/* * Created using https://github.com/a2x/cs2-dumper * Fri, 23 Feb 2024 13:31:37 +0000 */ public static class animationsystem_dll { // animationsystem.dll public const nint AnimationSystemUtils_001 = 0x72E80; public const nint AnimationSystem_001 = 0x6DA00; } public static class client_dll { // client.dll public const nint LegacyGameUI001 = 0x8ABD00; public const nint Source2ClientUI001 = 0x89AF60; public const nint Source2ClientPrediction001 = 0x7ADFF0; public const nint ClientToolsInfo_001 = 0x732370; public const nint Source2Client002 = 0x732390; public const nint GameClientExports001 = 0x732380; public const nint EmptyWorldService001_Client = 0x484300; public const nint Source2ClientConfig001 = 0x46EF20; } public static class engine2_dll { // engine2.dll public const nint SimpleEngineLoopService_001 = 0x1F6D60; public const nint ClientServerEngineLoopService_001 = 0x1EAB70; public const nint KeyValueCache001 = 0x1E7240; public const nint HostStateMgr001 = 0x1E4A20; public const nint GameEventSystemServerV001 = 0x1DFFD0; public const nint GameEventSystemClientV001 = 0x1DFFC0; public const nint EngineServiceMgr001 = 0x1DB920; public const nint VProfService_001 = 0x1C8F00; public const nint ToolService_001 = 0x1C7B80; public const nint StatsService_001 = 0x1C2F30; public const nint SplitScreenService_001 = 0x1C0250; public const nint SoundService_001 = 0x1B99B0; public const nint ScreenshotService001 = 0x1B53B0; public const nint RenderService_001 = 0x1B29F0; public const nint NetworkService_001 = 0x1B2500; public const nint NetworkServerService_001 = 0x1AD2E0; public const nint NetworkP2PService_001 = 0x1A8D70; public const nint NetworkClientService_001 = 0x1A2030; public const nint MapListService_001 = 0x19AE70; public const nint InputService_001 = 0x187F30; public const nint GameUIService_001 = 0x182410; public const nint GameResourceServiceServerV001 = 0x17FA70; public const nint GameResourceServiceClientV001 = 0x17FA60; public const nint BugService001 = 0x1788A0; public const nint BenchmarkService001 = 0x177040; public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228F0; public const nint EngineGameUI001 = 0x121C80; public const nint INETSUPPORT_001 = 0xF0BF0; public const nint Source2EngineToServerStringTable001 = 0xA9780; public const nint Source2EngineToServer001 = 0x92100; public const nint Source2EngineToClientStringTable001 = 0x8AB30; public const nint Source2EngineToClient001 = 0x61A50; } public static class filesystem_stdio_dll { // filesystem_stdio.dll public const nint VAsyncFileSystem2_001 = 0x67960; public const nint VFileSystem017 = 0x67950; } public static class host_dll { // host.dll public const nint Source2Host001 = 0x193F0; public const nint SinglePlayerSharedMemory001 = 0x19070; public const nint SaveRestoreDataVersion001 = 0x19060; public const nint PredictionDiffManager001 = 0x17340; public const nint HostUtils001 = 0x12920; public const nint GameSystem2HostHook = 0x12170; public const nint GameModelInfo001 = 0x12090; public const nint DebugDrawQueueManager001 = 0x11AE0; } public static class imemanager_dll { // imemanager.dll public const nint IMEManager001 = 0xC470; } public static class inputsystem_dll { // inputsystem.dll public const nint InputSystemVersion001 = 0x2A40; public const nint InputStackSystemVersion001 = 0x1850; } public static class localize_dll { // localize.dll public const nint Localize_001 = 0x3830; } public static class matchmaking_dll { // matchmaking.dll public const nint GameTypes001 = 0x53800; public const nint MATCHFRAMEWORK_001 = 0x105690; } public static class materialsystem2_dll { // materialsystem2.dll public const nint MaterialUtils_001 = 0x4DB40; public const nint TextLayout_001 = 0x4A200; public const nint PostProcessingSystem_001 = 0x42A80; public const nint FontManager_001 = 0x37A80; public const nint VMaterialSystem2_001 = 0x25F80; } public static class meshsystem_dll { // meshsystem.dll public const nint MeshSystem001 = 0x7440; } public static class navsystem_dll { // navsystem.dll public const nint NavSystem001 = 0x8E30; } public static class networksystem_dll { // networksystem.dll public const nint SerializedEntitiesVersion001 = 0xD55E0; public const nint NetworkSystemVersion001 = 0xBF930; public const nint NetworkMessagesVersion001 = 0x9FBC0; public const nint