x7dd; public const ulong m_iExploitableByPlayer = 0x7e0; public const ulong m_flTouchOutputPerEntityDelay = 0x7e4; public const ulong m_OnDamaged = 0x7e8; public const ulong m_OnAwakened = 0x810; public const ulong m_OnMotionEnabled = 0x838; public const ulong m_OnPlayerUse = 0x860; public const ulong m_OnStartTouch = 0x888; public const ulong m_hCarryingPlayer = 0x8b0; } public static class CPhysConstraint { public const ulong m_nameAttach1 = 0x4b8; public const ulong m_nameAttach2 = 0x4c0; public const ulong m_breakSound = 0x4c8; public const ulong m_forceLimit = 0x4d0; public const ulong m_torqueLimit = 0x4d4; public const ulong m_teleportTick = 0x4d8; public const ulong m_minTeleportDistance = 0x4dc; public const ulong m_OnBreak = 0x4e0; } public static class CPhysExplosion { public const ulong m_bExplodeOnSpawn = 0x4b0; public const ulong m_flMagnitude = 0x4b4; public const ulong m_flDamage = 0x4b8; public const ulong m_radius = 0x4bc; public const ulong m_targetEntityName = 0x4c0; public const ulong m_flInnerRadius = 0x4c8; public const ulong m_flPushScale = 0x4cc; public const ulong m_bConvertToDebrisWhenPossible = 0x4d0; public const ulong m_OnPushedPlayer = 0x4d8; } public static class CPhysFixed { public const ulong m_flLinearFrequency = 0x508; public const ulong m_flLinearDampingRatio = 0x50c; public const ulong m_flAngularFrequency = 0x510; public const ulong m_flAngularDampingRatio = 0x514; public const ulong m_bEnableLinearConstraint = 0x518; public const ulong m_bEnableAngularConstraint = 0x519; } public static class CPhysForce { public const ulong m_nameAttach = 0x4b8; public const ulong m_force = 0x4c0; public const ulong m_forceTime = 0x4c4; public const ulong m_attachedObject = 0x4c8; public const ulong m_wasRestored = 0x4cc; public const ulong m_integrator = 0x4d0; } public static class CPhysHinge { public const ulong m_soundInfo = 0x510; public const ulong m_NotifyMinLimitReached = 0x598; public const ulong m_NotifyMaxLimitReached = 0x5c0; public const ulong m_bAtMinLimit = 0x5e8; public const ulong m_bAtMaxLimit = 0x5e9; public const ulong m_hinge = 0x5ec; public const ulong m_hingeFriction = 0x62c; public const ulong m_systemLoadScale = 0x630; public const ulong m_bIsAxisLocal = 0x634; public const ulong m_flMinRotation = 0x638; public const ulong m_flMaxRotation = 0x63c; public const ulong m_flInitialRotation = 0x640; public const ulong m_flMotorFrequency = 0x644; public const ulong m_flMotorDampingRatio = 0x648; public const ulong m_flAngleSpeed = 0x64c; public const ulong m_flAngleSpeedThreshold = 0x650; public const ulong m_OnStartMoving = 0x658; public const ulong m_OnStopMoving = 0x680; } public static class CPhysImpact { public const ulong m_damage = 0x4b0; public const ulong m_distance = 0x4b4; public const ulong m_directionEntityName = 0x4b8; } public static class CPhysLength { public const ulong m_offset = 0x508; public const ulong m_vecAttach = 0x520; public const ulong m_addLength = 0x52c; public const ulong m_minLength = 0x530; public const ulong m_totalLength = 0x534; public const ulong m_bEnableCollision = 0x538; } public static class CPhysMagnet { public const ulong m_OnMagnetAttach = 0x930; public const ulong m_OnMagnetDetach = 0x958; public const ulong m_massScale = 0x980; public const ulong m_forceLimit = 0x984; public const ulong m_torqueLimit = 0x988; public const ulong m_MagnettedEntities = 0x990; public const ulong m_bActive = 0x9a8; public const ulong m_bHasHitSomething = 0x9a9; public const ulong m_flTotalMass = 0x9ac; public const ulong m_flRadius = 0x9b0; public const ulong m_flNextSuckTime = 0x9b4; public const ulong m_iMaxObjectsAttached = 0x9b8; } public static class CPhysMotor { public const ulong m_nameAttach = 0x4b0; public const ulong m_hAttachedObject = 0x4b8; public const ulong m_spinUp = 0x4bc; public const ulong m_additionalAcceleration = 0x4c0; public const ulong m_angularAcceleration = 0x4c4; public const ulong m_lastTime = 0x4c8; public const ulong m_motor = 0x4e0; } public static class CPhysPropAmmoBox { public const ulong m_nUsesRemaining = 0xc40; public const ulong m_flTimeLastUsed = 0xc44; } public static class CPhysPropLootCrate { public const ulong m_bRenderInPSPM = 0xc40; public const ulong m_bRenderInTablet = 0xc41; public const ulong m_flSpawnTime = 0xc44; public const ulong m_bTakeDamageFromDangerZone = 0xc48; public const ulong m_pszCrateName = 0xc50; public const ulong m_hCrateOwner = 0xc58; public const ulong m_bOwnedByPlayer = 0xc5c; public const ulong m_flDampingOriginalSpeed = 0xc60; public const ulong m_flDampingOriginalRot = 0xc64; } public static class CPhysPropMapPlacedLongUseEntity { public const ulong m_iszStartUseSound = 0xc48; public const ulong m_nPingType = 0xc50; public const ulong m_nLongUseActionType = 0xc54; public const ulong m_flLongUseDuration = 0xc58; public const ulong m_OnUseCompleted = 0xc60; } public static class CPhysPropMoneyCrate { public const ulong m_nCurrentCashCount = 0xc68; public const ulong m_nCashCount = 0xc6c; public const ulong m_flTimeLastUsed = 0xc70; } public static class CPhysPropParadropCrate { public const ulong m_bFalling = 0xc68; public const ulong m_nNumThinksAtZeroVerticalVelocity = 0xc6c; } public static class CPhysPropRadarJammer { public const ulong m_flSpawnTime = 0xc48; public const ulong m_flLastSoundTime = 0xc4c; public const ulong m_vecJammedHexCenters = 0xc50; public const ulong m_vecLastJammedOrigin = 0xc68; } public static class CPhysPropWeaponUpgrade { public const ulong m_nEventPriority = 0xc40; public const ulong m_flTimeLastUsed = 0xc44; } public static class CPhysPulley { public const ulong m_position2 = 0x508; public const ulong m_offset = 0x514; public const ulong m_addLength = 0x52c; public const ulong m_gearRatio = 0x530; } public static class CPhysSlideConstraint { public const ulong m_axisEnd = 0x510; public const ulong m_slideFriction = 0x51c; public const ulong m_systemLoadScale = 0x520; public const ulong m_initialOffset = 0x524; public const ulong m_bEnableLinearConstraint = 0x528; public const ulong m_bEnableAngularConstraint = 0x529; public const ulong m_flMotorFrequency = 0x52c; public const ulong m_flMotorDampingRatio = 0x530; public const ulong m_bUseEntityPivot = 0x534; public const ulong m_soundInfo = 0x538; } public static class CPhysThruster { public const ulong m_localOrigin = 0x510; } public static class CPhysTorque { public const ulong m_axis = 0x510; } public static class CPhysWheelConstraint { public const ulong m_flSuspensionFrequency = 0x508; public const ulong m_flSuspensionDampingRatio = 0x50c; public const ulong m_flSuspensionHeightOffset = 0x510; public const ulong m_bEnableSuspensionLimit = 0x514; public const ulong m_flMinSuspensionOffset = 0x518; public const ulong m_flMaxSuspensionOffset = 0x51c; public const ulong m_bEnableSteeringLimit = 0x520; public const ulong m_flMinSteeringAngle = 0x524; public const ulong m_flMaxSteeringAngle = 0x528; public const ulong m_flSteeringAxisFriction = 0x52c; public const ulong m_flSpinAxisFriction = 0x530; } public static class CPhysicsEntitySolver { public const ulong m_hMovingEntity = 0x4b8; public const ulong m_hPhysicsBlocker = 0x4bc; public const ulong m_separationDuration = 0x4c0; public const ulong m_cancelTime = 0x4c4; } public static class CPhysicsProp { public const ulong m_MotionEnabled = 0xab0; public const ulong m_OnAwakened = 0xad8; public const ulong m_OnAwake = 0xb00; public const ulong m_OnAsleep = 0xb28; public const ulong m_OnPlayerUse = 0xb50; public const ulong m_OnPlayerPickup = 0xb78; public const ulong m_OnOutOfWorld = 0xba0; public const ulong m_massScale = 0xbc8; public const ulong m_inertiaScale = 0xbcc; public const ulong m_buoyancyScale = 0xbd0; public const ulong m_damageType = 0xbd4; public const ulong m_damageToEnableMotion = 0xbd8; public const ulong m_flForceToEnableMotion = 0xbdc; public const ulong m_bThrownByPlayer = 0xbe0; public const ulong m_bDroppedByPlayer = 0xbe1; public const ulong m_bTouchedByPlayer = 0xbe2; public const ulong m_bFirstCollisionAfterLaunch = 0xbe3; public const ulong m_iExploitableByPlayer = 0xbe4; public const ulong m_bHasBeenAwakened = 0xbe8; public const ulong m_bIsOverrideProp = 0xbe9; public const ulong m_fNextCheckDisableMotionContactsTime = 0xbec; public const ulong m_iInitialGlowState = 0xbf0; public const ulong m_nGlowRange = 0xbf4; public const ulong m_nGlowRangeMin = 0xbf8; public const ulong m_glowColor = 0xbfc; public const ulong m_bForceNavIgnore = 0xc00; public const ulong m_bNoNavmeshBlocker = 0xc01; public const ulong m_bForceNpcExclude = 0xc02; public const ulong m_bShouldAutoConvertBackFromDebris = 0xc03; public const ulong m_bMuteImpactEffects = 0xc04; public const ulong m_bAcceptDamageFromHeldObjects = 0xc0c; public const ulong m_bEnableUseOutput = 0xc0d; public const ulong m_bAwake = 0xc0e; public const ulong m_nCollisionGroupOverride = 0xc10; } public static class CPhysicsPropRespawnable { public const ulong m_vOriginalSpawnOrigin = 0xc18; public const ulong m_vOriginalSpawnAngles = 0xc24; public const ulong m_vOriginalMins = 0xc30; public const ulong m_vOriginalMaxs = 0xc3c; public const ulong m_flRespawnDuration = 0xc48; } public static class CPhysicsShake { public const ulong m_force = 0x8; } public static class CPhysicsSpring { public const ulong m_flFrequency = 0x4b8; public const ulong m_flDampingRatio = 0x4bc; public const ulong m_flRestLength = 0x4c0; public const ulong m_nameAttachStart = 0x4c8; public const ulong m_nameAttachEnd = 0x4d0; public const ulong m_start = 0x4d8; public const ulong m_end = 0x4e4; public const ulong m_teleportTick = 0x4f0; } public static class CPhysicsWire { public const ulong m_nDensity = 0x4b0; } public static class CPlantedC4 { public const ulong m_bPlantedAtQuestTarget = 0x930; public const ulong m_bBombTicking = 0x931; public const ulong m_flC4Blow = 0x934; public const ulong m_nBombSite = 0x938; public const ulong m_nSourceSoundscapeHash = 0x93c; public const ulong m_OnBombDefused = 0x940; public const ulong m_OnBombBeginDefuse = 0x968; public const ulong m_OnBombDefuseAborted = 0x990; public const ulong m_bCannotBeDefused = 0x9b8; public const ulong m_entitySpottedState = 0x9c0; public const ulong m_nSpotRules = 0x9d8; public const ulong m_bTrainingPlacedByPlayer = 0x9dc; public const ulong m_bHasExploded = 0x9dd; public const ulong m_flTimerLength = 0x9e0; public const ulong m_bBeingDefused = 0x9e4; public const ulong m_fLastDefuseTime = 0x9ec; public const ulong m_flDefuseLength = 0x9f4; public const ulong m_flDefuseCountDown = 0x9f8; public const ulong m_bBombDefused = 0x9fc; public const ulong m_hBombDefuser = 0xa00; public const ulong m_hControlPanel = 0xa04; public const ulong m_iProgressBarTime = 0xa08; public const ulong m_bVoiceAlertFired = 0xa0c; public const ulong m_bVoiceAlertPlayed = 0xa0d; public const ulong m_flNextBotBeepTime = 0xa14; public const ulong m_bPlantedAfterPickup = 0xa1c; public const ulong m_angCatchUpToPlayerEye = 0xa20; public const ulong m_flLastSpinDetectionTime = 0xa2c; } public static class CPlatTrigger { public const ulong m_pPlatform = 0x700; } public static class CPlayerControllerComponent { public const ulong __m_pChainEntity = 0x8; } public static class CPlayerPawnComponent { public const ulong __m_pChainEntity = 0x8; } public static class CPlayerPing { public const ulong m_hPlayer = 0x4b8; public