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2 Commits

Author SHA1 Message Date
a2x 22d64f0c27 Game update (14006) 2024-05-08 13:46:35 +10:00
a2x bf2ebb716f Show error message if pattern wasn't found 2024-05-08 13:45:58 +10:00
69 changed files with 595 additions and 610 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: animationsystem.dll // Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper { namespace CS2Dumper {
// Module: client.dll // Module: client.dll
public static class Buttons { public static class Buttons {
public const nint attack = 0x1736410; public const nint attack = 0x17343D0;
public const nint attack2 = 0x17364A0; public const nint attack2 = 0x1734460;
public const nint back = 0x17366E0; public const nint back = 0x17346A0;
public const nint duck = 0x17369B0; public const nint duck = 0x1734970;
public const nint forward = 0x1736650; public const nint forward = 0x1734610;
public const nint jump = 0x1736920; public const nint jump = 0x17348E0;
public const nint left = 0x1736770; public const nint left = 0x1734730;
public const nint lookatweapon = 0x1932A30; public const nint lookatweapon = 0x1930B50;
public const nint reload = 0x1736380; public const nint reload = 0x1734340;
public const nint right = 0x1736800; public const nint right = 0x17347C0;
public const nint showscores = 0x1932910; public const nint showscores = 0x1930A30;
public const nint sprint = 0x17362F0; public const nint sprint = 0x17342B0;
public const nint turnleft = 0x1736530; public const nint turnleft = 0x17344F0;
public const nint turnright = 0x17365C0; public const nint turnright = 0x1734580;
public const nint use = 0x1736890; public const nint use = 0x1734850;
public const nint zoom = 0x19329A0; public const nint zoom = 0x1930AC0;
} }
} }

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper { namespace cs2_dumper {
// Module: client.dll // Module: client.dll
namespace buttons { namespace buttons {
constexpr std::ptrdiff_t attack = 0x1736410; constexpr std::ptrdiff_t attack = 0x17343D0;
constexpr std::ptrdiff_t attack2 = 0x17364A0; constexpr std::ptrdiff_t attack2 = 0x1734460;
constexpr std::ptrdiff_t back = 0x17366E0; constexpr std::ptrdiff_t back = 0x17346A0;
constexpr std::ptrdiff_t duck = 0x17369B0; constexpr std::ptrdiff_t duck = 0x1734970;
constexpr std::ptrdiff_t forward = 0x1736650; constexpr std::ptrdiff_t forward = 0x1734610;
constexpr std::ptrdiff_t jump = 0x1736920; constexpr std::ptrdiff_t jump = 0x17348E0;
constexpr std::ptrdiff_t left = 0x1736770; constexpr std::ptrdiff_t left = 0x1734730;
constexpr std::ptrdiff_t lookatweapon = 0x1932A30; constexpr std::ptrdiff_t lookatweapon = 0x1930B50;
constexpr std::ptrdiff_t reload = 0x1736380; constexpr std::ptrdiff_t reload = 0x1734340;
constexpr std::ptrdiff_t right = 0x1736800; constexpr std::ptrdiff_t right = 0x17347C0;
constexpr std::ptrdiff_t showscores = 0x1932910; constexpr std::ptrdiff_t showscores = 0x1930A30;
constexpr std::ptrdiff_t sprint = 0x17362F0; constexpr std::ptrdiff_t sprint = 0x17342B0;
constexpr std::ptrdiff_t turnleft = 0x1736530; constexpr std::ptrdiff_t turnleft = 0x17344F0;
constexpr std::ptrdiff_t turnright = 0x17365C0; constexpr std::ptrdiff_t turnright = 0x1734580;
constexpr std::ptrdiff_t use = 0x1736890; constexpr std::ptrdiff_t use = 0x1734850;
constexpr std::ptrdiff_t zoom = 0x19329A0; constexpr std::ptrdiff_t zoom = 0x1930AC0;
} }
} }

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@ -1,20 +1,20 @@
{ {
"client.dll": { "client.dll": {
"attack": 24339472, "attack": 24331216,
"attack2": 24339616, "attack2": 24331360,
"back": 24340192, "back": 24331936,
"duck": 24340912, "duck": 24332656,
"forward": 24340048, "forward": 24331792,
"jump": 24340768, "jump": 24332512,
"left": 24340336, "left": 24332080,
"lookatweapon": 26421808, "lookatweapon": 26413904,
"reload": 24339328, "reload": 24331072,
"right": 24340480, "right": 24332224,
"showscores": 26421520, "showscores": 26413616,
"sprint": 24339184, "sprint": 24330928,
"turnleft": 24339760, "turnleft": 24331504,
"turnright": 24339904, "turnright": 24331648,
"use": 24340624, "use": 24332368,
"zoom": 26421664 "zoom": 26413760
} }
} }

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, unused)] #![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper { pub mod cs2_dumper {
// Module: client.dll // Module: client.dll
pub mod buttons { pub mod buttons {
pub const attack: usize = 0x1736410; pub const attack: usize = 0x17343D0;
pub const attack2: usize = 0x17364A0; pub const attack2: usize = 0x1734460;
pub const back: usize = 0x17366E0; pub const back: usize = 0x17346A0;
pub const duck: usize = 0x17369B0; pub const duck: usize = 0x1734970;
pub const forward: usize = 0x1736650; pub const forward: usize = 0x1734610;
pub const jump: usize = 0x1736920; pub const jump: usize = 0x17348E0;
pub const left: usize = 0x1736770; pub const left: usize = 0x1734730;
pub const lookatweapon: usize = 0x1932A30; pub const lookatweapon: usize = 0x1930B50;
pub const reload: usize = 0x1736380; pub const reload: usize = 0x1734340;
pub const right: usize = 0x1736800; pub const right: usize = 0x17347C0;
pub const showscores: usize = 0x1932910; pub const showscores: usize = 0x1930A30;
pub const sprint: usize = 0x17362F0; pub const sprint: usize = 0x17342B0;
pub const turnleft: usize = 0x1736530; pub const turnleft: usize = 0x17344F0;
pub const turnright: usize = 0x17365C0; pub const turnright: usize = 0x1734580;
pub const r#use: usize = 0x1736890; pub const r#use: usize = 0x1734850;
pub const zoom: usize = 0x19329A0; pub const zoom: usize = 0x1930AC0;
} }
} }

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: client.dll // Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: engine2.dll // Module: engine2.dll
// Classes count: 44 // Classes count: 43
// Enums count: 4 // Enums count: 4
