// Generated using https://github.com/a2x/cs2-dumper // 2024-07-12 02:07:06.756971700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: animationsystem.dll // Classes count: 401 // Enums count: 77 pub mod animationsystem_dll { // Alignment: 4 // Members count: 17 #[repr(u32)] pub enum SeqCmd_t { SeqCmd_Nop = 0x0, SeqCmd_LinearDelta = 0x1, SeqCmd_FetchFrameRange = 0x2, SeqCmd_Slerp = 0x3, SeqCmd_Add = 0x4, SeqCmd_Subtract = 0x5, SeqCmd_Scale = 0x6, SeqCmd_Copy = 0x7, SeqCmd_Blend = 0x8, SeqCmd_Worldspace = 0x9, SeqCmd_Sequence = 0xA, SeqCmd_FetchCycle = 0xB, SeqCmd_FetchFrame = 0xC, SeqCmd_IKLockInPlace = 0xD, SeqCmd_IKRestoreAll = 0xE, SeqCmd_ReverseSequence = 0xF, SeqCmd_Transform = 0x10 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum BoneTransformSpace_t { BoneTransformSpace_Invalid = u32::MAX, BoneTransformSpace_Parent = 0x0, BoneTransformSpace_Model = 0x1, BoneTransformSpace_World = 0x2 } // Alignment: 4 // Members count: 5 #[repr(u32)] pub enum CAnimationGraphVisualizerPrimitiveType { ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0x0, ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 0x1, ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 0x2, ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 0x3, ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 0x4 } // Alignment: 1 // Members count: 3 #[repr(u8)] pub enum NmTransitionRule_t { AllowTransition = 0x0, ConditionallyAllowTransition = 0x1, BlockTransition = 0x2 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum BinaryNodeTiming { UseChild1 = 0x0, UseChild2 = 0x1, SyncChildren = 0x2 } // Alignment: 4 // Members count: 7 #[repr(u32)] pub enum SolveIKChainAnimNodeDebugSetting { SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0x0, SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 0x1, SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 0x2, SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 0x3, SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 0x4, SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 0x5, SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 0x6 } // Alignment: 1 // Members count: 6 #[repr(u8)] pub enum MovementGait_t { eInvalid = u8::MAX, eSlow = 0x0, eMedium = 0x1, eFast = 0x2, eVeryFast = 0x3, eCount = 0x4 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum IKTargetCoordinateSystem { IKTARGETCOORDINATESYSTEM_WorldSpace = 0x0, IKTARGETCOORDINATESYSTEM_ModelSpace = 0x1, IKTARGETCOORDINATESYSTEM_COUNT = 0x2 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum VPhysXAggregateData_t__VPhysXFlagEnum_t { FLAG_IS_POLYSOUP_GEOMETRY = 0x1, FLAG_LEVEL_COLLISION = 0x10, FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20 } // Alignment: 1 // Members count: 23 #[repr(u8)] pub enum NmEasingOperation_t { Linear = 0x0, InQuad = 0x1, OutQuad = 0x2, InOutQuad = 0x3, InCubic = 0x4, OutCubic = 0x5, InOutCubic = 0x6, InQuart = 0x7, OutQuart = 0x8, InOutQuart = 0x9, InQuint = 0xA, OutQuint = 0xB, InOutQuint = 0xC, InSine = 0xD, OutSine = 0xE, InOutSine = 0xF, InExpo = 0x10, OutExpo = 0x11, InOutExpo = 0x12, InCirc = 0x13, OutCirc = 0x14, InOutCirc = 0x15, None = 0x16 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum MatterialAttributeTagType_t { MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0, MATERIAL_ATTRIBUTE_TAG_COLOR = 0x1 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum AnimPoseControl { NoPoseControl = 0x0, AbsolutePoseControl = 0x1, RelativePoseControl = 0x2 } // Alignment: 1 // Members count: 4 #[repr(u8)] pub enum NmTransitionRuleCondition_t { AnyAllowed = 0x0, FullyAllowed = 0x1, ConditionallyAllowed = 0x2, Blocked = 0x3 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum EDemoBoneSelectionMode { CaptureAllBones = 0x0, CaptureSelectedBones = 0x1 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum StepPhase { StepPhase_OnGround = 0x0, StepPhase_InAir = 0x1 } // Alignment: 4 // Members count: 26 #[repr(u32)] pub enum FlexOpCode_t { FLEX_OP_CONST = 0x1, FLEX_OP_FETCH1 = 0x2, FLEX_OP_FETCH2 = 0x3, FLEX_OP_ADD = 0x4, FLEX_OP_SUB = 0x5, FLEX_OP_MUL = 0x6, FLEX_OP_DIV = 0x7, FLEX_OP_NEG = 0x8, FLEX_OP_EXP = 0x9, FLEX_OP_OPEN = 0xA, FLEX_OP_CLOSE = 0xB, FLEX_OP_COMMA = 0xC, FLEX_OP_MAX = 0xD, FLEX_OP_MIN = 0xE, FLEX_OP_2WAY_0 = 0xF, FLEX_OP_2WAY_1 = 0x10, FLEX_OP_NWAY = 0x11, FLEX_OP_COMBO = 0x12, FLEX_OP_DOMINATE = 0x13, FLEX_OP_DME_LOWER_EYELID = 0x14, FLEX_OP_DME_UPPER_EYELID = 0x15, FLEX_OP_SQRT = 0x16, FLEX_OP_REMAPVALCLAMPED = 0x17, FLEX_OP_SIN = 0x18, FLEX_OP_COS = 0x19, FLEX_OP_ABS = 0x1A } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum AnimNodeNetworkMode { ServerAuthoritative = 0x0, ClientSimulate = 0x1 } // Alignment: 4 // Members count: 5 #[repr(u32)] pub enum VPhysXBodyPart_t__VPhysXFlagEnum_t { FLAG_STATIC = 0x1, FLAG_KINEMATIC = 0x2, FLAG_JOINT = 0x4, FLAG_MASS = 0x8, FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10 } // Alignment: 1 // Members count: 9 #[repr(u8)] pub enum AnimParamType_t { ANIMPARAM_UNKNOWN = 0x0, ANIMPARAM_BOOL = 0x1, ANIMPARAM_ENUM = 0x2, ANIMPARAM_INT = 0x3, ANIMPARAM_FLOAT = 0x4, ANIMPARAM_VECTOR = 0x5, ANIMPARAM_QUATERNION = 0x6, ANIMPARAM_GLOBALSYMBOL = 0x7, ANIMPARAM_COUNT = 0x8 } // Alignment: 1 // Members count: 9 #[repr(u8)] pub enum NmEasingFunction_t { Linear = 0x0, Quad = 0x1, Cubic = 0x2, Quart = 0x3, Quint = 0x4, Sine = 0x5, Expo = 0x6, Circ = 0x7, Back = 0x8 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum IKTargetSource { IKTARGETSOURCE_Bone = 0x0, IKTARGETSOURCE_AnimgraphParameter = 0x1, IKTARGETSOURCE_COUNT = 0x2 } // Alignment: 4 // Members count: 15 #[repr(u32)] pub enum PermModelInfo_t__FlagEnum { FLAG_TRANSLUCENT = 0x1, FLAG_TRANSLUCENT_TWO_PASS = 0x2, FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4, FLAG_SOURCE1_IMPORT = 0x8, FLAG_MODEL_PART_CHILD = 0x10, FLAG_NAV_GEN_NONE = 0x20, FLAG_NAV_GEN_HULL = 0x40, FLAG_NO_FORCED_FADE = 0x800, FLAG_HAS_SKINNED_MESHES = 0x400, FLAG_DO_NOT_CAST_SHADOWS = 0x20000, FLAG_FORCE_PHONEME_CROSSFADE = 0x1000, FLAG_NO_ANIM_EVENTS = 0x100000, FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000, FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000, FLAG_MODEL_DOC = 0x800000 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum AnimParamNetworkSetting { Auto = 0x0, AlwaysNetwork = 0x1, NeverNetwork = 0x2 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum MorphFlexControllerRemapType_t { MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0x0, MORPH_FLEXCONTROLLER_REMAP_2WAY = 0x1, MORPH_FLEXCONTROLLER_REMAP_NWAY = 0x2, MORPH_FLEXCONTROLLER_REMAP_EYELID = 0x3 } // Alignment: 4 // Members count: 8 #[repr(u32)] pub enum MeshDrawPrimitiveFlags_t { MESH_DRAW_FLAGS_NONE = 0x0, MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1, MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2, MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8, MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10, MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20, MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40, MESH_DRAW_FLAGS_DRAW_LAST = 0x80 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum ModelBoneFlexComponent_t { MODEL_BONE_FLEX_INVALID = u32::MAX, MODEL_BONE_FLEX_TX = 0x0, MODEL_BONE_FLEX_TY = 0x1, MODEL_BONE_FLEX_TZ = 0x2 } // Alignment: 1 // Members count: 3 #[repr(u8)] pub enum PoseType_t { POSETYPE_STATIC = 0x0, POSETYPE_DYNAMIC = 0x1, POSETYPE_INVALID = 0xFF } // Alignment: 4 // Members count: 36 #[repr(u32)] pub enum AnimValueSource { MoveHeading = 0x0, MoveSpeed = 0x1, ForwardSpeed = 0x2, StrafeSpeed = 0x3, FacingHeading = 0x4, LookHeading = 0x5, LookPitch = 0x6, LookDistance = 0x7, Parameter = 0x8, WayPointHeading = 0x9, WayPointDistance = 0xA, BoundaryRadius = 0xB, TargetMoveHeading = 0xC, TargetMoveSpeed = 0xD, AccelerationHeading = 0xE, AccelerationSpeed = 0xF, SlopeHeading = 0x10, SlopeAngle = 0x11, SlopePitch = 0x12, SlopeYaw = 0x13, GoalDistance = 0x14, AccelerationLeftRight = 0x15, AccelerationFrontBack = 0x16, RootMotionSpeed = 0x17, RootMotionTurnSpeed = 0x18, MoveHeadingRelativeToLookHeading = 0x19, MaxMoveSpeed = 0x1A, FingerCurl_Thumb = 0x1B, FingerCurl_Index = 0x1C, FingerCurl_Middle = 0x1D, FingerCurl_Ring = 0x1E, FingerCurl_Pinky = 0x1F, FingerSplay_Thumb_Index = 0x20, FingerSplay_Index_Middle = 0x21, FingerSplay_Middle_Ring = 0x22, FingerSplay_Ring_Pinky = 0x23 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum RagdollPoseControl { Absolute = 0x0, Relative = 0x1 } // Alignment: 4 // Members count: 6 #[repr(u32)] pub enum IKSolverType { IKSOLVER_Perlin = 0x0, IKSOLVER_TwoBone = 0x1, IKSOLVER_Fabrik = 0x2, IKSOLVER_DogLeg3Bone = 0x3, IKSOLVER_CCD = 0x4, IKSOLVER_COUNT = 0x5 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum Blend2DMode { Blend2DMode_General = 0x0, Blend2DMode_Directional = 0x1 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum ChoiceChangeMethod { OnReset = 0x0, OnCycleEnd = 0x1, OnResetOrCycleEnd = 0x2 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum ChoiceBlendMethod { SingleBlendTime = 0x0, PerChoiceBlendTimes = 0x1 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum VPhysXConstraintParams_t__EnumFlags0_t { FLAG0_SHIFT_INTERPENETRATE = 0x0, FLAG0_SHIFT_CONSTRAIN = 0x1, FLAG0_SHIFT_BREAKABLE_FORCE = 0x2, FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum BlendKeyType { BlendKey_UserValue = 0x0, BlendKey_Velocity = 0x1, BlendKey_Distance = 0x2, BlendKey_RemainingDistance = 0x3 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum StateActionBehavior { STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0x0, STATETAGBEHAVIOR_FIRE_ON_ENTER = 0x1, STATETAGBEHAVIOR_FIRE_ON_EXIT = 0x2, STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 0x3 } // Alignment: 1 // Members count: 4 #[repr(u8)] pub enum NmRootMotionBlendMode_t { Blend = 0x0, Additive = 0x1, IgnoreSource = 0x2, IgnoreTarget = 0x3 } // Alignment: 1 // Members count: 6 #[repr(u8)] pub enum NmFootPhaseCondition_t { LeftFootDown = 0x0, LeftFootPassing = 0x1, LeftPhase = 0x4, RightFootDown = 0x2, RightFootPassing = 0x3, RightPhase = 0x5 } // Alignment: 4 // Members count: 22 #[repr(u32)] pub enum ModelSkeletonData_t__BoneFlags_t { FLAG_NO_BONE_FLAGS = 0x0, FLAG_BONEFLEXDRIVER = 0x4, FLAG_CLOTH = 0x8, FLAG_PHYSICS = 0x10, FLAG_ATTACHMENT = 0x20, FLAG_ANIMATION = 0x40, FLAG_MESH = 0x80, FLAG_HITBOX = 0x100, FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400, FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800, FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000, FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000, FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000, FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000, FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000, FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000, FLAG_BONE_MERGE_READ = 0x40000, FLAG_BONE_MERGE_WRITE = 0x80000, FLAG_ALL_BONE_FLAGS = 0xFFFFF, BLEND_PREALIGNED = 0x100000, FLAG_RIGIDLENGTH = 0x200000, FLAG_PROCEDURAL = 0x400000 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum MorphBundleType_t { MORPH_BUNDLE_TYPE_NONE = 0x0, MORPH_BUNDLE_TYPE_POSITION_SPEED = 0x1, MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 0x2, MORPH_BUNDLE_TYPE_COUNT = 0x3 } // Alignment: 1 // Members count: 3 #[repr(u8)] pub enum NmPoseBlendMode_t { Overlay = 0x0, Additive = 0x1, GlobalSpace = 0x2 } // Alignment: 4 // Members count: 5 #[repr(u32)] pub enum ResetCycleOption { Beginning = 0x0, SameCycleAsSource = 0x1, InverseSourceCycle = 0x2, FixedValue = 0x3, SameTimeAsSource = 0x4 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum IKChannelMode { TwoBone = 0x0, TwoBone_Translate = 0x1, OneBone = 0x2, OneBone_Translate = 0x3 } // Alignment: 1 // Members count: 9 #[repr(u8)] pub enum NmGraphValueType_t { Unknown = 0x0, Bool = 0x1, ID = 0x2, Float = 0x3, Vector = 0x4, Target = 0x5, BoneMask = 0x6, Pose = 0x7, Special = 0x8 } // Alignment: 1 // Members count: 4 #[repr(u8)] pub enum NmFootPhase_t { LeftFootDown = 0x0, RightFootPassing = 0x1, RightFootDown = 0x2, LeftFootPassing = 0x3 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum FootstepLandedFootSoundType_t { FOOTSOUND_Left = 0x0, FOOTSOUND_Right = 0x1, FOOTSOUND_UseOverrideSound = 0x2 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum FootLockSubVisualization { FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0x0, FOOTLOCKSUBVISUALIZATION_IKSolve = 0x1 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum NmFrameSnapEventMode_t { Floor = 0x0, Round = 0x1 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum FootPinningTimingSource { FootMotion = 0x0, Tag = 0x1, Parameter = 0x2 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum DampingSpeedFunction { NoDamping = 0x0, Constant = 0x1, Spring = 0x2 } // Alignment: 4 // Members count: 6 #[repr(u32)] pub enum AnimationProcessingType_t { ANIMATION_PROCESSING_SERVER_SIMULATION = 0x0, ANIMATION_PROCESSING_CLIENT_SIMULATION = 0x1, ANIMATION_PROCESSING_CLIENT_PREDICTION = 0x2, ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 0x3, ANIMATION_PROCESSING_CLIENT_RENDER = 0x4, ANIMATION_PROCESSING_MAX = 0x5 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum JiggleBoneSimSpace { SimSpace_Local = 0x0, SimSpace_Model = 0x1, SimSpace_World = 0x2 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum StanceOverrideMode { Sequence = 0x0, Node = 0x1 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum IkEndEffectorType { IkEndEffector_Attachment = 0x0, IkEndEffector_Bone = 0x1 } // Alignment: 2 // Members count: 3 #[repr(u16)] pub enum AnimScriptType { ANIMSCRIPT_TYPE_INVALID = u16::MAX, ANIMSCRIPT_FUSE_GENERAL = 0x0, ANIMSCRIPT_FUSE_STATEMACHINE = 0x1 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum SeqPoseSetting_t { SEQ_POSE_SETTING_CONSTANT = 0x0, SEQ_POSE_SETTING_ROTATION = 0x1, SEQ_POSE_SETTING_POSITION = 0x2, SEQ_POSE_SETTING_VELOCITY = 0x3 } // Alignment: 4 // Members count: 13 #[repr(u32)] pub enum AnimParamButton_t { ANIMPARAM_BUTTON_NONE = 0x0, ANIMPARAM_BUTTON_DPAD_UP = 0x1, ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2, ANIMPARAM_BUTTON_DPAD_DOWN = 0x3, ANIMPARAM_BUTTON_DPAD_LEFT = 0x4, ANIMPARAM_BUTTON_A = 0x5, ANIMPARAM_BUTTON_B = 0x6, ANIMPARAM_BUTTON_X = 0x7, ANIMPARAM_BUTTON_Y = 0x8, ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9, ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xA, ANIMPARAM_BUTTON_LTRIGGER = 0xB, ANIMPARAM_BUTTON_RTRIGGER = 0xC } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum SelectorTagBehavior_t { SelectorTagBehavior_OnWhileCurrent = 0x0, SelectorTagBehavior_OffWhenFinished = 0x1, SelectorTagBehavior_OffBeforeFinished = 0x2 } // Alignment: 1 // Members count: 3 #[repr(u8)] pub enum CNmBoneMask__WeightInfo_t { Zero = 0x0, Mixed = 0x1, One = 0x2 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum HandshakeTagType_t { eInvalid = u32::MAX, eTask = 0x0, eMovement = 0x1, eCount = 0x2 } // Alignment: 4 // Members count: 18 #[repr(u32)] pub enum ParticleAttachment_t { PATTACH_INVALID = u32::MAX, PATTACH_ABSORIGIN = 0x0, PATTACH_ABSORIGIN_FOLLOW = 0x1, PATTACH_CUSTOMORIGIN = 0x2, PATTACH_CUSTOMORIGIN_FOLLOW = 0x3, PATTACH_POINT = 0x4, PATTACH_POINT_FOLLOW = 0x5, PATTACH_EYES_FOLLOW = 0x6, PATTACH_OVERHEAD_FOLLOW = 0x7, PATTACH_WORLDORIGIN = 0x8, PATTACH_ROOTBONE_FOLLOW = 0x9, PATTACH_RENDERORIGIN_FOLLOW = 0xA, PATTACH_MAIN_VIEW = 0xB, PATTACH_WATERWAKE = 0xC, PATTACH_CENTER_FOLLOW = 0xD, PATTACH_CUSTOM_GAME_STATE_1 = 0xE, PATTACH_HEALTHBAR = 0xF, MAX_PATTACH_TYPES = 0x10 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum FieldNetworkOption { Auto = 0x0, ForceEnable = 0x1, ForceDisable = 0x2 } // Alignment: 1 // Members count: 8 #[repr(u8)] pub enum CNmTransitionNode__TransitionOptions_t { None = 0x0, ClampDuration = 0x1, Synchronized = 0x2, MatchSourceTime = 0x4, MatchSyncEventIndex = 0x8, MatchSyncEventID = 0x10, MatchSyncEventPercentage = 0x20, PreferClosestSyncEventID = 0x40 } // Alignment: 4 // Members count: 3 #[repr(u32)] pub enum VPhysXJoint_t__Flags_t { JOINT_FLAGS_NONE = 0x0, JOINT_FLAGS_BODY1_FIXED = 0x1, JOINT_FLAGS_USE_BLOCK_SOLVER = 0x2 } // Alignment: 1 // Members count: 3 #[repr(u8)] pub enum VelocityMetricMode { DirectionOnly = 0x0, MagnitudeOnly = 0x1, DirectionAndMagnitude = 0x2 } // Alignment: 1 // Members count: 5 #[repr(u8)] pub enum FacingMode { FacingMode_Invalid = 0x0, FacingMode_Manual = 0x1, FacingMode_Path = 0x2, FacingMode_LookTarget = 0x3, FacingMode_ManualPosition = 0x4 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum AimMatrixBlendMode { AimMatrixBlendMode_None = 0x0, AimMatrixBlendMode_Additive = 0x1, AimMatrixBlendMode_ModelSpaceAdditive = 0x2, AimMatrixBlendMode_BoneMask = 0x3 } // Alignment: 4 // Members count: 7 #[repr(u32)] pub enum AnimationSnapshotType_t { ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0x0, ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 0x1, ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 0x2, ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 0x3, ANIMATION_SNAPSHOT_CLIENT_RENDER = 0x4, ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 0x5, ANIMATION_SNAPSHOT_MAX = 0x6 } // Alignment: 4 // Members count: 8 #[repr(u32)] pub enum FootFallTagFoot_t { FOOT1 = 0x0, FOOT2 = 0x1, FOOT3 = 0x2, FOOT4 = 0x3, FOOT5 = 0x4, FOOT6 = 0x5, FOOT7 = 0x6, FOOT8 = 0x7 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum ChoiceMethod { WeightedRandom = 0x0, WeightedRandomNoRepeat = 0x1, Iterate = 0x2, IterateRandom = 0x3 } // Alignment: 4 // Members count: 14 #[repr(u32)] pub enum AnimVectorSource { MoveDirection = 0x0, FacingDirection = 0x1, LookDirection = 0x2, VectorParameter = 0x3, WayPointDirection = 0x4, Acceleration = 0x5, SlopeNormal = 0x6, SlopeNormal_WorldSpace = 0x7, LookTarget = 0x8, LookTarget_WorldSpace = 0x9, WayPointPosition = 0xA, GoalPosition = 0xB, RootMotionVelocity = 0xC, ManualTarget_WorldSpace = 0xD } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum IkTargetType { IkTarget_Attachment = 0x0, IkTarget_Bone = 0x1, IkTarget_Parameter_ModelSpace = 0x2, IkTarget_Parameter_WorldSpace = 0x3 } // Alignment: 4 // Members count: 4 #[repr(u32)] pub enum BoneMaskBlendSpace { BlendSpace_Parent = 0x0, BlendSpace_Model = 0x1, BlendSpace_Model_RotationOnly = 0x2, BlendSpace_Model_TranslationOnly = 0x3 } // Alignment: 4 // Members count: 5 #[repr(u32)] pub enum ModelConfigAttachmentType_t { MODEL_CONFIG_ATTACHMENT_INVALID = u32::MAX, MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0, MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1, MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2, MODEL_CONFIG_ATTACHMENT_COUNT = 0x3 