// Generated using https://github.com/a2x/cs2-dumper // 2025-10-22 23:24:33.374715900 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { pub const dwCSGOInput: usize = 0x1E2FE00; pub const dwEntityList: usize = 0x1D07A80; pub const dwGameEntitySystem: usize = 0x1FAC650; pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0; pub const dwGameRules: usize = 0x1E25180; pub const dwGlobalVars: usize = 0x1BD8060; pub const dwGlowManager: usize = 0x1E22018; pub const dwLocalPlayerController: usize = 0x1E11978; pub const dwLocalPlayerPawn: usize = 0x1BE2D10; pub const dwPlantedC4: usize = 0x1E2B3D0; pub const dwPrediction: usize = 0x1BE2C40; pub const dwSensitivity: usize = 0x1E22A78; pub const dwSensitivity_sensitivity: usize = 0x50; pub const dwViewAngles: usize = 0x1E304B0; pub const dwViewMatrix: usize = 0x1E25F30; pub const dwViewRender: usize = 0x1E26AA8; pub const dwWeaponC4: usize = 0x1DC2E48; } // Module: engine2.dll pub mod engine2_dll { pub const dwBuildNumber: usize = 0x5EF3E4; pub const dwNetworkGameClient: usize = 0x5EE4F0; pub const dwNetworkGameClient_clientTickCount: usize = 0x358; pub const dwNetworkGameClient_deltaTick: usize = 0x23C; pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C142F; pub const dwNetworkGameClient_localPlayer: usize = 0xE8; pub const dwNetworkGameClient_maxClients: usize = 0x230; pub const dwNetworkGameClient_serverTickCount: usize = 0x23C; pub const dwNetworkGameClient_signOnState: usize = 0x220; pub const dwWindowHeight: usize = 0x8ED624; pub const dwWindowWidth: usize = 0x8ED620; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const dwInputSystem: usize = 0x45A20; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const dwGameTypes: usize = 0x1B5EE0; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const dwSoundSystem: usize = 0x3EAE50; pub const dwSoundSystem_engineViewData: usize = 0x7C; } } }