const ulong m_hPingedEntity = 0x4bc; public const ulong m_iType = 0x4c0; public const ulong m_bUrgent = 0x4c4; public const ulong m_szPlaceName = 0x4c5; } public static class CPlayerSprayDecal { public const ulong m_nUniqueID = 0x700; public const ulong m_unAccountID = 0x704; public const ulong m_unTraceID = 0x708; public const ulong m_rtGcTime = 0x70c; public const ulong m_vecEndPos = 0x710; public const ulong m_vecStart = 0x71c; public const ulong m_vecLeft = 0x728; public const ulong m_vecNormal = 0x734; public const ulong m_nPlayer = 0x740; public const ulong m_nEntity = 0x744; public const ulong m_nHitbox = 0x748; public const ulong m_flCreationTime = 0x74c; public const ulong m_nTintID = 0x750; public const ulong m_nVersion = 0x754; public const ulong m_ubSignature = 0x755; } public static class CPlayerVisibility { public const ulong m_flVisibilityStrength = 0x4b0; public const ulong m_flFogDistanceMultiplier = 0x4b4; public const ulong m_flFogMaxDensityMultiplier = 0x4b8; public const ulong m_flFadeTime = 0x4bc; public const ulong m_bStartDisabled = 0x4c0; public const ulong m_bIsEnabled = 0x4c1; } public static class CPlayer_CameraServices { public const ulong m_vecCsViewPunchAngle = 0x40; public const ulong m_nCsViewPunchAngleTick = 0x4c; public const ulong m_flCsViewPunchAngleTickRatio = 0x50; public const ulong m_PlayerFog = 0x58; public const ulong m_hColorCorrectionCtrl = 0x98; public const ulong m_hViewEntity = 0x9c; public const ulong m_hTonemapController = 0xa0; public const ulong m_audio = 0xa8; public const ulong m_PostProcessingVolumes = 0x120; public const ulong m_flOldPlayerZ = 0x138; public const ulong m_flOldPlayerViewOffsetZ = 0x13c; public const ulong m_hTriggerSoundscapeList = 0x158; } public static class CPlayer_MovementServices { public const ulong m_nImpulse = 0x40; public const ulong m_nButtons = 0x48; public const ulong m_nQueuedButtonDownMask = 0x68; public const ulong m_nQueuedButtonChangeMask = 0x70; public const ulong m_nButtonDoublePressed = 0x78; public const ulong m_pButtonPressedCmdNumber = 0x80; public const ulong m_nLastCommandNumberProcessed = 0x180; public const ulong m_nToggleButtonDownMask = 0x188; public const ulong m_flMaxspeed = 0x190; public const ulong m_arrForceSubtickMoveWhen = 0x194; public const ulong m_flForwardMove = 0x1a4; public const ulong m_flLeftMove = 0x1a8; public const ulong m_flUpMove = 0x1ac; public const ulong m_vecLastMovementImpulses = 0x1b0; public const ulong m_vecOldViewAngles = 0x1bc; } public static class CPlayer_MovementServices_Humanoid { public const ulong m_flStepSoundTime = 0x1d0; public const ulong m_flFallVelocity = 0x1d4; public const ulong m_bInCrouch = 0x1d8; public const ulong m_nCrouchState = 0x1dc; public const ulong m_flCrouchTransitionStartTime = 0x1e0; public const ulong m_bDucked = 0x1e4; public const ulong m_bDucking = 0x1e5; public const ulong m_bInDuckJump = 0x1e6; public const ulong m_groundNormal = 0x1e8; public const ulong m_flSurfaceFriction = 0x1f4; public const ulong m_surfaceProps = 0x1f8; public const ulong m_nStepside = 0x208; public const ulong m_iTargetVolume = 0x20c; public const ulong m_vecSmoothedVelocity = 0x210; } public static class CPlayer_ObserverServices { public const ulong m_iObserverMode = 0x40; public const ulong m_hObserverTarget = 0x44; public const ulong m_iObserverLastMode = 0x48; public const ulong m_bForcedObserverMode = 0x4c; } public static class CPlayer_WeaponServices { public const ulong m_bAllowSwitchToNoWeapon = 0x40; public const ulong m_hMyWeapons = 0x48; public const ulong m_hActiveWeapon = 0x60; public const ulong m_hLastWeapon = 0x64; public const ulong m_iAmmo = 0x68; public const ulong m_bPreventWeaponPickup = 0xa8; } public static class CPointAngleSensor { public const ulong m_bDisabled = 0x4b0; public const ulong m_nLookAtName = 0x4b8; public const ulong m_hTargetEntity = 0x4c0; public const ulong m_hLookAtEntity = 0x4c4; public const ulong m_flDuration = 0x4c8; public const ulong m_flDotTolerance = 0x4cc; public const ulong m_flFacingTime = 0x4d0; public const ulong m_bFired = 0x4d4; public const ulong m_OnFacingLookat = 0x4d8; public const ulong m_OnNotFacingLookat = 0x500; public const ulong m_TargetDir = 0x528; public const ulong m_FacingPercentage = 0x550; } public static class CPointAngularVelocitySensor { public const ulong m_hTargetEntity = 0x4b0; public const ulong m_flThreshold = 0x4b4; public const ulong m_nLastCompareResult = 0x4b8; public const ulong m_nLastFireResult = 0x4bc; public const ulong m_flFireTime = 0x4c0; public const ulong m_flFireInterval = 0x4c4; public const ulong m_flLastAngVelocity = 0x4c8; public const ulong m_lastOrientation = 0x4cc; public const ulong m_vecAxis = 0x4d8; public const ulong m_bUseHelper = 0x4e4; public const ulong m_AngularVelocity = 0x4e8; public const ulong m_OnLessThan = 0x510; public const ulong m_OnLessThanOrEqualTo = 0x538; public const ulong m_OnGreaterThan = 0x560; public const ulong m_OnGreaterThanOrEqualTo = 0x588; public const ulong m_OnEqualTo = 0x5b0; } public static class CPointCamera { public const ulong m_FOV = 0x4b0; public const ulong m_Resolution = 0x4b4; public const ulong m_bFogEnable = 0x4b8; public const ulong m_FogColor = 0x4b9; public const ulong m_flFogStart = 0x4c0; public const ulong m_flFogEnd = 0x4c4; public const ulong m_flFogMaxDensity = 0x4c8; public const ulong m_bActive = 0x4cc; public const ulong m_bUseScreenAspectRatio = 0x4cd; public const ulong m_flAspectRatio = 0x4d0; public const ulong m_bNoSky = 0x4d4; public const ulong m_fBrightness = 0x4d8; public const ulong m_flZFar = 0x4dc; public const ulong m_flZNear = 0x4e0; public const ulong m_bDofEnabled = 0x4e4; public const ulong m_flDofNearBlurry = 0x4e8; public const ulong m_flDofNearCrisp = 0x4ec; public const ulong m_flDofFarCrisp = 0x4f0; public const ulong m_flDofFarBlurry = 0x4f4; public const ulong m_flDofTiltToGround = 0x4f8; public const ulong m_TargetFOV = 0x4fc; public const ulong m_DegreesPerSecond = 0x500; public const ulong m_bIsOn = 0x504; public const ulong m_pNext = 0x508; } public static class CPointCameraVFOV { public const ulong m_flVerticalFOV = 0x510; } public static class CPointClientUIDialog { public const ulong m_hActivator = 0x8b0; public const ulong m_bStartEnabled = 0x8b4; } public static class CPointClientUIWorldPanel { public const ulong m_bIgnoreInput = 0x8b0; public const ulong m_bLit = 0x8b1; public const ulong m_bFollowPlayerAcrossTeleport = 0x8b2; public const ulong m_flWidth = 0x8b4; public const ulong m_flHeight = 0x8b8; public const ulong m_flDPI = 0x8bc; public const ulong m_flInteractDistance = 0x8c0; public const ulong m_flDepthOffset = 0x8c4; public const ulong m_unOwnerContext = 0x8c8; public const ulong m_unHorizontalAlign = 0x8cc; public const ulong m_unVerticalAlign = 0x8d0; public const ulong m_unOrientation = 0x8d4; public const ulong m_bAllowInteractionFromAllSceneWorlds = 0x8d8; public const ulong m_vecCSSClasses = 0x8e0; public const ulong m_bOpaque = 0x8f8; public const ulong m_bNoDepth = 0x8f9; public const ulong m_bRenderBackface = 0x8fa; public const ulong m_bUseOffScreenIndicator = 0x8fb; public const ulong m_bExcludeFromSaveGames = 0x8fc; public const ulong m_bGrabbable = 0x8fd; public const ulong m_bOnlyRenderToTexture = 0x8fe; public const ulong m_bDisableMipGen = 0x8ff; public const ulong m_nExplicitImageLayout = 0x900; } public static class CPointClientUIWorldTextPanel { public const ulong m_messageText = 0x908; } public static class CPointCommentaryNode { public const ulong m_iszPreCommands = 0x930; public const ulong m_iszPostCommands = 0x938; public const ulong m_iszCommentaryFile = 0x940; public const ulong m_iszViewTarget = 0x948; public const ulong m_hViewTarget = 0x950; public const ulong m_hViewTargetAngles = 0x954; public const ulong m_iszViewPosition = 0x958; public const ulong m_hViewPosition = 0x960; public const ulong m_hViewPositionMover = 0x964; public const ulong m_bPreventMovement = 0x968; public const ulong m_bUnderCrosshair = 0x969; public const ulong m_bUnstoppable = 0x96a; public const ulong m_flFinishedTime = 0x96c; public const ulong m_vecFinishOrigin = 0x970; public const ulong m_vecOriginalAngles = 0x97c; public const ulong m_vecFinishAngles = 0x988; public const ulong m_bPreventChangesWhileMoving = 0x994; public const ulong m_bDisabled = 0x995; public const ulong m_vecTeleportOrigin = 0x998; public const ulong m_flAbortedPlaybackAt = 0x9a4; public const ulong m_pOnCommentaryStarted = 0x9a8; public const ulong m_pOnCommentaryStopped = 0x9d0; public const ulong m_bActive = 0x9f8; public const ulong m_flStartTime = 0x9fc; public const ulong m_flStartTimeInCommentary = 0xa00; public const ulong m_iszTitle = 0xa08; public const ulong m_iszSpeakers = 0xa10; public const ulong m_iNodeNumber = 0xa18; public const ulong m_iNodeNumberMax = 0xa1c; public const ulong m_bListenedTo = 0xa20; } public static class CPointDZDroneGunSpawn { public const ulong m_bSpawnAutomatically = 0x4b8; } public static class CPointDZItemSpawnGroup { public const ulong m_flRadius = 0x4b0; } public static class CPointDZParadropDenialRegion { public const ulong m_flRadius = 0x4b8; } public static class CPointDZWeaponSpawn { public const ulong m_nGroupID = 0x4c0; public const ulong m_flDefaultWeight = 0x4c4; public const ulong m_flCurrentWeight = 0x4c8; public const ulong m_hItem = 0x4cc; public const ulong m_iszDoorName = 0x4d0; public const ulong m_hDoor = 0x4d8; public const ulong m_nPrice = 0x4dc; } public static class CPointEntityFinder { public const ulong m_hEntity = 0x4b0; public const ulong m_iFilterName = 0x4b8; public const ulong m_hFilter = 0x4c0; public const ulong m_iRefName = 0x4c8; public const ulong m_hReference = 0x4d0; public const ulong m_FindMethod = 0x4d4; public const ulong m_OnFoundEntity = 0x4d8; } public static class CPointGamestatsCounter { public const ulong m_strStatisticName = 0x4b0; public const ulong m_bDisabled = 0x4b8; } public static class CPointGiveAmmo { public const ulong m_pActivator = 0x4b0; } public static class CPointHurt { public const ulong m_nDamage = 0x4b0; public const ulong m_bitsDamageType = 0x4b4; public const ulong m_flRadius = 0x4b8; public const ulong m_flDelay = 0x4bc; public const ulong m_strTarget = 0x4c0; public const ulong m_pActivator = 0x4c8; } public static class CPointPrefab { public const ulong m_targetMapName = 0x4b0; public const ulong m_forceWorldGroupID = 0x4b8; public const ulong m_fixupNames = 0x4c0; } public static class CPointProximitySensor { public const ulong m_bDisabled = 0x4b0; public const ulong m_hTargetEntity = 0x4b4; public const ulong m_Distance = 0x4b8; } public static class CPointPush { public const ulong m_bEnabled = 0x4b0; public const ulong m_flMagnitude = 0x4b4; public const ulong m_flRadius = 0x4b8; public const ulong m_flInnerRadius = 0x4bc; public const ulong m_flConeOfInfluence = 0x4c0; public const ulong m_iszFilterName = 0x4c8; public const ulong m_hFilter = 0x4d0; } public static class CPointTeleport { public const ulong m_vSaveOrigin = 0x4b0; public const ulong m_vSaveAngles = 0x4bc; public const ulong m_bTeleportParentedEntities = 0x4c8; public const ulong m_bTeleportUseCurrentAngle = 0x4c9; } public static class CPointTemplate { public const ulong m_iszWorldName = 0x4b0; public const ulong m_iszSource2EntityLumpName = 0x4b8; public const ulong