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum BinaryNodeChildOption { Child1 = 0x0, Child2 = 0x1 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum JumpCorrectionMethod { ScaleMotion = 0x0, AddCorrectionDelta = 0x1 } // Alignment: 4 // Members count: 2 #[repr(u32)] pub enum MoodType_t { eMoodType_Head = 0x0, eMoodType_Body = 0x1 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimFrameBlockAnim { pub const m_nStartFrame: usize = 0x0; // int32 pub const m_nEndFrame: usize = 0x4; // int32 pub const m_segmentIndexArray: usize = 0x8; // CUtlVector } // Parent: CLeafUpdateNode // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CZeroPoseUpdateNode { } // Parent: CUnaryUpdateNode // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CSlowDownOnSlopesUpdateNode { pub const m_flSlowDownStrength: usize = 0x68; // float32 } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimParameterBase { pub const m_name: usize = 0x18; // CGlobalSymbol pub const m_sComment: usize = 0x20; // CUtlString pub const m_group: usize = 0x28; // CUtlString pub const m_id: usize = 0x30; // AnimParamID pub const m_componentName: usize = 0x48; // CUtlString pub const m_bNetworkingRequested: usize = 0x68; // bool pub const m_bIsReferenced: usize = 0x69; // bool } // Parent: CAnimTagBase // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CSequenceFinishedAnimTag { pub const m_sequenceName: usize = 0x58; // CUtlString } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CSceneObjectData { pub const m_vMinBounds: usize = 0x0; // Vector pub const m_vMaxBounds: usize = 0xC; // Vector pub const m_drawCalls: usize = 0x18; // CUtlVector pub const m_drawBounds: usize = 0x30; // CUtlVector pub const m_meshlets: usize = 0x48; // CUtlVector pub const m_vTintColor: usize = 0x60; // Vector4D } // Parent: CCycleBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CFootCycle { } // Parent: CLeafUpdateNode // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CInputStreamUpdateNode { } // Parent: CConcreteAnimParameter // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CIntAnimParameter { pub const m_defaultValue: usize = 0x80; // int32 pub const m_minValue: usize = 0x84; // int32 pub const m_maxValue: usize = 0x88; // int32 } // Parent: CNmEvent // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmFrameSnapEvent { pub const m_frameSnapMode: usize = 0x10; // NmFrameSnapEventMode_t } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimNodePath { pub const m_path: usize = 0x0; // AnimNodeID[11] pub const m_nCount: usize = 0x2C; // int32 } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyEditClassAsString pub mod AnimNodeOutputID { pub const m_id: usize = 0x0; // uint32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmSyncTrack { pub const m_syncEvents: usize = 0x0; // CUtlLeanVectorFixedGrowable pub const m_nStartEventOffset: usize = 0xA8; // int32 } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqBoneMaskList { pub const m_sName: usize = 0x0; // CBufferString pub const m_nLocalBoneArray: usize = 0x10; // CUtlVector pub const m_flBoneWeightArray: usize = 0x28; // CUtlVector pub const m_flDefaultMorphCtrlWeight: usize = 0x40; // float32 pub const m_morphCtrlWeightArray: usize = 0x48; // CUtlVector> } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimEncodedFrames { pub const m_fileName: usize = 0x0; // CBufferString pub const m_nFrames: usize = 0x10; // int32 pub const m_nFramesPerBlock: usize = 0x14; // int32 pub const m_frameblockArray: usize = 0x18; // CUtlVector pub const m_usageDifferences: usize = 0x30; // CAnimEncodeDifference } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod SampleCode { pub const m_subCode: usize = 0x0; // uint8[8] } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CCachedPose { pub const m_transforms: usize = 0x8; // CUtlVector pub const m_morphWeights: usize = 0x20; // CUtlVector pub const m_hSequence: usize = 0x38; // HSequence pub const m_flCycle: usize = 0x3C; // float32 } // Parent: CAnimTagBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CTaskStatusAnimTag { } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionGraphConfig { pub const m_paramValues: usize = 0x0; // float32[4] pub const m_flDuration: usize = 0x10; // float32 pub const m_nMotionIndex: usize = 0x14; // MotionIndex pub const m_nSampleStart: usize = 0x18; // int32 pub const m_nSampleCount: usize = 0x1C; // int32 } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionSearchNode { pub const m_children: usize = 0x0; // CUtlVector pub const m_quantizer: usize = 0x18; // CVectorQuantizer pub const m_sampleCodes: usize = 0x38; // CUtlVector> pub const m_sampleIndices: usize = 0x50; // CUtlVector> pub const m_selectableSamples: usize = 0x68; // CUtlVector } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimActivity { pub const m_name: usize = 0x0; // CBufferString pub const m_nActivity: usize = 0x10; // int32 pub const m_nFlags: usize = 0x14; // int32 pub const m_nWeight: usize = 0x18; // int32 } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimScriptManager { pub const m_scriptInfo: usize = 0x10; // CUtlVector } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod AnimationDecodeDebugDumpElement_t { pub const m_nEntityIndex: usize = 0x0; // int32 pub const m_modelName: usize = 0x8; // CUtlString pub const m_poseParams: usize = 0x10; // CUtlVector pub const m_decodeOps: usize = 0x28; // CUtlVector pub const m_internalOps: usize = 0x40; // CUtlVector pub const m_decodedAnims: usize = 0x58; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod ConfigIndex { pub const m_nGroup: usize = 0x0; // uint16 pub const m_nConfig: usize = 0x2; // uint16 } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod VPhysXCollisionAttributes_t { pub const m_CollisionGroup: usize = 0x0; // uint32 pub const m_InteractAs: usize = 0x8; // CUtlVector pub const m_InteractWith: usize = 0x20; // CUtlVector pub const m_InteractExclude: usize = 0x38; // CUtlVector pub const m_CollisionGroupString: usize = 0x50; // CUtlString pub const m_InteractAsStrings: usize = 0x58; // CUtlVector pub const m_InteractWithStrings: usize = 0x70; // CUtlVector pub const m_InteractExcludeStrings: usize = 0x88; // CUtlVector } // Parent: CLeafUpdateNode // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CSequenceUpdateNode { pub const m_paramSpans: usize = 0x60; // CParamSpanUpdater pub const m_tags: usize = 0x78; // CUtlVector pub const m_hSequence: usize = 0x94; // HSequence pub const m_playbackSpeed: usize = 0x98; // float32 pub const m_duration: usize = 0x9C; // float32 pub const m_bLoop: usize = 0xA0; // bool } // Parent: CNmPoseNode__CDefinition // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmPassthroughNode__CDefinition { pub const m_nChildNodeIdx: usize = 0x10; // int16 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmGraphDefinition__ExternalGraphSlot_t { pub const m_nNodeIdx: usize = 0x0; // int16 pub const m_slotID: usize = 0x8; // CGlobalSymbol } // Parent: CUnaryUpdateNode // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CAimCameraUpdateNode { pub const m_hParameterPosition: usize = 0x68; // CAnimParamHandle pub const m_hParameterOrientation: usize = 0x6A; // CAnimParamHandle pub const m_hParameterSpineRotationWeight: usize = 0x6C; // CAnimParamHandle pub const m_hParameterPelvisOffset: usize = 0x6E; // CAnimParamHandle pub const m_hParameterUseIK: usize = 0x70; // CAnimParamHandle pub const m_hParameterWeaponDepenetrationDistance: usize = 0x72; // CAnimParamHandle pub const m_hParameterCameraClearanceDistance: usize = 0x74; // CAnimParamHandle pub const m_opFixedSettings: usize = 0x78; // AimCameraOpFixedSettings_t } // Parent: None // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqSeqDescFlag { pub const m_bLooping: usize = 0x0; // bool pub const m_bSnap: usize = 0x1; // bool pub const m_bAutoplay: usize = 0x2; // bool pub const m_bPost: usize = 0x3; // bool pub const m_bHidden: usize = 0x4; // bool pub const m_bMulti: usize = 0x5; // bool pub const m_bLegacyDelta: usize = 0x6; // bool pub const m_bLegacyWorldspace: usize = 0x7; // bool pub const m_bLegacyCyclepose: usize = 0x8; // bool pub const m_bLegacyRealtime: usize = 0x9; // bool pub const m_bModelDoc: usize = 0xA; // bool } // Parent: None // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod PermModelInfo_t { pub const m_nFlags: usize = 0x0; // uint32 pub const m_vHullMin: usize = 0x4; // Vector pub const m_vHullMax: usize = 0x10; // Vector pub const m_vViewMin: usize = 0x1C; // Vector pub const m_vViewMax: usize = 0x28; // Vector pub const m_flMass: usize = 0x34; // float32 pub const m_vEyePosition: usize = 0x38; // Vector pub const m_flMaxEyeDeflection: usize = 0x44; // float32 pub const m_sSurfaceProperty: usize = 0x48; // CUtlString pub const m_keyValueText: usize = 0x50; // CUtlString } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod StanceInfo_t { pub const m_vPosition: usize = 0x0; // Vector pub const m_flDirection: usize = 0xC; // float32 } // Parent: None // Fields count: 1 pub mod IKBoneNameAndIndex_t { pub const m_Name: usize = 0x0; // CUtlString } // Parent: CUnaryUpdateNode // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CStanceScaleUpdateNode { pub const m_hParam: usize = 0x68; // CAnimParamHandle } // Parent: None // Fields count: 17 // // Metadata: // MGetKV3ClassDefaults pub mod HitReactFixedSettings_t { pub const m_nWeightListIndex: usize = 0x0; // int32 pub const m_nEffectedBoneCount: usize = 0x4; // int32 pub const m_flMaxImpactForce: usize = 0x8; // float32 pub const m_flMinImpactForce: usize = 0xC; // float32 pub const m_flWhipImpactScale: usize = 0x10; // float32 pub const m_flCounterRotationScale: usize = 0x14; // float32 pub const m_flDistanceFadeScale: usize = 0x18; // float32 pub const m_flPropagationScale: usize = 0x1C; // float32 pub const m_flWhipDelay: usize = 0x20; // float32 pub const m_flSpringStrength: usize = 0x24; // float32 pub const m_flWhipSpringStrength: usize = 0x28; // float32 pub const m_flMaxAngleRadians: usize = 0x2C; // float32 pub const m_nHipBoneIndex: usize = 0x30; // int32 pub const m_flHipBoneTranslationScale: usize = 0x34; // float32 pub const m_flHipDipSpringStrength: usize = 0x38; // float32 pub const m_flHipDipImpactScale: usize = 0x3C; // float32 pub const m_flHipDipDelay: usize = 0x40; // float32 } // Parent: CNmGraphNode__CDefinition // Fields count: 0 pub mod CNmPoseNode__CDefinition { } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimTagBase { pub const m_name: usize = 0x18; // CGlobalSymbol pub const m_sComment: usize = 0x20; // CUtlString pub const m_group: usize = 0x28; // CGlobalSymbol pub const m_tagID: usize = 0x30; // AnimTagID pub const m_bIsReferenced: usize = 0x48; // bool } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionGraph { pub const m_paramSpans: usize = 0x10; // CParamSpanUpdater pub const m_tags: usize = 0x28; // CUtlVector pub const m_pRootNode: usize = 0x40; // CSmartPtr pub const m_nParameterCount: usize = 0x48; // int32 pub const m_nConfigStartIndex: usize = 0x4C; // int32 pub const m_nConfigCount: usize = 0x50; // int32 pub const m_bLoop: usize = 0x54; // bool } // Parent: AnimationSnapshotBase_t // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod AnimationSnapshot_t { pub const m_nEntIndex: usize = 0x110; // int32 pub const m_modelName: usize = 0x118; // CUtlString } // Parent: CNmValueNode__CDefinition // Fields count: 0 pub mod CNmVectorValueNode__CDefinition { } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqTransition { pub const m_flFadeInTime: usize = 0x0; // float32 pub const m_flFadeOutTime: usize = 0x4; // float32 } // Parent: None // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimGraphSettingsGroup { } // Parent: CNmTargetValueNode__CDefinition // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmVirtualParameterTargetNode__CDefinition { pub const m_nChildNodeIdx: usize = 0x10; // int16 } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimGraphDebugReplay { pub const m_animGraphFileName: usize = 0x40; // CUtlString pub const m_frameList: usize = 0x48; // CUtlVector> pub const m_startIndex: usize = 0x60; // int32 pub const m_writeIndex: usize = 0x64; // int32 pub const m_frameCount: usize = 0x68; // int32 } // Parent: CConcreteAnimParameter // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CVectorAnimParameter { pub const m_defaultValue: usize = 0x80; // Vector pub const m_bInterpolate: usize = 0x8C; // bool } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CNmStateMachineNode__StateDefinition_t { pub const m_nStateNodeIdx: usize = 0x0; // int16 pub const m_entryConditionNodeIdx: usize = 0x2; // int16 pub const m_transitionDefinition: usize = 0x8; // CUtlLeanVectorFixedGrowable } // Parent: CUnaryUpdateNode // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CStanceOverrideUpdateNode { pub const m_footStanceInfo: usize = 0x68; // CUtlVector pub const m_pStanceSourceNode: usize = 0x80; // CAnimUpdateNodeRef pub const m_hParameter: usize = 0x90; // CAnimParamHandle pub const m_eMode: usize = 0x94; // StanceOverrideMode } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod LookAtBone_t { pub const m_index: usize = 0x0; // int32 pub const m_weight: usize = 0x4; // float32 } // Parent: CNmPoseNode__CDefinition // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults pub mod CNmTransitionNode__CDefinition { pub const m_targetCNmStateNodeIdx: usize = 0x10; // int16 pub const m_durationOverrideNodeIdx: usize = 0x12; // int16 pub const m_syncEventOffsetOverrideNodeIdx: usize = 0x14; // int16 pub const m_startBoneMaskNodeIdx: usize = 0x16; // int16 pub const m_flDuration: usize = 0x18; // float32 pub const m_boneMaskBlendInTimePercentage: usize = 0x1C; // NmPercent_t pub const m_syncEventOffset: usize = 0x20; // float32 pub const m_transitionOptions: usize = 0x24; // CNmTransitionNode::TransitionOptions_t pub const m_targetSyncIDNodeIdx: usize = 0x26; // int16 pub const m_blendWeightEasing: usize = 0x28; // NmEasingOperation_t pub const m_rootMotionBlend: usize = 0x29; // NmRootMotionBlendMode_t } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimEncodeDifference { pub const m_boneArray: usize = 0x0; // CUtlVector pub const m_morphArray: usize = 0x18; // CUtlVector pub const m_userArray: usize = 0x30; // CUtlVector pub const m_bHasRotationBitArray: usize = 0x48; // CUtlVector pub const m_bHasMovementBitArray: usize = 0x60; // CUtlVector pub const m_bHasMorphBitArray: usize = 0x78; // CUtlVector pub const m_bHasUserBitArray: usize = 0x90; // CUtlVector } // Parent: CUnaryUpdateNode // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CRootUpdateNode { } // Parent: CLeafUpdateNode // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionGraphUpdateNode { pub const m_pMotionGraph: usize = 0x58; // CSmartPtr } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimParamHandle { pub const m_type: usize = 0x0; // AnimParamType_t pub const m_index: usize = 0x1; // uint8 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod WeightList { pub const m_name: usize = 0x0; // CUtlString pub const m_weights: usize = 0x8; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod MotionIndex { pub const m_nGroup: usize = 0x0; // uint16 pub const m_nMotion: usize = 0x2; // uint16 } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod FollowAttachmentSettings_t { pub const m_attachment: usize = 0x0; // CAnimAttachment pub const m_boneIndex: usize = 0x80; // int32 pub const m_bMatchTranslation: usize = 0x84; // bool pub const m_bMatchRotation: usize = 0x85; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyEditClassAsString pub mod AnimNodeID { pub const m_id: usize = 0x0; // uint32 } // Parent: CAnimComponentUpdater // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CLookComponentUpdater { pub const m_hLookHeading: usize = 0x34; // CAnimParamHandle pub const m_hLookHeadingVelocity: usize = 0x36; // CAnimParamHandle pub const m_hLookPitch: usize = 0x38; // CAnimParamHandle pub const m_hLookDistance: usize = 0x3A; // CAnimParamHandle pub const m_hLookDirection: usize = 0x3C; // CAnimParamHandle pub const m_hLookTarget: usize = 0x3E; // CAnimParamHandle pub const m_hLookTargetWorldSpace: usize = 0x40; // CAnimParamHandle pub const m_bNetworkLookTarget: usize = 0x42; // bool } // Parent: CAnimGraphSettingsGroup // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CAnimGraphNetworkSettings { pub const m_bNetworkingEnabled: usize = 0x20; // bool } // Parent: CLeafUpdateNode // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CSingleFrameUpdateNode { pub const m_actions: usize = 0x58; // CUtlVector> pub const m_hPoseCacheHandle: usize = 0x70; // CPoseHandle pub const m_hSequence: usize = 0x74; // HSequence pub const m_flCycle: usize = 0x78; // float32 } // Parent: CMotionMetricEvaluator // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CBlockSelectionMetricEvaluator { } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigList { pub const m_bHideMaterialGroupInTools: usize = 0x0; // bool pub const m_bHideRenderColorInTools: usize = 0x1; // bool pub const m_Configs: usize = 0x8; // CUtlVector } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqAutoLayerFlag { pub const m_bPost: usize = 0x0; // bool pub const m_bSpline: usize = 0x1; // bool pub const m_bXFade: usize = 0x2; // bool pub const m_bNoBlend: usize = 0x3; // bool pub const m_bLocal: usize = 0x4; // bool pub const m_bPose: usize = 0x5; // bool pub const m_bFetchFrame: usize = 0x6; // bool pub const m_bSubtract: usize = 0x7; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyEditClassAsString pub mod AnimStateID { pub const m_id: usize = 0x0; // uint32 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod ModelBoneFlexDriver_t { pub const m_boneName: usize = 0x0; // CUtlString pub const m_boneNameToken: usize = 0x8; // uint32 pub const m_controls: usize = 0x10; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CMorphData { pub const m_name: usize = 0x0; // CUtlString pub const m_morphRectDatas: usize = 0x8; // CUtlVector } // Parent: CUnaryUpdateNode // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CFootPinningUpdateNode { pub const m_poseOpFixedData: usize = 0x70; // FootPinningPoseOpFixedData_t pub const m_eTimingSource: usize = 0xA0; // FootPinningTimingSource pub const m_params: usize = 0xA8; // CUtlVector pub const m_bResetChild: usize = 0xC0; // bool } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqPoseSetting { pub const m_sPoseParameter: usize = 0x0; // CBufferString pub const m_sAttachment: usize = 0x10; // CBufferString pub const m_sReferenceSequence: