// Generated using https://github.com/a2x/cs2-dumper // 2026-03-16 07:21:21.899821400 UTC pub const cs2_dumper = struct { pub const schemas = struct { // Module: animationsystem.dll // Class count: 662 // Enum count: 139 pub const animationsystem_dll = struct { // Alignment: 4 // Member count: 2 pub const PulseBestOutflowRules_t = enum(u32) { SORT_BY_NUMBER_OF_VALID_CRITERIA = 0x0, SORT_BY_OUTFLOW_INDEX = 0x1 }; // Alignment: 4 // Member count: 4 pub const PulseCursorCancelPriority_t = enum(u32) { None = 0x0, CancelOnSucceeded = 0x1, SoftCancel = 0x2, HardCancel = 0x3 }; // Alignment: 4 // Member count: 2 pub const PulseMethodCallMode_t = enum(u32) { SYNC_WAIT_FOR_COMPLETION = 0x0, ASYNC_FIRE_AND_FORGET = 0x1 }; // Alignment: 4 // Member count: 17 pub const SeqCmd_t = enum(u32) { SeqCmd_Nop = 0x0, SeqCmd_LinearDelta = 0x1, SeqCmd_FetchFrameRange = 0x2, SeqCmd_Slerp = 0x3, SeqCmd_Add = 0x4, SeqCmd_Subtract = 0x5, SeqCmd_Scale = 0x6, SeqCmd_Copy = 0x7, SeqCmd_Blend = 0x8, SeqCmd_Worldspace = 0x9, SeqCmd_Sequence = 0xA, SeqCmd_FetchCycle = 0xB, SeqCmd_FetchFrame = 0xC, SeqCmd_IKLockInPlace = 0xD, SeqCmd_IKRestoreAll = 0xE, SeqCmd_ReverseSequence = 0xF, SeqCmd_Transform = 0x10 }; // Alignment: 4 // Member count: 3 pub const CNmEventRelevance_t = enum(u32) { ClientOnly = 0x0, ServerOnly = 0x1, ClientAndServer = 0x2 }; // Alignment: 4 // Member count: 4 pub const BoneTransformSpace_t = enum(u32) { BoneTransformSpace_Invalid = 0xFFFFFFFF, BoneTransformSpace_Parent = 0x0, BoneTransformSpace_Model = 0x1, BoneTransformSpace_World = 0x2 }; // Alignment: 4 // Member count: 5 pub const CAnimationGraphVisualizerPrimitiveType = enum(u32) { ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0x0, ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 0x1, ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 0x2, ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 0x3, ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 0x4 }; // Alignment: 1 // Member count: 3 pub const NmTransitionRule_t = enum(u8) { AllowTransition = 0x0, ConditionallyAllowTransition = 0x1, BlockTransition = 0x2 }; // Alignment: 4 // Member count: 3 pub const BinaryNodeTiming = enum(u32) { UseChild1 = 0x0, UseChild2 = 0x1, SyncChildren = 0x2 }; // Alignment: 1 // Member count: 3 pub const NmFollowBoneMode_t = enum(u8) { RotationAndTranslation = 0x0, RotationOnly = 0x1, TranslationOnly = 0x2 }; // Alignment: 4 // Member count: 7 pub const SolveIKChainAnimNodeDebugSetting = enum(u32) { SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0x0, SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 0x1, SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 0x2, SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 0x3, SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 0x4, SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 0x5, SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 0x6 }; // Alignment: 4 // Member count: 2 pub const CNmParticleEvent__Type_t = enum(u32) { Create = 0x0, Create_CFG = 0x1 }; // Alignment: 4 // Member count: 5 pub const ParticleFloatBiasType_t = enum(u32) { PF_BIAS_TYPE_INVALID = 0xFFFFFFFF, PF_BIAS_TYPE_STANDARD = 0x0, PF_BIAS_TYPE_GAIN = 0x1, PF_BIAS_TYPE_EXPONENTIAL = 0x2, PF_BIAS_TYPE_COUNT = 0x3 }; // Alignment: 1 // Member count: 6 pub const SharedMovementGait_t = enum(u8) { eInvalid = 0xFF, eSlow = 0x0, eMedium = 0x1, eFast = 0x2, eVeryFast = 0x3, eCount = 0x4 }; // Alignment: 4 // Member count: 3 pub const OrientationWarpRootMotionSource_t = enum(u32) { eAnimationOrProcedural = 0x0, eAnimationOnly = 0x1, eProceduralOnly = 0x2 }; // Alignment: 4 // Member count: 6 pub const PulseVariableKeysSource_t = enum(u32) { PRIVATE = 0x0, CPP = 0x1, VMAP = 0x2, VMDL = 0x3, XML = 0x4, COUNT = 0x5 }; // Alignment: 4 // Member count: 3 pub const IKTargetCoordinateSystem = enum(u32) { IKTARGETCOORDINATESYSTEM_WorldSpace = 0x0, IKTARGETCOORDINATESYSTEM_ModelSpace = 0x1, IKTARGETCOORDINATESYSTEM_COUNT = 0x2 }; // Alignment: 4 // Member count: 31 pub const ParticleFloatType_t = enum(u32) { PF_TYPE_INVALID = 0xFFFFFFFF, PF_TYPE_LITERAL = 0x0, PF_TYPE_NAMED_VALUE = 0x1, PF_TYPE_RANDOM_UNIFORM = 0x2, PF_TYPE_RANDOM_BIASED = 0x3, PF_TYPE_COLLECTION_AGE = 0x4, PF_TYPE_ENDCAP_AGE = 0x5, PF_TYPE_CONTROL_POINT_COMPONENT = 0x6, PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7, PF_TYPE_CONTROL_POINT_SPEED = 0x8, PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9, PF_TYPE_CONCURRENT_DEF_COUNT = 0xA, PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xB, PF_TYPE_SNAPSHOT_COUNT = 0xC, PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xD, PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xE, PF_TYPE_PARTICLE_NOISE = 0xF, PF_TYPE_PARTICLE_AGE = 0x10, PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x11, PF_TYPE_PARTICLE_FLOAT = 0x12, PF_TYPE_PARTICLE_INITIAL_FLOAT = 0x13, PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x14, PF_TYPE_PARTICLE_INITIAL_VECTOR_COMPONENT = 0x15, PF_TYPE_PARTICLE_SPEED = 0x16, PF_TYPE_PARTICLE_NUMBER = 0x17, PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x18, PF_TYPE_PARTICLE_ROPE_SEGMENT = 0x19, PF_TYPE_PARTICLE_ROPE_SEGMENT_NORMALIZED = 0x1A, PF_TYPE_PARTICLE_SCREENSPACE_CAMERA_DISTANCE = 0x1B, PF_TYPE_PARTICLE_SCREENSPACE_CAMERA_DOT_PRODUCT = 0x1C, PF_TYPE_COUNT = 0x1D }; // Alignment: 1 // Member count: 4 pub const CNmFloatAngleMathNode__Operation_t = enum(u8) { ClampTo180 = 0x0, ClampTo360 = 0x1, FlipHemisphere = 0x2, FlipHemisphereNegate = 0x3 }; // Alignment: 4 // Member count: 3 pub const VPhysXAggregateData_t__VPhysXFlagEnum_t = enum(u32) { FLAG_IS_POLYSOUP_GEOMETRY = 0x1, FLAG_LEVEL_COLLISION = 0x10, FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20 }; // Alignment: 1 // Member count: 5 pub const CNmRootMotionOverrideNode__OverrideFlags_t = enum(u8) { AllowMoveX = 0x0, AllowMoveY = 0x1, AllowMoveZ = 0x2, AllowFacingPitch = 0x3, ListenForEvents = 0x4 }; // Alignment: 1 // Member count: 23 pub const NmEasingOperation_t = enum(u8) { Linear = 0x0, InQuad = 0x1, OutQuad = 0x2, InOutQuad = 0x3, InCubic = 0x4, OutCubic = 0x5, InOutCubic = 0x6, InQuart = 0x7, OutQuart = 0x8, InOutQuart = 0x9, InQuint = 0xA, OutQuint = 0xB, InOutQuint = 0xC, InSine = 0xD, OutSine = 0xE, InOutSine = 0xF, InExpo = 0x10, OutExpo = 0x11, InOutExpo = 0x12, InCirc = 0x13, OutCirc = 0x14, InOutCirc = 0x15, None = 0x16 }; // Alignment: 4 // Member count: 5 pub const EIKEndEffectorRotationFixUpMode = enum(u32) { None = 0x0, MatchTargetOrientation = 0x1, LookAtTargetForward = 0x2, MaintainParentOrientation = 0x3, Count = 0x4 }; // Alignment: 4 // Member count: 2 pub const MatterialAttributeTagType_t = enum(u32) { MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0, MATERIAL_ATTRIBUTE_TAG_COLOR = 0x1 }; // Alignment: 4 // Member count: 6 pub const PFNoiseTurbulence_t = enum(u32) { PF_NOISE_TURB_NONE = 0x0, PF_NOISE_TURB_HIGHLIGHT = 0x1, PF_NOISE_TURB_FEEDBACK = 0x2, PF_NOISE_TURB_LOOPY = 0x3, PF_NOISE_TURB_CONTRAST = 0x4, PF_NOISE_TURB_ALTERNATE = 0x5 }; // Alignment: 1 // Member count: 4 pub const NmTargetWarpAlgorithm_t = enum(u8) { Lerp = 0x0, Hermite = 0x1, HermiteFeaturePreserving = 0x2, Bezier = 0x3 }; // Alignment: 1 // Member count: 4 pub const NmTransitionRuleCondition_t = enum(u8) { AnyAllowed = 0x0, FullyAllowed = 0x1, ConditionallyAllowed = 0x2, Blocked = 0x3 }; // Alignment: 1 // Member count: 7 pub const ModelMeshBufferUsage_t = enum(u8) { MESH_BUFFER_USAGE_NONE = 0x0, MESH_BUFFER_USAGE_VB = 0x1, MESH_BUFFER_USAGE_IB = 0x2, MESH_BUFFER_USAGE_ADJACENCY = 0x4, MESH_BUFFER_USAGE_MESHLET_TRIS = 0x8, MESH_BUFFER_USAGE_RT_PROXY = 0x10, MESH_BUFFER_USAGE_VERTEX_ALBEDO = 0x20 }; // Alignment: 4 // Member count: 2 pub const TargetWarpTimingMethod = enum(u32) { ReachDestinationOnRootMotionEnd = 0x0, ReachDestinationOnWarpTagEnd = 0x1 }; // Alignment: 4 // Member count: 6 pub const ScriptedMoveTo_t = enum(u32) { eWait = 0x0, eMoveWithGait = 0x3, eTeleport = 0x4, eWaitFacing = 0x5, eObsoleteBackCompat1 = 0x1, eObsoleteBackCompat2 = 0x2 }; // Alignment: 4 // Member count: 2 pub const EDemoBoneSelectionMode = enum(u32) { CaptureAllBones = 0x0, CaptureSelectedBones = 0x1 }; // Alignment: 4 // Member count: 6 pub const EPulseGraphExecutionHistoryFlag = enum(u32) { NO_FLAGS = 0x0, CURSOR_ADD_TAG = 0x1, CURSOR_REMOVE_TAG = 0x2, CURSOR_RETIRED = 0x4, REQUIREMENT_PASS = 0x8, REQUIREMENT_FAIL = 0x10 }; // Alignment: 4 // Member count: 2 pub const StepPhase = enum(u32) { StepPhase_OnGround = 0x0, StepPhase_InAir = 0x1 }; // Alignment: 4 // Member count: 26 pub const FlexOpCode_t = enum(u32) { FLEX_OP_CONST = 0x1, FLEX_OP_FETCH1 = 0x2, FLEX_OP_FETCH2 = 0x3, FLEX_OP_ADD = 0x4, FLEX_OP_SUB = 0x5, FLEX_OP_MUL = 0x6, FLEX_OP_DIV = 0x7, FLEX_OP_NEG = 0x8, FLEX_OP_EXP = 0x9, FLEX_OP_OPEN = 0xA, FLEX_OP_CLOSE = 0xB, FLEX_OP_COMMA = 0xC, FLEX_OP_MAX = 0xD, FLEX_OP_MIN = 0xE, FLEX_OP_2WAY_0 = 0xF, FLEX_OP_2WAY_1 = 0x10, FLEX_OP_NWAY = 0x11, FLEX_OP_COMBO = 0x12, FLEX_OP_DOMINATE = 0x13, FLEX_OP_DME_LOWER_EYELID = 0x14, FLEX_OP_DME_UPPER_EYELID = 0x15, FLEX_OP_SQRT = 0x16, FLEX_OP_REMAPVALCLAMPED = 0x17, FLEX_OP_SIN = 0x18, FLEX_OP_COS = 0x19, FLEX_OP_ABS = 0x1A }; // Alignment: 4 // Member count: 2 pub const NmCachedValueMode_t = enum(u32) { OnEntry = 0x0, OnExit = 0x1 }; // Alignment: 4 // Member count: 2 pub const AnimNodeNetworkMode = enum(u32) { ServerAuthoritative = 0x0, ClientSimulate = 0x1 }; // Alignment: 4 // Member count: 6 pub const VPhysXBodyPart_t__VPhysXFlagEnum_t = enum(u32) { FLAG_STATIC = 0x1, FLAG_KINEMATIC = 0x2, FLAG_JOINT = 0x4, FLAG_MASS = 0x8, FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10, FLAG_DISABLE_CCD = 0x20 }; // Alignment: 1 // Member count: 9 pub const AnimParamType_t = enum(u8) { ANIMPARAM_UNKNOWN = 0x0, ANIMPARAM_BOOL = 0x1, ANIMPARAM_ENUM = 0x2, ANIMPARAM_INT = 0x3, ANIMPARAM_FLOAT = 0x4, ANIMPARAM_VECTOR = 0x5, ANIMPARAM_QUATERNION = 0x6, ANIMPARAM_GLOBALSYMBOL = 0x7, ANIMPARAM_COUNT = 0x8 }; // Alignment: 1 // Member count: 9 pub const NmEasingFunction_t = enum(u8) { Linear = 0x0, Quad = 0x1, Cubic = 0x2, Quart = 0x3, Quint = 0x4, Sine = 0x5, Expo = 0x6, Circ = 0x7, Back = 0x8 }; // Alignment: 4 // Member count: 5 pub const ParticleModelType_t = enum(u32) { PM_TYPE_INVALID = 0x0, PM_TYPE_NAMED_VALUE_MODEL = 0x1, PM_TYPE_NAMED_VALUE_EHANDLE = 0x2, PM_TYPE_CONTROL_POINT = 0x3, PM_TYPE_COUNT = 0x4 }; // Alignment: 4 // Member count: 3 pub const IKTargetSource = enum(u32) { IKTARGETSOURCE_Bone = 0x0, IKTARGETSOURCE_AnimgraphParameter = 0x1, IKTARGETSOURCE_COUNT = 0x2 }; // Alignment: 4 // Member count: 15 pub const PermModelInfo_t__FlagEnum = enum(u32) { FLAG_TRANSLUCENT = 0x1, FLAG_TRANSLUCENT_TWO_PASS = 0x2, FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4, FLAG_SOURCE1_IMPORT = 0x8, FLAG_MODEL_PART_CHILD = 0x10, FLAG_NAV_GEN_NONE = 0x20, FLAG_NAV_GEN_HULL = 0x40, FLAG_NO_FORCED_FADE = 0x800, FLAG_HAS_SKINNED_MESHES = 0x400, FLAG_DO_NOT_CAST_SHADOWS = 0x20000, FLAG_FORCE_PHONEME_CROSSFADE = 0x1000, FLAG_NO_ANIM_EVENTS = 0x100000, FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000, FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000, FLAG_MODEL_DOC = 0x800000 }; // Alignment: 1 // Member count: 12 pub const CNmFloatMathNode__Operator_t = enum(u8) { Add = 0x0, Sub = 0x1, Mul = 0x2, Div = 0x3, Mod = 0x4, Abs = 0x5, Negate = 0x6, Floor = 0x7, Ceiling = 0x8, IntegerPart = 0x9, FractionalPart = 0xA, InverseFractionalPart = 0xB }; // Alignment: 1 // Member count: 2 pub const CNmSyncEventIndexConditionNode__TriggerMode_t = enum(u8) { ExactlyAtEventIndex = 0x0, GreaterThanEqualToEventIndex = 0x1 }; // Alignment: 4 // Member count: 5 pub const ParticleFloatRoundType_t = enum(u32) { PF_ROUND_TYPE_INVALID = 0xFFFFFFFF, PF_ROUND_TYPE_NEAREST = 0x0, PF_ROUND_TYPE_FLOOR = 0x1, PF_ROUND_TYPE_CEIL = 0x2, PF_ROUND_TYPE_COUNT = 0x3 }; // Alignment: 4 // Member count: 4 pub const PFNoiseType_t = enum(u32) { PF_NOISE_TYPE_PERLIN = 0x0, PF_NOISE_TYPE_SIMPLEX = 0x1, PF_NOISE_TYPE_WORLEY = 0x2, PF_NOISE_TYPE_CURL = 0x3 }; // Alignment: 4 // Member count: 3 pub const AnimParamNetworkSetting = enum(u32) { Auto = 0x0, AlwaysNetwork = 0x1, NeverNetwork = 0x2 }; // Alignment: 4 // Member count: 4 pub const MorphFlexControllerRemapType_t = enum(u32) { MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0x0, MORPH_FLEXCONTROLLER_REMAP_2WAY = 0x1, MORPH_FLEXCONTROLLER_REMAP_NWAY = 0x2, MORPH_FLEXCONTROLLER_REMAP_EYELID = 0x3 }; // Alignment: 4 // Member count: 8 pub const MeshDrawPrimitiveFlags_t = enum(u32) { MESH_DRAW_FLAGS_NONE = 0x0, MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1, MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2, MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8, MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10, MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20, MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40, MESH_DRAW_FLAGS_DRAW_LAST = 0x80 }; // Alignment: 4 // Member count: 2 pub const TargetWarpAngleMode_t = enum(u32) { eFacingHeading = 0x0, eMoveHeading = 0x1 }; // Alignment: 1 // Member count: 2 pub const NmIKBlendMode_t = enum(u8) { Effector = 0x0, Pose = 0x1 }; // Alignment: 4 // Member count: 4 pub const ModelBoneFlexComponent_t = enum(u32) { MODEL_BONE_FLEX_INVALID = 0xFFFFFFFF, MODEL_BONE_FLEX_TX = 0x0, MODEL_BONE_FLEX_TY = 0x1, MODEL_BONE_FLEX_TZ = 0x2 }; // Alignment: 1 // Member count: 2 pub const CNmStateNode__TimedEvent_t__Comparison_t = enum(u8) { LessThanEqual = 0x0, GreaterThanEqual = 0x1 }; // Alignment: 1 // Member count: 3 pub const PoseType_t = enum(u8) { POSETYPE_STATIC = 0x0, POSETYPE_DYNAMIC = 0x1, POSETYPE_INVALID = 0xFF }; // Alignment: 1 // Member count: 2 pub const CNmRootMotionData__SamplingMode_t = enum(u8) { Delta = 0x0, WorldSpace = 0x1 }; // Alignment: 1 // Member count: 9 pub const NmEventConditionRules_t = enum(u8) { LimitSearchToSourceState = 0x0, IgnoreInactiveEvents = 0x1, PreferHighestWeight = 0x2, PreferHighestProgress = 0x3, OperatorOr = 0x4, OperatorAnd = 0x5, SearchOnlyGraphEvents = 0x6, SearchOnlyAnimEvents = 0x7, SearchBothGraphAndAnimEvents = 0x8 }; // Alignment: 4 // Member count: 37 pub const AnimValueSource = enum(u32) { MoveHeading = 0x0, MoveSpeed = 0x1, ForwardSpeed = 0x2, StrafeSpeed = 0x3, FacingHeading = 0x4, LookHeading = 0x5, LookHeadingNormalized = 0x6, LookPitch = 0x7, LookDistance = 0x8, Parameter = 0x9, WayPointHeading = 0xA, WayPointDistance = 0xB, BoundaryRadius = 0xC, TargetMoveHeading = 0xD, TargetMoveSpeed = 0xE, AccelerationHeading = 0xF, AccelerationSpeed = 0x10, SlopeHeading = 0x11, SlopeAngle = 0x12, SlopePitch = 0x13, SlopeYaw = 0x14, GoalDistance = 0x15, AccelerationLeftRight = 0x16, AccelerationFrontBack = 0x17, RootMotionSpeed = 0x18, RootMotionTurnSpeed = 0x19, MoveHeadingRelativeToLookHeading = 0x1A, MaxMoveSpeed = 0x1B, FingerCurl_Thumb = 0x1C, FingerCurl_Index = 0x1D, FingerCurl_Middle = 0x1E, FingerCurl_Ring = 0x1F, FingerCurl_Pinky = 0x20, FingerSplay_Thumb_Index = 0x21, FingerSplay_Index_Middle = 0x22, FingerSplay_Middle_Ring = 0x23, FingerSplay_Ring_Pinky = 0x24 }; // Alignment: 1 // Member count: 4 pub const CNmTimeConditionNode__Operator_t = enum(u8) { LessThan = 0x0, LessThanEqual = 0x1, GreaterThan = 0x2, GreaterThanEqual = 0x3 }; // Alignment: 4 // Member count: 3 pub const LinearRootMotionBlendMode_t = enum(u32) { LERP = 0x0, NLERP = 0x1, SLERP = 0x2 }; // Alignment: 4 // Member count: 1 pub const RagdollPoseControl = enum(u32) { Absolute = 0x0 }; // Alignment: 4 // Member count: 6 pub const IKSolverType = enum(u32) { IKSOLVER_Perlin = 0x0, IKSOLVER_TwoBone = 0x1, IKSOLVER_Fabrik = 0x2, IKSOLVER_DogLeg3Bone = 0x3, IKSOLVER_CCD = 0x4, IKSOLVER_COUNT = 0x5 }; // Alignment: 4 // Member count: 2 pub const TargetWarpCorrectionMethod = enum(u32) { ScaleMotion = 0x0, AddCorrectionDelta = 0x1 }; // Alignment: 4 // Member count: 2 pub const TargetSelectorAngleMode_t = enum(u32) { eFacingHeading = 0x0, eMoveHeading = 0x1 }; // Alignment: 4 // Member count: 2 pub const Blend2DMode = enum(u32) { Blend2DMode_General = 0x0, Blend2DMode_Directional = 0x1 }; // Alignment: 4 // Member count: 4 pub const PulseCursorExecResult_t = enum(u32) { Succeeded = 0x0, Canceled = 0x1, Failed = 0x2, OngoingNotify = 0x3 }; // Alignment: 1 // Member count: 3 pub const HandshakeTagState_t = enum(u8) { eInactive = 0x0, eActive = 0x1, eMomentarilyInactive = 0x2 }; // Alignment: 4 // Member count: 3 pub const ChoiceChangeMethod = enum(u32) { OnReset = 0x0, OnCycleEnd = 0x1, OnResetOrCycleEnd = 0x2 }; // Alignment: 4 // Member count: 2 pub const ChoiceBlendMethod = enum(u32) { SingleBlendTime = 0x0, PerChoiceBlendTimes = 0x1 }; // Alignment: 4 // Member count: 4 pub const VPhysXConstraintParams_t__EnumFlags0_t = enum(u32) { FLAG0_SHIFT_INTERPENETRATE = 0x0, FLAG0_SHIFT_CONSTRAIN = 0x1, FLAG0_SHIFT_BREAKABLE_FORCE = 0x2, FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3 }; // Alignment: 4 // Member count: 9 pub const ParticleFloatMapType_t = enum(u32) { PF_MAP_TYPE_INVALID = 0xFFFFFFFF, PF_MAP_TYPE_DIRECT = 0x0, PF_MAP_TYPE_MULT = 0x1, PF_MAP_TYPE_REMAP = 0x2, PF_MAP_TYPE_REMAP_BIASED = 0x3, PF_MAP_TYPE_CURVE = 0x4, PF_MAP_TYPE_NOTCHED = 0x5, PF_MAP_TYPE_ROUND = 0x6, PF_MAP_TYPE_COUNT = 0x7 }; // Alignment: 4 // Member count: 5 pub const AnimParamVectorType_t = enum(u32) { ANIMPARAM_VECTOR_TYPE_NONE = 0x0, ANIMPARAM_VECTOR_TYPE_POSITION_WS = 0x1, ANIMPARAM_VECTOR_TYPE_POSITION_LS = 0x2, ANIMPARAM_VECTOR_TYPE_DIRECTION_WS = 0x3, ANIMPARAM_VECTOR_TYPE_DIRECTION_LS = 0x4 }; // Alignment: 1 // Member count: 3 pub const CNmCurrentSyncEventNode__InfoType_t = enum(u8) { IndexAndPercentage = 0x0, IndexOnly = 0x1, PercentageOnly = 0x2 }; // Alignment: 4 // Member count: 4 pub const BlendKeyType = enum(u32) { BlendKey_UserValue = 0x0, BlendKey_Velocity = 0x1, BlendKey_Distance = 0x2, BlendKey_RemainingDistance = 0x3 }; // Alignment: 4 // Member count: 5 pub const StateActionBehavior = enum(u32) { STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0x0, STATETAGBEHAVIOR_FIRE_ON_ENTER = 0x1, STATETAGBEHAVIOR_FIRE_ON_EXIT = 0x2, STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 0x3, STATETAGBEHAVIOR_ACTIVE_WHILE_FULLY_BLENDED = 0x4 }; // Alignment: 1 // Member count: 4 pub const NmRootMotionBlendMode_t = enum(u8) { Blend = 0x0, Additive = 0x1, IgnoreSource = 0x2, IgnoreTarget = 0x3 }; // Alignment: 1 // Member count: 7 pub const NmFootPhaseCondition_t = enum(u8) { LeftFootDown = 0x0, LeftFootPassing = 0x1, LeftPhase = 0x4, RightFootDown = 0x2, RightFootPassing = 0x3, RightPhase = 0x5, None = 0x6 }; // Alignment: 4 // Member count: 22 pub const ModelSkeletonData_t__BoneFlags_t = enum(u32) { FLAG_NO_BONE_FLAGS = 0x0, FLAG_BONEFLEXDRIVER = 0x4, FLAG_CLOTH = 0x8, FLAG_PHYSICS = 0x10, FLAG_ATTACHMENT = 0x20, FLAG_ANIMATION = 0x40, FLAG_MESH = 0x80, FLAG_HITBOX = 0x100, FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400, FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800, FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000, FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000, FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000, FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000, FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000, FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000, FLAG_BONE_MERGE_READ = 0x40000, FLAG_BONE_MERGE_WRITE = 0x80000, FLAG_ALL_BONE_FLAGS = 0xFFFFF, BLEND_PREALIGNED = 0x100000, FLAG_RIGIDLENGTH = 0x200000, FLAG_PROCEDURAL = 0x400000 }; // Alignment: 4 // Member count: 4 pub const MorphBundleType_t = enum(u32) { MORPH_BUNDLE_TYPE_NONE = 0x0, MORPH_BUNDLE_TYPE_POSITION_SPEED = 0x1, MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 0x2, MORPH_BUNDLE_TYPE_COUNT = 0x3 }; // Alignment: 1 // Member count: 2 pub const CNmIDComparisonNode__Comparison_t = enum(u8) { Matches = 0x0, DoesntMatch = 0x1 }; // Alignment: 1 // Member count: 3 pub const NmPoseBlendMode_t = enum(u8) { Overlay = 0x0, Additive = 0x1, ModelSpace = 0x2 }; // Alignment: 4 // Member count: 4 pub const ParticleFloatInputMode_t = enum(u32) { PF_INPUT_MODE_INVALID = 0xFFFFFFFF, PF_INPUT_MODE_CLAMPED = 0x0, PF_INPUT_MODE_LOOPED = 0x1, PF_INPUT_MODE_COUNT = 0x2 }; // Alignment: 4 // Member count: 5 pub const ResetCycleOption = enum(u32) { Beginning = 0x0, SameCycleAsSource = 0x1, InverseSourceCycle = 0x2, FixedValue = 0x3, SameTimeAsSource = 0x4 }; // Alignment: 1 // Member count: 6 pub const CNmVectorInfoNode__Info_t = enum(u8) { X = 0x0, Y = 0x1, Z = 0x2, Length = 0x3, AngleHorizontal = 0x4, AngleVertical = 0x5 }; // Alignment: 4 // Member count: 4 pub const IKChannelMode = enum(u32) { TwoBone = 0x0, TwoBone_Translate = 0x1, OneBone = 0x2, OneBone_Translate = 0x3 }; // Alignment: 1 // Member count: 9 pub const NmGraphValueType_t = enum(u8) { Unknown = 0x0, Bool = 0x1, ID = 0x2, Float = 0x3, Vector = 0x4, Target = 0x5, BoneMask = 0x6, Pose = 0x7, Special = 0x8 }; // Alignment: 4 // Member count: 4 pub const ParticleFloatRandomMode_t = enum(u32) { PF_RANDOM_MODE_INVALID = 0xFFFFFFFF, PF_RANDOM_MODE_CONSTANT = 0x0, PF_RANDOM_MODE_VARYING = 0x1, PF_RANDOM_MODE_COUNT = 0x2 }; // Alignment: 4 // Member count: 33 pub const PulseValueType_t = enum(u32) { PVAL_VOID = 0xFFFFFFFF, PVAL_BOOL = 0x0, PVAL_INT = 0x1, PVAL_FLOAT = 0x2, PVAL_STRING = 0x3, PVAL_VEC2 = 0x4, PVAL_VEC3 = 0x5, PVAL_QANGLE = 0x6, PVAL_VEC3_WORLDSPACE = 0x7, PVAL_VEC4 = 0x8, PVAL_TRANSFORM = 0x9, PVAL_TRANSFORM_WORLDSPACE = 0xA, PVAL_COLOR_RGB = 0xB, PVAL_GAMETIME = 0xC, PVAL_EHANDLE = 0xD, PVAL_RESOURCE = 0xE, PVAL_RESOURCE_NAME = 0xF, PVAL_SNDEVT_GUID = 0x10, PVAL_SNDEVT_NAME = 0x11, PVAL_ENTITY_NAME = 0x12, PVAL_OPAQUE_HANDLE = 0x13, PVAL_TYPESAFE_INT = 0x14, PVAL_MODEL_MATERIAL_GROUP = 0x15, PVAL_CURSOR_FLOW = 0x16, PVAL_VARIANT = 0x17, PVAL_UNKNOWN = 0x18, PVAL_SCHEMA_ENUM = 0x19, PVAL_PANORAMA_PANEL_HANDLE = 0x1A, PVAL_TEST_HANDLE = 0x1B, PVAL_ARRAY = 0x1C, PVAL_TYPESAFE_INT64 = 0x1D, PVAL_PARTICLE_EHANDLE = 0x1E, PVAL_COUNT = 0x1F }; // Alignment: 4 // Member count: 4 pub const PFNoiseModifier_t = enum(u32) { PF_NOISE_MODIFIER_NONE = 0x0, PF_NOISE_MODIFIER_LINES = 0x1, PF_NOISE_MODIFIER_CLUMPS = 0x2, PF_NOISE_MODIFIER_RINGS = 0x3 }; // Alignment: 4 // Member count: 20 pub const ParticleVecType_t = enum(u32) { PVEC_TYPE_INVALID = 0xFFFFFFFF, PVEC_TYPE_LITERAL = 0x0, PVEC_TYPE_LITERAL_COLOR = 0x1, PVEC_TYPE_NAMED_VALUE = 0x2, PVEC_TYPE_PARTICLE_VECTOR = 0x3, PVEC_TYPE_PARTICLE_INITIAL_VECTOR = 0x4, PVEC_TYPE_PARTICLE_VELOCITY = 0x5, PVEC_TYPE_CP_VALUE = 0x6, PVEC_TYPE_CP_RELATIVE_POSITION = 0x7, PVEC_TYPE_CP_RELATIVE_DIR = 0x8, PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x9, PVEC_TYPE_FLOAT_COMPONENTS = 0xA, PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xB, PVEC_TYPE_FLOAT_INTERP_OPEN = 0xC, PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xD, PVEC_TYPE_RANDOM_UNIFORM = 0xE, PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xF, PVEC_TYPE_CP_DELTA = 0x10, PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x11, PVEC_TYPE_COUNT = 0x12 }; // Alignment: 1 // Member count: 5 pub const NmFootPhase_t = enum(u8) { LeftFootDown = 0x0, RightFootPassing = 0x1, RightFootDown = 0x2, LeftFootPassing = 0x3, None = 0x4 }; // Alignment: 4 // Member count: 8 pub const CNmTargetInfoNode__Info_t = enum(u32) { AngleHorizontal = 0x0, AngleVertical = 0x1, Distance = 0x2, DistanceHorizontalOnly = 0x3, DistanceVerticalOnly = 0x4, DeltaOrientationX = 0x5, DeltaOrientationY = 0x6, DeltaOrientationZ = 0x7 }; // Alignment: 4 // Member count: 3 pub const FootstepLandedFootSoundType_t = enum(u32) { FOOTSOUND_Left = 0x0, FOOTSOUND_Right = 0x1, FOOTSOUND_UseOverrideSound = 0x2 }; // Alignment: 4 // Member count: 2 pub const FootLockSubVisualization = enum(u32) { FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0x0, FOOTLOCKSUBVISUALIZATION_IKSolve = 0x1 }; // Alignment: 4 // Member count: 5 pub const CNmSoundEvent__Position_t = enum(u32) { None = 0x0, World = 0x1, EntityPos = 0x2, EntityEyePos = 0x3, EntityAttachment = 0x4 }; // Alignment: 1 // Member count: 4 pub const FootstepJumpPhase_t = enum(u8) { Unknown = 0x0, NotJumping = 0x1, Jumping = 0x2, Landing = 0x4 }; // Alignment: 4 // Member count: 2 pub const NmFrameSnapEventMode_t = enum(u32) { Floor = 0x0, Round = 0x1 }; // Alignment: 4 // Member count: 3 pub const FootPinningTimingSource = enum(u32) { FootMotion = 0x0, Tag = 0x1, Parameter = 0x2 }; // Alignment: 4 // Member count: 4 pub const DampingSpeedFunction = enum(u32) { NoDamping = 0x0, Constant = 0x1, Spring = 0x2, AsymmetricSpring = 0x3 }; // Alignment: 4 // Member count: 6 pub const PulseApiFeature_t = enum(u32) { AF_NONE = 0x0, AF_ENTITIES = 0x1, AF_PANORAMA = 0x2, AF_PARTICLES = 0x8, AF_FAKE_ENTITIES = 0x10, AF_SELECTORS_WITHOUT_REQUIREMENTS = 0x20 }; // Alignment: 4 // Member count: 6 pub const AnimationProcessingType_t = enum(u32) { ANIMATION_PROCESSING_SERVER_SIMULATION = 0x0, ANIMATION_PROCESSING_CLIENT_SIMULATION = 0x1, ANIMATION_PROCESSING_CLIENT_PREDICTION = 0x2, ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 0x3, ANIMATION_PROCESSING_CLIENT_RENDER = 0x4, ANIMATION_PROCESSING_MAX = 0x5 }; // Alignment: 4 // Member count: 3 pub const JiggleBoneSimSpace = enum(u32) { SimSpace_Local = 0x0, SimSpace_Model = 0x1, SimSpace_World = 0x2 }; // Alignment: 4 // Member count: 2 pub const StanceOverrideMode = enum(u32) { Sequence = 0x0, Node = 0x1 }; // Alignment: 4 // Member count: 2 pub const IkEndEffectorType = enum(u32) { IkEndEffector_Attachment = 0x0, IkEndEffector_Bone = 0x1 }; // Alignment: 2 // Member count: 3 pub const AnimScriptType = enum(u16) { ANIMSCRIPT_TYPE_INVALID = 0xFFFF, ANIMSCRIPT_FUSE_GENERAL = 0x0, ANIMSCRIPT_FUSE_STATEMACHINE = 0x1 }; // Alignment: 1 // Member count: 3 pub const CNmTimeConditionNode__ComparisonType_t = enum(u8) { PercentageThroughState = 0x0, PercentageThroughSyncEvent = 0x1, ElapsedTime = 0x2 }; // Alignment: 4 // Member count: 4 pub const SeqPoseSetting_t = enum(u32) { SEQ_POSE_SETTING_CONSTANT = 0x0, SEQ_POSE_SETTING_ROTATION = 0x1, SEQ_POSE_SETTING_POSITION = 0x2, SEQ_POSE_SETTING_VELOCITY = 0x3 }; // Alignment: 4 // Member count: 13 pub const AnimParamButton_t = enum(u32) { ANIMPARAM_BUTTON_NONE = 0x0, ANIMPARAM_BUTTON_DPAD_UP = 0x1, ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2, ANIMPARAM_BUTTON_DPAD_DOWN = 0x3, ANIMPARAM_BUTTON_DPAD_LEFT = 0x4, ANIMPARAM_BUTTON_A = 0x5, ANIMPARAM_BUTTON_B = 0x6, ANIMPARAM_BUTTON_X = 0x7, ANIMPARAM_BUTTON_Y = 0x8, ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9, ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xA, ANIMPARAM_BUTTON_LTRIGGER = 0xB, ANIMPARAM_BUTTON_RTRIGGER = 0xC }; // Alignment: 4 // Member count: 3 pub const SelectorTagBehavior_t = enum(u32) { SelectorTagBehavior_OnWhileCurrent = 0x0, SelectorTagBehavior_OffWhenFinished = 0x1, SelectorTagBehavior_OffBeforeFinished = 0x2 }; // Alignment: 4 // Member count: 4 pub const HandshakeTagType_t = enum(u32) { eInvalid = 0xFFFFFFFF, eTask = 0x0, eMovement = 0x1, eCount = 0x2 }; // Alignment: 4 // Member count: 4 pub const OrientationWarpTargetOffsetMode_t = enum(u32) { eLiteralValue = 0x0, eParameter = 0x1, eAnimationMovementHeading = 0x2, eAnimationMovementHeadingAtEnd = 0x3 }; // Alignment: 4 // Member count: 3 pub const OrientationWarpMode_t = enum(u32) { eInvalid = 0x0, eAngle = 0x1, eWorldPosition = 0x2 }; // Alignment: 2 // Member count: 125 pub const PulseInstructionCode_t = enum(u16) { INVALID = 0x0, IMMEDIATE_HALT = 0x1, RETURN_VOID = 0x2, RETURN_VALUE = 0x3, NOP = 0x4, JUMP = 0x5, JUMP_COND = 0x6, CHUNK_LEAP = 0x7, CHUNK_LEAP_COND = 0x8, PULSE_CALL_SYNC = 0x9, PULSE_CALL_ASYNC_FIRE = 0xA, CELL_INVOKE = 0xB, LIBRARY_INVOKE = 0xC, SET_VAR = 0xD, GET_VAR = 0xE, GET_VAR_DETACH = 0xF, DETACH_REGISTER = 0x10, SET_VAR_ARRAY_ELEMENT_1D = 0x11, SET_VAR_OBSERVABLE = 0x12, GET_CONST = 0x13, GET_ARRAY_ELEMENT = 0x14, GET_DOMAIN_VALUE = 0x15, COPY = 0x16, NOT = 0x17, NEGATE = 0x18, ADD = 0x19, SUB = 0x1A, MUL = 0x1B, DIV = 0x1C, MOD = 0x1D, LT = 0x1E, LTE = 0x1F, EQ = 0x20, NE = 0x21, AND = 0x22, OR = 0x23, SCALE = 0x24, SCALE_INV = 0x25, ELEMENT_ACCESS = 0x26, CONVERT_VALUE = 0x27, REINTERPRET_INSTANCE = 0x28, GET_BLACKBOARD_REFERENCE = 0x29, SET_BLACKBOARD_REFERENCE = 0x2A, LAST_SERIALIZED_CODE = 0x2B, NEGATE_INT = 0x2C, NEGATE_FLOAT = 0x2D, NEGATE_VEC2 = 0x2E, NEGATE_VEC3 = 0x2F, NEGATE_VEC4 = 0x30, ADD_INT = 0x31, ADD_FLOAT = 0x32, ADD_STRING = 0x33, ADD_VEC2 = 0x34, ADD_VEC3 = 0x35, ADD_VEC3WS_VEC3 = 0x36, ADD_VEC3_VEC3WS = 0x37, ADD_VEC4 = 0x38, ADD_GAMETIME_FLOAT = 0x39, ADD_FLOAT_GAMETIME = 0x3A, SUB_INT = 0x3B, SUB_FLOAT = 0x3C, SUB_VEC2 = 0x3D, SUB_VEC3 = 0x3E, SUB_VEC3WS_VEC3 = 0x3F, SUB_VEC3WS_VEC3WS = 0x40, SUB_VEC4 = 0x41, SUB_GAMETIME_FLOAT = 0x42, SUB_GAMETIME = 0x43, MUL_INT = 0x44, MUL_FLOAT = 0x45, DIV_FLOAT = 0x46, MOD_INT = 0x47, MOD_FLOAT = 0x48, LT_INT = 0x49, LT_FLOAT = 0x4A, LT_GAMETIME = 0x4B, LTE_INT = 0x4C, LTE_FLOAT = 0x4D, LTE_GAMETIME = 0x4E, EQ_BOOL = 0x4F, EQ_INT = 0x50, EQ_FLOAT = 0x51, EQ_VEC2 = 0x52, EQ_VEC3 = 0x53, EQ_VEC3WS = 0x54, EQ_VEC4 = 0x55, EQ_STRING = 0x56, EQ_ENTITY_NAME = 0x57, EQ_SCHEMA_ENUM = 0x58, EQ_EHANDLE = 0x59, EQ_PANEL_HANDLE = 0x5A, EQ_OPAQUE_HANDLE = 0x5B, EQ_TEST_HANDLE = 0x5C, EQ_COLOR_RGB = 0x5D, EQ_ARRAY = 0x5E, EQ_GAMETIME = 0x5F, NE_BOOL = 0x60, NE_INT = 0x61, NE_FLOAT = 0x62, NE_VEC2 = 0x63, NE_VEC3 = 0x64, NE_VEC3WS = 0x65, NE_VEC4 = 0x66, NE_STRING = 0x67, NE_ENTITY_NAME = 0x68, NE_SCHEMA_ENUM = 0x69, NE_EHANDLE = 0x6A, NE_PANEL_HANDLE = 0x6B, NE_OPAQUE_HANDLE = 0x6C, NE_TEST_HANDLE = 0x6D, NE_COLOR_RGB = 0x6E, NE_ARRAY = 0x6F, NE_GAMETIME = 0x70, SCALE_VEC3 = 0x71, SCALE_VEC2 = 0x72, SCALE_VEC4 = 0x73, SCALE_INV_VEC3 = 0x74, SCALE_INV_VEC2 = 0x75, SCALE_INV_VEC4 = 0x76, ELEMENT_ACCESS_VEC2 = 0x77, ELEMENT_ACCESS_VEC3 = 0x78, ELEMENT_ACCESS_VEC3WS = 0x79, ELEMENT_ACCESS_VEC4 = 0x7A, ELEMENT_ACCESS_COLOR_RGB = 0x7B, GET_CONST_INLINE_STORAGE = 0x7C }; // Alignment: 4 // Member count: 5 pub const ParticleTransformType_t = enum(u32) { PT_TYPE_INVALID = 0x0, PT_TYPE_NAMED_VALUE = 0x1, PT_TYPE_CONTROL_POINT = 0x2, PT_TYPE_CONTROL_POINT_RANGE = 0x3, PT_TYPE_COUNT = 0x4 }; // Alignment: 4 // Member count: 18 pub const ParticleAttachment_t = enum(u32) { PATTACH_INVALID = 0xFFFFFFFF, PATTACH_ABSORIGIN = 0x0, PATTACH_ABSORIGIN_FOLLOW = 0x1, PATTACH_CUSTOMORIGIN = 0x2, PATTACH_CUSTOMORIGIN_FOLLOW = 0x3, PATTACH_POINT = 0x4, PATTACH_POINT_FOLLOW = 0x5, PATTACH_EYES_FOLLOW = 0x6, PATTACH_OVERHEAD_FOLLOW = 0x7, PATTACH_WORLDORIGIN = 0x8, PATTACH_ROOTBONE_FOLLOW = 0x9, PATTACH_RENDERORIGIN_FOLLOW = 0xA, PATTACH_MAIN_VIEW = 0xB, PATTACH_WATERWAKE = 0xC, PATTACH_CENTER_FOLLOW = 0xD, PATTACH_CUSTOM_GAME_STATE_1 = 0xE, PATTACH_HEALTHBAR = 0xF, MAX_PATTACH_TYPES = 0x10 }; // Alignment: 4 // Member count: 3 pub const FieldNetworkOption = enum(u32) { Auto = 0x0, ForceEnable = 0x1, ForceDisable = 0x2 }; // Alignment: 1 // Member count: 6 pub const NmGraphEventTypeCondition_t = enum(u8) { Entry = 0x0, FullyInState = 0x1, Exit = 0x2, Timed = 0x3, Generic = 0x4, Any = 0x5 }; // Alignment: 1 // Member count: 10 pub const CNmTransitionNode__TransitionOptions_t = enum(u8) { None = 0x0, ClampDuration = 0x1, Synchronized = 0x2, MatchSourceTime = 0x3, MatchSyncEventIndex = 0x4, MatchSyncEventID = 0x5, MatchSyncEventPercentage = 0x6, PreferClosestSyncEventID = 0x7, MatchTimeInSeconds = 0x8, OffsetTimeInSeconds = 0x9 }; // Alignment: 1 // Member count: 5 pub const CNmFloatComparisonNode__Comparison_t = enum(u8) { GreaterThanEqual = 0x0, LessThanEqual = 0x1, NearEqual = 0x2, GreaterThan = 0x3, LessThan = 0x4 }; // Alignment: 4 // Member count: 3 pub const VPhysXJoint_t__Flags_t = enum(u32) { JOINT_FLAGS_NONE = 0x0, JOINT_FLAGS_BODY1_FIXED = 0x1, JOINT_FLAGS_USE_BLOCK_SOLVER = 0x2 }; // Alignment: 4 // Member count: 4 pub const ScriptedHeldWeaponBehavior_t = enum(u32) { eInvalid = 0xFFFFFFFF, eHolster = 0x0, eDeploy = 0x1, eDrop = 0x2 }; // Alignment: 1 // Member count: 3 pub const VelocityMetricMode = enum(u8) { DirectionOnly = 0x0, MagnitudeOnly = 0x1, DirectionAndMagnitude = 0x2 }; // Alignment: 1 // Member count: 5 pub const FacingMode = enum(u8) { FacingMode_Invalid = 0x0, FacingMode_Manual = 0x1, FacingMode_Path = 0x2, FacingMode_LookTarget = 0x3, FacingMode_ManualPosition = 0x4 }; // Alignment: 1 // Member count: 3 pub const VertexAlbedoFormat_t = enum(u8) { VERTEX_ALBEDO_NONE = 0x0, VERTEX_ALBEDO_8888 = 0x1, VERTEX_ALBEDO_565 = 0x2 }; // Alignment: 4 // Member count: 4 pub const AimMatrixBlendMode = enum(u32) { AimMatrixBlendMode_None = 0x0, AimMatrixBlendMode_Additive = 0x1, AimMatrixBlendMode_ModelSpaceAdditive = 0x2, AimMatrixBlendMode_BoneMask = 0x3 }; // Alignment: 4 // Member count: 7 pub const AnimationSnapshotType_t = enum(u32) { ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0x0, ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 0x1, ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 0x2, ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 0x3, ANIMATION_SNAPSHOT_CLIENT_RENDER = 0x4, ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 0x5, ANIMATION_SNAPSHOT_MAX = 0x6 }; // Alignment: 1 // Member count: 5 pub const NmTargetWarpRule_t = enum(u8) { WarpXY = 0x0, WarpZ = 0x1, WarpXYZ = 0x2, RotationOnly = 0x3, FixedSection = 0x4 }; // Alignment: 4 // Member count: 8 pub const FootFallTagFoot_t = enum(u32) { FOOT1 = 0x0, FOOT2 = 0x1, FOOT3 = 0x2, FOOT4 = 0x3, FOOT5 = 0x4, FOOT6 = 0x5, FOOT7 = 0x6, FOOT8 = 0x7 }; // Alignment: 4 // Member count: 4 pub const ChoiceMethod = enum(u32) { WeightedRandom = 0x0, WeightedRandomNoRepeat = 0x1, Iterate = 0x2, IterateRandom = 0x3 }; // Alignment: 4 // Member count: 14 pub const AnimVectorSource = enum(u32) { MoveDirection = 0x0, FacingPosition = 0x1, LookDirection = 0x2, VectorParameter = 0x3, WayPointDirection = 0x4, Acceleration = 0x5, SlopeNormal = 0x6, SlopeNormal_WorldSpace = 0x7, LookTarget = 0x8, LookTarget_WorldSpace = 0x9, WayPointPosition = 0xA, GoalPosition = 0xB, RootMotionVelocity = 0xC, ManualTarget_WorldSpace = 0xD }; // Alignment: 4 // Member count: 4 pub const IkTargetType = enum(u32) { IkTarget_Attachment = 0x0, IkTarget_Bone = 0x1, IkTarget_Parameter_ModelSpace = 0x2, IkTarget_Parameter_WorldSpace = 0x3 }; // Alignment: 1 // Member count: 3 pub const RenderMeshSlotType_t = enum(u8) { RENDERMESH_SLOT_INVALID = 0xFF, RENDERMESH_SLOT_PER_VERTEX = 0x0, RENDERMESH_SLOT_PER_INSTANCE = 0x1 }; // Alignment: 4 // Member count: 4 pub const BoneMaskBlendSpace = enum(u32) { BlendSpace_Parent = 0x0, BlendSpace_Model = 0x1, BlendSpace_Model_RotationOnly = 0x2, BlendSpace_Model_TranslationOnly = 0x3 }; // Alignment: 4 // Member count: 8 pub const MovementCapability_t = enum(u32) { eStrafe = 0x0, eIdleTurn = 0x1, eStart = 0x2, eStop = 0x3, eInstantStop = 0x4, eShuffle = 0x5, ePlantedTurn = 0x6, eCount = 0x7 }; // Alignment: 4 // Member count: 5 pub const ModelConfigAttachmentType_t = enum(u32) { MODEL_CONFIG_ATTACHMENT_INVALID = 0xFFFFFFFF, MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0, MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1, MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2, MODEL_CONFIG_ATTACHMENT_COUNT = 0x3 }; // Alignment: 4 // Member count: 2 pub const BinaryNodeChildOption = enum(u32) { Child1 = 0x0, Child2 = 0x1 }; // Alignment: 4 // Member count: 5 pub const NPCPhysicsHullType_t = enum(u32) { eInvalid = 0x0, eGroundCapsule = 0x1, eCenteredCapsule = 0x2, eGenericCapsule = 0x3, eGroundBox = 0x4 }; // Alignment: 4 // Member count: 4 pub const PulseDomainValueType_t = enum(u32) { INVALID = 0xFFFFFFFF, ENTITY_NAME = 0x0, PANEL_ID = 0x1, COUNT = 0x2 }; // Alignment: 4 // Member count: 2 pub const JumpCorrectionMethod = enum(u32) { ScaleMotion = 0x0, AddCorrectionDelta = 0x1 }; // Alignment: 4 // Member count: 2 pub const MoodType_t = enum(u32) { eMoodType_Head = 0x0, eMoodType_Body = 0x1 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon pub const CPulseCell_WaitForCursorsWithTag = struct { pub const m_bTagSelfWhenComplete: usize = 0x98; // bool pub const m_nDesiredKillPriority: usize = 0x9C; // PulseCursorCancelPriority_t }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Base = struct { pub const m_nEditorNodeID: usize = 0x8; // PulseDocNodeID_t }; // Parent: None // Field count: 0 pub const CPulse_ResumePoint = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon // MPulseEditorCanvasItemSpecKV3 pub const CPulseCell_PickBestOutflowSelector = struct { pub const m_nCheckType: usize = 0x48; // PulseBestOutflowRules_t pub const m_OutflowList: usize = 0x50; // PulseSelectorOutflowList_t }; // Parent: None // Field count: 0 pub const CParticleBindingRealPulse = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPulseEditorHeaderIcon // MPropertyFriendlyName pub const CPulseCell_WaitForObservable = struct { pub const m_Condition: usize = 0x48; // PulseObservableBoolExpression_t pub const m_OnTrue: usize = 0xC0; // CPulse_ResumePoint }; // Parent: None // Field count: 4 pub const CPulse_OutflowConnection = struct { pub const m_SourceOutflowName: usize = 0x0; // PulseSymbol_t pub const m_nDestChunk: usize = 0x10; // PulseRuntimeChunkIndex_t pub const m_nInstruction: usize = 0x14; // int32 pub const m_OutflowRegisterMap: usize = 0x18; // PulseRegisterMap_t }; // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults pub const CPulseGraphDef = struct { pub const m_DomainIdentifier: usize = 0x8; // PulseSymbol_t pub const m_DomainSubType: usize = 0x18; // CPulseValueFullType pub const m_ParentMapName: usize = 0x30; // PulseSymbol_t pub const m_ParentXmlName: usize = 0x40; // PulseSymbol_t pub const m_Chunks: usize = 0x50; // CUtlVector pub const m_Cells: usize = 0x68; // CUtlVector pub const m_Vars: usize = 0x80; // CUtlVector pub const m_PublicOutputs: usize = 0x98; // CUtlVector pub const m_InvokeBindings: usize = 0xB0; // CUtlVector pub const m_CallInfos: usize = 0xC8; // CUtlVector pub const m_Constants: usize = 0xE0; // CUtlVector pub const m_DomainValues: usize = 0xF8; // CUtlVector pub const m_BlackboardReferences: usize = 0x110; // CUtlVector pub const m_OutputConnections: usize = 0x128; // CUtlVector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_FireCursors = struct { pub const m_Outflows: usize = 0x48; // CUtlVector pub const m_bWaitForChildOutflows: usize = 0x60; // bool pub const m_OnFinished: usize = 0x68; // CPulse_ResumePoint pub const m_OnCanceled: usize = 0xB0; // CPulse_ResumePoint }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Timeline__TimelineEvent_t = struct { pub const m_flTimeFromPrevious: usize = 0x0; // float32 pub const m_EventOutflow: usize = 0x8; // CPulse_OutflowConnection }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_IntervalTimer__CursorState_t = struct { pub const m_StartTime: usize = 0x0; // GameTime_t pub const m_EndTime: usize = 0x4; // GameTime_t pub const m_flWaitInterval: usize = 0x8; // float32 pub const m_flWaitIntervalHigh: usize = 0xC; // float32 pub const m_bCompleteOnNextWake: usize = 0x10; // bool }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_BaseRequirement = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPulseEditorHeaderIcon pub const CPulseCell_BaseState = struct { }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const OutflowWithRequirements_t = struct { pub const m_Connection: usize = 0x0; // CPulse_OutflowConnection pub const m_DestinationFlowNodeID: usize = 0x48; // PulseDocNodeID_t pub const m_RequirementNodeIDs: usize = 0x50; // CUtlVector pub const m_nCursorStateBlockIndex: usize = 0x68; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_IsRequirementValid = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CPulseCell_Value_Gradient = struct { pub const m_Gradient: usize = 0x48; // CColorGradient }; // Parent: None // Field count: 0 // // Metadata: // MPropertyDescription pub const CPulseCursorFuncs = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const PulseNodeDynamicOutflows_t__DynamicOutflow_t = struct { pub const m_OutflowID: usize = 0x0; // CGlobalSymbol pub const m_Connection: usize = 0x8; // CPulse_OutflowConnection }; // Parent: None // Field count: 0 pub const CBasePulseGraphInstance = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Inflow_GraphHook = struct { pub const m_HookName: usize = 0x80; // PulseSymbol_t }; // Parent: None // Field count: 0 pub const SignatureOutflow_Resume = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Inflow_BaseEntrypoint = struct { pub const m_EntryChunk: usize = 0x48; // PulseRuntimeChunkIndex_t pub const m_RegisterMap: usize = 0x50; // PulseRegisterMap_t }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPulseEditorCanvasItemSpecKV3 pub const CPulseCell_WaitForCursorsWithTagBase = struct { pub const m_nCursorsAllowedToWait: usize = 0x48; // int32 pub const m_WaitComplete: usize = 0x50; // CPulse_ResumePoint }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_InvokeBinding = struct { pub const m_RegisterMap: usize = 0x0; // PulseRegisterMap_t pub const m_FuncName: usize = 0x30; // PulseSymbol_t pub const m_nCellIndex: usize = 0x40; // PulseRuntimeCellIndex_t pub const m_nSrcChunk: usize = 0x44; // PulseRuntimeChunkIndex_t pub const m_nSrcInstruction: usize = 0x48; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon pub const CPulseCell_IntervalTimer = struct { pub const m_Completed: usize = 0x48; // CPulse_ResumePoint pub const m_OnInterval: usize = 0x90; // SignatureOutflow_Continue }; // Parent: None // Field count: 0 // // Metadata: // MPropertyDescription pub const CPulseTestScriptLib = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_BaseLerp = struct { pub const m_WakeResume: usize = 0x48; // CPulse_ResumePoint }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CPulseCell_Value_Curve = struct { pub const m_Curve: usize = 0x48; // CPiecewiseCurve }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Inflow_EventHandler = struct { pub const m_EventName: usize = 0x80; // PulseSymbol_t }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_BaseFlow = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Outflow_CycleShuffled__InstanceState_t = struct { pub const m_Shuffle: usize = 0x0; // CUtlVectorFixedGrowable pub const m_nNextShuffle: usize = 0x20; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_BaseLerp__CursorState_t = struct { pub const m_StartTime: usize = 0x0; // GameTime_t pub const m_EndTime: usize = 0x4; // GameTime_t }; // Parent: None // Field count: 1 pub const CPulseCell_WaitForCursorsWithTagBase__CursorState_t = struct { pub const m_TagName: usize = 0x0; // PulseSymbol_t }; // Parent: None // Field count: 0 // // Metadata: // MPropertyDescription pub const CPulseArraylib = struct { }; // Parent: None // Field count: 0 pub const SignatureOutflow_Continue = struct { }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Timeline = struct { pub const m_TimelineEvents: usize = 0x48; // CUtlVector pub const m_bWaitForChildOutflows: usize = 0x60; // bool pub const m_OnFinished: usize = 0x68; // CPulse_ResumePoint pub const m_OnCanceled: usize = 0xB0; // CPulse_ResumePoint }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Inflow_EntOutputHandler = struct { pub const m_SourceEntity: usize = 0x80; // PulseSymbol_t pub const m_SourceOutput: usize = 0x90; // PulseSymbol_t pub const m_ExpectedParamType: usize = 0xA0; // CPulseValueFullType }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Outflow_CycleOrdered__InstanceState_t = struct { pub const m_nNextIndex: usize = 0x0; // int32 }; // Parent: None // Field count: 0 pub const CParticleCollectionBindingInstance = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_LimitCount__InstanceState_t = struct { pub const m_nCurrentCount: usize = 0x0; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Step_DebugLog = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_BaseYieldingInflow = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const PulseNodeDynamicOutflows_t = struct { pub const m_Outflows: usize = 0x0; // CUtlVector }; // Parent: None // Field count: 1 pub const CPulseCell_IsRequirementValid__Criteria_t = struct { pub const m_bIsValid: usize = 0x0; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Inflow_ObservableVariableListener = struct { pub const m_nBlackboardReference: usize = 0x80; // PulseRuntimeBlackboardReferenceIndex_t pub const m_bSelfReference: usize = 0x82; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Outflow_CycleOrdered = struct { pub const m_Outputs: usize = 0x48; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const PulseSelectorOutflowList_t = struct { pub const m_Outflows: usize = 0x0; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon // MPulseEditorCanvasItemSpecKV3 pub const CPulseCell_Inflow_Wait = struct { pub const m_WakeResume: usize = 0x48; // CPulse_ResumePoint }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Outflow_CycleShuffled = struct { pub const m_Outputs: usize = 0x48; // CUtlVector }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Inflow_Method = struct { pub const m_MethodName: usize = 0x80; // PulseSymbol_t pub const m_Description: usize = 0x90; // CUtlString pub const m_bIsPublic: usize = 0x98; // bool pub const m_ReturnType: usize = 0xA0; // CPulseValueFullType pub const m_Args: usize = 0xB8; // CUtlLeanVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_BaseValue = struct { }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorCanvasItemSpecKV3 pub const CPulseCell_BooleanSwitchState = struct { pub const m_Condition: usize = 0x48; // PulseObservableBoolExpression_t pub const m_SubGraph: usize = 0xC0; // CPulse_OutflowConnection pub const m_WhenTrue: usize = 0x108; // CPulse_OutflowConnection pub const m_WhenFalse: usize = 0x150; // CPulse_OutflowConnection }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Inflow_Yield = struct { pub const m_UnyieldResume: usize = 0x48; // CPulse_ResumePoint }; // Parent: None // Field count: 0 // // Metadata: // MPropertyDescription pub const CPulseMathlib = struct { }; // Parent: None // Field count: 1 pub const CPulseCell_Unknown = struct { pub const m_UnknownKeys: usize = 0x48; // KeyValues3 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Outflow_CycleRandom = struct { pub const m_Outputs: usize = 0x48; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Step_PublicOutput = struct { pub const m_OutputIndex: usize = 0x48; // PulseRuntimeOutputIndex_t }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_BlackboardReference = struct { pub const m_hBlackboardResource: usize = 0x0; // CStrongHandle pub const m_BlackboardResource: usize = 0x8; // PulseSymbol_t pub const m_nNodeID: usize = 0x18; // PulseDocNodeID_t pub const m_NodeName: usize = 0x20; // CGlobalSymbol }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon pub const CPulseCell_Value_RandomInt = struct { }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_CallInfo = struct { pub const m_PortName: usize = 0x0; // PulseSymbol_t pub const m_nEditorNodeID: usize = 0x10; // PulseDocNodeID_t pub const m_RegisterMap: usize = 0x18; // PulseRegisterMap_t pub const m_CallMethodID: usize = 0x48; // PulseDocNodeID_t pub const m_nSrcChunk: usize = 0x4C; // PulseRuntimeChunkIndex_t pub const m_nSrcInstruction: usize = 0x50; // int32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_InlineNodeSkipSelector = struct { pub const m_nFlowNodeID: usize = 0x48; // PulseDocNodeID_t pub const m_bAnd: usize = 0x4C; // bool pub const m_PassOutflow: usize = 0x50; // PulseSelectorOutflowList_t pub const m_FailOutflow: usize = 0x68; // CPulse_OutflowConnection }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription pub const CPulseCell_LimitCount = struct { pub const m_nLimitCount: usize = 0x48; // int32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CPulseCell_Step_CallExternalMethod = struct { pub const m_MethodName: usize = 0x48; // PulseSymbol_t pub const m_GameBlackboard: usize = 0x58; // PulseSymbol_t pub const m_ExpectedArgs: usize = 0x68; // CUtlLeanVector pub const m_nAsyncCallMode: usize = 0x78; // PulseMethodCallMode_t pub const m_OnFinished: usize = 0x80; // CPulse_ResumePoint }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const PulseObservableBoolExpression_t = struct { pub const m_EvaluateConnection: usize = 0x0; // CPulse_OutflowConnection pub const m_DependentObservableVars: usize = 0x48; // CUtlVector pub const m_DependentObservableBlackboardReferences: usize = 0x60; // CUtlVector }; // Parent: None // Field count: 1 pub const CPulseCell_LimitCount__Criteria_t = struct { pub const m_bLimitCountPasses: usize = 0x0; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon pub const CPulseCell_CursorQueue = struct { pub const m_nCursorsAllowedToRunParallel: usize = 0x98; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyDescription // MPulseEditorHeaderIcon pub const CPulseCell_Value_RandomFloat = struct { }; // Parent: None // Field count: 0 pub const CPulseExecCursor = struct { }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CAnimFrameBlockAnim = struct { pub const m_nStartFrame: usize = 0x0; // int32 pub const m_nEndFrame: usize = 0x4; // int32 pub const m_segmentIndexArray: usize = 0x8; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CZeroPoseUpdateNode = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CSlowDownOnSlopesUpdateNode = struct { pub const m_flSlowDownStrength: usize = 0x70; // float32 }; // Parent: None // Field count: 13 // // Metadata: // MGetKV3ClassDefaults pub const COrientationWarpUpdateNode = struct { pub const m_eMode: usize = 0x74; // OrientationWarpMode_t pub const m_hTargetParam: usize = 0x78; // CAnimParamHandle pub const m_hTargetPositionParam: usize = 0x7A; // CAnimParamHandle pub const m_hFallbackTargetPositionParam: usize = 0x7C; // CAnimParamHandle pub const m_eTargetOffsetMode: usize = 0x80; // OrientationWarpTargetOffsetMode_t pub const m_flTargetOffset: usize = 0x84; // float32 pub const m_hTargetOffsetParam: usize = 0x88; // CAnimParamHandle pub const m_damping: usize = 0x90; // CAnimInputDamping pub const m_eRootMotionSource: usize = 0xA8; // OrientationWarpRootMotionSource_t pub const m_flMaxRootMotionScale: usize = 0xAC; // float32 pub const m_bEnablePreferredRotationDirection: usize = 0xB0; // bool pub const m_ePreferredRotationDirection: usize = 0xB4; // AnimValueSource pub const m_flPreferredRotationThreshold: usize = 0xB8; // float32 }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CAnimParameterBase = struct { pub const m_name: usize = 0x18; // CGlobalSymbol pub const m_sComment: usize = 0x20; // CUtlString pub const m_group: usize = 0x28; // CUtlString pub const m_id: usize = 0x30; // AnimParamID pub const m_componentName: usize = 0x48; // CUtlString pub const m_bNetworkingRequested: usize = 0x68; // bool pub const m_bIsReferenced: usize = 0x69; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CSequenceFinishedAnimTag = struct { pub const m_sequenceName: usize = 0x58; // CUtlString }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CSceneObjectData = struct { pub const m_vMinBounds: usize = 0x0; // Vector pub const m_vMaxBounds: usize = 0xC; // Vector pub const m_drawCalls: usize = 0x18; // CUtlLeanVector pub const m_drawBounds: usize = 0x28; // CUtlLeanVector pub const m_meshlets: usize = 0x38; // CUtlLeanVector pub const m_rtProxyDrawCalls: usize = 0x48; // CUtlLeanVector pub const m_vTintColor: usize = 0x58; // Vector4D }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CFootCycle = struct { }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor // MCustomFGDMetadata pub const CParticleModelInput = struct { pub const m_nType: usize = 0x10; // ParticleModelType_t pub const m_NamedValue: usize = 0x18; // CParticleNamedValueRef pub const m_nControlPoint: usize = 0x58; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CInputStreamUpdateNode = struct { }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CIntAnimParameter = struct { pub const m_defaultValue: usize = 0x80; // int32 pub const m_minValue: usize = 0x84; // int32 pub const m_maxValue: usize = 0x88; // int32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmParameterizedBlendNode__CDefinition = struct { pub const m_sourceNodeIndices: usize = 0x10; // CUtlVectorFixedGrowable pub const m_nInputParameterValueNodeIdx: usize = 0x38; // int16 pub const m_bAllowLooping: usize = 0x3A; // bool }; // Parent: None // Field count: 0 pub const CNmScaleTask = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmFrameSnapEvent = struct { pub const m_frameSnapMode: usize = 0x20; // NmFrameSnapEventMode_t }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAnimNodePath = struct { pub const m_path: usize = 0x0; // AnimNodeID[11] pub const m_nCount: usize = 0x2C; // int32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const AnimNodeOutputID = struct { pub const m_id: usize = 0x0; // uint32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmSyncTrack = struct { pub const m_syncEvents: usize = 0x0; // CUtlLeanVectorFixedGrowable pub const m_nStartEventOffset: usize = 0xA8; // int32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CSeqBoneMaskList = struct { pub const m_sName: usize = 0x0; // CBufferString pub const m_nLocalBoneArray: usize = 0x10; // CUtlVector pub const m_flBoneWeightArray: usize = 0x28; // CUtlVector pub const m_flDefaultMorphCtrlWeight: usize = 0x40; // float32 pub const m_morphCtrlWeightArray: usize = 0x48; // CUtlVector> }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAnimEncodedFrames = struct { pub const m_fileName: usize = 0x0; // CBufferString pub const m_nFrames: usize = 0x10; // int32 pub const m_nFramesPerBlock: usize = 0x14; // int32 pub const m_frameblockArray: usize = 0x18; // CUtlVector pub const m_usageDifferences: usize = 0x30; // CAnimEncodeDifference }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const SampleCode = struct { pub const m_subCode: usize = 0x0; // uint8[8] }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CCachedPose = struct { pub const m_transforms: usize = 0x8; // CUtlVector pub const m_morphWeights: usize = 0x20; // CUtlVector pub const m_hSequence: usize = 0x38; // HSequence pub const m_flCycle: usize = 0x3C; // float32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmTransitionEventConditionNode__CDefinition = struct { pub const m_requireRuleID: usize = 0x10; // CGlobalSymbol pub const m_eventConditionRules: usize = 0x18; // CNmBitFlags pub const m_nSourceStateNodeIdx: usize = 0x1C; // int16 pub const m_ruleCondition: usize = 0x1E; // NmTransitionRuleCondition_t }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CTaskStatusAnimTag = struct { }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CMotionGraphConfig = struct { pub const m_paramValues: usize = 0x0; // float32[4] pub const m_flDuration: usize = 0x10; // float32 pub const m_nMotionIndex: usize = 0x14; // MotionIndex pub const m_nSampleStart: usize = 0x18; // int32 pub const m_nSampleCount: usize = 0x1C; // int32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CMotionSearchNode = struct { pub const m_children: usize = 0x0; // CUtlVector pub const m_quantizer: usize = 0x18; // CVectorQuantizer pub const m_sampleCodes: usize = 0x38; // CUtlVector> pub const m_sampleIndices: usize = 0x50; // CUtlVector> pub const m_selectableSamples: usize = 0x68; // CUtlVector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CAnimActivity = struct { pub const m_name: usize = 0x0; // CBufferString pub const m_nActivity: usize = 0x10; // int32 pub const m_nFlags: usize = 0x14; // int32 pub const m_nWeight: usize = 0x18; // int32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CAnimScriptManager = struct { pub const m_scriptInfo: usize = 0x10; // CUtlVector }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const AnimationDecodeDebugDumpElement_t = struct { pub const m_nEntityIndex: usize = 0x0; // int32 pub const m_modelName: usize = 0x8; // CUtlString pub const m_poseParams: usize = 0x10; // CUtlVector pub const m_decodeOps: usize = 0x28; // CUtlVector pub const m_internalOps: usize = 0x40; // CUtlVector pub const m_decodedAnims: usize = 0x58; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const MovementGaitId_t = struct { pub const m_sId: usize = 0x0; // CGlobalSymbol }; // Parent: None // Field count: 1 pub const PulseRuntimeVarIndex_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const ConfigIndex = struct { pub const m_nGroup: usize = 0x0; // uint16 pub const m_nConfig: usize = 0x2; // uint16 }; // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults pub const VPhysXCollisionAttributes_t = struct { pub const m_nIncludeDetailLayerCount: usize = 0x0; // int32 pub const m_CollisionGroup: usize = 0x4; // uint32 pub const m_InteractAs: usize = 0x8; // CUtlVector pub const m_InteractWith: usize = 0x20; // CUtlVector pub const m_InteractExclude: usize = 0x38; // CUtlVector pub const m_DetailLayers: usize = 0x50; // CUtlVector pub const m_CollisionGroupString: usize = 0x68; // CUtlString pub const m_InteractAsStrings: usize = 0x70; // CUtlVector pub const m_InteractWithStrings: usize = 0x88; // CUtlVector pub const m_InteractExcludeStrings: usize = 0xA0; // CUtlVector pub const m_DetailLayerStrings: usize = 0xB8; // CUtlVector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CSequenceUpdateNode = struct { pub const m_hSequence: usize = 0x78; // HSequence pub const m_duration: usize = 0x7C; // float32 pub const m_paramSpans: usize = 0x80; // CParamSpanUpdater pub const m_tags: usize = 0x98; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmPassthroughNode__CDefinition = struct { pub const m_nChildNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmClipReferenceNode__CDefinition = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmGraphDefinition__ExternalGraphSlot_t = struct { pub const m_nNodeIdx: usize = 0x0; // int16 pub const m_slotID: usize = 0x8; // CGlobalSymbol }; // Parent: None // Field count: 1 pub const PulseRuntimeEntrypointIndex_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CAimCameraUpdateNode = struct { pub const m_hParameterPosition: usize = 0x70; // CAnimParamHandle pub const m_hParameterOrientation: usize = 0x72; // CAnimParamHandle pub const m_hParameterPelvisOffset: usize = 0x74; // CAnimParamHandle pub const m_hParameterCameraOnly: usize = 0x76; // CAnimParamHandle pub const m_hParameterWeaponDepenetrationDistance: usize = 0x78; // CAnimParamHandle pub const m_hParameterWeaponDepenetrationDelta: usize = 0x7A; // CAnimParamHandle pub const m_hParameterCameraClearanceDistance: usize = 0x7C; // CAnimParamHandle pub const m_opFixedSettings: usize = 0x80; // AimCameraOpFixedSettings_t }; // Parent: None // Field count: 1 pub const PulseRuntimeDomainValueIndex_t = struct { pub const m_Value: usize = 0x0; // int16 }; // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults pub const CSeqSeqDescFlag = struct { pub const m_bLooping: usize = 0x0; // bool pub const m_bSnap: usize = 0x1; // bool pub const m_bAutoplay: usize = 0x2; // bool pub const m_bPost: usize = 0x3; // bool pub const m_bHidden: usize = 0x4; // bool pub const m_bMulti: usize = 0x5; // bool pub const m_bLegacyDelta: usize = 0x6; // bool pub const m_bLegacyWorldspace: usize = 0x7; // bool pub const m_bLegacyCyclepose: usize = 0x8; // bool pub const m_bLegacyRealtime: usize = 0x9; // bool pub const m_bModelDoc: usize = 0xA; // bool }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const PermModelInfo_t = struct { pub const m_nFlags: usize = 0x0; // uint32 pub const m_vHullMin: usize = 0x4; // Vector pub const m_vHullMax: usize = 0x10; // Vector pub const m_vViewMin: usize = 0x1C; // Vector pub const m_vViewMax: usize = 0x28; // Vector pub const m_flMass: usize = 0x34; // float32 pub const m_vEyePosition: usize = 0x38; // Vector pub const m_flMaxEyeDeflection: usize = 0x44; // float32 pub const m_sSurfaceProperty: usize = 0x48; // CUtlString pub const m_keyValueText: usize = 0x50; // CUtlString }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const StanceInfo_t = struct { pub const m_vPosition: usize = 0x0; // Vector pub const m_flDirection: usize = 0xC; // float32 }; // Parent: None // Field count: 1 pub const IKBoneNameAndIndex_t = struct { pub const m_Name: usize = 0x0; // CUtlString }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_Chunk = struct { pub const m_Instructions: usize = 0x0; // CUtlLeanVector pub const m_Registers: usize = 0x10; // CUtlLeanVector pub const m_InstructionDebugInfos: usize = 0x20; // CUtlLeanVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CStanceScaleUpdateNode = struct { pub const m_hParam: usize = 0x70; // CAnimParamHandle }; // Parent: None // Field count: 1 pub const PulseRuntimeInvokeIndex_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmBoneMaskBlendNode__CDefinition = struct { pub const m_nSourceMaskNodeIdx: usize = 0x10; // int16 pub const m_nTargetMaskNodeIdx: usize = 0x12; // int16 pub const m_nBlendWeightValueNodeIdx: usize = 0x14; // int16 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmIDEventNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags pub const m_defaultValue: usize = 0x18; // CGlobalSymbol }; // Parent: None // Field count: 17 // // Metadata: // MGetKV3ClassDefaults pub const HitReactFixedSettings_t = struct { pub const m_nWeightListIndex: usize = 0x0; // int32 pub const m_nEffectedBoneCount: usize = 0x4; // int32 pub const m_flMaxImpactForce: usize = 0x8; // float32 pub const m_flMinImpactForce: usize = 0xC; // float32 pub const m_flWhipImpactScale: usize = 0x10; // float32 pub const m_flCounterRotationScale: usize = 0x14; // float32 pub const m_flDistanceFadeScale: usize = 0x18; // float32 pub const m_flPropagationScale: usize = 0x1C; // float32 pub const m_flWhipDelay: usize = 0x20; // float32 pub const m_flSpringStrength: usize = 0x24; // float32 pub const m_flWhipSpringStrength: usize = 0x28; // float32 pub const m_flMaxAngleRadians: usize = 0x2C; // float32 pub const m_nHipBoneIndex: usize = 0x30; // int32 pub const m_flHipBoneTranslationScale: usize = 0x34; // float32 pub const m_flHipDipSpringStrength: usize = 0x38; // float32 pub const m_flHipDipImpactScale: usize = 0x3C; // float32 pub const m_flHipDipDelay: usize = 0x40; // float32 }; // Parent: None // Field count: 0 pub const CNmPoseNode__CDefinition = struct { }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAnimTagBase = struct { pub const m_name: usize = 0x18; // CGlobalSymbol pub const m_sComment: usize = 0x20; // CUtlString pub const m_group: usize = 0x28; // CGlobalSymbol pub const m_tagID: usize = 0x30; // AnimTagID pub const m_bIsReferenced: usize = 0x48; // bool }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor pub const CPerParticleVecInput = struct { }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CMotionGraph = struct { pub const m_paramSpans: usize = 0x10; // CParamSpanUpdater pub const m_tags: usize = 0x28; // CUtlVector pub const m_pRootNode: usize = 0x40; // CSmartPtr pub const m_nParameterCount: usize = 0x48; // int32 pub const m_nConfigStartIndex: usize = 0x4C; // int32 pub const m_nConfigCount: usize = 0x50; // int32 pub const m_bLoop: usize = 0x54; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmVectorInfoNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_desiredInfo: usize = 0x12; // CNmVectorInfoNode::Info_t }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const AnimationSnapshot_t = struct { pub const m_nEntIndex: usize = 0x110; // int32 pub const m_modelName: usize = 0x118; // CUtlString }; // Parent: None // Field count: 0 pub const CNmBlendTask = struct { }; // Parent: None // Field count: 0 pub const CNmVectorValueNode__CDefinition = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CSeqTransition = struct { pub const m_flFadeInTime: usize = 0x0; // float32 pub const m_flFadeOutTime: usize = 0x4; // float32 }; // Parent: None // Field count: 0 pub const CNmPoseTask = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CAnimGraphSettingsGroup = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmVirtualParameterTargetNode__CDefinition = struct { pub const m_nChildNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAnimGraphDebugReplay = struct { pub const m_animGraphFileName: usize = 0x40; // CUtlString pub const m_frameList: usize = 0x48; // CUtlVector> pub const m_startIndex: usize = 0x60; // int32 pub const m_writeIndex: usize = 0x64; // int32 pub const m_frameCount: usize = 0x68; // int32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CVectorAnimParameter = struct { pub const m_defaultValue: usize = 0x80; // Vector pub const m_bInterpolate: usize = 0x8C; // bool pub const m_vectorType: usize = 0x90; // AnimParamVectorType_t }; // Parent: None // Field count: 0 pub const CNmCachedPoseReadTask = struct { }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmStateMachineNode__StateDefinition_t = struct { pub const m_nStateNodeIdx: usize = 0x0; // int16 pub const m_nEntryConditionNodeIdx: usize = 0x2; // int16 pub const m_transitionDefinitions: usize = 0x8; // CUtlLeanVectorFixedGrowable }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CStanceOverrideUpdateNode = struct { pub const m_footStanceInfo: usize = 0x70; // CUtlVector pub const m_pStanceSourceNode: usize = 0x88; // CAnimUpdateNodeRef pub const m_hParameter: usize = 0x98; // CAnimParamHandle pub const m_eMode: usize = 0x9C; // StanceOverrideMode }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmGraphDefinition__ExternalPoseSlot_t = struct { pub const m_nNodeIdx: usize = 0x0; // int16 pub const m_slotID: usize = 0x8; // CGlobalSymbol }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const PhysShapeMarkup_t = struct { pub const m_nBodyInAggregate: usize = 0x0; // int32 pub const m_nShapeInBody: usize = 0x4; // int32 pub const m_sHitGroup: usize = 0x8; // CGlobalSymbol }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const LookAtBone_t = struct { pub const m_index: usize = 0x0; // int32 pub const m_weight: usize = 0x4; // float32 }; // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults pub const CNmTransitionNode__CDefinition = struct { pub const m_nTargetStateNodeIdx: usize = 0x10; // int16 pub const m_nDurationOverrideNodeIdx: usize = 0x12; // int16 pub const m_timeOffsetOverrideNodeIdx: usize = 0x14; // int16 pub const m_startBoneMaskNodeIdx: usize = 0x16; // int16 pub const m_flDuration: usize = 0x18; // float32 pub const m_boneMaskBlendInTimePercentage: usize = 0x1C; // NmPercent_t pub const m_flTimeOffset: usize = 0x20; // float32 pub const m_transitionOptions: usize = 0x24; // CNmBitFlags pub const m_targetSyncIDNodeIdx: usize = 0x28; // int16 pub const m_blendWeightEasing: usize = 0x2A; // NmEasingOperation_t pub const m_rootMotionBlend: usize = 0x2B; // NmRootMotionBlendMode_t }; // Parent: None // Field count: 1 pub const PulseRuntimeRegisterIndex_t = struct { pub const m_Value: usize = 0x0; // int16 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatEaseNode__CDefinition = struct { pub const m_flEaseTime: usize = 0x10; // float32 pub const m_flStartValue: usize = 0x14; // float32 pub const m_nInputValueNodeIdx: usize = 0x18; // int16 pub const m_easingOp: usize = 0x1A; // NmEasingOperation_t pub const m_bUseStartValue: usize = 0x1B; // bool }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CAnimEncodeDifference = struct { pub const m_boneArray: usize = 0x0; // CUtlVector pub const m_morphArray: usize = 0x18; // CUtlVector pub const m_userArray: usize = 0x30; // CUtlVector pub const m_bHasRotationBitArray: usize = 0x48; // CUtlVector pub const m_bHasMovementBitArray: usize = 0x60; // CUtlVector pub const m_bHasMorphBitArray: usize = 0x78; // CUtlVector pub const m_bHasUserBitArray: usize = 0x90; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CRootUpdateNode = struct { }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmTargetOffsetNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_bIsBoneSpaceOffset: usize = 0x12; // bool pub const m_rotationOffset: usize = 0x20; // Quaternion pub const m_translationOffset: usize = 0x30; // Vector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CMotionGraphUpdateNode = struct { pub const m_pMotionGraph: usize = 0x58; // CSmartPtr }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatAngleMathNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_operation: usize = 0x12; // CNmFloatAngleMathNode::Operation_t }; // Parent: None // Field count: 1 pub const PulseCursorID_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAnimParamHandle = struct { pub const m_type: usize = 0x0; // AnimParamType_t pub const m_index: usize = 0x1; // uint8 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const WeightList = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_weights: usize = 0x8; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const MotionIndex = struct { pub const m_nGroup: usize = 0x0; // uint16 pub const m_nMotion: usize = 0x2; // uint16 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const FollowAttachmentSettings_t = struct { pub const m_attachment: usize = 0x0; // CAnimAttachment pub const m_boneIndex: usize = 0x80; // int32 pub const m_attachmentHandle: usize = 0x84; // AttachmentHandle_t pub const m_bMatchTranslation: usize = 0x85; // bool pub const m_bMatchRotation: usize = 0x86; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmReferencedGraphNode__CDefinition = struct { pub const m_nReferencedGraphIdx: usize = 0x10; // int16 pub const m_nFallbackNodeIdx: usize = 0x12; // int16 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const AnimNodeID = struct { pub const m_id: usize = 0x0; // uint32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmClipSelectorNode__CDefinition = struct { pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_conditionNodeIndices: usize = 0x28; // CUtlLeanVectorFixedGrowable }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const CLookComponentUpdater = struct { pub const m_hLookHeading: usize = 0x34; // CAnimParamHandle pub const m_hLookHeadingNormalized: usize = 0x36; // CAnimParamHandle pub const m_hLookHeadingVelocity: usize = 0x38; // CAnimParamHandle pub const m_hLookPitch: usize = 0x3A; // CAnimParamHandle pub const m_hLookDistance: usize = 0x3C; // CAnimParamHandle pub const m_hLookDirection: usize = 0x3E; // CAnimParamHandle pub const m_hLookTarget: usize = 0x40; // CAnimParamHandle pub const m_hLookTargetWorldSpace: usize = 0x42; // CAnimParamHandle pub const m_bNetworkLookTarget: usize = 0x44; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmIsExternalPoseSetNode__CDefinition = struct { pub const m_nExternalPoseNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CAnimGraphNetworkSettings = struct { pub const m_bNetworkingEnabled: usize = 0x20; // bool }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CSingleFrameUpdateNode = struct { pub const m_actions: usize = 0x58; // CUtlVector> pub const m_hPoseCacheHandle: usize = 0x70; // CPoseHandle pub const m_hSequence: usize = 0x74; // HSequence pub const m_flCycle: usize = 0x78; // float32 }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CNmChainLookatNode__CDefinition = struct { pub const m_chainEndBoneID: usize = 0x18; // CGlobalSymbol pub const m_nLookatTargetNodeIdx: usize = 0x20; // int16 pub const m_nEnabledNodeIdx: usize = 0x22; // int16 pub const m_flBlendTimeSeconds: usize = 0x24; // float32 pub const m_nChainLength: usize = 0x28; // uint8 pub const m_bIsTargetInWorldSpace: usize = 0x29; // bool pub const m_chainForwardDir: usize = 0x2C; // Vector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmFollowBoneNode__CDefinition = struct { pub const m_bone: usize = 0x18; // CGlobalSymbol pub const m_followTargetBone: usize = 0x20; // CGlobalSymbol pub const m_nEnabledNodeIdx: usize = 0x28; // int16 pub const m_mode: usize = 0x2A; // NmFollowBoneMode_t }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CBlockSelectionMetricEvaluator = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CRemapValueComponentUpdater = struct { pub const m_items: usize = 0x30; // CUtlVector }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigList = struct { pub const m_bHideMaterialGroupInTools: usize = 0x0; // bool pub const m_bHideRenderColorInTools: usize = 0x1; // bool pub const m_Configs: usize = 0x8; // CUtlVector }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CSeqAutoLayerFlag = struct { pub const m_bPost: usize = 0x0; // bool pub const m_bSpline: usize = 0x1; // bool pub const m_bXFade: usize = 0x2; // bool pub const m_bNoBlend: usize = 0x3; // bool pub const m_bLocal: usize = 0x4; // bool pub const m_bPose: usize = 0x5; // bool pub const m_bFetchFrame: usize = 0x6; // bool pub const m_bSubtract: usize = 0x7; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const AnimStateID = struct { pub const m_id: usize = 0x0; // uint32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmIDEventConditionNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags pub const m_eventIDs: usize = 0x18; // CUtlVectorFixedGrowable }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const ModelBoneFlexDriver_t = struct { pub const m_boneName: usize = 0x0; // CUtlString pub const m_boneNameToken: usize = 0x8; // uint32 pub const m_controls: usize = 0x10; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CMorphData = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_morphRectDatas: usize = 0x8; // CUtlVector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CFootPinningUpdateNode = struct { pub const m_poseOpFixedData: usize = 0x78; // FootPinningPoseOpFixedData_t pub const m_eTimingSource: usize = 0xA8; // FootPinningTimingSource pub const m_params: usize = 0xB0; // CUtlVector pub const m_bResetChild: usize = 0xC8; // bool }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CSeqPoseSetting = struct { pub const m_sPoseParameter: usize = 0x0; // CBufferString pub const m_sAttachment: usize = 0x10; // CBufferString pub const m_sReferenceSequence: usize = 0x20; // CBufferString pub const m_flValue: usize = 0x30; // float32 pub const m_bX: usize = 0x34; // bool pub const m_bY: usize = 0x35; // bool pub const m_bZ: usize = 0x36; // bool pub const m_eType: usize = 0x38; // int32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const PulseGraphExecutionHistoryCursorDesc_t = struct { pub const vecAncestorCursorIDs: usize = 0x0; // CUtlVector pub const nSpawnNodeID: usize = 0x18; // PulseDocNodeID_t pub const nRetiredAtNodeID: usize = 0x1C; // PulseDocNodeID_t pub const flLastReferenced: usize = 0x20; // float32 pub const nLastValidEntryIdx: usize = 0x24; // int32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmVirtualParameterFloatNode__CDefinition = struct { pub const m_nChildNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CAttachment = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_influenceNames: usize = 0x8; // CUtlString[3] pub const m_vInfluenceRotations: usize = 0x20; // Quaternion[3] pub const m_vInfluenceOffsets: usize = 0x50; // Vector[3] pub const m_influenceWeights: usize = 0x74; // float32[3] pub const m_bInfluenceRootTransform: usize = 0x80; // bool[3] pub const m_nInfluences: usize = 0x83; // uint8 pub const m_bIgnoreRotation: usize = 0x84; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CSequenceUpdateNodeBase = struct { pub const m_playbackSpeed: usize = 0x6C; // float32 pub const m_bLoop: usize = 0x70; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CDrawCullingData = struct { pub const m_ConeAxis: usize = 0x0; // int8[3] pub const m_ConeCutoff: usize = 0x3; // int8 }; // Parent: None // Field count: 30 // // Metadata: // MGetKV3ClassDefaults pub const VPhysXJoint_t = struct { pub const m_nType: usize = 0x0; // uint16 pub const m_nBody1: usize = 0x2; // uint16 pub const m_nBody2: usize = 0x4; // uint16 pub const m_nFlags: usize = 0x6; // uint16 pub const m_Frame1: usize = 0x10; // CTransform pub const m_Frame2: usize = 0x30; // CTransform pub const m_bEnableCollision: usize = 0x50; // bool pub const m_bIsLinearConstraintDisabled: usize = 0x51; // bool pub const m_bIsAngularConstraintDisabled: usize = 0x52; // bool pub const m_bEnableLinearLimit: usize = 0x53; // bool pub const m_LinearLimit: usize = 0x54; // VPhysXRange_t pub const m_bEnableLinearMotor: usize = 0x5C; // bool pub const m_vLinearTargetVelocity: usize = 0x60; // Vector pub const m_flMaxForce: usize = 0x6C; // float32 pub const m_bEnableSwingLimit: usize = 0x70; // bool pub const m_SwingLimit: usize = 0x74; // VPhysXRange_t pub const m_bEnableTwistLimit: usize = 0x7C; // bool pub const m_TwistLimit: usize = 0x80; // VPhysXRange_t pub const m_bEnableAngularMotor: usize = 0x88; // bool pub const m_vAngularTargetVelocity: usize = 0x8C; // Vector pub const m_flMaxTorque: usize = 0x98; // float32 pub const m_flLinearFrequency: usize = 0x9C; // float32 pub const m_flLinearDampingRatio: usize = 0xA0; // float32 pub const m_flAngularFrequency: usize = 0xA4; // float32 pub const m_flAngularDampingRatio: usize = 0xA8; // float32 pub const m_flFriction: usize = 0xAC; // float32 pub const m_flElasticity: usize = 0xB0; // float32 pub const m_flElasticDamping: usize = 0xB4; // float32 pub const m_flPlasticity: usize = 0xB8; // float32 pub const m_Tag: usize = 0xC0; // CUtlString }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CStateNodeTransitionData = struct { pub const m_curve: usize = 0x0; // CBlendCurve pub const m_blendDuration: usize = 0x8; // CAnimValue pub const m_resetCycleValue: usize = 0x10; // CAnimValue pub const m_bReset: usize = 0x0; // bitfield:1 pub const m_resetCycleOption: usize = 0x0; // bitfield:3 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CTimeRemainingMetricEvaluator = struct { pub const m_bMatchByTimeRemaining: usize = 0x50; // bool pub const m_flMaxTimeRemaining: usize = 0x54; // float32 pub const m_bFilterByTimeRemaining: usize = 0x58; // bool pub const m_flMinTimeRemaining: usize = 0x5C; // float32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CParticleInput = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement = struct { pub const m_ElementName: usize = 0x8; // CUtlString pub const m_NestedElements: usize = 0x10; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmControlParameterVectorNode__CDefinition = struct { }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const FootFixedSettings = struct { pub const m_traceSettings: usize = 0x0; // TraceSettings_t pub const m_vFootBaseBindPosePositionMS: usize = 0x10; // VectorAligned pub const m_flFootBaseLength: usize = 0x20; // float32 pub const m_flMaxRotationLeft: usize = 0x24; // float32 pub const m_flMaxRotationRight: usize = 0x28; // float32 pub const m_footstepLandedTagIndex: usize = 0x2C; // int32 pub const m_bEnableTracing: usize = 0x30; // bool pub const m_flTraceAngleBlend: usize = 0x34; // float32 pub const m_nDisableTagIndex: usize = 0x38; // int32 pub const m_nFootIndex: usize = 0x3C; // int32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmBoneMaskSwitchNode__CDefinition = struct { pub const m_nSwitchValueNodeIdx: usize = 0x10; // int16 pub const m_nTrueValueNodeIdx: usize = 0x12; // int16 pub const m_nFalseValueNodeIdx: usize = 0x14; // int16 pub const m_flBlendTimeSeconds: usize = 0x18; // float32 pub const m_bSwitchDynamically: usize = 0x1C; // bool }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfig = struct { pub const m_ConfigName: usize = 0x0; // CUtlString pub const m_Elements: usize = 0x8; // CUtlVector pub const m_bTopLevel: usize = 0x20; // bool pub const m_bActiveInEditorByDefault: usize = 0x21; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const AnimComponentID = struct { pub const m_id: usize = 0x0; // uint32 }; // Parent: None // Field count: 17 // // Metadata: // MGetKV3ClassDefaults pub const VPhysXAggregateData_t = struct { pub const m_nFlags: usize = 0x0; // uint16 pub const m_nRefCounter: usize = 0x2; // uint16 pub const m_bonesHash: usize = 0x8; // CUtlVector pub const m_boneNames: usize = 0x20; // CUtlVector pub const m_indexNames: usize = 0x38; // CUtlVector pub const m_indexHash: usize = 0x50; // CUtlVector pub const m_bindPose: usize = 0x68; // CUtlVector pub const m_parts: usize = 0x80; // CUtlVector pub const m_shapeMarkups: usize = 0x98; // CUtlVector pub const m_constraints2: usize = 0xB0; // CUtlVector pub const m_joints: usize = 0xC8; // CUtlVector pub const m_pFeModel: usize = 0xE0; // PhysFeModelDesc_t* pub const m_boneParents: usize = 0xE8; // CUtlVector pub const m_surfacePropertyHashes: usize = 0x100; // CUtlVector pub const m_collisionAttributes: usize = 0x118; // CUtlVector pub const m_debugPartNames: usize = 0x130; // CUtlVector pub const m_embeddedKeyvalues: usize = 0x148; // CUtlString }; // Parent: None // Field count: 13 // // Metadata: // MGetKV3ClassDefaults pub const CNmGraphDefinition = struct { pub const m_variationID: usize = 0x0; // CGlobalSymbol pub const m_skeleton: usize = 0x8; // CStrongHandle pub const m_pUserData: usize = 0x10; // CNmGraphVariationUserData* pub const m_persistentNodeIndices: usize = 0x18; // CUtlVector pub const m_nRootNodeIdx: usize = 0x30; // int16 pub const m_controlParameterIDs: usize = 0x38; // CUtlVector pub const m_virtualParameterIDs: usize = 0x50; // CUtlVector pub const m_virtualParameterNodeIndices: usize = 0x68; // CUtlVector pub const m_referencedGraphSlots: usize = 0x80; // CUtlVector pub const m_externalGraphSlots: usize = 0x98; // CUtlVector pub const m_externalPoseSlots: usize = 0xB0; // CUtlVector pub const m_nodePaths: usize = 0x138; // CUtlVector pub const m_resources: usize = 0x150; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmSelectorNode__CDefinition = struct { pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_conditionNodeIndices: usize = 0x28; // CUtlLeanVectorFixedGrowable }; // Parent: None // Field count: 15 // // Metadata: // MGetKV3ClassDefaults pub const CAnimDemoCaptureSettings = struct { pub const m_vecErrorRangeSplineRotation: usize = 0x0; // Vector2D pub const m_vecErrorRangeSplineTranslation: usize = 0x8; // Vector2D pub const m_vecErrorRangeSplineScale: usize = 0x10; // Vector2D pub const m_flIkRotation_MaxSplineError: usize = 0x18; // float32 pub const m_flIkTranslation_MaxSplineError: usize = 0x1C; // float32 pub const m_vecErrorRangeQuantizationRotation: usize = 0x20; // Vector2D pub const m_vecErrorRangeQuantizationTranslation: usize = 0x28; // Vector2D pub const m_vecErrorRangeQuantizationScale: usize = 0x30; // Vector2D pub const m_flIkRotation_MaxQuantizationError: usize = 0x38; // float32 pub const m_flIkTranslation_MaxQuantizationError: usize = 0x3C; // float32 pub const m_baseSequence: usize = 0x40; // CUtlString pub const m_nBaseSequenceFrame: usize = 0x48; // int32 pub const m_boneSelectionMode: usize = 0x4C; // EDemoBoneSelectionMode pub const m_bones: usize = 0x50; // CUtlVector pub const m_ikChains: usize = 0x68; // CUtlVector }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const IKDemoCaptureSettings_t = struct { pub const m_parentBoneName: usize = 0x0; // CUtlString pub const m_eMode: usize = 0x8; // IKChannelMode pub const m_ikChainName: usize = 0x10; // CUtlString pub const m_oneBoneStart: usize = 0x18; // CUtlString pub const m_oneBoneEnd: usize = 0x20; // CUtlString }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CSeqMultiFetchFlag = struct { pub const m_bRealtime: usize = 0x0; // bool pub const m_bCylepose: usize = 0x1; // bool pub const m_b0D: usize = 0x2; // bool pub const m_b1D: usize = 0x3; // bool pub const m_b2D: usize = 0x4; // bool pub const m_b2D_TRI: usize = 0x5; // bool }; // Parent: None // Field count: 3 pub const PulseRegisterMap_t = struct { pub const m_Inparams: usize = 0x0; // KeyValues3 pub const m_InparamsWhichCanBeMoved: usize = 0x10; // CKV3MemberNameSet pub const m_Outparams: usize = 0x20; // KeyValues3 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const VPhysXRange_t = struct { pub const m_flMin: usize = 0x0; // float32 pub const m_flMax: usize = 0x4; // float32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CStopAtGoalUpdateNode = struct { pub const m_flOuterRadius: usize = 0x74; // float32 pub const m_flInnerRadius: usize = 0x78; // float32 pub const m_flMaxScale: usize = 0x7C; // float32 pub const m_flMinScale: usize = 0x80; // float32 pub const m_damping: usize = 0x88; // CAnimInputDamping }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmIDEventPercentageThroughNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags pub const m_eventID: usize = 0x18; // CGlobalSymbol }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAnimBoneDifference = struct { pub const m_name: usize = 0x0; // CBufferString pub const m_parent: usize = 0x10; // CBufferString pub const m_posError: usize = 0x20; // Vector pub const m_bHasRotation: usize = 0x2C; // bool pub const m_bHasMovement: usize = 0x2D; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmCachedBoolNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_mode: usize = 0x14; // NmCachedValueMode_t }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CAnimCycle = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CActionComponentUpdater = struct { pub const m_actions: usize = 0x30; // CUtlVector> }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CDampedPathAnimMotorUpdater = struct { pub const m_flAnticipationTime: usize = 0x2C; // float32 pub const m_flMinSpeedScale: usize = 0x30; // float32 pub const m_hAnticipationPosParam: usize = 0x34; // CAnimParamHandle pub const m_hAnticipationHeadingParam: usize = 0x36; // CAnimParamHandle pub const m_flSpringConstant: usize = 0x38; // float32 pub const m_flMinSpringTension: usize = 0x3C; // float32 pub const m_flMaxSpringTension: usize = 0x40; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmCachedFloatNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_mode: usize = 0x14; // NmCachedValueMode_t }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatSwitchNode__CDefinition = struct { pub const m_nSwitchValueNodeIdx: usize = 0x10; // int16 pub const m_nTrueValueNodeIdx: usize = 0x12; // int16 pub const m_nFalseValueNodeIdx: usize = 0x14; // int16 pub const m_flFalseValue: usize = 0x18; // float32 pub const m_flTrueValue: usize = 0x1C; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_SetMaterialGroupOnAttachedModels = struct { pub const m_MaterialGroupName: usize = 0x48; // CUtlString }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmEntityAttributeEventBase = struct { pub const m_attributeName: usize = 0x20; // CUtlString }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmVirtualParameterBoneMaskNode__CDefinition = struct { pub const m_nChildNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPathHelperUpdateNode = struct { pub const m_flStoppingRadius: usize = 0x70; // float32 pub const m_flStoppingSpeedScale: usize = 0x74; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const MaterialGroup_t = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_materials: usize = 0x8; // CUtlVector> }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CMorphBundleData = struct { pub const m_flULeftSrc: usize = 0x0; // float32 pub const m_flVTopSrc: usize = 0x4; // float32 pub const m_offsets: usize = 0x8; // CUtlVector pub const m_ranges: usize = 0x20; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_UserPick = struct { pub const m_Choices: usize = 0x48; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CSolveIKTargetHandle_t = struct { pub const m_positionHandle: usize = 0x0; // CAnimParamHandle pub const m_orientationHandle: usize = 0x2; // CAnimParamHandle }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const CFootAdjustmentUpdateNode = struct { pub const m_clips: usize = 0x78; // CUtlVector pub const m_hBasePoseCacheHandle: usize = 0x90; // CPoseHandle pub const m_facingTarget: usize = 0x94; // CAnimParamHandle pub const m_flTurnTimeMin: usize = 0x98; // float32 pub const m_flTurnTimeMax: usize = 0x9C; // float32 pub const m_flStepHeightMax: usize = 0xA0; // float32 pub const m_flStepHeightMaxAngle: usize = 0xA4; // float32 pub const m_bResetChild: usize = 0xA8; // bool pub const m_bAnimationDriven: usize = 0xA9; // bool }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CChoreoUpdateNode = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAimConstraint = struct { pub const m_qAimOffset: usize = 0x60; // Quaternion pub const m_nUpType: usize = 0x70; // uint32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CMaterialDrawDescriptor__RigidMeshPart_t = struct { pub const m_nRigidBLASIndex: usize = 0x0; // uint16 pub const m_nBoneIndex: usize = 0x2; // int16 pub const m_nStartIndexOffset: usize = 0x4; // uint32 pub const m_nPrimitiveCount: usize = 0x8; // uint32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CFootFallAnimTag = struct { pub const m_foot: usize = 0x58; // FootFallTagFoot_t }; // Parent: None // Field count: 17 // // Metadata: // MGetKV3ClassDefaults pub const CMaterialDrawDescriptor = struct { pub const m_flUvDensity: usize = 0x0; // float32 pub const m_vTintColor: usize = 0x4; // Vector pub const m_flAlpha: usize = 0x10; // float32 pub const m_nNumMeshlets: usize = 0x16; // uint16 pub const m_nFirstMeshlet: usize = 0x1C; // uint32 pub const m_nAppliedIndexOffset: usize = 0x20; // uint32 pub const m_nDepthVertexBufferIndex: usize = 0x24; // uint8 pub const m_nMeshletPackedIVBIndex: usize = 0x25; // uint8 pub const m_rigidMeshParts: usize = 0x28; // CUtlLeanVector pub const m_nPrimitiveType: usize = 0x38; // RenderPrimitiveType_t pub const m_nBaseVertex: usize = 0x3C; // int32 pub const m_nVertexCount: usize = 0x40; // int32 pub const m_nStartIndex: usize = 0x44; // int32 pub const m_nIndexCount: usize = 0x48; // int32 pub const m_indexBuffer: usize = 0xB0; // CRenderBufferBinding pub const m_meshletPackedIVB: usize = 0xD0; // CRenderBufferBinding pub const m_material: usize = 0x100; // CStrongHandle }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const CNmSkeleton = struct { pub const m_ID: usize = 0x0; // CGlobalSymbol pub const m_boneIDs: usize = 0x8; // CUtlLeanVector pub const m_parentIndices: usize = 0x18; // CUtlVector pub const m_parentSpaceReferencePose: usize = 0x30; // CUtlVector pub const m_modelSpaceReferencePose: usize = 0x48; // CUtlVector pub const m_numBonesToSampleAtLowLOD: usize = 0x60; // int32 pub const m_maskDefinitions: usize = 0x88; // CUtlLeanVector pub const m_secondarySkeletons: usize = 0xA8; // CUtlLeanVector pub const m_bIsPropSkeleton: usize = 0xB8; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CStepsRemainingMetricEvaluator = struct { pub const m_footIndices: usize = 0x50; // CUtlVector pub const m_flMinStepsRemaining: usize = 0x68; // float32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmVelocityBlendNode__CDefinition = struct { }; // Parent: None // Field count: 0 pub const CNmZeroPoseTask = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName // MPropertyElementNameFn pub const CBodyGroupSetting = struct { pub const m_BodyGroupName: usize = 0x0; // CUtlString pub const m_nBodyGroupOption: usize = 0x8; // int32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CVectorQuantizer = struct { pub const m_centroidVectors: usize = 0x0; // CUtlVector pub const m_nCentroids: usize = 0x18; // int32 pub const m_nDimensions: usize = 0x1C; // int32 }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const ParticleNamedValueConfiguration_t = struct { pub const m_ConfigName: usize = 0x0; // CUtlString pub const m_ConfigValue: usize = 0x8; // KeyValues3 pub const m_BoundValuePath: usize = 0x18; // CUtlString pub const m_iAttachType: usize = 0x20; // ParticleAttachment_t pub const m_strEntityScope: usize = 0x28; // CUtlString pub const m_strAttachmentName: usize = 0x30; // CUtlString }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmVectorCreateNode__CDefinition = struct { pub const m_inputVectorValueNodeIdx: usize = 0x10; // int16 pub const m_inputValueXNodeIdx: usize = 0x12; // int16 pub const m_inputValueYNodeIdx: usize = 0x14; // int16 pub const m_inputValueZNodeIdx: usize = 0x16; // int16 }; // Parent: None // Field count: 23 // // Metadata: // MGetKV3ClassDefaults // MCustomFGDMetadata pub const CParticleVecInput = struct { pub const m_nType: usize = 0x10; // ParticleVecType_t pub const m_vLiteralValue: usize = 0x14; // Vector pub const m_LiteralColor: usize = 0x20; // Color pub const m_NamedValue: usize = 0x28; // CParticleNamedValueRef pub const m_bFollowNamedValue: usize = 0x68; // bool pub const m_nVectorAttribute: usize = 0x6C; // ParticleAttributeIndex_t pub const m_vVectorAttributeScale: usize = 0x70; // Vector pub const m_nControlPoint: usize = 0x7C; // int32 pub const m_nDeltaControlPoint: usize = 0x80; // int32 pub const m_vCPValueScale: usize = 0x84; // Vector pub const m_vCPRelativePosition: usize = 0x90; // Vector pub const m_vCPRelativeDir: usize = 0x9C; // Vector pub const m_FloatComponentX: usize = 0xA8; // CParticleFloatInput pub const m_FloatComponentY: usize = 0x218; // CParticleFloatInput pub const m_FloatComponentZ: usize = 0x388; // CParticleFloatInput pub const m_FloatInterp: usize = 0x4F8; // CParticleFloatInput pub const m_flInterpInput0: usize = 0x668; // float32 pub const m_flInterpInput1: usize = 0x66C; // float32 pub const m_vInterpOutput0: usize = 0x670; // Vector pub const m_vInterpOutput1: usize = 0x67C; // Vector pub const m_Gradient: usize = 0x688; // CColorGradient pub const m_vRandomMin: usize = 0x6A0; // Vector pub const m_vRandomMax: usize = 0x6AC; // Vector }; // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults pub const CNmStateNode__CDefinition = struct { pub const m_nChildNodeIdx: usize = 0x10; // int16 pub const m_entryEvents: usize = 0x18; // CUtlLeanVectorFixedGrowable pub const m_executeEvents: usize = 0x38; // CUtlLeanVectorFixedGrowable pub const m_exitEvents: usize = 0x58; // CUtlLeanVectorFixedGrowable pub const m_timedRemainingEvents: usize = 0x78; // CUtlLeanVectorFixedGrowable pub const m_timedElapsedEvents: usize = 0x90; // CUtlLeanVectorFixedGrowable pub const m_nLayerWeightNodeIdx: usize = 0xA8; // int16 pub const m_nLayerRootMotionWeightNodeIdx: usize = 0xAA; // int16 pub const m_nLayerBoneMaskNodeIdx: usize = 0xAC; // int16 pub const m_bIsOffState: usize = 0xAE; // bool pub const m_bUseActualElapsedTimeInStateForTimedEvents: usize = 0xAF; // bool }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CNmBoneMaskSelectorNode__CDefinition = struct { pub const m_defaultMaskNodeIdx: usize = 0x10; // int16 pub const m_parameterValueNodeIdx: usize = 0x12; // int16 pub const m_bSwitchDynamically: usize = 0x14; // bool pub const m_maskNodeIndices: usize = 0x18; // CUtlVectorFixedGrowable pub const m_parameterValues: usize = 0x40; // CUtlVectorFixedGrowable pub const m_flBlendTimeSeconds: usize = 0x90; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmVirtualParameterVectorNode__CDefinition = struct { pub const m_nChildNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CFootCycleMetricEvaluator = struct { pub const m_footIndices: usize = 0x50; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmConstIDNode__CDefinition = struct { pub const m_value: usize = 0x10; // CGlobalSymbol }; // Parent: None // Field count: 13 // // Metadata: // MGetKV3ClassDefaults pub const CHitBox = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_sSurfaceProperty: usize = 0x8; // CUtlString pub const m_sBoneName: usize = 0x10; // CUtlString pub const m_vMinBounds: usize = 0x18; // Vector pub const m_vMaxBounds: usize = 0x24; // Vector pub const m_flShapeRadius: usize = 0x30; // float32 pub const m_nBoneNameHash: usize = 0x34; // uint32 pub const m_nGroupId: usize = 0x38; // int32 pub const m_nShapeType: usize = 0x3C; // uint8 pub const m_bTranslationOnly: usize = 0x3D; // bool pub const m_CRC: usize = 0x40; // uint32 pub const m_cRenderColor: usize = 0x44; // Color pub const m_nHitBoxIndex: usize = 0x48; // uint16 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmParameterizedSelectorNode__CDefinition = struct { pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_optionWeights: usize = 0x28; // CUtlLeanVectorFixedGrowable pub const m_parameterNodeIdx: usize = 0x38; // int16 pub const m_bIgnoreInvalidOptions: usize = 0x3A; // bool pub const m_bHasWeightsSet: usize = 0x3B; // bool }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const ModelSkeletonData_t = struct { pub const m_boneName: usize = 0x0; // CUtlVector pub const m_nParent: usize = 0x18; // CUtlVector pub const m_boneSphere: usize = 0x30; // CUtlVector pub const m_nFlag: usize = 0x48; // CUtlVector pub const m_bonePosParent: usize = 0x60; // CUtlVector pub const m_boneRotParent: usize = 0x78; // CUtlVector pub const m_boneScaleParent: usize = 0x90; // CUtlVector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmEvent = struct { pub const m_flStartTime: usize = 0x8; // NmPercent_t pub const m_flDuration: usize = 0xC; // NmPercent_t pub const m_syncID: usize = 0x10; // CGlobalSymbol pub const m_bClientOnly: usize = 0x18; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const NmCompressionSettings_t__QuantizationRange_t = struct { pub const m_flRangeStart: usize = 0x0; // float32 pub const m_flRangeLength: usize = 0x4; // float32 }; // Parent: None // Field count: 0 pub const CNmBlendTaskBase = struct { }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const TagSpan_t = struct { pub const m_tagIndex: usize = 0x0; // int32 pub const m_startCycle: usize = 0x4; // float32 pub const m_endCycle: usize = 0x8; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmConstTargetNode__CDefinition = struct { pub const m_value: usize = 0x10; // CNmTarget }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CRemapValueUpdateItem = struct { pub const m_hParamIn: usize = 0x0; // CAnimParamHandle pub const m_hParamOut: usize = 0x2; // CAnimParamHandle pub const m_flMinInputValue: usize = 0x4; // float32 pub const m_flMaxInputValue: usize = 0x8; // float32 pub const m_flMinOutputValue: usize = 0xC; // float32 pub const m_flMaxOutputValue: usize = 0x10; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const PermModelDataAnimatedMaterialAttribute_t = struct { pub const m_AttributeName: usize = 0x0; // CUtlString pub const m_nNumChannels: usize = 0x8; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CMotionDataSet = struct { pub const m_groups: usize = 0x0; // CUtlVector pub const m_nDimensionCount: usize = 0x18; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CProductQuantizer = struct { pub const m_subQuantizers: usize = 0x0; // CUtlVector pub const m_nDimensions: usize = 0x18; // int32 }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CChoiceUpdateNode = struct { pub const m_children: usize = 0x60; // CUtlVector pub const m_weights: usize = 0x78; // CUtlVector pub const m_blendTimes: usize = 0x90; // CUtlVector pub const m_choiceMethod: usize = 0xA8; // ChoiceMethod pub const m_choiceChangeMethod: usize = 0xAC; // ChoiceChangeMethod pub const m_blendMethod: usize = 0xB0; // ChoiceBlendMethod pub const m_blendTime: usize = 0xB4; // float32 pub const m_bCrossFade: usize = 0xB8; // bool pub const m_bResetChosen: usize = 0xB9; // bool pub const m_bDontResetSameSelection: usize = 0xBA; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const SkeletonAnimCapture_t__Bone_t = struct { pub const m_Name: usize = 0x0; // CUtlString pub const m_BindPose: usize = 0x10; // CTransform pub const m_nParent: usize = 0x30; // int32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CExpressionActionUpdater = struct { pub const m_hParam: usize = 0x18; // CAnimParamHandle pub const m_eParamType: usize = 0x1A; // AnimParamType_t pub const m_hScript: usize = 0x1C; // AnimScriptHandle }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatMathNode__CDefinition = struct { pub const m_nInputValueNodeIdxA: usize = 0x10; // int16 pub const m_nInputValueNodeIdxB: usize = 0x12; // int16 pub const m_bReturnAbsoluteResult: usize = 0x14; // bool pub const m_bReturnNegatedResult: usize = 0x15; // bool pub const m_operator: usize = 0x16; // CNmFloatMathNode::Operator_t pub const m_flValueB: usize = 0x18; // float32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CAnimationGraphVisualizerLine = struct { pub const m_vWsPositionStart: usize = 0x40; // VectorAligned pub const m_vWsPositionEnd: usize = 0x50; // VectorAligned pub const m_Color: usize = 0x60; // Color }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CCycleControlUpdateNode = struct { pub const m_valueSource: usize = 0x70; // AnimValueSource pub const m_paramIndex: usize = 0x74; // CAnimParamHandle pub const m_bLockWhenWaning: usize = 0x76; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmTargetInfoNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_infoType: usize = 0x14; // CNmTargetInfoNode::Info_t pub const m_bIsWorldSpaceTarget: usize = 0x18; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CDampedValueComponentUpdater = struct { pub const m_items: usize = 0x30; // CUtlVector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CBaseConstraint = struct { pub const m_name: usize = 0x20; // CUtlString pub const m_vUpVector: usize = 0x28; // Vector pub const m_slaves: usize = 0x38; // CUtlLeanVector pub const m_targets: usize = 0x48; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmControlParameterFloatNode__CDefinition = struct { }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const BlendItem_t = struct { pub const m_tags: usize = 0x0; // CUtlVector pub const m_pChild: usize = 0x18; // CAnimUpdateNodeRef pub const m_hSequence: usize = 0x28; // HSequence pub const m_vPos: usize = 0x2C; // Vector2D pub const m_flDuration: usize = 0x34; // float32 pub const m_bUseCustomDuration: usize = 0x38; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmIsExternalGraphSlotFilledNode__CDefinition = struct { pub const m_nExternalGraphNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 33 pub const CNewParticleEffect = struct { pub const m_pNext: usize = 0x10; // CNewParticleEffect* pub const m_pPrev: usize = 0x18; // CNewParticleEffect* pub const m_pParticles: usize = 0x20; // IParticleCollection* pub const m_pDebugName: usize = 0x28; // char* pub const m_bDontRemove: usize = 0x0; // bitfield:1 pub const m_bRemove: usize = 0x0; // bitfield:1 pub const m_bNeedsBBoxUpdate: usize = 0x0; // bitfield:1 pub const m_bIsFirstFrame: usize = 0x0; // bitfield:1 pub const m_bAutoUpdateBBox: usize = 0x0; // bitfield:1 pub const m_bAllocated: usize = 0x0; // bitfield:1 pub const m_bSimulate: usize = 0x0; // bitfield:1 pub const m_bShouldPerformCullCheck: usize = 0x0; // bitfield:1 pub const m_bForceNoDraw: usize = 0x0; // bitfield:1 pub const m_bSuppressScreenSpaceEffect: usize = 0x0; // bitfield:1 pub const m_bShouldSave: usize = 0x0; // bitfield:1 pub const m_bShouldSimulateDuringGamePaused: usize = 0x0; // bitfield:1 pub const m_bShouldCheckFoW: usize = 0x0; // bitfield:1 pub const m_bIsAsyncCreate: usize = 0x0; // bitfield:1 pub const m_bFreezeTransitionActive: usize = 0x0; // bitfield:1 pub const m_bFreezeTargetState: usize = 0x0; // bitfield:1 pub const m_bCanFreeze: usize = 0x0; // bitfield:1 pub const m_vSortOrigin: usize = 0x40; // Vector pub const m_flScale: usize = 0x4C; // float32 pub const m_hOwner: usize = 0x50; // PARTICLE_EHANDLE__* pub const m_pOwningParticleProperty: usize = 0x58; // CParticleProperty* pub const m_flFreezeTransitionStart: usize = 0x70; // float32 pub const m_flFreezeTransitionDuration: usize = 0x74; // float32 pub const m_flFreezeTransitionOverride: usize = 0x78; // float32 pub const m_LastMin: usize = 0x7C; // Vector pub const m_LastMax: usize = 0x88; // Vector pub const m_nSplitScreenUser: usize = 0x94; // CSplitScreenSlot pub const m_vecAggregationCenter: usize = 0x98; // Vector pub const m_RefCount: usize = 0xD0; // int32 }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CNmClipNode__CDefinition = struct { pub const m_nPlayInReverseValueNodeIdx: usize = 0x10; // int16 pub const m_nResetTimeValueNodeIdx: usize = 0x12; // int16 pub const m_bSampleRootMotion: usize = 0x14; // bool pub const m_bAllowLooping: usize = 0x15; // bool pub const m_nDataSlotIdx: usize = 0x16; // int16 pub const m_graphEvents: usize = 0x18; // CUtlVectorFixedGrowable pub const m_flSpeedMultiplier: usize = 0x40; // float32 pub const m_nStartSyncEventOffset: usize = 0x44; // int32 }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CNmMaterialAttributeEvent = struct { pub const m_attributeName: usize = 0x20; // CUtlString pub const m_attributeNameToken: usize = 0x28; // CUtlStringToken pub const m_x: usize = 0x30; // CPiecewiseCurve pub const m_y: usize = 0x70; // CPiecewiseCurve pub const m_z: usize = 0xB0; // CPiecewiseCurve pub const m_w: usize = 0xF0; // CPiecewiseCurve }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmBlend1DNode__CDefinition = struct { pub const m_parameterization: usize = 0x40; // CNmParameterizedBlendNode::Parameterization_t }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CConcreteAnimParameter = struct { pub const m_previewButton: usize = 0x70; // AnimParamButton_t pub const m_eNetworkSetting: usize = 0x74; // AnimParamNetworkSetting pub const m_bUseMostRecentValue: usize = 0x78; // bool pub const m_bAutoReset: usize = 0x79; // bool pub const m_bGameWritable: usize = 0x7A; // bool pub const m_bGraphWritable: usize = 0x7B; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmBoneWeightList = struct { pub const m_skeletonName: usize = 0x0; // CResourceName pub const m_boneIDs: usize = 0xE0; // CUtlVector pub const m_weights: usize = 0xF8; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPairedSequenceUpdateNode = struct { pub const m_sPairedSequenceRole: usize = 0x78; // CGlobalSymbol }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_RandomPick = struct { pub const m_Choices: usize = 0x48; // CUtlVector pub const m_ChoiceWeights: usize = 0x60; // CUtlVector }; // Parent: None // Field count: 0 pub const CNmReferencePoseTask = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmScaleNode__CDefinition = struct { pub const m_nMaskNodeIdx: usize = 0x18; // int16 pub const m_nEnableNodeIdx: usize = 0x1A; // int16 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const VPhysXConstraint2_t = struct { pub const m_nFlags: usize = 0x0; // uint32 pub const m_nParent: usize = 0x4; // uint16 pub const m_nChild: usize = 0x6; // uint16 pub const m_params: usize = 0x8; // VPhysXConstraintParams_t }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CConstraintTarget = struct { pub const m_qOffset: usize = 0x20; // Quaternion pub const m_vOffset: usize = 0x30; // Vector pub const m_nBoneHash: usize = 0x3C; // uint32 pub const m_sName: usize = 0x40; // CUtlString pub const m_flWeight: usize = 0x48; // float32 pub const m_bIsAttachment: usize = 0x59; // bool }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const SkeletonAnimCapture_t = struct { pub const m_nEntIndex: usize = 0x0; // CEntityIndex pub const m_nEntParent: usize = 0x4; // CEntityIndex pub const m_ImportedCollision: usize = 0x8; // CUtlVector pub const m_ModelName: usize = 0x20; // CUtlString pub const m_CaptureName: usize = 0x28; // CUtlString pub const m_ModelBindPose: usize = 0x30; // CUtlVector pub const m_FeModelInitPose: usize = 0x48; // CUtlVector pub const m_nFlexControllers: usize = 0x60; // int32 pub const m_bPredicted: usize = 0x64; // bool pub const m_Frames: usize = 0xA8; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAnimUser = struct { pub const m_name: usize = 0x0; // CBufferString pub const m_nType: usize = 0x10; // int32 }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CRagdollComponentUpdater = struct { pub const m_ragdollNodePaths: usize = 0x30; // CUtlVector pub const m_followAttachmentNodePaths: usize = 0x48; // CUtlVector pub const m_boneIndices: usize = 0x60; // CUtlVector pub const m_boneNames: usize = 0x78; // CUtlVector pub const m_weightLists: usize = 0x90; // CUtlVector pub const m_boneToWeightIndices: usize = 0xA8; // CUtlVector pub const m_flSpringFrequencyMin: usize = 0xC0; // float32 pub const m_flSpringFrequencyMax: usize = 0xC4; // float32 pub const m_flMaxStretch: usize = 0xC8; // float32 pub const m_bSolidCollisionAtZeroWeight: usize = 0xCC; // bool }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const ParticleNamedValueSource_t = struct { pub const m_Name: usize = 0x0; // CUtlString pub const m_IsPublic: usize = 0x8; // bool pub const m_ValueType: usize = 0x10; // CPulseValueFullType pub const m_DefaultConfig: usize = 0x28; // ParticleNamedValueConfiguration_t }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const CFootDefinition = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_ankleBoneName: usize = 0x8; // CUtlString pub const m_toeBoneName: usize = 0x10; // CUtlString pub const m_vBallOffset: usize = 0x18; // Vector pub const m_vHeelOffset: usize = 0x24; // Vector pub const m_flFootLength: usize = 0x30; // float32 pub const m_flBindPoseDirectionMS: usize = 0x34; // float32 pub const m_flTraceHeight: usize = 0x38; // float32 pub const m_flTraceRadius: usize = 0x3C; // float32 }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CSeqSynthAnimDesc = struct { pub const m_sName: usize = 0x0; // CBufferString pub const m_flags: usize = 0x10; // CSeqSeqDescFlag pub const m_transition: usize = 0x1C; // CSeqTransition pub const m_nLocalBaseReference: usize = 0x24; // int16 pub const m_nLocalBoneMask: usize = 0x26; // int16 pub const m_activityArray: usize = 0x28; // CUtlVector }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CNmLayerBlendNode__LayerDefinition_t = struct { pub const m_nInputNodeIdx: usize = 0x0; // int16 pub const m_nWeightValueNodeIdx: usize = 0x2; // int16 pub const m_nBoneMaskValueNodeIdx: usize = 0x4; // int16 pub const m_nRootMotionWeightValueNodeIdx: usize = 0x6; // int16 pub const m_bIsSynchronized: usize = 0x8; // bool pub const m_bIgnoreEvents: usize = 0x9; // bool pub const m_bIsStateMachineLayer: usize = 0xA; // bool pub const m_blendMode: usize = 0xB; // NmPoseBlendMode_t }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CAnimComponentUpdater = struct { pub const m_name: usize = 0x18; // CUtlString pub const m_id: usize = 0x20; // AnimComponentID pub const m_networkMode: usize = 0x24; // AnimNodeNetworkMode pub const m_bStartEnabled: usize = 0x28; // bool }; // Parent: None // Field count: 15 // // Metadata: // MGetKV3ClassDefaults pub const CBlend2DUpdateNode = struct { pub const m_items: usize = 0x60; // CUtlVector pub const m_tags: usize = 0x78; // CUtlVector pub const m_paramSpans: usize = 0x90; // CParamSpanUpdater pub const m_nodeItemIndices: usize = 0xA8; // CUtlVector pub const m_damping: usize = 0xC0; // CAnimInputDamping pub const m_blendSourceX: usize = 0xD8; // AnimValueSource pub const m_paramX: usize = 0xDC; // CAnimParamHandle pub const m_blendSourceY: usize = 0xE0; // AnimValueSource pub const m_paramY: usize = 0xE4; // CAnimParamHandle pub const m_eBlendMode: usize = 0xE8; // Blend2DMode pub const m_playbackSpeed: usize = 0xEC; // float32 pub const m_bLoop: usize = 0xF0; // bool pub const m_bLockBlendOnReset: usize = 0xF1; // bool pub const m_bLockWhenWaning: usize = 0xF2; // bool pub const m_bAnimEventsAndTagsOnMostWeightedOnly: usize = 0xF3; // bool }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmVelocityBasedSpeedScaleNode__CDefinition = struct { }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults // MFgdHelper // MFgdHelper pub const CNPCPhysicsHull = struct { pub const m_sName: usize = 0x0; // CGlobalSymbol pub const m_eType: usize = 0x8; // NPCPhysicsHullType_t pub const m_flCapsuleHeight: usize = 0xC; // float32 pub const m_flCapsuleRadius: usize = 0x10; // float32 pub const m_vCapsuleCenter1: usize = 0x14; // Vector pub const m_vCapsuleCenter2: usize = 0x20; // Vector pub const m_flGroundBoxHeight: usize = 0x2C; // float32 pub const m_flGroundBoxWidth: usize = 0x30; // float32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const PermModelExtPart_t = struct { pub const m_Transform: usize = 0x0; // CTransform pub const m_Name: usize = 0x20; // CUtlString pub const m_nParent: usize = 0x28; // int32 pub const m_refModel: usize = 0x30; // CStrongHandle }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmCachedIDNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_mode: usize = 0x14; // NmCachedValueMode_t }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CLeanMatrixUpdateNode = struct { pub const m_frameCorners: usize = 0x5C; // int32[3][3] pub const m_poses: usize = 0x80; // CPoseHandle[9] pub const m_damping: usize = 0xA8; // CAnimInputDamping pub const m_blendSource: usize = 0xC0; // AnimVectorSource pub const m_paramIndex: usize = 0xC4; // CAnimParamHandle pub const m_verticalAxis: usize = 0xC8; // Vector pub const m_horizontalAxis: usize = 0xD4; // Vector pub const m_hSequence: usize = 0xE0; // HSequence pub const m_flMaxValue: usize = 0xE4; // float32 pub const m_nSequenceMaxFrame: usize = 0xE8; // int32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CSymbolAnimParameter = struct { pub const m_defaultValue: usize = 0x80; // CGlobalSymbol }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatCurveEventNode__CDefinition = struct { pub const m_eventID: usize = 0x10; // CGlobalSymbol pub const m_nDefaultNodeIdx: usize = 0x18; // int16 pub const m_flDefaultValue: usize = 0x1C; // float32 pub const m_eventConditionRules: usize = 0x20; // CNmBitFlags }; // Parent: None // Field count: 0 pub const IAnimationGraphInstance = struct { }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmStateMachineNode__TransitionDefinition_t = struct { pub const m_nTargetStateIdx: usize = 0x0; // int16 pub const m_nConditionNodeIdx: usize = 0x2; // int16 pub const m_nTransitionNodeIdx: usize = 0x4; // int16 pub const m_bCanBeForced: usize = 0x6; // bool }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatSelectorNode__CDefinition = struct { pub const m_conditionNodeIndices: usize = 0x10; // CUtlVectorFixedGrowable pub const m_values: usize = 0x38; // CUtlVectorFixedGrowable pub const m_flDefaultValue: usize = 0x68; // float32 pub const m_flEaseTime: usize = 0x6C; // float32 pub const m_easingOp: usize = 0x70; // NmEasingOperation_t }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CTargetSelectorUpdateNode = struct { pub const m_eAngleMode: usize = 0x60; // TargetSelectorAngleMode_t pub const m_children: usize = 0x68; // CUtlVector pub const m_hTargetPosition: usize = 0x84; // CAnimParamHandle pub const m_hTargetFacePositionParameter: usize = 0x86; // CAnimParamHandle pub const m_hMoveHeadingParameter: usize = 0x88; // CAnimParamHandle pub const m_hDesiredMoveHeadingParameter: usize = 0x8A; // CAnimParamHandle pub const m_bTargetPositionIsWorldSpace: usize = 0x8C; // bool pub const m_bTargetFacePositionIsWorldSpace: usize = 0x8D; // bool pub const m_bEnablePhaseMatching: usize = 0x8E; // bool pub const m_flPhaseMatchingMaxRootMotionSkip: usize = 0x90; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CHitBoxSetList = struct { pub const m_HitBoxSets: usize = 0x0; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmIsInactiveBranchConditionNode__CDefinition = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const MotionDBIndex = struct { pub const m_nIndex: usize = 0x0; // uint32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CDirectPlaybackTagData = struct { pub const m_sequenceName: usize = 0x0; // CUtlString pub const m_tags: usize = 0x8; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor pub const CParticleCollectionVecInput = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmGraphEventConditionNode__Condition_t = struct { pub const m_eventID: usize = 0x0; // CGlobalSymbol pub const m_eventTypeCondition: usize = 0x8; // NmGraphEventTypeCondition_t }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatRemapNode__RemapRange_t = struct { pub const m_flBegin: usize = 0x0; // float32 pub const m_flEnd: usize = 