m_iszEntityFilterName = 0x4c0; public const ulong m_flTimeoutInterval = 0x4c8; public const ulong m_bAsynchronouslySpawnEntities = 0x4cc; public const ulong m_pOutputOnSpawned = 0x4d0; public const ulong m_clientOnlyEntityBehavior = 0x4f8; public const ulong m_ownerSpawnGroupType = 0x4fc; public const ulong m_createdSpawnGroupHandles = 0x500; public const ulong m_SpawnedEntityHandles = 0x518; public const ulong m_ScriptSpawnCallback = 0x530; public const ulong m_ScriptCallbackScope = 0x538; } public static class CPointValueRemapper { public const ulong m_bDisabled = 0x4b0; public const ulong m_bUpdateOnClient = 0x4b1; public const ulong m_nInputType = 0x4b4; public const ulong m_iszRemapLineStartName = 0x4b8; public const ulong m_iszRemapLineEndName = 0x4c0; public const ulong m_hRemapLineStart = 0x4c8; public const ulong m_hRemapLineEnd = 0x4cc; public const ulong m_flMaximumChangePerSecond = 0x4d0; public const ulong m_flDisengageDistance = 0x4d4; public const ulong m_flEngageDistance = 0x4d8; public const ulong m_bRequiresUseKey = 0x4dc; public const ulong m_nOutputType = 0x4e0; public const ulong m_iszOutputEntityName = 0x4e8; public const ulong m_iszOutputEntity2Name = 0x4f0; public const ulong m_iszOutputEntity3Name = 0x4f8; public const ulong m_iszOutputEntity4Name = 0x500; public const ulong m_hOutputEntities = 0x508; public const ulong m_nHapticsType = 0x520; public const ulong m_nMomentumType = 0x524; public const ulong m_flMomentumModifier = 0x528; public const ulong m_flSnapValue = 0x52c; public const ulong m_flCurrentMomentum = 0x530; public const ulong m_nRatchetType = 0x534; public const ulong m_flRatchetOffset = 0x538; public const ulong m_flInputOffset = 0x53c; public const ulong m_bEngaged = 0x540; public const ulong m_bFirstUpdate = 0x541; public const ulong m_flPreviousValue = 0x544; public const ulong m_flPreviousUpdateTickTime = 0x548; public const ulong m_vecPreviousTestPoint = 0x54c; public const ulong m_hUsingPlayer = 0x558; public const ulong m_flCustomOutputValue = 0x55c; public const ulong m_iszSoundEngage = 0x560; public const ulong m_iszSoundDisengage = 0x568; public const ulong m_iszSoundReachedValueZero = 0x570; public const ulong m_iszSoundReachedValueOne = 0x578; public const ulong m_iszSoundMovingLoop = 0x580; public const ulong m_Position = 0x590; public const ulong m_PositionDelta = 0x5b8; public const ulong m_OnReachedValueZero = 0x5e0; public const ulong m_OnReachedValueOne = 0x608; public const ulong m_OnReachedValueCustom = 0x630; public const ulong m_OnEngage = 0x658; public const ulong m_OnDisengage = 0x680; } public static class CPointVelocitySensor { public const ulong m_hTargetEntity = 0x4b0; public const ulong m_vecAxis = 0x4b4; public const ulong m_bEnabled = 0x4c0; public const ulong m_fPrevVelocity = 0x4c4; public const ulong m_flAvgInterval = 0x4c8; public const ulong m_Velocity = 0x4d0; } public static class CPointWorldText { public const ulong m_messageText = 0x700; public const ulong m_FontName = 0x900; public const ulong m_bEnabled = 0x940; public const ulong m_bFullbright = 0x941; public const ulong m_flWorldUnitsPerPx = 0x944; public const ulong m_flFontSize = 0x948; public const ulong m_flDepthOffset = 0x94c; public const ulong m_Color = 0x950; public const ulong m_nJustifyHorizontal = 0x954; public const ulong m_nJustifyVertical = 0x958; public const ulong m_nReorientMode = 0x95c; } public static class CPostProcessingVolume { public const ulong m_hPostSettings = 0x8b8; public const ulong m_flFadeDuration = 0x8c0; public const ulong m_flMinLogExposure = 0x8c4; public const ulong m_flMaxLogExposure = 0x8c8; public const ulong m_flMinExposure = 0x8cc; public const ulong m_flMaxExposure = 0x8d0; public const ulong m_flExposureCompensation = 0x8d4; public const ulong m_flExposureFadeSpeedUp = 0x8d8; public const ulong m_flExposureFadeSpeedDown = 0x8dc; public const ulong m_flTonemapEVSmoothingRange = 0x8e0; public const ulong m_bMaster = 0x8e4; public const ulong m_bExposureControl = 0x8e5; public const ulong m_flRate = 0x8e8; public const ulong m_flTonemapPercentTarget = 0x8ec; public const ulong m_flTonemapPercentBrightPixels = 0x8f0; public const ulong m_flTonemapMinAvgLum = 0x8f4; } public static class CPrecipitationVData { public const ulong m_szParticlePrecipitationEffect = 0x28; public const ulong m_flInnerDistance = 0x108; public const ulong m_nAttachType = 0x10c; public const ulong m_bBatchSameVolumeType = 0x110; public const ulong m_nRTEnvCP = 0x114; public const ulong m_nRTEnvCPComponent = 0x118; public const ulong m_szModifier = 0x120; } public static class CProjectedDecal { public const ulong m_nTexture = 0x4b0; public const ulong m_flDistance = 0x4b4; } public static class CPropCounter { public const ulong m_flDisplayValue = 0x930; public const ulong m_nInitialValue = 0x934; } public static class CPropDoorRotating { public const ulong m_vecAxis = 0xe38; public const ulong m_flDistance = 0xe44; public const ulong m_eSpawnPosition = 0xe48; public const ulong m_eOpenDirection = 0xe4c; public const ulong m_eCurrentOpenDirection = 0xe50; public const ulong m_flAjarAngle = 0xe54; public const ulong m_angRotationAjarDeprecated = 0xe58; public const ulong m_angRotationClosed = 0xe64; public const ulong m_angRotationOpenForward = 0xe70; public const ulong m_angRotationOpenBack = 0xe7c; public const ulong m_angGoal = 0xe88; public const ulong m_vecForwardBoundsMin = 0xe94; public const ulong m_vecForwardBoundsMax = 0xea0; public const ulong m_vecBackBoundsMin = 0xeac; public const ulong m_vecBackBoundsMax = 0xeb8; public const ulong m_bAjarDoorShouldntAlwaysOpen = 0xec4; public const ulong m_hEntityBlocker = 0xec8; } public static class CPropDoorRotatingBreakable { public const ulong m_bBreakable = 0xed0; public const ulong m_isAbleToCloseAreaPortals = 0xed1; public const ulong m_currentDamageState = 0xed4; public const ulong m_damageStates = 0xed8; } public static class CPulseCell_Inflow_GameEvent { public const ulong m_EventName = 0x70; } public static class CPulseCell_Outflow_PlayVCD { public const ulong m_vcdFilename = 0x48; public const ulong m_OnFinished = 0x50; public const ulong m_Triggers = 0x60; } public static class CPulseCell_SoundEventStart { public const ulong m_Type = 0x48; } public static class CPulseCell_Step_EntFire { public const ulong m_Input = 0x48; } public static class CPulseCell_Step_SetAnimGraphParam { public const ulong m_ParamName = 0x48; } public static class CPulseCell_Value_FindEntByName { public const ulong m_EntityType = 0x48; } public static class CRR_Response { public const ulong m_Type = 0x0; public const ulong m_szResponseName = 0x1; public const ulong m_szMatchingRule = 0xc1; public const ulong m_Params = 0x148; public const ulong m_fMatchScore = 0x168; public const ulong m_szSpeakerContext = 0x170; public const ulong m_szWorldContext = 0x178; public const ulong m_Followup = 0x180; public const ulong m_pchCriteriaNames = 0x1b8; public const ulong m_pchCriteriaValues = 0x1d0; } public static class CRagdollConstraint { public const ulong m_xmin = 0x508; public const ulong m_xmax = 0x50c; public const ulong m_ymin = 0x510; public const ulong m_ymax = 0x514; public const ulong m_zmin = 0x518; public const ulong m_zmax = 0x51c; public const ulong m_xfriction = 0x520; public const ulong m_yfriction = 0x524; public const ulong m_zfriction = 0x528; } public static class CRagdollMagnet { public const ulong m_bDisabled = 0x4b0; public const ulong m_radius = 0x4b4; public const ulong m_force = 0x4b8; public const ulong m_axis = 0x4bc; } public static class CRagdollManager { public const ulong m_iCurrentMaxRagdollCount = 0x4b0; public const ulong m_iMaxRagdollCount = 0x4b4; public const ulong m_bSaveImportant = 0x4b8; } public static class CRagdollProp { public const ulong m_ragdoll = 0x938; public const ulong m_bStartDisabled = 0x970; public const ulong m_ragPos = 0x978; public const ulong m_ragAngles = 0x990; public const ulong m_hRagdollSource = 0x9a8; public const ulong m_lastUpdateTickCount = 0x9ac; public const ulong m_allAsleep = 0x9b0; public const ulong m_bFirstCollisionAfterLaunch = 0x9b1; public const ulong m_hDamageEntity = 0x9b4; public const ulong m_hKiller = 0x9b8; public const ulong m_hPhysicsAttacker = 0x9bc; public const ulong m_flLastPhysicsInfluenceTime = 0x9c0; public const ulong m_flFadeOutStartTime = 0x9c4; public const ulong m_flFadeTime = 0x9c8; public const ulong m_vecLastOrigin = 0x9cc; public const ulong m_flAwakeTime = 0x9d8; public const ulong m_flLastOriginChangeTime = 0x9dc; public const ulong m_nBloodColor = 0x9e0; public const ulong m_strOriginClassName = 0x9e8; public const ulong m_strSourceClassName = 0x9f0; public const ulong m_bHasBeenPhysgunned = 0x9f8; public const ulong m_bShouldTeleportPhysics = 0x9f9; public const ulong m_flBlendWeight = 0x9fc; public const ulong m_flDefaultFadeScale = 0xa00; public const ulong m_ragdollMins = 0xa08; public const ulong m_ragdollMaxs = 0xa20; public const ulong m_bShouldDeleteActivationRecord = 0xa38; public const ulong m_bValidatePoweredRagdollPose = 0xa98; } public static class CRagdollPropAttached { public const ulong m_boneIndexAttached = 0xad8; public const ulong m_ragdollAttachedObjectIndex = 0xadc; public const ulong m_attachmentPointBoneSpace = 0xae0; public const ulong m_attachmentPointRagdollSpace = 0xaec; public const ulong m_bShouldDetach = 0xaf8; public const ulong m_bShouldDeleteAttachedActivationRecord = 0xb08; } public static class CRandSimTimer { public const ulong m_minInterval = 0x8; public const ulong m_maxInterval = 0xc; } public static class CRandStopwatch { public const ulong m_minInterval = 0xc; public const ulong m_maxInterval = 0x10; } public static class CRangeFloat { public const ulong m_pValue = 0x0; } public static class CRangeInt { public const ulong m_pValue = 0x0; } public static class CRectLight { public const ulong m_bShowLight = 0x938; } public static class CRemapFloat { public const ulong m_pValue = 0x0; } public static class CRenderComponent { public const ulong __m_pChainEntity = 0x10; public const ulong m_bIsRenderingWithViewModels = 0x50; public const ulong m_nSplitscreenFlags = 0x54; public const ulong m_bEnableRendering = 0x60; public const ulong m_bInterpolationReadyToDraw = 0xb0; } public static class CResponseCriteriaSet { public const ulong m_nNumPrefixedContexts = 0x28; public const ulong m_bOverrideOnAppend = 0x2c; } public static class CResponseQueue { public const ulong m_ExpresserTargets = 0x50; } public static class CResponseQueue_CDeferredResponse { public const ulong m_contexts = 0x10; public const ulong m_fDispatchTime = 0x40; public const ulong m_hIssuer = 0x44; public const ulong m_response = 0x50; public const ulong m_bResponseValid = 0x238; } public static class CRetakeGameRules { public const ulong m_nMatchSeed = 0xf8; public const ulong m_bBlockersPresent = 0xfc; public const ulong m_bRoundInProgress = 0xfd; public const ulong m_iFirstSecondHalfRound = 0x100; public const ulong m_iBombSite = 0x104; } public static class CRevertSaved { public const ulong m_loadTime = 0x700; public const ulong m_Duration = 0x704; public const ulong m_HoldTime = 0x708; } public static class CRopeKeyframe { public const ulong m_RopeFlags = 0x708; public const ulong m_iNextLinkName = 0x710; public const ulong m_Slack = 0x718; public const ulong m_Width = 0x71c; public const