usize = 0x20; // CBufferString pub const m_flValue: usize = 0x30; // float32 pub const m_bX: usize = 0x34; // bool pub const m_bY: usize = 0x35; // bool pub const m_bZ: usize = 0x36; // bool pub const m_eType: usize = 0x38; // int32 } // Parent: CNmFloatValueNode__CDefinition // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmVirtualParameterFloatNode__CDefinition { pub const m_nChildNodeIdx: usize = 0x10; // int16 } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CAttachment { pub const m_name: usize = 0x0; // CUtlString pub const m_influenceNames: usize = 0x8; // CUtlString[3] pub const m_vInfluenceRotations: usize = 0x20; // Quaternion[3] pub const m_vInfluenceOffsets: usize = 0x50; // Vector[3] pub const m_influenceWeights: usize = 0x74; // float32[3] pub const m_bInfluenceRootTransform: usize = 0x80; // bool[3] pub const m_nInfluences: usize = 0x83; // uint8 pub const m_bIgnoreRotation: usize = 0x84; // bool } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CDrawCullingData { pub const m_vConeApex: usize = 0x0; // Vector pub const m_ConeAxis: usize = 0xC; // int8[3] pub const m_ConeCutoff: usize = 0xF; // int8 } // Parent: None // Fields count: 24 // // Metadata: // MGetKV3ClassDefaults pub mod VPhysXJoint_t { pub const m_nType: usize = 0x0; // uint16 pub const m_nBody1: usize = 0x2; // uint16 pub const m_nBody2: usize = 0x4; // uint16 pub const m_nFlags: usize = 0x6; // uint16 pub const m_Frame1: usize = 0x10; // CTransform pub const m_Frame2: usize = 0x30; // CTransform pub const m_bEnableCollision: usize = 0x50; // bool pub const m_bEnableLinearLimit: usize = 0x51; // bool pub const m_LinearLimit: usize = 0x54; // VPhysXRange_t pub const m_bEnableLinearMotor: usize = 0x5C; // bool pub const m_vLinearTargetVelocity: usize = 0x60; // Vector pub const m_flMaxForce: usize = 0x6C; // float32 pub const m_bEnableSwingLimit: usize = 0x70; // bool pub const m_SwingLimit: usize = 0x74; // VPhysXRange_t pub const m_bEnableTwistLimit: usize = 0x7C; // bool pub const m_TwistLimit: usize = 0x80; // VPhysXRange_t pub const m_bEnableAngularMotor: usize = 0x88; // bool pub const m_vAngularTargetVelocity: usize = 0x8C; // Vector pub const m_flMaxTorque: usize = 0x98; // float32 pub const m_flLinearFrequency: usize = 0x9C; // float32 pub const m_flLinearDampingRatio: usize = 0xA0; // float32 pub const m_flAngularFrequency: usize = 0xA4; // float32 pub const m_flAngularDampingRatio: usize = 0xA8; // float32 pub const m_flFriction: usize = 0xAC; // float32 } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CStateNodeTransitionData { pub const m_curve: usize = 0x0; // CBlendCurve pub const m_blendDuration: usize = 0x8; // CAnimValue pub const m_resetCycleValue: usize = 0x10; // CAnimValue pub const m_bReset: usize = 0x0; // bitfield:1 pub const m_resetCycleOption: usize = 0x0; // bitfield:3 } // Parent: CMotionMetricEvaluator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CTimeRemainingMetricEvaluator { pub const m_bMatchByTimeRemaining: usize = 0x50; // bool pub const m_flMaxTimeRemaining: usize = 0x54; // float32 pub const m_bFilterByTimeRemaining: usize = 0x58; // bool pub const m_flMinTimeRemaining: usize = 0x5C; // float32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement { pub const m_ElementName: usize = 0x8; // CUtlString pub const m_NestedElements: usize = 0x10; // CUtlVector } // Parent: CNmVectorValueNode__CDefinition // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CNmControlParameterVectorNode__CDefinition { } // Parent: None // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod FootFixedSettings { pub const m_traceSettings: usize = 0x0; // TraceSettings_t pub const m_vFootBaseBindPosePositionMS: usize = 0x10; // VectorAligned pub const m_flFootBaseLength: usize = 0x20; // float32 pub const m_flMaxRotationLeft: usize = 0x24; // float32 pub const m_flMaxRotationRight: usize = 0x28; // float32 pub const m_footstepLandedTagIndex: usize = 0x2C; // int32 pub const m_bEnableTracing: usize = 0x30; // bool pub const m_flTraceAngleBlend: usize = 0x34; // float32 pub const m_nDisableTagIndex: usize = 0x38; // int32 pub const m_nFootIndex: usize = 0x3C; // int32 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfig { pub const m_ConfigName: usize = 0x0; // CUtlString pub const m_Elements: usize = 0x8; // CUtlVector pub const m_bTopLevel: usize = 0x20; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyEditClassAsString pub mod AnimComponentID { pub const m_id: usize = 0x0; // uint32 } // Parent: None // Fields count: 16 // // Metadata: // MGetKV3ClassDefaults pub mod VPhysXAggregateData_t { pub const m_nFlags: usize = 0x0; // uint16 pub const m_nRefCounter: usize = 0x2; // uint16 pub const m_bonesHash: usize = 0x8; // CUtlVector pub const m_boneNames: usize = 0x20; // CUtlVector pub const m_indexNames: usize = 0x38; // CUtlVector pub const m_indexHash: usize = 0x50; // CUtlVector pub const m_bindPose: usize = 0x68; // CUtlVector pub const m_parts: usize = 0x80; // CUtlVector pub const m_constraints2: usize = 0x98; // CUtlVector pub const m_joints: usize = 0xB0; // CUtlVector pub const m_pFeModel: usize = 0xC8; // PhysFeModelDesc_t* pub const m_boneParents: usize = 0xD0; // CUtlVector pub const m_surfacePropertyHashes: usize = 0xE8; // CUtlVector pub const m_collisionAttributes: usize = 0x100; // CUtlVector pub const m_debugPartNames: usize = 0x118; // CUtlVector pub const m_embeddedKeyvalues: usize = 0x130; // CUtlString } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CNmGraphDefinition { pub const m_persistentNodeIndices: usize = 0x0; // CUtlVector pub const m_nRootNodeIdx: usize = 0x18; // int16 pub const m_controlParameterIDs: usize = 0x20; // CUtlVector pub const m_virtualParameterIDs: usize = 0x38; // CUtlVector pub const m_virtualParameterNodeIndices: usize = 0x50; // CUtlVector pub const m_childGraphSlots: usize = 0x68; // CUtlVector pub const m_externalGraphSlots: usize = 0x80; // CUtlVector } // Parent: None // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimDemoCaptureSettings { pub const m_vecErrorRangeSplineRotation: usize = 0x0; // Vector2D pub const m_vecErrorRangeSplineTranslation: usize = 0x8; // Vector2D pub const m_vecErrorRangeSplineScale: usize = 0x10; // Vector2D pub const m_flIkRotation_MaxSplineError: usize = 0x18; // float32 pub const m_flIkTranslation_MaxSplineError: usize = 0x1C; // float32 pub const m_vecErrorRangeQuantizationRotation: usize = 0x20; // Vector2D pub const m_vecErrorRangeQuantizationTranslation: usize = 0x28; // Vector2D pub const m_vecErrorRangeQuantizationScale: usize = 0x30; // Vector2D pub const m_flIkRotation_MaxQuantizationError: usize = 0x38; // float32 pub const m_flIkTranslation_MaxQuantizationError: usize = 0x3C; // float32 pub const m_baseSequence: usize = 0x40; // CUtlString pub const m_nBaseSequenceFrame: usize = 0x48; // int32 pub const m_boneSelectionMode: usize = 0x4C; // EDemoBoneSelectionMode pub const m_bones: usize = 0x50; // CUtlVector pub const m_ikChains: usize = 0x68; // CUtlVector } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod IKDemoCaptureSettings_t { pub const m_parentBoneName: usize = 0x0; // CUtlString pub const m_eMode: usize = 0x8; // IKChannelMode pub const m_ikChainName: usize = 0x10; // CUtlString pub const m_oneBoneStart: usize = 0x18; // CUtlString pub const m_oneBoneEnd: usize = 0x20; // CUtlString } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqMultiFetchFlag { pub const m_bRealtime: usize = 0x0; // bool pub const m_bCylepose: usize = 0x1; // bool pub const m_b0D: usize = 0x2; // bool pub const m_b1D: usize = 0x3; // bool pub const m_b2D: usize = 0x4; // bool pub const m_b2D_TRI: usize = 0x5; // bool } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod VPhysXRange_t { pub const m_flMin: usize = 0x0; // float32 pub const m_flMax: usize = 0x4; // float32 } // Parent: CUnaryUpdateNode // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CStopAtGoalUpdateNode { pub const m_flOuterRadius: usize = 0x6C; // float32 pub const m_flInnerRadius: usize = 0x70; // float32 pub const m_flMaxScale: usize = 0x74; // float32 pub const m_flMinScale: usize = 0x78; // float32 pub const m_damping: usize = 0x80; // CAnimInputDamping } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimBoneDifference { pub const m_name: usize = 0x0; // CBufferString pub const m_parent: usize = 0x10; // CBufferString pub const m_posError: usize = 0x20; // Vector pub const m_bHasRotation: usize = 0x2C; // bool pub const m_bHasMovement: usize = 0x2D; // bool } // Parent: CCycleBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimCycle { } // Parent: CAnimComponentUpdater // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CActionComponentUpdater { pub const m_actions: usize = 0x30; // CUtlVector> } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CNmGraphDataSet { pub const m_variationID: usize = 0x0; // CGlobalSymbol pub const m_skeleton: usize = 0x8; // CStrongHandle pub const m_resources: usize = 0x10; // CUtlVector } // Parent: CPathAnimMotorUpdaterBase // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CDampedPathAnimMotorUpdater { pub const m_flAnticipationTime: usize = 0x2C; // float32 pub const m_flMinSpeedScale: usize = 0x30; // float32 pub const m_hAnticipationPosParam: usize = 0x34; // CAnimParamHandle pub const m_hAnticipationHeadingParam: usize = 0x36; // CAnimParamHandle pub const m_flSpringConstant: usize = 0x38; // float32 pub const m_flMinSpringTension: usize = 0x3C; // float32 pub const m_flMaxSpringTension: usize = 0x40; // float32 } // Parent: CModelConfigElement // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_SetMaterialGroupOnAttachedModels { pub const m_MaterialGroupName: usize = 0x48; // CUtlString } // Parent: CNmBoneMaskValueNode__CDefinition // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmVirtualParameterBoneMaskNode__CDefinition { pub const m_nChildNodeIdx: usize = 0x10; // int16 } // Parent: CUnaryUpdateNode // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CPathHelperUpdateNode { pub const m_flStoppingRadius: usize = 0x68; // float32 pub const m_flStoppingSpeedScale: usize = 0x6C; // float32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod MaterialGroup_t { pub const m_name: usize = 0x0; // CUtlString pub const m_materials: usize = 0x8; // CUtlVector> } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CMorphBundleData { pub const m_flULeftSrc: usize = 0x0; // float32 pub const m_flVTopSrc: usize = 0x4; // float32 pub const m_offsets: usize = 0x8; // CUtlVector pub const m_ranges: usize = 0x20; // CUtlVector } // Parent: CModelConfigElement // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_UserPick { pub const m_Choices: usize = 0x48; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CSolveIKTargetHandle_t { pub const m_positionHandle: usize = 0x0; // CAnimParamHandle pub const m_orientationHandle: usize = 0x2; // CAnimParamHandle } // Parent: CUnaryUpdateNode // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults pub mod CFootAdjustmentUpdateNode { pub const m_clips: usize = 0x70; // CUtlVector pub const m_hBasePoseCacheHandle: usize = 0x88; // CPoseHandle pub const m_facingTarget: usize = 0x8C; // CAnimParamHandle pub const m_flTurnTimeMin: usize = 0x90; // float32 pub const m_flTurnTimeMax: usize = 0x94; // float32 pub const m_flStepHeightMax: usize = 0x98; // float32 pub const m_flStepHeightMaxAngle: usize = 0x9C; // float32 pub const m_bResetChild: usize = 0xA0; // bool pub const m_bAnimationDriven: usize = 0xA1; // bool } // Parent: CUnaryUpdateNode // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CChoreoUpdateNode { } // Parent: CBaseConstraint // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAimConstraint { pub const m_qAimOffset: usize = 0x70; // Quaternion pub const m_nUpType: usize = 0x80; // uint32 } // Parent: CAnimTagBase // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CFootFallAnimTag { pub const m_foot: usize = 0x58; // FootFallTagFoot_t } // Parent: None // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults pub mod CMaterialDrawDescriptor { pub const m_flUvDensity: usize = 0x0; // float32 pub const m_vTintColor: usize = 0x4; // Vector pub const m_flAlpha: usize = 0x10; // float32 pub const m_nFirstMeshlet: usize = 0x18; // uint32 pub const m_nNumMeshlets: usize = 0x1C; // uint16 pub const m_nPrimitiveType: usize = 0x20; // RenderPrimitiveType_t pub const m_nBaseVertex: usize = 0x24; // int32 pub const m_nVertexCount: usize = 0x28; // int32 pub const m_nStartIndex: usize = 0x2C; // int32 pub const m_nIndexCount: usize = 0x30; // int32 pub const m_indexBuffer: usize = 0xB8; // CRenderBufferBinding pub const m_material: usize = 0xD8; // CStrongHandle } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CNmSkeleton { pub const m_ID: usize = 0x0; // CGlobalSymbol pub const m_boneIDs: usize = 0x8; // CUtlLeanVector pub const m_parentIndices: usize = 0x18; // CUtlVector pub const m_parentSpaceReferencePose: usize = 0x30; // CUtlVector pub const m_modelSpaceReferencePose: usize = 0x48; // CUtlVector pub const m_numBonesToSampleAtLowLOD: usize = 0x60; // int32 pub const m_boneMasks: usize = 0x68; // CUtlLeanVector } // Parent: CMotionMetricEvaluator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CStepsRemainingMetricEvaluator { pub const m_footIndices: usize = 0x50; // CUtlVector pub const m_flMinStepsRemaining: usize = 0x68; // float32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyElementNameFn pub mod CBodyGroupSetting { pub const m_BodyGroupName: usize = 0x0; // CUtlString pub const m_nBodyGroupOption: usize = 0x8; // int32 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CVectorQuantizer { pub const m_centroidVectors: usize = 0x0; // CUtlVector pub const m_nCentroids: usize = 0x18; // int32 pub const m_nDimensions: usize = 0x1C; // int32 } // Parent: CNmPoseNode__CDefinition // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod CNmStateNode__CDefinition { pub const m_nChildNodeIdx: usize = 0x10; // int16 pub const m_entryEvents: usize = 0x18; // CUtlLeanVectorFixedGrowable pub const m_executeEvents: usize = 0x38; // CUtlLeanVectorFixedGrowable pub const m_exitEvents: usize = 0x58; // CUtlLeanVectorFixedGrowable pub const m_timedRemainingEvents: usize = 0x78; // CUtlLeanVectorFixedGrowable pub const m_timedElapsedEvents: usize = 0x90; // CUtlLeanVectorFixedGrowable pub const m_nLayerWeightNodeIdx: usize = 0xA8; // int16 pub const m_nLayerRootMotionWeightNodeIdx: usize = 0xAA; // int16 pub const m_nLayerBoneMaskNodeIdx: usize = 0xAC; // int16 pub const m_bIsOffState: usize = 0xAE; // bool } // Parent: CNmVectorValueNode__CDefinition // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmVirtualParameterVectorNode__CDefinition { pub const m_nChildNodeIdx: usize = 0x10; // int16 } // Parent: CMotionMetricEvaluator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CFootCycleMetricEvaluator { pub const m_footIndices: usize = 0x50; // CUtlVector } // Parent: None // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults pub mod CHitBox { pub const m_name: usize = 0x0; // CUtlString pub const m_sSurfaceProperty: usize = 0x8; // CUtlString pub const m_sBoneName: usize = 0x10; // CUtlString pub const m_vMinBounds: usize = 0x18; // Vector pub const m_vMaxBounds: usize = 0x24; // Vector pub const m_flShapeRadius: usize = 0x30; // float32 pub const m_nBoneNameHash: usize = 0x34; // uint32 pub const m_nGroupId: usize = 0x38; // int32 pub const m_nShapeType: usize = 0x3C; // uint8 pub const m_bTranslationOnly: usize = 0x3D; // bool pub const m_CRC: usize = 0x40; // uint32 pub const m_cRenderColor: usize = 0x44; // Color pub const m_nHitBoxIndex: usize = 0x48; // uint16 } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod ModelSkeletonData_t { pub const m_boneName: usize = 0x0; // CUtlVector pub const m_nParent: usize = 0x18; // CUtlVector pub const m_boneSphere: usize = 0x30; // CUtlVector pub const m_nFlag: usize = 0x48; // CUtlVector pub const m_bonePosParent: usize = 0x60; // CUtlVector pub const m_boneRotParent: usize = 0x78; // CUtlVector pub const m_boneScaleParent: usize = 0x90; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmEvent { pub const m_flStartTime: usize = 0x8; // float32 pub const m_flDuration: usize = 0xC; // float32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod NmCompressionSettings_t__QuantizationRange_t { pub const m_flRangeStart: usize = 0x0; // float32 pub const m_flRangeLength: usize = 0x4; // float32 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod TagSpan_t { pub const m_tagIndex: usize = 0x0; // int32 pub const m_startCycle: usize = 0x4; // float32 pub const m_endCycle: usize = 0x8; // float32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod PermModelDataAnimatedMaterialAttribute_t { pub const m_AttributeName: usize = 0x0; // CUtlString pub const m_nNumChannels: usize = 0x8; // int32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionDataSet { pub const m_groups: usize = 0x0; // CUtlVector pub const m_nDimensionCount: usize = 0x18; // int32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CProductQuantizer { pub const m_subQuantizers: usize = 0x0; // CUtlVector pub const m_nDimensions: usize = 0x18; // int32 } // Parent: CAnimUpdateNodeBase // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod CChoiceUpdateNode { pub const m_children: usize = 0x58; // CUtlVector pub const m_weights: usize = 0x70; // CUtlVector pub const m_blendTimes: usize = 0x88; // CUtlVector pub const m_choiceMethod: usize = 0xA0; // ChoiceMethod pub const m_choiceChangeMethod: usize = 0xA4; // ChoiceChangeMethod pub const m_blendMethod: usize = 0xA8; // ChoiceBlendMethod pub const m_blendTime: usize = 0xAC; // float32 pub const m_bCrossFade: usize = 0xB0; // bool pub const m_bResetChosen: usize = 0xB1; // bool pub const m_bDontResetSameSelection: usize = 0xB2; // bool } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod SkeletonAnimCapture_t__Bone_t { pub const m_Name: usize = 0x0; // CUtlString pub const m_BindPose: usize = 0x10; // CTransform pub const m_nParent: usize = 0x30; // int32 } // Parent: CAnimActionUpdater // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CExpressionActionUpdater { pub const m_hParam: usize = 0x18; // CAnimParamHandle pub const m_eParamType: usize = 0x1A; // AnimParamType_t pub const m_hScript: usize = 0x1C; // AnimScriptHandle } // Parent: CAnimationGraphVisualizerPrimitiveBase // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimationGraphVisualizerLine { pub const m_vWsPositionStart: usize = 0x40; // VectorAligned pub const