// Generated using https://github.com/a2x/cs2-dumper
// 2024-03-27 13:29:16.446880100 UTC

pub mod cs2_dumper {
    pub mod offsets {
        // Module: client.dll
        pub mod client {
            pub const DW_CSGO_INPUT: usize = 0x192B620;
            pub const DW_ENTITY_LIST: usize = 0x18C2D58;
            pub const DW_GAME_ENTITY_SYSTEM: usize = 0x19E0790;
            pub const DW_GAME_ENTITY_SYSTEM_GET_HIGHEST_ENTITY_INDEX: usize = 0x1510;
            pub const DW_GAME_RULES: usize = 0x191FCA0;
            pub const DW_GLOBAL_VARS: usize = 0x172ABA0;
            pub const DW_GLOW_MANAGER: usize = 0x19200C0;
            pub const DW_LOCAL_PLAYER_CONTROLLER: usize = 0x1912578;
            pub const DW_LOCAL_PLAYER_PAWN: usize = 0x17371A8;
            pub const DW_PLANTED_C4: usize = 0x1928AD8;
            pub const DW_PREDICTION: usize = 0x1737070;
            pub const DW_SENSITIVITY: usize = 0x19209E8;
            pub const DW_SENSITIVITY_SENSITIVITY: usize = 0x40;
            pub const DW_VIEW_ANGLES: usize = 0x19309B0;
            pub const DW_VIEW_MATRIX: usize = 0x19241A0;
            pub const DW_VIEW_RENDER: usize = 0x1924A20;
        }
        // Module: engine2.dll
        pub mod engine2 {
            pub const DW_BUILD_NUMBER: usize = 0x514574;
            pub const DW_NETWORK_GAME_CLIENT: usize = 0x513AC8;
            pub const DW_NETWORK_GAME_CLIENT_DELTA_TICK: usize = 0x258;
            pub const DW_NETWORK_GAME_CLIENT_GET_LOCAL_PLAYER: usize = 0xF0;
            pub const DW_NETWORK_GAME_CLIENT_GET_MAX_CLIENTS: usize = 0x250;
            pub const DW_NETWORK_GAME_CLIENT_SIGN_ON_STATE: usize = 0x240;
            pub const DW_WINDOW_HEIGHT: usize = 0x5CCCDD;
            pub const DW_WINDOW_WIDTH: usize = 0x5CCCD9;
        }
        // Module: inputsystem.dll
        pub mod inputsystem {
            pub const DW_INPUT_SYSTEM: usize = 0x367A0;
        }
        // Module: matchmaking.dll
        pub mod matchmaking {
            pub const DW_GAME_TYPES: usize = 0x1D21E0;
            pub const DW_GAME_TYPES_MAP_NAME: usize = 0x1D2300;
        }
    }
}