public static class Engine2Dll { public static class Engine2Dll {
// Alignment: 4 // Alignment: 4
@ -125,10 +125,6 @@ namespace CS2Dumper.Schemas {
public const nint m_nCount = 0x0; // int32 public const nint m_nCount = 0x0; // int32
} }
// Parent: None // Parent: None
// Fields count: 0
public static class EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3 // Fields count: 3
public static class EventClientProcessGameInput_t { public static class EventClientProcessGameInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t public const nint m_LoopState = 0x0; // EngineLoopState_t

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper { namespace cs2_dumper {
namespace schemas { namespace schemas {
// Module: engine2.dll // Module: engine2.dll
// Classes count: 44 // Classes count: 43
// Enums count: 4 // Enums count: 4
namespace engine2_dll { namespace engine2_dll {
// Alignment: 4 // Alignment: 4
@ -130,10 +130,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nCount = 0x0; // int32 constexpr std::ptrdiff_t m_nCount = 0x0; // int32
} }
// Parent: None // Parent: None
// Fields count: 0
namespace EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3 // Fields count: 3
namespace EventClientProcessGameInput_t { namespace EventClientProcessGameInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t

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@ -169,11 +169,6 @@
"metadata": [], "metadata": [],
"parent": "EventSimulate_t" "parent": "EventSimulate_t"
}, },
"EventClientPredictionPostNetupdate_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventClientProcessGameInput_t": { "EventClientProcessGameInput_t": {
"fields": { "fields": {
"m_LoopState": 0, "m_LoopState": 0,

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@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper { pub mod cs2_dumper {
pub mod schemas { pub mod schemas {
// Module: engine2.dll // Module: engine2.dll
// Classes count: 44 // Classes count: 43
// Enums count: 4 // Enums count: 4
pub mod engine2_dll { pub mod engine2_dll {
// Alignment: 4 // Alignment: 4
@ -132,10 +132,6 @@ pub mod cs2_dumper {
pub const m_nCount: usize = 0x0; // int32 pub const m_nCount: usize = 0x0; // int32
} }
// Parent: None // Parent: None
// Fields count: 0
pub mod EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3 // Fields count: 3
pub mod EventClientProcessGameInput_t { pub mod EventClientProcessGameInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t pub const m_LoopState: usize = 0x0; // EngineLoopState_t

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: host.dll // Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{ {
"build_number": 14005, "build_number": 14006,
"timestamp": "2024-05-03T00:11:19.220511700+00:00" "timestamp": "2024-05-08T03:42:33.508076800+00:00"
} }

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@ -1,57 +1,57 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Interfaces { namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll // Module: animationsystem.dll
public static class AnimationsystemDll { public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x73640; public const nint AnimationSystemUtils_001 = 0x73600;
public const nint AnimationSystem_001 = 0x6E1C0; public const nint AnimationSystem_001 = 0x6E180;
} }
// Module: client.dll // Module: client.dll
public static class ClientDll { public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x735970; public const nint ClientToolsInfo_001 = 0x735670;
public const nint EmptyWorldService001_Client = 0x482B50; public const nint EmptyWorldService001_Client = 0x482C80;
public const nint GameClientExports001 = 0x735980; public const nint GameClientExports001 = 0x735680;
public const nint LegacyGameUI001 = 0x8B3950; public const nint LegacyGameUI001 = 0x8B3420;
public const nint Source2Client002 = 0x735990; public const nint Source2Client002 = 0x735690;
public const nint Source2ClientConfig001 = 0x46DED0; public const nint Source2ClientConfig001 = 0x46DFC0;
public const nint Source2ClientPrediction001 = 0x7B2410; public const nint Source2ClientPrediction001 = 0x7B1ED0;
public const nint Source2ClientUI001 = 0x8A2E90; public const nint Source2ClientUI001 = 0x8A2960;
} }
// Module: engine2.dll // Module: engine2.dll
public static class Engine2Dll { public static class Engine2Dll {
public const nint BenchmarkService001 = 0x179100; public const nint BenchmarkService001 = 0x177770;
public const nint BugService001 = 0x17A960; public const nint BugService001 = 0x178FD0;
public const nint ClientServerEngineLoopService_001 = 0x1EE4B0; public const nint ClientServerEngineLoopService_001 = 0x1EC7C0;
public const nint EngineGameUI001 = 0x123650; public const nint EngineGameUI001 = 0x121CC0;
public const nint EngineServiceMgr001 = 0x1DDA60; public const nint EngineServiceMgr001 = 0x1DBDE0;
public const nint GameEventSystemClientV001 = 0x1E2650; public const nint GameEventSystemClientV001 = 0x1E09D0;
public const nint GameEventSystemServerV001 = 0x1E2660; public const nint GameEventSystemServerV001 = 0x1E09E0;
public const nint GameResourceServiceClientV001 = 0x181B20; public const nint GameResourceServiceClientV001 = 0x180190;
public const nint GameResourceServiceServerV001 = 0x181B30; public const nint GameResourceServiceServerV001 = 0x1801A0;
public const nint GameUIService_001 = 0x1844D0; public const nint GameUIService_001 = 0x182B40;
public const nint HostStateMgr001 = 0x1E70B0; public const nint HostStateMgr001 = 0x1E53B0;
public const nint INETSUPPORT_001 = 0xF22A0; public const nint INETSUPPORT_001 = 0xF0950;
public const nint InputService_001 = 0x189FF0; public const nint InputService_001 = 0x1886B0;
public const nint KeyValueCache001 = 0x1E98D0; public const nint KeyValueCache001 = 0x1E7BD0;
