#pragma once #include // Created using https://github.com/a2x/cs2-dumper // 2023-10-10 02:56:33.302727 UTC namespace animationsystem_dll { constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670; constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0; } namespace client_dll { constexpr std::ptrdiff_t LegacyGameUI001 = 0x88D230; constexpr std::ptrdiff_t Source2ClientUI001 = 0x87BCD0; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79AE80; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x726D90; constexpr std::ptrdiff_t Source2Client002 = 0x726DB0; constexpr std::ptrdiff_t GameClientExports001 = 0x726DA0; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48A8B0; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x471B70; } namespace engine2_dll { constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E1BB0; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D7880; constexpr std::ptrdiff_t KeyValueCache001 = 0x1D3EC0; constexpr std::ptrdiff_t HostStateMgr001 = 0x1D18D0; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CCF90; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CCF80; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1C8C70; constexpr std::ptrdiff_t VProfService_001 = 0x1B6750; constexpr std::ptrdiff_t ToolService_001 = 0x1B54B0; constexpr std::ptrdiff_t StatsService_001 = 0x1B0730; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1AD9A0; constexpr std::ptrdiff_t SoundService_001 = 0x1A84F0; constexpr std::ptrdiff_t ScreenshotService001 = 0x1A43C0; constexpr std::ptrdiff_t RenderService_001 = 0x1A1720; constexpr std::ptrdiff_t NetworkService_001 = 0x1A1230; constexpr std::ptrdiff_t NetworkServerService_001 = 0x19C2D0; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x197CE0; constexpr std::ptrdiff_t NetworkClientService_001 = 0x191910; constexpr std::ptrdiff_t MapListService_001 = 0x18A8E0; constexpr std::ptrdiff_t InputService_001 = 0x178720; constexpr std::ptrdiff_t GameUIService_001 = 0x1731E0; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x170F40; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x170F30; constexpr std::ptrdiff_t BugService001 = 0x169F60; constexpr std::ptrdiff_t BenchmarkService001 = 0x168730; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x116310; constexpr std::ptrdiff_t EngineGameUI001 = 0x1156A0; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE5920; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA0AA0; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8A990; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x836B0; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A1B0; } namespace filesystem_stdio_dll { constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30; constexpr std::ptrdiff_t VFileSystem017 = 0x66D20; } namespace host_dll { constexpr std::ptrdiff_t Source2Host001 = 0x18E10; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E20; constexpr std::ptrdiff_t HostUtils001 = 0x12550; constexpr std::ptrdiff_t GameSystem2HostHook = 0x11DA0; constexpr std::ptrdiff_t GameModelInfo001 = 0x11CC0; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710; } namespace imemanager_dll { constexpr std::ptrdiff_t IMEManager001 = 0xC470; } namespace inputsystem_dll { constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0; } namespace localize_dll { constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace matchmaking_dll { constexpr std::ptrdiff_t GameTypes001 = 0x50270; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101030; } namespace materialsystem2_dll { constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB80; constexpr std::ptrdiff_t TextLayout_001 = 0x4A2D0; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A50; constexpr std::ptrdiff_t FontManager_001 = 0x378F0; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25EB0; } namespace meshsystem_dll { constexpr std::ptrdiff_t MeshSystem001 = 0x7270; } namespace navsystem_dll { constexpr std::ptrdiff_t NavSystem001 = 0x76F0; } namespace networksystem_dll { constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD1A60; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBBF70; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C010; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7B890; } namespace panorama_dll { constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0; } namespace panorama_text_pango_dll { constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0; } namespace panoramauiclient_dll { constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780; } namespace particles_dll { constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20; } namespace pulse_system_dll { constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B80; } namespace rendersystemdx11_dll { constexpr std::ptrdiff_t RenderUtils_001 = 0x52C20; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A330; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A320; } namespace resourcesystem_dll { constexpr std::ptrdiff_t ResourceSystem013 = 0x10650; } namespace scenefilecache_dll { constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190; } namespace scenesystem_dll { constexpr std::ptrdiff_t SceneUtils_001 = 0x13CE80; constexpr std::ptrdiff_t SceneSystem_002 = 0xCAC60; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8ED20; } namespace schemasystem_dll { constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930; } namespace server_dll { constexpr std::ptrdiff_t NavGameTest001 = 0xA2DFA0; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x832910; constexpr std::ptrdiff_t Source2GameClients001 = 0x832920; constexpr std::ptrdiff_t Source2GameEntities001 = 0x832930; constexpr std::ptrdiff_t Source2Server001 = 0x832940; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5877F0; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5674F0; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8070; constexpr std::ptrdiff_t customnavsystem001 = 0x244D50; constexpr std::ptrdiff_t Source2GameDirector001 = 0x13EA50; } namespace soundsystem_dll { constexpr std::ptrdiff_t SoundOpSystem001 = 0x156160; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8B540; constexpr std::ptrdiff_t VMixEditTool001 = 0x71740; constexpr std::ptrdiff_t SoundSystem001 = 0x46540; } namespace steamaudio_dll { constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0; } namespace steamclient64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x833640; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0; constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0; constexpr std::ptrdiff_t SteamClient019 = 0x62CAE0; constexpr std::ptrdiff_t SteamClient018 = 0x62CAD0; constexpr std::ptrdiff_t SteamClient017 = 0x62CAC0; constexpr std::ptrdiff_t SteamClient016 = 0x62CAB0; constexpr std::ptrdiff_t SteamClient015 = 0x62CAA0; constexpr std::ptrdiff_t SteamClient014 = 0x62CA90; constexpr std::ptrdiff_t SteamClient013 = 0x62CA80; constexpr std::ptrdiff_t SteamClient012 = 0x62CA70; constexpr std::ptrdiff_t SteamClient011 = 0x62CA60; constexpr std::ptrdiff_t SteamClient010 = 0x62CA50; constexpr std::ptrdiff_t SteamClient009 = 0x62CA40; constexpr std::ptrdiff_t SteamClient008 = 0x62CA30; constexpr std::ptrdiff_t SteamClient007 = 0x62CA20; constexpr std::ptrdiff_t SteamClient006 = 0x62CA10; constexpr std::ptrdiff_t p2pvoice002 = 0xD8EA0; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840; } namespace tier0_dll { constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C390; constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F6F0; constexpr std::ptrdiff_t VProcessUtils002 = 0x12F870; constexpr std::ptrdiff_t VEngineCvar007 = 0x61C50; } namespace v8system_dll { constexpr std::ptrdiff_t Source2V8System001 = 0x1670; } namespace valve_avi_dll { constexpr std::ptrdiff_t VAvi001 = 0x2F90; } namespace valve_wmf_dll { constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0; } namespace vphysics2_dll { constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5FA50; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B7F0; } namespace vscript_dll { constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0; } namespace vstdlib_s64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0; constexpr std::ptrdiff_t VEngineCvar002 = 0x5750; } namespace worldrenderer_dll { constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21480; }