public static class ActiveModelConfig_t { public const ulong m_Handle = 0x28; public const ulong m_Name = 0x30; public const ulong m_AssociatedEntities = 0x38; public const ulong m_AssociatedEntityNames = 0x50; } public static class CAnimGraphNetworkedVariables { public const ulong m_PredNetBoolVariables = 0x8; public const ulong m_PredNetByteVariables = 0x20; public const ulong m_PredNetUInt16Variables = 0x38; public const ulong m_PredNetIntVariables = 0x50; public const ulong m_PredNetUInt32Variables = 0x68; public const ulong m_PredNetUInt64Variables = 0x80; public const ulong m_PredNetFloatVariables = 0x98; public const ulong m_PredNetVectorVariables = 0xb0; public const ulong m_PredNetQuaternionVariables = 0xc8; public const ulong m_OwnerOnlyPredNetBoolVariables = 0xe0; public const ulong m_OwnerOnlyPredNetByteVariables = 0xf8; public const ulong m_OwnerOnlyPredNetUInt16Variables = 0x110; public const ulong m_OwnerOnlyPredNetIntVariables = 0x128; public const ulong m_OwnerOnlyPredNetUInt32Variables = 0x140; public const ulong m_OwnerOnlyPredNetUInt64Variables = 0x158; public const ulong m_OwnerOnlyPredNetFloatVariables = 0x170; public const ulong m_OwnerOnlyPredNetVectorVariables = 0x188; public const ulong m_OwnerOnlyPredNetQuaternionVariables = 0x1a0; public const ulong m_nBoolVariablesCount = 0x1b8; public const ulong m_nOwnerOnlyBoolVariablesCount = 0x1bc; public const ulong m_nRandomSeedOffset = 0x1c0; public const ulong m_flLastTeleportTime = 0x1c4; } public static class CAttributeList { public const ulong m_Attributes = 0x8; public const ulong m_pManager = 0x58; } public static class CAttributeManager { public const ulong m_Providers = 0x8; public const ulong m_iReapplyProvisionParity = 0x20; public const ulong m_hOuter = 0x24; public const ulong m_bPreventLoopback = 0x28; public const ulong m_ProviderType = 0x2c; public const ulong m_CachedResults = 0x30; } public static class CAttributeManager_cached_attribute_float_t { public const ulong flIn = 0x0; public const ulong iAttribHook = 0x8; public const ulong flOut = 0x10; } public static class CBaseAnimGraph { public const ulong m_bInitiallyPopulateInterpHistory = 0xcc8; public const ulong m_bShouldAnimateDuringGameplayPause = 0xcc9; public const ulong m_bSuppressAnimEventSounds = 0xccb; public const ulong m_bAnimGraphUpdateEnabled = 0xcd8; public const ulong m_flLastEventAnimTime = 0xd6c; public const ulong m_hAnimationUpdate = 0xd74; public const ulong m_flMaxSlopeDistance = 0xd78; public const ulong m_vLastSlopeCheckPos = 0xd7c; public const ulong m_vecForce = 0xd8c; public const ulong m_nForceBone = 0xd98; public const ulong m_pClientsideRagdoll = 0xda0; public const ulong m_bBuiltRagdoll = 0xda8; public const ulong m_pRagdollPose = 0xdc0; public const ulong m_bClientRagdoll = 0xdc8; public const ulong m_bHasAnimatedMaterialAttributes = 0xdc9; } public static class CBaseAnimGraphController { public const ulong m_baseLayer = 0x10; public const ulong m_animGraphNetworkedVars = 0x38; public const ulong m_bSequenceFinished = 0x1318; public const ulong m_flLastEventCycle = 0x131c; public const ulong m_flPlaybackRate = 0x1320; public const ulong m_flPrevAnimTime = 0x1328; public const ulong m_bClientSideAnimation = 0x132c; public const ulong m_bNetworkedAnimationInputsChanged = 0x132d; public const ulong m_nPrevNewSequenceParity = 0x132e; public const ulong m_nPrevResetEventsParity = 0x132f; public const ulong m_nNewSequenceParity = 0x1330; public const ulong m_nResetEventsParity = 0x1334; public const ulong m_nAnimLoopMode = 0x1338; public const ulong m_hLastAnimEventSequence = 0x1348; } public static class CBasePlayerController { public const ulong m_nFinalPredictedTick = 0x548; public const ulong m_CommandContext = 0x550; public const ulong m_nInButtonsWhichAreToggles = 0x5d0; public const ulong m_nTickBase = 0x5d8; public const ulong m_hPawn = 0x5dc; public const ulong m_hPredictedPawn = 0x5e0; public const ulong m_nSplitScreenSlot = 0x5e4; public const ulong m_hSplitOwner = 0x5e8; public const ulong m_hSplitScreenPlayers = 0x5f0; public const ulong m_bIsHLTV = 0x608; public const ulong m_iConnected = 0x60c; public const ulong m_iszPlayerName = 0x610; public const ulong m_steamID = 0x698; public const ulong m_bIsLocalPlayerController = 0x6a0; public const ulong m_iDesiredFOV = 0x6a4; } public static class CBasePlayerVData { public const ulong m_sModelName = 0x28; public const ulong m_flHeadDamageMultiplier = 0x108; public const ulong m_flChestDamageMultiplier = 0x118; public const ulong m_flStomachDamageMultiplier = 0x128; public const ulong m_flArmDamageMultiplier = 0x138; public const ulong m_flLegDamageMultiplier = 0x148; public const ulong m_flHoldBreathTime = 0x158; public const ulong m_flDrowningDamageInterval = 0x15c; public const ulong m_nDrowningDamageInitial = 0x160; public const ulong m_nDrowningDamageMax = 0x164; public const ulong m_nWaterSpeed = 0x168; public const ulong m_flUseRange = 0x16c; public const ulong m_flUseAngleTolerance = 0x170; public const ulong m_flCrouchTime = 0x174; } public static class CBasePlayerWeaponVData { public const ulong m_szWorldModel = 0x28; public const ulong m_bBuiltRightHanded = 0x108; public const ulong m_bAllowFlipping = 0x109; public const ulong m_bIsFullAuto = 0x10a; public const ulong m_nNumBullets = 0x10c; public const ulong m_sMuzzleAttachment = 0x110; public const ulong m_szMuzzleFlashParticle = 0x118; public const ulong m_iFlags = 0x1f8; public const ulong m_nPrimaryAmmoType = 0x1f9; public const ulong m_nSecondaryAmmoType = 0x1fa; public const ulong m_iMaxClip1 = 0x1fc; public const ulong m_iMaxClip2 = 0x200; public const ulong m_iDefaultClip1 = 0x204; public const ulong m_iDefaultClip2 = 0x208; public const ulong m_iWeight = 0x20c; public const ulong m_bAutoSwitchTo = 0x210; public const ulong m_bAutoSwitchFrom = 0x211; public const ulong m_iRumbleEffect = 0x214; public const ulong m_aShootSounds = 0x218; public const ulong m_iSlot = 0x238; public const ulong m_iPosition = 0x23c; } public static class CBaseProp { public const ulong m_bModelOverrodeBlockLOS = 0xf18; public const ulong m_iShapeType = 0xf1c; public const ulong m_bConformToCollisionBounds = 0xf20; public const ulong m_mPreferredCatchTransform = 0xf24; } public static class CBodyComponent { public const ulong m_pSceneNode = 0x8; public const ulong __m_pChainEntity = 0x20; } public static class CBodyComponentBaseAnimGraph { public const ulong m_animationController = 0x470; public const ulong __m_pChainEntity = 0x1810; } public static class CBodyComponentBaseModelEntity { public const ulong __m_pChainEntity = 0x470; } public static class CBodyComponentPoint { public const ulong m_sceneNode = 0x50; public const ulong __m_pChainEntity = 0x1a0; } public static class CBodyComponentSkeletonInstance { public const ulong m_skeletonInstance = 0x50; public const ulong __m_pChainEntity = 0x440; } public static class CBombTarget { public const ulong m_bBombPlantedHere = 0xcc8; } public static class CBuoyancyHelper { public const ulong m_flFluidDensity = 0x18; public const ulong m_flDisplacementFromObjects = 0x1c; } public static class CCSGameModeRules { public const ulong __m_pChainEntity = 0x8; } public static class CCSGameModeRules_Deathmatch { public const ulong m_bFirstThink = 0x30; public const ulong m_bFirstThinkAfterConnected = 0x31; public const ulong m_flDMBonusStartTime = 0x34; public const ulong m_flDMBonusTimeLength = 0x38; public const ulong m_nDMBonusWeaponLoadoutSlot = 0x3c; } public static class CCSPlayerController { public const ulong m_pInGameMoneyServices = 0x6d0; public const ulong m_pInventoryServices = 0x6d8; public const ulong m_pActionTrackingServices = 0x6e0; public const ulong m_pDamageServices = 0x6e8; public const ulong m_iPing = 0x6f0; public const ulong m_bHasCommunicationAbuseMute = 0x6f4; public const ulong m_szCrosshairCodes = 0x6f8; public const ulong m_iPendingTeamNum = 0x700; public const ulong m_flForceTeamTime = 0x704; public const ulong m_iCompTeammateColor = 0x708; public const ulong m_bEverPlayedOnTeam = 0x70c; public const ulong m_flPreviousForceJoinTeamTime = 0x710; public const ulong m_szClan = 0x718; public const ulong m_sSanitizedPlayerName = 0x720; public const ulong m_iCoachingTeam = 0x728; public const ulong m_nPlayerDominated = 0x730; public const ulong m_nPlayerDominatingMe = 0x738; public const ulong m_iCompetitiveRanking = 0x740; public const ulong m_iCompetitiveWins = 0x744; public const ulong m_iCompetitiveRankType = 0x748; public const ulong m_iCompetitiveRankingPredicted_Win = 0x74c; public const ulong m_iCompetitiveRankingPredicted_Loss = 0x750; public const ulong m_iCompetitiveRankingPredicted_Tie = 0x754; public const ulong m_nEndMatchNextMapVote = 0x758; public const ulong m_unActiveQuestId = 0x75c; public const ulong m_nQuestProgressReason = 0x760; public const ulong m_unPlayerTvControlFlags = 0x764; public const ulong m_iDraftIndex = 0x7d0; public const ulong m_msQueuedModeDisconnectionTimestamp = 0x7d4; public const ulong m_uiAbandonRecordedReason = 0x7d8; public const ulong m_bEverFullyConnected = 0x7dc; public const ulong m_bAbandonAllowsSurrender = 0x7dd; public const ulong m_bAbandonOffersInstantSurrender = 0x7de; public const ulong m_bDisconnection1MinWarningPrinted = 0x7df; public const ulong m_bScoreReported = 0x7e0; public const ulong m_nDisconnectionTick = 0x7e4; public const ulong m_bControllingBot = 0x7f0; public const ulong m_bHasControlledBotThisRound = 0x7f1; public const ulong m_bHasBeenControlledByPlayerThisRound = 0x7f2; public const ulong m_nBotsControlledThisRound = 0x7f4; public const ulong m_bCanControlObservedBot = 0x7f8; public const ulong m_hPlayerPawn = 0x7fc; public const ulong m_hObserverPawn = 0x800; public const ulong m_bPawnIsAlive = 0x804; public const ulong m_iPawnHealth = 0x808; public const ulong m_iPawnArmor = 0x80c; public const ulong m_bPawnHasDefuser = 0x810; public const ulong m_bPawnHasHelmet = 0x811; public const ulong m_nPawnCharacterDefIndex = 0x812; public const ulong m_iPawnLifetimeStart = 0x814; public const ulong m_iPawnLifetimeEnd = 0x818; public const ulong m_iPawnGunGameLevel = 0x81c; public const ulong m_iPawnBotDifficulty = 0x820; public const ulong m_hOriginalControllerOfCurrentPawn = 0x824; public const ulong m_iScore = 0x828; public const ulong m_vecKills = 0x830; public const ulong m_iMVPs = 0x848; public const ulong m_bIsPlayerNameDirty = 0x84c; } public static class CCSPlayerController_ActionTrackingServices { public const ulong m_perRoundStats = 0x40; public const ulong m_matchStats = 0x90; public const ulong m_iNumRoundKills = 0x108; public const ulong m_iNumRoundKillsHeadshots = 0x10c; } public static class CCSPlayerController_DamageServices { public const ulong m_nSendUpdate = 0x40; public const ulong m_DamageList = 0x48; } public static class CCSPlayerController_InGameMoneyServices { public const ulong m_iAccount = 0x40; public const ulong m_iStartAccount = 0x44; public const ulong m_iTotalCashSpent = 0x48; public const ulong m_iCashSpentThisRound = 0x4c; public const ulong m_nPreviousAccount = 0x50; } public static class CCSPlayerController_InventoryServices { public const ulong m_unMusicID = 0x40; public const ulong m_rank = 0x44; public const ulong m_nPersonaDataPublicLevel = 0x5c; public const ulong m_nPersonaDataPublicCommendsLeader = 0x60; public const ulong m_nPersonaDataPublicCommendsTeacher = 0x64; public const ulong m_nPersonaDataPublicCommendsFriendly = 0x68; public const ulong m_vecTerroristLoadoutCache = 0x70; public const ulong m_vecCounterTerroristLoadoutCache = 0xc0; } public static class CCSPlayer_ActionTrackingServices { public const ulong m_hLastWeaponBeforeC4AutoSwitch = 0x40; public const ulong m_bIsRescuing = 0x44; public const ulong m_weaponPurchasesThisMatch = 0x48; public const ulong m_weaponPurchasesThisRound = 0xa0; } public static class CCSPlayer_BulletServices { public const ulong m_totalHitsOnServer = 0x40; } public static class CCSPlayer_BuyServices { public const ulong m_vecSellbackPurchaseEntries = 0x40; } public static class CCSPlayer_CameraServices { public const ulong m_iFOV = 0x210; public const ulong m_iFOVStart = 0x214; public const ulong m_flFOVTime = 0x218; public const ulong m_flFOVRate = 0x21c; public const ulong m_hZoomOwner = 0x220; public const ulong m_flLastShotFOV = 0x224; public const ulong m_flDeathCamTilt = 0x228; } public static class CCSPlayer_HostageServices { public const ulong m_hCarriedHostage = 0x40; public const ulong m_hCarriedHostageProp = 0x44; } public static class CCSPlayer_ItemServices { public const ulong m_bHasDefuser = 0x40; public const ulong m_bHasHelmet = 0x41; public const ulong m_bHasHeavyArmor = 0x42; } public static class CCSPlayer_MovementServices { public const ulong m_flMaxFallVelocity = 0x210; public const ulong m_vecLadderNormal = 0x214; public const ulong m_nLadderSurfacePropIndex = 0x220; public const ulong m_flDuckAmount = 0x224; public const ulong m_flDuckSpeed = 0x228; public const ulong m_bDuckOverride = 0x22c; public const ulong m_bDesiresDuck = 0x22d; public const ulong m_flDuckOffset = 0x230; public const ulong m_nDuckTimeMsecs = 0x234; public const ulong m_nDuckJumpTimeMsecs = 0x238; public const ulong m_nJumpTimeMsecs = 0x23c; public const ulong m_flLastDuckTime = 0x240; public const ulong m_vecLastPositionAtFullCrouchSpeed = 0x250; public const ulong m_duckUntilOnGround = 0x258; public const ulong m_bHasWalkMovedSinceLastJump = 0x259; public const ulong m_bInStuckTest = 0x25a; public const ulong m_flStuckCheckTime = 0x268; public const ulong m_nTraceCount = 0x468; public const ulong m_StuckLast = 0x46c; public const ulong m_bSpeedCropped = 0x470; public const ulong m_nOldWaterLevel = 0x474; public const ulong m_flWaterEntryTime = 0x478; public const ulong m_vecForward = 0x47c; public const ulong m_vecLeft = 0x488; public const ulong m_vecUp = 0x494; public const ulong m_vecPreviouslyPredictedOrigin = 0x4a0; public const ulong m_bOldJumpPressed = 0x4ac; public const ulong m_flJumpPressedTime = 0x4b0; public const ulong m_flJumpUntil = 0x4b4; public const ulong m_flJumpVel = 0x4b8; public const ulong m_fStashGrenadeParameterWhen = 0x4bc; public const ulong m_nButtonDownMaskPrev = 0x4c0; public const ulong m_flOffsetTickCompleteTime = 0x4c8; public const ulong m_flOffsetTickStashedSpeed = 0x4cc; public const ulong m_bUpdatePredictedOriginAfterDataUpdate = 0x4d0; } public static class CCSPlayer_ObserverServices { public const ulong m_hLastObserverTarget = 0x58; public const ulong m_vecObserverInterpolateOffset = 0x5c; public const ulong m_vecObserverInterpStartPos = 0x68; public const ulong m_flObsInterp_PathLength = 0x74; public const ulong m_qObsInterp_OrientationStart = 0x80; public const ulong m_qObsInterp_OrientationTravelDir = 0x90; public const ulong m_obsInterpState = 0xa0; public const ulong m_bObserverInterpolationNeedsDeferredSetup = 0xa4; public const ulong m_nLastKillerDamageTaken = 0xa8; public const ulong m_nLastKillerHitsTaken = 0xac; public const ulong m_nLastKillerDamageGiven = 0xb0; public const ulong m_nLastKillerHitsGiven = 0xb4; public const ulong m_nLastKillerActualDamageGiven = 0xb8; public const ulong m_nLastKillerActualDamageTaken = 0xbc; public const ulong m_bCanShowDeathPanelNow = 0xc0; public const ulong m_bWasShowingDeathPanel = 0xc1; } public static class CCSPlayer_PingServices { public const ulong m_hPlayerPing = 0x40; } public static class CCSPlayer_ViewModelServices { public const ulong m_hViewModel = 0x40; } public static class CCSPlayer_WaterServices { public const ulong m_flWaterJumpTime = 0x40; public const ulong m_vecWaterJumpVel = 0x44; public const ulong m_flSwimSoundTime = 0x50; } public static class CCSPlayer_WeaponServices { public const ulong m_flNextAttack = 0xa8; public const ulong m_bIsLookingAtWeapon = 0xac; public const ulong m_bIsHoldingLookAtWeapon = 0xad; } public static class CClientAlphaProperty { public const ulong m_nRenderFX = 0x10; public const ulong m_nRenderMode = 0x11; public const ulong m_bAlphaOverride = 0x0; public const ulong m_bShadowAlphaOverride = 0x0; public const ulong m_nReserved = 0x0; public const ulong m_nAlpha = 0x13; public const ulong m_nDesyncOffset = 0x14; public const ulong m_nReserved2 = 0x16; public const ulong m_nDistFadeStart = 0x18; public const ulong m_nDistFadeEnd = 0x1a; public const ulong m_flFadeScale = 0x1c; public const ulong m_flRenderFxStartTime = 0x20; public const ulong m_flRenderFxDuration = 0x24; } public static class CCollisionProperty { public const ulong m_collisionAttribute = 0x10; public const ulong m_vecMins = 0x40; public const ulong m_vecMaxs = 0x4c; public const ulong m_usSolidFlags = 0x5a; public const ulong m_nSolidType = 0x5b; public const ulong m_triggerBloat = 0x5c; public const ulong m_nSurroundType = 0x5d; public const ulong m_CollisionGroup = 0x5e; public const ulong m_nEnablePhysics = 0x5f; public const ulong m_flBoundingRadius = 0x60; public const ulong m_vecSpecifiedSurroundingMins = 0x64; public const ulong m_vecSpecifiedSurroundingMaxs = 0x70; public const ulong m_vecSurroundingMaxs = 0x7c; public const ulong m_vecSurroundingMins = 0x88; public const ulong m_vCapsuleCenter1 = 0x94; public const ulong m_vCapsuleCenter2 = 0xa0; public const ulong m_flCapsuleRadius = 0xac; } public static class CComicBook { public const ulong m_CoverImage = 0x8; public const ulong m_XmlFile = 0x18; } public static class CCompositeMaterialEditorDoc { public const ulong m_nVersion = 0x8; public const ulong m_Points = 0x10; public const ulong m_KVthumbnail = 0x28; } public static class CDamageRecord { public const ulong m_PlayerDamager = 0x28; public const ulong m_PlayerRecipient = 0x2c; public const ulong m_hPlayerControllerDamager = 0x30; public const ulong m_hPlayerControllerRecipient = 0x34; public const ulong m_szPlayerDamagerName = 0x38; public const ulong m_szPlayerRecipientName = 0x40; public const ulong m_DamagerXuid = 0x48; public const ulong m_RecipientXuid = 0x50; public const ulong m_iDamage = 0x58; public const ulong m_iActualHealthRemoved = 0x5c; public const ulong m_iNumHits = 0x60; public const ulong m_iLastBulletUpdate = 0x64; public const ulong m_bIsOtherEnemy = 0x68; public const ulong m_killType = 0x69; } public static class CDecalInfo { public const ulong m_flAnimationScale = 0x0; public const ulong m_flAnimationLifeSpan = 0x4; public const ulong m_flPlaceTime = 0x8; public const ulong m_flFadeStartTime = 0xc; public const ulong m_flFadeDuration = 0x10; public const ulong m_nVBSlot = 0x14; public const ulong m_nBoneIndex = 0x18; public const ulong m_pNext = 0x28; public const ulong m_pPrev = 0x30; public const ulong m_nDecalMaterialIndex = 0x90; } public static class CEconItemAttribute { public const ulong m_iAttributeDefinitionIndex = 0x30; public const ulong m_flValue = 0x34; public const ulong m_flInitialValue = 0x38; public const ulong m_nRefundableCurrency = 0x3c; public const ulong m_bSetBonus = 0x40; } public static class CEffectData { public const ulong m_vOrigin = 0x8; public const ulong m_vStart = 0x14; public const ulong m_vNormal = 0x20; public const ulong m_vAngles = 0x2c; public const ulong m_hEntity = 0x38; public const ulong m_hOtherEntity = 0x3c; public const ulong m_flScale = 0x40; public const ulong m_flMagnitude = 0x44; public const ulong m_flRadius = 0x48; public const ulong m_nSurfaceProp = 0x4c; public const ulong m_nEffectIndex = 0x50; public const ulong m_nDamageType = 0x58; public const ulong m_nPenetrate = 0x5c; public const ulong m_nMaterial = 0x5e; public const ulong m_nHitBox = 0x60; public const ulong m_nColor = 0x62; public const ulong m_fFlags = 0x63; public const ulong m_nAttachmentIndex = 0x64; public const ulong m_nAttachmentName = 0x68; public const ulong m_iEffectName = 0x6c; public const ulong m_nExplosionType = 0x6e; } public static class CEntityIdentity { public const ulong m_nameStringableIndex = 0x14; public const ulong m_name = 0x18; public const ulong m_designerName = 0x20; public const ulong m_flags = 0x30; public const ulong m_worldGroupId = 0x38; public const ulong m_fDataObjectTypes = 0x3c; public const ulong m_PathIndex = 0x40; public const ulong m_pPrev = 0x58; public const ulong m_pNext = 0x60; public const ulong m_pPrevByClass = 0x68; public const ulong m_pNextByClass = 0x70; } public static class CEntityInstance { public const ulong m_iszPrivateVScripts = 0x8; public const ulong m_pEntity = 0x10; public const ulong m_CScriptComponent = 0x28; } public static class CFireOverlay { public const ulong m_pOwner = 0xd0; public const ulong m_vBaseColors = 0xd8; public const ulong m_flScale = 0x108; public const ulong m_nGUID = 0x10c; } public static class CFlashlightEffect { public const ulong m_bIsOn = 0x10; public const ulong m_bMuzzleFlashEnabled = 0x20; public const ulong m_flMuzzleFlashBrightness = 0x24; public const ulong m_quatMuzzleFlashOrientation = 0x30; public const ulong m_vecMuzzleFlashOrigin = 0x40; public const ulong m_flFov = 0x4c; public const ulong m_flFarZ = 0x50; public const ulong m_flLinearAtten = 0x54; public const ulong m_bCastsShadows = 0x58; public const ulong m_flCurrentPullBackDist = 0x5c; public const ulong m_FlashlightTexture = 0x60; public const ulong m_MuzzleFlashTexture = 0x68; public const ulong m_textureName = 0x70; } public static class CFuncWater { public const ulong m_BuoyancyHelper = 0xcc0; } public static class CGameSceneNode { public const ulong m_nodeToWorld = 0x10; public const ulong m_pOwner = 0x30; public const ulong m_pParent = 0x38; public const ulong m_pChild = 0x40; public const ulong m_pNextSibling = 0x48; public const ulong m_hParent = 0x70; public const ulong m_vecOrigin = 0x80; public const ulong m_angRotation = 0xb8; public const ulong m_flScale = 0xc4; public const ulong m_vecAbsOrigin = 0xc8; public const ulong m_angAbsRotation = 0xd4; public const ulong m_flAbsScale = 0xe0; public const ulong m_nParentAttachmentOrBone = 0xe4; public const ulong m_bDebugAbsOriginChanges = 0xe6; public const ulong m_bDormant = 0xe7; public const ulong m_bForceParentToBeNetworked = 0xe8; public const ulong m_bDirtyHierarchy = 0x0; public const ulong m_bDirtyBoneMergeInfo = 0x0; public const ulong m_bNetworkedPositionChanged = 0x0; public const ulong m_bNetworkedAnglesChanged = 0x0; public const ulong m_bNetworkedScaleChanged = 0x0; public const ulong m_bWillBeCallingPostDataUpdate = 0x0; public const ulong m_bNotifyBoneTransformsChanged = 0x0; public const ulong m_bBoneMergeFlex = 0x0; public const ulong m_nLatchAbsOrigin = 0x0; public const ulong m_bDirtyBoneMergeBoneToRoot = 0x0; public const ulong m_nHierarchicalDepth = 0xeb; public const ulong m_nHierarchyType = 0xec; public const ulong m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xed; public const ulong m_name = 0xf0; public const ulong m_hierarchyAttachName = 0x130; public const ulong m_flZOffset = 0x134; public const ulong m_vRenderOrigin = 0x138; } public static class CGameSceneNodeHandle { public const ulong m_hOwner = 0x8; public const ulong m_name = 0xc; } public static class CGlobalLightBase { public const ulong m_bSpotLight = 0x10; public const ulong m_SpotLightOrigin = 0x14; public const ulong m_SpotLightAngles = 0x20; public const ulong m_ShadowDirection = 0x2c; public const ulong m_AmbientDirection = 0x38; public const ulong m_SpecularDirection = 0x44; public const ulong m_InspectorSpecularDirection = 0x50; public const ulong m_flSpecularPower = 0x5c; public const ulong m_flSpecularIndependence = 0x60; public const ulong m_SpecularColor = 0x64; public const ulong m_bStartDisabled = 0x68; public const ulong m_bEnabled = 0x69; public const ulong m_LightColor = 0x6a; public const ulong m_AmbientColor1 = 0x6e; public const ulong m_AmbientColor2 = 0x72; public const ulong m_AmbientColor3 = 0x76; public const ulong m_flSunDistance = 0x7c; public const ulong m_flFOV = 0x80; public const ulong m_flNearZ = 0x84; public const ulong m_flFarZ = 0x88; public const ulong m_bEnableShadows = 0x8c; public const ulong m_bOldEnableShadows = 0x8d; public const ulong m_bBackgroundClearNotRequired = 0x8e; public const ulong m_flCloudScale = 0x90; public const ulong m_flCloud1Speed = 0x94; public const ulong m_flCloud1Direction = 0x98; public const ulong m_flCloud2Speed = 0x9c; public const ulong m_flCloud2Direction = 0xa0; public const ulong m_flAmbientScale1 = 0xb0; public const ulong m_flAmbientScale2 = 0xb4; public const ulong m_flGroundScale = 0xb8; public const ulong m_flLightScale = 0xbc; public const ulong m_flFoWDarkness = 0xc0; public const ulong m_bEnableSeparateSkyboxFog = 0xc4; public const ulong m_vFowColor = 0xc8; public const ulong m_ViewOrigin = 0xd4; public const ulong m_ViewAngles = 0xe0; public const ulong m_flViewFoV = 0xec; public const ulong m_WorldPoints = 0xf0; public const ulong m_vFogOffsetLayer0 = 0x4a8; public const ulong m_vFogOffsetLayer1 = 0x4b0; public const ulong m_hEnvWind = 0x4b8; public const ulong m_hEnvSky = 0x4bc; } public static class CGlowOverlay { public const ulong m_vPos = 0x8; public const ulong m_bDirectional = 0x14; public const ulong m_vDirection = 0x18; public const ulong m_bInSky = 0x24; public const ulong m_skyObstructionScale = 0x28; public const ulong m_Sprites = 0x30; public const ulong m_nSprites = 0xb0; public const ulong m_flProxyRadius = 0xb4; public const ulong m_flHDRColorScale = 0xb8; public const ulong m_flGlowObstructionScale = 0xbc; public const ulong m_bCacheGlowObstruction = 0xc0; public const ulong m_bCacheSkyObstruction = 0xc1; public const ulong m_bActivated = 0xc2; public const ulong m_ListIndex = 0xc4; public const ulong m_queryHandle = 0xc8; } public static class CGlowProperty { public const ulong m_fGlowColor = 0x8; public const ulong m_iGlowType = 0x30; public const ulong m_iGlowTeam = 0x34; public const ulong m_nGlowRange = 0x38; public const ulong m_nGlowRangeMin = 0x3c; public const ulong m_glowColorOverride = 0x40; public const ulong m_bFlashing = 0x44; public const ulong m_flGlowTime = 0x48; public const ulong m_flGlowStartTime = 0x4c; public const ulong m_bEligibleForScreenHighlight = 0x50; public const ulong m_bGlowing = 0x51; } public static class CGlowSprite { public const ulong m_vColor = 0x0; public const ulong m_flHorzSize = 0xc; public const ulong m_flVertSize = 0x10; public const ulong m_hMaterial = 0x18; } public static class CGrenadeTracer { public const ulong m_flTracerDuration = 0xce0; public const ulong m_nType = 0xce4; } public static class CHitboxComponent { public const ulong m_bvDisabledHitGroups = 0x24; } public static class CInfoDynamicShadowHint { public const ulong m_bDisabled = 0x540; public const ulong m_flRange = 0x544; public const ulong m_nImportance = 0x548; public const ulong m_nLightChoice = 0x54c; public const ulong m_hLight = 0x550; } public static class CInfoDynamicShadowHintBox { public const ulong m_vBoxMins = 0x558; public const ulong m_vBoxMaxs = 0x564; } public static class CInfoOffscreenPanoramaTexture { public const ulong m_bDisabled = 0x540; public const ulong m_nResolutionX = 0x544; public const ulong m_nResolutionY = 0x548; public const ulong m_szLayoutFileName = 0x550; public const ulong m_RenderAttrName = 0x558; public const ulong m_TargetEntities = 0x560; public const ulong m_nTargetChangeCount = 0x578; public const ulong m_vecCSSClasses = 0x580; public const ulong m_bCheckCSSClasses = 0x6f8; } public static class CInfoWorldLayer { public const ulong m_pOutputOnEntitiesSpawned = 0x540; public const ulong m_worldName = 0x568; public const ulong m_layerName = 0x570; public const ulong m_bWorldLayerVisible = 0x578; public const ulong m_bEntitiesSpawned = 0x579; public const ulong m_bCreateAsChildSpawnGroup = 0x57a; public const ulong m_hLayerSpawnGroup = 0x57c; public const ulong m_bWorldLayerActuallyVisible = 0x580; } public static class CInterpolatedValue { public const ulong m_flStartTime = 0x0; public const ulong m_flEndTime = 0x4; public const ulong m_flStartValue = 0x8; public const ulong m_flEndValue = 0xc; public const ulong m_nInterpType = 0x10; } public static class CLightComponent { public const ulong __m_pChainEntity = 0x48; public const ulong m_Color = 0x85; public const ulong m_SecondaryColor = 0x89; public const ulong m_flBrightness = 0x90; public const ulong m_flBrightnessScale = 0x94; public const ulong m_flBrightnessMult = 0x98; public const ulong m_flRange = 0x9c; public const ulong m_flFalloff = 0xa0; public const ulong m_flAttenuation0 = 0xa4; public const ulong m_flAttenuation1 = 0xa8; public const ulong m_flAttenuation2 = 0xac; public const ulong m_flTheta = 0xb0; public const ulong m_flPhi = 0xb4; public const ulong m_hLightCookie = 0xb8; public const ulong m_nCascades = 0xc0; public const ulong m_nCastShadows = 0xc4; public const ulong m_nShadowWidth = 0xc8; public const ulong m_nShadowHeight = 0xcc; public const ulong m_bRenderDiffuse = 0xd0; public const ulong m_nRenderSpecular = 0xd4; public const ulong m_bRenderTransmissive = 0xd8; public const ulong m_flOrthoLightWidth = 0xdc; public const ulong m_flOrthoLightHeight = 0xe0; public const ulong m_nStyle = 0xe4; public const ulong m_Pattern = 0xe8; public const ulong m_nCascadeRenderStaticObjects = 0xf0; public const ulong m_flShadowCascadeCrossFade = 0xf4; public const ulong m_flShadowCascadeDistanceFade = 0xf8; public const ulong m_flShadowCascadeDistance0 = 0xfc; public const ulong m_flShadowCascadeDistance1 = 0x100; public const ulong m_flShadowCascadeDistance2 = 0x104; public const ulong m_flShadowCascadeDistance3 = 0x108; public const ulong m_nShadowCascadeResolution0 = 0x10c; public const ulong m_nShadowCascadeResolution1 = 0x110; public const ulong m_nShadowCascadeResolution2 = 0x114; public const ulong m_nShadowCascadeResolution3 = 0x118; public const ulong m_bUsesBakedShadowing = 0x11c; public const ulong m_nShadowPriority = 0x120; public const ulong m_nBakedShadowIndex = 0x124; public const ulong m_bRenderToCubemaps = 0x128; public const ulong m_LightGroups = 0x130; public const ulong m_nDirectLight = 0x138; public const ulong m_nIndirectLight = 0x13c; public const ulong m_flFadeMinDist = 0x140; public const ulong m_flFadeMaxDist = 0x144; public const ulong m_flShadowFadeMinDist = 0x148; public const ulong m_flShadowFadeMaxDist = 0x14c; public const ulong m_bEnabled = 0x150; public const ulong m_bFlicker = 0x151; public const ulong m_bPrecomputedFieldsValid = 0x152; public const ulong m_vPrecomputedBoundsMins = 0x154; public const ulong m_vPrecomputedBoundsMaxs = 0x160; public const ulong m_vPrecomputedOBBOrigin = 0x16c; public const ulong m_vPrecomputedOBBAngles = 0x178; public const ulong m_vPrecomputedOBBExtent = 0x184; public const ulong m_flPrecomputedMaxRange = 0x190; public const ulong m_nFogLightingMode = 0x194; public const ulong m_flFogContributionStength = 0x198; public const ulong m_flNearClipPlane = 0x19c; public const ulong m_SkyColor = 0x1a0; public const ulong m_flSkyIntensity = 0x1a4; public const ulong m_SkyAmbientBounce = 0x1a8; public const ulong m_bUseSecondaryColor = 0x1ac; public const ulong m_bMixedShadows = 0x1ad; public const ulong m_flLightStyleStartTime = 0x1b0; public const ulong m_flCapsuleLength = 0x1b4; public const ulong m_flMinRoughness = 0x1b8; } public static class CLogicRelay { public const ulong m_OnTrigger = 0x540; public const ulong m_OnSpawn = 0x568; public const ulong m_bDisabled = 0x590; public const ulong m_bWaitForRefire = 0x591; public const ulong m_bTriggerOnce = 0x592; public const ulong m_bFastRetrigger = 0x593; public const ulong m_bPassthoughCaller = 0x594; } public static class CModelState { public const ulong m_hModel = 0xa0; public const ulong m_ModelName = 0xa8; public const ulong m_bClientClothCreationSuppressed = 0xe8; public const ulong m_MeshGroupMask = 0x180; public const ulong m_nIdealMotionType = 0x222; public const ulong m_nForceLOD = 0x223; public const ulong m_nClothUpdateFlags = 0x224; } public static class CNetworkedSequenceOperation { public const ulong m_hSequence = 0x8; public const ulong m_flPrevCycle = 0xc; public const ulong m_flCycle = 0x10; public const ulong m_flWeight = 0x14; public const ulong m_bSequenceChangeNetworked = 0x1c; public const ulong m_bDiscontinuity = 0x1d; public const ulong m_flPrevCycleFromDiscontinuity = 0x20; public const ulong m_flPrevCycleForAnimEventDetection = 0x24; } public static class CPlayer_CameraServices { public const ulong m_vecCsViewPunchAngle = 0x40; public const ulong m_nCsViewPunchAngleTick = 0x4c; public const ulong m_flCsViewPunchAngleTickRatio = 0x50; public const ulong m_PlayerFog = 0x58; public const ulong m_hColorCorrectionCtrl = 0x98; public const ulong m_hViewEntity = 0x9c; public const ulong m_hTonemapController = 0xa0; public const ulong m_audio = 0xa8; public const ulong m_PostProcessingVolumes = 0x120; public const ulong m_flOldPlayerZ = 0x138; public const ulong m_flOldPlayerViewOffsetZ = 0x13c; public const ulong m_CurrentFog = 0x140; public const ulong m_hOldFogController = 0x1a8; public const ulong m_bOverrideFogColor = 0x1ac; public const ulong m_OverrideFogColor = 0x1b1; public const ulong m_bOverrideFogStartEnd = 0x1c5; public const ulong m_fOverrideFogStart = 0x1cc; public const ulong m_fOverrideFogEnd = 0x1e0; public const ulong m_hActivePostProcessingVolume = 0x1f4; public const ulong m_angDemoViewAngles = 0x1f8; } public static class CPlayer_MovementServices { public const ulong m_nImpulse = 0x40; public const ulong m_nButtons = 0x48; public const ulong m_nQueuedButtonDownMask = 0x68; public const ulong m_nQueuedButtonChangeMask = 0x70; public const ulong m_nButtonDoublePressed = 0x78; public const ulong m_pButtonPressedCmdNumber = 0x80; public const ulong m_nLastCommandNumberProcessed = 0x180; public const ulong m_nToggleButtonDownMask = 0x188; public const ulong m_flMaxspeed = 0x190; public const ulong m_arrForceSubtickMoveWhen = 0x194; public const ulong m_flForwardMove = 0x1a4; public const ulong m_flLeftMove = 0x1a8; public const ulong m_flUpMove = 0x1ac; public const ulong m_vecLastMovementImpulses = 0x1b0; public const ulong m_vecOldViewAngles = 0x1bc; } public static class CPlayer_MovementServices_Humanoid { public const ulong m_flStepSoundTime = 0x1d0; public const ulong m_flFallVelocity = 0x1d4; public const ulong m_bInCrouch = 0x1d8; public const ulong m_nCrouchState = 0x1dc; public const ulong m_flCrouchTransitionStartTime = 0x1e0; public const ulong m_bDucked = 0x1e4; public const ulong m_bDucking = 0x1e5; public const ulong m_bInDuckJump = 0x1e6; public const ulong m_groundNormal = 0x1e8; public const ulong m_flSurfaceFriction = 0x1f4; public const ulong m_surfaceProps = 0x1f8; public const ulong m_nStepside = 0x208; } public static class CPlayer_ObserverServices { public const ulong m_iObserverMode = 0x40; public const ulong m_hObserverTarget = 0x44; public const ulong m_iObserverLastMode = 0x48; public const ulong m_bForcedObserverMode = 0x4c; public const ulong m_flObserverChaseDistance = 0x50; public const ulong m_flObserverChaseDistanceCalcTime = 0x54; } public static class CPlayer_WeaponServices { public const ulong m_bAllowSwitchToNoWeapon = 0x40; public const ulong m_hMyWeapons = 0x48; public const ulong m_hActiveWeapon = 0x60; public const ulong m_hLastWeapon = 0x64; public const ulong m_iAmmo = 0x68; } public static class CPointOffScreenIndicatorUi { public const ulong m_bBeenEnabled = 0xf20; public const ulong m_bHide = 0xf21; public const ulong m_flSeenTargetTime = 0xf24; public const ulong m_pTargetPanel = 0xf28; } public static class CPointTemplate { public const ulong m_iszWorldName = 0x540; public const ulong m_iszSource2EntityLumpName = 0x548; public const ulong m_iszEntityFilterName = 0x550; public const ulong m_flTimeoutInterval = 0x558; public const ulong m_bAsynchronouslySpawnEntities = 0x55c; public const ulong m_pOutputOnSpawned = 0x560; public const ulong m_clientOnlyEntityBehavior = 0x588; public const ulong m_ownerSpawnGroupType = 0x58c; public const ulong m_createdSpawnGroupHandles = 0x590; public const ulong m_SpawnedEntityHandles = 0x5a8; public const ulong m_ScriptSpawnCallback = 0x5c0; public const ulong m_ScriptCallbackScope = 0x5c8; } public static class CPrecipitationVData { public const ulong m_szParticlePrecipitationEffect = 0x28; public const ulong m_flInnerDistance = 0x108; public const ulong m_nAttachType = 0x10c; public const ulong m_bBatchSameVolumeType = 0x110; public const ulong m_nRTEnvCP = 0x114; public const ulong m_nRTEnvCPComponent = 0x118; public const ulong m_szModifier = 0x120; } public static class CProjectedTextureBase { public const ulong m_hTargetEntity = 0xc; public const ulong m_bState = 0x10; public const ulong m_bAlwaysUpdate = 0x11; public const ulong m_flLightFOV = 0x14; public const ulong m_bEnableShadows = 0x18; public const ulong m_bSimpleProjection = 0x19; public const ulong m_bLightOnlyTarget = 0x1a; public const ulong m_bLightWorld = 0x1b; public const ulong m_bCameraSpace = 0x1c; public const ulong m_flBrightnessScale = 0x20; public const ulong m_LightColor = 0x24; public const ulong m_flIntensity = 0x28; public const ulong m_flLinearAttenuation = 0x2c; public const ulong m_flQuadraticAttenuation = 0x30; public const ulong m_bVolumetric = 0x34; public const ulong m_flVolumetricIntensity = 0x38; public const ulong m_flNoiseStrength = 0x3c; public const ulong m_flFlashlightTime = 0x40; public const ulong m_nNumPlanes = 0x44; public const ulong m_flPlaneOffset = 0x48; public const ulong m_flColorTransitionTime = 0x4c; public const ulong m_flAmbient = 0x50; public const ulong m_SpotlightTextureName = 0x54; public const ulong m_nSpotlightTextureFrame = 0x254; public const ulong m_nShadowQuality = 0x258; public const ulong m_flNearZ = 0x25c; public const ulong m_flFarZ = 0x260; public const ulong m_flProjectionSize = 0x264; public const ulong m_flRotation = 0x268; public const ulong m_bFlipHorizontal = 0x26c; } public static class CRenderComponent { public const ulong __m_pChainEntity = 0x10; public const ulong m_bIsRenderingWithViewModels = 0x50; public const ulong m_nSplitscreenFlags = 0x54; public const ulong m_bEnableRendering = 0x60; public const ulong m_bInterpolationReadyToDraw = 0xb0; } public static class CSMatchStats_t { public const ulong m_iEnemy5Ks = 0x68; public const ulong m_iEnemy4Ks = 0x6c; public const ulong m_iEnemy3Ks = 0x70; } public static class CSPerRoundStats_t { public const ulong m_iKills = 0x30; public const ulong m_iDeaths = 0x34; public const ulong m_iAssists = 0x38; public const ulong m_iDamage = 0x3c; public const ulong m_iEquipmentValue = 0x40; public const ulong m_iMoneySaved = 0x44; public const ulong m_iKillReward = 0x48; public const ulong m_iLiveTime = 0x4c; public const ulong m_iHeadShotKills = 0x50; public const ulong