FlattenedSerializersVersion001 = 0x7EF20; } public static class panorama_dll { // panorama.dll public const nint PanoramaUIEngine001 = 0x5D960; } public static class panorama_text_pango_dll { // panorama_text_pango.dll public const nint PanoramaTextServices001 = 0x4CBE0; } public static class panoramauiclient_dll { // panoramauiclient.dll public const nint PanoramaUIClient001 = 0x12010; } public static class particles_dll { // particles.dll public const nint ParticleSystemMgr003 = 0x5C380; } public static class pulse_system_dll { // pulse_system.dll public const nint IPulseSystem_001 = 0x93C0; } public static class rendersystemdx11_dll { // rendersystemdx11.dll public const nint RenderUtils_001 = 0x53C20; public const nint VRenderDeviceMgrBackdoor001 = 0x4B2B0; public const nint RenderDeviceMgr001 = 0x4B2A0; } public static class resourcesystem_dll { // resourcesystem.dll public const nint ResourceSystem013 = 0x10920; } public static class scenefilecache_dll { // scenefilecache.dll public const nint SceneFileCache002 = 0x6A60; public const nint ResponseRulesCache001 = 0x31A0; } public static class scenesystem_dll { // scenesystem.dll public const nint SceneUtils_001 = 0x12FCF0; public const nint SceneSystem_002 = 0xBD200; public const nint RenderingPipelines_001 = 0x86480; } public static class schemasystem_dll { // schemasystem.dll public const nint SchemaSystem_001 = 0xAA50; } public static class server_dll { // server.dll public const nint NavGameTest001 = 0xA41D40; public const nint ServerToolsInfo_001 = 0x830400; public const nint Source2GameClients001 = 0x830410; public const nint Source2GameEntities001 = 0x830420; public const nint Source2Server001 = 0x830430; public const nint EmptyWorldService001_Server = 0x574950; public const nint Source2ServerConfig001 = 0x565A80; public const nint EntitySubclassUtilsV001 = 0x2B9040; public const nint customnavsystem001 = 0x235F00; public const nint Source2GameDirector001 = 0x12A0B0; } public static class soundsystem_dll { // soundsystem.dll public const nint SoundOpSystem001 = 0x16A640; public const nint SoundOpSystemEdit001 = 0x96A50; public const nint VMixEditTool001 = 0x75C30; public const nint SoundSystem001 = 0x48320; } public static class steamaudio_dll { // steamaudio.dll public const nint SteamAudio001 = 0x5AA70; } public static class steamclient64_dll { // steamclient64.dll public const nint IVALIDATE001 = 0x861720; public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0; public const nint SteamClient021 = 0x65E570; public const nint SteamClient020 = 0x65E560; public const nint SteamClient019 = 0x65E550; public const nint SteamClient018 = 0x65E540; public const nint SteamClient017 = 0x65E530; public const nint SteamClient016 = 0x65E520; public const nint SteamClient015 = 0x65E510; public const nint SteamClient014 = 0x65E500; public const nint SteamClient013 = 0x65E4F0; public const nint SteamClient012 = 0x65E4E0; public const nint SteamClient011 = 0x65E4D0; public const nint SteamClient010 = 0x65E4C0; public const nint SteamClient009 = 0x65E4B0; public const nint SteamClient008 = 0x65E4A0; public const nint SteamClient007 = 0x65E490; public const nint SteamClient006 = 0x65E480; public const nint p2pvoice002 = 0xD9EB0; public const nint p2pvoicesingleton002 = 0xD6910; } public static class tier0_dll { // tier0.dll public const nint VStringTokenSystem001 = 0x190B10; public const nint TestScriptMgr001 = 0x140CA0; public const nint VProcessUtils002 = 0x132180; public const nint VEngineCvar007 = 0x635C0; } public static class v8system_dll { // v8system.dll public const nint Source2V8System001 = 0x1690; } public static class valve_avi_dll { // valve_avi.dll public const nint VAvi001 = 0x2F90; } public static class valve_wmf_dll { // valve_wmf.dll public const nint VMediaFoundation001 = 0x12D0; } public static class vphysics2_dll { // vphysics2.dll public const nint VPhysics2_Handle_Interface_001 = 0x5BCB0; public const nint VPhysics2_Interface_001 = 0x57130; } public static class vscript_dll { // vscript.dll public const nint VScriptManager010 = 0x32000; } public static class vstdlib_s64_dll { // vstdlib_s64.dll public const nint IVALIDATE001 = 0x250E0; public const nint VEngineCvar002 = 0x5760; } public static class worldrenderer_dll { // worldrenderer.dll public const nint WorldRendererMgr001 = 0x205E0; }