m_vWsPositionEnd: usize = 0x50; // VectorAligned pub const m_Color: usize = 0x60; // Color } // Parent: CUnaryUpdateNode // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CCycleControlUpdateNode { pub const m_valueSource: usize = 0x68; // AnimValueSource pub const m_paramIndex: usize = 0x6C; // CAnimParamHandle } // Parent: CAnimComponentUpdater // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CDampedValueComponentUpdater { pub const m_items: usize = 0x30; // CUtlVector } // Parent: CBoneConstraintBase // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CBaseConstraint { pub const m_name: usize = 0x28; // CUtlString pub const m_vUpVector: usize = 0x30; // Vector pub const m_slaves: usize = 0x40; // CUtlVector pub const m_targets: usize = 0x58; // CUtlVector } // Parent: CNmFloatValueNode__CDefinition // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CNmControlParameterFloatNode__CDefinition { } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod BlendItem_t { pub const m_tags: usize = 0x0; // CUtlVector pub const m_pChild: usize = 0x18; // CAnimUpdateNodeRef pub const m_hSequence: usize = 0x28; // HSequence pub const m_vPos: usize = 0x2C; // Vector2D pub const m_flDuration: usize = 0x34; // float32 pub const m_bUseCustomDuration: usize = 0x38; // bool } // Parent: CNmPoseNode__CDefinition // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CNmClipNode__CDefinition { pub const m_nPlayInReverseValueNodeIdx: usize = 0x10; // int16 pub const m_nResetTimeValueNodeIdx: usize = 0x12; // int16 pub const m_bSampleRootMotion: usize = 0x14; // bool pub const m_bAllowLooping: usize = 0x15; // bool pub const m_nDataSlotIdx: usize = 0x16; // int16 } // Parent: CAnimParameterBase // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CConcreteAnimParameter { pub const m_previewButton: usize = 0x70; // AnimParamButton_t pub const m_eNetworkSetting: usize = 0x74; // AnimParamNetworkSetting pub const m_bUseMostRecentValue: usize = 0x78; // bool pub const m_bAutoReset: usize = 0x79; // bool pub const m_bGameWritable: usize = 0x7A; // bool pub const m_bGraphWritable: usize = 0x7B; // bool } // Parent: CModelConfigElement // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_RandomPick { pub const m_Choices: usize = 0x48; // CUtlVector pub const m_ChoiceWeights: usize = 0x60; // CUtlVector } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod VPhysXConstraint2_t { pub const m_nFlags: usize = 0x0; // uint32 pub const m_nParent: usize = 0x4; // uint16 pub const m_nChild: usize = 0x6; // uint16 pub const m_params: usize = 0x8; // VPhysXConstraintParams_t } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CConstraintTarget { pub const m_qOffset: usize = 0x20; // Quaternion pub const m_vOffset: usize = 0x30; // Vector pub const m_nBoneHash: usize = 0x3C; // uint32 pub const m_sName: usize = 0x40; // CUtlString pub const m_flWeight: usize = 0x48; // float32 pub const m_bIsAttachment: usize = 0x59; // bool } // Parent: None // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod SkeletonAnimCapture_t { pub const m_nEntIndex: usize = 0x0; // CEntityIndex pub const m_nEntParent: usize = 0x4; // CEntityIndex pub const m_ImportedCollision: usize = 0x8; // CUtlVector pub const m_ModelName: usize = 0x20; // CUtlString pub const m_CaptureName: usize = 0x28; // CUtlString pub const m_ModelBindPose: usize = 0x30; // CUtlVector pub const m_FeModelInitPose: usize = 0x48; // CUtlVector pub const m_nFlexControllers: usize = 0x60; // int32 pub const m_bPredicted: usize = 0x64; // bool pub const m_Frames: usize = 0xA8; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimUser { pub const m_name: usize = 0x0; // CBufferString pub const m_nType: usize = 0x10; // int32 } // Parent: CAnimComponentUpdater // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CRagdollComponentUpdater { pub const m_ragdollNodePaths: usize = 0x30; // CUtlVector pub const m_boneIndices: usize = 0x48; // CUtlVector pub const m_boneNames: usize = 0x60; // CUtlVector pub const m_weightLists: usize = 0x78; // CUtlVector pub const m_flSpringFrequencyMin: usize = 0x90; // float32 pub const m_flSpringFrequencyMax: usize = 0x94; // float32 pub const m_flMaxStretch: usize = 0x98; // float32 pub const m_bSolidCollisionAtZeroWeight: usize = 0x9C; // bool } // Parent: None // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults pub mod CFootDefinition { pub const m_name: usize = 0x0; // CUtlString pub const m_ankleBoneName: usize = 0x8; // CUtlString pub const m_toeBoneName: usize = 0x10; // CUtlString pub const m_vBallOffset: usize = 0x18; // Vector pub const m_vHeelOffset: usize = 0x24; // Vector pub const m_flFootLength: usize = 0x30; // float32 pub const m_flBindPoseDirectionMS: usize = 0x34; // float32 pub const m_flTraceHeight: usize = 0x38; // float32 pub const m_flTraceRadius: usize = 0x3C; // float32 } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqSynthAnimDesc { pub const m_sName: usize = 0x0; // CBufferString pub const m_flags: usize = 0x10; // CSeqSeqDescFlag pub const m_transition: usize = 0x1C; // CSeqTransition pub const m_nLocalBaseReference: usize = 0x24; // int16 pub const m_nLocalBoneMask: usize = 0x26; // int16 pub const m_activityArray: usize = 0x28; // CUtlVector } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CNmLayerBlendNode__LayerDefinition_t { pub const m_nInputNodeIdx: usize = 0x0; // int16 pub const m_nWeightValueNodeIdx: usize = 0x2; // int16 pub const m_nBoneMaskValueNodeIdx: usize = 0x4; // int16 pub const m_nRootMotionWeightValueNodeIdx: usize = 0x6; // int16 pub const m_bIsSynchronized: usize = 0x8; // bool pub const m_bIgnoreEvents: usize = 0x9; // bool pub const m_bIsStateMachineLayer: usize = 0xA; // bool pub const m_blendMode: usize = 0xB; // NmPoseBlendMode_t } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimComponentUpdater { pub const m_name: usize = 0x18; // CUtlString pub const m_id: usize = 0x20; // AnimComponentID pub const m_networkMode: usize = 0x24; // AnimNodeNetworkMode pub const m_bStartEnabled: usize = 0x28; // bool } // Parent: CAnimUpdateNodeBase // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults pub mod CBlend2DUpdateNode { pub const m_items: usize = 0x60; // CUtlVector pub const m_tags: usize = 0x78; // CUtlVector pub const m_paramSpans: usize = 0x90; // CParamSpanUpdater pub const m_nodeItemIndices: usize = 0xA8; // CUtlVector pub const m_damping: usize = 0xC0; // CAnimInputDamping pub const m_blendSourceX: usize = 0xD0; // AnimValueSource pub const m_paramX: usize = 0xD4; // CAnimParamHandle pub const m_blendSourceY: usize = 0xD8; // AnimValueSource pub const m_paramY: usize = 0xDC; // CAnimParamHandle pub const m_eBlendMode: usize = 0xE0; // Blend2DMode pub const m_playbackSpeed: usize = 0xE4; // float32 pub const m_bLoop: usize = 0xE8; // bool pub const m_bLockBlendOnReset: usize = 0xE9; // bool pub const m_bLockWhenWaning: usize = 0xEA; // bool pub const m_bAnimEventsAndTagsOnMostWeightedOnly: usize = 0xEB; // bool } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod PermModelExtPart_t { pub const m_Transform: usize = 0x0; // CTransform pub const m_Name: usize = 0x20; // CUtlString pub const m_nParent: usize = 0x28; // int32 pub const m_refModel: usize = 0x30; // CStrongHandle } // Parent: CLeafUpdateNode // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod CLeanMatrixUpdateNode { pub const m_frameCorners: usize = 0x5C; // int32[3][3] pub const m_poses: usize = 0x80; // CPoseHandle[9] pub const m_damping: usize = 0xA8; // CAnimInputDamping pub const m_blendSource: usize = 0xB8; // AnimVectorSource pub const m_paramIndex: usize = 0xBC; // CAnimParamHandle pub const m_verticalAxis: usize = 0xC0; // Vector pub const m_horizontalAxis: usize = 0xCC; // Vector pub const m_hSequence: usize = 0xD8; // HSequence pub const m_flMaxValue: usize = 0xDC; // float32 pub const m_nSequenceMaxFrame: usize = 0xE0; // int32 } // Parent: CConcreteAnimParameter // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CSymbolAnimParameter { pub const m_defaultValue: usize = 0x80; // CGlobalSymbol } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CNmStateMachineNode__TransitionDefinition_t { pub const m_nTargetStateIdx: usize = 0x0; // int16 pub const m_nConditionNodeIdx: usize = 0x2; // int16 pub const m_nTransitionNodeIdx: usize = 0x4; // int16 pub const m_bCanBeForced: usize = 0x6; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CHitBoxSetList { pub const m_HitBoxSets: usize = 0x0; // CUtlVector } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod MotionDBIndex { pub const m_nIndex: usize = 0x0; // uint32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CDirectPlaybackTagData { pub const m_sequenceName: usize = 0x0; // CUtlString pub const m_tags: usize = 0x8; // CUtlVector } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CParamSpanUpdater { pub const m_spans: usize = 0x0; // CUtlVector } // Parent: None // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimActionUpdater { } // Parent: CAnimTagBase // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CParticleAnimTag { pub const m_hParticleSystem: usize = 0x58; // CStrongHandle pub const m_particleSystemName: usize = 0x60; // CUtlString pub const m_configName: usize = 0x68; // CUtlString pub const m_bDetachFromOwner: usize = 0x70; // bool pub const m_bStopWhenTagEnds: usize = 0x71; // bool pub const m_bTagEndStopIsInstant: usize = 0x72; // bool pub const m_attachmentName: usize = 0x78; // CUtlString pub const m_attachmentType: usize = 0x80; // ParticleAttachment_t pub const m_attachmentCP1Name: usize = 0x88; // CUtlString pub const m_attachmentCP1Type: usize = 0x90; // ParticleAttachment_t } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CCycleBase { pub const m_flCycle: usize = 0x0; // float32 } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod FollowTargetOpFixedSettings_t { pub const m_boneIndex: usize = 0x0; // int32 pub const m_bBoneTarget: usize = 0x4; // bool pub const m_boneTargetIndex: usize = 0x8; // int32 pub const m_bWorldCoodinateTarget: usize = 0xC; // bool pub const m_bMatchTargetOrientation: usize = 0xD; // bool } // Parent: None // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults pub mod AnimationSnapshotBase_t { pub const m_flRealTime: usize = 0x0; // float32 pub const m_rootToWorld: usize = 0x10; // matrix3x4a_t pub const m_bBonesInWorldSpace: usize = 0x40; // bool pub const m_boneSetupMask: usize = 0x48; // CUtlVector pub const m_boneTransforms: usize = 0x60; // CUtlVector pub const m_flexControllers: usize = 0x78; // CUtlVector pub const m_SnapshotType: usize = 0x90; // AnimationSnapshotType_t pub const m_bHasDecodeDump: usize = 0x94; // bool pub const m_DecodeDump: usize = 0x98; // AnimationDecodeDebugDumpElement_t } // Parent: CAnimActionUpdater // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CEmitTagActionUpdater { pub const m_nTagIndex: usize = 0x18; // int32 pub const m_bIsZeroDuration: usize = 0x1C; // bool } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod DynamicMeshDeformParams_t { pub const m_flTensionCompressScale: usize = 0x0; // float32 pub const m_flTensionStretchScale: usize = 0x4; // float32 pub const m_bRecomputeSmoothNormalsAfterAnimation: usize = 0x8; // bool pub const m_bComputeDynamicMeshTensionAfterAnimation: usize = 0x9; // bool } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimStateMachineUpdater { pub const m_states: usize = 0x8; // CUtlVector pub const m_transitions: usize = 0x20; // CUtlVector pub const m_startStateIndex: usize = 0x50; // int32 } // Parent: CAnimUpdateNodeBase // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CUnaryUpdateNode { pub const m_pChildNode: usize = 0x58; // CAnimUpdateNodeRef } // Parent: None // Fields count: 17 pub mod CCompressorGroup { pub const m_nTotalElementCount: usize = 0x0; // int32 pub const m_szChannelClass: usize = 0x8; // CUtlVector pub const m_szVariableName: usize = 0x20; // CUtlVector pub const m_nType: usize = 0x38; // CUtlVector pub const m_nFlags: usize = 0x50; // CUtlVector pub const m_szGrouping: usize = 0x68; // CUtlVector pub const m_nCompressorIndex: usize = 0x80; // CUtlVector pub const m_szElementNames: usize = 0x98; // CUtlVector> pub const m_nElementUniqueID: usize = 0xB0; // CUtlVector> pub const m_nElementMask: usize = 0xC8; // CUtlVector pub const m_vectorCompressor: usize = 0xF8; // CUtlVector*> pub const m_quaternionCompressor: usize = 0x110; // CUtlVector*> pub const m_intCompressor: usize = 0x128; // CUtlVector*> pub const m_boolCompressor: usize = 0x140; // CUtlVector*> pub const m_colorCompressor: usize = 0x158; // CUtlVector*> pub const m_vector2DCompressor: usize = 0x170; // CUtlVector*> pub const m_vector4DCompressor: usize = 0x188; // CUtlVector*> } // Parent: CAnimUpdateNodeBase // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod CSelectorUpdateNode { pub const m_children: usize = 0x58; // CUtlVector pub const m_tags: usize = 0x70; // CUtlVector pub const m_blendCurve: usize = 0x8C; // CBlendCurve pub const m_flBlendTime: usize = 0x94; // CAnimValue pub const m_hParameter: usize = 0x9C; // CAnimParamHandle pub const m_nTagIndex: usize = 0xA0; // int32 pub const m_eTagBehavior: usize = 0xA4; // SelectorTagBehavior_t pub const m_bResetOnChange: usize = 0xA8; // bool pub const m_bLockWhenWaning: usize = 0xA9; // bool pub const m_bSyncCyclesOnChange: usize = 0xAA; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod NmPercent_t { pub const m_flValue: usize = 0x0; // float32 } // Parent: CAnimComponentUpdater // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CStateMachineComponentUpdater { pub const m_stateMachine: usize = 0x30; // CAnimStateMachineUpdater } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimUpdateNodeRef { pub const m_nodeIndex: usize = 0x8; // int32 } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CPhysSurfaceProperties { pub const m_name: usize = 0x0; // CUtlString pub const m_nameHash: usize = 0x8; // uint32 pub const m_baseNameHash: usize = 0xC; // uint32 pub const m_bHidden: usize = 0x18; // bool pub const m_description: usize = 0x20; // CUtlString pub const m_physics: usize = 0x28; // CPhysSurfacePropertiesPhysics pub const m_audioSounds: usize = 0x48; // CPhysSurfacePropertiesSoundNames pub const m_audioParams: usize = 0xA0; // CPhysSurfacePropertiesAudio } // Parent: CNmValueNode__CDefinition // Fields count: 0 pub mod CNmBoneMaskValueNode__CDefinition { } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqPoseParamDesc { pub const m_sName: usize = 0x0; // CBufferString pub const m_flStart: usize = 0x10; // float32 pub const m_flEnd: usize = 0x14; // float32 pub const m_flLoop: usize = 0x18; // float32 pub const m_bLooping: usize = 0x1C; // bool } // Parent: CModelConfigElement // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_SetBodygroup { pub const m_GroupName: usize = 0x48; // CUtlString pub const m_nChoice: usize = 0x50; // int32 } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimMovement { pub const endframe: usize = 0x0; // int32 pub const motionflags: usize = 0x4; // int32 pub const v0: usize = 0x8; // float32 pub const v1: usize = 0xC; // float32 pub const angle: usize = 0x10; // float32 pub const vector: usize = 0x14; // Vector pub const position: usize = 0x20; // Vector } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod FootStepTrigger { pub const m_tags: usize = 0x0; // CUtlVector pub const m_nFootIndex: usize = 0x18; // int32 pub const m_triggerPhase: usize = 0x1C; // StepPhase } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmSyncTrack__EventMarker_t { pub const m_startTime: usize = 0x0; // NmPercent_t pub const m_ID: usize = 0x8; // CGlobalSymbol } // Parent: CMotionMetricEvaluator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CPathMetricEvaluator { pub const m_pathTimeSamples: usize = 0x50; // CUtlVector pub const m_flDistance: usize = 0x68; // float32 pub const m_bExtrapolateMovement: usize = 0x6C; // bool pub const m_flMinExtrapolationSpeed: usize = 0x70; // float32 } // Parent: CUnaryUpdateNode // Fields count: 20 // // Metadata: // MGetKV3ClassDefaults pub mod CFootLockUpdateNode { pub const m_opFixedSettings: usize = 0x68; // FootLockPoseOpFixedSettings pub const m_footSettings: usize = 0xD0; // CUtlVector pub const m_hipShiftDamping: usize = 0xE8; // CAnimInputDamping pub const m_rootHeightDamping: usize = 0xF8; // CAnimInputDamping pub const m_flStrideCurveScale: usize = 0x108; // float32 pub const m_flStrideCurveLimitScale: usize = 0x10C; // float32 pub const m_flStepHeightIncreaseScale: usize = 0x110; // float32 pub const m_flStepHeightDecreaseScale: usize = 0x114; // float32 pub const m_flHipShiftScale: usize = 0x118; // float32 pub const m_flBlendTime: usize = 0x11C; // float32 pub const m_flMaxRootHeightOffset: usize = 0x120; // float32 pub const m_flMinRootHeightOffset: usize = 0x124; // float32 pub const m_flTiltPlanePitchSpringStrength: usize = 0x128; // float32 pub const m_flTiltPlaneRollSpringStrength: usize = 0x12C; // float32 pub const m_bApplyFootRotationLimits: usize = 0x130; // bool pub const m_bApplyHipShift: usize = 0x131; // bool pub const m_bModulateStepHeight: usize = 0x132; // bool pub const m_bResetChild: usize = 0x133; // bool pub const m_bEnableVerticalCurvedPaths: usize = 0x134; // bool pub const m_bEnableRootHeightDamping: usize = 0x135; // bool } // Parent: CNmValueNode__CDefinition // Fields count: 0 pub mod CNmIDValueNode__CDefinition { } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod JiggleBoneSettings_t { pub const m_nBoneIndex: usize = 0x0; // int32 pub const m_flSpringStrength: usize = 0x4; // float32 pub const m_flMaxTimeStep: usize = 0x8; // float32 pub const m_flDamping: usize = 0xC; // float32 pub const m_vBoundsMaxLS: usize = 0x10; // Vector pub const m_vBoundsMinLS: usize = 0x1C; // Vector pub const m_eSimSpace: usize = 0x28; // JiggleBoneSimSpace } // Parent: CSequenceUpdateNode // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CJumpHelperUpdateNode { pub const m_hTargetParam: usize = 0xA8; // CAnimParamHandle pub const m_flOriginalJumpMovement: usize = 0xAC; // Vector pub const m_flOriginalJumpDuration: usize = 0xB8; // float32 pub const m_flJumpStartCycle: usize = 0xBC; // float32 pub const m_flJumpEndCycle: usize = 0xC0; // float32 pub const m_eCorrectionMethod: usize = 0xC4; // JumpCorrectionMethod pub const m_bTranslationAxis: usize = 0xC8; // bool[3] pub const m_bScaleSpeed: usize = 0xCB; // bool } // Parent: CNmBoolValueNode__CDefinition // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CNmControlParameterBoolNode__CDefinition { } // Parent: None // Fields count: 18 // // Metadata: // MGetKV3ClassDefaults pub mod FootLockPoseOpFixedSettings { pub const m_footInfo: usize = 0x0; // CUtlVector pub const m_hipDampingSettings: usize = 0x18; // CAnimInputDamping pub const m_nHipBoneIndex: usize = 0x28; // int32 pub const m_ikSolverType: usize = 0x2C; // IKSolverType pub const m_bApplyTilt: usize = 0x30; // bool pub const m_bApplyHipDrop: usize = 0x31; // bool pub const m_bAlwaysUseFallbackHinge: usize = 0x32; // bool pub const m_bApplyFootRotationLimits: usize = 0x33; // bool pub const m_bApplyLegTwistLimits: usize = 0x34; // bool pub const m_flMaxFootHeight: usize = 0x38; // float32 pub const m_flExtensionScale: usize = 0x3C; // float32 pub const m_flMaxLegTwist: usize = 0x40; // float32 pub const m_bEnableLockBreaking: usize = 0x44; // bool pub const m_flLockBreakTolerance: usize = 0x48; // float32 pub const m_flLockBlendTime: usize = 0x4C; // float32 pub const m_bEnableStretching: usize = 0x50; // bool pub const m_flMaxStretchAmount: usize = 0x54; // float32 pub const m_flStretchExtensionScale: usize = 0x58; // float32 } // Parent: CMotionMetricEvaluator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CBoneVelocityMetricEvaluator { pub const m_nBoneIndex: usize = 0x50; // int32 } // Parent: CModelConfigElement // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_RandomColor { pub const m_Gradient: usize = 0x48; // CColorGradient } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CFootMotion { pub const m_strides: usize = 0x0; // CUtlVector pub const m_name: usize = 0x18; // CUtlString pub const m_bAdditive: usize = 0x20; // bool } // Parent: CUnaryUpdateNode // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CJiggleBoneUpdateNode { pub const m_opFixedData: usize = 0x68; // JiggleBoneSettingsList_t } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyArrayElementNameKey pub mod MoodAnimation_t { pub const m_sName: usize = 0x0; // CUtlString pub const m_flWeight: usize = 0x8; // float32 } // Parent: CAnimComponentUpdater // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CLODComponentUpdater { pub const m_nServerLOD: usize = 0x30; // int32 } // Parent: None // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimDataChannelDesc { pub const m_szChannelClass: usize = 0x0; // CBufferString pub const m_szVariableName: usize = 0x10; // CBufferString pub const m_nFlags: usize = 0x20; // int32 pub const m_nType: usize = 0x24; // int32 pub const m_szGrouping: usize = 0x28; // CBufferString pub const m_szDescription: usize = 0x38; // CBufferString pub const m_szElementNameArray: usize = 0x48; // CUtlVector pub const m_nElementIndexArray: usize = 0x60; // CUtlVector pub const m_nElementMaskArray: usize = 0x78; // CUtlVector } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CMorphRectData { pub const m_nXLeftDst: usize = 0x0; // int16 pub const m_nYTopDst: usize = 0x2; // int16 pub const m_flUWidthSrc: usize = 0x4; // float32 pub const m_flVHeightSrc: usize = 0x8; // float32 pub const m_bundleDatas: usize = 0x10; // CUtlVector } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimFoot { pub const m_name: usize = 0x0; // CUtlString pub const m_vBallOffset: usize = 0x8; // Vector pub const m_vHeelOffset: usize = 0x14; // Vector pub const m_ankleBoneIndex: usize = 0x20; // int32 pub const m_toeBoneIndex: usize = 0x24; // int32 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CNmBoneMask { pub const m_ID: usize = 0x0; // CGlobalSymbol pub const m_weightInfo: usize = 0x8; // CNmBoneMask::WeightInfo_t pub const m_weights: usize = 0x18; // CUtlVector } // Parent: CBaseConstraint // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CParentConstraint { } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmStateNode__TimedEvent_t { pub const m_ID: usize = 0x0; // CGlobalSymbol pub const m_timeValue: usize = 0x8; // float32 } // Parent: CMotionMetricEvaluator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CFootPositionMetricEvaluator { pub const m_footIndices: usize = 0x50; // CUtlVector pub const m_bIgnoreSlope: usize = 0x68; // bool } // Parent: None // Fields count: 1 pub mod HSequence { pub const m_Value: usize = 0x0; // int32 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CDampedValueUpdateItem { pub const m_damping: usize = 0x0; // CAnimInputDamping pub const m_hParamIn: usize = 0x18; // CAnimParamHandle pub const m_hParamOut: usize = 0x1A; // CAnimParamHandle } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimLocalHierarchy { pub const m_sBone: usize = 0x0; // CBufferString pub const m_sNewParent: usize = 0x10; // CBufferString pub const m_nStartFrame: usize = 0x20; // int32 pub const m_nPeakFrame: usize = 0x24; // int32 pub const m_nTailFrame: usize = 0x28; // int32 pub const m_nEndFrame: usize = 0x2C; // int32 } // Parent: CAnimUpdateNodeBase // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults pub mod CBlendUpdateNode { pub const m_children: usize = 0x60; // CUtlVector pub const m_sortedOrder: usize = 0x78; // CUtlVector pub const m_targetValues: usize = 0x90; // CUtlVector pub const m_blendValueSource: usize = 0xAC; // AnimValueSource pub const m_paramIndex: usize = 0xB0; // CAnimParamHandle pub const m_damping: usize = 0xB8; // CAnimInputDamping pub const m_blendKeyType: usize = 0xC8; // BlendKeyType pub const m_bLockBlendOnReset: usize = 0xCC; // bool pub const m_bSyncCycles: usize = 0xCD; // bool pub const m_bLoop: usize = 0xCE; // bool pub const m_bLockWhenWaning: usize = 0xCF; // bool } // Parent: CConcreteAnimParameter // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CQuaternionAnimParameter { pub const m_defaultValue: usize = 0x80; // Quaternion pub const m_bInterpolate: usize = 0x90; // bool } // Parent: None // Fields count: 23 // // Metadata: // MGetKV3ClassDefaults pub mod PermModelData_t { pub const m_name: usize = 0x0; // CUtlString pub const m_modelInfo: usize = 0x8; // PermModelInfo_t pub const m_ExtParts: usize = 0x60; // CUtlVector pub const m_refMeshes: usize = 0x78; // CUtlVector> pub const m_refMeshGroupMasks: usize = 0x90; // CUtlVector pub const m_refPhysGroupMasks: usize = 0xA8; // CUtlVector pub const m_refLODGroupMasks: usize = 0xC0; // CUtlVector pub const m_lodGroupSwitchDistances: usize = 0xD8; // CUtlVector pub const m_refPhysicsData: usize = 0xF0; // CUtlVector> pub const m_refPhysicsHitboxData: usize = 0x108; // CUtlVector> pub const m_refAnimGroups: usize = 0x120; // CUtlVector> pub const m_refSequenceGroups: usize = 0x138; // CUtlVector> pub const m_meshGroups: usize = 0x150; // CUtlVector pub const m_materialGroups: usize = 0x168; // CUtlVector pub const m_nDefaultMeshGroupMask: usize = 0x180; // uint64 pub const m_modelSkeleton: usize = 0x188; // ModelSkeletonData_t pub const m_remappingTable: usize = 0x230; // CUtlVector pub const m_remappingTableStarts: usize = 0x248; // CUtlVector pub const m_boneFlexDrivers: usize = 0x260; // CUtlVector pub const m_pModelConfigList: usize = 0x278; // CModelConfigList* pub const m_BodyGroupsHiddenInTools: usize = 0x280; // CUtlVector pub const m_refAnimIncludeModels: usize = 0x298; // CUtlVector> pub const m_AnimatedMaterialAttributes: usize = 0x2B0; // CUtlVector } // Parent: CStaticPoseCache // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CStaticPoseCacheBuilder { } // Parent: None // Fields count: 14 // // Metadata: // MGetKV3ClassDefaults pub mod CSequenceGroupData { pub const m_sName: usize = 0x10; // CBufferString pub const m_nFlags: usize = 0x20; // uint32 pub const m_localSequenceNameArray: usize = 0x28; // CUtlVector pub const m_localS1SeqDescArray: usize = 0x40; // CUtlVector pub const m_localMultiSeqDescArray: usize = 0x58; // CUtlVector pub const m_localSynthAnimDescArray: usize = 0x70; // CUtlVector pub const m_localCmdSeqDescArray: usize = 0x88; // CUtlVector pub const m_localBoneMaskArray: usize = 0xA0; // CUtlVector pub const m_localScaleSetArray: usize = 0xB8; // CUtlVector pub const m_localBoneNameArray: usize = 0xD0; // CUtlVector pub const m_localNodeName: usize = 0xE8; // CBufferString pub const m_localPoseParamArray: usize = 0xF8; // CUtlVector pub const m_keyValues: usize = 0x110; // KeyValues3 pub const m_localIKAutoplayLockArray: usize = 0x120; // CUtlVector } // Parent: CAnimUpdateNodeBase // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CStateMachineUpdateNode { pub const m_stateMachine: usize = 0x68; // CAnimStateMachineUpdater pub const m_stateData: usize = 0xC0; // CUtlVector pub const m_transitionData: usize = 0xD8; // CUtlVector pub const m_bBlockWaningTags: usize = 0xF4; // bool pub const m_bLockStateWhenWaning: usize = 0xF5; // bool } // Parent: CUnaryUpdateNode // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CAimMatrixUpdateNode { pub const m_opFixedSettings: usize = 0x70; // AimMatrixOpFixedSettings_t pub const m_target: usize = 0x158; // AnimVectorSource pub const m_paramIndex: usize = 0x15C; // CAnimParamHandle pub const m_hSequence: usize = 0x160; // HSequence pub const m_bResetChild: usize = 0x164; // bool pub const m_bLockWhenWaning: usize = 0x165; // bool } // Parent: None // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults pub mod SkeletonAnimCapture_t__Frame_t { pub const m_flTime: usize = 0x0; // float32 pub const m_Stamp: usize = 0x4; // SkeletonAnimCapture_t::FrameStamp_t pub const m_Transform: usize = 0x20; // CTransform pub const m_bTeleport: usize = 0x40; // bool pub const m_CompositeBones: usize = 0x48; // CUtlVector pub const m_SimStateBones: usize = 0x60; // CUtlVector pub const m_FeModelAnims: usize = 0x78; // CUtlVector pub const m_FeModelPos: usize = 0x90; // CUtlVector pub const m_FlexControllerWeights: usize = 0xA8; // CUtlVector } // Parent: CModelConfigElement // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_Command { pub const m_Command: usize = 0x48; // CUtlString pub const m_Args: usize = 0x50; // KeyValues3 } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimEventDefinition { pub const m_nFrame: usize = 0x8; // int32 pub const m_nEndFrame: usize = 0xC; // int32 pub const m_flCycle: usize = 0x10; // float32 pub const m_flDuration: usize = 0x14; // float32 pub const m_EventData: usize = 0x18; // KeyValues3 pub const m_sLegacyOptions: usize = 0x28; // CBufferString pub const m_sEventName: usize = 0x38; // CGlobalSymbol } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CNmRootMotionData { pub const m_transforms: usize = 0x0; // CUtlVector pub const m_nNumFrames: usize = 0x18; // int32 pub const m_flAverageLinearVelocity: usize = 0x1C; // float32 pub const m_flAverageAngularVelocityRadians: usize = 0x20; // float32 pub const m_totalDelta: usize = 0x30; // CTransform } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyEditClassAsString pub mod AnimScriptHandle { pub const m_id: usize = 0x0; // uint32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CFlexOp { pub const m_OpCode: usize = 0x0; // FlexOpCode_t pub const m_Data: usize = 0x4; // int32 } // Parent: CUnaryUpdateNode // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CHitReactUpdateNode { pub const m_opFixedSettings: usize = 0x68; // HitReactFixedSettings_t pub const m_triggerParam: usize = 0xB4; // CAnimParamHandle pub const m_hitBoneParam: usize = 0xB6; // CAnimParamHandle pub const m_hitOffsetParam: usize = 0xB8; // CAnimParamHandle pub const m_hitDirectionParam: usize = 0xBA; // CAnimParamHandle pub const m_hitStrengthParam: usize = 0xBC; // CAnimParamHandle pub const m_flMinDelayBetweenHits: usize = 0xC0; // float32 pub const m_bResetChild: usize = 0xC4; // bool } // Parent: CUnaryUpdateNode // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CLookAtUpdateNode { pub const m_opFixedSettings: usize = 0x70; // LookAtOpFixedSettings_t pub const m_target: usize = 0x138; // AnimVectorSource pub const m_paramIndex: usize = 0x13C; // CAnimParamHandle pub const m_weightParamIndex: usize = 0x13E; // CAnimParamHandle pub const m_bResetChild: usize = 0x140; // bool pub const m_bLockWhenWaning: usize = 0x141; // bool } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimBone { pub const m_name: usize = 0x0; // CBufferString pub const m_parent: usize = 0x10; // int32 pub const m_pos: usize = 0x14; // Vector pub const m_quat: usize = 0x20; // QuaternionStorage pub const m_scale: usize = 0x30; // float32 pub const m_qAlignment: usize = 0x34; // QuaternionStorage pub const m_flags: usize = 0x44; // int32 } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimParameterManagerUpdater { pub const m_parameters: usize = 0x18; // CUtlVector> pub const m_idToIndexMap: usize = 0x30; // CUtlHashtable pub const m_nameToIndexMap: usize = 0x50; // CUtlHashtable pub const m_indexToHandle: usize = 0x70; // CUtlVector pub const m_autoResetParams: usize = 0x88; // CUtlVector> pub const m_autoResetMap: usize = 0xA0; // CUtlHashtable } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod BoneDemoCaptureSettings_t { pub const m_boneName: usize = 0x0; // CUtlString pub const m_flErrorSplineRotationMax: usize = 0x8; // float32 pub const m_flErrorSplineTranslationMax: usize = 0xC; // float32 pub const m_flErrorSplineScaleMax: usize = 0x10; // float32 pub const m_flErrorQuantizationRotationMax: usize = 0x14; // float32 pub const m_flErrorQuantizationTranslationMax: usize = 0x18; // float32 pub const m_flErrorQuantizationScaleMax: usize = 0x1C; // float32 } // Parent: None // Fields count: 2 pub mod CBoneConstraintPoseSpaceMorph__Input_t { pub const m_inputValue: usize = 0x0; // Vector pub const m_outputWeightList: usize = 0x10; // CUtlVector } // Parent: None // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults // MPropertyArrayElementNameKey pub mod MoodAnimationLayer_t { pub const m_sName: usize = 0x0; // CUtlString pub const m_bActiveListening: usize = 0x8; // bool pub const m_bActiveTalking: usize = 0x9; // bool pub const m_layerAnimations: usize = 0x10; // CUtlVector pub const m_flIntensity: usize = 0x28; // CRangeFloat pub const m_flDurationScale: usize = 0x30; // CRangeFloat pub const m_bScaleWithInts: usize = 0x38; // bool pub const m_flNextStart: usize = 0x3C; // CRangeFloat pub const m_flStartOffset: usize = 0x44; // CRangeFloat pub const m_flEndOffset: usize = 0x4C; // CRangeFloat pub const m_flFadeIn: usize = 0x54; // float32 pub const m_flFadeOut: usize = 0x58; // float32 } // Parent: CUnaryUpdateNode // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CSpeedScaleUpdateNode { pub const m_paramIndex: usize = 0x68; // CAnimParamHandle } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmGraphDefinition__ChildGraphSlot_t { pub const m_nNodeIdx: usize = 0x0; // int16 pub const m_dataSlotIdx: usize = 0x2; // int16 } // Parent: CModelConfigElement // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_SetBodygroupOnAttachedModels { pub const m_GroupName: usize = 0x48; // CUtlString pub const m_nChoice: usize = 0x50; // int32 } // Parent: CMotionMetricEvaluator // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CCurrentVelocityMetricEvaluator { } // Parent: CNmValueNode__CDefinition // Fields count: 0 pub mod CNmBoolValueNode__CDefinition { } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimReplayFrame { pub const m_inputDataBlocks: usize = 0x10; // CUtlVector pub const m_instanceData: usize = 0x28; // CUtlBinaryBlock pub const m_startingLocalToWorldTransform: usize = 0x40; // CTransform pub const m_localToWorldTransform: usize = 0x60; // CTransform pub const m_timeStamp: usize = 0x80; // float32 } // Parent: CNmEvent // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmTransitionEvent { pub const m_rule: usize = 0x10; // NmTransitionRule_t pub const m_ID: usize = 0x18; // CGlobalSymbol } // Parent: CAnimMotorUpdaterBase // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CPathAnimMotorUpdaterBase { pub const m_bLockToPath: usize = 0x20; // bool } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod AimCameraOpFixedSettings_t { pub const m_nChainIndex: usize = 0x0; // int32 pub const m_nCameraJointIndex: usize = 0x4; // int32 pub const m_nPelvisJointIndex: usize = 0x8; // int32 pub const m_nClavicleLeftJointIndex: usize = 0xC; // int32 pub const m_nClavicleRightJointIndex: usize = 0x10; // int32 pub const m_nDepenetrationJointIndex: usize = 0x14; // int32 pub const m_propJoints: usize = 0x18; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod SkeletonAnimCapture_t__Camera_t { pub const m_tmCamera: usize = 0x0; // CTransform pub const m_flTime: usize = 0x20; // float32 } // Parent: CUnaryUpdateNode // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CFollowAttachmentUpdateNode { pub const m_opFixedData: usize = 0x70; // FollowAttachmentSettings_t } // Parent: CAnimComponentUpdater // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CMovementComponentUpdater { pub const m_motors: usize = 0x30; // CUtlVector> pub const m_facingDamping: usize = 0x48; // CAnimInputDamping pub const m_nDefaultMotorIndex: usize = 0x60; // int32 pub const m_flDefaultRunSpeed: usize = 0x64; // float32 pub const m_bMoveVarsDisabled: usize = 0x68; // bool pub const m_bNetworkPath: usize = 0x69; // bool pub const m_bNetworkFacing: usize = 0x6A; // bool pub const m_paramHandles: usize = 0x6B; // CAnimParamHandle[30] } // Parent: CModelConfigElement // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_SetMaterialGroup { pub const m_MaterialGroupName: usize = 0x48; // CUtlString } // Parent: CMotionMetricEvaluator // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CFutureFacingMetricEvaluator { pub const m_flDistance: usize = 0x50; // float32 pub const m_flTime: usize = 0x54; // float32 } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod NmCompressionSettings_t { pub const m_translationRangeX: usize = 0x0; // NmCompressionSettings_t::QuantizationRange_t pub const m_translationRangeY: usize = 0x8; // NmCompressionSettings_t::QuantizationRange_t pub const m_translationRangeZ: usize = 0x10; // NmCompressionSettings_t::QuantizationRange_t pub const m_scaleRange: usize = 0x18; // NmCompressionSettings_t::QuantizationRange_t pub const m_constantRotation: usize = 0x20; // Quaternion pub const m_bIsRotationStatic: usize = 0x30; // bool pub const m_bIsTranslationStatic: usize = 0x31; // bool pub const m_bIsScaleStatic: usize = 0x32; // bool } // Parent: CBinaryUpdateNode // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAddUpdateNode { pub const m_footMotionTiming: usize = 0x8C; // BinaryNodeChildOption pub const m_bApplyToFootMotion: usize = 0x90; // bool pub const m_bApplyChannelsSeparately: usize = 0x91; // bool pub const m_bUseModelSpace: usize = 0x92; // bool pub const m_bApplyScale: usize = 0x93; // bool } // Parent: None // Fields count: 1 // // Metadata: // MPropertyEditClassAsString pub mod CAnimEnum { pub const m_value: usize = 0x0; // uint8 } // Parent: CAnimComponentUpdater // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CDemoSettingsComponentUpdater { pub const m_settings: usize = 0x30; // CAnimDemoCaptureSettings } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimDecoder { pub const m_szName: usize = 0x0; // CBufferString pub const m_nVersion: usize = 0x10; // int32 pub const m_nType: usize = 0x14; // int32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CFootStride { pub const m_definition: usize = 0x0; // CFootCycleDefinition pub const m_trajectories: usize = 0x40; // CFootTrajectories } // Parent: CNmEvent // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CNmLegacyEvent { } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CStateNodeStateData { pub const m_pChild: usize = 0x0; // CAnimUpdateNodeRef pub const m_bExclusiveRootMotion: usize = 0x0; // bitfield:1 pub const m_bExclusiveRootMotionFirstFrame: usize = 0x0; // bitfield:1 } // Parent: CAnimTagBase // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CFootstepLandedAnimTag { pub const m_FootstepType: usize = 0x58; // FootstepLandedFootSoundType_t pub const m_OverrideSoundName: usize = 0x60; // CUtlString pub const m_DebugAnimSourceString: usize = 0x68; // CUtlString pub const m_BoneName: usize = 0x70; // CUtlString } // Parent: CConcreteAnimParameter // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CEnumAnimParameter { pub const m_defaultValue: usize = 0x88; // uint8 pub const m_enumOptions: usize = 0x90; // CUtlVector pub const m_vecEnumReferenced: usize = 0xA8; // CUtlVector } // Parent: CAnimTagBase // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CHandshakeAnimTagBase { pub const m_bIsDisableTag: usize = 0x50; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyEditClassAsString pub mod AnimTagID { pub const m_id: usize = 0x0; // uint32 } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimFrameSegment { pub const m_nUniqueFrameIndex: usize = 0x0; // int32 pub const m_nLocalElementMasks: usize = 0x4; // uint32 pub const m_nLocalChannel: usize = 0x8; // int32 pub const m_container: usize = 0x10; // CUtlBinaryBlock } // Parent: CAnimComponentUpdater // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CSlopeComponentUpdater { pub const m_flTraceDistance: usize = 0x34; // float32 pub const m_hSlopeAngle: usize = 0x38; // CAnimParamHandle pub const m_hSlopeAngleFront: usize = 0x3A; // CAnimParamHandle pub const m_hSlopeAngleSide: usize = 0x3C; // CAnimParamHandle pub const m_hSlopeHeading: usize = 0x3E; // CAnimParamHandle pub const m_hSlopeNormal: usize = 0x40; // CAnimParamHandle pub const m_hSlopeNormal_WorldSpace: usize = 0x42; // CAnimParamHandle } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CAnimInputDamping { pub const m_speedFunction: usize = 0x8; // DampingSpeedFunction pub const m_fSpeedScale: usize = 0xC; // float32 } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CHitBoxSet { pub const m_name: usize = 0x0; // CUtlString pub const m_nNameHash: usize = 0x8; // uint32 pub const m_HitBoxes: usize = 0x10; // CUtlVector pub const m_SourceFilename: usize = 0x28; // CUtlString } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod ChainToSolveData_t { pub const m_nChainIndex: usize = 0x0; // int32 pub const m_SolverSettings: usize = 0x4; // IKSolverSettings_t pub const m_TargetSettings: usize = 0x10; // IKTargetSettings_t pub const m_DebugSetting: usize = 0x38; // SolveIKChainAnimNodeDebugSetting pub const m_flDebugNormalizedValue: usize = 0x3C; // float32 pub const m_vDebugOffset: usize = 0x40; // VectorAligned } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CConstraintSlave { pub const m_qBaseOrientation: usize = 0x0; // Quaternion pub const m_vBasePosition: usize = 0x10; // Vector pub const m_nBoneHash: usize = 0x1C; // uint32 pub const m_flWeight: usize = 0x20; // float32 pub const m_sName: usize = 0x28; // CUtlString } // Parent: None // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults pub mod CFootCycleDefinition { pub const m_vStancePositionMS: usize = 0x0; // Vector pub const m_vMidpointPositionMS: usize = 0xC; // Vector pub const m_flStanceDirectionMS: usize = 0x18; // float32 pub const m_vToStrideStartPos: usize = 0x1C; // Vector pub const m_stanceCycle: usize = 0x28; // CAnimCycle pub const m_footLiftCycle: usize = 0x2C; // CFootCycle pub const m_footOffCycle: usize = 0x30; // CFootCycle pub const m_footStrikeCycle: usize = 0x34; // CFootCycle pub const m_footLandCycle: usize = 0x38; // CFootCycle } // Parent: CAnimParameterBase // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CVirtualAnimParameter { pub const m_expressionString: usize = 0x70; // CUtlString pub const m_eParamType: usize = 0x78; // AnimParamType_t } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionMetricEvaluator { pub const m_means: usize = 0x18; // CUtlVector pub const m_standardDeviations: usize = 0x30; // CUtlVector pub const m_flWeight: usize = 0x48; // float32 pub const m_nDimensionStartIndex: usize = 0x4C; // int32 } // Parent: CMotionMetricEvaluator // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CFutureVelocityMetricEvaluator { pub const m_flDistance: usize = 0x50; // float32 pub const m_flStoppingDistance: usize = 0x54; // float32 pub const m_flTargetSpeed: usize = 0x58; // float32 pub const m_eMode: usize = 0x5C; // VelocityMetricMode } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimUpdateNodeBase { pub const m_nodePath: usize = 0x18; // CAnimNodePath pub const m_networkMode: usize = 0x48; // AnimNodeNetworkMode pub const m_name: usize = 0x50; // CUtlString } // Parent: CAnimActionUpdater // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CSetParameterActionUpdater { pub const m_hParam: usize = 0x18; // CAnimParamHandle pub const m_value: usize = 0x1A; // CAnimVariant } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmGraphVariation { pub const m_graphDefinition: usize = 0x0; // CStrongHandle pub const m_dataSet: usize = 0x8; // CNmGraphDataSet } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod SkeletonAnimCapture_t__FrameStamp_t { pub const m_flTime: usize = 0x0; // float32 pub const m_flEntitySimTime: usize = 0x4; // float32 pub const m_bTeleportTick: usize = 0x8; // bool pub const m_bPredicted: usize = 0x9; // bool pub const m_flCurTime: usize = 0xC; // float32 pub const m_flRealTime: usize = 0x10; // float32 pub const m_nFrameCount: usize = 0x14; // int32 pub const m_nTickCount: usize = 0x18; // int32 } // Parent: CMotionMetricEvaluator // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CBonePositionMetricEvaluator { pub const m_nBoneIndex: usize = 0x50; // int32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CRenderBufferBinding { pub const m_hBuffer: usize = 0x0; // uint64 pub const m_nBindOffsetBytes: usize = 0x10; // uint32 } // Parent: CNmPoseNode__CDefinition // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CNmExternalGraphNode__CDefinition { } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CMeshletDescriptor { pub const m_PackedAABB: usize = 0x0; // PackedAABB_t pub const m_CullingData: usize = 0x8; // CDrawCullingData } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CMorphSetData { pub const m_nWidth: usize = 0x10; // int32 pub const m_nHeight: usize = 0x14; // int32 pub const m_bundleTypes: usize = 0x18; // CUtlVector pub const m_morphDatas: usize = 0x30; // CUtlVector pub const m_pTextureAtlas: usize = 0x48; // CStrongHandle pub const m_FlexDesc: usize = 0x50; // CUtlVector pub const m_FlexControllers: usize = 0x68; // CUtlVector pub const m_FlexRules: usize = 0x80; // CUtlVector } // Parent: CBaseConstraint // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CMorphConstraint { pub const m_sTargetMorph: usize = 0x70; // CUtlString pub const m_nSlaveChannel: usize = 0x78; // int32 pub const m_flMin: usize = 0x7C; // float32 pub const m_flMax: usize = 0x80; // float32 } // Parent: CAnimTagBase // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CClothSettingsAnimTag { pub const m_flStiffness: usize = 0x58; // float32 pub const m_flEaseIn: usize = 0x5C; // float32 pub const m_flEaseOut: usize = 0x60; // float32 pub const m_nVertexSet: usize = 0x68; // CUtlString } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimDesc_Flag { pub const m_bLooping: usize = 0x0; // bool pub const m_bAllZeros: usize = 0x1; // bool pub const m_bHidden: usize = 0x2; // bool pub const m_bDelta: usize = 0x3; // bool pub const m_bLegacyWorldspace: usize = 0x4; // bool pub const m_bModelDoc: usize = 0x5; // bool pub const m_bImplicitSeqIgnoreDelta: usize = 0x6; // bool pub const m_bAnimGraphAdditive: usize = 0x7; // bool } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CBlendCurve { pub const m_flControlPoint1: usize = 0x0; // float32 pub const m_flControlPoint2: usize = 0x4; // float32 } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmGraphNode__CDefinition { pub const m_nNodeIdx: usize = 0x8; // int16 } // Parent: CAnimationGraphVisualizerPrimitiveBase // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimationGraphVisualizerSphere { pub const m_vWsPosition: usize = 0x40; // VectorAligned pub const m_flRadius: usize = 0x50; // float32 pub const m_Color: usize = 0x54; // Color } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimUserDifference { pub const m_name: usize = 0x0; // CBufferString pub const m_nType: usize = 0x10; // int32 } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CTransitionUpdateData { pub const m_srcStateIndex: usize = 0x0; // uint8 pub const m_destStateIndex: usize = 0x1; // uint8 pub const m_nHandshakeMaskToDisableFirst: usize = 0x0; // bitfield:7 pub const m_bDisabled: usize = 0x0; // bitfield:1 } // Parent: CHandshakeAnimTagBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CMovementHandshakeAnimTag { } // Parent: None // Fields count: 2 pub mod CBoneConstraintPoseSpaceBone__Input_t { pub const m_inputValue: usize = 0x0; // Vector pub const m_outputTransformList: usize = 0x10; // CUtlVector } // Parent: None // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqMultiFetch { pub const m_flags: usize = 0x0; // CSeqMultiFetchFlag pub const m_localReferenceArray: usize = 0x8; // CUtlVector pub const m_nGroupSize: usize = 0x20; // int32[2] pub const m_nLocalPose: usize = 0x28; // int32[2] pub const m_poseKeyArray0: usize = 0x30; // CUtlVector pub const m_poseKeyArray1: usize = 0x48; // CUtlVector pub const m_nLocalCyclePoseParameter: usize = 0x60; // int32 pub const m_bCalculatePoseParameters: usize = 0x64; // bool pub const m_bFixedBlendWeight: usize = 0x65; // bool pub const m_flFixedBlendWeightVals: usize = 0x68; // float32[2] } // Parent: None // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults pub mod CPhysSurfacePropertiesSoundNames { pub const m_impactSoft: usize = 0x0; // CUtlString pub const m_impactHard: usize = 0x8; // CUtlString pub const m_scrapeSmooth: usize = 0x10; // CUtlString pub const m_scrapeRough: usize = 0x18; // CUtlString pub const m_bulletImpact: usize = 0x20; // CUtlString pub const m_rolling: usize = 0x28; // CUtlString pub const m_break: usize = 0x30; // CUtlString pub const m_strain: usize = 0x38; // CUtlString pub const m_meleeImpact: usize = 0x40; // CUtlString pub const m_pushOff: usize = 0x48; // CUtlString pub const m_skidStop: usize = 0x50; // CUtlString } // Parent: CAnimTagBase // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CAudioAnimTag { pub const m_clipName: usize = 0x58; // CUtlString pub const m_attachmentName: usize = 0x60; // CUtlString pub const m_flVolume: usize = 0x68; // float32 pub const m_bStopWhenTagEnds: usize = 0x6C; // bool pub const m_bStopWhenGraphEnds: usize = 0x6D; // bool pub const m_bPlayOnServer: usize = 0x6E; // bool pub const m_bPlayOnClient: usize = 0x6F; // bool } // Parent: CUnaryUpdateNode // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CTurnHelperUpdateNode { pub const m_facingTarget: usize = 0x6C; // AnimValueSource pub const m_turnStartTimeOffset: usize = 0x70; // float32 pub const m_turnDuration: usize = 0x74; // float32 pub const m_bMatchChildDuration: usize = 0x78; // bool pub const m_manualTurnOffset: usize = 0x7C; // float32 pub const m_bUseManualTurnOffset: usize = 0x80; // bool } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimationGroup { pub const m_nFlags: usize = 0x10; // uint32 pub const m_name: usize = 0x18; // CBufferString pub const m_localHAnimArray_Handle: usize = 0x60; // CUtlVector> pub const m_includedGroupArray_Handle: usize = 0x78; // CUtlVector> pub const m_directHSeqGroup_Handle: usize = 0x90; // CStrongHandle pub const m_decodeKey: usize = 0x98; // CAnimKeyData pub const m_szScripts: usize = 0x110; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod NmSyncTrackTime_t { pub const m_nEventIdx: usize = 0x0; // int32 pub const m_percentageThrough: usize = 0x4; // NmPercent_t } // Parent: None // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults pub mod CNmClip { pub const m_skeleton: usize = 0x0; // CStrongHandle pub const m_nNumFrames: usize = 0x8; // uint32 pub const m_flDuration: usize = 0xC; // float32 pub const m_compressedPoseData: usize = 0x10; // CUtlBinaryBlock pub const m_trackCompressionSettings: usize = 0x28; // CUtlVector pub const m_compressedPoseOffsets: usize = 0x40; // CUtlVector pub const m_syncTrack: usize = 0xA0; // CNmSyncTrack pub const m_rootMotion: usize = 0x150; // CNmRootMotionData pub const m_bIsAdditive: usize = 0x1A0; // bool } // Parent: CAnimActionUpdater // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CToggleComponentActionUpdater { pub const m_componentID: usize = 0x18; // AnimComponentID pub const m_bSetEnabled: usize = 0x1C; // bool } // Parent: CNmGraphNode__CDefinition // Fields count: 0 pub mod CNmValueNode__CDefinition { } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimationGraphVisualizerPrimitiveBase { pub const m_Type: usize = 0x8; // CAnimationGraphVisualizerPrimitiveType pub const m_OwningAnimNodePaths: usize = 0xC; // AnimNodeID[11] pub const m_nOwningAnimNodePathCount: usize = 0x38; // int32 } // Parent: CLeafUpdateNode // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CBindPoseUpdateNode { } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod NmSyncTrackTimeRange_t { pub const m_startTime: usize = 0x0; // NmSyncTrackTime_t pub const m_endTime: usize = 0x8; // NmSyncTrackTime_t } // Parent: CAnimationGraphVisualizerPrimitiveBase // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimationGraphVisualizerText { pub const m_vWsPosition: usize = 0x40; // VectorAligned pub const m_Color: usize = 0x50; // Color pub const m_Text: usize = 0x58; // CUtlString } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CFootTrajectory { pub const m_vOffset: usize = 0x0; // Vector pub const m_flRotationOffset: usize = 0xC; // float32 pub const m_flProgression: usize = 0x10; // float32 } // Parent: CLeafUpdateNode // Fields count: 23 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionMatchingUpdateNode { pub const m_dataSet: usize = 0x58; // CMotionDataSet pub const m_metrics: usize = 0x78; // CUtlVector> pub const m_weights: usize = 0x90; // CUtlVector pub const m_bSearchEveryTick: usize = 0xE0; // bool pub const m_flSearchInterval: usize = 0xE4; // float32 pub const m_bSearchWhenClipEnds: usize = 0xE8; // bool pub const m_bSearchWhenGoalChanges: usize = 0xE9; // bool pub const m_blendCurve: usize = 0xEC; // CBlendCurve pub const m_flSampleRate: usize = 0xF4; // float32 pub const m_flBlendTime: usize = 0xF8; // float32 pub const m_bLockClipWhenWaning: usize = 0xFC; // bool pub const m_flSelectionThreshold: usize = 0x100; // float32 pub const m_flReselectionTimeWindow: usize = 0x104; // float32 pub const m_bEnableRotationCorrection: usize = 0x108; // bool pub const m_bGoalAssist: usize = 0x109; // bool pub const m_flGoalAssistDistance: usize = 0x10C; // float32 pub const m_flGoalAssistTolerance: usize = 0x110; // float32 pub const m_distanceScale_Damping: usize = 0x118; // CAnimInputDamping pub const m_flDistanceScale_OuterRadius: usize = 0x128; // float32 pub const m_flDistanceScale_InnerRadius: usize = 0x12C; // float32 pub const m_flDistanceScale_MaxScale: usize = 0x130; // float32 pub const m_flDistanceScale_MinScale: usize = 0x134; // float32 pub const m_bEnableDistanceScaling: usize = 0x138; // bool } // Parent: None // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqS1SeqDesc { pub const m_sName: usize = 0x0; // CBufferString pub const m_flags: usize = 0x10; // CSeqSeqDescFlag pub const m_fetch: usize = 0x20; // CSeqMultiFetch pub const m_nLocalWeightlist: usize = 0x90; // int32 pub const m_autoLayerArray: usize = 0x98; // CUtlVector pub const m_IKLockArray: usize = 0xB0; // CUtlVector pub const m_transition: usize = 0xC8; // CSeqTransition pub const m_SequenceKeys: usize = 0xD0; // KeyValues3 pub const m_LegacyKeyValueText: usize = 0xE0; // CBufferString pub const m_activityArray: usize = 0xF0; // CUtlVector pub const m_footMotion: usize = 0x108; // CUtlVector } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CFlexController { pub const m_szName: usize = 0x0; // CUtlString pub const m_szType: usize = 0x8; // CUtlString pub const min: usize = 0x10; // float32 pub const max: usize = 0x14; // float32 } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod SkeletonDemoDb_t { pub const m_AnimCaptures: usize = 0x0; // CUtlVector pub const m_CameraTrack: usize = 0x18; // CUtlVector pub const m_flRecordingTime: usize = 0x30; // float32 } // Parent: CMotionNode // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionNodeSequence { pub const m_tags: usize = 0x28; // CUtlVector pub const m_hSequence: usize = 0x40; // HSequence pub const m_flPlaybackSpeed: usize = 0x44; // float32 } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CFlexDesc { pub const m_szFacs: usize = 0x0; // CUtlString } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CRenderMesh { pub const m_sceneObjects: usize = 0x10; // CUtlVectorFixedGrowable pub const m_constraints: usize = 0xA0; // CUtlVector pub const m_skeleton: usize = 0xB8; // CRenderSkeleton pub const m_meshDeformParams: usize = 0x1E0; // DynamicMeshDeformParams_t pub const m_pGroomData: usize = 0x1F0; // CRenderGroom* } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimSkeleton { pub const m_localSpaceTransforms: usize = 0x10; // CUtlVector pub const m_modelSpaceTransforms: usize = 0x28; // CUtlVector pub const m_boneNames: usize = 0x40; // CUtlVector pub const m_children: usize = 