m_iObjective = 0x54; public const ulong m_iCashEarned = 0x58; public const ulong m_iUtilityDamage = 0x5c; public const ulong m_iEnemiesFlashed = 0x60; } public static class CScriptComponent { public const ulong m_scriptClassName = 0x30; } public static class CSkeletonInstance { public const ulong m_modelState = 0x160; public const ulong m_bIsAnimationEnabled = 0x390; public const ulong m_bUseParentRenderBounds = 0x391; public const ulong m_bDisableSolidCollisionsForHierarchy = 0x392; public const ulong m_bDirtyMotionType = 0x0; public const ulong m_bIsGeneratingLatchedParentSpaceState = 0x0; public const ulong m_materialGroup = 0x394; public const ulong m_nHitboxSet = 0x398; } public static class CSkyboxReference { public const ulong m_worldGroupId = 0x540; public const ulong m_hSkyCamera = 0x544; } public static class CTimeline { public const ulong m_flValues = 0x10; public const ulong m_nValueCounts = 0x110; public const ulong m_nBucketCount = 0x210; public const ulong m_flInterval = 0x214; public const ulong m_flFinalValue = 0x218; public const ulong m_nCompressionType = 0x21c; public const ulong m_bStopped = 0x220; } public static class CWeaponCSBaseVData { public const ulong m_WeaponType = 0x240; public const ulong m_WeaponCategory = 0x244; public const ulong m_szViewModel = 0x248; public const ulong m_szPlayerModel = 0x328; public const ulong m_szWorldDroppedModel = 0x408; public const ulong m_szAimsightLensMaskModel = 0x4e8; public const ulong m_szMagazineModel = 0x5c8; public const ulong m_szHeatEffect = 0x6a8; public const ulong m_szEjectBrassEffect = 0x788; public const ulong m_szMuzzleFlashParticleAlt = 0x868; public const ulong m_szMuzzleFlashThirdPersonParticle = 0x948; public const ulong m_szMuzzleFlashThirdPersonParticleAlt = 0xa28; public const ulong m_szTracerParticle = 0xb08; public const ulong m_GearSlot = 0xbe8; public const ulong m_GearSlotPosition = 0xbec; public const ulong m_DefaultLoadoutSlot = 0xbf0; public const ulong m_sWrongTeamMsg = 0xbf8; public const ulong m_nPrice = 0xc00; public const ulong m_nKillAward = 0xc04; public const ulong m_nPrimaryReserveAmmoMax = 0xc08; public const ulong m_nSecondaryReserveAmmoMax = 0xc0c; public const ulong m_bMeleeWeapon = 0xc10; public const ulong m_bHasBurstMode = 0xc11; public const ulong m_bIsRevolver = 0xc12; public const ulong m_bCannotShootUnderwater = 0xc13; public const ulong m_szName = 0xc18; public const ulong m_szAnimExtension = 0xc20; public const ulong m_eSilencerType = 0xc28; public const ulong m_nCrosshairMinDistance = 0xc2c; public const ulong m_nCrosshairDeltaDistance = 0xc30; public const ulong m_flCycleTime = 0xc34; public const ulong m_flMaxSpeed = 0xc3c; public const ulong m_flSpread = 0xc44; public const ulong m_flInaccuracyCrouch = 0xc4c; public const ulong m_flInaccuracyStand = 0xc54; public const ulong m_flInaccuracyJump = 0xc5c; public const ulong m_flInaccuracyLand = 0xc64; public const ulong m_flInaccuracyLadder = 0xc6c; public const ulong m_flInaccuracyFire = 0xc74; public const ulong m_flInaccuracyMove = 0xc7c; public const ulong m_flRecoilAngle = 0xc84; public const ulong m_flRecoilAngleVariance = 0xc8c; public const ulong m_flRecoilMagnitude = 0xc94; public const ulong m_flRecoilMagnitudeVariance = 0xc9c; public const ulong m_nTracerFrequency = 0xca4; public const ulong m_flInaccuracyJumpInitial = 0xcac; public const ulong m_flInaccuracyJumpApex = 0xcb0; public const ulong m_flInaccuracyReload = 0xcb4; public const ulong m_nRecoilSeed = 0xcb8; public const ulong m_nSpreadSeed = 0xcbc; public const ulong m_flTimeToIdleAfterFire = 0xcc0; public const ulong m_flIdleInterval = 0xcc4; public const ulong m_flAttackMovespeedFactor = 0xcc8; public const ulong m_flHeatPerShot = 0xccc; public const ulong m_flInaccuracyPitchShift = 0xcd0; public const ulong m_flInaccuracyAltSoundThreshold = 0xcd4; public const ulong m_flBotAudibleRange = 0xcd8; public const ulong m_szUseRadioSubtitle = 0xce0; public const ulong m_bUnzoomsAfterShot = 0xce8; public const ulong m_bHideViewModelWhenZoomed = 0xce9; public const ulong m_nZoomLevels = 0xcec; public const ulong m_nZoomFOV1 = 0xcf0; public const ulong m_nZoomFOV2 = 0xcf4; public const ulong m_flZoomTime0 = 0xcf8; public const ulong m_flZoomTime1 = 0xcfc; public const ulong m_flZoomTime2 = 0xd00; public const ulong m_flIronSightPullUpSpeed = 0xd04; public const ulong m_flIronSightPutDownSpeed = 0xd08; public const ulong m_flIronSightFOV = 0xd0c; public const ulong m_flIronSightPivotForward = 0xd10; public const ulong m_flIronSightLooseness = 0xd14; public const ulong m_angPivotAngle = 0xd18; public const ulong m_vecIronSightEyePos = 0xd24; public const ulong m_nDamage = 0xd30; public const ulong m_flHeadshotMultiplier = 0xd34; public const ulong m_flArmorRatio = 0xd38; public const ulong m_flPenetration = 0xd3c; public const ulong m_flRange = 0xd40; public const ulong m_flRangeModifier = 0xd44; public const ulong m_flFlinchVelocityModifierLarge = 0xd48; public const ulong m_flFlinchVelocityModifierSmall = 0xd4c; public const ulong m_flRecoveryTimeCrouch = 0xd50; public const ulong m_flRecoveryTimeStand = 0xd54; public const ulong m_flRecoveryTimeCrouchFinal = 0xd58; public const ulong m_flRecoveryTimeStandFinal = 0xd5c; public const ulong m_nRecoveryTransitionStartBullet = 0xd60; public const ulong m_nRecoveryTransitionEndBullet = 0xd64; public const ulong m_flThrowVelocity = 0xd68; public const ulong m_vSmokeColor = 0xd6c; public const ulong m_szAnimClass = 0xd78; } public static class C_AttributeContainer { public const ulong m_Item = 0x50; public const ulong m_iExternalItemProviderRegisteredToken = 0x498; public const ulong m_ullRegisteredAsItemID = 0x4a0; } public static class C_BRC4Target { public const ulong m_bBrokenOpen = 0xf20; public const ulong m_flRadius = 0xf24; } public static class C_BarnLight { public const ulong m_bEnabled = 0xcc0; public const ulong m_nColorMode = 0xcc4; public const ulong m_Color = 0xcc8; public const ulong m_flColorTemperature = 0xccc; public const ulong m_flBrightness = 0xcd0; public const ulong m_flBrightnessScale = 0xcd4; public const ulong m_nDirectLight = 0xcd8; public const ulong m_nBakedShadowIndex = 0xcdc; public const ulong m_nLuminaireShape = 0xce0; public const ulong m_flLuminaireSize = 0xce4; public const ulong m_flLuminaireAnisotropy = 0xce8; public const ulong m_LightStyleString = 0xcf0; public const ulong m_flLightStyleStartTime = 0xcf8; public const ulong m_QueuedLightStyleStrings = 0xd00; public const ulong m_LightStyleEvents = 0xd18; public const ulong m_LightStyleTargets = 0xd30; public const ulong m_StyleEvent = 0xd48; public const ulong m_hLightCookie = 0xde8; public const ulong m_flShape = 0xdf0; public const ulong m_flSoftX = 0xdf4; public const ulong m_flSoftY = 0xdf8; public const ulong m_flSkirt = 0xdfc; public const ulong m_flSkirtNear = 0xe00; public const ulong m_vSizeParams = 0xe04; public const ulong m_flRange = 0xe10; public const ulong m_vShear = 0xe14; public const ulong m_nBakeSpecularToCubemaps = 0xe20; public const ulong m_vBakeSpecularToCubemapsSize = 0xe24; public const ulong m_nCastShadows = 0xe30; public const ulong m_nShadowMapSize = 0xe34; public const ulong m_nShadowPriority = 0xe38; public const ulong m_bContactShadow = 0xe3c; public const ulong m_nBounceLight = 0xe40; public const ulong m_flBounceScale = 0xe44; public const ulong m_flMinRoughness = 0xe48; public const ulong m_vAlternateColor = 0xe4c; public const ulong m_fAlternateColorBrightness = 0xe58; public const ulong m_nFog = 0xe5c; public const ulong m_flFogStrength = 0xe60; public const ulong m_nFogShadows = 0xe64; public const ulong m_flFogScale = 0xe68; public const ulong m_flFadeSizeStart = 0xe6c; public const ulong m_flFadeSizeEnd = 0xe70; public const ulong m_flShadowFadeSizeStart = 0xe74; public const ulong m_flShadowFadeSizeEnd = 0xe78; public const ulong m_bPrecomputedFieldsValid = 0xe7c; public const ulong m_vPrecomputedBoundsMins = 0xe80; public const ulong m_vPrecomputedBoundsMaxs = 0xe8c; public const ulong m_vPrecomputedOBBOrigin = 0xe98; public const ulong m_vPrecomputedOBBAngles = 0xea4; public const ulong m_vPrecomputedOBBExtent = 0xeb0; } public static class C_BaseButton { public const ulong m_glowEntity = 0xcc0; public const ulong m_usable = 0xcc4; public const ulong m_szDisplayText = 0xcc8; } public static class C_BaseCSGrenade { public const ulong m_bRedraw = 0x1990; public const ulong m_bIsHeldByPlayer = 0x1991; public const ulong m_bPinPulled = 0x1992; public const ulong m_bJumpThrow = 0x1993; public const ulong m_eThrowStatus = 0x1994; public const ulong m_fThrowTime = 0x1998; public const ulong m_flThrowStrength = 0x199c; public const ulong m_flThrowStrengthApproach = 0x19a0; public const ulong m_fDropTime = 0x19a4; } public static class C_BaseCSGrenadeProjectile { public const ulong m_vInitialVelocity = 0x1100; public const ulong m_nBounces = 0x110c; public const ulong m_nExplodeEffectIndex = 0x1110; public const ulong m_nExplodeEffectTickBegin = 0x1118; public const ulong m_vecExplodeEffectOrigin = 0x111c; public const ulong m_flSpawnTime = 0x1128; public const ulong vecLastTrailLinePos = 0x112c; public const ulong flNextTrailLineTime = 0x1138; public const ulong m_bExplodeEffectBegan = 0x113c; public const ulong m_bCanCreateGrenadeTrail = 0x113d; public const ulong m_nSnapshotTrajectoryEffectIndex = 0x1140; public const ulong m_hSnapshotTrajectoryParticleSnapshot = 0x1148; public const ulong m_arrTrajectoryTrailPoints = 0x1150; public const ulong m_arrTrajectoryTrailPointCreationTimes = 0x1168; public const ulong m_flTrajectoryTrailEffectCreationTime = 0x1180; } public static class C_BaseClientUIEntity { public const ulong m_bEnabled = 0xcc8; public const ulong m_DialogXMLName = 0xcd0; public const ulong m_PanelClassName = 0xcd8; public const ulong m_PanelID = 0xce0; } public static class C_BaseCombatCharacter { public const ulong m_hMyWearables = 0x10b0; public const ulong m_bloodColor = 0x10c8; public const ulong m_leftFootAttachment = 0x10cc; public const ulong m_rightFootAttachment = 0x10cd; public const ulong m_nWaterWakeMode = 0x10d0; public const ulong m_flWaterWorldZ = 0x10d4; public const ulong m_flWaterNextTraceTime = 0x10d8; public const ulong m_flFieldOfView = 0x10dc; } public static class C_BaseDoor { public const ulong m_bIsUsable = 0xcc0; } public static class C_BaseEntity { public const ulong m_CBodyComponent = 0x30; public const ulong m_NetworkTransmitComponent = 0x38; public const ulong m_nLastThinkTick = 0x308; public const ulong m_pGameSceneNode = 0x310; public const ulong m_pRenderComponent = 0x318; public const ulong m_pCollision = 0x320; public const ulong m_iMaxHealth = 0x328; public const ulong m_iHealth = 0x32c; public const ulong m_lifeState = 0x330; public const ulong m_bTakesDamage = 0x331; public const ulong m_nTakeDamageFlags = 0x334; public const ulong m_ubInterpolationFrame = 0x338; public const ulong m_hSceneObjectController = 0x33c; public const ulong m_nNoInterpolationTick = 0x340; public const ulong m_nVisibilityNoInterpolationTick = 0x344; public const ulong m_flProxyRandomValue = 0x348; public const ulong m_iEFlags = 0x34c; public const ulong m_nWaterType = 0x350; public const ulong m_bInterpolateEvenWithNoModel = 0x351; public const ulong m_bPredictionEligible = 0x352; public const ulong m_bApplyLayerMatchIDToModel = 0x353; public const ulong m_tokLayerMatchID = 0x354; public const ulong m_nSubclassID = 0x358; public const ulong m_nSimulationTick = 0x368; public const ulong m_iCurrentThinkContext = 0x36c; public const ulong m_aThinkFunctions = 0x370; public const ulong m_flAnimTime = 0x388; public const ulong m_flSimulationTime = 0x38c; public const ulong m_nSceneObjectOverrideFlags = 0x390; public const ulong m_bHasSuccessfullyInterpolated = 0x391; public const ulong m_bHasAddedVarsToInterpolation = 0x392; public const ulong m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x393; public const ulong m_nInterpolationLatchDirtyFlags = 0x394; public const ulong m_ListEntry = 0x39c; public const ulong m_flCreateTime = 0x3b4; public const ulong m_flSpeed = 0x3b8; public const ulong m_EntClientFlags = 0x3bc; public const ulong m_bClientSideRagdoll = 0x3be; public const ulong m_iTeamNum = 0x3bf; public const ulong m_spawnflags = 0x3c0; public const ulong m_nNextThinkTick = 0x3c4; public const ulong m_fFlags = 0x3c8; public const ulong m_vecAbsVelocity = 0x3cc; public const ulong m_vecVelocity = 0x3d8; public const ulong m_vecBaseVelocity = 0x408; public const ulong m_hEffectEntity = 0x414; public const ulong m_hOwnerEntity = 0x418; public const ulong m_MoveCollide = 0x41c; public const ulong m_MoveType = 0x41d; public const ulong m_flWaterLevel = 0x420; public const ulong m_fEffects = 0x424; public const ulong m_hGroundEntity = 0x428; public const ulong m_flFriction = 0x42c; public const ulong m_flElasticity = 0x430; public const ulong m_flGravityScale = 0x434; public const ulong m_flTimeScale = 0x438; public const ulong m_bSimulatedEveryTick = 0x43c; public const ulong m_bAnimatedEveryTick = 0x43d; public const ulong m_flNavIgnoreUntilTime = 0x440; public const ulong m_hThink = 0x444; public const ulong m_fBBoxVisFlags = 0x450; public const ulong m_bPredictable = 0x451; public const ulong m_bRenderWithViewModels = 0x452; public const ulong m_nSplitUserPlayerPredictionSlot = 0x454; public const ulong m_nFirstPredictableCommand = 0x458; public const ulong m_nLastPredictableCommand = 0x45c; public const ulong m_hOldMoveParent = 0x460; public const ulong m_Particles = 0x468; public const ulong m_vecPredictedScriptFloats = 0x490; public const ulong m_vecPredictedScriptFloatIDs = 0x4a8; public const ulong m_nNextScriptVarRecordID = 0x4d8; public const ulong m_vecAngVelocity = 0x4e8; public const ulong m_DataChangeEventRef = 0x4f4; public const ulong m_dependencies = 0x4f8; public const ulong m_nCreationTick = 0x510; public const ulong m_bAnimTimeChanged = 0x529; public const ulong m_bSimulationTimeChanged = 0x52a; public const ulong m_sUniqueHammerID = 0x538; } public static class C_BaseFire { public const ulong m_flScale = 0x540; public const ulong m_flStartScale = 0x544; public const ulong m_flScaleTime = 0x548; public const ulong m_nFlags = 0x54c; } public static class C_BaseFlex { public const ulong m_flexWeight = 0xf28; public const ulong m_vLookTargetPosition = 0xf40; public const ulong m_blinktoggle = 0xf58; public const ulong m_nLastFlexUpdateFrameCount = 0xfb8; public const ulong m_CachedViewTarget = 0xfbc; public const ulong m_nNextSceneEventId = 0xfc8; public const ulong m_iBlink = 0xfcc; public const ulong m_blinktime = 0xfd0; public const ulong m_prevblinktoggle = 0xfd4; public const ulong m_iJawOpen = 0xfd8; public const ulong m_flJawOpenAmount = 0xfdc; public const ulong m_flBlinkAmount = 0xfe0; public const ulong m_iMouthAttachment = 0xfe4; public const ulong m_iEyeAttachment = 0xfe5; public const ulong m_bResetFlexWeightsOnModelChange = 0xfe6; public const ulong m_nEyeOcclusionRendererBone = 0x1000; public const ulong m_mEyeOcclusionRendererCameraToBoneTransform = 0x1004; public const ulong m_vEyeOcclusionRendererHalfExtent = 0x1034; public const ulong m_PhonemeClasses = 0x1050; } public static class C_BaseFlex_Emphasized_Phoneme { public const ulong m_sClassName = 0x0; public const ulong m_flAmount = 0x18; public const ulong m_bRequired = 0x1c; public const ulong m_bBasechecked = 0x1d; public const ulong m_bValid = 0x1e; } public static class C_BaseGrenade { public const ulong m_bHasWarnedAI = 0x10b0; public const ulong m_bIsSmokeGrenade = 0x10b1; public const ulong m_bIsLive = 0x10b2; public const ulong m_DmgRadius = 0x10b4; public const ulong m_flDetonateTime = 0x10b8; public const ulong m_flWarnAITime = 0x10bc; public const ulong m_flDamage = 0x10c0; public const ulong m_iszBounceSound = 0x10c8; public const ulong m_ExplosionSound = 0x10d0; public const ulong m_hThrower = 0x10dc; public const ulong m_flNextAttack = 0x10f8; public const ulong m_hOriginalThrower = 0x10fc; } public static class C_BaseModelEntity { public const ulong m_CRenderComponent = 0xa10; public const ulong m_CHitboxComponent = 0xa18; public const ulong m_bInitModelEffects = 0xa60; public const ulong m_bIsStaticProp = 0xa61; public const ulong m_nLastAddDecal = 0xa64; public const ulong m_nDecalsAdded = 0xa68; public const ulong m_iOldHealth = 0xa6c; public const ulong m_nRenderMode = 0xa70; public const ulong m_nRenderFX = 0xa71; public const ulong m_bAllowFadeInView = 0xa72; public const ulong m_clrRender = 0xa73; public const ulong m_vecRenderAttributes = 0xa78; public const ulong m_LightGroup = 0xae0; public const ulong m_bRenderToCubemaps = 0xae4; public const ulong m_Collision = 0xae8; public const ulong m_Glow = 0xb98; public const ulong m_flGlowBackfaceMult = 0xbf0; public const ulong m_fadeMinDist = 0xbf4; public const ulong m_fadeMaxDist = 0xbf8; public const ulong m_flFadeScale = 0xbfc; public const ulong m_flShadowStrength = 0xc00; public const ulong m_nObjectCulling = 0xc04; public const ulong m_nAddDecal = 0xc08; public const ulong m_vDecalPosition = 0xc0c; public const ulong m_vDecalForwardAxis = 0xc18; public const ulong m_flDecalHealBloodRate = 0xc24; public const ulong m_flDecalHealHeightRate = 0xc28; public const ulong m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xc30; public const ulong m_vecViewOffset = 0xc48; public const ulong m_pClientAlphaProperty = 0xc78; public const ulong m_ClientOverrideTint = 0xc80; public const ulong m_bUseClientOverrideTint = 0xc84; } public static class C_BasePlayerPawn { public const ulong m_pWeaponServices = 0x1140; public const ulong m_pItemServices = 0x1148; public const ulong m_pAutoaimServices = 0x1150; public const ulong m_pObserverServices = 0x1158; public const ulong m_pWaterServices = 0x1160; public const ulong m_pUseServices = 0x1168; public const ulong m_pFlashlightServices = 0x1170; public const ulong m_pCameraServices = 0x1178; public const ulong m_pMovementServices = 0x1180; public const ulong m_ServerViewAngleChanges = 0x1190; public const ulong m_nHighestConsumedServerViewAngleChangeIndex = 0x11e0; public const ulong v_angle = 0x11e4; public const ulong v_anglePrevious = 0x11f0; public const ulong m_iHideHUD = 0x11fc; public const ulong m_skybox3d = 0x1200; public const ulong m_flDeathTime = 0x1290; public const ulong m_vecPredictionError = 0x1294; public const ulong m_flPredictionErrorTime = 0x12a0; public const ulong m_flFOVSensitivityAdjust = 0x12a4; public const ulong m_flMouseSensitivity = 0x12a8; public const ulong m_vOldOrigin = 0x12ac; public const ulong m_flOldSimulationTime = 0x12b8; public const ulong m_nLastExecutedCommandNumber = 0x12bc; public const ulong m_nLastExecutedCommandTick = 0x12c0; public const ulong m_hController = 0x12c4; public const ulong m_bIsSwappingToPredictableController = 0x12c8; } public static class C_BasePlayerWeapon { public const ulong m_iState = 0x15f8; public const ulong m_iOldState = 0x15fc; public const ulong m_bRemoveable = 0x1600; public const ulong m_nNextPrimaryAttackTick = 0x1604; public const ulong m_flNextPrimaryAttackTickRatio = 0x1608; public const ulong m_nNextSecondaryAttackTick = 0x160c; public const ulong m_flNextSecondaryAttackTickRatio = 0x1610; public const ulong m_iClip1 = 0x1614; public const ulong m_iClip2 = 0x1618; public const ulong m_pReserveAmmo = 0x161c; } public