public const nint MapListService_001 = 0x19CEC0; public const nint MapListService_001 = 0x19B580;
public const nint NetworkClientService_001 = 0x1A4080; public const nint NetworkClientService_001 = 0x1A2740;
public const nint NetworkP2PService_001 = 0x1AAD70; public const nint NetworkP2PService_001 = 0x1A9100;
public const nint NetworkServerService_001 = 0x1AF2C0; public const nint NetworkServerService_001 = 0x1AD650;
public const nint NetworkService_001 = 0x1B44E0; public const nint NetworkService_001 = 0x1B2870;
public const nint RenderService_001 = 0x1B49D0; public const nint RenderService_001 = 0x1B2D60;
public const nint ScreenshotService001 = 0x1B7350; public const nint ScreenshotService001 = 0x1B56E0;
public const nint SimpleEngineLoopService_001 = 0x1FAFF0; public const nint SimpleEngineLoopService_001 = 0x1F9130;
public const nint SoundService_001 = 0x1BB950; public const nint SoundService_001 = 0x1B9CE0;
public const nint Source2EngineToClient001 = 0x63210; public const nint Source2EngineToClient001 = 0x61BE0;
public const nint Source2EngineToClientStringTable001 = 0x8C280; public const nint Source2EngineToClientStringTable001 = 0x8AD60;
public const nint Source2EngineToServer001 = 0x93880; public const nint Source2EngineToServer001 = 0x92360;
public const nint Source2EngineToServerStringTable001 = 0xAAE20; public const nint Source2EngineToServerStringTable001 = 0xA9900;
public const nint SplitScreenService_001 = 0x1C21E0; public const nint SplitScreenService_001 = 0x1C0570;
public const nint StatsService_001 = 0x1C4EC0; public const nint StatsService_001 = 0x1C3250;
public const nint ToolService_001 = 0x1C9B10; public const nint ToolService_001 = 0x1C7EA0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1242C0; public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122930;
public const nint VProfService_001 = 0x1CAE90; public const nint VProfService_001 = 0x1C9220;
} }
// Module: filesystem_stdio.dll // Module: filesystem_stdio.dll
public static class FilesystemStdioDll { public static class FilesystemStdioDll {
@ -60,14 +60,14 @@ namespace CS2Dumper.Interfaces {
} }
// Module: host.dll // Module: host.dll
public static class HostDll { public static class HostDll {
public const nint DebugDrawQueueManager001 = 0x11AE0; public const nint DebugDrawQueueManager001 = 0x11AC0;
public const nint GameModelInfo001 = 0x12090; public const nint GameModelInfo001 = 0x12070;
public const nint GameSystem2HostHook = 0x12170; public const nint GameSystem2HostHook = 0x12150;
public const nint HostUtils001 = 0x12920; public const nint HostUtils001 = 0x12900;
public const nint PredictionDiffManager001 = 0x17340; public const nint PredictionDiffManager001 = 0x17320;
public const nint SaveRestoreDataVersion001 = 0x19060; public const nint SaveRestoreDataVersion001 = 0x19040;
public const nint SinglePlayerSharedMemory001 = 0x19070; public const nint SinglePlayerSharedMemory001 = 0x19050;
public const nint Source2Host001 = 0x193F0; public const nint Source2Host001 = 0x193D0;
} }
// Module: imemanager.dll // Module: imemanager.dll
public static class ImemanagerDll { public static class ImemanagerDll {
@ -84,16 +84,16 @@ namespace CS2Dumper.Interfaces {
} }
// Module: matchmaking.dll // Module: matchmaking.dll
public static class MatchmakingDll { public static class MatchmakingDll {
public const nint GameTypes001 = 0x53910; public const nint GameTypes001 = 0x538F0;
public const nint MATCHFRAMEWORK_001 = 0x1057A0; public const nint MATCHFRAMEWORK_001 = 0x105780;
} }
// Module: materialsystem2.dll // Module: materialsystem2.dll
public static class Materialsystem2Dll { public static class Materialsystem2Dll {
public const nint FontManager_001 = 0x37A40; public const nint FontManager_001 = 0x376D0;
public const nint MaterialUtils_001 = 0x4DB00; public const nint MaterialUtils_001 = 0x4D790;
public const nint PostProcessingSystem_001 = 0x42A40; public const nint PostProcessingSystem_001 = 0x426D0;
public const nint TextLayout_001 = 0x4A1C0; public const nint TextLayout_001 = 0x49E50;
public const nint VMaterialSystem2_001 = 0x25F10; public const nint VMaterialSystem2_001 = 0x25BA0;
} }
// Module: meshsystem.dll // Module: meshsystem.dll
public static class MeshsystemDll { public static class MeshsystemDll {
@ -105,26 +105,26 @@ namespace CS2Dumper.Interfaces {
} }
// Module: networksystem.dll // Module: networksystem.dll
public static class NetworksystemDll { public static class NetworksystemDll {
public const nint FlattenedSerializersVersion001 = 0x7EF40; public const nint FlattenedSerializersVersion001 = 0x7E5E0;
public const nint NetworkMessagesVersion001 = 0x9FC40; public const nint NetworkMessagesVersion001 = 0x9EC60;
public const nint NetworkSystemVersion001 = 0xBF9C0; public const nint NetworkSystemVersion001 = 0xBE9E0;
public const nint SerializedEntitiesVersion001 = 0xD5DF0; public const nint SerializedEntitiesVersion001 = 0xD4C00;
} }
// Module: panorama.dll // Module: panorama.dll
public static class PanoramaDll { public static class PanoramaDll {
public const nint PanoramaUIEngine001 = 0x5D8C0; public const nint PanoramaUIEngine001 = 0x5D8B0;
} }
// Module: panorama_text_pango.dll // Module: panorama_text_pango.dll
public static class PanoramaTextPangoDll { public static class PanoramaTextPangoDll {
public const nint PanoramaTextServices001 = 0x4CBE0; public const nint PanoramaTextServices001 = 0x4CBD0;
} }
// Module: panoramauiclient.dll // Module: panoramauiclient.dll
public static class PanoramauiclientDll { public static class PanoramauiclientDll {
public const nint PanoramaUIClient001 = 0x12010; public const nint PanoramaUIClient001 = 0x11FF0;
} }
// Module: particles.dll // Module: particles.dll
public static class ParticlesDll { public static class ParticlesDll {
public const nint ParticleSystemMgr003 = 0x590F0; public const nint ParticleSystemMgr003 = 0x590C0;