ulong m_TextureScale = 0x720; public const ulong m_nSegments = 0x724; public const ulong m_bConstrainBetweenEndpoints = 0x725; public const ulong m_strRopeMaterialModel = 0x728; public const ulong m_iRopeMaterialModelIndex = 0x730; public const ulong m_Subdiv = 0x738; public const ulong m_nChangeCount = 0x739; public const ulong m_RopeLength = 0x73a; public const ulong m_fLockedPoints = 0x73c; public const ulong m_bCreatedFromMapFile = 0x73d; public const ulong m_flScrollSpeed = 0x740; public const ulong m_bStartPointValid = 0x744; public const ulong m_bEndPointValid = 0x745; public const ulong m_hStartPoint = 0x748; public const ulong m_hEndPoint = 0x74c; public const ulong m_iStartAttachment = 0x750; public const ulong m_iEndAttachment = 0x751; } public static class CRotDoor { public const ulong m_bSolidBsp = 0x988; } public static class CRuleEntity { public const ulong m_iszMaster = 0x700; } public static class CRulePointEntity { public const ulong m_Score = 0x708; } public static class CSAdditionalMatchStats_t { public const ulong m_numRoundsSurvived = 0x14; public const ulong m_maxNumRoundsSurvived = 0x18; public const ulong m_numRoundsSurvivedTotal = 0x1c; public const ulong m_iRoundsWonWithoutPurchase = 0x20; public const ulong m_iRoundsWonWithoutPurchaseTotal = 0x24; public const ulong m_numFirstKills = 0x28; public const ulong m_numClutchKills = 0x2c; public const ulong m_numPistolKills = 0x30; public const ulong m_numSniperKills = 0x34; } public static class CSAdditionalPerRoundStats_t { public const ulong m_numChickensKilled = 0x0; public const ulong m_killsWhileBlind = 0x4; public const ulong m_bombCarrierkills = 0x8; public const ulong m_iBurnDamageInflicted = 0xc; public const ulong m_iDinks = 0x10; } public static class CSMatchStats_t { public const ulong m_iEnemy5Ks = 0x68; public const ulong m_iEnemy4Ks = 0x6c; public const ulong m_iEnemy3Ks = 0x70; public const ulong m_iEnemy2Ks = 0x74; public const ulong m_iUtility_Count = 0x78; public const ulong m_iUtility_Successes = 0x7c; public const ulong m_iUtility_Enemies = 0x80; public const ulong m_iFlash_Count = 0x84; public const ulong m_iFlash_Successes = 0x88; public const ulong m_nHealthPointsRemovedTotal = 0x8c; public const ulong m_nHealthPointsDealtTotal = 0x90; public const ulong m_nShotsFiredTotal = 0x94; public const ulong m_nShotsOnTargetTotal = 0x98; public const ulong m_i1v1Count = 0x9c; public const ulong m_i1v1Wins = 0xa0; public const ulong m_i1v2Count = 0xa4; public const ulong m_i1v2Wins = 0xa8; public const ulong m_iEntryCount = 0xac; public const ulong m_iEntryWins = 0xb0; } public static class CSPerRoundStats_t { public const ulong m_iKills = 0x30; public const ulong m_iDeaths = 0x34; public const ulong m_iAssists = 0x38; public const ulong m_iDamage = 0x3c; public const ulong m_iEquipmentValue = 0x40; public const ulong m_iMoneySaved = 0x44; public const ulong m_iKillReward = 0x48; public const ulong m_iLiveTime = 0x4c; public const ulong m_iHeadShotKills = 0x50; public const ulong m_iObjective = 0x54; public const ulong m_iCashEarned = 0x58; public const ulong m_iUtilityDamage = 0x5c; public const ulong m_iEnemiesFlashed = 0x60; } public static class CSceneEntity { public const ulong m_iszSceneFile = 0x4b8; public const ulong m_iszResumeSceneFile = 0x4c0; public const ulong m_iszTarget1 = 0x4c8; public const ulong m_iszTarget2 = 0x4d0; public const ulong m_iszTarget3 = 0x4d8; public const ulong m_iszTarget4 = 0x4e0; public const ulong m_iszTarget5 = 0x4e8; public const ulong m_iszTarget6 = 0x4f0; public const ulong m_iszTarget7 = 0x4f8; public const ulong m_iszTarget8 = 0x500; public const ulong m_hTarget1 = 0x508; public const ulong m_hTarget2 = 0x50c; public const ulong m_hTarget3 = 0x510; public const ulong m_hTarget4 = 0x514; public const ulong m_hTarget5 = 0x518; public const ulong m_hTarget6 = 0x51c; public const ulong m_hTarget7 = 0x520; public const ulong m_hTarget8 = 0x524; public const ulong m_bIsPlayingBack = 0x528; public const ulong m_bPaused = 0x529; public const ulong m_bMultiplayer = 0x52a; public const ulong m_bAutogenerated = 0x52b; public const ulong m_flForceClientTime = 0x52c; public const ulong m_flCurrentTime = 0x530; public const ulong m_flFrameTime = 0x534; public const ulong m_bCancelAtNextInterrupt = 0x538; public const ulong m_fPitch = 0x53c; public const ulong m_bAutomated = 0x540; public const ulong m_nAutomatedAction = 0x544; public const ulong m_flAutomationDelay = 0x548; public const ulong m_flAutomationTime = 0x54c; public const ulong m_hWaitingForThisResumeScene = 0x550; public const ulong m_bWaitingForResumeScene = 0x554; public const ulong m_bPausedViaInput = 0x555; public const ulong m_bPauseAtNextInterrupt = 0x556; public const ulong m_bWaitingForActor = 0x557; public const ulong m_bWaitingForInterrupt = 0x558; public const ulong m_bInterruptedActorsScenes = 0x559; public const ulong m_bBreakOnNonIdle = 0x55a; public const ulong m_hActorList = 0x560; public const ulong m_hRemoveActorList = 0x578; public const ulong m_nSceneFlushCounter = 0x5a0; public const ulong m_nSceneStringIndex = 0x5a4; public const ulong m_OnStart = 0x5a8; public const ulong m_OnCompletion = 0x5d0; public const ulong m_OnCanceled = 0x5f8; public const ulong m_OnPaused = 0x620; public const ulong m_OnResumed = 0x648; public const ulong m_OnTrigger = 0x670; public const ulong m_hInterruptScene = 0x980; public const ulong m_nInterruptCount = 0x984; public const ulong m_bSceneMissing = 0x988; public const ulong m_bInterrupted = 0x989; public const ulong m_bCompletedEarly = 0x98a; public const ulong m_bInterruptSceneFinished = 0x98b; public const ulong m_bRestoring = 0x98c; public const ulong m_hNotifySceneCompletion = 0x990; public const ulong m_hListManagers = 0x9a8; public const ulong m_iszSoundName = 0x9e8; public const ulong m_hActor = 0x9f0; public const ulong m_hActivator = 0x9f4; public const ulong m_BusyActor = 0x9f8; public const ulong m_iPlayerDeathBehavior = 0x9fc; } public static class CSceneEventInfo { public const ulong m_iLayer = 0x0; public const ulong m_iPriority = 0x4; public const ulong m_hSequence = 0x8; public const ulong m_flWeight = 0xc; public const ulong m_bIsMoving = 0x10; public const ulong m_bHasArrived = 0x11; public const ulong m_flInitialYaw = 0x14; public const ulong m_flTargetYaw = 0x18; public const ulong m_flFacingYaw = 0x1c; public const ulong m_nType = 0x20; public const ulong m_flNext = 0x24; public const ulong m_bIsGesture = 0x28; public const ulong m_bShouldRemove = 0x29; public const ulong m_hTarget = 0x54; public const ulong m_nSceneEventId = 0x58; public const ulong m_bClientSide = 0x5c; public const ulong m_bStarted = 0x5d; } public static class CSceneListManager { public const ulong m_hListManagers = 0x4b0; public const ulong m_iszScenes = 0x4c8; public const ulong m_hScenes = 0x548; } public static class CScriptComponent { public const ulong m_scriptClassName = 0x30; } public static class CScriptItem { public const ulong m_OnPlayerPickup = 0xa08; public const ulong m_MoveTypeOverride = 0xa30; } public static class CScriptNavBlocker { public const ulong m_vExtent = 0x710; } public static class CScriptTriggerHurt { public const ulong m_vExtent = 0x948; } public static class CScriptTriggerMultiple { public const ulong m_vExtent = 0x8d0; } public static class CScriptTriggerOnce { public const ulong m_vExtent = 0x8d0; } public static class CScriptTriggerPush { public const ulong m_vExtent = 0x8d0; } public static class CScriptUniformRandomStream { public const ulong m_hScriptScope = 0x8; public const ulong m_nInitialSeed = 0x9c; } public static class CScriptedSequence { public const ulong m_iszEntry = 0x4b0; public const ulong m_iszPreIdle = 0x4b8; public const ulong m_iszPlay = 0x4c0; public const ulong m_iszPostIdle = 0x4c8; public const ulong m_iszModifierToAddOnPlay = 0x4d0; public const ulong m_iszNextScript = 0x4d8; public const ulong m_iszEntity = 0x4e0; public const ulong m_iszSyncGroup = 0x4e8; public const ulong m_nMoveTo = 0x4f0; public const ulong m_bIsPlayingPreIdle = 0x4f4; public const ulong m_bIsPlayingEntry = 0x4f5; public const ulong m_bIsPlayingAction = 0x4f6; public const ulong m_bIsPlayingPostIdle = 0x4f7; public const ulong m_bLoopPreIdleSequence = 0x4f8; public const ulong m_bLoopActionSequence = 0x4f9; public const ulong m_bLoopPostIdleSequence = 0x4fa; public const ulong m_bSynchPostIdles = 0x4fb; public const ulong m_bIgnoreGravity = 0x4fc; public const ulong m_bDisableNPCCollisions = 0x4fd; public const ulong m_bKeepAnimgraphLockedPost = 0x4fe; public const ulong m_bDontAddModifiers = 0x4ff; public const ulong m_flRadius = 0x500; public const ulong m_flRepeat = 0x504; public const ulong m_flPlayAnimFadeInTime = 0x508; public const ulong m_flMoveInterpTime = 0x50c; public const ulong m_flAngRate = 0x510; public const ulong m_iDelay = 0x514; public const ulong m_startTime = 0x518; public const ulong m_bWaitForBeginSequence = 0x51c; public const ulong m_saved_effects = 0x520; public const ulong m_savedFlags = 0x524; public const ulong m_savedCollisionGroup = 0x528; public const ulong m_interruptable = 0x52c; public const ulong m_sequenceStarted = 0x52d; public const ulong m_bPrevAnimatedEveryTick = 0x52e; public const ulong m_bForcedAnimatedEveryTick = 0x52f; public const ulong m_bPositionRelativeToOtherEntity = 0x530; public const ulong m_hTargetEnt = 0x534; public const ulong m_hNextCine = 0x538; public const ulong m_bThinking = 0x53c; public const ulong m_bInitiatedSelfDelete = 0x53d; public const ulong m_bIsTeleportingDueToMoveTo = 0x53e; public const ulong m_bAllowCustomInterruptConditions = 0x53f; public const ulong m_hLastFoundEntity = 0x540; public const ulong m_hForcedTarget = 0x544; public const ulong m_bDontCancelOtherSequences = 0x548; public const ulong m_bForceSynch = 0x549; public const ulong m_bTargetWasAsleep = 0x54a; public const ulong m_bPreventUpdateYawOnFinish = 0x54b; public const ulong m_bEnsureOnNavmeshOnFinish = 0x54c; public const ulong m_onDeathBehavior = 0x550; public const ulong m_ConflictResponse = 0x554; public const ulong m_OnBeginSequence = 0x558; public const ulong m_OnActionStartOrLoop = 0x580; public const ulong m_OnEndSequence = 0x5a8; public const ulong m_OnPostIdleEndSequence = 0x5d0; public const ulong m_OnCancelSequence = 0x5f8; public const ulong m_OnCancelFailedSequence = 0x620; public const ulong m_OnScriptEvent = 0x648; public const ulong m_matOtherToMain = 0x790; public const ulong m_hInteractionMainEntity = 0x7b0; public const ulong m_iPlayerDeathBehavior = 0x7b4; } public static class CSensorGrenadeProjectile { public const ulong m_fExpireTime = 0xac8; public const ulong m_fNextDetectPlayerSound = 0xacc; public const ulong m_hDisplayGrenade = 0xad0; } public static class CShatterGlassShard { public const ulong m_hShardHandle = 0x8; public const ulong m_vecPanelVertices = 0x10; public const ulong m_vLocalPanelSpaceOrigin = 0x28; public const ulong m_hModel = 0x30; public const ulong m_hPhysicsEntity = 0x38; public const ulong m_hParentPanel = 0x3c; public const ulong m_hParentShard = 0x40; public const ulong m_ShatterStressType = 0x44; public const ulong m_vecStressVelocity = 0x48; public const ulong m_bCreatedModel = 0x54; public const ulong m_flLongestEdge = 0x58; public const ulong m_flShortestEdge = 0x5c; public const ulong m_flLongestAcross = 0x60; public const