0x4; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmCurrentSyncEventIDNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmStateCompletedConditionNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_nTransitionDurationOverrideNodeIdx: usize = 0x12; // int16 pub const m_flTransitionDurationSeconds: usize = 0x14; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmTargetWarpEvent = struct { pub const m_rule: usize = 0x20; // NmTargetWarpRule_t pub const m_algorithm: usize = 0x21; // NmTargetWarpAlgorithm_t }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CParamSpanUpdater = struct { pub const m_spans: usize = 0x0; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CAnimActionUpdater = struct { }; // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CParticleAnimTag = struct { pub const m_hParticleSystem: usize = 0x58; // CStrongHandle pub const m_particleSystemName: usize = 0x60; // CUtlString pub const m_configName: usize = 0x68; // CUtlString pub const m_bDetachFromOwner: usize = 0x70; // bool pub const m_bAggregate: usize = 0x71; // bool pub const m_bStopWhenTagEnds: usize = 0x72; // bool pub const m_bTagEndStopIsInstant: usize = 0x73; // bool pub const m_attachmentName: usize = 0x78; // CUtlString pub const m_attachmentType: usize = 0x80; // ParticleAttachment_t pub const m_attachmentCP1Name: usize = 0x88; // CUtlString pub const m_attachmentCP1Type: usize = 0x90; // ParticleAttachment_t }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CCycleBase = struct { pub const m_flCycle: usize = 0x0; // float32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const FollowTargetOpFixedSettings_t = struct { pub const m_boneIndex: usize = 0x0; // int32 pub const m_bBoneTarget: usize = 0x4; // bool pub const m_boneTargetIndex: usize = 0x8; // int32 pub const m_bWorldCoodinateTarget: usize = 0xC; // bool pub const m_bMatchTargetOrientation: usize = 0xD; // bool }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmIDSwitchNode__CDefinition = struct { pub const m_nSwitchValueNodeIdx: usize = 0x10; // int16 pub const m_nTrueValueNodeIdx: usize = 0x12; // int16 pub const m_nFalseValueNodeIdx: usize = 0x14; // int16 pub const m_falseValue: usize = 0x18; // CGlobalSymbol pub const m_trueValue: usize = 0x20; // CGlobalSymbol }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmRootMotionEvent = struct { pub const m_flBlendTimeSeconds: usize = 0x20; // float32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_PublicOutput = struct { pub const m_Name: usize = 0x0; // PulseSymbol_t pub const m_Description: usize = 0x10; // CUtlString pub const m_Args: usize = 0x18; // CUtlLeanVector }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const AnimationSnapshotBase_t = struct { pub const m_flRealTime: usize = 0x0; // float32 pub const m_rootToWorld: usize = 0x10; // matrix3x4a_t pub const m_bBonesInWorldSpace: usize = 0x40; // bool pub const m_boneSetupMask: usize = 0x48; // CUtlVector pub const m_boneTransforms: usize = 0x60; // CUtlVector pub const m_flexControllers: usize = 0x78; // CUtlVector pub const m_SnapshotType: usize = 0x90; // AnimationSnapshotType_t pub const m_bHasDecodeDump: usize = 0x94; // bool pub const m_DecodeDump: usize = 0x98; // AnimationDecodeDebugDumpElement_t }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmIKEffector = struct { pub const m_nBodyIndex: usize = 0x0; // int32 pub const m_bEnabled: usize = 0x4; // bool pub const m_vTargetPosition: usize = 0x8; // Vector pub const m_qTargetOrientation: usize = 0x20; // Quaternion pub const m_flWeight: usize = 0x30; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CEmitTagActionUpdater = struct { pub const m_nTagIndex: usize = 0x18; // int32 pub const m_bIsZeroDuration: usize = 0x1C; // bool }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const DynamicMeshDeformParams_t = struct { pub const m_flTensionCompressScale: usize = 0x0; // float32 pub const m_flTensionStretchScale: usize = 0x4; // float32 pub const m_bRecomputeSmoothNormalsAfterAnimation: usize = 0x8; // bool pub const m_bComputeDynamicMeshTensionAfterAnimation: usize = 0x9; // bool pub const m_bSmoothNormalsAcrossUvSeams: usize = 0xA; // bool pub const m_bEnableEyeBulgeDeformation: usize = 0xB; // bool }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmTimeConditionNode__CDefinition = struct { pub const m_sourceStateNodeIdx: usize = 0x10; // int16 pub const m_nInputValueNodeIdx: usize = 0x12; // int16 pub const m_flComparand: usize = 0x14; // float32 pub const m_type: usize = 0x18; // CNmTimeConditionNode::ComparisonType_t pub const m_operator: usize = 0x19; // CNmTimeConditionNode::Operator_t }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmSyncEventIndexConditionNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_triggerMode: usize = 0x12; // CNmSyncEventIndexConditionNode::TriggerMode_t pub const m_syncEventIdx: usize = 0x14; // int32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CAnimStateMachineUpdater = struct { pub const m_states: usize = 0x8; // CUtlVector pub const m_transitions: usize = 0x20; // CUtlVector pub const m_startStateIndex: usize = 0x50; // int32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CUnaryUpdateNode = struct { pub const m_pChildNode: usize = 0x60; // CAnimUpdateNodeRef }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmIDToFloatNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_defaultValue: usize = 0x14; // float32 pub const m_IDs: usize = 0x18; // CUtlLeanVectorFixedGrowable pub const m_values: usize = 0x48; // CUtlLeanVectorFixedGrowable }; // Parent: None // Field count: 17 pub const CCompressorGroup = struct { pub const m_nTotalElementCount: usize = 0x0; // int32 pub const m_szChannelClass: usize = 0x8; // CUtlVector pub const m_szVariableName: usize = 0x20; // CUtlVector pub const m_nType: usize = 0x38; // CUtlVector pub const m_nFlags: usize = 0x50; // CUtlVector pub const m_szGrouping: usize = 0x68; // CUtlVector pub const m_nCompressorIndex: usize = 0x80; // CUtlVector pub const m_szElementNames: usize = 0x98; // CUtlVector> pub const m_nElementUniqueID: usize = 0xB0; // CUtlVector> pub const m_nElementMask: usize = 0xC8; // CUtlVector pub const m_vectorCompressor: usize = 0xF8; // CUtlVector*> pub const m_quaternionCompressor: usize = 0x110; // CUtlVector*> pub const m_intCompressor: usize = 0x128; // CUtlVector*> pub const m_boolCompressor: usize = 0x140; // CUtlVector*> pub const m_colorCompressor: usize = 0x158; // CUtlVector*> pub const m_vector2DCompressor: usize = 0x170; // CUtlVector*> pub const m_vector4DCompressor: usize = 0x188; // CUtlVector*> }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CSelectorUpdateNode = struct { pub const m_children: usize = 0x60; // CUtlVector pub const m_tags: usize = 0x78; // CUtlVector pub const m_blendCurve: usize = 0x94; // CBlendCurve pub const m_flBlendTime: usize = 0x9C; // CAnimValue pub const m_hParameter: usize = 0xA4; // CAnimParamHandle pub const m_nTagIndex: usize = 0xA8; // int32 pub const m_eTagBehavior: usize = 0xAC; // SelectorTagBehavior_t pub const m_bResetOnChange: usize = 0xB0; // bool pub const m_bLockWhenWaning: usize = 0xB1; // bool pub const m_bSyncCyclesOnChange: usize = 0xB2; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const NmPercent_t = struct { pub const m_flValue: usize = 0x0; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CStateMachineComponentUpdater = struct { pub const m_stateMachine: usize = 0x30; // CAnimStateMachineUpdater }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CAnimUpdateNodeRef = struct { pub const m_nodeIndex: usize = 0x8; // int32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_OutputConnection = struct { pub const m_SourceOutput: usize = 0x0; // PulseSymbol_t pub const m_TargetEntity: usize = 0x10; // PulseSymbol_t pub const m_TargetInput: usize = 0x20; // PulseSymbol_t pub const m_Param: usize = 0x30; // PulseSymbol_t }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const CPhysSurfaceProperties = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_nameHash: usize = 0x8; // uint32 pub const m_baseNameHash: usize = 0xC; // uint32 pub const m_bHidden: usize = 0x18; // bool pub const m_description: usize = 0x20; // CUtlString pub const m_physics: usize = 0x28; // CPhysSurfacePropertiesPhysics pub const m_vehicleParams: usize = 0x40; // CPhysSurfacePropertiesVehicle pub const m_audioSounds: usize = 0x48; // CPhysSurfacePropertiesSoundNames pub const m_audioParams: usize = 0xA8; // CPhysSurfacePropertiesAudio }; // Parent: None // Field count: 0 pub const CNmBoneMaskValueNode__CDefinition = struct { }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CSeqPoseParamDesc = struct { pub const m_sName: usize = 0x0; // CBufferString pub const m_flStart: usize = 0x10; // float32 pub const m_flEnd: usize = 0x14; // float32 pub const m_flLoop: usize = 0x18; // float32 pub const m_bLooping: usize = 0x1C; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_SetBodygroup = struct { pub const m_GroupName: usize = 0x48; // CGlobalSymbol pub const m_nChoice: usize = 0x50; // int32 }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CAnimMovement = struct { pub const endframe: usize = 0x0; // int32 pub const motionflags: usize = 0x4; // int32 pub const v0: usize = 0x8; // float32 pub const v1: usize = 0xC; // float32 pub const angle: usize = 0x10; // float32 pub const vector: usize = 0x14; // Vector pub const position: usize = 0x20; // Vector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor pub const CParticleRemapFloatInput = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const FollowAttachmentData = struct { pub const m_boneIndex: usize = 0x0; // int32 pub const m_attachmentHandle: usize = 0x4; // AttachmentHandle_t }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const FootStepTrigger = struct { pub const m_tags: usize = 0x0; // CUtlVector pub const m_nFootIndex: usize = 0x18; // int32 pub const m_triggerPhase: usize = 0x1C; // StepPhase }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmSyncTrack__EventMarker_t = struct { pub const m_startTime: usize = 0x0; // NmPercent_t pub const m_ID: usize = 0x8; // CGlobalSymbol }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CPathMetricEvaluator = struct { pub const m_pathTimeSamples: usize = 0x50; // CUtlVector pub const m_flDistance: usize = 0x68; // float32 pub const m_bExtrapolateMovement: usize = 0x6C; // bool pub const m_flMinExtrapolationSpeed: usize = 0x70; // float32 }; // Parent: None // Field count: 20 // // Metadata: // MGetKV3ClassDefaults pub const CFootLockUpdateNode = struct { pub const m_opFixedSettings: usize = 0x70; // FootLockPoseOpFixedSettings pub const m_footSettings: usize = 0xE0; // CUtlVector pub const m_hipShiftDamping: usize = 0xF8; // CAnimInputDamping pub const m_rootHeightDamping: usize = 0x110; // CAnimInputDamping pub const m_flStrideCurveScale: usize = 0x128; // float32 pub const m_flStrideCurveLimitScale: usize = 0x12C; // float32 pub const m_flStepHeightIncreaseScale: usize = 0x130; // float32 pub const m_flStepHeightDecreaseScale: usize = 0x134; // float32 pub const m_flHipShiftScale: usize = 0x138; // float32 pub const m_flBlendTime: usize = 0x13C; // float32 pub const m_flMaxRootHeightOffset: usize = 0x140; // float32 pub const m_flMinRootHeightOffset: usize = 0x144; // float32 pub const m_flTiltPlanePitchSpringStrength: usize = 0x148; // float32 pub const m_flTiltPlaneRollSpringStrength: usize = 0x14C; // float32 pub const m_bApplyFootRotationLimits: usize = 0x150; // bool pub const m_bApplyHipShift: usize = 0x151; // bool pub const m_bModulateStepHeight: usize = 0x152; // bool pub const m_bResetChild: usize = 0x153; // bool pub const m_bEnableVerticalCurvedPaths: usize = 0x154; // bool pub const m_bEnableRootHeightDamping: usize = 0x155; // bool }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmOrientationWarpEvent = struct { }; // Parent: None // Field count: 0 pub const CNmIDValueNode__CDefinition = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const PulseGraphExecutionHistoryNodeDesc_t = struct { pub const strCellDesc: usize = 0x0; // CBufferString pub const strBindingName: usize = 0x10; // PulseSymbol_t }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const JiggleBoneSettings_t = struct { pub const m_nBoneIndex: usize = 0x0; // int32 pub const m_flSpringStrength: usize = 0x4; // float32 pub const m_flMaxTimeStep: usize = 0x8; // float32 pub const m_flDamping: usize = 0xC; // float32 pub const m_vBoundsMaxLS: usize = 0x10; // Vector pub const m_vBoundsMinLS: usize = 0x1C; // Vector pub const m_eSimSpace: usize = 0x28; // JiggleBoneSimSpace }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CJumpHelperUpdateNode = struct { pub const m_hTargetParam: usize = 0xB0; // CAnimParamHandle pub const m_flOriginalJumpMovement: usize = 0xB4; // Vector pub const m_flOriginalJumpDuration: usize = 0xC0; // float32 pub const m_flJumpStartCycle: usize = 0xC4; // float32 pub const m_flJumpEndCycle: usize = 0xC8; // float32 pub const m_eCorrectionMethod: usize = 0xCC; // JumpCorrectionMethod pub const m_bTranslationAxis: usize = 0xD0; // bool[3] pub const m_bScaleSpeed: usize = 0xD3; // bool }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmControlParameterBoolNode__CDefinition = struct { }; // Parent: None // Field count: 11 pub const CNmChainLookatTask = struct { pub const m_nChainEndBoneIdx: usize = 0x58; // int32 pub const m_nNumBonesInChain: usize = 0x5C; // int32 pub const m_chainForwardDir: usize = 0x60; // Vector pub const m_flBlendWeight: usize = 0x6C; // float32 pub const m_flHorizontalAngleLimitDegrees: usize = 0x70; // float32 pub const m_flVerticalAngleLimitDegrees: usize = 0x74; // float32 pub const m_lookatTarget: usize = 0x78; // Vector pub const m_bIsTargetInWorldSpace: usize = 0x84; // bool pub const m_bIsRunningFromDeserializedData: usize = 0x85; // bool pub const m_flHorizontalAngleDegrees: usize = 0x88; // float32 pub const m_flVerticalAngleDegrees: usize = 0x8C; // float32 }; // Parent: None // Field count: 18 // // Metadata: // MGetKV3ClassDefaults pub const FootLockPoseOpFixedSettings = struct { pub const m_footInfo: usize = 0x0; // CUtlVector pub const m_hipDampingSettings: usize = 0x18; // CAnimInputDamping pub const m_nHipBoneIndex: usize = 0x30; // int32 pub const m_ikSolverType: usize = 0x34; // IKSolverType pub const m_bApplyTilt: usize = 0x38; // bool pub const m_bApplyHipDrop: usize = 0x39; // bool pub const m_bAlwaysUseFallbackHinge: usize = 0x3A; // bool pub const m_bApplyFootRotationLimits: usize = 0x3B; // bool pub const m_bApplyLegTwistLimits: usize = 0x3C; // bool pub const m_flMaxFootHeight: usize = 0x40; // float32 pub const m_flExtensionScale: usize = 0x44; // float32 pub const m_flMaxLegTwist: usize = 0x48; // float32 pub const m_bEnableLockBreaking: usize = 0x4C; // bool pub const m_flLockBreakTolerance: usize = 0x50; // float32 pub const m_flLockBlendTime: usize = 0x54; // float32 pub const m_bEnableStretching: usize = 0x58; // bool pub const m_flMaxStretchAmount: usize = 0x5C; // float32 pub const m_flStretchExtensionScale: usize = 0x60; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CBoneVelocityMetricEvaluator = struct { pub const m_nBoneIndex: usize = 0x50; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CWarpSectionAnimTag = struct { pub const m_bWarpPosition: usize = 0x50; // bool pub const m_bWarpOrientation: usize = 0x51; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_RandomColor = struct { pub const m_Gradient: usize = 0x48; // CColorGradient }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CFootMotion = struct { pub const m_strides: usize = 0x0; // CUtlVector pub const m_name: usize = 0x18; // CUtlString pub const m_bAdditive: usize = 0x20; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CJiggleBoneUpdateNode = struct { pub const m_opFixedData: usize = 0x70; // JiggleBoneSettingsList_t }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmConstVectorNode__CDefinition = struct { pub const m_value: usize = 0x10; // Vector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyArrayElementNameKey pub const MoodAnimation_t = struct { pub const m_sName: usize = 0x0; // CModelAnimNameWithDeltas pub const m_flWeight: usize = 0x8; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CLODComponentUpdater = struct { pub const m_nServerLOD: usize = 0x30; // int32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmIsTargetSetNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPhysSurfacePropertiesVehicle = struct { pub const m_wheelDrag: usize = 0x0; // float32 pub const m_wheelFrictionScale: usize = 0x4; // float32 }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const CAnimDataChannelDesc = struct { pub const m_szChannelClass: usize = 0x0; // CBufferString pub const m_szVariableName: usize = 0x10; // CBufferString pub const m_nFlags: usize = 0x20; // int32 pub const m_nType: usize = 0x24; // int32 pub const m_szGrouping: usize = 0x28; // CBufferString pub const m_szDescription: usize = 0x38; // CBufferString pub const m_szElementNameArray: usize = 0x48; // CUtlVector pub const m_nElementIndexArray: usize = 0x60; // CUtlVector pub const m_nElementMaskArray: usize = 0x78; // CUtlVector }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPairedSequenceComponentUpdater = struct { }; // Parent: None // Field count: 13 // // Metadata: // MGetKV3ClassDefaults pub const CNmParticleEvent = struct { pub const m_relevance: usize = 0x20; // CNmEventRelevance_t pub const m_type: usize = 0x24; // CNmParticleEvent::Type_t pub const m_hParticleSystem: usize = 0x28; // CStrongHandle pub const m_tags: usize = 0x30; // CUtlString pub const m_bStopImmediately: usize = 0x38; // bool pub const m_bDetachFromOwner: usize = 0x39; // bool pub const m_bPlayEndCap: usize = 0x3A; // bool pub const m_attachmentPoint0: usize = 0x40; // CUtlString pub const m_attachmentType0: usize = 0x48; // ParticleAttachment_t pub const m_attachmentPoint1: usize = 0x50; // CUtlString pub const m_attachmentType1: usize = 0x58; // ParticleAttachment_t pub const m_config: usize = 0x60; // CUtlString pub const m_effectForConfig: usize = 0x68; // CUtlString }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CMorphRectData = struct { pub const m_nXLeftDst: usize = 0x0; // int16 pub const m_nYTopDst: usize = 0x2; // int16 pub const m_flUWidthSrc: usize = 0x4; // float32 pub const m_flVHeightSrc: usize = 0x8; // float32 pub const m_bundleDatas: usize = 0x10; // CUtlVector }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAnimFoot = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_vBallOffset: usize = 0x8; // Vector pub const m_vHeelOffset: usize = 0x14; // Vector pub const m_ankleBoneIndex: usize = 0x20; // int32 pub const m_toeBoneIndex: usize = 0x24; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CParentConstraint = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmCachedVectorNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_mode: usize = 0x14; // NmCachedValueMode_t }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmStateNode__TimedEvent_t = struct { pub const m_ID: usize = 0x0; // CGlobalSymbol pub const m_flTimeValueSeconds: usize = 0x8; // float32 pub const m_comparisionOperator: usize = 0xC; // CNmStateNode::TimedEvent_t::Comparison_t }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CFootPositionMetricEvaluator = struct { pub const m_footIndices: usize = 0x50; // CUtlVector pub const m_bIgnoreSlope: usize = 0x68; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor pub const CParticleVariableRef = struct { pub const m_variableName: usize = 0x0; // CKV3MemberNameWithStorage pub const m_variableType: usize = 0x38; // CPulseValueFullType }; // Parent: None // Field count: 1 pub const HSequence = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CDampedValueUpdateItem = struct { pub const m_damping: usize = 0x0; // CAnimInputDamping pub const m_hParamIn: usize = 0x20; // CAnimParamHandle pub const m_hParamOut: usize = 0x22; // CAnimParamHandle }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CAnimLocalHierarchy = struct { pub const m_sBone: usize = 0x0; // CBufferString pub const m_sNewParent: usize = 0x10; // CBufferString pub const m_nStartFrame: usize = 0x20; // int32 pub const m_nPeakFrame: usize = 0x24; // int32 pub const m_nTailFrame: usize = 0x28; // int32 pub const m_nEndFrame: usize = 0x2C; // int32 }; // Parent: None // Field count: 13 // // Metadata: // MGetKV3ClassDefaults pub const CBlendUpdateNode = struct { pub const m_children: usize = 0x60; // CUtlVector pub const m_sortedOrder: usize = 0x78; // CUtlVector pub const m_targetValues: usize = 0x90; // CUtlVector pub const m_blendValueSource: usize = 0xAC; // AnimValueSource pub const m_eLinearRootMotionBlendMode: usize = 0xB0; // LinearRootMotionBlendMode_t pub const m_paramIndex: usize = 0xB4; // CAnimParamHandle pub const m_damping: usize = 0xB8; // CAnimInputDamping pub const m_blendKeyType: usize = 0xD0; // BlendKeyType pub const m_bLockBlendOnReset: usize = 0xD4; // bool pub const m_bSyncCycles: usize = 0xD5; // bool pub const m_bLoop: usize = 0xD6; // bool pub const m_bLockWhenWaning: usize = 0xD7; // bool pub const m_bIsAngle: usize = 0xD8; // bool }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const PulseGraphExecutionHistoryEntry_t = struct { pub const nCursorID: usize = 0x0; // PulseCursorID_t pub const nEditorID: usize = 0x4; // PulseDocNodeID_t pub const flExecTime: usize = 0x8; // float32 pub const unFlags: usize = 0xC; // uint32 pub const tagName: usize = 0x10; // PulseSymbol_t }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CQuaternionAnimParameter = struct { pub const m_defaultValue: usize = 0x80; // Quaternion pub const m_bInterpolate: usize = 0x90; // bool }; // Parent: None // Field count: 25 // // Metadata: // MGetKV3ClassDefaults pub const PermModelData_t = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_modelInfo: usize = 0x8; // PermModelInfo_t pub const m_ExtParts: usize = 0x60; // CUtlVector pub const m_refMeshes: usize = 0x78; // CUtlVector> pub const m_refMeshGroupMasks: usize = 0x90; // CUtlVector pub const m_refPhysGroupMasks: usize = 0xA8; // CUtlVector pub const m_refLODGroupMasks: usize = 0xC0; // CUtlVector pub const m_lodGroupSwitchDistances: usize = 0xD8; // CUtlVector pub const m_refPhysicsData: usize = 0xF0; // CUtlVector> pub const m_refPhysicsHitboxData: usize = 0x108; // CUtlVector> pub const m_refAnimGroups: usize = 0x120; // CUtlVector> pub const m_refSequenceGroups: usize = 0x138; // CUtlVector> pub const m_meshGroups: usize = 0x150; // CUtlVector pub const m_materialGroups: usize = 0x168; // CUtlVector pub const m_nDefaultMeshGroupMask: usize = 0x180; // uint64 pub const m_modelSkeleton: usize = 0x188; // ModelSkeletonData_t pub const m_remappingTable: usize = 0x230; // CUtlVector pub const m_remappingTableStarts: usize = 0x248; // CUtlVector pub const m_boneFlexDrivers: usize = 0x260; // CUtlVector pub const m_pModelConfigList: usize = 0x278; // CModelConfigList* pub const m_BodyGroupsHiddenInTools: usize = 0x280; // CUtlVector pub const m_refAnimIncludeModels: usize = 0x298; // CUtlVector> pub const m_AnimatedMaterialAttributes: usize = 0x2B0; // CUtlVector pub const m_animGraph2Refs: usize = 0x2C8; // CUtlVector pub const m_vecNmSkeletonRefs: usize = 0x2E0; // CUtlVector> }; // Parent: None // Field count: 1 pub const PulseCursorYieldToken_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 0 pub const CNmSampleTask = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CStaticPoseCacheBuilder = struct { }; // Parent: None // Field count: 12 // // Metadata: // MGetKV3ClassDefaults pub const ModelMeshBufferData_t = struct { pub const m_nBlockIndex: usize = 0x0; // int32 pub const m_nElementCount: usize = 0x4; // uint32 pub const m_nElementSizeInBytes: usize = 0x8; // uint32 pub const m_bMeshoptCompressed: usize = 0xC; // bool pub const m_bMeshoptIndexSequence: usize = 0xD; // bool pub const m_bCompressedZSTD: usize = 0xE; // bool pub const m_bCreateBufferSRV: usize = 0xF; // bool pub const m_bCreateBufferUAV: usize = 0x10; // bool pub const m_bCreateRawBuffer: usize = 0x11; // bool pub const m_bCreatePooledBuffer: usize = 0x12; // bool pub const m_nBufferUsage: usize = 0x13; // uint8 pub const m_inputLayoutFields: usize = 0x18; // CUtlVector }; // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults pub const CSequenceGroupData = struct { pub const m_sName: usize = 0x10; // CBufferString pub const m_nFlags: usize = 0x20; // uint32 pub const m_localSequenceNameArray: usize = 0x28; // CUtlVector pub const m_localS1SeqDescArray: usize = 0x40; // CUtlVector pub const m_localMultiSeqDescArray: usize = 0x58; // CUtlVector pub const m_localSynthAnimDescArray: usize = 0x70; // CUtlVector pub const m_localCmdSeqDescArray: usize = 0x88; // CUtlVector pub const m_localBoneMaskArray: usize = 0xA0; // CUtlVector pub const m_localScaleSetArray: usize = 0xB8; // CUtlVector pub const m_localBoneNameArray: usize = 0xD0; // CUtlVector pub const m_localNodeName: usize = 0xE8; // CBufferString pub const m_localPoseParamArray: usize = 0xF8; // CUtlVector pub const m_keyValues: usize = 0x110; // KeyValues3 pub const m_localIKAutoplayLockArray: usize = 0x120; // CUtlVector }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CStateMachineUpdateNode = struct { pub const m_stateMachine: usize = 0x70; // CAnimStateMachineUpdater pub const m_stateData: usize = 0xC8; // CUtlVector pub const m_transitionData: usize = 0xE0; // CUtlVector pub const m_bBlockWaningTags: usize = 0xFC; // bool pub const m_bLockStateWhenWaning: usize = 0xFD; // bool pub const m_bResetWhenActivated: usize = 0xFE; // bool }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CAimMatrixUpdateNode = struct { pub const m_opFixedSettings: usize = 0x70; // AimMatrixOpFixedSettings_t pub const m_target: usize = 0x168; // AnimVectorSource pub const m_paramIndex: usize = 0x16C; // CAnimParamHandle pub const m_hSequence: usize = 0x170; // HSequence pub const m_bResetChild: usize = 0x174; // bool pub const m_bLockWhenWaning: usize = 0x175; // bool }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const SkeletonAnimCapture_t__Frame_t = struct { pub const m_flTime: usize = 0x0; // float32 pub const m_Stamp: usize = 0x4; // SkeletonAnimCapture_t::FrameStamp_t pub const m_Transform: usize = 0x20; // CTransform pub const m_bTeleport: usize = 0x40; // bool pub const m_CompositeBones: usize = 0x48; // CUtlVector pub const m_SimStateBones: usize = 0x60; // CUtlVector pub const m_FeModelAnims: usize = 0x78; // CUtlVector pub const m_FeModelPos: usize = 0x90; // CUtlVector pub const m_FlexControllerWeights: usize = 0xA8; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_Command = struct { pub const m_Command: usize = 0x48; // CUtlString pub const m_Args: usize = 0x50; // KeyValues3 }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CAnimEventDefinition = struct { pub const m_nFrame: usize = 0x8; // int32 pub const m_nEndFrame: usize = 0xC; // int32 pub const m_flCycle: usize = 0x10; // float32 pub const m_flDuration: usize = 0x14; // float32 pub const m_EventData: usize = 0x18; // KeyValues3 pub const m_sLegacyOptions: usize = 0x28; // CBufferString pub const m_sEventName: usize = 0x38; // CGlobalSymbol }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmRootMotionData = struct { pub const m_transforms: usize = 0x0; // CUtlVector pub const m_nNumFrames: usize = 0x18; // int32 pub const m_flAverageLinearVelocity: usize = 0x1C; // float32 pub const m_flAverageAngularVelocityRadians: usize = 0x20; // float32 pub const m_totalDelta: usize = 0x30; // CTransform }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CPulseGraphExecutionHistory = struct { pub const m_nInstanceID: usize = 0x0; // PulseGraphInstanceID_t pub const m_strFileName: usize = 0x8; // CUtlString pub const m_vecHistory: usize = 0x10; // CUtlVector pub const m_mapCellDesc: usize = 0x28; // CUtlOrderedMap pub const m_mapCursorDesc: usize = 0x50; // CUtlOrderedMap }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const AnimScriptHandle = struct { pub const m_id: usize = 0x0; // uint32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CFlexOp = struct { pub const m_OpCode: usize = 0x0; // FlexOpCode_t pub const m_Data: usize = 0x4; // int32 }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CHitReactUpdateNode = struct { pub const m_opFixedSettings: usize = 0x70; // HitReactFixedSettings_t pub const m_triggerParam: usize = 0xBC; // CAnimParamHandle pub const m_hitBoneParam: usize = 0xBE; // CAnimParamHandle pub const m_hitOffsetParam: usize = 0xC0; // CAnimParamHandle pub const m_hitDirectionParam: usize = 0xC2; // CAnimParamHandle pub const m_hitStrengthParam: usize = 0xC4; // CAnimParamHandle pub const m_flMinDelayBetweenHits: usize = 0xC8; // float32 pub const m_bResetChild: usize = 0xCC; // bool }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CLookAtUpdateNode = struct { pub const m_opFixedSettings: usize = 