} }
// Module: pulse_system.dll // Module: pulse_system.dll
public static class PulseSystemDll { public static class PulseSystemDll {
@ -132,13 +132,13 @@ namespace CS2Dumper.Interfaces {
} }
// Module: rendersystemdx11.dll // Module: rendersystemdx11.dll
public static class Rendersystemdx11Dll { public static class Rendersystemdx11Dll {
public const nint RenderDeviceMgr001 = 0x4D1A0; public const nint RenderDeviceMgr001 = 0x4D310;
public const nint RenderUtils_001 = 0x55B20; public const nint RenderUtils_001 = 0x55BB0;
public const nint VRenderDeviceMgrBackdoor001 = 0x4D1B0; public const nint VRenderDeviceMgrBackdoor001 = 0x4D320;
} }
// Module: resourcesystem.dll // Module: resourcesystem.dll
public static class ResourcesystemDll { public static class ResourcesystemDll {
public const nint ResourceSystem013 = 0x10920; public const nint ResourceSystem013 = 0x10840;
} }
// Module: scenefilecache.dll // Module: scenefilecache.dll
public static class ScenefilecacheDll { public static class ScenefilecacheDll {
@ -147,9 +147,9 @@ namespace CS2Dumper.Interfaces {
} }
// Module: scenesystem.dll // Module: scenesystem.dll
public static class ScenesystemDll { public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x86350; public const nint RenderingPipelines_001 = 0x85D30;
public const nint SceneSystem_002 = 0xBD0D0; public const nint SceneSystem_002 = 0xBC6D0;
public const nint SceneUtils_001 = 0x12FB70; public const nint SceneUtils_001 = 0x12EE40;
} }
// Module: schemasystem.dll // Module: schemasystem.dll
public static class SchemasystemDll { public static class SchemasystemDll {
@ -157,27 +157,27 @@ namespace CS2Dumper.Interfaces {
} }
// Module: server.dll // Module: server.dll
public static class ServerDll { public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x56E130; public const nint EmptyWorldService001_Server = 0x56E780;
public const nint EntitySubclassUtilsV001 = 0x2ABFC0; public const nint EntitySubclassUtilsV001 = 0x2AC420;
public const nint NavGameTest001 = 0xA428A0; public const nint NavGameTest001 = 0xA42710;
public const nint ServerToolsInfo_001 = 0x82E3B0; public const nint ServerToolsInfo_001 = 0x82E220;
public const nint Source2GameClients001 = 0x82E3C0; public const nint Source2GameClients001 = 0x82E230;
public const nint Source2GameDirector001 = 0x11DFD0; public const nint Source2GameDirector001 = 0x11E010;
public const nint Source2GameEntities001 = 0x82E3D0; public const nint Source2GameEntities001 = 0x82E240;
public const nint Source2Server001 = 0x82E3E0; public const nint Source2Server001 = 0x82E250;
public const nint Source2ServerConfig001 = 0x5623E0; public const nint Source2ServerConfig001 = 0x562A30;
public const nint customnavsystem001 = 0x227F90; public const nint customnavsystem001 = 0x227FF0;
} }
// Module: soundsystem.dll // Module: soundsystem.dll
public static class SoundsystemDll { public static class SoundsystemDll {
public const nint SoundOpSystem001 = 0x16A670; public const nint SoundOpSystem001 = 0x16A5B0;
public const nint SoundOpSystemEdit001 = 0x96A80; public const nint SoundOpSystemEdit001 = 0x969C0;
public const nint SoundSystem001 = 0x48350; public const nint SoundSystem001 = 0x48290;
public const nint VMixEditTool001 = 0x75C60; public const nint VMixEditTool001 = 0x75BA0;
} }
// Module: steamaudio.dll // Module: steamaudio.dll
public static class SteamaudioDll { public static class SteamaudioDll {
public const nint SteamAudio001 = 0x5AA70; public const nint SteamAudio001 = 0x5AA40;
} }
// Module: steamclient64.dll // Module: steamclient64.dll
public static class Steamclient64Dll { public static class Steamclient64Dll {
@ -204,10 +204,10 @@ namespace CS2Dumper.Interfaces {
} }
// Module: tier0.dll // Module: tier0.dll
public static class Tier0Dll { public static class Tier0Dll {
public const nint TestScriptMgr001 = 0x1426C0; public const nint TestScriptMgr001 = 0x142960;
public const nint VEngineCvar007 = 0x62DA0; public const nint VEngineCvar007 = 0x62E40;
public const nint VProcessUtils002 = 0x133B60; public const nint VProcessUtils002 = 0x133E00;
public const nint VStringTokenSystem001 = 0x195160; public const nint VStringTokenSystem001 = 0x1953B0;
} }
// Module: v8system.dll // Module: v8system.dll
public static class V8systemDll { public static class V8systemDll {
@ -223,8 +223,8 @@ namespace CS2Dumper.Interfaces {
} }
// Module: vphysics2.dll // Module: vphysics2.dll
public static class Vphysics2Dll { public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x5BC10; public const nint VPhysics2_Handle_Interface_001 = 0x5BC00;
public const nint VPhysics2_Interface_001 = 0x57090; public const nint VPhysics2_Interface_001 = 0x57080;
} }
// Module: vscript.dll // Module: vscript.dll
public static class VscriptDll { public static class VscriptDll {
@ -237,6 +237,6 @@ namespace CS2Dumper.Interfaces {
} }
// Module: worldrenderer.dll // Module: worldrenderer.dll
public static class WorldrendererDll { public static class WorldrendererDll {
public const nint WorldRendererMgr001 = 0x205E0; public const nint WorldRendererMgr001 = 0x203A0;
} }
} }

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once
@ -9,54 +9,54 @@ namespace cs2_dumper {
namespace interfaces { namespace interfaces {
// Module: animationsystem.dll // Module: animationsystem.dll
namespace animationsystem_dll { namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x73640; constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x73600;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x6E1C0; constexpr std::ptrdiff_t AnimationSystem_001 = 0x6E180;
} }
// Module: client.dll // Module: client.dll
namespace client_dll { namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x735970; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x735670;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x482B50; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x482C80;