ulong m_flShortestAcross = 0x64; public const ulong m_flSumOfAllEdges = 0x68; public const ulong m_flArea = 0x6c; public const ulong m_nOnFrameEdge = 0x70; public const ulong m_nParentPanelsNthShard = 0x74; public const ulong m_nSubShardGeneration = 0x78; public const ulong m_vecAverageVertPosition = 0x7c; public const ulong m_bAverageVertPositionIsValid = 0x84; public const ulong m_vecPanelSpaceStressPositionA = 0x88; public const ulong m_vecPanelSpaceStressPositionB = 0x90; public const ulong m_bStressPositionAIsValid = 0x98; public const ulong m_bStressPositionBIsValid = 0x99; public const ulong m_bFlaggedForRemoval = 0x9a; public const ulong m_flPhysicsEntitySpawnedAtTime = 0x9c; public const ulong m_bShatterRateLimited = 0xa0; public const ulong m_hEntityHittingMe = 0xa4; public const ulong m_vecNeighbors = 0xa8; } public static class CShatterGlassShardPhysics { public const ulong m_bDebris = 0xc18; public const ulong m_hParentShard = 0xc1c; public const ulong m_ShardDesc = 0xc20; } public static class CSimTimer { public const ulong m_interval = 0x8; } public static class CSimpleSimTimer { public const ulong m_next = 0x0; public const ulong m_nWorldGroupId = 0x4; } public static class CSingleplayRules { public const ulong m_bSinglePlayerGameEnding = 0x90; } public static class CSkeletonAnimationController { public const ulong m_pSkeletonInstance = 0x8; } public static class CSkeletonInstance { public const ulong m_modelState = 0x160; public const ulong m_bIsAnimationEnabled = 0x390; public const ulong m_bUseParentRenderBounds = 0x391; public const ulong m_bDisableSolidCollisionsForHierarchy = 0x392; public const ulong m_bDirtyMotionType = 0x0; public const ulong m_bIsGeneratingLatchedParentSpaceState = 0x0; public const ulong m_materialGroup = 0x394; public const ulong m_nHitboxSet = 0x398; } public static class CSkillDamage { public const ulong m_flDamage = 0x0; public const ulong m_flPhysicsForceDamage = 0x10; } public static class CSkillFloat { public const ulong m_pValue = 0x0; } public static class CSkillInt { public const ulong m_pValue = 0x0; } public static class CSkyCamera { public const ulong m_skyboxData = 0x4b0; public const ulong m_skyboxSlotToken = 0x540; public const ulong m_bUseAngles = 0x544; public const ulong m_pNext = 0x548; } public static class CSkyboxReference { public const ulong m_worldGroupId = 0x4b0; public const ulong m_hSkyCamera = 0x4b4; } public static class CSmokeGrenadeProjectile { public const ulong m_nSmokeEffectTickBegin = 0xae0; public const ulong m_bDidSmokeEffect = 0xae4; public const ulong m_nRandomSeed = 0xae8; public const ulong m_vSmokeColor = 0xaec; public const ulong m_vSmokeDetonationPos = 0xaf8; public const ulong m_VoxelFrameData = 0xb08; public const ulong m_flLastBounce = 0xb20; public const ulong m_fllastSimulationTime = 0xb24; } public static class CSmoothFunc { public const ulong m_flSmoothAmplitude = 0x8; public const ulong m_flSmoothBias = 0xc; public const ulong m_flSmoothDuration = 0x10; public const ulong m_flSmoothRemainingTime = 0x14; public const ulong m_nSmoothDir = 0x18; } public static class CSound { public const ulong m_hOwner = 0x0; public const ulong m_hTarget = 0x4; public const ulong m_iVolume = 0x8; public const ulong m_flOcclusionScale = 0xc; public const ulong m_iType = 0x10; public const ulong m_iNextAudible = 0x14; public const ulong m_flExpireTime = 0x18; public const ulong m_iNext = 0x1c; public const ulong m_bNoExpirationTime = 0x1e; public const ulong m_ownerChannelIndex = 0x20; public const ulong m_vecOrigin = 0x24; public const ulong m_bHasOwner = 0x30; } public static class CSoundAreaEntityBase { public const ulong m_bDisabled = 0x4b0; public const ulong m_iszSoundAreaType = 0x4b8; public const ulong m_vPos = 0x4c0; } public static class CSoundAreaEntityOrientedBox { public const ulong m_vMin = 0x4d0; public const ulong m_vMax = 0x4dc; } public static class CSoundAreaEntitySphere { public const ulong m_flRadius = 0x4d0; } public static class CSoundEnt { public const ulong m_iFreeSound = 0x4b0; public const ulong m_iActiveSound = 0x4b4; public const ulong m_cLastActiveSounds = 0x4b8; public const ulong m_SoundPool = 0x4bc; } public static class CSoundEnvelope { public const ulong m_current = 0x0; public const ulong m_target = 0x4; public const ulong m_rate = 0x8; public const ulong m_forceupdate = 0xc; } public static class CSoundEventAABBEntity { public const ulong m_vMins = 0x558; public const ulong m_vMaxs = 0x564; } public static class CSoundEventEntity { public const ulong m_bStartOnSpawn = 0x4b0; public const ulong m_bToLocalPlayer = 0x4b1; public const ulong m_bStopOnNew = 0x4b2; public const ulong m_bSaveRestore = 0x4b3; public const ulong m_bSavedIsPlaying = 0x4b4; public const ulong m_flSavedElapsedTime = 0x4b8; public const ulong m_iszSourceEntityName = 0x4c0; public const ulong m_iszAttachmentName = 0x4c8; public const ulong m_onGUIDChanged = 0x4d0; public const ulong m_onSoundFinished = 0x4f8; public const ulong m_iszSoundName = 0x540; public const ulong m_hSource = 0x550; } public static class CSoundEventOBBEntity { public const ulong m_vMins = 0x558; public const ulong m_vMaxs = 0x564; } public static class CSoundEventParameter { public const ulong m_iszParamName = 0x4b8; public const ulong m_flFloatValue = 0x4c0; } public static class CSoundEventPathCornerEntity { public const ulong m_iszPathCorner = 0x558; public const ulong m_iCountMax = 0x560; public const ulong m_flDistanceMax = 0x564; public const ulong m_flDistMaxSqr = 0x568; public const ulong m_flDotProductMax = 0x56c; public const ulong bPlaying = 0x570; } public static class CSoundOpvarSetAABBEntity { public const ulong m_vDistanceInnerMins = 0x648; public const ulong m_vDistanceInnerMaxs = 0x654; public const ulong m_vDistanceOuterMins = 0x660; public const ulong m_vDistanceOuterMaxs = 0x66c; public const ulong m_nAABBDirection = 0x678; public const ulong m_vInnerMins = 0x67c; public const ulong m_vInnerMaxs = 0x688; public const ulong m_vOuterMins = 0x694; public const ulong m_vOuterMaxs = 0x6a0; } public static class CSoundOpvarSetEntity { public const ulong m_iszStackName = 0x4b8; public const ulong m_iszOperatorName = 0x4c0; public const ulong m_iszOpvarName = 0x4c8; public const ulong m_nOpvarType = 0x4d0; public const ulong m_nOpvarIndex = 0x4d4; public const ulong m_flOpvarValue = 0x4d8; public const ulong m_OpvarValueString = 0x4e0; public const ulong m_bSetOnSpawn = 0x4e8; } public static class CSoundOpvarSetOBBWindEntity { public const ulong m_vMins = 0x548; public const ulong m_vMaxs = 0x554; public const ulong m_vDistanceMins = 0x560; public const ulong m_vDistanceMaxs = 0x56c; public const ulong m_flWindMin = 0x578; public const ulong m_flWindMax = 0x57c; public const ulong m_flWindMapMin = 0x580; public const ulong m_flWindMapMax = 0x584; } public static class CSoundOpvarSetPathCornerEntity { public const ulong m_flDistMinSqr = 0x660; public const ulong m_flDistMaxSqr = 0x664; public const ulong m_iszPathCornerEntityName = 0x668; } public static class CSoundOpvarSetPointBase { public const ulong m_bDisabled = 0x4b0; public const ulong m_hSource = 0x4b4; public const ulong m_iszSourceEntityName = 0x4c0; public const ulong m_vLastPosition = 0x518; public const ulong m_iszStackName = 0x528; public const ulong m_iszOperatorName = 0x530; public const ulong m_iszOpvarName = 0x538; public const ulong m_iOpvarIndex = 0x540; public const ulong m_bUseAutoCompare = 0x544; } public static class CSoundOpvarSetPointEntity { public const ulong m_OnEnter = 0x548; public const ulong m_OnExit = 0x570; public const ulong m_bAutoDisable = 0x598; public const ulong m_flDistanceMin = 0x5dc; public const ulong m_flDistanceMax = 0x5e0; public const ulong m_flDistanceMapMin = 0x5e4; public const ulong m_flDistanceMapMax = 0x5e8; public const ulong m_flOcclusionRadius = 0x5ec; public const ulong m_flOcclusionMin = 0x5f0; public const ulong m_flOcclusionMax = 0x5f4; public const ulong m_flValSetOnDisable = 0x5f8; public const ulong m_bSetValueOnDisable = 0x5fc; public const ulong m_nSimulationMode = 0x600; public const ulong m_nVisibilitySamples = 0x604; public const ulong m_vDynamicProxyPoint = 0x608; public const ulong m_flDynamicMaximumOcclusion = 0x614; public const ulong m_hDynamicEntity = 0x618; public const ulong m_iszDynamicEntityName = 0x620; public const ulong m_flPathingDistanceNormFactor = 0x628; public const ulong m_vPathingSourcePos = 0x62c; public const ulong m_vPathingListenerPos = 0x638; public const ulong m_nPathingSourceIndex = 0x644; } public static class CSoundPatch { public const ulong m_pitch = 0x8; public const ulong m_volume = 0x18; public const ulong m_shutdownTime = 0x30; public const ulong m_flLastTime = 0x34; public const ulong m_iszSoundScriptName = 0x38; public const ulong m_hEnt = 0x40; public const ulong m_soundEntityIndex = 0x44; public const ulong m_soundOrigin = 0x48; public const ulong m_isPlaying = 0x54; public const ulong m_Filter = 0x58; public const ulong m_flCloseCaptionDuration = 0x80; public const ulong m_bUpdatedSoundOrigin = 0x84; public const ulong m_iszClassName = 0x88; } public static class CSoundStackSave { public const ulong m_iszStackName = 0x4b0; } public static class CSpotlightEnd { public const ulong m_flLightScale = 0x700; public const ulong m_Radius = 0x704; public const ulong m_vSpotlightDir = 0x708; public const ulong m_vSpotlightOrg = 0x714; } public static class CSprite { public const ulong m_hSpriteMaterial = 0x700; public const ulong m_hAttachedToEntity = 0x708; public const ulong m_nAttachment = 0x70c; public const ulong m_flSpriteFramerate = 0x710; public const ulong m_flFrame = 0x714; public const ulong m_flDieTime = 0x718; public const ulong m_nBrightness = 0x728; public const ulong m_flBrightnessDuration = 0x72c; public const ulong m_flSpriteScale = 0x730; public const ulong m_flScaleDuration = 0x734; public const ulong m_bWorldSpaceScale = 0x738; public const ulong m_flGlowProxySize = 0x73c; public const ulong m_flHDRColorScale = 0x740; public const ulong m_flLastTime = 0x744; public const ulong m_flMaxFrame = 0x748; public const ulong m_flStartScale = 0x74c; public const ulong m_flDestScale = 0x750; public const ulong m_flScaleTimeStart = 0x754; public const ulong m_nStartBrightness = 0x758; public const ulong m_nDestBrightness = 0x75c; public const ulong m_flBrightnessTimeStart = 0x760; public const ulong m_nSpriteWidth = 0x764; public const ulong m_nSpriteHeight = 0x768; } public static class CStopwatch { public const ulong m_interval = 0xc; } public static class CStopwatchBase { public const ulong m_fIsRunning = 0x8; } public static class CSun { public const ulong m_vDirection = 0x700; public const ulong m_clrOverlay = 0x70c; public const ulong m_iszEffectName = 0x710; public const ulong m_iszSSEffectName = 0x718; public const ulong m_bOn = 0x720; public const ulong m_bmaxColor = 0x721; public const ulong m_flSize = 0x724; public const ulong m_flRotation = 0x728; public const ulong m_flHazeScale = 0x72c; public const ulong m_flAlphaHaze = 0x730; public const ulong m_flAlphaHdr = 0x734; public const ulong m_flAlphaScale = 0x738; public const ulong m_flHDRColorScale = 0x73c; public const ulong m_flFarZScale = 0x740; } public static class CSurvivalGameRules { public const ulong m_bBoundsInitialized = 0x8; public const ulong m_vecPlayAreaMins = 0xc; public