/* * Generated using https://github.com/a2x/cs2-dumper * Sat, 23 Mar 2024 05:02:05 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x18C2D58; public const nint dwForceAttack = 0x1730020; public const nint dwForceAttack2 = 0x17300B0; public const nint dwForceBackward = 0x17302F0; public const nint dwForceCrouch = 0x17305C0; public const nint dwForceForward = 0x1730260; public const nint dwForceJump = 0x1730530; public const nint dwForceLeft = 0x1730380; public const nint dwForceRight = 0x1730410; public const nint dwGameEntitySystem = 0x19E0790; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x191FCA0; public const nint dwGlobalVars = 0x172ABA0; public const nint dwGlowManager = 0x19200C0; public const nint dwInterfaceLinkList = 0x1A118D8; public const nint dwLocalPlayerController = 0x1912578; public const nint dwLocalPlayerPawn = 0x17371A8; public const nint dwPlantedC4 = 0x1928AD8; public const nint dwPrediction = 0x1737070; public const nint dwSensitivity = 0x19209E8; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x19309B0; public const nint dwViewMatrix = 0x19241A0; public const nint dwViewRender = 0x1924A20; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x514574; public const nint dwNetworkGameClient_deltaTick = 0x258; public const nint dwNetworkGameClient = 0x513AC8; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5CCCDC; public const nint dwWindowWidth = 0x5CCCD8; } public static class game_info { // Some additional information about the game at dump time public const nint buildNumber = 0x36B0; // Game build number } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x367A0; } public static class matchmaking_dll { // matchmaking.dll public const nint dwGameTypes = 0x1D21E0; public const nint dwGameTypes_mapName = 0x1D2300; }