0x70; // LookAtOpFixedSettings_t pub const m_target: usize = 0x148; // AnimVectorSource pub const m_paramIndex: usize = 0x14C; // CAnimParamHandle pub const m_weightParamIndex: usize = 0x14E; // CAnimParamHandle pub const m_bResetChild: usize = 0x150; // bool pub const m_bLockWhenWaning: usize = 0x151; // bool }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CAnimBone = struct { pub const m_name: usize = 0x0; // CBufferString pub const m_parent: usize = 0x10; // int32 pub const m_pos: usize = 0x14; // Vector pub const m_quat: usize = 0x20; // QuaternionStorage pub const m_scale: usize = 0x30; // float32 pub const m_qAlignment: usize = 0x34; // QuaternionStorage pub const m_flags: usize = 0x44; // int32 }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CAnimParameterManagerUpdater = struct { pub const m_parameters: usize = 0x18; // CUtlVector> pub const m_idToIndexMap: usize = 0x30; // CUtlHashtable pub const m_nameToIndexMap: usize = 0x50; // CUtlHashtable pub const m_indexToHandle: usize = 0x70; // CUtlVector pub const m_autoResetParams: usize = 0x88; // CUtlVector> pub const m_autoResetMap: usize = 0xA0; // CUtlHashtable }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const BoneDemoCaptureSettings_t = struct { pub const m_boneName: usize = 0x0; // CUtlString pub const m_flErrorSplineRotationMax: usize = 0x8; // float32 pub const m_flErrorSplineTranslationMax: usize = 0xC; // float32 pub const m_flErrorSplineScaleMax: usize = 0x10; // float32 pub const m_flErrorQuantizationRotationMax: usize = 0x14; // float32 pub const m_flErrorQuantizationTranslationMax: usize = 0x18; // float32 pub const m_flErrorQuantizationScaleMax: usize = 0x1C; // float32 }; // Parent: None // Field count: 2 pub const CBoneConstraintPoseSpaceMorph__Input_t = struct { pub const m_inputValue: usize = 0x0; // Vector pub const m_outputWeightList: usize = 0x10; // CUtlVector }; // Parent: None // Field count: 12 // // Metadata: // MGetKV3ClassDefaults // MPropertyArrayElementNameKey pub const MoodAnimationLayer_t = struct { pub const m_sName: usize = 0x0; // CUtlString pub const m_bActiveListening: usize = 0x8; // bool pub const m_bActiveTalking: usize = 0x9; // bool pub const m_layerAnimations: usize = 0x10; // CUtlVector pub const m_flIntensity: usize = 0x28; // CRangeFloat pub const m_flDurationScale: usize = 0x30; // CRangeFloat pub const m_bScaleWithInts: usize = 0x38; // bool pub const m_flNextStart: usize = 0x3C; // CRangeFloat pub const m_flStartOffset: usize = 0x44; // CRangeFloat pub const m_flEndOffset: usize = 0x4C; // CRangeFloat pub const m_flFadeIn: usize = 0x54; // float32 pub const m_flFadeOut: usize = 0x58; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CSpeedScaleUpdateNode = struct { pub const m_paramIndex: usize = 0x70; // CAnimParamHandle }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CSequenceTagSpans = struct { pub const m_sSequenceName: usize = 0x0; // CGlobalSymbol pub const m_tags: usize = 0x8; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_SetBodygroupOnAttachedModels = struct { pub const m_GroupName: usize = 0x48; // CUtlString pub const m_nChoice: usize = 0x50; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CCurrentVelocityMetricEvaluator = struct { }; // Parent: None // Field count: 0 pub const CNmBoolValueNode__CDefinition = struct { }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAnimReplayFrame = struct { pub const m_inputDataBlocks: usize = 0x10; // CUtlVector pub const m_instanceData: usize = 0x28; // CUtlBinaryBlock pub const m_startingLocalToWorldTransform: usize = 0x40; // CTransform pub const m_localToWorldTransform: usize = 0x60; // CTransform pub const m_timeStamp: usize = 0x80; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmTransitionEvent = struct { pub const m_rule: usize = 0x20; // NmTransitionRule_t pub const m_ID: usize = 0x28; // CGlobalSymbol }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmIKRig = struct { pub const m_skeleton: usize = 0x0; // CStrongHandle pub const m_vecBodies: usize = 0x8; // CUtlVector pub const m_vecJoints: usize = 0x20; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatCurveEvent = struct { pub const m_ID: usize = 0x20; // CGlobalSymbol pub const m_curve: usize = 0x28; // CPiecewiseCurve }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor // MCustomFGDMetadata pub const CParticleTransformInput = struct { pub const m_nType: usize = 0x10; // ParticleTransformType_t pub const m_NamedValue: usize = 0x18; // CParticleNamedValueRef pub const m_bFollowNamedValue: usize = 0x58; // bool pub const m_bSupportsDisabled: usize = 0x59; // bool pub const m_bUseOrientation: usize = 0x5A; // bool pub const m_nControlPoint: usize = 0x5C; // int32 pub const m_nControlPointRangeMax: usize = 0x60; // int32 pub const m_flEndCPGrowthTime: usize = 0x64; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CPathAnimMotorUpdaterBase = struct { pub const m_bLockToPath: usize = 0x20; // bool }; // Parent: None // Field count: 12 // // Metadata: // MGetKV3ClassDefaults pub const PGDInstruction_t = struct { pub const m_nCode: usize = 0x0; // PulseInstructionCode_t pub const m_nVar: usize = 0x4; // PulseRuntimeVarIndex_t pub const m_nReg0: usize = 0x8; // PulseRuntimeRegisterIndex_t pub const m_nReg1: usize = 0xA; // PulseRuntimeRegisterIndex_t pub const m_nReg2: usize = 0xC; // PulseRuntimeRegisterIndex_t pub const m_nInvokeBindingIndex: usize = 0x10; // PulseRuntimeInvokeIndex_t pub const m_nChunk: usize = 0x14; // PulseRuntimeChunkIndex_t pub const m_nDestInstruction: usize = 0x18; // int32 pub const m_nCallInfoIndex: usize = 0x1C; // PulseRuntimeCallInfoIndex_t pub const m_nConstIdx: usize = 0x20; // PulseRuntimeConstantIndex_t pub const m_nDomainValueIdx: usize = 0x22; // PulseRuntimeDomainValueIndex_t pub const m_nBlackboardReferenceIdx: usize = 0x24; // PulseRuntimeBlackboardReferenceIndex_t }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmFootstepEventPercentageThroughNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_phaseCondition: usize = 0x12; // NmFootPhaseCondition_t pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const AimCameraOpFixedSettings_t = struct { pub const m_nChainIndex: usize = 0x0; // int32 pub const m_nCameraJointIndex: usize = 0x4; // int32 pub const m_nPelvisJointIndex: usize = 0x8; // int32 pub const m_nClavicleLeftJointIndex: usize = 0xC; // int32 pub const m_nClavicleRightJointIndex: usize = 0x10; // int32 pub const m_nDepenetrationJointIndex: usize = 0x14; // int32 pub const m_propJoints: usize = 0x18; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const SkeletonAnimCapture_t__Camera_t = struct { pub const m_tmCamera: usize = 0x0; // CTransform pub const m_flTime: usize = 0x20; // float32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmGraphEventConditionNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags pub const m_conditions: usize = 0x18; // CUtlVectorFixedGrowable }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CFollowAttachmentUpdateNode = struct { pub const m_opFixedData: usize = 0x70; // FollowAttachmentSettings_t }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CMovementComponentUpdater = struct { pub const m_motors: usize = 0x30; // CUtlVector> pub const m_facingDamping: usize = 0x48; // CAnimInputDamping pub const m_nDefaultMotorIndex: usize = 0x68; // int32 pub const m_flDefaultRunSpeed: usize = 0x6C; // float32 pub const m_bMoveVarsDisabled: usize = 0x70; // bool pub const m_bNetworkPath: usize = 0x71; // bool pub const m_bNetworkFacing: usize = 0x72; // bool pub const m_paramHandles: usize = 0x73; // CAnimParamHandle[34] }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_SetMaterialGroup = struct { pub const m_MaterialGroupName: usize = 0x48; // CUtlString }; // Parent: None // Field count: 0 pub const IParticleEffect = struct { }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CNmIKJoint = struct { pub const m_nParentIndex: usize = 0x0; // int32 pub const m_nBodyIndex: usize = 0x4; // int32 pub const m_xLocalFrame: usize = 0x10; // CTransform pub const m_flSwingLimit: usize = 0x30; // float32 pub const m_flMinTwistLimit: usize = 0x34; // float32 pub const m_flMaxTwistLimit: usize = 0x38; // float32 pub const m_flWeight: usize = 0x3C; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CFutureFacingMetricEvaluator = struct { pub const m_flDistance: usize = 0x50; // float32 pub const m_flTime: usize = 0x54; // float32 }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const NmCompressionSettings_t = struct { pub const m_translationRangeX: usize = 0x0; // NmCompressionSettings_t::QuantizationRange_t pub const m_translationRangeY: usize = 0x8; // NmCompressionSettings_t::QuantizationRange_t pub const m_translationRangeZ: usize = 0x10; // NmCompressionSettings_t::QuantizationRange_t pub const m_scaleRange: usize = 0x18; // NmCompressionSettings_t::QuantizationRange_t pub const m_constantRotation: usize = 0x20; // Quaternion pub const m_bIsRotationStatic: usize = 0x30; // bool pub const m_bIsTranslationStatic: usize = 0x31; // bool pub const m_bIsScaleStatic: usize = 0x32; // bool }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_Variable = struct { pub const m_Name: usize = 0x0; // PulseSymbol_t pub const m_Description: usize = 0x10; // CUtlString pub const m_Type: usize = 0x18; // CPulseValueFullType pub const m_DefaultValue: usize = 0x30; // KeyValues3 pub const m_nKeysSource: usize = 0x44; // PulseVariableKeysSource_t pub const m_bIsPublicBlackboardVariable: usize = 0x48; // bool pub const m_bIsObservable: usize = 0x49; // bool pub const m_nEditorNodeID: usize = 0x4C; // PulseDocNodeID_t }; // Parent: None // Field count: 1 pub const PARTICLE_EHANDLE__ = struct { pub const unused: usize = 0x0; // int32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAddUpdateNode = struct { pub const m_footMotionTiming: usize = 0x94; // BinaryNodeChildOption pub const m_bApplyToFootMotion: usize = 0x98; // bool pub const m_bApplyChannelsSeparately: usize = 0x99; // bool pub const m_bUseModelSpace: usize = 0x9A; // bool pub const m_bApplyScale: usize = 0x9B; // bool }; // Parent: None // Field count: 1 pub const CAnimEnum = struct { pub const m_value: usize = 0x0; // uint8 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CDemoSettingsComponentUpdater = struct { pub const m_settings: usize = 0x30; // CAnimDemoCaptureSettings }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CAnimDecoder = struct { pub const m_szName: usize = 0x0; // CBufferString pub const m_nVersion: usize = 0x10; // int32 pub const m_nType: usize = 0x14; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmCachedTargetNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_mode: usize = 0x14; // NmCachedValueMode_t }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor pub const CPerParticleFloatInput = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmConstBoolNode__CDefinition = struct { pub const m_bValue: usize = 0x10; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmBitFlags = struct { pub const m_flags: usize = 0x0; // uint32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CFootStride = struct { pub const m_definition: usize = 0x0; // CFootCycleDefinition pub const m_trajectories: usize = 0x40; // CFootTrajectories }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CSceneObjectData__RTProxyDrawDescriptor_t = struct { pub const m_drawDesc: usize = 0x0; // CMaterialDrawDescriptor pub const m_mWorldFromLocal: usize = 0x108; // matrix3x4_t pub const m_nVertexAlbedoFormat: usize = 0x138; // VertexAlbedoFormat_t pub const m_nVertexAlbedoVB: usize = 0x139; // int8 pub const m_nVertexAlbedoOffset: usize = 0x13A; // uint16 pub const m_nVertexAlbedoStride: usize = 0x13C; // uint16 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmLegacyEvent = struct { pub const m_animEventClassName: usize = 0x20; // CUtlString pub const m_KV: usize = 0x28; // KeyValues3 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CStateNodeStateData = struct { pub const m_pChild: usize = 0x0; // CAnimUpdateNodeRef pub const m_bExclusiveRootMotion: usize = 0x0; // bitfield:1 pub const m_bExclusiveRootMotionFirstFrame: usize = 0x0; // bitfield:1 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CFootstepLandedAnimTag = struct { pub const m_FootstepType: usize = 0x58; // FootstepLandedFootSoundType_t pub const m_OverrideSoundName: usize = 0x60; // CUtlString pub const m_DebugAnimSourceString: usize = 0x68; // CUtlString pub const m_BoneName: usize = 0x70; // CUtlString pub const m_footstepJumpPhase: usize = 0x78; // FootstepJumpPhase_t }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CEnumAnimParameter = struct { pub const m_defaultValue: usize = 0x88; // uint8 pub const m_enumOptions: usize = 0x90; // CUtlVector pub const m_vecEnumReferenced: usize = 0xA8; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CHandshakeAnimTagBase = struct { pub const m_bIsDisableTag: usize = 0x50; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const AnimTagID = struct { pub const m_id: usize = 0x0; // uint32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CAnimFrameSegment = struct { pub const m_nUniqueFrameIndex: usize = 0x0; // int32 pub const m_nLocalElementMasks: usize = 0x4; // uint32 pub const m_nLocalChannel: usize = 0x8; // int32 pub const m_container: usize = 0x10; // CUtlBinaryBlock }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CSlopeComponentUpdater = struct { pub const m_flTraceDistance: usize = 0x34; // float32 pub const m_hSlopeAngle: usize = 0x38; // CAnimParamHandle pub const m_hSlopeAngleFront: usize = 0x3A; // CAnimParamHandle pub const m_hSlopeAngleSide: usize = 0x3C; // CAnimParamHandle pub const m_hSlopeHeading: usize = 0x3E; // CAnimParamHandle pub const m_hSlopeNormal: usize = 0x40; // CAnimParamHandle pub const m_hSlopeNormal_WorldSpace: usize = 0x42; // CAnimParamHandle }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CAnimInputDamping = struct { pub const m_speedFunction: usize = 0x8; // DampingSpeedFunction pub const m_fSpeedScale: usize = 0xC; // float32 pub const m_fFallingSpeedScale: usize = 0x10; // float32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CNmIKBody = struct { pub const m_flMass: usize = 0x0; // float32 pub const m_vLocalMassCenter: usize = 0x4; // Vector pub const m_vRadius: usize = 0x10; // Vector pub const m_flResistance: usize = 0x1C; // float32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CHitBoxSet = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_nNameHash: usize = 0x8; // uint32 pub const m_HitBoxes: usize = 0x10; // CUtlVector pub const m_SourceFilename: usize = 0x28; // CUtlString }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const ChainToSolveData_t = struct { pub const m_nChainIndex: usize = 0x0; // int32 pub const m_SolverSettings: usize = 0x4; // IKSolverSettings_t pub const m_TargetSettings: usize = 0x10; // IKTargetSettings_t pub const m_DebugSetting: usize = 0x38; // SolveIKChainAnimNodeDebugSetting pub const m_flDebugNormalizedValue: usize = 0x3C; // float32 pub const m_vDebugOffset: usize = 0x40; // VectorAligned }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CConstraintSlave = struct { pub const m_qBaseOrientation: usize = 0x0; // Quaternion pub const m_vBasePosition: usize = 0x10; // Vector pub const m_nBoneHash: usize = 0x1C; // uint32 pub const m_flWeight: usize = 0x20; // float32 pub const m_sName: usize = 0x28; // CUtlString }; // Parent: None // Field count: 1 pub const PulseRuntimeOutputIndex_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const CFootCycleDefinition = struct { pub const m_vStancePositionMS: usize = 0x0; // Vector pub const m_vMidpointPositionMS: usize = 0xC; // Vector pub const m_flStanceDirectionMS: usize = 0x18; // float32 pub const m_vToStrideStartPos: usize = 0x1C; // Vector pub const m_stanceCycle: usize = 0x28; // CAnimCycle pub const m_footLiftCycle: usize = 0x2C; // CFootCycle pub const m_footOffCycle: usize = 0x30; // CFootCycle pub const m_footStrikeCycle: usize = 0x34; // CFootCycle pub const m_footLandCycle: usize = 0x38; // CFootCycle }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CVirtualAnimParameter = struct { pub const m_expressionString: usize = 0x70; // CUtlString pub const m_eParamType: usize = 0x78; // AnimParamType_t }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CMotionMetricEvaluator = struct { pub const m_means: usize = 0x18; // CUtlVector pub const m_standardDeviations: usize = 0x30; // CUtlVector pub const m_flWeight: usize = 0x48; // float32 pub const m_nDimensionStartIndex: usize = 0x4C; // int32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CFutureVelocityMetricEvaluator = struct { pub const m_flDistance: usize = 0x50; // float32 pub const m_flStoppingDistance: usize = 0x54; // float32 pub const m_flTargetSpeed: usize = 0x58; // float32 pub const m_eMode: usize = 0x5C; // VelocityMetricMode }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmSkeleton__SecondarySkeleton_t = struct { pub const m_attachToBoneID: usize = 0x0; // CGlobalSymbol pub const m_skeleton: usize = 0x8; // CStrongHandle }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CAnimUpdateNodeBase = struct { pub const m_nodePath: usize = 0x18; // CAnimNodePath pub const m_networkMode: usize = 0x48; // AnimNodeNetworkMode pub const m_name: usize = 0x50; // CUtlString }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CSetParameterActionUpdater = struct { pub const m_hParam: usize = 0x18; // CAnimParamHandle pub const m_value: usize = 0x1A; // CAnimVariant }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmFixedWeightBoneMaskNode__CDefinition = struct { pub const m_flBoneWeight: usize = 0x10; // float32 }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const SkeletonAnimCapture_t__FrameStamp_t = struct { pub const m_flTime: usize = 0x0; // float32 pub const m_flEntitySimTime: usize = 0x4; // float32 pub const m_bTeleportTick: usize = 0x8; // bool pub const m_bPredicted: usize = 0x9; // bool pub const m_flCurTime: usize = 0xC; // float32 pub const m_flRealTime: usize = 0x10; // float32 pub const m_nFrameCount: usize = 0x14; // int32 pub const m_nTickCount: usize = 0x18; // int32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_DomainValue = struct { pub const m_nType: usize = 0x0; // PulseDomainValueType_t pub const m_Value: usize = 0x8; // CGlobalSymbolCaseSensitive pub const m_RequiredRuntimeType: usize = 0x10; // CPulseValueFullType }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CBonePositionMetricEvaluator = struct { pub const m_nBoneIndex: usize = 0x50; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CRenderBufferBinding = struct { pub const m_hBuffer: usize = 0x0; // uint64 pub const m_nBindOffsetBytes: usize = 0x10; // uint32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor pub const CParticleCollectionRendererFloatInput = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmParameterizedBlendNode__Parameterization_t = struct { pub const m_blendRanges: usize = 0x0; // CUtlLeanVectorFixedGrowable pub const m_parameterRange: usize = 0x48; // Range_t }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmEntityAttributeIntEvent = struct { pub const m_nIntValue: usize = 0x38; // int32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmNotNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CMeshletDescriptor = struct { pub const m_PackedAABB: usize = 0x0; // PackedAABB_t pub const m_CullingData: usize = 0x8; // CDrawCullingData pub const m_nVertexOffset: usize = 0xC; // uint32 pub const m_nTriangleOffset: usize = 0x10; // uint32 pub const m_nVertexCount: usize = 0x14; // uint8 pub const m_nTriangleCount: usize = 0x15; // uint8 }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CMorphSetData = struct { pub const m_nWidth: usize = 0x10; // int32 pub const m_nHeight: usize = 0x14; // int32 pub const m_bundleTypes: usize = 0x18; // CUtlVector pub const m_morphDatas: usize = 0x30; // CUtlVector pub const m_pTextureAtlas: usize = 0x48; // CStrongHandle pub const m_FlexDesc: usize = 0x50; // CUtlVector pub const m_FlexControllers: usize = 0x68; // CUtlVector pub const m_FlexRules: usize = 0x80; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmAndNode__CDefinition = struct { pub const m_conditionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CMorphConstraint = struct { pub const m_sTargetMorph: usize = 0x60; // CUtlString pub const m_nSlaveChannel: usize = 0x68; // int32 pub const m_flMin: usize = 0x6C; // float32 pub const m_flMax: usize = 0x70; // float32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CClothSettingsAnimTag = struct { pub const m_flStiffness: usize = 0x58; // float32 pub const m_flEaseIn: usize = 0x5C; // float32 pub const m_flEaseOut: usize = 0x60; // float32 pub const m_nVertexSet: usize = 0x68; // CUtlString }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CAnimDesc_Flag = struct { pub const m_bLooping: usize = 0x0; // bool pub const m_bAllZeros: usize = 0x1; // bool pub const m_bHidden: usize = 0x2; // bool pub const m_bDelta: usize = 0x3; // bool pub const m_bLegacyWorldspace: usize = 0x4; // bool pub const m_bModelDoc: usize = 0x5; // bool pub const m_bImplicitSeqIgnoreDelta: usize = 0x6; // bool pub const m_bAnimGraphAdditive: usize = 0x7; // bool }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CNmBlend2DNode__CDefinition = struct { pub const m_sourceNodeIndices: usize = 0x10; // CUtlVectorFixedGrowable pub const m_nInputParameterNodeIdx0: usize = 0x38; // int16 pub const m_nInputParameterNodeIdx1: usize = 0x3A; // int16 pub const m_values: usize = 0x40; // CUtlVectorFixedGrowable pub const m_indices: usize = 0xA8; // CUtlVectorFixedGrowable pub const m_hullIndices: usize = 0xE0; // CUtlVectorFixedGrowable pub const m_bAllowLooping: usize = 0x108; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CBlendCurve = struct { pub const m_flControlPoint1: usize = 0x0; // float32 pub const m_flControlPoint2: usize = 0x4; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmGraphNode__CDefinition = struct { pub const m_nNodeIdx: usize = 0x8; // int16 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CAnimationGraphVisualizerSphere = struct { pub const m_vWsPosition: usize = 0x40; // VectorAligned pub const m_flRadius: usize = 0x50; // float32 pub const m_Color: usize = 0x54; // Color }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmClip__ModelSpaceSamplingChainLink_t = struct { pub const m_nBoneIdx: usize = 0x0; // int32 pub const m_nParentBoneIdx: usize = 0x4; // int32 pub const m_nParentChainLinkIdx: usize = 0x8; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAnimUserDifference = struct { pub const m_name: usize = 0x0; // CBufferString pub const m_nType: usize = 0x10; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmDurationScaleNode__CDefinition = struct { }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CTransitionUpdateData = struct { pub const m_srcStateIndex: usize = 0x0; // uint8 pub const m_destStateIndex: usize = 0x1; // uint8 pub const m_nHandshakeMaskToDisableFirst: usize = 0x0; // bitfield:7 pub const m_bDisabled: usize = 0x0; // bitfield:1 }; // Parent: None // Field count: 1 pub const PulseRuntimeBlackboardReferenceIndex_t = struct { pub const m_Value: usize = 0x0; // int16 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CMovementHandshakeAnimTag = struct { }; // Parent: None // Field count: 2 pub const CBoneConstraintPoseSpaceBone__Input_t = struct { pub const m_inputValue: usize = 0x0; // Vector pub const m_outputTransformList: usize = 0x10; // CUtlVector }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CSeqMultiFetch = struct { pub const m_flags: usize = 0x0; // CSeqMultiFetchFlag pub const m_localReferenceArray: usize = 0x8; // CUtlVector pub const m_nGroupSize: usize = 0x20; // int32[2] pub const m_nLocalPose: usize = 0x28; // int32[2] pub const m_poseKeyArray0: usize = 0x30; // CUtlVector pub const m_poseKeyArray1: usize = 0x48; // CUtlVector pub const m_nLocalCyclePoseParameter: usize = 0x60; // int32 pub const m_bCalculatePoseParameters: usize = 0x64; // bool pub const m_bFixedBlendWeight: usize = 0x65; // bool pub const m_flFixedBlendWeightVals: usize = 0x68; // float32[2] }; // Parent: None // Field count: 12 // // Metadata: // MGetKV3ClassDefaults pub const CPhysSurfacePropertiesSoundNames = struct { pub const m_impactSoft: usize = 0x0; // CUtlString pub const m_impactHard: usize = 0x8; // CUtlString pub const m_scrapeSmooth: usize = 0x10; // CUtlString pub const m_scrapeRough: usize = 0x18; // CUtlString pub const m_bulletImpact: usize = 0x20; // CUtlString pub const m_rolling: usize = 0x28; // CUtlString pub const m_break: usize = 0x30; // CUtlString pub const m_strain: usize = 0x38; // CUtlString pub const m_meleeImpact: usize = 0x40; // CUtlString pub const m_pushOff: usize = 0x48; // CUtlString pub const m_skidStop: usize = 0x50; // CUtlString pub const m_resonant: usize = 0x58; // CUtlString }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const NmBoneMaskSetDefinition_t = struct { pub const m_ID: usize = 0x0; // CGlobalSymbol pub const m_primaryWeightList: usize = 0x8; // CNmBoneWeightList pub const m_secondaryWeightLists: usize = 0x118; // CUtlLeanVector }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CAudioAnimTag = struct { pub const m_clipName: usize = 0x58; // CUtlString pub const m_attachmentName: usize = 0x60; // CUtlString pub const m_flVolume: usize = 0x68; // float32 pub const m_bStopWhenTagEnds: usize = 0x6C; // bool pub const m_bStopWhenGraphEnds: usize = 0x6D; // bool pub const m_bPlayOnServer: usize = 0x6E; // bool pub const m_bPlayOnClient: usize = 0x6F; // bool }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CTurnHelperUpdateNode = struct { pub const m_facingTarget: usize = 0x74; // AnimValueSource pub const m_turnStartTimeOffset: usize = 0x78; // float32 pub const m_turnDuration: usize = 0x7C; // float32 pub const m_bMatchChildDuration: usize = 0x80; // bool pub const m_manualTurnOffset: usize = 0x84; // float32 pub const m_bUseManualTurnOffset: usize = 0x88; // bool }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CAnimationGroup = struct { pub const m_nFlags: usize = 0x10; // uint32 pub const m_name: usize = 0x18; // CBufferString pub const m_localHAnimArray_Handle: usize = 0x60; // CUtlVector> pub const m_includedGroupArray_Handle: usize = 0x78; // CUtlVector> pub const m_directHSeqGroup_Handle: usize = 0x90; // CStrongHandle pub const m_decodeKey: usize = 0x98; // CAnimKeyData pub const m_szScripts: usize = 0x110; // CUtlVector pub const m_AdditionalExtRefs: usize = 0x128; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const NmSyncTrackTime_t = struct { pub const m_nEventIdx: usize = 0x0; // int32 pub const m_percentageThrough: usize = 0x4; // NmPercent_t }; // Parent: None // Field count: 16 // // Metadata: // MGetKV3ClassDefaults pub const CNmClip = struct { pub const m_skeleton: usize = 0x0; // CStrongHandle pub const m_nNumFrames: usize = 0x8; // uint32 pub const m_flDuration: usize = 0xC; // float32 pub const m_compressedPoseData: usize = 0x10; // CUtlBinaryBlock pub const m_trackCompressionSettings: usize = 0x20; // CUtlVector pub const m_compressedPoseOffsets: usize = 0x38; // CUtlVector pub const m_floatCurveIDs: usize = 0x50; // CUtlVector pub const m_floatCurveDefs: usize = 0x68; // CUtlVector pub const m_compressedFloatCurveData: usize = 0x80; // CUtlVector pub const m_compressedFloatCurveOffsets: usize = 0x98; // CUtlVector pub const m_secondaryAnimations: usize = 0xD8; // CUtlVectorFixedGrowable pub const m_syncTrack: usize = 0xF8; // CNmSyncTrack pub const m_rootMotion: usize = 0x1B0; // CNmRootMotionData pub const m_bIsAdditive: usize = 0x200; // bool pub const m_modelSpaceSamplingChain: usize = 0x208; // CUtlVector pub const m_modelSpaceBoneSamplingIndices: usize = 0x220; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CToggleComponentActionUpdater = struct { pub const m_componentID: usize = 0x18; // AnimComponentID pub const m_bSetEnabled: usize = 0x1C; // bool }; // Parent: None // Field count: 0 pub const CNmOverlayBlendTask = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmSpeedScaleBaseNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x18; // int16 pub const m_flDefaultInputValue: usize = 0x1C; // float32 }; // Parent: None // Field count: 0 pub const CNmValueNode__CDefinition = struct { }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CAnimationGraphVisualizerPrimitiveBase = struct { pub const m_Type: usize = 0x8; // CAnimationGraphVisualizerPrimitiveType pub const m_OwningAnimNodePaths: usize = 0xC; // AnimNodeID[11] pub const m_nOwningAnimNodePathCount: usize = 0x38; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CBindPoseUpdateNode = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const NmSyncTrackTimeRange_t = struct { pub const m_startTime: usize = 0x0; // NmSyncTrackTime_t pub const m_endTime: usize = 0x8; // NmSyncTrackTime_t }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CAnimationGraphVisualizerText = struct { pub const m_vWsPosition: usize = 0x40; // VectorAligned pub const m_Color: usize = 0x50; // Color pub const m_Text: usize = 0x58; // CUtlString }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CFootTrajectory = struct { pub const m_vOffset: usize = 0x8; // Vector pub const m_flRotationOffset: usize = 0x14; // float32 pub const m_flProgression: usize = 0x18; // float32 }; // Parent: None // Field count: 23 // // Metadata: // MGetKV3ClassDefaults pub const CMotionMatchingUpdateNode = struct { pub const m_dataSet: usize = 0x58; // CMotionDataSet pub const m_metrics: usize = 0x78; // CUtlVector> pub const m_weights: usize = 0x90; // CUtlVector pub const m_bSearchEveryTick: usize = 0xE0; // bool pub const m_flSearchInterval: usize = 0xE4; // float32 pub const m_bSearchWhenClipEnds: usize = 0xE8; // bool pub const m_bSearchWhenGoalChanges: usize = 0xE9; // bool pub const m_blendCurve: usize = 0xEC; // CBlendCurve pub const m_flSampleRate: usize = 0xF4; // float32 pub const m_flBlendTime: usize = 0xF8; // float32 pub const m_bLockClipWhenWaning: usize = 0xFC; // bool pub const m_flSelectionThreshold: usize = 0x100; // float32 pub const m_flReselectionTimeWindow: usize = 0x104; // float32 pub const m_bEnableRotationCorrection: usize = 0x108; // bool pub const m_bGoalAssist: usize = 0x109; // bool pub const m_flGoalAssistDistance: usize = 0x10C; // float32 pub const m_flGoalAssistTolerance: usize = 0x110; // float32 pub const m_distanceScale_Damping: usize = 0x118; // CAnimInputDamping pub const m_flDistanceScale_OuterRadius: usize = 0x130; // float32 pub const m_flDistanceScale_InnerRadius: usize = 0x134; // float32 pub const m_flDistanceScale_MaxScale: usize = 0x138; // float32 pub const m_flDistanceScale_MinScale: usize = 0x13C; // float32 pub const m_bEnableDistanceScaling: usize = 0x140; // bool }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmReferencePoseNode__CDefinition = struct { }; // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults pub const CSeqS1SeqDesc = struct { pub const m_sName: usize = 0x0; // CBufferString pub const m_flags: usize = 0x10; // CSeqSeqDescFlag pub const m_fetch: usize = 0x20; // CSeqMultiFetch pub const m_nLocalWeightlist: usize = 0x90; // int32 pub const m_autoLayerArray: usize = 0x98; // CUtlVector pub const m_IKLockArray: usize = 0xB0; // CUtlVector pub const m_transition: usize = 0xC8; // CSeqTransition pub const m_SequenceKeys: usize = 0xD0; // KeyValues3 pub const m_LegacyKeyValueText: usize = 0xE0; // CBufferString pub const m_activityArray: usize = 0xF0; // CUtlVector pub const m_footMotion: usize = 0x108; // CUtlVector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CFlexController = struct { pub const m_szName: usize = 0x0; // CUtlString pub const m_szType: usize = 0x8; // CUtlString pub const min: usize = 0x10; // float32 pub const max: usize = 0x14; // float32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const SkeletonDemoDb_t = struct { pub const m_AnimCaptures: usize = 0x0; // CUtlVector pub const m_CameraTrack: usize = 0x18; // CUtlVector pub const m_flRecordingTime: usize = 0x30; // float32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatRangeComparisonNode__CDefinition = struct { pub const m_range: usize = 0x10; // Range_t pub const m_nInputValueNodeIdx: usize = 0x18; // int16 pub const m_bIsInclusiveCheck: usize = 0x1A; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CMotionNodeSequence = struct { pub const m_tags: usize = 0x28; // CUtlVector pub const m_hSequence: usize = 0x40; // HSequence pub const m_flPlaybackSpeed: usize = 0x44; // float32 }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CNmTwoBoneIKNode__CDefinition = struct { pub const m_effectorBoneID: usize = 0x18; // CGlobalSymbol pub const m_nEffectorTargetNodeIdx: usize = 0x20; // int16 pub const m_nEnabledNodeIdx: usize = 0x22; // int16 pub const m_flBlendTimeSeconds: usize = 0x24; // float32 pub const m_blendMode: usize = 0x28; // NmIKBlendMode_t pub const m_bIsTargetInWorldSpace: usize = 0x29; // bool pub const m_flReferencePoseTwistWeight: usize = 0x2C; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CFlexDesc = struct { pub const m_szFacs: usize = 0x0; // CUtlString }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CRenderMesh = struct { pub const m_sceneObjects: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_constraints: usize = 0xB8; // CUtlLeanVector pub const m_skeleton: usize = 0xC8; // CRenderSkeleton pub const m_bUseUV2ForCharting: usize = 0x1D4; // bool pub const m_bEmbeddedMapMesh: usize = 0x1D5; // bool pub const m_meshDeformParams: usize = 0x1F8; // DynamicMeshDeformParams_t pub const m_pGroomData: usize = 0x208; // CRenderGroom* }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CAnimSkeleton = struct { pub const m_localSpaceTransforms: usize = 0x10; // CUtlVector pub const m_modelSpaceTransforms: usize = 0x28; // CUtlVector pub const m_boneNames: usize = 0x40; // CUtlVector pub const m_children: usize = 0x58; // CUtlVector> pub const m_parents: usize = 0x70; // CUtlVector pub const m_feet: usize = 0x88; // CUtlVector pub const m_morphNames: usize = 0xA0; // CUtlVector pub const m_lodBoneCounts: usize = 0xB8; // CUtlVector }; // Parent: None // Field count: 1 pub const PulseRuntimeConstantIndex_t = struct { pub const m_Value: usize = 0x0; // int16 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const VPhysics2ShapeDef_t = struct { pub const m_spheres: usize = 0x0; // CUtlVector pub const m_capsules: usize = 0x18; // CUtlVector pub const m_hulls: usize = 0x30; // CUtlVector pub const m_meshes: usize = 0x48; // CUtlVector pub const m_CollisionAttributeIndices: usize = 0x60; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatCurveNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_curve: usize = 0x18; // CPiecewiseCurve }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAnimationGraphVisualizerAxis = struct { pub const m_xWsTransform: usize = 0x40; // CTransform pub const m_flAxisSize: usize = 0x60; // float32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CTwistConstraint = struct { pub const m_bInverse: usize = 0x60; // bool pub const m_qParentBindRotation: usize = 0x70; // Quaternion pub const m_qChildBindRotation: usize = 0x80; // Quaternion }; // Parent: None // Field count: 1 pub const PulseDocNodeID_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const ModelBoneFlexDriverControl_t = struct { pub const m_nBoneComponent: usize = 0x0; // ModelBoneFlexComponent_t pub const m_flexController: usize = 0x8; // CUtlString pub const m_flexControllerToken: usize = 0x10; // uint32 pub const m_flMin: usize = 0x14; // float32 pub const m_flMax: usize = 0x18; // float32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor pub const CParticleCollectionFloatInput = struct { }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const CSeqCmdLayer = struct { pub const m_cmd: usize = 0x0; // int16 pub const m_nLocalReference: usize = 0x2; // int16 pub const m_nLocalBonemask: usize = 0x4; // int16 pub const m_nDstResult: usize = 0x6; // int16 pub const m_nSrcResult: usize = 0x8; // int16 pub const m_bSpline: usize = 0xA; // bool pub const m_flVar1: usize = 0xC; // float32 pub const m_flVar2: usize = 0x10; // float32 pub const m_nLineNumber: usize = 0x14; // int16 }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const FootPinningPoseOpFixedData_t = struct { pub const m_footInfo: usize = 0x0; // CUtlVector pub const m_flBlendTime: usize = 0x18; // float32 pub const m_flLockBreakDistance: usize = 0x1C; // float32 pub const m_flMaxLegTwist: usize = 0x20; // float32 pub const m_nHipBoneIndex: usize = 0x24; // int32 pub const m_bApplyLegTwistLimits: usize = 0x28; // bool pub const m_bApplyFootRotationLimits: usize = 0x29; // bool }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const RenderSkeletonBone_t = struct { pub const m_boneName: usize = 0x0; // CUtlString pub const m_parentName: usize = 0x8; // CUtlString pub const m_invBindPose: usize = 0x10; // matrix3x4_t pub const m_bbox: usize = 0x40; // SkeletonBoneBounds_t pub const m_flSphereRadius: usize = 0x58; // float32 }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CDistanceRemainingMetricEvaluator = struct { pub const m_flMaxDistance: usize = 0x50; // float32 pub const m_flMinDistance: usize = 0x54; // float32 pub const m_flStartGoalFilterDistance: usize = 0x58; // float32 pub const m_flMaxGoalOvershootScale: usize = 0x5C; // float32 pub const m_bFilterFixedMinDistance: usize = 0x60; // bool pub const m_bFilterGoalDistance: usize = 0x61; // bool pub const m_bFilterGoalOvershoot: usize = 0x62; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CDirectPlaybackUpdateNode = struct { pub const m_bFinishEarly: usize = 0x74; // bool pub const m_bResetOnFinish: usize = 0x75; // bool pub const m_allTags: usize = 0x78; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmIDEvent = struct { pub const m_ID: usize = 0x20; // CGlobalSymbol pub const m_secondaryID: usize = 0x28; // CGlobalSymbol }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CFlexRule = struct { pub const m_nFlex: usize = 0x0; // int32 pub const m_FlexOps: usize = 0x8; // CUtlVector }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const ScriptInfo_t = struct { pub const m_code: usize = 0x0; // CUtlString pub const m_paramsModified: usize = 0x8; // CUtlVector pub const m_proxyReadParams: usize = 0x20; // CUtlVector pub const m_proxyWriteParams: usize = 0x38; // CUtlVector pub const m_eScriptType: usize = 0x50; // AnimScriptType }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CBoneConstraintRbf = struct { pub const m_inputBones: usize = 0x20; // CUtlVector> pub const m_outputBones: usize = 0x38; // CUtlVector> }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CNmSoundEvent = struct { pub const m_relevance: usize = 0x20; // CNmEventRelevance_t pub const m_name: usize = 0x28; // CUtlString pub const m_position: usize = 0x30; // CNmSoundEvent::Position_t pub const m_attachmentName: usize = 0x38; // CUtlString pub const m_tags: usize = 0x40; // CUtlString pub const m_bContinuePlayingSoundAtDurationEnd: usize = 0x48; // bool pub const m_flDurationInterruptionThreshold: usize = 0x4C; // float32 }; // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults pub const CRenderGroom = struct { pub const m_hairs: usize = 0x0; // CUtlVector pub const m_hairPositionOffsets: usize = 0x18; // CUtlVector pub const m_hSimParamsMat: usize = 0x40; // CStrongHandleCopyable pub const m_strandSegmentCountHist: usize = 0x48; // CUtlVector pub const m_nMaxSegmentsPerHairStrand: usize = 0x78; // int32 pub const m_nGuideHairCount: usize = 0x7C; // int32 pub const m_nHairCount: usize = 0x80; // int32 pub const m_nTotalVertexCount: usize = 0x84; // int32 pub const m_nTotalSegmentCount: usize = 0x88; // int32 pub const m_nGroomGroupID: usize = 0x8C; // int32 pub const m_nAttachBoneIdx: usize = 0x90; // int32 pub const m_nAttachMeshIdx: usize = 0x94; // int32 pub const m_nAttachMeshDrawCallIdx: usize = 0x98; // int32 pub const m_bEnableSimulation: usize = 0x9C; // bool }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmParameterizedClipSelectorNode__CDefinition = struct { pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_optionWeights: usize = 0x28; // CUtlLeanVectorFixedGrowable pub const m_parameterNodeIdx: usize = 0x38; // int16 pub const m_bIgnoreInvalidOptions: usize = 0x3A; // bool pub const m_bHasWeightsSet: usize = 0x3B; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CTiltTwistConstraint = struct { pub const m_nTargetAxis: usize = 0x60; // int32 pub const m_nSlaveAxis: usize = 0x64; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmSpeedScaleNode__CDefinition = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CVPhysXSurfacePropertiesList = struct { pub const m_surfacePropertiesList: usize = 0x0; // CUtlVector }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const RenderHairStrandInfo_t = struct { pub const m_nGuideHairIndices_nSurfaceTriIndex: usize = 0x0; // uint32[2] pub const m_vGuideBary_vBaseBary: usize = 0x8; // uint16[4] pub const m_vRootOffset_flLengthScale: usize = 0x10; // uint16[4] pub const m_nPackedBaseUv: usize = 0x18; // uint16[2] pub const m_nPackedSurfaceNormalOs: usize = 0x1C; // uint32 pub const m_nPackedSurfaceTangentOs: usize = 0x20; // uint32 pub const m_nDataOffset_Segments: usize = 0x24; // uint32 }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CCycleControlClipUpdateNode = struct { pub const m_tags: usize = 0x60; // CUtlVector pub const m_hSequence: usize = 0x7C; // HSequence pub const m_duration: usize = 0x80; // float32 pub const m_valueSource: usize = 0x84; // AnimValueSource pub const m_paramIndex: usize = 0x88; // CAnimParamHandle pub const m_bLockWhenWaning: usize = 0x8A; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmTargetPointNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_bIsWorldSpaceTarget: usize = 0x12; // bool }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CNmTargetSelectorNode__CDefinition = struct { pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_flOrientationScoreWeight: usize = 0x28; // float32 pub const m_flPositionScoreWeight: usize = 0x2C; // float32 pub const m_parameterNodeIdx: usize = 0x30; // int16 pub const m_bIgnoreInvalidOptions: usize = 0x32; // bool pub const m_bIsWorldSpaceTarget: usize = 0x33; // bool }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_RegisterInfo = struct { pub const m_nReg: usize = 0x0; // PulseRuntimeRegisterIndex_t pub const m_Type: usize = 0x8; // CPulseValueFullType pub const m_OriginName: usize = 0x20; // CKV3MemberNameWithStorage pub const m_nWrittenByInstruction: usize = 0x58; // int32 pub const m_nLastReadByInstruction: usize = 0x5C; // int32 }; // Parent: None // Field count: 0 pub const CNmFloatValueNode__CDefinition = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CWarpSectionAnimTagBase = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmGraphVariationUserData = struct { }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CStaticPoseCache = struct { pub const m_poses: usize = 0x10; // CUtlVector pub const m_nBoneCount: usize = 0x28; // int32 pub const m_nMorphCount: usize = 0x2C; // int32 }; // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults pub const LookAtOpFixedSettings_t = struct { pub const m_attachment: usize = 0x0; // CAnimAttachment pub const m_damping: usize = 0x80; // CAnimInputDamping pub const m_bones: usize = 0x98; // CUtlVector pub const m_flYawLimit: usize = 0xB0; // float32 pub const m_flPitchLimit: usize = 0xB4; // float32 pub const m_flHysteresisInnerAngle: usize = 0xB8; // float32 pub const m_flHysteresisOuterAngle: usize = 0xBC; // float32 pub const m_bRotateYawForward: usize = 0xC0; // bool pub const m_bMaintainUpDirection: usize = 0xC1; // bool pub const m_bTargetIsPosition: usize = 0xC2; // bool pub const m_bUseHysteresis: usize = 0xC3; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CAnimGraphSettingsManager = struct { pub const m_settingsGroups: usize = 0x18; // CUtlVector> }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAnimGraphModelBinding = struct { pub const m_modelName: usize = 0x8; // CUtlString pub const m_pSharedData: usize = 0x10; // CSmartPtr }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CBoneConstraintPoseSpaceBone = struct { pub const m_inputList: usize = 0x60; // CUtlVector }; // Parent: None // Field count: 10 pub const CNmTwoBoneIKTask = struct { pub const m_nEffectorBoneIdx: usize = 0x58; // int32 pub const m_nEffectorTargetBoneIdx: usize = 0x5C; // int32 pub const m_targetTransform: usize = 0x60; // CTransform pub const m_effectorTarget: usize = 0x80; // CNmTarget pub const m_blendMode: usize = 0xB0; // NmIKBlendMode_t pub const m_flBlendWeight: usize = 0xB4; // float32 pub const m_bIsTargetInWorldSpace: usize = 0xB8; // bool pub const m_bIsRunningFromDeserializedData: usize = 0xB9; // bool pub const m_flReferencePoseTwistWeight: usize = 0xBC; // float32 pub const m_debugEffectorBoneID: usize = 0xC0; // CGlobalSymbol }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const MotionBlendItem = struct { pub const m_pChild: usize = 0x0; // CSmartPtr pub const m_flKeyValue: usize = 0x8; // float32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CBoneConstraintPoseSpaceMorph = struct { pub const m_sBoneName: usize = 0x20; // CUtlString pub const m_sAttachmentName: usize = 0x28; // CUtlString pub const m_outputMorph: usize = 0x30; // CUtlVector pub const m_inputList: usize = 0x48; // CUtlVector pub const m_bClamp: usize = 0x60; // bool }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CFloatAnimParameter = struct { pub const m_fDefaultValue: usize = 0x80; // float32 pub const m_fMinValue: usize = 0x84; // float32 pub const m_fMaxValue: usize = 0x88; // float32 pub const m_bInterpolate: usize = 0x8C; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CStateActionUpdater = struct { pub const m_pAction: usize = 0x0; // CSmartPtr pub const m_eBehavior: usize = 0x8; // StateActionBehavior }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CPlayerInputAnimMotorUpdater = struct { pub const m_sampleTimes: usize = 0x20; // CUtlVector pub const m_flSpringConstant: usize = 0x3C; // float32 pub const m_flAnticipationDistance: usize = 0x40; // float32 pub const m_hAnticipationPosParam: usize = 0x44; // CAnimParamHandle pub const m_hAnticipationHeadingParam: usize = 0x46; // CAnimParamHandle pub const m_bUseAcceleration: usize = 0x48; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CRenderSkeleton = struct { pub const m_bones: usize = 0x0; // CUtlVector pub const m_boneParents: usize = 0x30; // CUtlVector pub const m_nBoneWeightCount: usize = 0x48; // int32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CSeqIKLock = struct { pub const m_flPosWeight: usize = 0x0; // float32 pub const m_flAngleWeight: usize = 0x4; // float32 pub const m_nLocalBone: usize = 0x8; // int16 pub const m_bBonesOrientedAlongPositiveX: usize = 0xA; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CAnimParamHandleMap = struct { pub const m_list: usize = 0x0; // CUtlHashtable }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatClampNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_clampRange: usize = 0x14; // Range_t }; // Parent: None // Field count: 1 pub const PulseRuntimeCellIndex_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmExternalPoseNode__CDefinition = struct { pub const m_bShouldSampleRootMotion: usize = 0x10; // bool }; // Parent: None // Field count: 15 // // Metadata: // MGetKV3ClassDefaults pub const CAnimDesc = struct { pub const m_name: usize = 0x0; // CBufferString pub const m_flags: usize = 0x10; // CAnimDesc_Flag pub const fps: usize = 0x18; // float32 pub const m_Data: usize = 0x20; // CAnimEncodedFrames pub const m_movementArray: usize = 0xF8; // CUtlVector pub const m_xInitialOffset: usize = 0x110; // CTransform pub const m_eventArray: usize = 0x130; // CUtlVector pub const m_activityArray: usize = 0x148; // CUtlVector pub const m_hierarchyArray: usize = 0x160; // CUtlVector pub const framestalltime: usize = 0x178; // float32 pub const m_vecRootMin: usize = 0x17C; // Vector pub const m_vecRootMax: usize = 0x188; // Vector pub const m_vecBoneWorldMin: usize = 0x198; // CUtlVector pub const m_vecBoneWorldMax: usize = 0x1B0; // CUtlVector pub const m_sequenceParams: usize = 0x1C8; // CAnimSequenceParams }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CNmRootMotionOverrideNode__CDefinition = struct { pub const m_desiredMovingVelocityNodeIdx: usize = 0x18; // int16 pub const m_desiredFacingDirectionNodeIdx: usize = 0x1A; // int16 pub const m_linearVelocityLimitNodeIdx: usize = 0x1C; // int16 pub const m_angularVelocityLimitNodeIdx: usize = 0x1E; // int16 pub const m_maxLinearVelocity: usize = 0x20; // float32 pub const m_maxAngularVelocityRadians: usize = 0x24; // float32 pub const m_overrideFlags: usize = 0x28; // CNmBitFlags }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CNmTargetWarpNode__CDefinition = struct { pub const m_nClipReferenceNodeIdx: usize = 0x10; // int16 pub const m_nTargetValueNodeIdx: usize = 0x12; // int16 pub const m_samplingMode: usize = 0x14; // CNmRootMotionData::SamplingMode_t pub const m_bAllowTargetUpdate: usize = 0x15; // bool pub const m_bAlignWithTargetAtLastWarpEvent: usize = 0x16; // bool pub const m_flSamplingPositionErrorThresholdSq: usize = 0x18; // float32 pub const m_flMaxTangentLength: usize = 0x1C; // float32 pub const m_flLerpFallbackDistanceThreshold: usize = 0x20; // float32 pub const m_flTargetUpdateDistanceThreshold: usize = 0x24; // float32 pub const m_flTargetUpdateAngleThresholdRadians: usize = 0x28; // float32 }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CPhysSurfacePropertiesPhysics = struct { pub const m_friction: usize = 0x0; // float32 pub const m_elasticity: usize = 0x4; // float32 pub const m_density: usize = 0x8; // float32 pub const m_thickness: usize = 0xC; // float32 pub const m_softContactFrequency: usize = 0x10; // float32 pub const m_softContactDampingRatio: usize = 0x14; // float32 }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CAnimationGraphVisualizerPie = struct { pub const m_vWsCenter: usize = 0x40; // VectorAligned pub const m_vWsStart: usize = 0x50; // VectorAligned pub const m_vWsEnd: usize = 0x60; // VectorAligned pub const m_Color: usize = 0x70; // Color }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const NmFloatCurveCompressionSettings_t = struct { pub const m_range: usize = 0x0; // NmCompressionSettings_t::QuantizationRange_t pub const m_bIsStatic: usize = 0x8; // bool }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CBoneConstraintDotToMorph = struct { pub const m_sBoneName: usize = 0x20; // CUtlString pub const m_sTargetBoneName: usize = 0x28; // CUtlString pub const m_sMorphChannelName: usize = 0x30; // CUtlString pub const m_flRemap: usize = 0x38; // float32[4] }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPointConstraint = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CCurrentRotationVelocityMetricEvaluator = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const TraceSettings_t = struct { pub const m_flTraceHeight: usize = 0x0; // float32 pub const m_flTraceRadius: usize = 0x4; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const ParamSpanSample_t = struct { pub const m_value: usize = 0x0; // CAnimVariant pub const m_flCycle: usize = 0x14; // float32 }; // Parent: None // Field count: 0 pub const CNmFollowBoneTask = struct { }; // Parent: None // Field count: 46 // // Metadata: // MGetKV3ClassDefaults pub const VPhysXConstraintParams_t = struct { pub const m_nType: usize = 0x0; // int8 pub const m_nTranslateMotion: usize = 0x1; // int8 pub const m_nRotateMotion: usize = 0x2; // int8 pub const m_nFlags: usize = 0x3; // int8 pub const m_anchor: usize = 0x4; // Vector[2] pub const m_axes: usize = 0x1C; // QuaternionStorage[2] pub const m_maxForce: usize = 0x3C; // float32 pub const m_maxTorque: usize = 0x40; // float32 pub const m_linearLimitValue: usize = 0x44; // float32 pub const m_linearLimitRestitution: usize = 0x48; // float32 pub const m_linearLimitSpring: usize = 0x4C; // float32 pub const m_linearLimitDamping: usize = 0x50; // float32 pub const m_twistLowLimitValue: usize = 0x54; // float32 pub const m_twistLowLimitRestitution: usize = 0x58; // float32 pub const m_twistLowLimitSpring: usize = 0x5C; // float32 pub const m_twistLowLimitDamping: usize = 0x60; // float32 pub const m_twistHighLimitValue: usize = 0x64; // float32 pub const m_twistHighLimitRestitution: usize = 0x68; // float32 pub const m_twistHighLimitSpring: usize = 0x6C; // float32 pub const m_twistHighLimitDamping: usize = 0x70; // float32 pub const m_swing1LimitValue: usize = 0x74; // float32 pub const m_swing1LimitRestitution: usize = 0x78; // float32 pub const m_swing1LimitSpring: usize = 0x7C; // float32 pub const m_swing1LimitDamping: usize = 0x80; // float32 pub const m_swing2LimitValue: usize = 0x84; // float32 pub const m_swing2LimitRestitution: usize = 0x88; // float32 pub const m_swing2LimitSpring: usize = 0x8C; // float32 pub const m_swing2LimitDamping: usize = 0x90; // float32 pub const m_goalPosition: usize = 0x94; // Vector pub const m_goalOrientation: usize = 0xA0; // QuaternionStorage pub const m_goalAngularVelocity: usize = 0xB0; // Vector pub const m_driveSpringX: usize = 0xBC; // float32 pub const m_driveSpringY: usize = 0xC0; // float32 pub const m_driveSpringZ: usize = 0xC4; // float32 pub const m_driveDampingX: usize = 0xC8; // float32 pub const m_driveDampingY: usize = 0xCC; // float32 pub const m_driveDampingZ: usize = 0xD0; // float32 pub const m_driveSpringTwist: usize = 0xD4; // float32 pub const m_driveSpringSwing: usize = 0xD8; // float32 pub const m_driveSpringSlerp: usize = 0xDC; // float32 pub const m_driveDampingTwist: usize = 0xE0; // float32 pub const m_driveDampingSwing: usize = 0xE4; // float32 pub const m_driveDampingSlerp: usize = 0xE8; // float32 pub const m_solverIterationCount: usize = 0xEC; // int32 pub const m_projectionLinearTolerance: usize = 0xF0; // float32 pub const m_projectionAngularTolerance: usize = 0xF4; // float32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatComparisonNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_nComparandValueNodeIdx: usize = 0x12; // int16 pub const m_comparison: usize = 0x14; // CNmFloatComparisonNode::Comparison_t pub const m_flEpsilon: usize = 0x18; // float32 pub const m_flComparisonValue: usize = 0x1C; // float32 }; // Parent: None // Field count: 13 pub const CNmChainSolverTask = struct { pub const m_nEffectorBoneIdx: usize = 0x58; // int32 pub const m_nEffectorTargetBoneIdx: usize = 0x5C; // int32 pub const m_targetTransform: usize = 0x60; // CTransform pub const m_nNumBonesInChain: usize = 0x80; // int32 pub const m_effectorTarget: usize = 0x90; // CNmTarget pub const m_blendMode: usize = 0xC0; // NmIKBlendMode_t pub const m_flBlendWeight: usize = 0xC4; // float32 pub const m_bIsTargetInWorldSpace: usize = 0xC8; // bool pub const m_bIsRunningFromDeserializedData: usize = 0xC9; // bool pub const m_debugEffectorBoneID: usize = 0xD0; // CGlobalSymbol pub const m_chainStartTransformMS: usize = 0xE0; // CTransform pub const m_debugRequestedTargetTransformMS: usize = 0x100; // CTransform pub const m_debugTotalChainLength: usize = 0x120; // float32 }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CStateUpdateData = struct { pub const m_name: usize = 0x0; // CUtlString pub const m_hScript: usize = 0x8; // AnimScriptHandle pub const m_transitionIndices: usize = 0x10; // CUtlVector pub const m_actions: usize = 0x28; // CUtlVector pub const m_stateID: usize = 0x40; // AnimStateID pub const m_bIsStartState: usize = 0x0; // bitfield:1 pub const m_bIsEndState: usize = 0x0; // bitfield:1 pub const m_bIsPassthrough: usize = 0x0; // bitfield:1 pub const m_bIsPassthroughRootMotion: usize = 0x0; // bitfield:1 pub const m_bPreEvaluatePassthroughTransitionPath: usize = 0x0; // bitfield:1 }; // Parent: None // Field count: 0 pub const CNmTargetValueNode__CDefinition = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const COrientConstraint = struct { }; // Parent: None // Field count: 12 // // Metadata: // MGetKV3ClassDefaults pub const CMoverUpdateNode = struct { pub const m_damping: usize = 0x78; // CAnimInputDamping pub const m_facingTarget: usize = 0x90; // AnimValueSource pub const m_hMoveVecParam: usize = 0x94; // CAnimParamHandle pub const m_hMoveHeadingParam: usize = 0x96; // CAnimParamHandle pub const m_hTurnToFaceParam: usize = 0x98; // CAnimParamHandle pub const m_flTurnToFaceOffset: usize = 0x9C; // float32 pub const m_flTurnToFaceLimit: usize = 0xA0; // float32 pub const m_bAdditive: usize = 0xA4; // bool pub const m_bApplyMovement: usize = 0xA5; // bool pub const m_bOrientMovement: usize = 0xA6; // bool pub const m_bApplyRotation: usize = 0xA7; // bool pub const m_bLimitOnly: usize = 0xA8; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmLayerBlendNode__CDefinition = struct { pub const m_nBaseNodeIdx: usize = 0x10; // int16 pub const m_bOnlySampleBaseRootMotion: usize = 0x12; // bool pub const m_layerDefinition: usize = 0x18; // CUtlLeanVectorFixedGrowable }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAnimMotorUpdaterBase = struct { pub const m_name: usize = 0x10; // CUtlString pub const m_bDefault: usize = 0x18; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const JiggleBoneSettingsList_t = struct { pub const m_boneSettings: usize = 0x0; // CUtlVector }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults pub const CSubtractUpdateNode = struct { pub const m_footMotionTiming: usize = 0x94; // BinaryNodeChildOption pub const m_bApplyToFootMotion: usize = 0x98; // bool pub const m_bApplyChannelsSeparately: usize = 0x99; // bool