const ulong m_vecPlayAreaMaxs = 0x18; public const ulong m_iPlayerSpawnHexIndices = 0x24; public const ulong m_SpawnTileState = 0x124; public const ulong m_flSpawnSelectionTimeStartCurrentStage = 0x204; public const ulong m_flSpawnSelectionTimeEndCurrentStage = 0x208; public const ulong m_flSpawnSelectionTimeEndLastStage = 0x20c; public const ulong m_spawnStage = 0x210; public const ulong m_flTabletHexOriginX = 0x214; public const ulong m_flTabletHexOriginY = 0x218; public const ulong m_flTabletHexSize = 0x21c; public const ulong m_roundData_playerXuids = 0x220; public const ulong m_roundData_playerPositions = 0x420; public const ulong m_roundData_playerTeams = 0x520; public const ulong m_SurvivalGameRuleDecisionTypes = 0x620; public const ulong m_SurvivalGameRuleDecisionValues = 0x660; public const ulong m_flSurvivalStartTime = 0x6a0; public const ulong m_flLastThinkTime = 0x6a4; public const ulong m_nBlockedTileIndices = 0x6a8; public const ulong m_vecPlayerSpawnLocations = 0x790; public const ulong m_bWaitingForMoreThanOnePlayer = 0x7a8; public const ulong m_bSurvivalEventFired_FadeEveryoneOutFromMapSelection = 0x7a9; public const ulong m_bSurvivalEventFired_TimeForSmokeBeacons = 0x7aa; public const ulong m_bSurvivalEventFired_FirstParadropIncoming = 0x7ab; public const ulong m_bSurvivalEventFired_WarnedEveryoneAboutRespawnEnding = 0x7ac; public const ulong m_flLastWinConditionDetectedTime = 0x7b0; public const ulong m_nWinConditionStageProgress = 0x7b4; public const ulong m_nEntIndexOfRunnerUpPlayer = 0x7b8; public const ulong m_nEntIndexOfKilledPlayerCheckingWinConditions = 0x7bc; public const ulong m_flTimeOfLastParadrop = 0x7c0; public const ulong m_bSurvivalEventFired_PlayedWinnerSurrenderAnim = 0x7f8; public const ulong m_hWinnerPlayer = 0x7fc; public const ulong m_vecLoadedOutPlayers = 0x800; public const ulong m_vecRespawnedPlayers = 0x818; public const ulong m_vecMetalCrates = 0x830; public const ulong m_flLastDroneSpawnTime = 0x848; public const ulong m_hSpawnChopper = 0x868; } public static class CSurvivalSpawnChopper { public const ulong m_pSoundLoop = 0x930; public const ulong m_flSpawnTimeStamp = 0x938; public const ulong m_flFlightPathRotationOffset = 0x93c; public const ulong m_bFlipX = 0x940; public const ulong m_bFlipY = 0x941; public const ulong m_bCircling = 0x942; public const ulong m_flLastPassengerCheckTime = 0x944; } public static class CTablet { public const ulong m_bPendingBuyMenu = 0xe88; public const ulong m_flUpgradeExpirationTime = 0xe8c; public const ulong m_vecLocalHexFlags = 0xe9c; public const ulong m_nContractKillGridIndex = 0xf44; public const ulong m_nContractKillGridHighResIndex = 0xf48; public const ulong m_bTabletReceptionIsBlocked = 0xf4c; public const ulong m_flScanProgress = 0xf50; public const ulong m_flBootTime = 0xf54; public const ulong m_flShowMapTime = 0xf58; public const ulong m_vecNearestMetalCratePos = 0xf5c; public const ulong m_skinState = 0xf68; public const ulong m_vecNotificationIds = 0xf6c; public const ulong m_vecNotificationTimestamps = 0xf8c; public const ulong m_nLastPurchaseIndex = 0xfac; public const ulong m_vecPlayerPositionHistory = 0xfb0; public const ulong m_vecLastPlayerPosition = 0x10d0; public const ulong m_flNextCheckForIncomingDronesTime = 0x10d8; public const ulong m_flLastPlayerOccupiedGridUpdate = 0x10dc; public const ulong m_flLastTabletBlockedTime = 0x10e0; public const ulong m_flLastClosePoseParamVal = 0x1190; } public static class CTakeDamageInfo { public const ulong m_vecDamageForce = 0x8; public const ulong m_vecDamagePosition = 0x14; public const ulong m_vecReportedPosition = 0x20; public const ulong m_vecDamageDirection = 0x2c; public const ulong m_hInflictor = 0x38; public const ulong m_hAttacker = 0x3c; public const ulong m_hAbility = 0x40; public const ulong m_flDamage = 0x44; public const ulong m_bitsDamageType = 0x48; public const ulong m_iDamageCustom = 0x4c; public const ulong m_iAmmoType = 0x50; public const ulong m_flOriginalDamage = 0x60; public const ulong m_bShouldBleed = 0x64; public const ulong m_bShouldSpark = 0x65; public const ulong m_nDamageFlags = 0x70; public const ulong m_nNumObjectsPenetrated = 0x74; public const ulong m_hScriptInstance = 0x78; public const ulong m_bInTakeDamageFlow = 0x98; } public static class CTakeDamageResult { public const ulong m_nHealthLost = 0x0; public const ulong m_nDamageTaken = 0x4; } public static class CTakeDamageSummaryScopeGuard { public const ulong m_vecSummaries = 0x8; } public static class CTankTargetChange { public const ulong m_newTarget = 0x4b0; public const ulong m_newTargetName = 0x4c0; } public static class CTankTrainAI { public const ulong m_hTrain = 0x4b0; public const ulong m_hTargetEntity = 0x4b4; public const ulong m_soundPlaying = 0x4b8; public const ulong m_startSoundName = 0x4d0; public const ulong m_engineSoundName = 0x4d8; public const ulong m_movementSoundName = 0x4e0; public const ulong m_targetEntityName = 0x4e8; } public static class CTeam { public const ulong m_aPlayerControllers = 0x4b0; public const ulong m_aPlayers = 0x4c8; public const ulong m_iScore = 0x4e0; public const ulong m_szTeamname = 0x4e4; } public static class CTestEffect { public const ulong m_iLoop = 0x4b0; public const ulong m_iBeam = 0x4b4; public const ulong m_pBeam = 0x4b8; public const ulong m_flBeamTime = 0x578; public const ulong m_flStartTime = 0x5d8; } public static class CTextureBasedAnimatable { public const ulong m_bLoop = 0x700; public const ulong m_flFPS = 0x704; public const ulong m_hPositionKeys = 0x708; public const ulong m_hRotationKeys = 0x710; public const ulong m_vAnimationBoundsMin = 0x718; public const ulong m_vAnimationBoundsMax = 0x724; public const ulong m_flStartTime = 0x730; public const ulong m_flStartFrame = 0x734; } public static class CTimeline { public const ulong m_flValues = 0x10; public const ulong m_nValueCounts = 0x110; public const ulong m_nBucketCount = 0x210; public const ulong m_flInterval = 0x214; public const ulong m_flFinalValue = 0x218; public const ulong m_nCompressionType = 0x21c; public const ulong m_bStopped = 0x220; } public static class CTimerEntity { public const ulong m_OnTimer = 0x4b0; public const ulong m_OnTimerHigh = 0x4d8; public const ulong m_OnTimerLow = 0x500; public const ulong m_iDisabled = 0x528; public const ulong m_flInitialDelay = 0x52c; public const ulong m_flRefireTime = 0x530; public const ulong m_bUpDownState = 0x534; public const ulong m_iUseRandomTime = 0x538; public const ulong m_bPauseAfterFiring = 0x53c; public const ulong m_flLowerRandomBound = 0x540; public const ulong m_flUpperRandomBound = 0x544; public const ulong m_flRemainingTime = 0x548; public const ulong m_bPaused = 0x54c; } public static class CTonemapController2 { public const ulong m_flAutoExposureMin = 0x4b0; public const ulong m_flAutoExposureMax = 0x4b4; public const ulong m_flTonemapPercentTarget = 0x4b8; public const ulong m_flTonemapPercentBrightPixels = 0x4bc; public const ulong m_flTonemapMinAvgLum = 0x4c0; public const ulong m_flExposureAdaptationSpeedUp = 0x4c4; public const ulong m_flExposureAdaptationSpeedDown = 0x4c8; public const ulong m_flTonemapEVSmoothingRange = 0x4cc; } public static class CTonemapTrigger { public const ulong m_tonemapControllerName = 0x8a8; public const ulong m_hTonemapController = 0x8b0; } public static class CTriggerActiveWeaponDetect { public const ulong m_OnTouchedActiveWeapon = 0x8a8; public const ulong m_iszWeaponClassName = 0x8d0; } public static class CTriggerBrush { public const ulong m_OnStartTouch = 0x700; public const ulong m_OnEndTouch = 0x728; public const ulong m_OnUse = 0x750; public const ulong m_iInputFilter = 0x778; public const ulong m_iDontMessageParent = 0x77c; } public static class CTriggerBuoyancy { public const ulong m_BuoyancyHelper = 0x8a8; public const ulong m_flFluidDensity = 0x8d0; } public static class CTriggerDetectBulletFire { public const ulong m_bPlayerFireOnly = 0x8a8; public const ulong m_OnDetectedBulletFire = 0x8b0; } public static class CTriggerDetectExplosion { public const ulong m_OnDetectedExplosion = 0x8e0; } public static class CTriggerFan { public const ulong m_vFanOrigin = 0x8a8; public const ulong m_vFanEnd = 0x8b4; public const ulong m_vNoise = 0x8c0; public const ulong m_flForce = 0x8cc; public const ulong m_flPlayerForce = 0x8d0; public const ulong m_flRampTime = 0x8d4; public const ulong m_bFalloff = 0x8d8; public const ulong m_bPushPlayer = 0x8d9; public const ulong m_bRampDown = 0x8da; public const ulong m_bAddNoise = 0x8db; public const ulong m_RampTimer = 0x8e0; } public static class CTriggerGameEvent { public const ulong m_strStartTouchEventName = 0x8a8; public const ulong m_strEndTouchEventName = 0x8b0; public const ulong m_strTriggerID = 0x8b8; } public static class CTriggerHurt { public const ulong m_flOriginalDamage = 0x8a8; public const ulong m_flDamage = 0x8ac; public const ulong m_flDamageCap = 0x8b0; public const ulong m_flLastDmgTime = 0x8b4; public const ulong m_flForgivenessDelay = 0x8b8; public const ulong m_bitsDamageInflict = 0x8bc; public const ulong m_damageModel = 0x8c0; public const ulong m_bNoDmgForce = 0x8c4; public const ulong m_vDamageForce = 0x8c8; public const ulong m_thinkAlways = 0x8d4; public const ulong m_hurtThinkPeriod = 0x8d8; public const ulong m_OnHurt = 0x8e0; public const ulong m_OnHurtPlayer = 0x908; public const ulong m_hurtEntities = 0x930; } public static class CTriggerImpact { public const ulong m_flMagnitude = 0x8d0; public const ulong m_flNoise = 0x8d4; public const ulong m_flViewkick = 0x8d8; public const ulong m_pOutputForce = 0x8e0; } public static class CTriggerLerpObject { public const ulong m_iszLerpTarget = 0x8a8; public const ulong m_hLerpTarget = 0x8b0; public const ulong m_iszLerpTargetAttachment = 0x8b8; public const ulong m_hLerpTargetAttachment = 0x8c0; public const ulong m_flLerpDuration = 0x8c4; public const ulong m_bLerpRestoreMoveType = 0x8c8; public const ulong m_bSingleLerpObject = 0x8c9; public const ulong m_vecLerpingObjects = 0x8d0; public const ulong m_iszLerpEffect = 0x8e8; public const ulong m_iszLerpSound = 0x8f0; public const ulong m_OnLerpStarted = 0x8f8; public const ulong m_OnLerpFinished = 0x920; } public static class CTriggerLook { public const ulong m_hLookTarget = 0x8d0; public const ulong m_flFieldOfView = 0x8d4; public const ulong m_flLookTime = 0x8d8; public const ulong m_flLookTimeTotal = 0x8dc; public const ulong m_flLookTimeLast = 0x8e0; public const ulong m_flTimeoutDuration = 0x8e4; public const ulong m_bTimeoutFired = 0x8e8; public const ulong m_bIsLooking = 0x8e9; public const ulong m_b2DFOV = 0x8ea; public const ulong m_bUseVelocity = 0x8eb; public const ulong m_hActivator = 0x8ec; public const ulong m_bTestOcclusion = 0x8f0; public const ulong m_OnTimeout = 0x8f8; public const ulong m_OnStartLook = 0x920; public const ulong m_OnEndLook = 0x948; } public static class CTriggerMultiple { public const ulong m_OnTrigger = 0x8a8; } public static class CTriggerPhysics { public const ulong m_gravityScale = 0x8b8; public const ulong m_linearLimit = 0x8bc; public const ulong m_linearDamping = 0x8c0; public const ulong m_angularLimit = 0x8c4; public const ulong m_angularDamping = 0x8c8; public const ulong m_linearForce = 0x8cc; public const ulong m_flFrequency = 0x8d0; public const ulong m_flDampingRatio = 0x8d4; public const ulong