/* * Created using https://github.com/a2x/cs2-dumper * Tue, 14 Nov 2023 03:29:46 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17ADAF0; public const nint dwForceAttack = 0x16B2300; public const nint dwForceAttack2 = 0x16B2390; public const nint dwForceBackward = 0x16B25D0; public const nint dwForceCrouch = 0x16B28A0; public const nint dwForceForward = 0x16B2540; public const nint dwForceJump = 0x16B2810; public const nint dwForceLeft = 0x16B2660; public const nint dwForceRight = 0x16B26F0; public const nint dwGameEntitySystem = 0x18D8110; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1809740; public const nint dwGlobalVars = 0x16AE488; public const nint dwGlowManager = 0x1809768; public const nint dwInterfaceLinkList = 0x1905DA8; public const nint dwLocalPlayerController = 0x17FCDC8; public const nint dwLocalPlayerPawn = 0x16B9388; public const nint dwPlantedC4 = 0x1810CD8; public const nint dwPrediction = 0x16B9250; public const nint dwViewAngles = 0x186B108; public const nint dwViewMatrix = 0x180C100; public const nint dwViewRender = 0x180C958; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x48B524; public const nint dwNetworkGameClient = 0x48AAC0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x541E1C; public const nint dwWindowWidth = 0x541E18; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35770; }