pub const m_bUseModelSpace: usize = 0x9A; // bool }; // Parent: None // Field count: 1 pub const PulseGraphInstanceID_t = struct { pub const m_Value: usize = 0x0; // uint32 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmFloatRemapNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_inputRange: usize = 0x14; // CNmFloatRemapNode::RemapRange_t pub const m_outputRange: usize = 0x1C; // CNmFloatRemapNode::RemapRange_t }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPoseHandle = struct { pub const m_nIndex: usize = 0x0; // uint16 pub const m_eType: usize = 0x2; // PoseType_t }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmFootstepEventIDNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CSolveIKChainUpdateNode = struct { pub const m_targetHandles: usize = 0x70; // CUtlVector pub const m_opFixedData: usize = 0x88; // SolveIKChainPoseOpFixedSettings_t }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmOrNode__CDefinition = struct { pub const m_conditionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable }; // Parent: None // Field count: 12 // // Metadata: // MGetKV3ClassDefaults pub const CSeqCmdSeqDesc = struct { pub const m_sName: usize = 0x0; // CBufferString pub const m_flags: usize = 0x10; // CSeqSeqDescFlag pub const m_transition: usize = 0x1C; // CSeqTransition pub const m_nFrameRangeSequence: usize = 0x24; // int16 pub const m_nFrameCount: usize = 0x26; // int16 pub const m_flFPS: usize = 0x28; // float32 pub const m_nSubCycles: usize = 0x2C; // int16 pub const m_numLocalResults: usize = 0x2E; // int16 pub const m_cmdLayerArray: usize = 0x30; // CUtlVector pub const m_eventArray: usize = 0x48; // CUtlVector pub const m_activityArray: usize = 0x60; // CUtlVector pub const m_poseSettingArray: usize = 0x78; // CUtlVector }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CBoneMaskUpdateNode = struct { pub const m_nWeightListIndex: usize = 0x94; // int32 pub const m_flRootMotionBlend: usize = 0x98; // float32 pub const m_blendSpace: usize = 0x9C; // BoneMaskBlendSpace pub const m_footMotionTiming: usize = 0xA0; // BinaryNodeChildOption pub const m_bUseBlendScale: usize = 0xA4; // bool pub const m_blendValueSource: usize = 0xA8; // AnimValueSource pub const m_hBlendParameter: usize = 0xAC; // CAnimParamHandle }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CLeafUpdateNode = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_Constant = struct { pub const m_Type: usize = 0x0; // CPulseValueFullType pub const m_Value: usize = 0x18; // KeyValues3 }; // Parent: None // Field count: 49 // // Metadata: // MGetKV3ClassDefaults // MCustomFGDMetadata pub const CParticleFloatInput = struct { pub const m_nType: usize = 0x10; // ParticleFloatType_t pub const m_nMapType: usize = 0x14; // ParticleFloatMapType_t pub const m_flLiteralValue: usize = 0x18; // float32 pub const m_NamedValue: usize = 0x20; // CParticleNamedValueRef pub const m_nControlPoint: usize = 0x60; // int32 pub const m_nScalarAttribute: usize = 0x64; // ParticleAttributeIndex_t pub const m_nVectorAttribute: usize = 0x68; // ParticleAttributeIndex_t pub const m_nVectorComponent: usize = 0x6C; // int32 pub const m_bReverseOrder: usize = 0x70; // bool pub const m_flRandomMin: usize = 0x74; // float32 pub const m_flRandomMax: usize = 0x78; // float32 pub const m_bHasRandomSignFlip: usize = 0x7C; // bool pub const m_nRandomSeed: usize = 0x80; // int32 pub const m_nRandomMode: usize = 0x84; // ParticleFloatRandomMode_t pub const m_strSnapshotSubset: usize = 0x90; // CUtlString pub const m_flLOD0: usize = 0x98; // float32 pub const m_flLOD1: usize = 0x9C; // float32 pub const m_flLOD2: usize = 0xA0; // float32 pub const m_flLOD3: usize = 0xA4; // float32 pub const m_nNoiseInputVectorAttribute: usize = 0xA8; // ParticleAttributeIndex_t pub const m_flNoiseOutputMin: usize = 0xAC; // float32 pub const m_flNoiseOutputMax: usize = 0xB0; // float32 pub const m_flNoiseScale: usize = 0xB4; // float32 pub const m_vecNoiseOffsetRate: usize = 0xB8; // Vector pub const m_flNoiseOffset: usize = 0xC4; // float32 pub const m_nNoiseOctaves: usize = 0xC8; // int32 pub const m_nNoiseTurbulence: usize = 0xCC; // PFNoiseTurbulence_t pub const m_nNoiseType: usize = 0xD0; // PFNoiseType_t pub const m_nNoiseModifier: usize = 0xD4; // PFNoiseModifier_t pub const m_flNoiseTurbulenceScale: usize = 0xD8; // float32 pub const m_flNoiseTurbulenceMix: usize = 0xDC; // float32 pub const m_flNoiseImgPreviewScale: usize = 0xE0; // float32 pub const m_bNoiseImgPreviewLive: usize = 0xE4; // bool pub const m_flNoCameraFallback: usize = 0xF0; // float32 pub const m_bUseBoundsCenter: usize = 0xF4; // bool pub const m_nInputMode: usize = 0xF8; // ParticleFloatInputMode_t pub const m_flMultFactor: usize = 0xFC; // float32 pub const m_flInput0: usize = 0x100; // float32 pub const m_flInput1: usize = 0x104; // float32 pub const m_flOutput0: usize = 0x108; // float32 pub const m_flOutput1: usize = 0x10C; // float32 pub const m_flNotchedRangeMin: usize = 0x110; // float32 pub const m_flNotchedRangeMax: usize = 0x114; // float32 pub const m_flNotchedOutputOutside: usize = 0x118; // float32 pub const m_flNotchedOutputInside: usize = 0x11C; // float32 pub const m_nRoundType: usize = 0x120; // ParticleFloatRoundType_t pub const m_nBiasType: usize = 0x124; // ParticleFloatBiasType_t pub const m_flBiasParameter: usize = 0x128; // float32 pub const m_Curve: usize = 0x130; // CPiecewiseCurve }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const SolveIKChainPoseOpFixedSettings_t = struct { pub const m_ChainsToSolveData: usize = 0x0; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmEntityAttributeFloatEvent = struct { pub const m_FloatValue: usize = 0x38; // CPiecewiseCurve }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmIDSelectorNode__CDefinition = struct { pub const m_conditionNodeIndices: usize = 0x10; // CUtlVectorFixedGrowable pub const m_values: usize = 0x38; // CUtlVectorFixedGrowable pub const m_defaultValue: usize = 0x78; // CGlobalSymbol }; // Parent: None // Field count: 15 // // Metadata: // MGetKV3ClassDefaults pub const TwoBoneIKSettings_t = struct { pub const m_endEffectorType: usize = 0x0; // IkEndEffectorType pub const m_endEffectorAttachment: usize = 0x10; // CAnimAttachment pub const m_targetType: usize = 0x90; // IkTargetType pub const m_targetAttachment: usize = 0xA0; // CAnimAttachment pub const m_targetBoneIndex: usize = 0x120; // int32 pub const m_hPositionParam: usize = 0x124; // CAnimParamHandle pub const m_hRotationParam: usize = 0x126; // CAnimParamHandle pub const m_bAlwaysUseFallbackHinge: usize = 0x128; // bool pub const m_vLsFallbackHingeAxis: usize = 0x130; // VectorAligned pub const m_nFixedBoneIndex: usize = 0x140; // int32 pub const m_nMiddleBoneIndex: usize = 0x144; // int32 pub const m_nEndBoneIndex: usize = 0x148; // int32 pub const m_bMatchTargetOrientation: usize = 0x14C; // bool pub const m_bConstrainTwist: usize = 0x14D; // bool pub const m_flMaxTwist: usize = 0x150; // float32 }; // Parent: None // Field count: 0 pub const CNmCachedPoseWriteTask = struct { }; // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults pub const CAnimUpdateSharedData = struct { pub const m_nodes: usize = 0x10; // CUtlVector> pub const m_nodeIndexMap: usize = 0x28; // CUtlHashtable pub const m_components: usize = 0x48; // CUtlVector> pub const m_pParamListUpdater: usize = 0x60; // CSmartPtr pub const m_pTagManagerUpdater: usize = 0x68; // CSmartPtr pub const m_scriptManager: usize = 0x70; // CSmartPtr pub const m_settings: usize = 0x78; // CAnimGraphSettingsManager pub const m_pStaticPoseCache: usize = 0xA8; // CSmartPtr pub const m_pSkeleton: usize = 0xB0; // CSmartPtr pub const m_rootNodePath: usize = 0xB8; // CAnimNodePath }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAnimAttachment = struct { pub const m_influenceRotations: usize = 0x0; // Quaternion[3] pub const m_influenceOffsets: usize = 0x30; // VectorAligned[3] pub const m_influenceIndices: usize = 0x60; // int32[3] pub const m_influenceWeights: usize = 0x6C; // float32[3] pub const m_numInfluences: usize = 0x78; // uint8 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CFootTrajectories = struct { pub const m_trajectories: usize = 0x0; // CUtlVector }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmIDComparisonNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 pub const m_comparison: usize = 0x12; // CNmIDComparisonNode::Comparison_t pub const m_comparisionIDs: usize = 0x18; // CUtlLeanVectorFixedGrowable }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CEditableMotionGraph = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmConstFloatNode__CDefinition = struct { pub const m_flValue: usize = 0x10; // float32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CStringAnimTag = struct { }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CBoolAnimParameter = struct { pub const m_bDefaultValue: usize = 0x80; // bool }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CRagdollAnimTag = struct { pub const m_profileName: usize = 0x58; // CGlobalSymbol }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CMotionNode = struct { pub const m_name: usize = 0x18; // CUtlString pub const m_id: usize = 0x20; // AnimNodeID }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmStateMachineNode__CDefinition = struct { pub const m_stateDefinitions: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_nDefaultStateIndex: usize = 0x130; // int16 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CBodyGroupAnimTag = struct { pub const m_nPriority: usize = 0x58; // int32 pub const m_bodyGroupSettings: usize = 0x60; // CUtlVector }; // Parent: None // Field count: 0 pub const CNmModelSpaceBlendTask = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmZeroPoseNode__CDefinition = struct { }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CNmOrientationWarpNode__CDefinition = struct { pub const m_nClipReferenceNodeIdx: usize = 0x10; // int16 pub const m_nTargetValueNodeIdx: usize = 0x12; // int16 pub const m_bIsOffsetNode: usize = 0x14; // bool pub const m_bIsOffsetRelativeToCharacter: usize = 0x15; // bool pub const m_bWarpTranslation: usize = 0x16; // bool pub const m_samplingMode: usize = 0x17; // CNmRootMotionData::SamplingMode_t }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const AnimParamID = struct { pub const m_id: usize = 0x0; // uint32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmBoneMaskNode__CDefinition = struct { pub const m_boneMaskID: usize = 0x10; // CGlobalSymbol }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const ModelAnimGraph2Ref_t = struct { pub const m_sIdentifier: usize = 0x0; // CUtlString pub const m_hGraph: usize = 0x8; // CStrongHandle }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const AnimationDecodeDebugDump_t = struct { pub const m_processingType: usize = 0x0; // AnimationProcessingType_t pub const m_elems: usize = 0x8; // CUtlVector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmVirtualParameterIDNode__CDefinition = struct { pub const m_nChildNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CSeqScaleSet = struct { pub const m_sName: usize = 0x0; // CBufferString pub const m_bRootOffset: usize = 0x10; // bool pub const m_vRootOffset: usize = 0x14; // Vector pub const m_nLocalBoneArray: usize = 0x20; // CUtlVector pub const m_flBoneScaleArray: usize = 0x38; // CUtlVector }; // Parent: None // Field count: 1 pub const PulseRuntimeCallInfoIndex_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CDirectionalBlendUpdateNode = struct { pub const m_hSequences: usize = 0x5C; // HSequence[8] pub const m_damping: usize = 0x80; // CAnimInputDamping pub const m_blendValueSource: usize = 0x98; // AnimValueSource pub const m_paramIndex: usize = 0x9C; // CAnimParamHandle pub const m_playbackSpeed: usize = 0xA0; // float32 pub const m_duration: usize = 0xA4; // float32 pub const m_bLoop: usize = 0xA8; // bool pub const m_bLockBlendOnReset: usize = 0xA9; // bool }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmGraphDefinition__ReferencedGraphSlot_t = struct { pub const m_nNodeIdx: usize = 0x0; // int16 pub const m_dataSlotIdx: usize = 0x2; // int16 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const ParamSpan_t = struct { pub const m_samples: usize = 0x0; // CUtlVector pub const m_hParam: usize = 0x18; // CAnimParamHandle pub const m_eParamType: usize = 0x1A; // AnimParamType_t pub const m_flStartCycle: usize = 0x1C; // float32 pub const m_flEndCycle: usize = 0x20; // float32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CFootStepTriggerUpdateNode = struct { pub const m_triggers: usize = 0x70; // CUtlVector pub const m_flTolerance: usize = 0x8C; // float32 }; // Parent: None // Field count: 5 pub const IKTargetSettings_t = struct { pub const m_TargetSource: usize = 0x0; // IKTargetSource pub const m_Bone: usize = 0x8; // IKBoneNameAndIndex_t pub const m_AnimgraphParameterNamePosition: usize = 0x18; // AnimParamID pub const m_AnimgraphParameterNameOrientation: usize = 0x1C; // AnimParamID pub const m_TargetCoordSystem: usize = 0x20; // IKTargetCoordinateSystem }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_SetRenderColor = struct { pub const m_Color: usize = 0x48; // Color }; // Parent: None // Field count: 0 pub const CNmAdditiveBlendTask = struct { }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CNmAnimationPoseNode__CDefinition = struct { pub const m_nPoseTimeValueNodeIdx: usize = 0x10; // int16 pub const m_nDataSlotIdx: usize = 0x12; // int16 pub const m_inputTimeRemapRange: usize = 0x14; // Range_t pub const m_flUserSpecifiedTime: usize = 0x1C; // float32 pub const m_bUseFramesAsInput: usize = 0x20; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CMotionSearchDB = struct { pub const m_rootNode: usize = 0x0; // CMotionSearchNode pub const m_residualQuantizer: usize = 0x80; // CProductQuantizer pub const m_codeIndices: usize = 0xA0; // CUtlVector }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CMotionNodeBlend1D = struct { pub const m_blendItems: usize = 0x28; // CUtlVector pub const m_nParamIndex: usize = 0x40; // int32 }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmCurrentSyncEventNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_infoType: usize = 0x12; // CNmCurrentSyncEventNode::InfoType_t }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmControlParameterTargetNode__CDefinition = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const SkeletonBoneBounds_t = struct { pub const m_vecCenter: usize = 0x0; // Vector pub const m_vecSize: usize = 0xC; // Vector }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CTwoBoneIKUpdateNode = struct { pub const m_opFixedData: usize = 0x70; // TwoBoneIKSettings_t }; // Parent: None // Field count: 12 // // Metadata: // MGetKV3ClassDefaults pub const VPhysXBodyPart_t = struct { pub const m_nFlags: usize = 0x0; // uint32 pub const m_flMass: usize = 0x4; // float32 pub const m_rnShape: usize = 0x8; // VPhysics2ShapeDef_t pub const m_nCollisionAttributeIndex: usize = 0x80; // uint16 pub const m_nReserved: usize = 0x82; // uint16 pub const m_flInertiaScale: usize = 0x84; // float32 pub const m_flLinearDamping: usize = 0x88; // float32 pub const m_flAngularDamping: usize = 0x8C; // float32 pub const m_flLinearDrag: usize = 0x90; // float32 pub const m_flAngularDrag: usize = 0x94; // float32 pub const m_bOverrideMassCenter: usize = 0x98; // bool pub const m_vMassCenterOverride: usize = 0x9C; // Vector }; // Parent: None // Field count: 1 pub const PulseRuntimeChunkIndex_t = struct { pub const m_Value: usize = 0x0; // int32 }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CTaskHandshakeAnimTag = struct { }; // Parent: None // Field count: 13 // // Metadata: // MGetKV3ClassDefaults pub const CFollowPathUpdateNode = struct { pub const m_flBlendOutTime: usize = 0x74; // float32 pub const m_bBlockNonPathMovement: usize = 0x78; // bool pub const m_bStopFeetAtGoal: usize = 0x79; // bool pub const m_bScaleSpeed: usize = 0x7A; // bool pub const m_flScale: usize = 0x7C; // float32 pub const m_flMinAngle: usize = 0x80; // float32 pub const m_flMaxAngle: usize = 0x84; // float32 pub const m_flSpeedScaleBlending: usize = 0x88; // float32 pub const m_turnDamping: usize = 0x90; // CAnimInputDamping pub const m_facingTarget: usize = 0xA8; // AnimValueSource pub const m_hParam: usize = 0xAC; // CAnimParamHandle pub const m_flTurnToFaceOffset: usize = 0xB0; // float32 pub const m_bTurnToFace: usize = 0xB4; // bool }; // Parent: None // Field count: 13 // // Metadata: // MGetKV3ClassDefaults pub const AimMatrixOpFixedSettings_t = struct { pub const m_attachment: usize = 0x0; // CAnimAttachment pub const m_damping: usize = 0x80; // CAnimInputDamping pub const m_poseCacheHandles: usize = 0x98; // CPoseHandle[10] pub const m_eBlendMode: usize = 0xC0; // AimMatrixBlendMode pub const m_flMaxYawAngle: usize = 0xC4; // float32 pub const m_flMaxPitchAngle: usize = 0xC8; // float32 pub const m_nSequenceMaxFrame: usize = 0xCC; // int32 pub const m_nBoneMaskIndex: usize = 0xD0; // int32 pub const m_bTargetIsPosition: usize = 0xD4; // bool pub const m_bUseBiasAndClamp: usize = 0xD5; // bool pub const m_flBiasAndClampYawOffset: usize = 0xD8; // float32 pub const m_flBiasAndClampPitchOffset: usize = 0xDC; // float32 pub const m_biasAndClampBlendCurve: usize = 0xE0; // CBlendCurve }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CAnimScriptComponentUpdater = struct { pub const m_hScript: usize = 0x30; // AnimScriptHandle }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CRagdollUpdateNode = struct { pub const m_nWeightListIndex: usize = 0x70; // int32 pub const m_poseControlMethod: usize = 0x74; // RagdollPoseControl }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CBoneConstraintBase = struct { }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CPathAnimMotorUpdater = struct { }; // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName pub const CMaterialAttributeAnimTag = struct { pub const m_AttributeName: usize = 0x58; // CUtlString pub const m_AttributeType: usize = 0x60; // MatterialAttributeTagType_t pub const m_flValue: usize = 0x64; // float32 pub const m_Color: usize = 0x68; // Color }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmFootEventConditionNode__CDefinition = struct { pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 pub const m_phaseCondition: usize = 0x12; // NmFootPhaseCondition_t pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmFootEvent = struct { pub const m_phase: usize = 0x20; // NmFootPhase_t }; // Parent: None // Field count: 8 // // Metadata: // MGetKV3ClassDefaults pub const CPhysSurfacePropertiesAudio = struct { pub const m_reflectivity: usize = 0x0; // float32 pub const m_hardnessFactor: usize = 0x4; // float32 pub const m_roughnessFactor: usize = 0x8; // float32 pub const m_roughThreshold: usize = 0xC; // float32 pub const m_hardThreshold: usize = 0x10; // float32 pub const m_hardVelocityThreshold: usize = 0x14; // float32 pub const m_flStaticImpactVolume: usize = 0x18; // float32 pub const m_flOcclusionFactor: usize = 0x1C; // float32 }; // Parent: None // Field count: 7 // // Metadata: // MGetKV3ClassDefaults pub const CSeqAutoLayer = struct { pub const m_nLocalReference: usize = 0x0; // int16 pub const m_nLocalPose: usize = 0x2; // int16 pub const m_flags: usize = 0x4; // CSeqAutoLayerFlag pub const m_start: usize = 0xC; // float32 pub const m_peak: usize = 0x10; // float32 pub const m_tail: usize = 0x14; // float32 pub const m_end: usize = 0x18; // float32 }; // Parent: None // Field count: 9 // // Metadata: // MGetKV3ClassDefaults pub const ModelEmbeddedMesh_t = struct { pub const m_Name: usize = 0x0; // CUtlString pub const m_nMeshIndex: usize = 0x10; // int32 pub const m_nDataBlock: usize = 0x14; // int32 pub const m_nMorphBlock: usize = 0x18; // int32 pub const m_vertexBuffers: usize = 0x20; // CUtlVector pub const m_indexBuffers: usize = 0x38; // CUtlVector pub const m_toolsBuffers: usize = 0x50; // CUtlVector pub const m_nVBIBBlock: usize = 0x68; // int32 pub const m_nToolsVBBlock: usize = 0x6C; // int32 }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const PhysSoftbodyDesc_t = struct { pub const m_ParticleBoneHash: usize = 0x0; // CUtlVector pub const m_Particles: usize = 0x18; // CUtlVector pub const m_Springs: usize = 0x30; // CUtlVector pub const m_Capsules: usize = 0x48; // CUtlVector pub const m_InitPose: usize = 0x60; // CUtlVector pub const m_ParticleBoneName: usize = 0x78; // CUtlVector }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CPulseRuntimeMethodArg = struct { pub const m_Name: usize = 0x0; // CKV3MemberNameWithStorage pub const m_Description: usize = 0x38; // CUtlString pub const m_Type: usize = 0x40; // CPulseValueFullType }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CAnimSequenceParams = struct { pub const m_flFadeInTime: usize = 0x0; // float32 pub const m_flFadeOutTime: usize = 0x4; // float32 }; // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults pub const CTargetWarpUpdateNode = struct { pub const m_eAngleMode: usize = 0x74; // TargetWarpAngleMode_t pub const m_hTargetPositionParameter: usize = 0x78; // CAnimParamHandle pub const m_hTargetUpVectorParameter: usize = 0x7A; // CAnimParamHandle pub const m_hTargetFacePositionParameter: usize = 0x7C; // CAnimParamHandle pub const m_hMoveHeadingParameter: usize = 0x7E; // CAnimParamHandle pub const m_hDesiredMoveHeadingParameter: usize = 0x80; // CAnimParamHandle pub const m_eCorrectionMethod: usize = 0x84; // TargetWarpCorrectionMethod pub const m_eTargetWarpTimingMethod: usize = 0x88; // TargetWarpTimingMethod pub const m_bTargetFacePositionIsWorldSpace: usize = 0x8C; // bool pub const m_bTargetPositionIsWorldSpace: usize = 0x8D; // bool pub const m_bOnlyWarpWhenTagIsFound: usize = 0x8E; // bool pub const m_bWarpOrientationDuringTranslation: usize = 0x8F; // bool pub const m_bWarpAroundCenter: usize = 0x90; // bool pub const m_flMaxAngle: usize = 0x94; // float32 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmVirtualParameterBoolNode__CDefinition = struct { pub const m_nChildNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CFollowTargetUpdateNode = struct { pub const m_opFixedData: usize = 0x70; // FollowTargetOpFixedSettings_t pub const m_hParameterPosition: usize = 0x88; // CAnimParamHandle pub const m_hParameterOrientation: usize = 0x8A; // CAnimParamHandle }; // Parent: None // Field count: 1 pub const PulseRuntimeStateOffset_t = struct { pub const m_Value: usize = 0x0; // uint16 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CCPPScriptComponentUpdater = struct { pub const m_scriptsToRun: usize = 0x30; // CUtlVector }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CAnimData = struct { pub const m_name: usize = 0x10; // CBufferString pub const m_animArray: usize = 0x20; // CUtlVector pub const m_decoderArray: usize = 0x38; // CUtlVector pub const m_nMaxUniqueFrameIndex: usize = 0x50; // int32 pub const m_segmentArray: usize = 0x58; // CUtlVector }; // Parent: None // Field count: 3 pub const IKSolverSettings_t = struct { pub const m_SolverType: usize = 0x0; // IKSolverType pub const m_nNumIterations: usize = 0x4; // int32 pub const m_EndEffectorRotationFixUpMode: usize = 0x8; // EIKEndEffectorRotationFixUpMode }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CBinaryUpdateNode = struct { pub const m_pChild1: usize = 0x60; // CAnimUpdateNodeRef pub const m_pChild2: usize = 0x70; // CAnimUpdateNodeRef pub const m_timingBehavior: usize = 0x80; // BinaryNodeTiming pub const m_flTimingBlend: usize = 0x84; // float32 pub const m_bResetChild1: usize = 0x88; // bool pub const m_bResetChild2: usize = 0x89; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmParameterizedBlendNode__BlendRange_t = struct { pub const m_nInputIdx0: usize = 0x0; // int16 pub const m_nInputIdx1: usize = 0x2; // int16 pub const m_parameterValueRange: usize = 0x4; // Range_t }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CAnimKeyData = struct { pub const m_name: usize = 0x0; // CBufferString pub const m_boneArray: usize = 0x10; // CUtlVector pub const m_userArray: usize = 0x28; // CUtlVector pub const m_morphArray: usize = 0x40; // CUtlVector pub const m_nChannelElements: usize = 0x58; // int32 pub const m_dataChannelArray: usize = 0x60; // CUtlVector }; // Parent: None // Field count: 1 pub const AttachmentHandle_t = struct { pub const m_Value: usize = 0x0; // uint8 }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CAnimMorphDifference = struct { pub const m_name: usize = 0x0; // CBufferString }; // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults pub const FootFixedData_t = struct { pub const m_vToeOffset: usize = 0x0; // VectorAligned pub const m_vHeelOffset: usize = 0x10; // VectorAligned pub const m_nTargetBoneIndex: usize = 0x20; // int32 pub const m_nAnkleBoneIndex: usize = 0x24; // int32 pub const m_nIKAnchorBoneIndex: usize = 0x28; // int32 pub const m_ikChainIndex: usize = 0x2C; // int32 pub const m_flMaxIKLength: usize = 0x30; // float32 pub const m_nFootIndex: usize = 0x34; // int32 pub const m_nTagIndex: usize = 0x38; // int32 pub const m_flMaxRotationLeft: usize = 0x3C; // float32 pub const m_flMaxRotationRight: usize = 0x40; // float32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CMotionGraphGroup = struct { pub const m_searchDB: usize = 0x0; // CMotionSearchDB pub const m_motionGraphs: usize = 0xB8; // CUtlVector> pub const m_motionGraphConfigs: usize = 0xD0; // CUtlVector pub const m_sampleToConfig: usize = 0xE8; // CUtlVector pub const m_hIsActiveScript: usize = 0x100; // AnimScriptHandle }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CPulse_InstructionDebug = struct { pub const m_nFlowNodeID: usize = 0x0; // PulseDocNodeID_t pub const m_nValueNodeID: usize = 0x4; // PulseDocNodeID_t pub const m_SequencePointName: usize = 0x8; // CGlobalSymbol }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CNmVectorNegateNode__CDefinition = struct { pub const m_nInputValueNodeIdx: usize = 0x10; // int16 }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub const CNmSyncTrack__Event_t = struct { pub const m_ID: usize = 0x0; // CGlobalSymbol pub const m_startTime: usize = 0x8; // NmPercent_t pub const m_duration: usize = 0xC; // NmPercent_t }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults // MPropertyCustomEditor pub const CParticleCollectionRendererVecInput = struct { }; // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults pub const CNmTarget = struct { pub const m_transform: usize = 0x0; // CTransform pub const m_boneID: usize = 0x20; // CGlobalSymbol pub const m_bIsBoneTarget: usize = 0x28; // bool pub const m_bIsUsingBoneSpaceOffsets: usize = 0x29; // bool pub const m_bHasOffsets: usize = 0x2A; // bool pub const m_bIsSet: usize = 0x2B; // bool }; // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults pub const CNmControlParameterIDNode__CDefinition = struct { }; // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults pub const CNmBodyGroupEvent = struct { pub const m_groupName: usize = 0x20; // CUtlString pub const m_nGroupValue: usize = 0x28; // int32 }; // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults pub const CWayPointHelperUpdateNode = struct { pub const m_flStartCycle: usize = 0x74; // float32 pub const m_flEndCycle: usize = 0x78; // float32 pub const m_bOnlyGoals: usize = 0x7C; // bool pub const m_bPreventOvershoot: usize = 0x7D; // bool pub const m_bPreventUndershoot: usize = 0x7E; // bool }; // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults // MVDataOverlayType pub const CMoodVData = struct { pub const m_sModelName: usize = 0x0; // CResourceNameTyped> pub const m_nMoodType: usize = 0xE0; // MoodType_t pub const m_animationLayers: usize = 0xE8; // CUtlVector }; // Parent: None // Field count: 13 // // Metadata: // MGetKV3ClassDefaults pub const CModelConfigElement_AttachedModel = struct { pub const m_InstanceName: usize = 0x48; // CUtlString pub const m_EntityClass: usize = 0x50; // CUtlString pub const m_hModel: usize = 0x58; // CStrongHandle pub const m_vOffset: usize = 0x60; // Vector pub const m_aAngOffset: usize = 0x6C; // QAngle pub const m_AttachmentName: usize = 0x78; // CUtlString pub const m_LocalAttachmentOffsetName: usize = 0x80; // CUtlString pub const m_AttachmentType: usize = 0x88; // ModelConfigAttachmentType_t pub const m_bBoneMergeFlex: usize = 0x8C; // bool pub const m_bUserSpecifiedColor: usize = 0x8D; // bool pub const m_bUserSpecifiedMaterialGroup: usize = 0x8E; // bool pub const m_BodygroupOnOtherModels: usize = 0x90; // CUtlString pub const m_MaterialGroupOnOtherModels: usize = 0x98; // CUtlString }; // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults pub const CAnimTagManagerUpdater = struct { pub const m_tags: usize = 0x38; // CUtlVector> }; // Parent: None // Field count: 0 pub const CParticleProperty = struct { }; }; }; };