m_vecLinearForcePointAt = 0x8d8; public const ulong m_bCollapseToForcePoint = 0x8e4; public const ulong m_vecLinearForcePointAtWorld = 0x8e8; public const ulong m_vecLinearForceDirection = 0x8f4; public const ulong m_bConvertToDebrisWhenPossible = 0x900; } public static class CTriggerProximity { public const ulong m_hMeasureTarget = 0x8a8; public const ulong m_iszMeasureTarget = 0x8b0; public const ulong m_fRadius = 0x8b8; public const ulong m_nTouchers = 0x8bc; public const ulong m_NearestEntityDistance = 0x8c0; } public static class CTriggerPush { public const ulong m_angPushEntitySpace = 0x8a8; public const ulong m_vecPushDirEntitySpace = 0x8b4; public const ulong m_bTriggerOnStartTouch = 0x8c0; public const ulong m_flAlternateTicksFix = 0x8c4; public const ulong m_flPushSpeed = 0x8c8; } public static class CTriggerRemove { public const ulong m_OnRemove = 0x8a8; } public static class CTriggerSafeMoneyGather { public const ulong m_vecCashBundles = 0x8a8; } public static class CTriggerSave { public const ulong m_bForceNewLevelUnit = 0x8a8; public const ulong m_fDangerousTimer = 0x8ac; public const ulong m_minHitPoints = 0x8b0; } public static class CTriggerSndSosOpvar { public const ulong m_hTouchingPlayers = 0x8a8; public const ulong m_flPosition = 0x8c0; public const ulong m_flCenterSize = 0x8cc; public const ulong m_flMinVal = 0x8d0; public const ulong m_flMaxVal = 0x8d4; public const ulong m_flWait = 0x8d8; public const ulong m_opvarName = 0x8e0; public const ulong m_stackName = 0x8e8; public const ulong m_operatorName = 0x8f0; public const ulong m_bVolIs2D = 0x8f8; public const ulong m_opvarNameChar = 0x8f9; public const ulong m_stackNameChar = 0x9f9; public const ulong m_operatorNameChar = 0xaf9; public const ulong m_VecNormPos = 0xbfc; public const ulong m_flNormCenterSize = 0xc08; } public static class CTriggerSoundscape { public const ulong m_hSoundscape = 0x8a8; public const ulong m_SoundscapeName = 0x8b0; public const ulong m_spectators = 0x8b8; } public static class CTriggerTeleport { public const ulong m_iLandmark = 0x8a8; public const ulong m_bUseLandmarkAngles = 0x8b0; public const ulong m_bMirrorPlayer = 0x8b1; } public static class CTriggerToggleSave { public const ulong m_bDisabled = 0x8a8; } public static class CTriggerVolume { public const ulong m_iFilterName = 0x700; public const ulong m_hFilter = 0x708; } public static class CTripWireFireProjectile { public const ulong m_flAttachTime = 0xa68; public const ulong m_vecTripWireEndPositions = 0xa6c; public const ulong m_bTripWireEndPositionsUsed = 0xae4; public const ulong m_hStuckToEnt = 0xaf0; public const ulong m_nLastStuckToEntModelIndex = 0xaf4; public const ulong m_xformStuckToEnt = 0xb00; public const ulong m_vecTrapSetPosition = 0xb20; public const ulong m_nWireSoundsPlayed = 0xb2c; } public static class CVoteController { public const ulong m_iActiveIssueIndex = 0x4b0; public const ulong m_iOnlyTeamToVote = 0x4b4; public const ulong m_nVoteOptionCount = 0x4b8; public const ulong m_nPotentialVotes = 0x4cc; public const ulong m_bIsYesNoVote = 0x4d0; public const ulong m_acceptingVotesTimer = 0x4d8; public const ulong m_executeCommandTimer = 0x4f0; public const ulong m_resetVoteTimer = 0x508; public const ulong m_arrVotedUsers = 0x520; public const ulong m_nVotesCast = 0x538; public const ulong m_playerHoldingVote = 0x638; public const ulong m_playerOverrideForVote = 0x63c; public const ulong m_nHighestCountIndex = 0x640; public const ulong m_potentialIssues = 0x648; public const ulong m_VoteOptions = 0x660; } public static class CWeaponBaseItem { public const ulong m_SequenceCompleteTimer = 0xe80; public const ulong m_bRedraw = 0xe98; } public static class CWeaponCSBase { public const ulong m_flFireSequenceStartTime = 0xd30; public const ulong m_nFireSequenceStartTimeChange = 0xd34; public const ulong m_nFireSequenceStartTimeAck = 0xd38; public const ulong m_bPlayerFireEventIsPrimary = 0xd3c; public const ulong m_seqIdle = 0xd40; public const ulong m_seqFirePrimary = 0xd44; public const ulong m_seqFireSecondary = 0xd48; public const ulong m_bPlayerAmmoStockOnPickup = 0xd58; public const ulong m_bRequireUseToTouch = 0xd59; public const ulong m_flLastTimeInAir = 0xd5c; public const ulong m_flLastDeployTime = 0xd60; public const ulong m_nViewModelIndex = 0xd64; public const ulong m_bReloadsWithClips = 0xd68; public const ulong m_flTimeWeaponIdle = 0xd88; public const ulong m_bFireOnEmpty = 0xd8c; public const ulong m_OnPlayerPickup = 0xd90; public const ulong m_weaponMode = 0xdb8; public const ulong m_flTurningInaccuracyDelta = 0xdbc; public const ulong m_vecTurningInaccuracyEyeDirLast = 0xdc0; public const ulong m_flTurningInaccuracy = 0xdcc; public const ulong m_fAccuracyPenalty = 0xdd0; public const ulong m_flLastAccuracyUpdateTime = 0xdd4; public const ulong m_fAccuracySmoothedForZoom = 0xdd8; public const ulong m_fScopeZoomEndTime = 0xddc; public const ulong m_iRecoilIndex = 0xde0; public const ulong m_flRecoilIndex = 0xde4; public const ulong m_bBurstMode = 0xde8; public const ulong m_flPostponeFireReadyTime = 0xdec; public const ulong m_bInReload = 0xdf0; public const ulong m_bReloadVisuallyComplete = 0xdf1; public const ulong m_flDroppedAtTime = 0xdf4; public const ulong m_bIsHauledBack = 0xdf8; public const ulong m_bSilencerOn = 0xdf9; public const ulong m_flTimeSilencerSwitchComplete = 0xdfc; public const ulong m_iOriginalTeamNumber = 0xe00; public const ulong m_flNextAttackRenderTimeOffset = 0xe04; public const ulong m_bCanBePickedUp = 0xe10; public const ulong m_bUseCanOverrideNextOwnerTouchTime = 0xe11; public const ulong m_nextOwnerTouchTime = 0xe14; public const ulong m_nextPrevOwnerTouchTime = 0xe18; public const ulong m_hPrevOwner = 0xe1c; public const ulong m_nDropTick = 0xe20; public const ulong m_donated = 0xe44; public const ulong m_fLastShotTime = 0xe48; public const ulong m_bWasOwnedByCT = 0xe4c; public const ulong m_bWasOwnedByTerrorist = 0xe4d; public const ulong m_bFiredOutOfAmmoEvent = 0xe4e; public const ulong m_numRemoveUnownedWeaponThink = 0xe50; public const ulong m_IronSightController = 0xe58; public const ulong m_iIronSightMode = 0xe70; public const ulong m_flLastLOSTraceFailureTime = 0xe74; public const ulong m_iNumEmptyAttacks = 0xe78; } public static class CWeaponCSBaseGun { public const ulong m_zoomLevel = 0xe80; public const ulong m_iBurstShotsRemaining = 0xe84; public const ulong m_silencedModelIndex = 0xe90; public const ulong m_inPrecache = 0xe94; public const ulong m_bNeedsBoltAction = 0xe95; public const ulong m_bSkillReloadAvailable = 0xe96; public const ulong m_bSkillReloadLiftedReloadKey = 0xe97; public const ulong m_bSkillBoltInterruptAvailable = 0xe98; public const ulong m_bSkillBoltLiftedFireKey = 0xe99; } public static class CWeaponCSBaseVData { public const ulong m_WeaponType = 0x240; public const ulong m_WeaponCategory = 0x244; public const ulong m_szViewModel = 0x248; public const ulong m_szPlayerModel = 0x328; public const ulong m_szWorldDroppedModel = 0x408; public const ulong m_szAimsightLensMaskModel = 0x4e8; public const ulong m_szMagazineModel = 0x5c8; public const ulong m_szHeatEffect = 0x6a8; public const ulong m_szEjectBrassEffect = 0x788; public const ulong m_szMuzzleFlashParticleAlt = 0x868; public const ulong m_szMuzzleFlashThirdPersonParticle = 0x948; public const ulong m_szMuzzleFlashThirdPersonParticleAlt = 0xa28; public const ulong m_szTracerParticle = 0xb08; public const ulong m_GearSlot = 0xbe8; public const ulong m_GearSlotPosition = 0xbec; public const ulong m_DefaultLoadoutSlot = 0xbf0; public const ulong m_sWrongTeamMsg = 0xbf8; public const ulong m_nPrice = 0xc00; public const ulong m_nKillAward = 0xc04; public const ulong m_nPrimaryReserveAmmoMax = 0xc08; public const ulong m_nSecondaryReserveAmmoMax = 0xc0c; public const ulong m_bMeleeWeapon = 0xc10; public const ulong m_bHasBurstMode = 0xc11; public const ulong m_bIsRevolver = 0xc12; public const ulong m_bCannotShootUnderwater = 0xc13; public const ulong m_szName = 0xc18; public const ulong m_szAnimExtension = 0xc20; public const ulong m_eSilencerType = 0xc28; public const ulong m_nCrosshairMinDistance = 0xc2c; public const ulong m_nCrosshairDeltaDistance = 0xc30; public const ulong m_flCycleTime = 0xc34; public const ulong m_flMaxSpeed = 0xc3c; public const ulong m_flSpread = 0xc44; public const ulong m_flInaccuracyCrouch = 0xc4c; public const ulong m_flInaccuracyStand = 0xc54; public const ulong m_flInaccuracyJump = 0xc5c; public const ulong m_flInaccuracyLand = 0xc64; public const ulong m_flInaccuracyLadder = 0xc6c; public const ulong m_flInaccuracyFire = 0xc74; public const ulong m_flInaccuracyMove = 0xc7c; public const ulong m_flRecoilAngle = 0xc84; public const ulong m_flRecoilAngleVariance = 0xc8c; public const ulong m_flRecoilMagnitude = 0xc94; public const ulong m_flRecoilMagnitudeVariance = 0xc9c; public const ulong m_nTracerFrequency = 0xca4; public const ulong m_flInaccuracyJumpInitial = 0xcac; public const ulong m_flInaccuracyJumpApex = 0xcb0; public const ulong m_flInaccuracyReload = 0xcb4; public const ulong m_nRecoilSeed = 0xcb8; public const ulong m_nSpreadSeed = 0xcbc; public const ulong m_flTimeToIdleAfterFire = 0xcc0; public const ulong m_flIdleInterval = 0xcc4; public const ulong m_flAttackMovespeedFactor = 0xcc8; public const ulong m_flHeatPerShot = 0xccc; public const ulong m_flInaccuracyPitchShift = 0xcd0; public const ulong m_flInaccuracyAltSoundThreshold = 0xcd4; public const ulong m_flBotAudibleRange = 0xcd8; public const ulong m_szUseRadioSubtitle = 0xce0; public const ulong m_bUnzoomsAfterShot = 0xce8; public const ulong m_bHideViewModelWhenZoomed = 0xce9; public const ulong m_nZoomLevels = 0xcec; public const ulong m_nZoomFOV1 = 0xcf0; public const ulong m_nZoomFOV2 = 0xcf4; public const ulong m_flZoomTime0 = 0xcf8; public const ulong m_flZoomTime1 = 0xcfc; public const ulong m_flZoomTime2 = 0xd00; public const ulong m_flIronSightPullUpSpeed = 0xd04; public const ulong m_flIronSightPutDownSpeed = 0xd08; public const ulong m_flIronSightFOV = 0xd0c; public const ulong m_flIronSightPivotForward = 0xd10; public const ulong m_flIronSightLooseness = 0xd14; public const ulong m_angPivotAngle = 0xd18; public const ulong m_vecIronSightEyePos = 0xd24; public const ulong m_nDamage = 0xd30; public const ulong m_flHeadshotMultiplier = 0xd34; public const ulong m_flArmorRatio = 0xd38; public const ulong m_flPenetration = 0xd3c; public const ulong m_flRange = 0xd40; public const ulong m_flRangeModifier = 0xd44; public const ulong m_flFlinchVelocityModifierLarge = 0xd48; public const ulong m_flFlinchVelocityModifierSmall = 0xd4c; public const ulong m_flRecoveryTimeCrouch = 0xd50; public const ulong m_flRecoveryTimeStand = 0xd54; public const ulong m_flRecoveryTimeCrouchFinal = 0xd58; public const ulong m_flRecoveryTimeStandFinal = 0xd5c; public const ulong m_nRecoveryTransitionStartBullet = 0xd60; public const ulong m_nRecoveryTransitionEndBullet = 0xd64; public const ulong m_flThrowVelocity = 0xd68; public const ulong m_vSmokeColor = 0xd6c; public const ulong m_szAnimClass = 0xd78; } public static class CWeaponShield { public const ulong m_flBulletDamageAbsorbed = 0xea0; public const ulong m_flLastBulletHitSoundTime = 0xea4; public const ulong m_flDisplayHealth = 0xea8; } public static class CWeaponTaser { public const ulong m_fFireTime = 0xea0; } public