constexpr std::ptrdiff_t GameClientExports001 = 0x735980; constexpr std::ptrdiff_t GameClientExports001 = 0x735680;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8B3950; constexpr std::ptrdiff_t LegacyGameUI001 = 0x8B3420;
constexpr std::ptrdiff_t Source2Client002 = 0x735990; constexpr std::ptrdiff_t Source2Client002 = 0x735690;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46DED0; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46DFC0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7B2410; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7B1ED0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8A2E90; constexpr std::ptrdiff_t Source2ClientUI001 = 0x8A2960;
} }
// Module: engine2.dll // Module: engine2.dll
namespace engine2_dll { namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x179100; constexpr std::ptrdiff_t BenchmarkService001 = 0x177770;
constexpr std::ptrdiff_t BugService001 = 0x17A960; constexpr std::ptrdiff_t BugService001 = 0x178FD0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EE4B0; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EC7C0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x123650; constexpr std::ptrdiff_t EngineGameUI001 = 0x121CC0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DDA60; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DBDE0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E2650; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E09D0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E2660; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E09E0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x181B20; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x180190;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x181B30; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x1801A0;
constexpr std::ptrdiff_t GameUIService_001 = 0x1844D0; constexpr std::ptrdiff_t GameUIService_001 = 0x182B40;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E70B0; constexpr std::ptrdiff_t HostStateMgr001 = 0x1E53B0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF22A0; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0950;
constexpr std::ptrdiff_t InputService_001 = 0x189FF0; constexpr std::ptrdiff_t InputService_001 = 0x1886B0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E98D0; constexpr std::ptrdiff_t KeyValueCache001 = 0x1E7BD0;
constexpr std::ptrdiff_t MapListService_001 = 0x19CEC0; constexpr std::ptrdiff_t MapListService_001 = 0x19B580;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A4080; constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A2740;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AAD70; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A9100;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AF2C0; constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AD650;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B44E0; constexpr std::ptrdiff_t NetworkService_001 = 0x1B2870;
constexpr std::ptrdiff_t RenderService_001 = 0x1B49D0; constexpr std::ptrdiff_t RenderService_001 = 0x1B2D60;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B7350; constexpr std::ptrdiff_t ScreenshotService001 = 0x1B56E0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FAFF0; constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F9130;
constexpr std::ptrdiff_t SoundService_001 = 0x1BB950; constexpr std::ptrdiff_t SoundService_001 = 0x1B9CE0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x63210; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61BE0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8C280; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8AD60;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x93880; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x92360;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAAE20; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9900;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C21E0; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C0570;
constexpr std::ptrdiff_t StatsService_001 = 0x1C4EC0; constexpr std::ptrdiff_t StatsService_001 = 0x1C3250;
constexpr std::ptrdiff_t ToolService_001 = 0x1C9B10; constexpr std::ptrdiff_t ToolService_001 = 0x1C7EA0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1242C0; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122930;
constexpr std::ptrdiff_t VProfService_001 = 0x1CAE90; constexpr std::ptrdiff_t VProfService_001 = 0x1C9220;
} }
// Module: filesystem_stdio.dll // Module: filesystem_stdio.dll
namespace filesystem_stdio_dll { namespace filesystem_stdio_dll {
@ -65,14 +65,14 @@ namespace cs2_dumper {
} }
// Module: host.dll // Module: host.dll
namespace host_dll { namespace host_dll {
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11AE0; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11AC0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x12090; constexpr std::ptrdiff_t GameModelInfo001 = 0x12070;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x12170; constexpr std::ptrdiff_t GameSystem2HostHook = 0x12150;
constexpr std::ptrdiff_t HostUtils001 = 0x12920; constexpr std::ptrdiff_t HostUtils001 = 0x12900;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x17340; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x17320;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x19060; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x19040;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x19070; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x19050;
constexpr std::ptrdiff_t Source2Host001 = 0x193F0; constexpr std::ptrdiff_t Source2Host001 = 0x193D0;
} }
// Module: imemanager.dll // Module: imemanager.dll
