--- RenderInputLayoutField_t: m_pSemanticName: 0 # uint8_t[32] m_nSemanticIndex: 32 # int32_t m_Format: 36 # uint32_t m_nOffset: 40 # int32_t m_nSlot: 44 # int32_t m_nSlotType: 48 # RenderSlotType_t m_nInstanceStepRate: 52 # int32_t VsInputSignatureElement_t: m_pName: 0 # char[64] m_pSemantic: 64 # char[64] m_pD3DSemanticName: 128 # char[64] m_nD3DSemanticIndex: 192 # int32_t VsInputSignature_t: m_elems: 0 # CUtlVector