static class CommandToolCommand_t { public const ulong m_bEnabled = 0x0; public const ulong m_bOpened = 0x1; public const ulong m_InternalId = 0x4; public const ulong m_ShortName = 0x8; public const ulong m_ExecMode = 0x10; public const ulong m_SpawnGroup = 0x18; public const ulong m_PeriodicExecDelay = 0x20; public const ulong m_SpecType = 0x24; public const ulong m_EntitySpec = 0x28; public const ulong m_Commands = 0x30; public const ulong m_SetDebugBits = 0x38; public const ulong m_ClearDebugBits = 0x40; } public static class ConceptHistory_t { public const ulong timeSpoken = 0x0; public const ulong m_response = 0x8; } public static class ConstraintSoundInfo { public const ulong m_vSampler = 0x8; public const ulong m_soundProfile = 0x20; public const ulong m_forwardAxis = 0x40; public const ulong m_iszTravelSoundFwd = 0x50; public const ulong m_iszTravelSoundBack = 0x58; public const ulong m_iszReversalSounds = 0x68; public const ulong m_bPlayTravelSound = 0x80; public const ulong m_bPlayReversalSound = 0x81; } public static class CountdownTimer { public const ulong m_duration = 0x8; public const ulong m_timestamp = 0xc; public const ulong m_timescale = 0x10; public const ulong m_nWorldGroupId = 0x14; } public static class EngineCountdownTimer { public const ulong m_duration = 0x8; public const ulong m_timestamp = 0xc; public const ulong m_timescale = 0x10; } public static class EntityRenderAttribute_t { public const ulong m_ID = 0x30; public const ulong m_Values = 0x34; } public static class EntitySpottedState_t { public const ulong m_bSpotted = 0x8; public const ulong m_bSpottedByMask = 0xc; } public static class Extent { public const ulong lo = 0x0; public const ulong hi = 0xc; } public static class FilterDamageType { public const ulong m_iDamageType = 0x508; } public static class FilterHealth { public const ulong m_bAdrenalineActive = 0x508; public const ulong m_iHealthMin = 0x50c; public const ulong m_iHealthMax = 0x510; } public static class FilterTeam { public const ulong m_iFilterTeam = 0x508; } public static class GameAmmoTypeInfo_t { public const ulong m_nBuySize = 0x38; public const ulong m_nCost = 0x3c; } public static class GameTick_t { public const ulong m_Value = 0x0; } public static class GameTime_t { public const ulong m_Value = 0x0; } public static class HullFlags_t { public const ulong m_bHull_Human = 0x0; public const ulong m_bHull_SmallCentered = 0x1; public const ulong m_bHull_WideHuman = 0x2; public const ulong m_bHull_Tiny = 0x3; public const ulong m_bHull_Medium = 0x4; public const ulong m_bHull_TinyCentered = 0x5; public const ulong m_bHull_Large = 0x6; public const ulong m_bHull_LargeCentered = 0x7; public const ulong m_bHull_MediumTall = 0x8; public const ulong m_bHull_Small = 0x9; } public static class IntervalTimer { public const ulong m_timestamp = 0x8; public const ulong m_nWorldGroupId = 0xc; } public static class ModelConfigHandle_t { public const ulong m_Value = 0x0; } public static class ParticleIndex_t { public const ulong m_Value = 0x0; } public static class PhysicsRagdollPose_t { public const ulong __m_pChainEntity = 0x8; public const ulong m_Transforms = 0x30; public const ulong m_hOwner = 0x48; } public static class RagdollCreationParams_t { public const ulong m_vForce = 0x0; public const ulong m_nForceBone = 0xc; } public static class RelationshipOverride_t { public const ulong entity = 0x8; public const ulong classType = 0xc; } public static class Relationship_t { public const ulong disposition = 0x0; public const ulong priority = 0x4; } public static class ResponseContext_t { public const ulong m_iszName = 0x0; public const ulong m_iszValue = 0x8; public const ulong m_fExpirationTime = 0x10; } public static class ResponseFollowup { public const ulong followup_concept = 0x0; public const ulong followup_contexts = 0x8; public const ulong followup_delay = 0x10; public const ulong followup_target = 0x14; public const ulong followup_entityiotarget = 0x1c; public const ulong followup_entityioinput = 0x24; public const ulong followup_entityiodelay = 0x2c; public const ulong bFired = 0x30; } public static class ResponseParams { public const ulong odds = 0x10; public const ulong flags = 0x12; public const ulong m_pFollowup = 0x18; } public static class SellbackPurchaseEntry_t { public const ulong m_unDefIdx = 0x30; public const ulong m_nCost = 0x34; public const ulong m_nPrevArmor = 0x38; public const ulong m_bPrevHelmet = 0x3c; public const ulong m_hItem = 0x40; } public static class SimpleConstraintSoundProfile { public const ulong eKeypoints = 0x8; public const ulong m_keyPoints = 0xc; public const ulong m_reversalSoundThresholds = 0x14; } public static class SpawnPoint { public const ulong m_iPriority = 0x4b0; public const ulong m_bEnabled = 0x4b4; public const ulong m_nType = 0x4b8; } public static class SpawnPointCoopEnemy { public const ulong m_szWeaponsToGive = 0x4c0; public const ulong m_szPlayerModelToUse = 0x4c8; public const ulong m_nArmorToSpawnWith = 0x4d0; public const ulong m_nDefaultBehavior = 0x4d4; public const ulong m_nBotDifficulty = 0x4d8; public const ulong m_bIsAgressive = 0x4dc; public const ulong m_bStartAsleep = 0x4dd; public const ulong m_flHideRadius = 0x4e0; public const ulong m_szBehaviorTreeFile = 0x4f0; } public static class SummaryTakeDamageInfo_t { public const ulong nSummarisedCount = 0x0; public const ulong info = 0x8; public const ulong result = 0xa8; public const ulong hTarget = 0xb0; } public static class VPhysicsCollisionAttribute_t { public const ulong m_nInteractsAs = 0x8; public const ulong m_nInteractsWith = 0x10; public const ulong m_nInteractsExclude = 0x18; public const ulong m_nEntityId = 0x20; public const ulong m_nOwnerId = 0x24; public const ulong m_nHierarchyId = 0x28; public const ulong m_nCollisionGroup = 0x2a; public const ulong m_nCollisionFunctionMask = 0x2b; } public static class VelocitySampler { public const ulong m_prevSample = 0x0; public const ulong m_fPrevSampleTime = 0xc; public const ulong m_fIdealSampleRate = 0x10; } public static class ViewAngleServerChange_t { public const ulong nType = 0x30; public const ulong qAngle = 0x34; public const ulong nIndex = 0x40; } public static class WeaponPurchaseCount_t { public const ulong m_nItemDefIndex = 0x30; public const ulong m_nCount = 0x32; } public static class WeaponPurchaseTracker_t { public const ulong m_weaponPurchases = 0x8; } public static class audioparams_t { public const ulong localSound = 0x8; public const ulong soundscapeIndex = 0x68; public const ulong localBits = 0x6c; public const ulong soundscapeEntityListIndex = 0x70; public const ulong soundEventHash = 0x74; } public static class dynpitchvol_base_t { public const ulong preset = 0x0; public const ulong pitchrun = 0x4; public const ulong pitchstart = 0x8; public const ulong spinup = 0xc; public const ulong spindown = 0x10; public const ulong volrun = 0x14; public const ulong volstart = 0x18; public const ulong fadein = 0x1c; public const ulong fadeout = 0x20; public const ulong lfotype = 0x24; public const ulong lforate = 0x28; public const ulong lfomodpitch = 0x2c; public const ulong lfomodvol = 0x30; public const ulong cspinup = 0x34; public const ulong cspincount = 0x38; public const ulong pitch = 0x3c; public const ulong spinupsav = 0x40; public const ulong spindownsav = 0x44; public const ulong pitchfrac = 0x48; public const ulong vol = 0x4c; public const ulong fadeinsav = 0x50; public const ulong fadeoutsav = 0x54; public const ulong volfrac = 0x58; public const ulong lfofrac = 0x5c; public const ulong lfomult = 0x60; } public static class fogparams_t { public const ulong dirPrimary = 0x8; public const ulong colorPrimary = 0x14; public const ulong colorSecondary = 0x18; public const ulong colorPrimaryLerpTo = 0x1c; public const ulong colorSecondaryLerpTo = 0x20; public const ulong start = 0x24; public const ulong end = 0x28; public const ulong farz = 0x2c; public const ulong maxdensity = 0x30; public const ulong exponent = 0x34; public const ulong HDRColorScale = 0x38; public const ulong skyboxFogFactor = 0x3c; public const ulong skyboxFogFactorLerpTo = 0x40; public const ulong startLerpTo = 0x44; public const ulong endLerpTo = 0x48; public const ulong maxdensityLerpTo = 0x4c; public const ulong lerptime = 0x50; public const ulong duration = 0x54; public const ulong blendtobackground = 0x58; public const ulong scattering = 0x5c; public const ulong locallightscale = 0x60; public const ulong enable = 0x64; public const ulong blend = 0x65; public const ulong m_bNoReflectionFog = 0x66; public const ulong m_bPadding = 0x67; } public static class fogplayerparams_t { public const ulong m_hCtrl = 0x8; public const ulong m_flTransitionTime = 0xc; public const ulong m_OldColor = 0x10; public const ulong m_flOldStart = 0x14; public const ulong m_flOldEnd = 0x18; public const ulong m_flOldMaxDensity = 0x1c; public const ulong m_flOldHDRColorScale = 0x20; public const ulong m_flOldFarZ = 0x24; public const ulong m_NewColor = 0x28; public const ulong m_flNewStart = 0x2c; public const ulong m_flNewEnd = 0x30; public const ulong m_flNewMaxDensity = 0x34; public const ulong m_flNewHDRColorScale = 0x38; public const ulong m_flNewFarZ = 0x3c; } public static class hudtextparms_t { public const ulong color1 = 0x0; public const ulong color2 = 0x4; public const ulong effect = 0x8; public const ulong channel = 0x9; public const ulong x = 0xc; public const ulong y = 0x10; } public static class lerpdata_t { public const ulong m_hEnt = 0x0; public const ulong m_MoveType = 0x4; public const ulong m_flStartTime = 0x8; public const ulong m_vecStartOrigin = 0xc; public const ulong m_qStartRot = 0x20; public const ulong m_nFXIndex = 0x30; } public static class locksound_t { public const ulong sLockedSound = 0x8; public const ulong sUnlockedSound = 0x10; public const ulong flwaitSound = 0x18; } public static class magnetted_objects_t { public const ulong hEntity = 0x8; } public static class ragdoll_t { public const ulong list = 0x0; public const ulong boneIndex = 0x18; public const ulong allowStretch = 0x30; public const ulong unused = 0x31; } public static class ragdollelement_t { public const ulong originParentSpace = 0x0; public const ulong parentIndex = 0x20; public const ulong m_flRadius = 0x24; } public static class shard_model_desc_t { public const ulong m_nModelID = 0x8; public const ulong m_hMaterial = 0x10; public const ulong m_solid = 0x18; public const ulong m_ShatterPanelMode = 0x19; public const ulong m_vecPanelSize = 0x1c; public const ulong m_vecStressPositionA = 0x24; public const ulong m_vecStressPositionB = 0x2c; public const ulong m_vecPanelVertices = 0x38; public const ulong m_flGlassHalfThickness = 0x50; public const ulong m_bHasParent = 0x54; public const ulong m_bParentFrozen = 0x55; public const ulong m_SurfacePropStringToken = 0x58; public const ulong m_LightGroup = 0x5c; } public static class sky3dparams_t { public const ulong scale = 0x8; public const ulong origin = 0xc; public const ulong bClip3DSkyBoxNearToWorldFar = 0x18; public const ulong flClip3DSkyBoxNearToWorldFarOffset = 0x1c; public const ulong fog = 0x20; public const ulong m_nWorldGroupID = 0x88; } public static class thinkfunc_t { public const ulong m_hFn = 0x8; public const ulong m_nContext = 0x10; public const ulong m_nNextThinkTick = 0x14; public const ulong m_nLastThinkTick = 0x18; }