namespace imemanager_dll { namespace imemanager_dll {
@ -89,16 +89,16 @@ namespace cs2_dumper {
} }
// Module: matchmaking.dll // Module: matchmaking.dll
namespace matchmaking_dll { namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x53910; constexpr std::ptrdiff_t GameTypes001 = 0x538F0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1057A0; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x105780;
} }
// Module: materialsystem2.dll // Module: materialsystem2.dll
namespace materialsystem2_dll { namespace materialsystem2_dll {
constexpr std::ptrdiff_t FontManager_001 = 0x37A40; constexpr std::ptrdiff_t FontManager_001 = 0x376D0;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB00; constexpr std::ptrdiff_t MaterialUtils_001 = 0x4D790;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A40; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x426D0;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A1C0; constexpr std::ptrdiff_t TextLayout_001 = 0x49E50;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25F10; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25BA0;
} }
// Module: meshsystem.dll // Module: meshsystem.dll
namespace meshsystem_dll { namespace meshsystem_dll {
@ -110,26 +110,26 @@ namespace cs2_dumper {
} }
// Module: networksystem.dll // Module: networksystem.dll
namespace networksystem_dll { namespace networksystem_dll {
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7EF40; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7E5E0;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9FC40; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9EC60;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBF9C0; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBE9E0;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD5DF0; constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD4C00;
} }
// Module: panorama.dll // Module: panorama.dll
namespace panorama_dll { namespace panorama_dll {
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5D8C0; constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5D8B0;
} }
// Module: panorama_text_pango.dll // Module: panorama_text_pango.dll
namespace panorama_text_pango_dll { namespace panorama_text_pango_dll {
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBE0; constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0;
} }
// Module: panoramauiclient.dll // Module: panoramauiclient.dll
namespace panoramauiclient_dll { namespace panoramauiclient_dll {
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12010; constexpr std::ptrdiff_t PanoramaUIClient001 = 0x11FF0;
} }
// Module: particles.dll // Module: particles.dll
namespace particles_dll { namespace particles_dll {
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x590F0; constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x590C0;
} }
// Module: pulse_system.dll // Module: pulse_system.dll
namespace pulse_system_dll { namespace pulse_system_dll {
@ -137,13 +137,13 @@ namespace cs2_dumper {
} }
// Module: rendersystemdx11.dll // Module: rendersystemdx11.dll
namespace rendersystemdx11_dll { namespace rendersystemdx11_dll {
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4D1A0; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4D310;
constexpr std::ptrdiff_t RenderUtils_001 = 0x55B20; constexpr std::ptrdiff_t RenderUtils_001 = 0x55BB0;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4D1B0; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4D320;
} }
// Module: resourcesystem.dll // Module: resourcesystem.dll
namespace resourcesystem_dll { namespace resourcesystem_dll {
constexpr std::ptrdiff_t ResourceSystem013 = 0x10920; constexpr std::ptrdiff_t ResourceSystem013 = 0x10840;
} }
// Module: scenefilecache.dll // Module: scenefilecache.dll
namespace scenefilecache_dll { namespace scenefilecache_dll {
@ -152,9 +152,9 @@ namespace cs2_dumper {
} }
// Module: scenesystem.dll // Module: scenesystem.dll
namespace scenesystem_dll { namespace scenesystem_dll {
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x86350; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x85D30;
constexpr std::ptrdiff_t SceneSystem_002 = 0xBD0D0; constexpr std::ptrdiff_t SceneSystem_002 = 0xBC6D0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x12FB70; constexpr std::ptrdiff_t SceneUtils_001 = 0x12EE40;
} }
// Module: schemasystem.dll // Module: schemasystem.dll
namespace schemasystem_dll { namespace schemasystem_dll {
@ -162,27 +162,27 @@ namespace cs2_dumper {
} }
// Module: server.dll // Module: server.dll
namespace server_dll { namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x56E130; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x56E780;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2ABFC0; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2AC420;
constexpr std::ptrdiff_t NavGameTest001 = 0xA428A0; constexpr std::ptrdiff_t NavGameTest001 = 0xA42710;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82E3B0; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82E220;
constexpr std::ptrdiff_t Source2GameClients001 = 0x82E3C0; constexpr std::ptrdiff_t Source2GameClients001 = 0x82E230;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11DFD0; constexpr std::ptrdiff_t Source2GameDirector001 = 0x11E010;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x82E3D0; constexpr std::ptrdiff_t Source2GameEntities001 = 0x82E240;
constexpr std::ptrdiff_t Source2Server001 = 0x82E3E0; constexpr std::ptrdiff_t Source2Server001 = 0x82E250;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5623E0; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x562A30;
constexpr std::ptrdiff_t customnavsystem001 = 0x227F90; constexpr std::ptrdiff_t customnavsystem001 = 0x227FF0;
} }
// Module: soundsystem.dll // Module: soundsystem.dll