0x58; // CUtlVector> pub const m_parents: usize = 0x70; // CUtlVector pub const m_feet: usize = 0x88; // CUtlVector pub const m_morphNames: usize = 0xA0; // CUtlVector pub const m_lodBoneCounts: usize = 0xB8; // CUtlVector } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod VPhysics2ShapeDef_t { pub const m_spheres: usize = 0x0; // CUtlVector pub const m_capsules: usize = 0x18; // CUtlVector pub const m_hulls: usize = 0x30; // CUtlVector pub const m_meshes: usize = 0x48; // CUtlVector pub const m_CollisionAttributeIndices: usize = 0x60; // CUtlVector } // Parent: CAnimationGraphVisualizerPrimitiveBase // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimationGraphVisualizerAxis { pub const m_xWsTransform: usize = 0x40; // CTransform pub const m_flAxisSize: usize = 0x60; // float32 } // Parent: CBaseConstraint // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CTwistConstraint { pub const m_bInverse: usize = 0x70; // bool pub const m_qParentBindRotation: usize = 0x80; // Quaternion pub const m_qChildBindRotation: usize = 0x90; // Quaternion } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod ModelBoneFlexDriverControl_t { pub const m_nBoneComponent: usize = 0x0; // ModelBoneFlexComponent_t pub const m_flexController: usize = 0x8; // CUtlString pub const m_flexControllerToken: usize = 0x10; // uint32 pub const m_flMin: usize = 0x14; // float32 pub const m_flMax: usize = 0x18; // float32 } // Parent: None // Fields count: 9 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqCmdLayer { pub const m_cmd: usize = 0x0; // int16 pub const m_nLocalReference: usize = 0x2; // int16 pub const m_nLocalBonemask: usize = 0x4; // int16 pub const m_nDstResult: usize = 0x6; // int16 pub const m_nSrcResult: usize = 0x8; // int16 pub const m_bSpline: usize = 0xA; // bool pub const m_flVar1: usize = 0xC; // float32 pub const m_flVar2: usize = 0x10; // float32 pub const m_nLineNumber: usize = 0x14; // int16 } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod FootPinningPoseOpFixedData_t { pub const m_footInfo: usize = 0x0; // CUtlVector pub const m_flBlendTime: usize = 0x18; // float32 pub const m_flLockBreakDistance: usize = 0x1C; // float32 pub const m_flMaxLegTwist: usize = 0x20; // float32 pub const m_nHipBoneIndex: usize = 0x24; // int32 pub const m_bApplyLegTwistLimits: usize = 0x28; // bool pub const m_bApplyFootRotationLimits: usize = 0x29; // bool } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod RenderSkeletonBone_t { pub const m_boneName: usize = 0x0; // CUtlString pub const m_parentName: usize = 0x8; // CUtlString pub const m_invBindPose: usize = 0x10; // matrix3x4_t pub const m_bbox: usize = 0x40; // SkeletonBoneBounds_t pub const m_flSphereRadius: usize = 0x58; // float32 } // Parent: CMotionMetricEvaluator // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CDistanceRemainingMetricEvaluator { pub const m_flMaxDistance: usize = 0x50; // float32 pub const m_flMinDistance: usize = 0x54; // float32 pub const m_flStartGoalFilterDistance: usize = 0x58; // float32 pub const m_flMaxGoalOvershootScale: usize = 0x5C; // float32 pub const m_bFilterFixedMinDistance: usize = 0x60; // bool pub const m_bFilterGoalDistance: usize = 0x61; // bool pub const m_bFilterGoalOvershoot: usize = 0x62; // bool } // Parent: CUnaryUpdateNode // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CDirectPlaybackUpdateNode { pub const m_bFinishEarly: usize = 0x6C; // bool pub const m_bResetOnFinish: usize = 0x6D; // bool pub const m_allTags: usize = 0x70; // CUtlVector } // Parent: CNmEvent // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmIDEvent { pub const m_ID: usize = 0x10; // CGlobalSymbol } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CFlexRule { pub const m_nFlex: usize = 0x0; // int32 pub const m_FlexOps: usize = 0x8; // CUtlVector } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod ScriptInfo_t { pub const m_code: usize = 0x0; // CUtlString pub const m_paramsModified: usize = 0x8; // CUtlVector pub const m_proxyReadParams: usize = 0x20; // CUtlVector pub const m_proxyWriteParams: usize = 0x38; // CUtlVector pub const m_eScriptType: usize = 0x50; // AnimScriptType } // Parent: None // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults pub mod CRenderGroom { pub const m_hairs: usize = 0x0; // CUtlVector pub const m_hSimParamsMat: usize = 0x20; // CStrongHandleCopyable pub const m_nSegmentsPerHairStrand: usize = 0x28; // int32 pub const m_nGuideHairCount: usize = 0x2C; // int32 pub const m_nHairCount: usize = 0x30; // int32 pub const m_nGroomGroupID: usize = 0x34; // int32 pub const m_nAttachBoneIdx: usize = 0x38; // int32 pub const m_nAttachMeshIdx: usize = 0x3C; // int32 pub const m_nAttachMeshDrawCallIdx: usize = 0x40; // int32 pub const m_flSumOfAllHairLengths: usize = 0x44; // float32 pub const m_bEnableSimulation: usize = 0x48; // bool } // Parent: CBaseConstraint // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CTiltTwistConstraint { pub const m_nTargetAxis: usize = 0x70; // int32 pub const m_nSlaveAxis: usize = 0x74; // int32 } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CVPhysXSurfacePropertiesList { pub const m_surfacePropertiesList: usize = 0x0; // CUtlVector } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod RenderHairStrandInfo_t { pub const m_nGuideHairIndices_nSurfaceTriIndex: usize = 0x0; // uint32[2] pub const m_vGuideBary_vBaseBary: usize = 0x8; // uint16[4] pub const m_vRootOffset_flLengthScale: usize = 0x10; // uint16[4] pub const m_nPackedBaseUv: usize = 0x18; // uint16[2] pub const m_nPackedSurfaceNormalOs: usize = 0x1C; // uint32 pub const m_nPackedSurfaceTangentOs: usize = 0x20; // uint32 } // Parent: CLeafUpdateNode // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CCycleControlClipUpdateNode { pub const m_tags: usize = 0x60; // CUtlVector pub const m_hSequence: usize = 0x7C; // HSequence pub const m_duration: usize = 0x80; // float32 pub const m_valueSource: usize = 0x84; // AnimValueSource pub const m_paramIndex: usize = 0x88; // CAnimParamHandle } // Parent: CNmValueNode__CDefinition // Fields count: 0 pub mod CNmFloatValueNode__CDefinition { } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CStaticPoseCache { pub const m_poses: usize = 0x10; // CUtlVector pub const m_nBoneCount: usize = 0x28; // int32 pub const m_nMorphCount: usize = 0x2C; // int32 } // Parent: None // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults pub mod LookAtOpFixedSettings_t { pub const m_attachment: usize = 0x0; // CAnimAttachment pub const m_damping: usize = 0x80; // CAnimInputDamping pub const m_bones: usize = 0x90; // CUtlVector pub const m_flYawLimit: usize = 0xA8; // float32 pub const m_flPitchLimit: usize = 0xAC; // float32 pub const m_flHysteresisInnerAngle: usize = 0xB0; // float32 pub const m_flHysteresisOuterAngle: usize = 0xB4; // float32 pub const m_bRotateYawForward: usize = 0xB8; // bool pub const m_bMaintainUpDirection: usize = 0xB9; // bool pub const m_bTargetIsPosition: usize = 0xBA; // bool pub const m_bUseHysteresis: usize = 0xBB; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimGraphSettingsManager { pub const m_settingsGroups: usize = 0x18; // CUtlVector> } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimGraphModelBinding { pub const m_modelName: usize = 0x8; // CUtlString pub const m_pSharedData: usize = 0x10; // CSmartPtr } // Parent: CBaseConstraint // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CBoneConstraintPoseSpaceBone { pub const m_inputList: usize = 0x70; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod MotionBlendItem { pub const m_pChild: usize = 0x0; // CSmartPtr pub const m_flKeyValue: usize = 0x8; // float32 } // Parent: CBoneConstraintBase // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CBoneConstraintPoseSpaceMorph { pub const m_sBoneName: usize = 0x28; // CUtlString pub const m_sAttachmentName: usize = 0x30; // CUtlString pub const m_outputMorph: usize = 0x38; // CUtlVector pub const m_inputList: usize = 0x50; // CUtlVector pub const m_bClamp: usize = 0x68; // bool } // Parent: CConcreteAnimParameter // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CFloatAnimParameter { pub const m_fDefaultValue: usize = 0x80; // float32 pub const m_fMinValue: usize = 0x84; // float32 pub const m_fMaxValue: usize = 0x88; // float32 pub const m_bInterpolate: usize = 0x8C; // bool } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CStateActionUpdater { pub const m_pAction: usize = 0x0; // CSmartPtr pub const m_eBehavior: usize = 0x8; // StateActionBehavior } // Parent: CAnimMotorUpdaterBase // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CPlayerInputAnimMotorUpdater { pub const m_sampleTimes: usize = 0x20; // CUtlVector pub const m_flSpringConstant: usize = 0x3C; // float32 pub const m_flAnticipationDistance: usize = 0x40; // float32 pub const m_hAnticipationPosParam: usize = 0x44; // CAnimParamHandle pub const m_hAnticipationHeadingParam: usize = 0x46; // CAnimParamHandle pub const m_bUseAcceleration: usize = 0x48; // bool } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CRenderSkeleton { pub const m_bones: usize = 0x0; // CUtlVector pub const m_boneParents: usize = 0x30; // CUtlVector pub const m_nBoneWeightCount: usize = 0x48; // int32 } // Parent: None // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqIKLock { pub const m_flPosWeight: usize = 0x0; // float32 pub const m_flAngleWeight: usize = 0x4; // float32 pub const m_nLocalBone: usize = 0x8; // int16 pub const m_bBonesOrientedAlongPositiveX: usize = 0xA; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimParamHandleMap { pub const m_list: usize = 0x0; // CUtlHashtable } // Parent: None // Fields count: 14 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimDesc { pub const m_name: usize = 0x0; // CBufferString pub const m_flags: usize = 0x10; // CAnimDesc_Flag pub const fps: usize = 0x18; // float32 pub const m_Data: usize = 0x20; // CAnimEncodedFrames pub const m_movementArray: usize = 0xF8; // CUtlVector pub const m_eventArray: usize = 0x110; // CUtlVector pub const m_activityArray: usize = 0x128; // CUtlVector pub const m_hierarchyArray: usize = 0x140; // CUtlVector pub const framestalltime: usize = 0x158; // float32 pub const m_vecRootMin: usize = 0x15C; // Vector pub const m_vecRootMax: usize = 0x168; // Vector pub const m_vecBoneWorldMin: usize = 0x178; // CUtlVector pub const m_vecBoneWorldMax: usize = 0x190; // CUtlVector pub const m_sequenceParams: usize = 0x1A8; // CAnimSequenceParams } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CPhysSurfacePropertiesPhysics { pub const m_friction: usize = 0x0; // float32 pub const m_elasticity: usize = 0x4; // float32 pub const m_density: usize = 0x8; // float32 pub const m_thickness: usize = 0xC; // float32 pub const m_softContactFrequency: usize = 0x10; // float32 pub const m_softContactDampingRatio: usize = 0x14; // float32 pub const m_wheelDrag: usize = 0x18; // float32 } // Parent: CAnimationGraphVisualizerPrimitiveBase // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimationGraphVisualizerPie { pub const m_vWsCenter: usize = 0x40; // VectorAligned pub const m_vWsStart: usize = 0x50; // VectorAligned pub const m_vWsEnd: usize = 0x60; // VectorAligned pub const m_Color: usize = 0x70; // Color } // Parent: CBoneConstraintBase // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CBoneConstraintDotToMorph { pub const m_sBoneName: usize = 0x28; // CUtlString pub const m_sTargetBoneName: usize = 0x30; // CUtlString pub const m_sMorphChannelName: usize = 0x38; // CUtlString pub const m_flRemap: usize = 0x40; // float32[4] } // Parent: CBaseConstraint // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CPointConstraint { } // Parent: CMotionMetricEvaluator // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CCurrentRotationVelocityMetricEvaluator { } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod TraceSettings_t { pub const m_flTraceHeight: usize = 0x0; // float32 pub const m_flTraceRadius: usize = 0x4; // float32 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod ParamSpanSample_t { pub const m_value: usize = 0x0; // CAnimVariant pub const m_flCycle: usize = 0x14; // float32 } // Parent: None // Fields count: 46 // // Metadata: // MGetKV3ClassDefaults pub mod VPhysXConstraintParams_t { pub const m_nType: usize = 0x0; // int8 pub const m_nTranslateMotion: usize = 0x1; // int8 pub const m_nRotateMotion: usize = 0x2; // int8 pub const m_nFlags: usize = 0x3; // int8 pub const m_anchor: usize = 0x4; // Vector[2] pub const m_axes: usize = 0x1C; // QuaternionStorage[2] pub const m_maxForce: usize = 0x3C; // float32 pub const m_maxTorque: usize = 0x40; // float32 pub const m_linearLimitValue: usize = 0x44; // float32 pub const m_linearLimitRestitution: usize = 0x48; // float32 pub const m_linearLimitSpring: usize = 0x4C; // float32 pub const m_linearLimitDamping: usize = 0x50; // float32 pub const m_twistLowLimitValue: usize = 0x54; // float32 pub const m_twistLowLimitRestitution: usize = 0x58; // float32 pub const m_twistLowLimitSpring: usize = 0x5C; // float32 pub const m_twistLowLimitDamping: usize = 0x60; // float32 pub const m_twistHighLimitValue: usize = 0x64; // float32 pub const m_twistHighLimitRestitution: usize = 0x68; // float32 pub const m_twistHighLimitSpring: usize = 0x6C; // float32 pub const m_twistHighLimitDamping: usize = 0x70; // float32 pub const m_swing1LimitValue: usize = 0x74; // float32 pub const m_swing1LimitRestitution: usize = 0x78; // float32 pub const m_swing1LimitSpring: usize = 0x7C; // float32 pub const m_swing1LimitDamping: usize = 0x80; // float32 pub const m_swing2LimitValue: usize = 0x84; // float32 pub const m_swing2LimitRestitution: usize = 0x88; // float32 pub const m_swing2LimitSpring: usize = 0x8C; // float32 pub const m_swing2LimitDamping: usize = 0x90; // float32 pub const m_goalPosition: usize = 0x94; // Vector pub const m_goalOrientation: usize = 0xA0; // QuaternionStorage pub const m_goalAngularVelocity: usize = 0xB0; // Vector pub const m_driveSpringX: usize = 0xBC; // float32 pub const m_driveSpringY: usize = 0xC0; // float32 pub const m_driveSpringZ: usize = 0xC4; // float32 pub const m_driveDampingX: usize = 0xC8; // float32 pub const m_driveDampingY: usize = 0xCC; // float32 pub const m_driveDampingZ: usize = 0xD0; // float32 pub const m_driveSpringTwist: usize = 0xD4; // float32 pub const m_driveSpringSwing: usize = 0xD8; // float32 pub const m_driveSpringSlerp: usize = 0xDC; // float32 pub const m_driveDampingTwist: usize = 0xE0; // float32 pub const m_driveDampingSwing: usize = 0xE4; // float32 pub const m_driveDampingSlerp: usize = 0xE8; // float32 pub const m_solverIterationCount: usize = 0xEC; // int32 pub const m_projectionLinearTolerance: usize = 0xF0; // float32 pub const m_projectionAngularTolerance: usize = 0xF4; // float32 } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CStateUpdateData { pub const m_name: usize = 0x0; // CUtlString pub const m_hScript: usize = 0x8; // AnimScriptHandle pub const m_transitionIndices: usize = 0x10; // CUtlVector pub const m_actions: usize = 0x28; // CUtlVector pub const m_stateID: usize = 0x40; // AnimStateID pub const m_bIsStartState: usize = 0x0; // bitfield:1 pub const m_bIsEndState: usize = 0x0; // bitfield:1 pub const m_bIsPassthrough: usize = 0x0; // bitfield:1 } // Parent: CNmValueNode__CDefinition // Fields count: 0 pub mod CNmTargetValueNode__CDefinition { } // Parent: CBaseConstraint // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod COrientConstraint { } // Parent: CUnaryUpdateNode // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults pub mod CMoverUpdateNode { pub const m_damping: usize = 0x70; // CAnimInputDamping pub const m_facingTarget: usize = 0x80; // AnimValueSource pub const m_hMoveVecParam: usize = 0x84; // CAnimParamHandle pub const m_hMoveHeadingParam: usize = 0x86; // CAnimParamHandle pub const m_hTurnToFaceParam: usize = 0x88; // CAnimParamHandle pub const m_flTurnToFaceOffset: usize = 0x8C; // float32 pub const m_flTurnToFaceLimit: usize = 0x90; // float32 pub const m_bAdditive: usize = 0x94; // bool pub const m_bApplyMovement: usize = 0x95; // bool pub const m_bOrientMovement: usize = 0x96; // bool pub const m_bApplyRotation: usize = 0x97; // bool pub const m_bLimitOnly: usize = 0x98; // bool } // Parent: CNmPoseNode__CDefinition // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CNmLayerBlendNode__CDefinition { pub const m_nBaseNodeIdx: usize = 0x10; // int16 pub const m_bOnlySampleBaseRootMotion: usize = 0x12; // bool pub const m_layerDefinition: usize = 0x18; // CUtlLeanVectorFixedGrowable } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimMotorUpdaterBase { pub const m_name: usize = 0x10; // CUtlString pub const m_bDefault: usize = 0x18; // bool } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod JiggleBoneSettingsList_t { pub const m_boneSettings: usize = 0x0; // CUtlVector } // Parent: CBinaryUpdateNode // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults pub mod CSubtractUpdateNode { pub const m_footMotionTiming: usize = 0x8C; // BinaryNodeChildOption pub const m_bApplyToFootMotion: usize = 0x90; // bool pub const m_bApplyChannelsSeparately: usize = 0x91; // bool pub const m_bUseModelSpace: usize = 0x92; // bool } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CPoseHandle { pub const m_nIndex: usize = 0x0; // uint16 pub const m_eType: usize = 0x2; // PoseType_t } // Parent: CUnaryUpdateNode // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CSolveIKChainUpdateNode { pub const m_targetHandles: usize = 0x68; // CUtlVector pub const m_opFixedData: usize = 0x80; // SolveIKChainPoseOpFixedSettings_t } // Parent: None // Fields count: 12 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqCmdSeqDesc { pub const m_sName: usize = 0x0; // CBufferString pub const m_flags: usize = 0x10; // CSeqSeqDescFlag pub const m_transition: usize = 0x1C; // CSeqTransition pub const m_nFrameRangeSequence: usize = 0x24; // int16 pub const m_nFrameCount: usize = 0x26; // int16 pub const m_flFPS: usize = 0x28; // float32 pub const m_nSubCycles: usize = 0x2C; // int16 pub const m_numLocalResults: usize = 0x2E; // int16 pub const m_cmdLayerArray: usize = 0x30; // CUtlVector pub const m_eventArray: usize = 0x48; // CUtlVector pub const m_activityArray: usize = 0x60; // CUtlVector pub const m_poseSettingArray: usize = 0x78; // CUtlVector } // Parent: CBinaryUpdateNode // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CBoneMaskUpdateNode { pub const m_nWeightListIndex: usize = 0x8C; // int32 pub const m_flRootMotionBlend: usize = 