static class C_BasePropDoor { public const ulong m_eDoorState = 0x1190; public const ulong m_modelChanged = 0x1194; public const ulong m_bLocked = 0x1195; public const ulong m_closedPosition = 0x1198; public const ulong m_closedAngles = 0x11a4; public const ulong m_hMaster = 0x11b0; public const ulong m_vWhereToSetLightingOrigin = 0x11b4; } public static class C_BaseTrigger { public const ulong m_bDisabled = 0xcc0; public const ulong m_bClientSidePredicted = 0xcc1; } public static class C_BaseViewModel { public const ulong m_vecLastFacing = 0xf20; public const ulong m_nViewModelIndex = 0xf2c; public const ulong m_nAnimationParity = 0xf30; public const ulong m_flAnimationStartTime = 0xf34; public const ulong m_hWeapon = 0xf38; public const ulong m_sVMName = 0xf40; public const ulong m_sAnimationPrefix = 0xf48; public const ulong m_hWeaponModel = 0xf50; public const ulong m_iCameraAttachment = 0xf54; public const ulong m_vecLastCameraAngles = 0xf58; public const ulong m_previousElapsedDuration = 0xf64; public const ulong m_previousCycle = 0xf68; public const ulong m_nOldAnimationParity = 0xf6c; public const ulong m_hOldLayerSequence = 0xf70; public const ulong m_oldLayer = 0xf74; public const ulong m_oldLayerStartTime = 0xf78; public const ulong m_hControlPanel = 0xf7c; } public static class C_Beam { public const ulong m_flFrameRate = 0xcc0; public const ulong m_flHDRColorScale = 0xcc4; public const ulong m_flFireTime = 0xcc8; public const ulong m_flDamage = 0xccc; public const ulong m_nNumBeamEnts = 0xcd0; public const ulong m_queryHandleHalo = 0xcd4; public const ulong m_hBaseMaterial = 0xcf8; public const ulong m_nHaloIndex = 0xd00; public const ulong m_nBeamType = 0xd08; public const ulong m_nBeamFlags = 0xd0c; public const ulong m_hAttachEntity = 0xd10; public const ulong m_nAttachIndex = 0xd38; public const ulong m_fWidth = 0xd44; public const ulong m_fEndWidth = 0xd48; public const ulong m_fFadeLength = 0xd4c; public const ulong m_fHaloScale = 0xd50; public const ulong m_fAmplitude = 0xd54; public const ulong m_fStartFrame = 0xd58; public const ulong m_fSpeed = 0xd5c; public const ulong m_flFrame = 0xd60; public const ulong m_nClipStyle = 0xd64; public const ulong m_bTurnedOff = 0xd68; public const ulong m_vecEndPos = 0xd6c; public const ulong m_hEndEntity = 0xd78; } public static class C_BreachChargeProjectile { public const ulong m_bShouldExplode = 0x1100; public const ulong m_weaponThatThrewMe = 0x1104; public const ulong m_nParentBoneIndex = 0x1108; public const ulong m_vecParentBonePos = 0x110c; } public static class C_BreakableProp { public const ulong m_OnBreak = 0xf60; public const ulong m_OnHealthChanged = 0xf88; public const ulong m_OnTakeDamage = 0xfb0; public const ulong m_impactEnergyScale = 0xfd8; public const ulong m_iMinHealthDmg = 0xfdc; public const ulong m_flPressureDelay = 0xfe0; public const ulong m_hBreaker = 0xfe4; public const ulong m_PerformanceMode = 0xfe8; public const ulong m_flDmgModBullet = 0xfec; public const ulong m_flDmgModClub = 0xff0; public const ulong m_flDmgModExplosive = 0xff4; public const ulong m_flDmgModFire = 0xff8; public const ulong m_iszPhysicsDamageTableName = 0x1000; public const ulong m_iszBasePropData = 0x1008; public const ulong m_iInteractions = 0x1010; public const ulong m_flPreventDamageBeforeTime = 0x1014; public const ulong m_bHasBreakPiecesOrCommands = 0x1018; public const ulong m_explodeDamage = 0x101c; public const ulong m_explodeRadius = 0x1020; public const ulong m_explosionDelay = 0x1028; public const ulong m_explosionBuildupSound = 0x1030; public const ulong m_explosionCustomEffect = 0x1038; public const ulong m_explosionCustomSound = 0x1040; public const ulong m_explosionModifier = 0x1048; public const ulong m_hPhysicsAttacker = 0x1050; public const ulong m_flLastPhysicsInfluenceTime = 0x1054; public const ulong m_flDefaultFadeScale = 0x1058; public const ulong m_hLastAttacker = 0x105c; public const ulong m_hFlareEnt = 0x1060; public const ulong m_noGhostCollision = 0x1064; } public static class C_BulletHitModel { public const ulong m_matLocal = 0xf18; public const ulong m_iBoneIndex = 0xf48; public const ulong m_hPlayerParent = 0xf4c; public const ulong m_bIsHit = 0xf50; public const ulong m_flTimeCreated = 0xf54; public const ulong m_vecStartPos = 0xf58; } public static class C_BumpMineProjectile { public const ulong m_bShouldExplode = 0x1100; public const ulong m_nParentBoneIndex = 0x1104; public const ulong m_vecParentBonePos = 0x1108; public const ulong m_bArmed = 0x1114; } public static class C_C4 { public const ulong m_szScreenText = 0x1970; public const ulong m_bombdroppedlightParticleIndex = 0x1990; public const ulong m_bStartedArming = 0x1994; public const ulong m_fArmedTime = 0x1998; public const ulong m_bBombPlacedAnimation = 0x199c; public const ulong m_bShowC4LED = 0x199d; public const ulong m_bIsPlantingViaUse = 0x199e; public const ulong m_entitySpottedState = 0x19a0; public const ulong m_nSpotRules = 0x19b8; public const ulong m_bPlayedArmingBeeps = 0x19bc; public const ulong m_bBombPlanted = 0x19c3; public const ulong m_bDroppedFromDeath = 0x19c4; } public static class C_CSGOViewModel { public const ulong m_bShouldIgnoreOffsetAndAccuracy = 0xfa8; public const ulong m_nWeaponParity = 0xfac; public const ulong m_nOldWeaponParity = 0xfb0; public const ulong m_nLastKnownAssociatedWeaponEntIndex = 0xfb4; public const ulong m_bNeedToQueueHighResComposite = 0xfb8; public const ulong m_vLoweredWeaponOffset = 0xffc; } public static class C_CSGO_MapPreviewCameraPath { public const ulong m_flZFar = 0x540; public const ulong m_flZNear = 0x544; public const ulong m_bLoop = 0x548; public const ulong m_bVerticalFOV = 0x549; public const ulong m_bConstantSpeed = 0x54a; public const ulong m_flDuration = 0x54c; public const ulong m_flPathLength = 0x590; public const ulong m_flPathDuration = 0x594; } public static class C_CSGO_MapPreviewCameraPathNode { public const ulong m_szParentPathUniqueID = 0x540; public const ulong m_nPathIndex = 0x548; public const ulong m_vInTangentLocal = 0x54c; public const ulong m_vOutTangentLocal = 0x558; public const ulong m_flFOV = 0x564; public const ulong m_flSpeed = 0x568; public const ulong m_flEaseIn = 0x56c; public const ulong m_flEaseOut = 0x570; public const ulong m_vInTangentWorld = 0x574; public const ulong m_vOutTangentWorld = 0x580; } public static class C_CSGO_PreviewModel { public const ulong m_animgraph = 0x10b0; public const ulong m_animgraphCharacterModeString = 0x10b8; public const ulong m_defaultAnim = 0x10c0; public const ulong m_nDefaultAnimLoopMode = 0x10c8; public const ulong m_flInitialModelScale = 0x10cc; } public static class C_CSGO_PreviewPlayer { public const ulong m_animgraph = 0x23a0; public const ulong m_animgraphCharacterModeString = 0x23a8; public const ulong m_flInitialModelScale = 0x23b0; } public static class C_CSGO_TeamPreviewCamera { public const ulong m_nVariant = 0x5a0; public const ulong m_bDofEnabled = 0x5a4; public const ulong m_flDofNearBlurry = 0x5a8; public const ulong m_flDofNearCrisp = 0x5ac; public const ulong m_flDofFarCrisp = 0x5b0; public const ulong m_flDofFarBlurry = 0x5b4; public const ulong m_flDofTiltToGround = 0x5b8; } public static class C_CSGO_TeamPreviewCharacterPosition { public const ulong m_nVariant = 0x540; public const ulong m_nRandom = 0x544; public const ulong m_nOrdinal = 0x548; public const ulong m_sWeaponName = 0x550; public const ulong m_xuid = 0x558; public const ulong m_weaponItem = 0x560; } public static class C_CSGameRules { public const ulong __m_pChainEntity = 0x8; public const ulong m_bFreezePeriod = 0x30; public const ulong m_bWarmupPeriod = 0x31; public const ulong m_fWarmupPeriodEnd = 0x34; public const ulong m_fWarmupPeriodStart = 0x38; public const ulong m_nTotalPausedTicks = 0x3c; public const ulong m_nPauseStartTick = 0x40; public const ulong m_bServerPaused = 0x44; public const ulong m_bGamePaused = 0x45; public const ulong m_bTerroristTimeOutActive = 0x46; public const ulong m_bCTTimeOutActive = 0x47; public const ulong m_flTerroristTimeOutRemaining = 0x48; public const ulong m_flCTTimeOutRemaining = 0x4c; public const ulong m_nTerroristTimeOuts = 0x50; public const ulong m_nCTTimeOuts = 0x54; public const ulong m_bTechnicalTimeOut = 0x58; public const ulong m_bMatchWaitingForResume = 0x59; public const ulong m_iRoundTime = 0x5c; public const ulong m_fMatchStartTime = 0x60; public const ulong m_fRoundStartTime = 0x64; public const ulong m_flRestartRoundTime = 0x68; public const ulong m_bGameRestart = 0x6c; public const ulong m_flGameStartTime = 0x70; public const ulong m_timeUntilNextPhaseStarts = 0x74; public const ulong m_gamePhase = 0x78; public const ulong m_totalRoundsPlayed = 0x7c; public const ulong m_nRoundsPlayedThisPhase = 0x80; public const ulong m_nOvertimePlaying = 0x84; public const ulong m_iHostagesRemaining = 0x88; public const ulong m_bAnyHostageReached = 0x8c; public const ulong m_bMapHasBombTarget = 0x8d; public const ulong m_bMapHasRescueZone = 0x8e; public const ulong m_bMapHasBuyZone = 0x8f; public const ulong m_bIsQueuedMatchmaking = 0x90; public const ulong m_nQueuedMatchmakingMode = 0x94; public const ulong m_bIsValveDS = 0x98; public const ulong m_bLogoMap = 0x99; public const ulong m_bPlayAllStepSoundsOnServer = 0x9a; public const ulong m_iNumGunGameProgressiveWeaponsCT = 0x9c; public const ulong m_iNumGunGameProgressiveWeaponsT = 0xa0; public const ulong m_iSpectatorSlotCount = 0xa4; public const ulong m_GGProgressiveWeaponOrderCT = 0xa8; public const ulong m_GGProgressiveWeaponOrderT = 0x198; public const ulong m_GGProgressiveWeaponKillUpgradeOrderCT = 0x288; public const ulong m_GGProgressiveWeaponKillUpgradeOrderT = 0x378; public const ulong m_MatchDevice = 0x468; public const ulong m_bHasMatchStarted = 0x46c; public const ulong m_nNextMapInMapgroup = 0x470; public const ulong m_szTournamentEventName = 0x474; public const ulong m_szTournamentEventStage = 0x674; public const ulong m_szMatchStatTxt = 0x874; public const ulong m_szTournamentPredictionsTxt = 0xa74; public const ulong m_nTournamentPredictionsPct = 0xc74; public const ulong m_flCMMItemDropRevealStartTime = 0xc78; public const ulong m_flCMMItemDropRevealEndTime = 0xc7c; public const ulong m_bIsDroppingItems = 0xc80; public const ulong m_bIsQuestEligible = 0xc81; public const ulong m_nGuardianModeWaveNumber = 0xc84; public const ulong m_nGuardianModeSpecialKillsRemaining = 0xc88; public const ulong m_nGuardianModeSpecialWeaponNeeded = 0xc8c; public const ulong m_nGuardianGrenadesToGiveBots = 0xc90; public const ulong m_nNumHeaviesToSpawn = 0xc94; public const ulong m_numGlobalGiftsGiven = 0xc98; public const ulong m_numGlobalGifters = 0xc9c; public const ulong m_numGlobalGiftsPeriodSeconds = 0xca0; public const ulong m_arrFeaturedGiftersAccounts = 0xca4; public const ulong m_arrFeaturedGiftersGifts = 0xcb4; public const ulong m_arrProhibitedItemIndices = 0xcc4; public const ulong m_arrTournamentActiveCasterAccounts = 0xd8c; public const ulong m_numBestOfMaps = 0xd9c; public const ulong m_nHalloweenMaskListSeed = 0xda0; public const ulong m_bBombDropped = 0xda4; public const ulong m_bBombPlanted = 0xda5; public const ulong m_iRoundWinStatus = 0xda8; public const ulong m_eRoundWinReason = 0xdac; public const ulong m_bTCantBuy = 0xdb0; public const ulong m_bCTCantBuy = 0xdb1; public const ulong m_flGuardianBuyUntilTime = 0xdb4; public const ulong m_iMatchStats_RoundResults = 0xdb8; public const ulong m_iMatchStats_PlayersAlive_CT = 0xe30; public const ulong m_iMatchStats_PlayersAlive_T = 0xea8; public const ulong m_TeamRespawnWaveTimes = 0xf20; public const ulong m_flNextRespawnWave = 0xfa0; public const ulong m_nServerQuestID = 0x1020; public const ulong m_vMinimapMins = 0x1024; public const ulong m_vMinimapMaxs = 0x1030; public const ulong m_MinimapVerticalSectionHeights = 0x103c; public const ulong m_bDontIncrementCoopWave = 0x105c; public const ulong m_bSpawnedTerrorHuntHeavy = 0x105d; public const ulong m_nEndMatchMapGroupVoteTypes = 0x1060; public const ulong m_nEndMatchMapGroupVoteOptions = 0x1088; public const ulong m_nEndMatchMapVoteWinner = 0x10b0; public const ulong m_iNumConsecutiveCTLoses = 0x10b4; public const ulong m_iNumConsecutiveTerroristLoses = 0x10b8; public const ulong m_bMarkClientStopRecordAtRoundEnd = 0x10d8; public const ulong m_bMatchAbortedDueToPlayerBan = 0x1130; public const ulong m_bHasTriggeredRoundStartMusic = 0x1131; public const ulong m_bHasTriggeredCoopSpawnReset = 0x1132; public const ulong m_bSwitchingTeamsAtRoundReset = 0x1133; public const ulong m_iMaxGunGameProgressiveWeaponIndex = 0x1134; public const ulong m_pGameModeRules = 0x1150; public const ulong m_SurvivalRules = 0x1158; public const ulong m_RetakeRules = 0x1818; public const ulong m_nMatchEndCount = 0x1930; public const ulong m_nTTeamIntroVariant = 0x1934; public const ulong m_nCTTeamIntroVariant = 0x1938; public const ulong m_bTeamIntroPeriod = 0x193c; } public static class C_CSGameRulesProxy { public const ulong m_pGameRules = 0x540; } public static class C_CSObserverPawn { public const ulong m_hDetectParentChange = 0x1870; } public static class C_CSPlayerPawn { public const ulong m_pBulletServices = 0x1870; public const ulong m_pHostageServices = 0x1878; public const ulong m_pBuyServices = 0x1880; public const ulong m_pGlowServices = 0x1888; public const ulong m_bIsBuyMenuOpen = 0x1890; public const ulong m_iRetakesOffering = 0x1978; public const ulong m_iRetakesOfferingCard = 0x197c; public const ulong m_bRetakesHasDefuseKit = 0x1980; public const ulong m_bRetakesMVPLastRound = 0x1981; public const ulong m_iRetakesMVPBoostItem = 0x1984; public const ulong m_RetakesMVPBoostExtraUtility = 0x1988; public const ulong m_bNeedToReApplyGloves = 0x19a8; public const ulong m_EconGloves = 0x19b0; public const ulong m_bMustSyncRagdollState = 0x1df8; public const ulong m_nRagdollDamageBone = 0x1dfc; public const ulong m_vRagdollDamageForce = 0x1e00; public const ulong m_vRagdollDamagePosition = 0x1e0c; public const ulong m_szRagdollDamageWeaponName = 0x1e18; public const ulong m_bRagdollDamageHeadshot = 0x1e58; public const ulong m_bLastHeadBoneTransformIsValid = 0x2370; public const ulong m_qDeathEyeAngles = 0x238c; public const ulong m_bSkipOneHeadConstraintUpdate = 0x2398; } public static class C_CSPlayerPawnBase { public const ulong m_pActionTrackingServices = 0x12e8; public const ulong m_pPingServices = 0x12f0; public const ulong m_pViewModelServices = 0x12f8; public const ulong m_fRenderingClipPlane = 0x1300; public const ulong m_nLastClipPlaneSetupFrame = 0x1310; public const ulong m_vecLastClipCameraPos = 0x1314; public const ulong m_vecLastClipCameraForward = 0x1320; public const ulong m_bClipHitStaticWorld = 0x132c; public const ulong m_bCachedPlaneIsValid = 0x132d; public const ulong m_pClippingWeapon = 0x1330; public const ulong m_bHasFemaleVoice = 0x1338; public const ulong m_previousPlayerState = 0x133c; public const ulong m_flLastCollisionCeiling = 0x1340; public const ulong m_flLastCollisionCeilingChangeTime = 0x1344; public const ulong m_bInLanding = 0x1360; public const ulong m_flLandingTime = 0x1364; public const ulong m_grenadeParameterStashTime = 0x1368; public const ulong m_bGrenadeParametersStashed = 0x136c; public const ulong m_angStashedShootAngles = 0x1370; public const ulong m_vecStashedGrenadeThrowPosition = 0x137c; public const ulong m_vecStashedVelocity = 0x1388; public const ulong m_angShootAngleHistory = 0x1394; public const ulong m_vecThrowPositionHistory = 0x13ac; public const ulong m_vecVelocityHistory = 0x13c4; public const ulong m_thirdPersonHeading = 0x13e0; public const ulong m_flSlopeDropOffset = 0x13f8; public const ulong m_flSlopeDropHeight = 0x1408; public const ulong m_vHeadConstraintOffset = 0x1418; public const ulong m_bIsScoped = 0x1430; public const ulong m_bIsWalking = 0x1431; public const ulong m_bResumeZoom = 0x1432; public const ulong m_iPlayerState = 0x1434; public const ulong m_bIsDefusing = 0x1438; public const ulong m_bIsGrabbingHostage = 0x1439; public const ulong m_iBlockingUseActionInProgress = 0x143c; public const ulong m_bIsRescuing = 0x1440; public const ulong m_fImmuneToGunGameDamageTime = 0x1444; public const ulong m_fImmuneToGunGameDamageTimeLast = 0x1448; public const ulong m_bGunGameImmunity = 0x144c; public const ulong m_bHasMovedSinceSpawn = 0x144d; public const ulong m_bMadeFinalGunGameProgressiveKill = 0x144e; public const ulong m_iGunGameProgressiveWeaponIndex = 0x1450; public const ulong m_iNumGunGameTRKillPoints = 0x1454; public const ulong m_iNumGunGameKillsWithCurrentWeapon = 0x1458; public const ulong m_unTotalRoundDamageDealt = 0x145c; public const ulong m_fMolotovUseTime = 0x1460; public const ulong m_fMolotovDamageTime = 0x1464; public const ulong m_bInBombZone = 0x1468; public const ulong m_nWhichBombZone = 0x146c; public const ulong m_bInBuyZone = 0x1470; public const ulong m_bInNoDefuseArea = 0x1471; public const ulong m_iThrowGrenadeCounter = 0x1474; public const ulong m_bWaitForNoAttack = 0x1478; public const ulong m_flGuardianTooFarDistFrac = 0x147c; public const ulong m_flDetectedByEnemySensorTime = 0x1480; public const ulong m_flNextGuardianTooFarWarning = 0x1484; public const ulong m_bSuppressGuardianTooFarWarningAudio = 0x1488; public const ulong m_bKilledByTaser = 0x1489; public const ulong m_iMoveState = 0x148c; public const ulong m_bCanMoveDuringFreezePeriod = 0x1490; public const ulong m_isCurrentGunGameLeader = 0x1491; public const ulong m_isCurrentGunGameTeamLeader = 0x1492; public const ulong m_flLowerBodyYawTarget = 0x1494; public const ulong m_bStrafing = 0x1498; public const ulong m_szLastPlaceName = 0x1499; public const ulong m_flLastSpawnTimeIndex = 0x14ac; public const ulong m_flEmitSoundTime = 0x14b0; public const ulong m_iAddonBits = 0x14b4; public const ulong m_iPrimaryAddon = 0x14b8; public const ulong m_iSecondaryAddon = 0x14bc; public const ulong m_iProgressBarDuration = 0x14c0; public const ulong m_flProgressBarStartTime = 0x14c4; public const ulong m_flStamina = 0x14c8; public const ulong m_iDirection = 0x14cc; public const ulong m_iShotsFired = 0x14d0; public const ulong m_bNightVisionOn = 0x14d4; public const ulong m_bHasNightVision = 0x14d5; public const ulong m_flVelocityModifier = 0x14d8; public const ulong m_flHitHeading = 0x14dc; public const ulong m_nHitBodyPart = 0x14e0; public const ulong m_iStartAccount = 0x14e4; public const ulong m_bIsSpawnRappelling = 0x14e8; public const ulong m_vecSpawnRappellingRopeOrigin = 0x14ec; public const ulong m_flSpawnRappellingFadeOutForClientViewOffset = 0x14f8; public const ulong m_nSurvivalTeam = 0x14fc; public const ulong m_hSurvivalAssassinationTarget = 0x1500; public const ulong m_flHealthShotBoostExpirationTime = 0x1504; public const ulong m_flLastKnownParachuteScreenEffectAmount = 0x1508; public const ulong m_vecIntroStartEyePosition = 0x150c; public const ulong m_vecIntroStartPlayerForward = 0x1518; public const ulong m_flClientDeathTime = 0x1524; public const ulong m_flNightVisionAlpha = 0x1530; public const ulong m_bScreenTearFrameCaptured = 0x1534; public const ulong m_flFlashBangTime = 0x1538; public const ulong m_flFlashScreenshotAlpha = 0x153c; public const ulong m_flFlashOverlayAlpha = 0x1540; public const ulong m_bFlashBuildUp = 0x1544; public const ulong m_bFlashDspHasBeenCleared = 0x1545; public const ulong m_bFlashScreenshotHasBeenGrabbed = 0x1546; public const ulong m_flFlashMaxAlpha = 0x1548; public const ulong m_flFlashDuration = 0x154c; public const ulong m_flLastFiredWeaponTime = 0x1550; public const ulong m_lastStandingPos = 0x1554; public const ulong m_vecLastMuzzleFlashPos = 0x1560; public const ulong m_angLastMuzzleFlashAngle = 0x156c; public const ulong m_hMuzzleFlashShape = 0x1578; public const ulong m_iHealthBarRenderMaskIndex = 0x157c; public const ulong m_flHealthFadeValue = 0x1580; public const ulong m_flHealthFadeAlpha = 0x1584; public const ulong m_nMyCollisionGroup = 0x1588; public const ulong m_ignoreLadderJumpTime = 0x158c; public const ulong m_ladderSurpressionTimer = 0x1590; public const ulong m_lastLadderNormal = 0x15a8; public const ulong m_lastLadderPos = 0x15b4; public const ulong m_flDeathCCWeight = 0x15c8; public const ulong m_bOldIsScoped = 0x15cc; public const ulong m_flPrevRoundEndTime = 0x15d0; public const ulong m_flPrevMatchEndTime = 0x15d4; public const ulong m_unCurrentEquipmentValue = 0x15d8; public const ulong m_unRoundStartEquipmentValue = 0x15da; public const ulong m_unFreezetimeEndEquipmentValue = 0x15dc; public const ulong m_passiveItems = 0x15de; public const ulong m_vecThirdPersonViewPositionOverride = 0x15e4; public const ulong m_nHeavyAssaultSuitCooldownRemaining = 0x15f0; public const ulong m_ArmorValue = 0x15f4; public const ulong m_angEyeAngles = 0x15f8; public const ulong m_bInHostageRescueZone = 0x1610; public const ulong m_fNextThinkPushAway = 0x1614; public const ulong m_bShouldAutobuyDMWeapons = 0x1618; public const ulong m_bShouldAutobuyNow = 0x1619; public const ulong m_bHud_MiniScoreHidden = 0x161a; public const ulong m_bHud_RadarHidden = 0x161b; public const ulong m_nLastKillerIndex = 0x161c; public const ulong m_nLastConcurrentKilled = 0x1620; public const ulong m_nDeathCamMusic = 0x1624; public const ulong m_iIDEntIndex = 0x1628; public const ulong m_delayTargetIDTimer = 0x1630; public const ulong m_iTargetedWeaponEntIndex = 0x1648; public const ulong m_iOldIDEntIndex = 0x164c; public const ulong m_holdTargetIDTimer = 0x1650; public const ulong m_flCurrentMusicStartTime = 0x16b4; public const ulong m_flMusicRoundStartTime = 0x16b8; public const ulong m_bDeferStartMusicOnWarmup = 0x16bc; public const ulong m_cycleLatch = 0x16c0; public const ulong m_serverIntendedCycle = 0x16c4; public const ulong m_vecPlayerPatchEconIndices = 0x16c8; public const ulong m_bHideTargetID = 0x16e4; public const ulong m_nextTaserShakeTime = 0x16e8; public const ulong m_firstTaserShakeTime = 0x16ec; public const ulong m_flLastSmokeOverlayAlpha = 0x16f0; public const ulong m_vLastSmokeOverlayColor = 0x16f4; public const ulong m_nPlayerSmokedFx = 0x1700; public const ulong m_flNextMagDropTime = 0x1704; public const ulong m_nLastMagDropAttachmentIndex = 0x1708; public const ulong m_vecBulletHitModels = 0x1710; public const ulong m_vecPickupModelSlerpers = 0x1728; public const ulong m_vecLastAliveLocalVelocity = 0x1740; public const ulong m_flLastNearbyItemHighlightCheck = 0x174c; public const ulong m_bInSurvivalDangerZone = 0x1750; public const ulong m_bNearDangerZone = 0x1751; public const ulong m_entitySpottedState = 0x1788; public const ulong m_flTimeOfLastInjury = 0x17a0; public const ulong m_nRelativeDirectionOfLastInjury = 0x17a4; public const ulong m_nSurvivalTeamNumber = 0x17a8; public const ulong m_flNextSprayDecalTime = 0x17ac; public const ulong m_bPreviouslyInBuyZone = 0x17b0; public const ulong m_unPreviousWeaponHash = 0x17b4; public const ulong m_unWeaponHash = 0x17b8; public const ulong m_bPrevDefuser = 0x17bc; public const ulong m_bPrevHelmet = 0x17bd; public const ulong m_nPrevArmorVal = 0x17c0; public const ulong m_nPrevGrenadeAmmoCount = 0x17c4; public const ulong m_bGuardianShouldSprayCustomXMark = 0x17c8; public const ulong m_aimPunchAngle = 0x17cc; public const ulong m_aimPunchAngleVel = 0x17d8; public const ulong m_aimPunchTickBase = 0x17e4; public const ulong m_aimPunchTickFraction = 0x17e8; public const ulong m_aimPunchCache = 0x17f0; public const ulong m_flOldFallVelocity = 0x1810; public const ulong m_bHasDeathInfo = 0x1814; public const ulong m_flDeathInfoTime = 0x1818; public const ulong m_vecDeathInfoOrigin = 0x181c; public const ulong m_bKilledByHeadshot = 0x1828; public const ulong m_hOriginalController = 0x182c; public const ulong m_flLandseconds = 0x1840; } public static class C_CSPlayerResource { public const ulong m_bHostageAlive = 0x540; public const ulong m_isHostageFollowingSomeone = 0x54c; public const ulong m_iHostageEntityIDs = 0x558; public const ulong m_bombsiteCenterA = 0x588; public const ulong m_bombsiteCenterB = 0x594; public const ulong m_hostageRescueX = 0x5a0; public const ulong m_hostageRescueY = 0x5b0; public const ulong m_hostageRescueZ = 0x5c0; public const ulong m_bEndMatchNextMapAllVoted = 0x5d0; public const ulong m_foundGoalPositions = 0x5d1; } public static class C_CSPropExplodingBarrelTop { public const ulong m_flOverrideAlpha = 0x1070; } public static class C_CSTeam { public const ulong m_szTeamMatchStat = 0x5f8; public const ulong m_numMapVictories = 0x7f8; public const ulong m_bSurrendered = 0x7fc; public const ulong m_scoreFirstHalf = 0x800; public const ulong m_scoreSecondHalf = 0x804; public const ulong m_scoreOvertime = 0x808; public const ulong m_szClanTeamname = 0x80c; public const ulong m_iClanID = 0x890; public const ulong m_nGGLeaderSlot_CT = 0x894; public const ulong m_nGGLeaderSlot_T = 0x898; public const ulong m_szTeamFlagImage = 0x89c; public const ulong m_szTeamLogoImage = 0x8a4; } public static class C_Chicken { public const ulong m_hHolidayHatAddon = 0x1188; public const ulong m_jumpedThisFrame = 0x118c; public const ulong m_leader = 0x1190; public const ulong m_AttributeManager = 0x1198; public const ulong m_OriginalOwnerXuidLow = 0x1640; public const ulong m_OriginalOwnerXuidHigh = 0x1644; public const ulong m_bAttributesInitialized = 0x1648; public const ulong m_hWaterWakeParticles = 0x164c; } public static class C_ClientRagdoll { public const ulong m_bFadeOut = 0xf18; public const ulong m_bImportant = 0xf19; public const ulong m_flEffectTime = 0xf1c; public const ulong m_gibDespawnTime = 0xf20; public const ulong m_iCurrentFriction = 0xf24; public const ulong m_iMinFriction = 0xf28; public const ulong m_iMaxFriction = 0xf2c; public const ulong m_iFrictionAnimState = 0xf30; public const ulong m_bReleaseRagdoll = 0xf34; public const ulong m_iEyeAttachment = 0xf35; public const ulong m_bFadingOut = 0xf36; public const ulong m_flScaleEnd = 0xf38; public const ulong m_flScaleTimeStart = 0xf60; public const ulong m_flScaleTimeEnd = 0xf88; } public static class C_ColorCorrection { public const ulong m_vecOrigin = 0x540; public const ulong m_MinFalloff = 0x54c; public const ulong m_MaxFalloff = 0x550; public const ulong m_flFadeInDuration = 0x554; public const ulong m_flFadeOutDuration = 0x558; public const ulong m_flMaxWeight = 0x55c; public const ulong m_flCurWeight = 0x560; public const ulong m_netlookupFilename = 0x564; public const ulong m_bEnabled = 0x764; public const ulong m_bMaster = 0x765; public const ulong m_bClientSide = 0x766; public const ulong m_bExclusive = 0x767; public const ulong m_bEnabledOnClient = 0x768; public const ulong m_flCurWeightOnClient = 0x76c; public const ulong m_bFadingIn = 0x770; public const ulong m_flFadeStartWeight = 0x774; public const ulong m_flFadeStartTime = 0x778; public const ulong m_flFadeDuration = 0x77c; } public static class C_ColorCorrectionVolume { public const ulong m_LastEnterWeight = 0xcc8; public const ulong m_LastEnterTime = 0xccc; public const ulong m_LastExitWeight = 0xcd0; public const ulong m_LastExitTime = 0xcd4; public const ulong m_bEnabled = 0xcd8; public const ulong m_MaxWeight = 0xcdc; public const ulong m_FadeDuration = 0xce0; public const ulong m_Weight = 0xce4; public const ulong m_lookupFilename = 0xce8; } public static class C_CommandContext { public const ulong needsprocessing = 0x0; public const ulong command_number = 0x78; } public static class C_CsmFovOverride { public const ulong m_cameraName = 0x540; public const ulong m_flCsmFovOverrideValue = 0x548; } public static class C_DangerZone { public const ulong m_vecDangerZoneOriginStartedAt = 0x540; public const ulong m_flBombLaunchTime = 0x54c; public const ulong m_flExtraRadius = 0x550; public const ulong m_flExtraRadiusStartTime = 0x554; public const ulong m_flExtraRadiusTotalLerpTime = 0x558; public const ulong m_nDropOrder = 0x55c; public const ulong m_iWave = 0x560; } public static class C_DangerZoneController { public const ulong m_bDangerZoneControllerEnabled = 0x540; public const ulong m_bMissionControlledExplosions = 0x541; public const ulong m_vecEndGameCircleStart = 0x544; public const ulong m_vecEndGameCircleEnd = 0x550; public const ulong m_flStartTime = 0x55c; public const ulong m_flFinalExpansionTime = 0x560; public const ulong m_DangerZones = 0x564; public const ulong m_flWaveEndTimes = 0x60c; public const ulong m_hTheFinalZone = 0x620; } public static class C_DecoyProjectile { public const ulong m_flTimeParticleEffectSpawn = 0x11a8; } public static class C_Drone { public const ulong m_vecClientSideTrailPositions = 0x1080; public const ulong m_hMoveToThisEntity = 0x1098; public const ulong m_hDeliveryCargo = 0x109c; public const ulong m_hRecentCargo = 0x10a0; public const ulong m_bPilotTakeoverAllowed = 0x10a4; public const ulong m_hPotentialCargo = 0x10a8; public const ulong m_hCurrentPilot = 0x10ac; public const ulong m_vecTagPositions = 0x10b0; public const ulong m_vecTagIncrements = 0x11d0; public const ulong m_flLastTimeCargoWasAttached = 0x1230; public const ulong m_vecLastKnownCargoAttachPositions = 0x1234; public const ulong m_vecThrusterLastPos = 0x1264; public const ulong m_vecThrusterSmoothVel = 0x1270; public const ulong m_vecThrusterSmoothAccel = 0x127c; public const ulong m_flJammedEffectAmount = 0x1288; } public static class C_Dronegun { public const ulong m_vecAttentionTarget = 0xf20; public const ulong m_vecTargetOffset = 0xf2c; public const ulong m_bHasTarget = 0xf38; public const ulong m_vecAttentionCurrent = 0xf3c; public const ulong m_nPoseParamPitch = 0xf48; public const ulong m_nPoseParamYaw = 0xf4c; public const ulong m_bVarInit = 0xf50; public const ulong m_nAttachMuzzle = 0xf51; public const ulong m_flLastClientThinkTime = 0xf54; public const ulong m_flNextSpark = 0xf58; public const ulong m_nBoneOverrideIndex = 0xf5c; public const ulong m_vecLaserTracePos = 0xf60; } public static class C_DynamicLight { public const ulong m_Flags = 0xcc0; public const ulong m_LightStyle = 0xcc1; public const ulong m_Radius = 0xcc4; public const ulong m_Exponent = 0xcc8; public const ulong m_InnerAngle = 0xccc; public const ulong m_OuterAngle = 0xcd0; public const ulong m_SpotRadius = 0xcd4; } public static class C_DynamicProp { public const ulong m_bUseHitboxesForRenderBox = 0x1068; public const ulong m_bUseAnimGraph = 0x1069; public const ulong m_pOutputAnimBegun = 0x1070; public const ulong m_pOutputAnimOver = 0x1098; public const ulong m_pOutputAnimLoopCycleOver = 0x10c0; public const ulong m_OnAnimReachedStart = 0x10e8; public const ulong m_OnAnimReachedEnd = 0x1110; public const ulong m_iszDefaultAnim = 0x1138; public const ulong m_nDefaultAnimLoopMode = 0x1140; public const ulong m_bAnimateOnServer = 0x1144; public const ulong m_bRandomizeCycle = 0x1145; public const ulong m_bStartDisabled = 0x1146; public const ulong m_bScriptedMovement = 0x1147; public const ulong m_bFiredStartEndOutput = 0x1148; public const ulong m_bForceNpcExclude = 0x1149; public const ulong m_bCreateNonSolid = 0x114a; public const ulong m_bIsOverrideProp = 0x114b; public const ulong m_iInitialGlowState = 0x114c; public const ulong m_nGlowRange = 0x1150; public const ulong m_nGlowRangeMin = 0x1154; public const ulong m_glowColor = 0x1158; public const ulong m_nGlowTeam = 0x115c; public const ulong m_iCachedFrameCount = 0x1160; public const ulong m_vecCachedRenderMins = 0x1164; public const ulong m_vecCachedRenderMaxs = 0x1170; } public static class C_EconEntity { public const ulong m_flFlexDelayTime = 0x10c0; public const ulong m_flFlexDelayedWeight = 0x10c8; public const ulong m_bAttributesInitialized = 0x10d0; public const ulong m_AttributeManager = 0x10d8; public const ulong m_OriginalOwnerXuidLow = 0x1580; public const ulong m_OriginalOwnerXuidHigh = 0x1584; public const ulong m_nFallbackPaintKit = 0x1588; public const ulong m_nFallbackSeed = 0x158c; public const ulong m_flFallbackWear = 0x1590; public const ulong m_nFallbackStatTrak = 0x1594; public const ulong m_bClientside = 0x1598; public const ulong m_bParticleSystemsCreated = 0x1599; public const ulong m_vecAttachedParticles = 0x15a0; public const ulong m_hViewmodelAttachment = 0x15b8; public const ulong m_iOldTeam = 0x15bc; public const ulong m_bAttachmentDirty = 0x15c0; public const ulong m_nUnloadedModelIndex = 0x15c4; public const ulong m_iNumOwnerValidationRetries = 0x15c8; public const ulong m_hOldProvidee = 0x15d8; public const ulong m_vecAttachedModels = 0x15e0; } public static class C_EconEntity_AttachedModelData_t { public const ulong m_iModelDisplayFlags = 0x0; } public static class C_EconItemView { public const ulong m_bInventoryImageRgbaRequested = 0x60; public const ulong m_bInventoryImageTriedCache = 0x61; public const ulong m_nInventoryImageRgbaWidth = 0x80; public const ulong m_nInventoryImageRgbaHeight = 0x84; public const ulong m_szCurrentLoadCachedFileName = 0x88; public const ulong m_bRestoreCustomMaterialAfterPrecache = 0x1b8; public const ulong m_iItemDefinitionIndex = 0x1ba; public const ulong m_iEntityQuality = 0x1bc; public const ulong m_iEntityLevel = 0x1c0; public const ulong m_iItemID = 0x1c8; public const ulong m_iItemIDHigh = 0x1d0; public const ulong m_iItemIDLow = 0x1d4; public const ulong m_iAccountID = 0x1d8; public const ulong m_iInventoryPosition = 0x1dc; public const ulong m_bInitialized = 0x1e8; public const ulong m_bIsStoreItem = 0x1e9; public const ulong m_bIsTradeItem = 0x1ea; public const ulong m_iEntityQuantity = 0x1ec; public const ulong m_iRarityOverride = 0x1f0; public const ulong m_iQualityOverride = 0x1f4; public const ulong m_unClientFlags = 0x1f8; public const ulong m_unOverrideStyle = 0x1f9; public const ulong m_AttributeList = 0x210; public const ulong m_NetworkedDynamicAttributes = 0x270; public const ulong m_szCustomName = 0x2d0; public const ulong m_szCustomNameOverride = 0x371; public const ulong m_bInitializedTags = 0x440; } public static class C_EconWearable { public const ulong m_nForceSkin = 0x15f8; public const ulong m_bAlwaysAllow = 0x15fc; } public static class C_EntityDissolve { public const ulong m_flStartTime = 0xcc8; public const ulong m_flFadeInStart = 0xccc; public const ulong m_flFadeInLength = 0xcd0; public const ulong m_flFadeOutModelStart = 0xcd4; public const ulong m_flFadeOutModelLength = 0xcd8; public const ulong m_flFadeOutStart = 0xcdc; public const ulong m_flFadeOutLength = 0xce0; public const ulong m_flNextSparkTime = 0xce4; public const ulong m_nDissolveType = 0xce8; public const ulong m_vDissolverOrigin = 0xcec; public const ulong m_nMagnitude = 0xcf8; public const ulong m_bCoreExplode = 0xcfc; public const ulong m_bLinkedToServerEnt = 0xcfd; } public static class C_EntityFlame { public const ulong m_hEntAttached = 0x540; public const ulong m_hOldAttached = 0x568; public const ulong m_bCheapEffect = 0x56c; } public static class C_EnvCombinedLightProbeVolume { public const ulong m_Color = 0x1610; public const ulong m_flBrightness = 0x1614; public const ulong m_hCubemapTexture = 0x1618; public const ulong m_bCustomCubemapTexture = 0x1620; public const ulong m_hLightProbeTexture = 0x1628; public const ulong m_hLightProbeDirectLightIndicesTexture = 0x1630; public const ulong m_hLightProbeDirectLightScalarsTexture = 0x1638; public const ulong m_hLightProbeDirectLightShadowsTexture = 0x1640; public const ulong m_vBoxMins = 0x1648; public const ulong m_vBoxMaxs = 0x1654; public const ulong m_LightGroups = 0x1660; public const ulong m_bMoveable = 0x1668; public const ulong m_nHandshake = 0x166c; public const ulong m_nEnvCubeMapArrayIndex = 0x1670; public const ulong m_nPriority = 0x1674; public const ulong m_bStartDisabled = 0x1678; public const ulong m_flEdgeFadeDist = 0x167c; public const ulong m_vEdgeFadeDists = 0x1680; public const ulong m_nLightProbeSizeX = 0x168c; public const ulong m_nLightProbeSizeY = 0x1690; public const ulong m_nLightProbeSizeZ = 0x1694; public const ulong m_nLightProbeAtlasX = 0x1698; public const ulong m_nLightProbeAtlasY = 0x169c; public const ulong m_nLightProbeAtlasZ = 0x16a0; public const ulong m_bEnabled = 0x16b9; } public static class C_EnvCubemap { public const ulong m_hCubemapTexture = 0x630; public const ulong m_bCustomCubemapTexture = 0x638; public const ulong m_flInfluenceRadius = 0x63c; public const ulong m_vBoxProjectMins = 0x640; public const ulong m_vBoxProjectMaxs = 0x64c; public const ulong m_LightGroups = 0x658; public const ulong m_bMoveable = 0x660; public const ulong m_nHandshake = 0x664; public const ulong m_nEnvCubeMapArrayIndex = 0x668; public const ulong m_nPriority = 0x66c; public const ulong m_flEdgeFadeDist = 0x670; public const ulong m_vEdgeFadeDists = 0x674; public const ulong m_flDiffuseScale = 0x680; public const ulong m_bStartDisabled = 0x684; public const ulong m_bDefaultEnvMap = 0x685; public const ulong m_bDefaultSpecEnvMap = 0x686; public const ulong m_bIndoorCubeMap = 0x687; public const ulong m_bCopyDiffuseFromDefaultCubemap = 0x688; public const ulong m_bEnabled = 0x698; } public static class C_EnvCubemapFog { public const ulong m_flEndDistance = 0x540; public const ulong m_flStartDistance = 0x544; public const ulong m_flFogFalloffExponent = 0x548; public const ulong m_bHeightFogEnabled = 0x54c; public const ulong m_flFogHeightWidth = 0x550; public const ulong m_flFogHeightEnd = 0x554; public const ulong m_flFogHeightStart = 0x558; public const ulong m_flFogHeightExponent = 0x55c; public const ulong m_flLODBias = 0x560; public const ulong m_bActive = 0x564; public const ulong m_bStartDisabled = 0x565; public const ulong m_flFogMaxOpacity = 0x568; public const ulong m_nCubemapSourceType = 0x56c; public const ulong m_hSkyMaterial = 0x570; public const ulong m_iszSkyEntity = 0x578; public const ulong m_hFogCubemapTexture = 0x580; public const ulong m_bHasHeightFogEnd = 0x588; public const ulong m_bFirstTime = 0x589; } public static class C_EnvDecal { public const ulong m_hDecalMaterial = 0xcc0; public const ulong m_flWidth = 0xcc8; public const ulong m_flHeight = 0xccc; public const ulong m_flDepth = 0xcd0; public const ulong m_nRenderOrder = 0xcd4; public const ulong m_bProjectOnWorld = 0xcd8; public const ulong m_bProjectOnCharacters = 0xcd9; public const ulong m_bProjectOnWater = 0xcda; public const ulong m_flDepthSortBias = 0xcdc; } public static class C_EnvDetailController { public const ulong m_flFadeStartDist = 0x540; public const ulong m_flFadeEndDist = 0x544; } public static class C_EnvGasCanister { public const ulong m_bLanded = 0xf18; public const ulong m_bSpawnedSkyboxParticles = 0xf80; public const ulong m_flKillImpactParticlesTime = 0xf84; public const ulong m_vecImpactPosition = 0xf88; public const ulong m_vecStartPosition = 0xf94; public const ulong m_vecEnterWorldPosition = 0xfa0; public const ulong m_vecDirection = 0xfac; public const ulong m_vecStartAngles = 0xfb8; public const ulong m_flFlightTime = 0xfc4; public const ulong m_flFlightSpeed = 0xfc8; public const ulong m_flLaunchTime = 0xfcc; public const ulong m_flInitialZSpeed = 0xfd0; public const ulong m_flZAcceleration = 0xfd4; public const ulong m_flHorizSpeed = 0xfd8; public const ulong m_bLaunchedFromWithinWorld = 0xfdc; public const ulong m_vecParabolaDirection = 0xfe0; public const ulong m_flWorldEnterTime = 0xfec; public const ulong m_vecSkyboxOrigin = 0xff0; public const ulong m_flSkyboxScale = 0xffc; public const ulong m_bInSkybox = 0x1000; public const ulong m_bDoImpactEffects = 0x1001; public const ulong m_nMyZoneIndex = 0x1004; public const ulong m_hSkyboxCopy = 0x1008; public const ulong m_flLaunchHeight = 0x100c; } public static class C_EnvLightProbeVolume { public const ulong m_hLightProbeTexture = 0x1520; public const ulong m_hLightProbeDirectLightIndicesTexture = 0x1528; public const ulong m_hLightProbeDirectLightScalarsTexture = 0x1530; public const ulong m_hLightProbeDirectLightShadowsTexture = 0x1538; public const ulong m_vBoxMins = 0x1540; public const ulong m_vBoxMaxs = 0x154c; public const ulong m_LightGroups = 0x1558; public const ulong m_bMoveable = 0x1560; public const ulong m_nHandshake = 0x1564; public const ulong m_nPriority = 0x1568; public const ulong m_bStartDisabled = 0x156c; public const ulong m_nLightProbeSizeX = 0x1570; public const ulong m_nLightProbeSizeY = 0x1574; public const ulong m_nLightProbeSizeZ = 0x1578; public const ulong m_nLightProbeAtlasX = 0x157c; public const ulong m_nLightProbeAtlasY = 0x1580; public const ulong m_nLightProbeAtlasZ = 0x1584; public const ulong m_bEnabled = 0x1591; } public static class C_EnvParticleGlow { public const ulong m_flAlphaScale = 0x1270; public const ulong m_flRadiusScale = 0x1274; public const ulong m_flSelfIllumScale = 0x1278; public const ulong m_ColorTint = 0x127c; public const ulong m_hTextureOverride = 0x1280; } public static class C_EnvScreenOverlay { public const ulong m_iszOverlayNames = 0x540; public const ulong m_flOverlayTimes = 0x590; public const ulong m_flStartTime = 0x5b8; public const ulong m_iDesiredOverlay = 0x5bc; public const ulong m_bIsActive = 0x5c0; public const ulong m_bWasActive = 0x5c1; public const ulong m_iCachedDesiredOverlay = 0x5c4; public const ulong m_iCurrentOverlay = 0x5c8; public const ulong m_flCurrentOverlayTime = 0x5cc; } public static class C_EnvSky { public const ulong m_hSkyMaterial = 0xcc0; public const ulong m_hSkyMaterialLightingOnly = 0xcc8; public const ulong m_bStartDisabled = 0xcd0; public const ulong m_vTintColor = 0xcd1; public const ulong m_vTintColorLightingOnly = 0xcd5; public const ulong m_flBrightnessScale = 0xcdc; public const ulong m_nFogType = 0xce0; public const ulong m_flFogMinStart = 0xce4; public const ulong m_flFogMinEnd = 0xce8; public const ulong m_flFogMaxStart = 0xcec; public const ulong m_flFogMaxEnd = 0xcf0; public const ulong m_bEnabled = 0xcf4; } public static class C_EnvVolumetricFogController { public const ulong m_flScattering = 0x540; public const ulong m_flAnisotropy = 0x544; public const ulong m_flFadeSpeed = 0x548; public const ulong m_flDrawDistance = 0x54c; public const ulong m_flFadeInStart = 0x550; public const ulong m_flFadeInEnd = 0x554; public const ulong m_flIndirectStrength = 0x558; public const ulong m_nIndirectTextureDimX = 0x55c; public const ulong m_nIndirectTextureDimY = 0x560; public const ulong m_nIndirectTextureDimZ = 0x564; public const ulong m_vBoxMins = 0x568; public const ulong m_vBoxMaxs = 0x574; public const ulong m_bActive = 0x580; public const ulong m_flStartAnisoTime = 0x584; public const ulong m_flStartScatterTime = 0x588; public const ulong m_flStartDrawDistanceTime = 0x58c; public const ulong m_flStartAnisotropy = 0x590; public const ulong m_flStartScattering = 0x594; public const ulong m_flStartDrawDistance = 0x598; public const ulong m_flDefaultAnisotropy = 0x59c; public const ulong m_flDefaultScattering = 0x5a0; public const ulong m_flDefaultDrawDistance = 0x5a4; public const ulong m_bStartDisabled = 0x5a8; public const ulong m_bEnableIndirect = 0x5a9; public const ulong m_bIsMaster = 0x5aa; public const ulong m_hFogIndirectTexture = 0x5b0; public const ulong m_nForceRefreshCount = 0x5b8; public const ulong m_bFirstTime = 0x5bc; } public static class C_EnvVolumetricFogVolume { public const ulong m_bActive = 0x540; public const ulong m_vBoxMins = 0x544; public const ulong m_vBoxMaxs = 0x550; public const ulong m_bStartDisabled = 0x55c; public const ulong m_flStrength = 0x560; public const ulong m_nFalloffShape = 0x564; public const ulong m_flFalloffExponent = 0x568; } public static class C_EnvWind { public const ulong m_EnvWindShared = 0x540; } public static class C_EnvWindClientside { public const ulong m_EnvWindShared = 0x540; } public static class C_EnvWindShared { public const ulong m_flStartTime = 0x8; public const ulong m_iWindSeed = 0xc; public const ulong m_iMinWind = 0x10; public const ulong m_iMaxWind = 0x12; public const ulong m_windRadius = 0x14; public const ulong m_iMinGust = 0x18; public const ulong m_iMaxGust = 0x1a; public const ulong m_flMinGustDelay = 0x1c; public const ulong m_flMaxGustDelay = 0x20; public const ulong m_flGustDuration = 0x24; public const ulong m_iGustDirChange = 0x28; public const ulong m_location = 0x2c; public const ulong m_iszGustSound = 0x38; public const ulong m_iWindDir = 0x3c; public const ulong m_flWindSpeed = 0x40; public const ulong m_currentWindVector = 0x44; public const ulong m_CurrentSwayVector = 0x50; public const ulong m_PrevSwayVector = 0x5c; public const ulong m_iInitialWindDir = 0x68; public const ulong m_flInitialWindSpeed = 0x6c; public const ulong m_flVariationTime = 0x70; public const ulong m_flSwayTime = 0x74; public const ulong m_flSimTime = 0x78; public const ulong m_flSwitchTime = 0x7c; public const ulong m_flAveWindSpeed = 0x80; public const ulong m_bGusting = 0x84; public const ulong m_flWindAngleVariation = 0x88; public const ulong m_flWindSpeedVariation = 0x8c; public const ulong m_iEntIndex = 0x90; } public static class C_EnvWindShared_WindAveEvent_t { public const ulong m_flStartWindSpeed = 0x0; public const ulong m_flAveWindSpeed = 0x4; } public static class C_EnvWindShared_WindVariationEvent_t { public const ulong m_flWindAngleVariation = 0x0; public const ulong m_flWindSpeedVariation = 0x4; } public static class C_FireSmoke { public const ulong m_nFlameModelIndex = 0x550; public const ulong m_nFlameFromAboveModelIndex = 0x554; public const ulong m_flScaleRegister = 0x558; public const ulong m_flScaleStart = 0x55c; public const ulong m_flScaleEnd = 0x560; public const ulong m_flScaleTimeStart = 0x564; public const ulong m_flScaleTimeEnd = 0x568; public const ulong m_flChildFlameSpread = 0x56c; public const ulong m_flClipPerc = 0x580; public const ulong m_bClipTested = 0x584; public const ulong m_bFadingOut = 0x585; public const ulong m_tParticleSpawn = 0x588; public const ulong m_pFireOverlay = 0x590; } public static class C_FireSprite { public const ulong m_vecMoveDir = 0xdf0; public const ulong m_bFadeFromAbove = 0xdfc; } public static class C_Fish { public const ulong m_pos = 0xf18; public const ulong m_vel = 0xf24; public const ulong m_angles = 0xf30; public const ulong m_localLifeState = 0xf3c; public const ulong m_deathDepth = 0xf40; public const ulong m_deathAngle = 0xf44; public const ulong m_buoyancy = 0xf48; public const ulong m_wiggleTimer = 0xf50; public const ulong m_wigglePhase = 0xf68; public const ulong m_wiggleRate = 0xf6c; public const ulong m_actualPos = 0xf70; public const ulong m_actualAngles = 0xf7c; public const ulong m_poolOrigin = 0xf88; public const ulong m_waterLevel = 0xf94; public const ulong m_gotUpdate = 0xf98; public const ulong m_x = 0xf9c; public const ulong m_y = 0xfa0; public const ulong m_z = 0xfa4; public const ulong m_angle = 0xfa8; public const ulong m_errorHistory = 0xfac; public const ulong m_errorHistoryIndex = 0xffc; public const ulong m_errorHistoryCount = 0x1000; public const ulong m_averageError = 0x1004; } public static class C_Fists { public const ulong m_bPlayingUninterruptableAct = 0x1970; public const ulong m_nUninterruptableActivity = 0x1974; } public static class C_FogController { public const ulong m_fog = 0x540; public const ulong m_bUseAngles = 0x5a8; public const ulong m_iChangedVariables = 0x5ac; } public static class C_FootstepControl { public const ulong m_source = 0xcc8; public const ulong m_destination = 0xcd0; } public static class C_FuncConveyor { public const ulong m_vecMoveDirEntitySpace = 0xcc8; public const ulong m_flTargetSpeed = 0xcd4; public const ulong m_nTransitionStartTick = 0xcd8; public const ulong m_nTransitionDurationTicks = 0xcdc; public const ulong m_flTransitionStartSpeed = 0xce0; public const ulong m_hConveyorModels = 0xce8; public const ulong m_flCurrentConveyorOffset = 0xd00; public const ulong m_flCurrentConveyorSpeed = 0xd04; } public static class C_FuncElectrifiedVolume { public const ulong m_nAmbientEffect = 0xcc0; public const ulong m_EffectName = 0xcc8; public const ulong m_bState = 0xcd0; } public static class C_FuncMonitor { public const ulong m_targetCamera = 0xcc0; public const ulong m_nResolutionEnum = 0xcc8; public const ulong m_bRenderShadows = 0xccc; public const ulong m_bUseUniqueColorTarget = 0xccd; public const ulong m_brushModelName = 0xcd0; public const ulong m_hTargetCamera = 0xcd8; public const ulong m_bEnabled = 0xcdc; public const ulong m_bDraw3DSkybox = 0xcdd; } public static class C_FuncTrackTrain { public const ulong m_nLongAxis = 0xcc0; public const ulong m_flRadius = 0xcc4; public const ulong m_flLineLength = 0xcc8; } public static class C_GlobalLight { public const ulong m_WindClothForceHandle = 0xa00; } public static class C_GradientFog { public const ulong m_hGradientFogTexture = 0x540; public const ulong m_flFogStartDistance = 0x548; public const ulong m_flFogEndDistance = 0x54c; public const ulong m_bHeightFogEnabled = 0x550; public const ulong m_flFogStartHeight = 0x554; public const ulong m_flFogEndHeight = 0x558; public const ulong m_flFarZ = 0x55c; public const ulong m_flFogMaxOpacity = 0x560; public const ulong m_flFogFalloffExponent = 0x564; public const ulong m_flFogVerticalExponent = 0x568; public const ulong m_fogColor = 0x56c; public const ulong m_flFogStrength = 0x570; public const ulong m_flFadeTime = 0x574; public const ulong m_bStartDisabled = 0x578; public const ulong m_bIsEnabled = 0x579; public const ulong m_bGradientFogNeedsTextures = 0x57a; } public static class C_GrassBurn { public const ulong m_flGrassBurnClearTime = 0x540; public const ulong m_bClientPendingClear = 0x544; public const ulong m_flGrassBurnClearTimeLocal = 0x548; public const ulong m_vecGrassBurnPositions = 0x550; } public static class C_HandleTest { public const ulong m_Handle = 0x540; public const ulong m_bSendHandle = 0x544; } public static class C_Hostage { public const ulong m_entitySpottedState = 0x1140; public const ulong m_leader = 0x1158; public const ulong m_reuseTimer = 0x1160; public const ulong m_vel = 0x1178; public const ulong m_isRescued = 0x1184; public const ulong m_jumpedThisFrame = 0x1185; public const ulong m_nHostageState = 0x1188; public const ulong m_bHandsHaveBeenCut = 0x118c; public const ulong m_hHostageGrabber = 0x1190; public const ulong m_fLastGrabTime = 0x1194; public const ulong m_vecGrabbedPos = 0x1198; public const ulong m_flRescueStartTime = 0x11a4; public const ulong m_flGrabSuccessTime = 0x11a8; public const ulong m_flDropStartTime = 0x11ac; public const ulong m_flDeadOrRescuedTime = 0x11b0; public const ulong m_blinkTimer = 0x11b8; public const ulong m_lookAt = 0x11d0; public const ulong m_lookAroundTimer = 0x11e0; public const ulong m_isInit = 0x11f8; public const ulong m_eyeAttachment = 0x11f9; public const ulong m_chestAttachment = 0x11fa; public const ulong m_pPredictionOwner = 0x1200; public const ulong m_fNewestAlphaThinkTime = 0x1208; } public static class C_Inferno { public const ulong m_nfxFireDamageEffect = 0xd00; public const ulong m_fireXDelta = 0xd04; public const ulong m_fireYDelta = 0xe04; public const ulong m_fireZDelta = 0xf04; public const ulong m_fireParentXDelta = 0x1004; public const ulong m_fireParentYDelta = 0x1104; public const ulong m_fireParentZDelta = 0x1204; public const ulong m_bFireIsBurning = 0x1304; public const ulong m_BurnNormal = 0x1344; public const ulong m_fireCount = 0x1644; public const ulong m_nInfernoType = 0x1648; public const ulong m_nFireLifetime = 0x164c; public const ulong m_bInPostEffectTime = 0x1650; public const ulong m_lastFireCount = 0x1654; public const ulong m_nFireEffectTickBegin = 0x1658; public const ulong m_drawableCount = 0x8260; public const ulong m_blosCheck = 0x8264; public const ulong m_nlosperiod = 0x8268; public const ulong m_maxFireHalfWidth = 0x826c; public const ulong m_maxFireHeight = 0x8270; public const ulong m_minBounds = 0x8274; public const ulong m_maxBounds = 0x8280; public const ulong m_flLastGrassBurnThink = 0x828c; } public static class C_InfoMapRegion { public const ulong m_flRadius = 0x540; public const ulong m_szLocToken = 0x544; public const ulong m_pNext = 0x5c8; } public static class C_InfoVisibilityBox { public const ulong m_nMode = 0x544; public const ulong m_vBoxSize = 0x548; public const ulong m_bEnabled = 0x554; } public static class C_IronSightController { public const ulong m_bIronSightAvailable = 0x10; public const ulong m_flIronSightAmount = 0x14; public const ulong m_flIronSightAmountGained = 0x18; public const ulong m_flIronSightAmountBiased = 0x1c; public const ulong m_flIronSightAmount_Interpolated = 0x20; public const ulong m_flIronSightAmountGained_Interpolated = 0x24; public const ulong m_flIronSightAmountBiased_Interpolated = 0x28; public const ulong m_flInterpolationLastUpdated = 0x2c; public const ulong m_angDeltaAverage = 0x30; public const ulong m_angViewLast = 0x90; public const ulong m_vecDotCoords = 0x9c; public const ulong m_flDotBlur = 0xa4; public const ulong m_flSpeedRatio = 0xa8; } public static class C_Item { public const ulong m_bShouldGlow = 0x15f8; public const ulong m_pReticleHintTextName = 0x15f9; } public static class C_ItemDogtags { public const ulong m_OwningPlayer = 0x1700; public const ulong m_KillingPlayer = 0x1704; } public static class C_LightEntity { public const ulong m_CLightComponent = 0xcc0; } public static class C_LightGlow { public const ulong m_nHorizontalSize = 0xcc0; public const ulong m_nVerticalSize = 0xcc4; public const ulong m_nMinDist = 0xcc8; public const ulong m_nMaxDist = 0xccc; public const ulong m_nOuterMaxDist = 0xcd0; public const ulong m_flGlowProxySize = 0xcd4; public const ulong m_flHDRColorScale = 0xcd8; public const ulong m_Glow = 0xce0; } public static class C_LightGlowOverlay { public const ulong m_vecOrigin = 0xd0; public const ulong m_vecDirection = 0xdc; public const ulong m_nMinDist = 0xe8; public const ulong m_nMaxDist = 0xec; public const ulong m_nOuterMaxDist = 0xf0; public const ulong m_bOneSided = 0xf4; public const ulong m_bModulateByDot = 0xf5; } public static class C_LocalTempEntity { public const ulong flags = 0xf30; public const ulong die = 0xf34; public const ulong m_flFrameMax = 0xf38; public const ulong x = 0xf3c; public const ulong y = 0xf40; public const ulong fadeSpeed = 0xf44; public const ulong bounceFactor = 0xf48; public const ulong hitSound = 0xf4c; public const ulong priority = 0xf50; public const ulong tentOffset = 0xf54; public const ulong m_vecTempEntAngVelocity = 0xf60; public const ulong tempent_renderamt = 0xf6c; public const ulong m_vecNormal = 0xf70; public const ulong m_flSpriteScale = 0xf7c; public const ulong m_nFlickerFrame = 0xf80; public const ulong m_flFrameRate = 0xf84; public const ulong m_flFrame = 0xf88; public const ulong m_pszImpactEffect = 0xf90; public const ulong m_pszParticleEffect = 0xf98; public const ulong m_bParticleCollision = 0xfa0; public const ulong m_iLastCollisionFrame = 0xfa4; public const ulong m_vLastCollisionOrigin = 0xfa8; public const ulong m_vecTempEntVelocity = 0xfb4; public const ulong m_vecPrevAbsOrigin = 0xfc0; public const ulong m_vecTempEntAcceleration = 0xfcc; } public static class C_MapVetoPickController { public const ulong m_nDraftType = 0x550; public const ulong m_nTeamWinningCoinToss = 0x554; public const ulong m_nTeamWithFirstChoice = 0x558; public const ulong m_nVoteMapIdsList = 0x658; public const ulong m_nAccountIDs = 0x674; public const ulong m_nMapId0 = 0x774; public const ulong m_nMapId1 = 0x874; public const ulong m_nMapId2 = 0x974; public const ulong m_nMapId3 = 0xa74; public const ulong m_nMapId4 = 0xb74; public const ulong m_nMapId5 = 0xc74; public const ulong m_nStartingSide0 = 0xd74; public const ulong m_nCurrentPhase = 0xe74; public const ulong m_nPhaseStartTick = 0xe78; public const ulong m_nPhaseDurationTicks = 0xe7c; public const ulong m_nPostDataUpdateTick = 0xe80; public const ulong m_bDisabledHud = 0xe84; } public static class C_Melee { public const ulong m_flThrowAt = 0x1970; } public static class C_MolotovProjectile { public const ulong m_bIsIncGrenade = 0x1188; } public static class C_Multimeter { public const ulong m_hTargetC4 = 0xf20; } public static class C_OmniLight { public const ulong m_flInnerAngle = 0xf08; public const ulong m_flOuterAngle = 0xf0c; public const ulong m_bShowLight = 0xf10; } public static class C_ParadropChopper { public const ulong m_vecLastRopeTargetPos = 0xf20; public const ulong m_flLastRopeTime = 0xf2c; public const ulong m_nRappelABone = 0xf30; public const ulong m_nRappelBBone = 0xf34; public const ulong m_hCallingPlayer = 0xf38; public const ulong m_bCalledByPlayer = 0xf3c; } public static class C_ParticleSystem { public const ulong m_szSnapshotFileName = 0xcc0; public const ulong m_bActive = 0xec0; public const ulong m_bFrozen = 0xec1; public const ulong m_flFreezeTransitionDuration = 0xec4; public const ulong m_nStopType = 0xec8; public const ulong m_bAnimateDuringGameplayPause = 0xecc; public const ulong m_iEffectIndex = 0xed0; public const ulong m_flStartTime = 0xed8; public const ulong m_flPreSimTime = 0xedc; public const ulong m_vServerControlPoints = 0xee0; public const ulong m_iServerControlPointAssignments = 0xf10; public const ulong m_hControlPointEnts = 0xf14; public const ulong m_bNoSave = 0x1014; public const ulong m_bNoFreeze = 0x1015; public const ulong m_bNoRamp = 0x1016; public const ulong m_bStartActive = 0x1017; public const ulong m_iszEffectName = 0x1018; public const ulong m_iszControlPointNames = 0x1020; public const ulong m_nDataCP = 0x1220; public const ulong m_vecDataCPValue = 0x1224; public const ulong m_nTintCP = 0x1230; public const ulong m_clrTint = 0x1234; public const ulong m_bOldActive = 0x1258; public const ulong m_bOldFrozen = 0x1259; } public static class C_PathParticleRope { public const ulong m_bStartActive = 0x540; public const ulong m_flMaxSimulationTime = 0x544; public const ulong m_iszEffectName = 0x548; public const ulong m_PathNodes_Name = 0x550; public const ulong m_flParticleSpacing = 0x568; public const ulong m_flSlack = 0x56c; public const ulong m_flRadius = 0x570; public const ulong m_ColorTint = 0x574; public const ulong m_nEffectState = 0x578; public const ulong m_iEffectIndex = 0x580; public const ulong m_PathNodes_Position = 0x588; public const ulong m_PathNodes_TangentIn = 0x5a0; public const ulong m_PathNodes_TangentOut = 0x5b8; public const ulong m_PathNodes_Color = 0x5d0; public const ulong m_PathNodes_PinEnabled = 0x5e8; public const ulong m_PathNodes_RadiusScale = 0x600; } public static class C_PhysMagnet { public const ulong m_aAttachedObjectsFromServer = 0xf18; public const ulong m_aAttachedObjects = 0xf30; } public static class C_PhysPropClientside { public const ulong m_flTouchDelta = 0x1068; public const ulong m_fDeathTime = 0x106c; public const ulong m_impactEnergyScale = 0x1070; public const ulong m_inertiaScale = 0x1074; public const ulong m_flDmgModBullet = 0x1078; public const ulong m_flDmgModClub = 0x107c; public const ulong m_flDmgModExplosive = 0x1080; public const ulong m_flDmgModFire = 0x1084; public const ulong m_iszPhysicsDamageTableName = 0x1088; public const ulong m_iszBasePropData = 0x1090; public const ulong m_iInteractions = 0x1098; public const ulong m_bHasBreakPiecesOrCommands = 0x109c; public const ulong m_vecDamagePosition = 0x10a0; public const ulong m_vecDamageDirection = 0x10ac; public const ulong m_nDamageType = 0x10b8; } public static class C_PhysPropLootCrate { public const ulong m_bRenderInPSPM = 0x1078; public const ulong m_bRenderInTablet = 0x1079; public const ulong m_iMaxHealth = 0x107c; public const ulong m_iHealth = 0x1080; } public static class C_PhysicsProp { public const ulong m_bAwake = 0x1068; } public static class C_PickUpModelSlerper { public const ulong m_hPlayerParent = 0xf18; public const ulong m_hItem = 0xf1c; public const ulong m_flTimePickedUp = 0xf20; public const ulong m_angOriginal = 0xf24; public const ulong m_vecPosOriginal = 0xf30; public const ulong m_angRandom = 0xf40; } public static class C_PlantedC4 { public const ulong m_bBombTicking = 0xf18; public const ulong m_nBombSite = 0xf1c; public const ulong m_nSourceSoundscapeHash = 0xf20; public const ulong m_entitySpottedState = 0xf28; public const ulong m_flNextGlow = 0xf40; public const ulong m_flNextBeep = 0xf44; public const ulong m_flC4Blow = 0xf48; public const ulong m_bCannotBeDefused = 0xf4c; public const ulong m_bHasExploded = 0xf4d; public const ulong m_flTimerLength = 0xf50; public const ulong m_bBeingDefused = 0xf54; public const ulong m_bTenSecWarning = 0xf58; public const ulong m_bTriggerWarning = 0xf5c; public const ulong m_bExplodeWarning = 0xf60; public const ulong m_bC4Activated = 0xf64; public const ulong m_bLocalBRMusicPlayed = 0xf65; public const ulong m_flDefuseLength = 0xf68; public const ulong m_flDefuseCountDown = 0xf6c; public const ulong m_bBombDefused = 0xf70; public const ulong m_hBombDefuser = 0xf74; public const ulong m_hControlPanel = 0xf78; public const ulong m_hDefuserMultimeter = 0xf7c; public const ulong m_flNextRadarFlashTime = 0xf80; public const ulong m_bRadarFlash = 0xf84; public const ulong m_pBombDefuser = 0xf88; public const ulong m_fLastDefuseTime = 0xf8c; public const ulong m_pPredictionOwner = 0xf90; } public static class C_PlayerPing { public const ulong m_hPlayer = 0x570; public const ulong m_hPingedEntity = 0x574; public const ulong m_iType = 0x578; public const ulong m_bUrgent = 0x57c; public const ulong m_szPlaceName = 0x57d; } public static class C_PlayerSprayDecal { public const ulong m_nUniqueID = 0xcc0; public const ulong m_unAccountID = 0xcc4; public const ulong m_unTraceID = 0xcc8; public const ulong m_rtGcTime = 0xccc; public const ulong m_vecEndPos = 0xcd0; public const ulong m_vecStart = 0xcdc; public const ulong m_vecLeft = 0xce8; public const ulong m_vecNormal = 0xcf4; public const ulong m_nPlayer = 0xd00; public const ulong m_nEntity = 0xd04; public const ulong m_nHitbox = 0xd08; public const ulong m_flCreationTime = 0xd0c; public const ulong m_nTintID = 0xd10; public const ulong m_nVersion = 0xd14; public const ulong m_ubSignature = 0xd15; public const ulong m_SprayRenderHelper = 0xda0; } public static class C_PlayerVisibility { public const ulong m_flVisibilityStrength = 0x540; public const ulong m_flFogDistanceMultiplier = 0x544; public const ulong m_flFogMaxDensityMultiplier = 0x548; public const ulong m_flFadeTime = 0x54c; public const ulong m_bStartDisabled = 0x550; public const ulong m_bIsEnabled = 0x551; } public static class C_PointCamera { public const ulong m_FOV = 0x540; public const ulong m_Resolution = 0x544; public const ulong m_bFogEnable = 0x548; public const ulong m_FogColor = 0x549; public const ulong m_flFogStart = 0x550; public const ulong m_flFogEnd = 0x554; public const ulong m_flFogMaxDensity = 0x558; public const ulong m_bActive = 0x55c; public const ulong m_bUseScreenAspectRatio = 0x55d; public const ulong m_flAspectRatio = 0x560; public const ulong m_bNoSky = 0x564; public const ulong m_fBrightness = 0x568; public const ulong m_flZFar = 0x56c; public const ulong m_flZNear = 0x570; public const ulong m_bDofEnabled = 0x574; public const ulong m_flDofNearBlurry = 0x578; public const ulong m_flDofNearCrisp = 0x57c; public const ulong m_flDofFarCrisp = 0x580; public const ulong m_flDofFarBlurry = 0x584; public const ulong m_flDofTiltToGround = 0x588; public const ulong m_TargetFOV = 0x58c; public const ulong m_DegreesPerSecond = 0x590; public const ulong m_bIsOn = 0x594; public const ulong m_pNext = 0x598; } public static class C_PointCameraVFOV { public const ulong m_flVerticalFOV = 0x5a0; } public static class C_PointClientUIDialog { public const ulong m_hActivator = 0xcf0; public const ulong m_bStartEnabled = 0xcf4; } public static class C_PointClientUIHUD { public const ulong m_bCheckCSSClasses = 0xcf8; public const ulong m_bIgnoreInput = 0xe80; public const ulong m_flWidth = 0xe84; public const ulong m_flHeight = 0xe88; public const ulong m_flDPI = 0xe8c; public const ulong m_flInteractDistance = 0xe90; public const ulong m_flDepthOffset = 0xe94; public const ulong m_unOwnerContext = 0xe98; public const ulong m_unHorizontalAlign = 0xe9c; public const ulong m_unVerticalAlign = 0xea0; public const ulong m_unOrientation = 0xea4; public const ulong m_bAllowInteractionFromAllSceneWorlds = 0xea8; public const ulong m_vecCSSClasses = 0xeb0; } public static class C_PointClientUIWorldPanel { public const ulong m_bForceRecreateNextUpdate = 0xcf8; public const ulong m_bMoveViewToPlayerNextThink = 0xcf9; public const ulong m_bCheckCSSClasses = 0xcfa; public const ulong m_anchorDeltaTransform = 0xd00; public const ulong m_pOffScreenIndicator = 0xea0; public const ulong m_bIgnoreInput = 0xec8; public const ulong m_bLit = 0xec9; public const ulong m_bFollowPlayerAcrossTeleport = 0xeca; public const ulong m_flWidth = 0xecc; public const ulong m_flHeight = 0xed0; public const ulong m_flDPI = 0xed4; public const ulong m_flInteractDistance = 0xed8; public const ulong m_flDepthOffset = 0xedc; public const ulong m_unOwnerContext = 0xee0; public const ulong m_unHorizontalAlign = 0xee4; public const ulong m_unVerticalAlign = 0xee8; public const ulong m_unOrientation = 0xeec; public const ulong m_bAllowInteractionFromAllSceneWorlds = 0xef0; public const ulong m_vecCSSClasses = 0xef8; public const ulong m_bOpaque = 0xf10; public const ulong m_bNoDepth = 0xf11; public const ulong m_bRenderBackface = 0xf12; public const ulong m_bUseOffScreenIndicator = 0xf13; public const ulong m_bExcludeFromSaveGames = 0xf14; public const ulong m_bGrabbable = 0xf15; public const ulong m_bOnlyRenderToTexture = 0xf16; public const ulong m_bDisableMipGen = 0xf17; public const ulong m_nExplicitImageLayout = 0xf18; } public static class C_PointClientUIWorldTextPanel { public const ulong m_messageText = 0xf20; } public static class C_PointCommentaryNode { public const ulong m_bActive = 0xf20; public const ulong m_bWasActive = 0xf21; public const ulong m_flEndTime = 0xf24; public const ulong m_flStartTime = 0xf28; public const ulong m_flStartTimeInCommentary = 0xf2c; public const ulong m_iszCommentaryFile = 0xf30; public const ulong m_iszTitle = 0xf38; public const ulong m_iszSpeakers = 0xf40; public const ulong m_iNodeNumber = 0xf48; public const ulong m_iNodeNumberMax = 0xf4c; public const ulong m_bListenedTo = 0xf50; public const ulong m_hViewPosition = 0xf60; public const ulong m_bRestartAfterRestore = 0xf64; } public static class C_PointValueRemapper { public const ulong m_bDisabled = 0x540; public const ulong m_bDisabledOld = 0x541; public const ulong m_bUpdateOnClient = 0x542; public const ulong m_nInputType = 0x544; public const ulong m_hRemapLineStart = 0x548; public const ulong m_hRemapLineEnd = 0x54c; public const ulong m_flMaximumChangePerSecond = 0x550; public const ulong m_flDisengageDistance = 0x554; public const ulong m_flEngageDistance = 0x558; public const ulong m_bRequiresUseKey = 0x55c; public const ulong m_nOutputType = 0x560; public const ulong m_hOutputEntities = 0x568; public const ulong m_nHapticsType = 0x580; public const ulong m_nMomentumType = 0x584; public const ulong m_flMomentumModifier = 0x588; public const ulong m_flSnapValue = 0x58c; public const ulong m_flCurrentMomentum = 0x590; public const ulong m_nRatchetType = 0x594; public const ulong m_flRatchetOffset = 0x598; public const ulong m_flInputOffset = 0x59c; public const ulong m_bEngaged = 0x5a0; public const ulong m_bFirstUpdate = 0x5a1; public const ulong m_flPreviousValue = 0x5a4; public const ulong m_flPreviousUpdateTickTime = 0x5a8; public const ulong m_vecPreviousTestPoint = 0x5ac; } public static class C_PointWorldText { public const ulong m_bForceRecreateNextUpdate = 0xcc8; public const ulong m_messageText = 0xcd8; public const ulong m_FontName = 0xed8; public const ulong m_bEnabled = 0xf18; public const ulong m_bFullbright = 0xf19; public const ulong m_flWorldUnitsPerPx = 0xf1c; public const ulong m_flFontSize = 0xf20; public const ulong m_flDepthOffset = 0xf24; public const ulong m_Color = 0xf28; public const ulong m_nJustifyHorizontal = 0xf2c; public const ulong m_nJustifyVertical = 0xf30; public const ulong m_nReorientMode = 0xf34; } public static class C_PostProcessingVolume { public const ulong m_hPostSettings = 0xcd8; public const ulong m_flFadeDuration = 0xce0; public const ulong m_flMinLogExposure = 0xce4; public const ulong m_flMaxLogExposure = 0xce8; public const ulong m_flMinExposure = 0xcec; public const ulong m_flMaxExposure = 0xcf0; public const ulong m_flExposureCompensation = 0xcf4; public const ulong m_flExposureFadeSpeedUp = 0xcf8; public const ulong m_flExposureFadeSpeedDown = 0xcfc; public const ulong m_flTonemapEVSmoothingRange = 0xd00; public const ulong m_bMaster = 0xd04; public const ulong m_bExposureControl = 0xd05; public const ulong m_flRate = 0xd08; public const ulong m_flTonemapPercentTarget = 0xd0c; public const ulong m_flTonemapPercentBrightPixels = 0xd10; public const ulong m_flTonemapMinAvgLum = 0xd14; } public static class C_Precipitation { public const ulong m_flDensity = 0xcc8; public const ulong m_flParticleInnerDist = 0xcd8; public const ulong m_pParticleDef = 0xce0; public const ulong m_tParticlePrecipTraceTimer = 0xd08; public const ulong m_bActiveParticlePrecipEmitter = 0xd10; public const ulong m_bParticlePrecipInitialized = 0xd11; public const ulong m_bHasSimulatedSinceLastSceneObjectUpdate = 0xd12; public const ulong m_nAvailableSheetSequencesMaxIndex = 0xd14; } public static class C_PredictedViewModel { public const ulong m_LagAnglesHistory = 0xf80; public const ulong m_vPredictedOffset = 0xf98; } public static class C_PropCounter { public const ulong m_flDisplayValue = 0xf18; public const ulong m_flDisplayValueLocal = 0xf1c; public const ulong m_flTimeOfLastValueChange = 0xf20; public const ulong m_flPreviousValue = 0xf24; } public static class C_RagdollManager { public const ulong m_iCurrentMaxRagdollCount = 0x540; } public static class C_RagdollProp { public const ulong m_ragPos = 0xf20; public const ulong m_ragAngles = 0xf38; public const ulong m_flBlendWeight = 0xf50; public const ulong m_hRagdollSource = 0xf54; public const ulong m_iEyeAttachment = 0xf58; public const ulong m_flBlendWeightCurrent = 0xf5c; public const ulong m_parentPhysicsBoneIndices = 0xf60; public const ulong m_worldSpaceBoneComputationOrder = 0xf78; } public static class C_RagdollPropAttached { public const ulong m_boneIndexAttached = 0xf90; public const ulong m_ragdollAttachedObjectIndex = 0xf94; public const ulong m_attachmentPointBoneSpace = 0xf98; public const ulong m_attachmentPointRagdollSpace = 0xfa4; public const ulong m_vecOffset = 0xfb0; public const ulong m_parentTime = 0xfbc; public const ulong m_bHasParent = 0xfc0; } public static class C_RectLight { public const ulong m_bShowLight = 0xf08; } public static class C_RetakeGameRules { public const ulong m_nMatchSeed = 0xf8; public const ulong m_bBlockersPresent = 0xfc; public const ulong m_bRoundInProgress = 0xfd; public const ulong m_iFirstSecondHalfRound = 0x100; public const ulong m_iBombSite = 0x104; } public static class C_RopeKeyframe { public const ulong m_LinksTouchingSomething = 0xcc8; public const ulong m_nLinksTouchingSomething = 0xccc; public const ulong m_bApplyWind = 0xcd0; public const ulong m_fPrevLockedPoints = 0xcd4; public const ulong m_iForcePointMoveCounter = 0xcd8; public const ulong m_bPrevEndPointPos = 0xcdc; public const ulong m_vPrevEndPointPos = 0xce0; public const ulong m_flCurScroll = 0xcf8; public const ulong m_flScrollSpeed = 0xcfc; public const ulong m_RopeFlags = 0xd00; public const ulong m_iRopeMaterialModelIndex = 0xd08; public const ulong m_LightValues = 0xf80; public const ulong m_nSegments = 0xff8; public const ulong m_hStartPoint = 0xffc; public const ulong m_hEndPoint = 0x1000; public const ulong m_iStartAttachment = 0x1004; public const ulong m_iEndAttachment = 0x1005; public const ulong m_Subdiv = 0x1006; public const ulong m_RopeLength = 0x1008; public const ulong m_Slack = 0x100a; public const ulong m_TextureScale = 0x100c; public const ulong m_fLockedPoints = 0x1010; public const ulong m_nChangeCount = 0x1011; public const ulong m_Width = 0x1014; public const ulong m_PhysicsDelegate = 0x1018; public const ulong m_hMaterial = 0x1028; public const ulong m_TextureHeight = 0x1030; public const ulong m_vecImpulse = 0x1034; public const ulong m_vecPreviousImpulse = 0x1040; public const ulong m_flCurrentGustTimer = 0x104c; public const ulong m_flCurrentGustLifetime = 0x1050; public const ulong m_flTimeToNextGust = 0x1054; public const ulong m_vWindDir = 0x1058; public const ulong m_vColorMod = 0x1064; public const ulong m_vCachedEndPointAttachmentPos = 0x1070; public const ulong m_vCachedEndPointAttachmentAngle = 0x1088; public const ulong m_bConstrainBetweenEndpoints = 0x10a0; public const ulong m_bEndPointAttachmentPositionsDirty = 0x0; public const ulong m_bEndPointAttachmentAnglesDirty = 0x0; public const ulong m_bNewDataThisFrame = 0x0; public const ulong m_bPhysicsInitted = 0x0; } public static class C_RopeKeyframe_CPhysicsDelegate { public const ulong m_pKeyframe = 0x8; } public static class C_SceneEntity { public const ulong m_bIsPlayingBack = 0x548; public const ulong m_bPaused = 0x549; public const ulong m_bMultiplayer = 0x54a; public const ulong m_bAutogenerated = 0x54b; public const ulong m_flForceClientTime = 0x54c; public const ulong m_nSceneStringIndex = 0x550; public const ulong m_bClientOnly = 0x552; public const ulong m_hOwner = 0x554; public const ulong m_hActorList = 0x558; public const ulong m_bWasPlaying = 0x570; public const ulong m_QueuedEvents = 0x580; public const ulong m_flCurrentTime = 0x598; } public static class C_SceneEntity_QueuedEvents_t { public const ulong starttime = 0x0; } public static class C_ShatterGlassShardPhysics { public const ulong m_ShardDesc = 0x1078; } public static class C_SkyCamera { public const ulong m_skyboxData = 0x540; public const ulong m_skyboxSlotToken = 0x5d0; public const ulong m_bUseAngles = 0x5d4; public const ulong m_pNext = 0x5d8; } public static class C_SmokeGrenadeProjectile { public const ulong m_nSmokeEffectTickBegin = 0x1190; public const ulong m_bDidSmokeEffect = 0x1194; public const ulong m_nRandomSeed = 0x1198; public const ulong m_vSmokeColor = 0x119c; public const ulong m_vSmokeDetonationPos = 0x11a8; public const ulong m_VoxelFrameData = 0x11b8; public const ulong m_bSmokeVolumeDataReceived = 0x11d0; public const ulong m_bSmokeEffectSpawned = 0x11d1; } public static class C_SoundAreaEntityBase { public const ulong m_bDisabled = 0x540; public const ulong m_bWasEnabled = 0x548; public const ulong m_iszSoundAreaType = 0x550; public const ulong m_vPos = 0x558; } public static class C_SoundAreaEntityOrientedBox { public const ulong m_vMin = 0x568; public const ulong m_vMax = 0x574; } public static class C_SoundAreaEntitySphere { public const ulong m_flRadius = 0x568; } public static class C_SoundOpvarSetPointBase { public const ulong m_iszStackName = 0x540; public const ulong m_iszOperatorName = 0x548; public const ulong m_iszOpvarName = 0x550; public const ulong m_iOpvarIndex = 0x558; public const ulong m_bUseAutoCompare = 0x55c; } public static class C_SpotlightEnd { public const ulong m_flLightScale = 0xcc0; public const ulong m_Radius = 0xcc4; } public static class C_Sprite { public const ulong m_hSpriteMaterial = 0xcd8; public const ulong m_hAttachedToEntity = 0xce0; public const ulong m_nAttachment = 0xce4; public const ulong m_flSpriteFramerate = 0xce8; public const ulong m_flFrame = 0xcec; public const ulong m_flDieTime = 0xcf0; public const ulong m_nBrightness = 0xd00; public const ulong m_flBrightnessDuration = 0xd04; public const ulong m_flSpriteScale = 0xd08; public const ulong m_flScaleDuration = 0xd0c; public const ulong m_bWorldSpaceScale = 0xd10; public const ulong m_flGlowProxySize = 0xd14; public const ulong m_flHDRColorScale = 0xd18; public const ulong m_flLastTime = 0xd1c; public const ulong m_flMaxFrame = 0xd20; public const ulong m_flStartScale = 0xd24; public const ulong m_flDestScale = 0xd28; public const ulong m_flScaleTimeStart = 0xd2c; public const ulong m_nStartBrightness = 0xd30; public const ulong m_nDestBrightness = 0xd34; public const ulong m_flBrightnessTimeStart = 0xd38; public const ulong m_hOldSpriteMaterial = 0xd40; public const ulong m_nSpriteWidth = 0xde8; public const ulong m_nSpriteHeight = 0xdec; } public static class C_Sun { public const ulong m_fxSSSunFlareEffectIndex = 0xcc0; public const ulong m_fxSunFlareEffectIndex = 0xcc4; public const ulong m_fdistNormalize = 0xcc8; public const ulong m_vSunPos = 0xccc; public const ulong m_vDirection = 0xcd8; public const ulong m_iszEffectName = 0xce8; public const ulong m_iszSSEffectName = 0xcf0; public const ulong m_clrOverlay = 0xcf8; public const ulong m_bOn = 0xcfc; public const ulong m_bmaxColor = 0xcfd; public const ulong m_flSize = 0xd00; public const ulong m_flHazeScale = 0xd04; public const ulong m_flRotation = 0xd08; public const ulong m_flHDRColorScale = 0xd0c; public const ulong m_flAlphaHaze = 0xd10; public const ulong m_flAlphaScale = 0xd14; public const ulong m_flAlphaHdr = 0xd18; public const ulong m_flFarZScale = 0xd1c; } public static class C_SunGlowOverlay { public const ulong m_bModulateByDot = 0xd0; } public static class C_SurvivalGameRules { public const ulong m_vecPlayAreaMins = 0x8; public const ulong m_vecPlayAreaMaxs = 0x14; public const ulong m_iPlayerSpawnHexIndices = 0x20; public const