namespace soundsystem_dll { namespace soundsystem_dll {
constexpr std::ptrdiff_t SoundOpSystem001 = 0x16A670; constexpr std::ptrdiff_t SoundOpSystem001 = 0x16A5B0;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x96A80; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x969C0;
constexpr std::ptrdiff_t SoundSystem001 = 0x48350; constexpr std::ptrdiff_t SoundSystem001 = 0x48290;
constexpr std::ptrdiff_t VMixEditTool001 = 0x75C60; constexpr std::ptrdiff_t VMixEditTool001 = 0x75BA0;
} }
// Module: steamaudio.dll // Module: steamaudio.dll
namespace steamaudio_dll { namespace steamaudio_dll {
constexpr std::ptrdiff_t SteamAudio001 = 0x5AA70; constexpr std::ptrdiff_t SteamAudio001 = 0x5AA40;
} }
// Module: steamclient64.dll // Module: steamclient64.dll
namespace steamclient64_dll { namespace steamclient64_dll {
@ -209,10 +209,10 @@ namespace cs2_dumper {
} }
// Module: tier0.dll // Module: tier0.dll
namespace tier0_dll { namespace tier0_dll {
constexpr std::ptrdiff_t TestScriptMgr001 = 0x1426C0; constexpr std::ptrdiff_t TestScriptMgr001 = 0x142960;
constexpr std::ptrdiff_t VEngineCvar007 = 0x62DA0; constexpr std::ptrdiff_t VEngineCvar007 = 0x62E40;
constexpr std::ptrdiff_t VProcessUtils002 = 0x133B60; constexpr std::ptrdiff_t VProcessUtils002 = 0x133E00;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x195160; constexpr std::ptrdiff_t VStringTokenSystem001 = 0x1953B0;
} }
// Module: v8system.dll // Module: v8system.dll
namespace v8system_dll { namespace v8system_dll {
@ -228,8 +228,8 @@ namespace cs2_dumper {
} }
// Module: vphysics2.dll // Module: vphysics2.dll
namespace vphysics2_dll { namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5BC10; constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5BC00;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x57090; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x57080;
} }
// Module: vscript.dll // Module: vscript.dll
namespace vscript_dll { namespace vscript_dll {
@ -242,7 +242,7 @@ namespace cs2_dumper {
} }
// Module: worldrenderer.dll // Module: worldrenderer.dll
namespace worldrenderer_dll { namespace worldrenderer_dll {
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x205E0; constexpr std::ptrdiff_t WorldRendererMgr001 = 0x203A0;
} }
} }
} }

View File

@ -1,65 +1,65 @@
{ {
"animationsystem.dll": { "animationsystem.dll": {
"AnimationSystemUtils_001": 472640, "AnimationSystemUtils_001": 472576,
"AnimationSystem_001": 451008 "AnimationSystem_001": 450944
}, },
"client.dll": { "client.dll": {
"ClientToolsInfo_001": 7559536, "ClientToolsInfo_001": 7558768,
"EmptyWorldService001_Client": 4729680, "EmptyWorldService001_Client": 4729984,
"GameClientExports001": 7559552, "GameClientExports001": 7558784,
"LegacyGameUI001": 9124176, "LegacyGameUI001": 9122848,
"Source2Client002": 7559568, "Source2Client002": 7558800,
"Source2ClientConfig001": 4644560, "Source2ClientConfig001": 4644800,
"Source2ClientPrediction001": 8070160, "Source2ClientPrediction001": 8068816,
"Source2ClientUI001": 9055888 "Source2ClientUI001": 9054560
}, },
"engine2.dll": { "engine2.dll": {
"BenchmarkService001": 1544448, "BenchmarkService001": 1537904,
"BugService001": 1550688, "BugService001": 1544144,
"ClientServerEngineLoopService_001": 2024624, "ClientServerEngineLoopService_001": 2017216,
"EngineGameUI001": 1193552, "EngineGameUI001": 1187008,
"EngineServiceMgr001": 1956448, "EngineServiceMgr001": 1949152,
"GameEventSystemClientV001": 1975888, "GameEventSystemClientV001": 1968592,
"GameEventSystemServerV001": 1975904, "GameEventSystemServerV001": 1968608,
"GameResourceServiceClientV001": 1579808, "GameResourceServiceClientV001": 1573264,
"GameResourceServiceServerV001": 1579824, "GameResourceServiceServerV001": 1573280,
"GameUIService_001": 1590480, "GameUIService_001": 1583936,
"HostStateMgr001": 1994928, "HostStateMgr001": 1987504,
"INETSUPPORT_001": 991904, "INETSUPPORT_001": 985424,
"InputService_001": 1613808, "InputService_001": 1607344,
"KeyValueCache001": 2005200, "KeyValueCache001": 1997776,
"MapListService_001": 1691328, "MapListService_001": 1684864,
"NetworkClientService_001": 1720448, "NetworkClientService_001": 1713984,
"NetworkP2PService_001": 1748336, "NetworkP2PService_001": 1741056,
"NetworkServerService_001": 1766080, "NetworkServerService_001": 1758800,
"NetworkService_001": 1787104, "NetworkService_001": 1779824,
"RenderService_001": 1788368, "RenderService_001": 1781088,
"ScreenshotService001": 1798992, "ScreenshotService001": 1791712,
"SimpleEngineLoopService_001": 2076656, "SimpleEngineLoopService_001": 2068784,
"SoundService_001": 1816912, "SoundService_001": 1809632,
"Source2EngineToClient001": 406032, "Source2EngineToClient001": 400352,
"Source2EngineToClientStringTable001": 574080, "Source2EngineToClientStringTable001": 568672,
"Source2EngineToServer001": 604288, "Source2EngineToServer001": 598880,
"Source2EngineToServerStringTable001": 699936, "Source2EngineToServerStringTable001": 694528,
"SplitScreenService_001": 1843680, "SplitScreenService_001": 1836400,
"StatsService_001": 1855168, "StatsService_001": 1847888,
"ToolService_001": 1874704, "ToolService_001": 1867424,
"VENGINE_GAMEUIFUNCS_VERSION005": 1196736, "VENGINE_GAMEUIFUNCS_VERSION005": 1190192,
"VProfService_001": 1879696 "VProfService_001": 1872416
}, },
"filesystem_stdio.dll": { "filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 423184, "VAsyncFileSystem2_001": 423184,
"VFileSystem017": 423168 "VFileSystem017": 423168
}, },
"host.dll": { "host.dll": {
"DebugDrawQueueManager001": 72416, "DebugDrawQueueManager001": 72384,
"GameModelInfo001": 73872, "GameModelInfo001": 73840,
"GameSystem2HostHook": 74096, "GameSystem2HostHook": 74064,
"HostUtils001": 76064, "HostUtils001": 76032,
"PredictionDiffManager001": 95040, "PredictionDiffManager001": 95008,
"SaveRestoreDataVersion001": 102496, "SaveRestoreDataVersion001": 102464,
