/* * Created using https://github.com/a2x/cs2-dumper * Tue, 14 Nov 2023 03:29:46 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { // client.dll pub const dwEntityList: usize = 0x17ADAF0; pub const dwForceAttack: usize = 0x16B2300; pub const dwForceAttack2: usize = 0x16B2390; pub const dwForceBackward: usize = 0x16B25D0; pub const dwForceCrouch: usize = 0x16B28A0; pub const dwForceForward: usize = 0x16B2540; pub const dwForceJump: usize = 0x16B2810; pub const dwForceLeft: usize = 0x16B2660; pub const dwForceRight: usize = 0x16B26F0; pub const dwGameEntitySystem: usize = 0x18D8110; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x1809740; pub const dwGlobalVars: usize = 0x16AE488; pub const dwGlowManager: usize = 0x1809768; pub const dwInterfaceLinkList: usize = 0x1905DA8; pub const dwLocalPlayerController: usize = 0x17FCDC8; pub const dwLocalPlayerPawn: usize = 0x16B9388; pub const dwPlantedC4: usize = 0x1810CD8; pub const dwPrediction: usize = 0x16B9250; pub const dwViewAngles: usize = 0x186B108; pub const dwViewMatrix: usize = 0x180C100; pub const dwViewRender: usize = 0x180C958; } pub mod engine2_dll { // engine2.dll pub const dwBuildNumber: usize = 0x48B524; pub const dwNetworkGameClient: usize = 0x48AAC0; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x541E1C; pub const dwWindowWidth: usize = 0x541E18; } pub mod inputsystem_dll { // inputsystem.dll pub const dwInputSystem: usize = 0x35770; }