ulong m_SpawnTileState = 0x120; public const ulong m_flSpawnSelectionTimeStartCurrentStage = 0x200; public const ulong m_flSpawnSelectionTimeEndCurrentStage = 0x204; public const ulong m_flSpawnSelectionTimeEndLastStage = 0x208; public const ulong m_spawnStage = 0x20c; public const ulong m_flTabletHexOriginX = 0x210; public const ulong m_flTabletHexOriginY = 0x214; public const ulong m_flTabletHexSize = 0x218; public const ulong m_roundData_playerXuids = 0x220; public const ulong m_roundData_playerPositions = 0x420; public const ulong m_roundData_playerTeams = 0x520; public const ulong m_SurvivalGameRuleDecisionTypes = 0x620; public const ulong m_SurvivalGameRuleDecisionValues = 0x660; public const ulong m_flSurvivalStartTime = 0x6a0; public const ulong m_flLastThinkTime = 0x6a4; } public static class C_Tablet { public const ulong m_flUpgradeExpirationTime = 0x1978; public const ulong m_vecLocalHexFlags = 0x1988; public const ulong m_nContractKillGridIndex = 0x1a30; public const ulong m_nContractKillGridHighResIndex = 0x1a34; public const ulong m_bTabletReceptionIsBlocked = 0x1a38; public const ulong m_flScanProgress = 0x1a3c; public const ulong m_flBootTime = 0x1a40; public const ulong m_flShowMapTime = 0x1a44; public const ulong m_vecNearestMetalCratePos = 0x1a48; public const ulong m_skinState = 0x1a54; public const ulong m_vecNotificationIds = 0x1a58; public const ulong m_vecNotificationTimestamps = 0x1a78; public const ulong m_nLastPurchaseIndex = 0x1a98; public const ulong m_vecPlayerPositionHistory = 0x1a9c; public const ulong m_vecLocalHexFlagsClientCopy = 0x1bbc; public const ulong m_vecLastHexPlayerOccupancyChange = 0x1c64; public const ulong m_radarMaterial = 0x2088; public const ulong m_buildingMaterial = 0x2090; public const ulong m_hZoneOverlayMaterial = 0x2098; public const ulong m_flNoiseFadeAlpha = 0x20a0; public const ulong m_WorkingColor = 0x20a4; public const ulong m_vecLastCameraPos = 0x20a8; public const ulong m_angLastCameraAng = 0x20b4; public const ulong m_nDrawElementCount = 0x20c0; public const ulong m_flPrevScanProgress = 0x20c4; public const ulong m_nRenderTargetRes = 0x20c8; public const ulong m_flLastClosePoseParamVal = 0x20cc; } public static class C_Team { public const ulong m_aPlayerControllers = 0x540; public const ulong m_aPlayers = 0x558; public const ulong m_iScore = 0x570; public const ulong m_szTeamname = 0x574; } public static class C_TeamRoundTimer { public const ulong m_bTimerPaused = 0x540; public const ulong m_flTimeRemaining = 0x544; public const ulong m_flTimerEndTime = 0x548; public const ulong m_bIsDisabled = 0x54c; public const ulong m_bShowInHUD = 0x54d; public const ulong m_nTimerLength = 0x550; public const ulong m_nTimerInitialLength = 0x554; public const ulong m_nTimerMaxLength = 0x558; public const ulong m_bAutoCountdown = 0x55c; public const ulong m_nSetupTimeLength = 0x560; public const ulong m_nState = 0x564; public const ulong m_bStartPaused = 0x568; public const ulong m_bInCaptureWatchState = 0x569; public const ulong m_flTotalTime = 0x56c; public const ulong m_bStopWatchTimer = 0x570; public const ulong m_bFireFinished = 0x571; public const ulong m_bFire5MinRemain = 0x572; public const ulong m_bFire4MinRemain = 0x573; public const ulong m_bFire3MinRemain = 0x574; public const ulong m_bFire2MinRemain = 0x575; public const ulong m_bFire1MinRemain = 0x576; public const ulong m_bFire30SecRemain = 0x577; public const ulong m_bFire10SecRemain = 0x578; public const ulong m_bFire5SecRemain = 0x579; public const ulong m_bFire4SecRemain = 0x57a; public const ulong m_bFire3SecRemain = 0x57b; public const ulong m_bFire2SecRemain = 0x57c; public const ulong m_bFire1SecRemain = 0x57d; public const ulong m_nOldTimerLength = 0x580; public const ulong m_nOldTimerState = 0x584; } public static class C_TextureBasedAnimatable { public const ulong m_bLoop = 0xcc0; public const ulong m_flFPS = 0xcc4; public const ulong m_hPositionKeys = 0xcc8; public const ulong m_hRotationKeys = 0xcd0; public const ulong m_vAnimationBoundsMin = 0xcd8; public const ulong m_vAnimationBoundsMax = 0xce4; public const ulong m_flStartTime = 0xcf0; public const ulong m_flStartFrame = 0xcf4; } public static class C_TonemapController2 { public const ulong m_flAutoExposureMin = 0x540; public const ulong m_flAutoExposureMax = 0x544; public const ulong m_flTonemapPercentTarget = 0x548; public const ulong m_flTonemapPercentBrightPixels = 0x54c; public const ulong m_flTonemapMinAvgLum = 0x550; public const ulong m_flExposureAdaptationSpeedUp = 0x554; public const ulong m_flExposureAdaptationSpeedDown = 0x558; public const ulong m_flTonemapEVSmoothingRange = 0x55c; } public static class C_TriggerBuoyancy { public const ulong m_BuoyancyHelper = 0xcc8; public const ulong m_flFluidDensity = 0xcf0; } public static class C_TripWireFireProjectile { public const ulong m_flAttachTime = 0x1100; public const ulong m_vecTripWireEndPositions = 0x1104; public const ulong m_bTripWireEndPositionsUsed = 0x117c; public const ulong m_nTripWireStartIndex0 = 0x1188; public const ulong m_nTripWireEndIndex0 = 0x118c; public const ulong m_nTripWireCenterIndex0 = 0x1190; } public static class C_ViewmodelWeapon { public const ulong m_worldModel = 0xf18; } public static class C_VoteController { public const ulong m_iActiveIssueIndex = 0x550; public const ulong m_iOnlyTeamToVote = 0x554; public const ulong m_nVoteOptionCount = 0x558; public const ulong m_nPotentialVotes = 0x56c; public const ulong m_bVotesDirty = 0x570; public const ulong m_bTypeDirty = 0x571; public const ulong m_bIsYesNoVote = 0x572; } public static class C_WeaponBaseItem { public const ulong m_SequenceCompleteTimer = 0x1970; public const ulong m_bRedraw = 0x1988; } public static class C_WeaponCSBase { public const ulong m_flFireSequenceStartTime = 0x1678; public const ulong m_nFireSequenceStartTimeChange = 0x167c; public const ulong m_nFireSequenceStartTimeAck = 0x1680; public const ulong m_bPlayerFireEventIsPrimary = 0x1684; public const ulong m_seqIdle = 0x1688; public const ulong m_seqFirePrimary = 0x168c; public const ulong m_seqFireSecondary = 0x1690; public const ulong m_flCrosshairDistance = 0x16a8; public const ulong m_iAmmoLastCheck = 0x16ac; public const ulong m_iAlpha = 0x16b0; public const ulong m_iScopeTextureID = 0x16b4; public const ulong m_iCrosshairTextureID = 0x16b8; public const ulong m_flGunAccuracyPosition = 0x16bc; public const ulong m_nViewModelIndex = 0x16c0; public const ulong m_bReloadsWithClips = 0x16c4; public const ulong m_flTimeWeaponIdle = 0x16c8; public const ulong m_bFireOnEmpty = 0x16cc; public const ulong m_OnPlayerPickup = 0x16d0; public const ulong m_weaponMode = 0x16f8; public const ulong m_flTurningInaccuracyDelta = 0x16fc; public const ulong m_vecTurningInaccuracyEyeDirLast = 0x1700; public const ulong m_flTurningInaccuracy = 0x170c; public const ulong m_fAccuracyPenalty = 0x1710; public const ulong m_flLastAccuracyUpdateTime = 0x1714; public const ulong m_fAccuracySmoothedForZoom = 0x1718; public const ulong m_fScopeZoomEndTime = 0x171c; public const ulong m_iRecoilIndex = 0x1720; public const ulong m_flRecoilIndex = 0x1724; public const ulong m_bBurstMode = 0x1728; public const ulong m_flPostponeFireReadyTime = 0x172c; public const ulong m_bInReload = 0x1730; public const ulong m_bReloadVisuallyComplete = 0x1731; public const ulong m_flDroppedAtTime = 0x1734; public const ulong m_bIsHauledBack = 0x1738; public const ulong m_bSilencerOn = 0x1739; public const ulong m_flTimeSilencerSwitchComplete = 0x173c; public const ulong m_iOriginalTeamNumber = 0x1740; public const ulong m_flNextAttackRenderTimeOffset = 0x1744; public const ulong m_bVisualsDataSet = 0x17c0; public const ulong m_bOldFirstPersonSpectatedState = 0x17c1; public const ulong m_hOurPing = 0x17c4; public const ulong m_nOurPingIndex = 0x17c8; public const ulong m_vecOurPingPos = 0x17cc; public const ulong m_bGlowForPing = 0x17d8; public const ulong m_bUIWeapon = 0x17d9; public const ulong m_hPrevOwner = 0x17e8; public const ulong m_nDropTick = 0x17ec; public const ulong m_donated = 0x180c; public const ulong m_fLastShotTime = 0x1810; public const ulong m_bWasOwnedByCT = 0x1814; public const ulong m_bWasOwnedByTerrorist = 0x1815; public const ulong m_gunHeat = 0x1818; public const ulong m_smokeAttachments = 0x181c; public const ulong m_lastSmokeTime = 0x1820; public const ulong m_flLastClientFireBulletTime = 0x1824; public const ulong m_IronSightController = 0x1880; public const ulong m_iIronSightMode = 0x1930; public const ulong m_flLastLOSTraceFailureTime = 0x1940; public const ulong m_iNumEmptyAttacks = 0x1944; } public static class C_WeaponCSBaseGun { public const ulong m_zoomLevel = 0x1970; public const ulong m_iBurstShotsRemaining = 0x1974; public const ulong m_iSilencerBodygroup = 0x1978; public const ulong m_silencedModelIndex = 0x1988; public const ulong m_inPrecache = 0x198c; public const ulong m_bNeedsBoltAction = 0x198d; } public static class C_WeaponShield { public const ulong m_flDisplayHealth = 0x1990; } public static class C_WeaponTaser { public const ulong m_fFireTime = 0x1990; } public static class C_WeaponZoneRepulsor { public const ulong m_flPitchLocal = 0x1990; public const ulong m_flLastTimeNotIdle = 0x1994; } public static class C_fogplayerparams_t { public const ulong m_hCtrl = 0x8; public const ulong m_flTransitionTime = 0xc; public const ulong m_OldColor = 0x10; public const ulong m_flOldStart = 0x14; public const ulong m_flOldEnd = 0x18; public const ulong m_flOldMaxDensity = 0x1c; public const ulong m_flOldHDRColorScale = 0x20; public const ulong m_flOldFarZ = 0x24; public const ulong m_NewColor = 0x28; public const ulong m_flNewStart = 0x2c; public const ulong m_flNewEnd = 0x30; public const ulong m_flNewMaxDensity = 0x34; public const ulong m_flNewHDRColorScale = 0x38; public const ulong m_flNewFarZ = 0x3c; } public static class CompMatMutatorCondition_t { public const ulong m_nMutatorCondition = 0x0; public const ulong m_strMutatorConditionContainerName = 0x8; public const ulong m_strMutatorConditionContainerVarName = 0x10; public const ulong m_strMutatorConditionContainerVarValue = 0x18; public const ulong m_bPassWhenTrue = 0x20; } public static class CompMatPropertyMutator_t { public const ulong m_bEnabled = 0x0; public const ulong m_nMutatorCommandType = 0x4; public const ulong m_strInitWith_Container = 0x8; public const ulong m_strCopyProperty_InputContainerSrc = 0x10; public const ulong m_strCopyProperty_InputContainerProperty = 0x18; public const ulong m_strCopyProperty_TargetProperty = 0x20; public const ulong m_strRandomRollInputVars_SeedInputVar = 0x28; public const ulong m_vecRandomRollInputVars_InputVarsToRoll = 0x30; public const ulong m_strCopyMatchingKeys_InputContainerSrc = 0x48; public const ulong m_strCopyKeysWithSuffix_InputContainerSrc = 0x50; public const ulong m_strCopyKeysWithSuffix_FindSuffix = 0x58; public const ulong m_strCopyKeysWithSuffix_ReplaceSuffix = 0x60; public const ulong m_nSetValue_Value = 0x68; public const ulong m_strGenerateTexture_TargetParam = 0x2d8; public const ulong m_strGenerateTexture_InitialContainer = 0x2e0; public const ulong m_nResolution = 0x2e8; public const ulong m_bIsScratchTarget = 0x2ec; public const ulong m_bSplatDebugInfo = 0x2ed; public const ulong m_bCaptureInRenderDoc = 0x2ee; public const ulong m_vecTexGenInstructions = 0x2f0; public const ulong m_vecConditionalMutators = 0x308; public const ulong m_strPopInputQueue_Container = 0x320; public const ulong m_strDrawText_InputContainerSrc = 0x328; public const ulong m_strDrawText_InputContainerProperty = 0x330; public const ulong m_vecDrawText_Position = 0x338; public const ulong m_colDrawText_Color = 0x340; public const ulong m_strDrawText_Font = 0x348; public const ulong m_vecConditions = 0x350; } public static class CompositeMaterialAssemblyProcedure_t { public const ulong m_vecCompMatIncludes = 0x0; public const ulong m_vecMatchFilters = 0x18; public const ulong m_vecCompositeInputContainers = 0x30; public const ulong m_vecPropertyMutators = 0x48; } public static class CompositeMaterialEditorPoint_t { public const ulong m_ModelName = 0x0; public const ulong m_nSequenceIndex = 0xe0; public const ulong m_flCycle = 0xe4; public const ulong m_KVModelStateChoices = 0xe8; public const ulong m_bEnableChildModel = 0xf8; public const ulong m_ChildModelName = 0x100; public const ulong m_vecCompositeMaterialAssemblyProcedures = 0x1e0; public const ulong m_vecCompositeMaterials = 0x1f8; } public static class CompositeMaterialInputContainer_t { public const ulong m_bEnabled = 0x0; public const ulong m_nCompositeMaterialInputContainerSourceType = 0x4; public const ulong m_strSpecificContainerMaterial = 0x8; public const ulong m_strAttrName = 0xe8; public const ulong m_strAlias = 0xf0; public const ulong m_vecLooseVariables = 0xf8; public const ulong m_strAttrNameForVar = 0x110; public const ulong m_bExposeExternally = 0x118; } public static class CompositeMaterialInputLooseVariable_t { public const ulong m_strName = 0x0; public const ulong m_bExposeExternally = 0x8; public const ulong m_strExposedFriendlyName = 0x10; public const ulong m_strExposedFriendlyGroupName = 0x18; public const ulong m_bExposedVariableIsFixedRange = 0x20; public const ulong m_strExposedVisibleWhenTrue = 0x28; public const ulong m_strExposedHiddenWhenTrue = 0x30; public const ulong m_nVariableType = 0x38; public const ulong m_bValueBoolean = 0x3c; public const ulong m_nValueIntX = 0x40; public const ulong m_nValueIntY = 0x44; public const ulong m_nValueIntZ = 0x48; public const ulong m_nValueIntW = 0x4c; public const ulong m_bHasFloatBounds = 0x50; public const ulong m_flValueFloatX = 0x54; public const ulong m_flValueFloatX_Min = 0x58; public const ulong m_flValueFloatX_Max = 0x5c; public const ulong m_flValueFloatY = 0x60; public const ulong m_flValueFloatY_Min = 0x64; public const ulong m_flValueFloatY_Max = 0x68; public const ulong m_flValueFloatZ = 0x6c; public const ulong m_flValueFloatZ_Min = 0x70; public const ulong m_flValueFloatZ_Max = 0x74; public const ulong m_flValueFloatW = 0x78; public const ulong m_flValueFloatW_Min = 0x7c; public const ulong m_flValueFloatW_Max = 0x80; public const ulong m_cValueColor4 = 0x84; public const ulong m_nValueSystemVar = 0x88; public const ulong m_strResourceMaterial = 0x90; public const ulong m_strTextureContentAssetPath = 0x170; public const ulong m_strTextureRuntimeResourcePath = 0x178; public const ulong m_strTextureCompilationVtexTemplate = 0x258; public const ulong m_nTextureType = 0x260; public const ulong m_strString = 0x268; } public static class CompositeMaterialMatchFilter_t { public const ulong m_nCompositeMaterialMatchFilterType = 0x0; public const ulong m_strMatchFilter = 0x8; public const ulong m_strMatchValue = 0x10; public const ulong m_bPassWhenTrue = 0x18; } public static class CompositeMaterial_t { public const ulong m_TargetKVs = 0x8; public const ulong m_PreGenerationKVs = 0x18; public const ulong m_FinalKVs = 0x28; public const ulong m_vecGeneratedTextures = 0x40; } public static class CountdownTimer { public const ulong m_duration = 0x8; public const ulong m_timestamp = 0xc; public const ulong m_timescale = 0x10; public const ulong m_nWorldGroupId = 0x14; } public static class EngineCountdownTimer { public const ulong m_duration = 0x8; public const ulong m_timestamp = 0xc; public const ulong m_timescale = 0x10; } public static class EntityRenderAttribute_t { public const ulong m_ID = 0x30; public const ulong m_Values = 0x34; } public static class EntitySpottedState_t { public const ulong m_bSpotted = 0x8; public const ulong m_bSpottedByMask = 0xc; } public static class GeneratedTextureHandle_t { public const ulong m_strBitmapName = 0x0; } public static class IntervalTimer { public const ulong m_timestamp = 0x8; public const ulong m_nWorldGroupId = 0xc; } public static class PhysicsRagdollPose_t { public const ulong __m_pChainEntity = 0x8; public const ulong m_Transforms = 0x30; public const ulong m_hOwner = 0x48; public const ulong m_bDirty = 0x68; } public static class SellbackPurchaseEntry_t { public const ulong m_unDefIdx = 0x30; public const ulong m_nCost = 0x34; public const ulong m_nPrevArmor = 0x38; public const ulong m_bPrevHelmet = 0x3c; public const ulong m_hItem = 0x40; } public static class TimedEvent { public const ulong m_TimeBetweenEvents = 0x0; public const ulong m_fNextEvent = 0x4; } public static class VPhysicsCollisionAttribute_t { public const ulong m_nInteractsAs = 0x8; public const ulong m_nInteractsWith = 0x10; public const ulong m_nInteractsExclude = 0x18; public const ulong m_nEntityId = 0x20; public const ulong m_nOwnerId = 0x24; public const ulong m_nHierarchyId = 0x28; public const ulong m_nCollisionGroup = 0x2a; public const ulong m_nCollisionFunctionMask = 0x2b; } public static class ViewAngleServerChange_t { public const ulong nType = 0x30; public const ulong qAngle = 0x34; public const ulong nIndex = 0x40; } public static class WeaponPurchaseCount_t { public const ulong m_nItemDefIndex = 0x30; public const ulong m_nCount = 0x32; } public static class WeaponPurchaseTracker_t { public const ulong m_weaponPurchases = 0x8; } public static class audioparams_t { public const ulong localSound = 0x8; public const ulong soundscapeIndex = 0x68; public const ulong localBits = 0x6c; public const ulong soundscapeEntityListIndex = 0x70; public const ulong soundEventHash = 0x74; } public static class fogparams_t { public const ulong dirPrimary = 0x8; public const ulong colorPrimary = 0x14; public const ulong colorSecondary = 0x18; public const ulong colorPrimaryLerpTo = 0x1c; public const ulong colorSecondaryLerpTo = 0x20; public const ulong start = 0x24; public const ulong end = 0x28; public const ulong farz = 0x2c; public const ulong maxdensity = 0x30; public const ulong exponent = 0x34; public const ulong HDRColorScale = 0x38; public const ulong skyboxFogFactor = 0x3c; public const ulong skyboxFogFactorLerpTo = 0x40; public const ulong startLerpTo = 0x44; public const ulong endLerpTo = 0x48; public const ulong maxdensityLerpTo = 0x4c; public const ulong lerptime = 0x50; public const ulong duration = 0x54; public const ulong blendtobackground = 0x58; public const ulong scattering = 0x5c; public const ulong locallightscale = 0x60; public const ulong enable = 0x64; public const ulong blend = 0x65; public const ulong m_bNoReflectionFog = 0x66; public const ulong m_bPadding = 0x67; } public static class shard_model_desc_t { public const ulong m_nModelID = 0x8; public const ulong m_hMaterial = 0x10; public const ulong m_solid = 0x18; public const ulong m_ShatterPanelMode = 0x19; public const ulong m_vecPanelSize = 0x1c; public const ulong m_vecStressPositionA = 0x24; public const ulong m_vecStressPositionB = 0x2c; public const ulong m_vecPanelVertices = 0x38; public const ulong m_flGlassHalfThickness = 0x50; public const ulong m_bHasParent = 0x54; public const ulong m_bParentFrozen = 0x55; public const ulong m_SurfacePropStringToken = 0x58; public const ulong m_LightGroup = 0x5c; } public static class sky3dparams_t { public const ulong scale = 0x8; public const ulong origin = 0xc; public const ulong bClip3DSkyBoxNearToWorldFar = 0x18; public const ulong flClip3DSkyBoxNearToWorldFarOffset = 0x1c; public const ulong fog = 0x20; public const ulong m_nWorldGroupID = 0x88; }