/* * Generated using https://github.com/a2x/cs2-dumper * Sat, 16 Mar 2024 22:03:50 +0000 */ #pragma once #include namespace libanimationsystem_so { // libanimationsystem.so constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x18CA60; constexpr std::ptrdiff_t AnimationSystem_001 = 0x18C850; } namespace libclient_so { // libclient.so constexpr std::ptrdiff_t LegacyGameUI001 = 0xF1FDB0; constexpr std::ptrdiff_t Source2ClientUI001 = 0xEDE7C0; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0xDE3760; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0xD54560; constexpr std::ptrdiff_t Source2Client002 = 0xD54220; constexpr std::ptrdiff_t GameClientExports001 = 0xD541B0; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0xA47F20; constexpr std::ptrdiff_t Source2ClientConfig001 = 0xA2BB50; } namespace libengine2_so { // libengine2.so constexpr std::ptrdiff_t EngineGameUI001 = 0x3752F0; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x374D70; constexpr std::ptrdiff_t INETSUPPORT_001 = 0x33F010; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x2ED7F0; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x2CFF80; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x2C6E60; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x29E650; constexpr std::ptrdiff_t VProfService_001 = 0x262390; constexpr std::ptrdiff_t ToolService_001 = 0x260BE0; constexpr std::ptrdiff_t StatsService_001 = 0x25B960; constexpr std::ptrdiff_t SplitScreenService_001 = 0x258210; constexpr std::ptrdiff_t SoundService_001 = 0x250E90; constexpr std::ptrdiff_t ScreenshotService001 = 0x24C870; constexpr std::ptrdiff_t RenderService_001 = 0x249C80; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x2448C0; constexpr std::ptrdiff_t NetworkClientService_001 = 0x22E2A0; constexpr std::ptrdiff_t NetworkServerService_001 = 0x20BA10; constexpr std::ptrdiff_t NetworkService_001 = 0x20B130; constexpr std::ptrdiff_t MapListService_001 = 0x207960; constexpr std::ptrdiff_t InputService_001 = 0x1F3960; constexpr std::ptrdiff_t GameUIService_001 = 0x1EF390; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x1E7860; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x1E7850; constexpr std::ptrdiff_t BenchmarkService001 = 0x1E5F20; constexpr std::ptrdiff_t BugService001 = 0x1E2120; constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1C8730; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1B3A70; constexpr std::ptrdiff_t KeyValueCache001 = 0x1B0F20; constexpr std::ptrdiff_t HostStateMgr001 = 0x1AE5D0; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1A8A60; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1A8A50; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1A39E0; } namespace libfilesystem_stdio_so { // libfilesystem_stdio.so constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x80180; constexpr std::ptrdiff_t VFileSystem017 = 0x80170; } namespace libhost_so { // libhost.so constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0xC2C70; constexpr std::ptrdiff_t Source2Host001 = 0xC21D0; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0xC1A70; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0xC17B0; constexpr std::ptrdiff_t PredictionDiffManager001 = 0xBF440; constexpr std::ptrdiff_t HostUtils001 = 0xBE4B0; constexpr std::ptrdiff_t GameSystem2HostHook = 0xBE030; constexpr std::ptrdiff_t GameModelInfo001 = 0xBD8F0; } namespace libinputsystem_so { // libinputsystem.so constexpr std::ptrdiff_t InputSystemVersion001 = 0x12D30; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x11840; } namespace liblocalize_so { // liblocalize.so constexpr std::ptrdiff_t Localize_001 = 0x1DB00; } namespace libmatchmaking_so { // libmatchmaking.so constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x204440; constexpr std::ptrdiff_t GameTypes001 = 0x12FF60; } namespace libmaterialsystem2_so { // libmaterialsystem2.so constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x89C70; constexpr std::ptrdiff_t TextLayout_001 = 0x87200; constexpr std::ptrdiff_t FontManager_001 = 0x7A340; constexpr std::ptrdiff_t MaterialUtils_001 = 0x64B80; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x2C7A0; } namespace libmeshsystem_so { // libmeshsystem.so constexpr std::ptrdiff_t MeshSystem001 = 0x94810; } namespace libnetworksystem_so { // libnetworksystem.so constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x1C2750; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x1A9CE0; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x180B90; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x159460; } namespace libpanorama_so { // libpanorama.so constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x220F80; } namespace libpanorama_text_pango_so { // libpanorama_text_pango.so constexpr std::ptrdiff_t PanoramaTextServices001 = 0xBC4C0; } namespace libpanoramauiclient_so { // libpanoramauiclient.so constexpr std::ptrdiff_t PanoramaUIClient001 = 0x10AAC0; } namespace libparticles_so { // libparticles.so constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x1EBE60; } namespace libpulse_system_so { // libpulse_system.so constexpr std::ptrdiff_t IPulseSystem_001 = 0x357B0; } namespace librendersystemvulkan_so { // librendersystemvulkan.so constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x185100; constexpr std::ptrdiff_t RenderUtils_001 = 0x1019A0; } namespace libresourcesystem_so { // libresourcesystem.so constexpr std::ptrdiff_t ResourceSystem013 = 0x30A90; } namespace libscenefilecache_so { // libscenefilecache.so constexpr std::ptrdiff_t ResponseRulesCache001 = 0x88E40; constexpr std::ptrdiff_t SceneFileCache002 = 0x85B10; } namespace libscenesystem_so { // libscenesystem.so constexpr std::ptrdiff_t SceneUtils_001 = 0x1E0A70; constexpr std::ptrdiff_t SceneSystem_002 = 0x164300; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x120E20; } namespace libschemasystem_so { // libschemasystem.so constexpr std::ptrdiff_t SchemaSystem_001 = 0x211F0; } namespace libserver_so { // libserver.so constexpr std::ptrdiff_t NavGameTest001 = 0x1093830; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0xE718D0; constexpr std::ptrdiff_t Source2GameClients001 = 0xE71860; constexpr std::ptrdiff_t Source2GameEntities001 = 0xE71850; constexpr std::ptrdiff_t Source2Server001 = 0xE71540; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0xB82B90; constexpr std::ptrdiff_t Source2ServerConfig001 = 0xB0EA30; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x860D50; constexpr std::ptrdiff_t customnavsystem001 = 0x7F7D90; constexpr std::ptrdiff_t Source2GameDirector001 = 0x6C4150; } namespace libsoundsystem_so { // libsoundsystem.so constexpr std::ptrdiff_t VMixEditTool001 = 0x1F4340; constexpr std::ptrdiff_t SoundSystem001 = 0x1C4920; constexpr std::ptrdiff_t SoundOpSystem001 = 0x155E80; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0xAD350; } namespace libsteamaudio_so { // libsteamaudio.so constexpr std::ptrdiff_t SteamAudio001 = 0x31590; } namespace libtier0_so { // libtier0.so constexpr std::ptrdiff_t VStringTokenSystem001 = 0x1EA8D0; constexpr std::ptrdiff_t TestScriptMgr001 = 0x1BE8F0; constexpr std::ptrdiff_t VProcessUtils002 = 0x19C370; constexpr std::ptrdiff_t VEngineCvar007 = 0xF1370; } namespace libv8system_so { // libv8system.so constexpr std::ptrdiff_t Source2V8System001 = 0x1B630; } namespace libvphysics2_so { // libvphysics2.so constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0xC1FD0; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0xC1BC0; } namespace libvscript_so { // libvscript.so constexpr std::ptrdiff_t VScriptManager010 = 0x26230; } namespace libworldrenderer_so { // libworldrenderer.so constexpr std::ptrdiff_t WorldRendererMgr001 = 0x982B0; }