0x90; // float32 pub const m_blendSpace: usize = 0x94; // BoneMaskBlendSpace pub const m_footMotionTiming: usize = 0x98; // BinaryNodeChildOption pub const m_bUseBlendScale: usize = 0x9C; // bool pub const m_blendValueSource: usize = 0xA0; // AnimValueSource pub const m_hBlendParameter: usize = 0xA4; // CAnimParamHandle } // Parent: CAnimUpdateNodeBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CLeafUpdateNode { } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod SolveIKChainPoseOpFixedSettings_t { pub const m_ChainsToSolveData: usize = 0x0; // CUtlVector pub const m_bMatchTargetOrientation: usize = 0x18; // bool } // Parent: None // Fields count: 15 // // Metadata: // MGetKV3ClassDefaults pub mod TwoBoneIKSettings_t { pub const m_endEffectorType: usize = 0x0; // IkEndEffectorType pub const m_endEffectorAttachment: usize = 0x10; // CAnimAttachment pub const m_targetType: usize = 0x90; // IkTargetType pub const m_targetAttachment: usize = 0xA0; // CAnimAttachment pub const m_targetBoneIndex: usize = 0x120; // int32 pub const m_hPositionParam: usize = 0x124; // CAnimParamHandle pub const m_hRotationParam: usize = 0x126; // CAnimParamHandle pub const m_bAlwaysUseFallbackHinge: usize = 0x128; // bool pub const m_vLsFallbackHingeAxis: usize = 0x130; // VectorAligned pub const m_nFixedBoneIndex: usize = 0x140; // int32 pub const m_nMiddleBoneIndex: usize = 0x144; // int32 pub const m_nEndBoneIndex: usize = 0x148; // int32 pub const m_bMatchTargetOrientation: usize = 0x14C; // bool pub const m_bConstrainTwist: usize = 0x14D; // bool pub const m_flMaxTwist: usize = 0x150; // float32 } // Parent: None // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimUpdateSharedData { pub const m_nodes: usize = 0x10; // CUtlVector> pub const m_nodeIndexMap: usize = 0x28; // CUtlHashtable pub const m_components: usize = 0x48; // CUtlVector> pub const m_pParamListUpdater: usize = 0x60; // CSmartPtr pub const m_pTagManagerUpdater: usize = 0x68; // CSmartPtr pub const m_scriptManager: usize = 0x70; // CSmartPtr pub const m_settings: usize = 0x78; // CAnimGraphSettingsManager pub const m_pStaticPoseCache: usize = 0xA8; // CSmartPtr pub const m_pSkeleton: usize = 0xB0; // CSmartPtr pub const m_rootNodePath: usize = 0xB8; // CAnimNodePath } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimAttachment { pub const m_influenceRotations: usize = 0x0; // Quaternion[3] pub const m_influenceOffsets: usize = 0x30; // VectorAligned[3] pub const m_influenceIndices: usize = 0x60; // int32[3] pub const m_influenceWeights: usize = 0x6C; // float32[3] pub const m_numInfluences: usize = 0x78; // uint8 } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CFootTrajectories { pub const m_trajectories: usize = 0x0; // CUtlVector } // Parent: CMotionGraph // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CEditableMotionGraph { } // Parent: CAnimTagBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CStringAnimTag { } // Parent: CConcreteAnimParameter // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CBoolAnimParameter { pub const m_bDefaultValue: usize = 0x80; // bool } // Parent: CAnimTagBase // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CRagdollAnimTag { pub const m_nPoseControl: usize = 0x58; // AnimPoseControl pub const m_flFrequency: usize = 0x5C; // float32 pub const m_flDampingRatio: usize = 0x60; // float32 pub const m_flDecayDuration: usize = 0x64; // float32 pub const m_flDecayBias: usize = 0x68; // float32 pub const m_bDestroy: usize = 0x6C; // bool } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionNode { pub const m_name: usize = 0x18; // CUtlString pub const m_id: usize = 0x20; // AnimNodeID } // Parent: CNmPoseNode__CDefinition // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CNmStateMachineNode__CDefinition { pub const m_stateDefinition: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_nDefaultStateIndex: usize = 0x130; // int16 } // Parent: CAnimTagBase // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CBodyGroupAnimTag { pub const m_nPriority: usize = 0x58; // int32 pub const m_bodyGroupSettings: usize = 0x60; // CUtlVector } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyEditClassAsString pub mod AnimParamID { pub const m_id: usize = 0x0; // uint32 } // Parent: CNmPoseNode__CDefinition // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmChildGraphNode__CDefinition { pub const m_nChildGraphIdx: usize = 0x10; // int16 } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod AnimationDecodeDebugDump_t { pub const m_processingType: usize = 0x0; // AnimationProcessingType_t pub const m_elems: usize = 0x8; // CUtlVector } // Parent: CNmIDValueNode__CDefinition // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmVirtualParameterIDNode__CDefinition { pub const m_nChildNodeIdx: usize = 0x10; // int16 } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqScaleSet { pub const m_sName: usize = 0x0; // CBufferString pub const m_bRootOffset: usize = 0x10; // bool pub const m_vRootOffset: usize = 0x14; // Vector pub const m_nLocalBoneArray: usize = 0x20; // CUtlVector pub const m_flBoneScaleArray: usize = 0x38; // CUtlVector } // Parent: CLeafUpdateNode // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CDirectionalBlendUpdateNode { pub const m_hSequences: usize = 0x5C; // HSequence[8] pub const m_damping: usize = 0x80; // CAnimInputDamping pub const m_blendValueSource: usize = 0x90; // AnimValueSource pub const m_paramIndex: usize = 0x94; // CAnimParamHandle pub const m_playbackSpeed: usize = 0x98; // float32 pub const m_duration: usize = 0x9C; // float32 pub const m_bLoop: usize = 0xA0; // bool pub const m_bLockBlendOnReset: usize = 0xA1; // bool } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod ParamSpan_t { pub const m_samples: usize = 0x0; // CUtlVector pub const m_hParam: usize = 0x18; // CAnimParamHandle pub const m_eParamType: usize = 0x1A; // AnimParamType_t pub const m_flStartCycle: usize = 0x1C; // float32 pub const m_flEndCycle: usize = 0x20; // float32 } // Parent: CUnaryUpdateNode // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CFootStepTriggerUpdateNode { pub const m_triggers: usize = 0x68; // CUtlVector pub const m_flTolerance: usize = 0x84; // float32 } // Parent: None // Fields count: 5 pub mod IKTargetSettings_t { pub const m_TargetSource: usize = 0x0; // IKTargetSource pub const m_Bone: usize = 0x8; // IKBoneNameAndIndex_t pub const m_AnimgraphParameterNamePosition: usize = 0x18; // AnimParamID pub const m_AnimgraphParameterNameOrientation: usize = 0x1C; // AnimParamID pub const m_TargetCoordSystem: usize = 0x20; // IKTargetCoordinateSystem } // Parent: CModelConfigElement // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_SetRenderColor { pub const m_Color: usize = 0x48; // Color } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionSearchDB { pub const m_rootNode: usize = 0x0; // CMotionSearchNode pub const m_residualQuantizer: usize = 0x80; // CProductQuantizer pub const m_codeIndices: usize = 0xA0; // CUtlVector } // Parent: CMotionNode // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionNodeBlend1D { pub const m_blendItems: usize = 0x28; // CUtlVector pub const m_nParamIndex: usize = 0x40; // int32 } // Parent: CNmTargetValueNode__CDefinition // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CNmControlParameterTargetNode__CDefinition { } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod SkeletonBoneBounds_t { pub const m_vecCenter: usize = 0x0; // Vector pub const m_vecSize: usize = 0xC; // Vector } // Parent: CUnaryUpdateNode // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CTwoBoneIKUpdateNode { pub const m_opFixedData: usize = 0x70; // TwoBoneIKSettings_t } // Parent: None // Fields count: 10 // // Metadata: // MGetKV3ClassDefaults pub mod VPhysXBodyPart_t { pub const m_nFlags: usize = 0x0; // uint32 pub const m_flMass: usize = 0x4; // float32 pub const m_rnShape: usize = 0x8; // VPhysics2ShapeDef_t pub const m_nCollisionAttributeIndex: usize = 0x80; // uint16 pub const m_nReserved: usize = 0x82; // uint16 pub const m_flInertiaScale: usize = 0x84; // float32 pub const m_flLinearDamping: usize = 0x88; // float32 pub const m_flAngularDamping: usize = 0x8C; // float32 pub const m_bOverrideMassCenter: usize = 0x90; // bool pub const m_vMassCenterOverride: usize = 0x94; // Vector } // Parent: CHandshakeAnimTagBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CTaskHandshakeAnimTag { } // Parent: CUnaryUpdateNode // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults pub mod CFollowPathUpdateNode { pub const m_flBlendOutTime: usize = 0x6C; // float32 pub const m_bBlockNonPathMovement: usize = 0x70; // bool pub const m_bStopFeetAtGoal: usize = 0x71; // bool pub const m_bScaleSpeed: usize = 0x72; // bool pub const m_flScale: usize = 0x74; // float32 pub const m_flMinAngle: usize = 0x78; // float32 pub const m_flMaxAngle: usize = 0x7C; // float32 pub const m_flSpeedScaleBlending: usize = 0x80; // float32 pub const m_turnDamping: usize = 0x88; // CAnimInputDamping pub const m_facingTarget: usize = 0x98; // AnimValueSource pub const m_hParam: usize = 0x9C; // CAnimParamHandle pub const m_flTurnToFaceOffset: usize = 0xA0; // float32 pub const m_bTurnToFace: usize = 0xA4; // bool } // Parent: None // Fields count: 13 // // Metadata: // MGetKV3ClassDefaults pub mod AimMatrixOpFixedSettings_t { pub const m_attachment: usize = 0x0; // CAnimAttachment pub const m_damping: usize = 0x80; // CAnimInputDamping pub const m_poseCacheHandles: usize = 0x90; // CPoseHandle[10] pub const m_eBlendMode: usize = 0xB8; // AimMatrixBlendMode pub const m_flMaxYawAngle: usize = 0xBC; // float32 pub const m_flMaxPitchAngle: usize = 0xC0; // float32 pub const m_nSequenceMaxFrame: usize = 0xC4; // int32 pub const m_nBoneMaskIndex: usize = 0xC8; // int32 pub const m_bTargetIsPosition: usize = 0xCC; // bool pub const m_bUseBiasAndClamp: usize = 0xCD; // bool pub const m_flBiasAndClampYawOffset: usize = 0xD0; // float32 pub const m_flBiasAndClampPitchOffset: usize = 0xD4; // float32 pub const m_biasAndClampBlendCurve: usize = 0xD8; // CBlendCurve } // Parent: CAnimComponentUpdater // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimScriptComponentUpdater { pub const m_hScript: usize = 0x30; // AnimScriptHandle } // Parent: CUnaryUpdateNode // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CRagdollUpdateNode { pub const m_nWeightListIndex: usize = 0x68; // int32 pub const m_poseControlMethod: usize = 0x6C; // RagdollPoseControl } // Parent: None // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CBoneConstraintBase { } // Parent: CPathAnimMotorUpdaterBase // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CPathAnimMotorUpdater { } // Parent: CAnimTagBase // Fields count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub mod CMaterialAttributeAnimTag { pub const m_AttributeName: usize = 0x58; // CUtlString pub const m_AttributeType: usize = 0x60; // MatterialAttributeTagType_t pub const m_flValue: usize = 0x64; // float32 pub const m_Color: usize = 0x68; // Color } // Parent: CNmEvent // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmFootEvent { pub const m_phase: usize = 0x10; // NmFootPhase_t } // Parent: None // Fields count: 8 // // Metadata: // MGetKV3ClassDefaults pub mod CPhysSurfacePropertiesAudio { pub const m_reflectivity: usize = 0x0; // float32 pub const m_hardnessFactor: usize = 0x4; // float32 pub const m_roughnessFactor: usize = 0x8; // float32 pub const m_roughThreshold: usize = 0xC; // float32 pub const m_hardThreshold: usize = 0x10; // float32 pub const m_hardVelocityThreshold: usize = 0x14; // float32 pub const m_flStaticImpactVolume: usize = 0x18; // float32 pub const m_flOcclusionFactor: usize = 0x1C; // float32 } // Parent: None // Fields count: 7 // // Metadata: // MGetKV3ClassDefaults pub mod CSeqAutoLayer { pub const m_nLocalReference: usize = 0x0; // int16 pub const m_nLocalPose: usize = 0x2; // int16 pub const m_flags: usize = 0x4; // CSeqAutoLayerFlag pub const m_start: usize = 0xC; // float32 pub const m_peak: usize = 0x10; // float32 pub const m_tail: usize = 0x14; // float32 pub const m_end: usize = 0x18; // float32 } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod PhysSoftbodyDesc_t { pub const m_ParticleBoneHash: usize = 0x0; // CUtlVector pub const m_Particles: usize = 0x18; // CUtlVector pub const m_Springs: usize = 0x30; // CUtlVector pub const m_Capsules: usize = 0x48; // CUtlVector pub const m_InitPose: usize = 0x60; // CUtlVector pub const m_ParticleBoneName: usize = 0x78; // CUtlVector } // Parent: None // Fields count: 2 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimSequenceParams { pub const m_flFadeInTime: usize = 0x0; // float32 pub const m_flFadeOutTime: usize = 0x4; // float32 } // Parent: CNmBoolValueNode__CDefinition // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CNmVirtualParameterBoolNode__CDefinition { pub const m_nChildNodeIdx: usize = 0x10; // int16 } // Parent: CUnaryUpdateNode // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CFollowTargetUpdateNode { pub const m_opFixedData: usize = 0x68; // FollowTargetOpFixedSettings_t pub const m_hParameterPosition: usize = 0x80; // CAnimParamHandle pub const m_hParameterOrientation: usize = 0x82; // CAnimParamHandle } // Parent: CAnimComponentUpdater // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CCPPScriptComponentUpdater { pub const m_scriptsToRun: usize = 0x30; // CUtlVector } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimData { pub const m_name: usize = 0x10; // CBufferString pub const m_animArray: usize = 0x20; // CUtlVector pub const m_decoderArray: usize = 0x38; // CUtlVector pub const m_nMaxUniqueFrameIndex: usize = 0x50; // int32 pub const m_segmentArray: usize = 0x58; // CUtlVector } // Parent: None // Fields count: 2 pub mod IKSolverSettings_t { pub const m_SolverType: usize = 0x0; // IKSolverType pub const m_nNumIterations: usize = 0x4; // int32 } // Parent: CAnimUpdateNodeBase // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CBinaryUpdateNode { pub const m_pChild1: usize = 0x58; // CAnimUpdateNodeRef pub const m_pChild2: usize = 0x68; // CAnimUpdateNodeRef pub const m_timingBehavior: usize = 0x78; // BinaryNodeTiming pub const m_flTimingBlend: usize = 0x7C; // float32 pub const m_bResetChild1: usize = 0x80; // bool pub const m_bResetChild2: usize = 0x81; // bool } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimKeyData { pub const m_name: usize = 0x0; // CBufferString pub const m_boneArray: usize = 0x10; // CUtlVector pub const m_userArray: usize = 0x28; // CUtlVector pub const m_morphArray: usize = 0x40; // CUtlVector pub const m_nChannelElements: usize = 0x58; // int32 pub const m_dataChannelArray: usize = 0x60; // CUtlVector } // Parent: None // Fields count: 1 pub mod AttachmentHandle_t { pub const m_Value: usize = 0x0; // uint8 } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimMorphDifference { pub const m_name: usize = 0x0; // CBufferString } // Parent: None // Fields count: 11 // // Metadata: // MGetKV3ClassDefaults pub mod FootFixedData_t { pub const m_vToeOffset: usize = 0x0; // VectorAligned pub const m_vHeelOffset: usize = 0x10; // VectorAligned pub const m_nTargetBoneIndex: usize = 0x20; // int32 pub const m_nAnkleBoneIndex: usize = 0x24; // int32 pub const m_nIKAnchorBoneIndex: usize = 0x28; // int32 pub const m_ikChainIndex: usize = 0x2C; // int32 pub const m_flMaxIKLength: usize = 0x30; // float32 pub const m_nFootIndex: usize = 0x34; // int32 pub const m_nTagIndex: usize = 0x38; // int32 pub const m_flMaxRotationLeft: usize = 0x3C; // float32 pub const m_flMaxRotationRight: usize = 0x40; // float32 } // Parent: None // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CMotionGraphGroup { pub const m_searchDB: usize = 0x0; // CMotionSearchDB pub const m_motionGraphs: usize = 0xB8; // CUtlVector> pub const m_motionGraphConfigs: usize = 0xD0; // CUtlVector pub const m_sampleToConfig: usize = 0xE8; // CUtlVector pub const m_hIsActiveScript: usize = 0x100; // AnimScriptHandle } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CNmSyncTrack__Event_t { pub const m_ID: usize = 0x0; // CGlobalSymbol pub const m_startTime: usize = 0x8; // NmPercent_t pub const m_duration: usize = 0xC; // NmPercent_t } // Parent: None // Fields count: 6 // // Metadata: // MGetKV3ClassDefaults pub mod CNmTarget { pub const m_transform: usize = 0x0; // CTransform pub const m_boneID: usize = 0x20; // CGlobalSymbol pub const m_bIsBoneTarget: usize = 0x28; // bool pub const m_bIsUsingBoneSpaceOffsets: usize = 0x29; // bool pub const m_bHasOffsets: usize = 0x2A; // bool pub const m_bIsSet: usize = 0x2B; // bool } // Parent: CNmIDValueNode__CDefinition // Fields count: 0 // // Metadata: // MGetKV3ClassDefaults pub mod CNmControlParameterIDNode__CDefinition { } // Parent: CUnaryUpdateNode // Fields count: 5 // // Metadata: // MGetKV3ClassDefaults pub mod CWayPointHelperUpdateNode { pub const m_flStartCycle: usize = 0x6C; // float32 pub const m_flEndCycle: usize = 0x70; // float32 pub const m_bOnlyGoals: usize = 0x74; // bool pub const m_bPreventOvershoot: usize = 0x75; // bool pub const m_bPreventUndershoot: usize = 0x76; // bool } // Parent: None // Fields count: 3 // // Metadata: // MGetKV3ClassDefaults // MVDataOverlayType pub mod CMoodVData { pub const m_sModelName: usize = 0x0; // CResourceNameTyped> pub const m_nMoodType: usize = 0xE0; // MoodType_t pub const m_animationLayers: usize = 0xE8; // CUtlVector } // Parent: CModelConfigElement // Fields count: 14 // // Metadata: // MGetKV3ClassDefaults pub mod CModelConfigElement_AttachedModel { pub const m_InstanceName: usize = 0x48; // CUtlString pub const m_EntityClass: usize = 0x50; // CUtlString pub const m_hModel: usize = 0x58; // CStrongHandle pub const m_vOffset: usize = 0x60; // Vector pub const m_aAngOffset: usize = 0x6C; // QAngle pub const m_AttachmentName: usize = 0x78; // CUtlString pub const m_LocalAttachmentOffsetName: usize = 0x80; // CUtlString pub const m_AttachmentType: usize = 0x88; // ModelConfigAttachmentType_t pub const m_bBoneMergeFlex: usize = 0x8C; // bool pub const m_bUserSpecifiedColor: usize = 0x8D; // bool pub const m_bUserSpecifiedMaterialGroup: usize = 0x8E; // bool pub const m_bAcceptParentMaterialDrivenDecals: usize = 0x8F; // bool pub const m_BodygroupOnOtherModels: usize = 0x90; // CUtlString pub const m_MaterialGroupOnOtherModels: usize = 0x98; // CUtlString } // Parent: None // Fields count: 1 // // Metadata: // MGetKV3ClassDefaults pub mod CAnimTagManagerUpdater { pub const m_tags: usize = 0x18; // CUtlVector> } } } }