"SinglePlayerSharedMemory001": 102512, "SinglePlayerSharedMemory001": 102480,
"Source2Host001": 103408 "Source2Host001": 103376
}, },
"imemanager.dll": { "imemanager.dll": {
"IMEManager001": 50288 "IMEManager001": 50288
@ -72,15 +72,15 @@
"Localize_001": 14384 "Localize_001": 14384
}, },
"matchmaking.dll": { "matchmaking.dll": {
"GameTypes001": 342288, "GameTypes001": 342256,
"MATCHFRAMEWORK_001": 1071008 "MATCHFRAMEWORK_001": 1070976
}, },
"materialsystem2.dll": { "materialsystem2.dll": {
"FontManager_001": 227904, "FontManager_001": 227024,
"MaterialUtils_001": 318208, "MaterialUtils_001": 317328,
"PostProcessingSystem_001": 272960, "PostProcessingSystem_001": 272080,
"TextLayout_001": 303552, "TextLayout_001": 302672,
"VMaterialSystem2_001": 155408 "VMaterialSystem2_001": 154528
}, },
"meshsystem.dll": { "meshsystem.dll": {
"MeshSystem001": 29760 "MeshSystem001": 29760
@ -89,66 +89,66 @@
"NavSystem001": 36400 "NavSystem001": 36400
}, },
"networksystem.dll": { "networksystem.dll": {
"FlattenedSerializersVersion001": 520000, "FlattenedSerializersVersion001": 517600,
"NetworkMessagesVersion001": 654400, "NetworkMessagesVersion001": 650336,
"NetworkSystemVersion001": 784832, "NetworkSystemVersion001": 780768,
"SerializedEntitiesVersion001": 876016 "SerializedEntitiesVersion001": 871424
}, },
"panorama.dll": { "panorama.dll": {
"PanoramaUIEngine001": 383168 "PanoramaUIEngine001": 383152
}, },
"panorama_text_pango.dll": { "panorama_text_pango.dll": {
"PanoramaTextServices001": 314336 "PanoramaTextServices001": 314320
}, },
"panoramauiclient.dll": { "panoramauiclient.dll": {
"PanoramaUIClient001": 73744 "PanoramaUIClient001": 73712
}, },
"particles.dll": { "particles.dll": {
"ParticleSystemMgr003": 364784 "ParticleSystemMgr003": 364736
}, },
"pulse_system.dll": { "pulse_system.dll": {
"IPulseSystem_001": 17600 "IPulseSystem_001": 17600
}, },
"rendersystemdx11.dll": { "rendersystemdx11.dll": {
"RenderDeviceMgr001": 315808, "RenderDeviceMgr001": 316176,
"RenderUtils_001": 351008, "RenderUtils_001": 351152,
"VRenderDeviceMgrBackdoor001": 315824 "VRenderDeviceMgrBackdoor001": 316192
}, },
"resourcesystem.dll": { "resourcesystem.dll": {
"ResourceSystem013": 67872 "ResourceSystem013": 67648
}, },
"scenefilecache.dll": { "scenefilecache.dll": {
"ResponseRulesCache001": 12704, "ResponseRulesCache001": 12704,
"SceneFileCache002": 27232 "SceneFileCache002": 27232
}, },
"scenesystem.dll": { "scenesystem.dll": {
"RenderingPipelines_001": 549712, "RenderingPipelines_001": 548144,
"SceneSystem_002": 774352, "SceneSystem_002": 771792,
"SceneUtils_001": 1244016 "SceneUtils_001": 1240640
}, },
"schemasystem.dll": { "schemasystem.dll": {
"SchemaSystem_001": 43600 "SchemaSystem_001": 43600
}, },
"server.dll": { "server.dll": {
"EmptyWorldService001_Server": 5693744, "EmptyWorldService001_Server": 5695360,
"EntitySubclassUtilsV001": 2801600, "EntitySubclassUtilsV001": 2802720,
"NavGameTest001": 10758304, "NavGameTest001": 10757904,
"ServerToolsInfo_001": 8577968, "ServerToolsInfo_001": 8577568,
"Source2GameClients001": 8577984, "Source2GameClients001": 8577584,
"Source2GameDirector001": 1171408, "Source2GameDirector001": 1171472,
"Source2GameEntities001": 8578000, "Source2GameEntities001": 8577600,
"Source2Server001": 8578016, "Source2Server001": 8577616,
"Source2ServerConfig001": 5645280, "Source2ServerConfig001": 5646896,
"customnavsystem001": 2260880 "customnavsystem001": 2260976
}, },
"soundsystem.dll": { "soundsystem.dll": {
"SoundOpSystem001": 1484400, "SoundOpSystem001": 1484208,
"SoundOpSystemEdit001": 617088, "SoundOpSystemEdit001": 616896,
"SoundSystem001": 295760, "SoundSystem001": 295568,
"VMixEditTool001": 482400 "VMixEditTool001": 482208
}, },
"steamaudio.dll": { "steamaudio.dll": {
"SteamAudio001": 371312 "SteamAudio001": 371264
}, },
"steamclient64.dll": { "steamclient64.dll": {
"CLIENTENGINE_INTERFACE_VERSION005": 8790464, "CLIENTENGINE_INTERFACE_VERSION005": 8790464,
@ -173,10 +173,10 @@
"p2pvoicesingleton002": 879152 "p2pvoicesingleton002": 879152
}, },
"tier0.dll": { "tier0.dll": {
"TestScriptMgr001": 1320640, "TestScriptMgr001": 1321312,
"VEngineCvar007": 404896, "VEngineCvar007": 405056,
"VProcessUtils002": 1260384, "VProcessUtils002": 1261056,
"VStringTokenSystem001": 1659232 "VStringTokenSystem001": 1659824
}, },
"v8system.dll": { "v8system.dll": {
"Source2V8System001": 6480 "Source2V8System001": 6480
@ -188,8 +188,8 @@
"VMediaFoundation001": 4816 "VMediaFoundation001": 4816
}, },
"vphysics2.dll": { "vphysics2.dll": {
"VPhysics2_Handle_Interface_001": 375824, "VPhysics2_Handle_Interface_001": 375808,
"VPhysics2_Interface_001": 356496 "VPhysics2_Interface_001": 356480
}, },
"vscript.dll": { "vscript.dll": {
"VScriptManager010": 204800 "VScriptManager010": 204800
@ -199,6 +199,6 @@
"VEngineCvar002": 22368 "VEngineCvar002": 22368
}, },
"worldrenderer.dll": { "worldrenderer.dll": {
"WorldRendererMgr001": 132576 "WorldRendererMgr001": 132000
} }
} }

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, unused)] #![allow(non_upper_case_globals, unused)]
@ -7,54 +7,54 @@ pub mod cs2_dumper {
pub mod interfaces { pub mod interfaces {
// Module: animationsystem.dll // Module: animationsystem.dll
pub mod animationsystem_dll { pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x73640; pub const AnimationSystemUtils_001: usize = 0x73600;
pub const AnimationSystem_001: usize = 0x6E1C0; pub const AnimationSystem_001: usize = 0x6E180;
} }
// Module: client.dll // Module: client.dll
pub mod client_dll { pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x735970; pub const ClientToolsInfo_001: usize = 0x735670;
pub const EmptyWorldService001_Client: usize = 0x482B50; pub const EmptyWorldService001_Client: usize = 0x482C80;
pub const GameClientExports001: usize = 0x735980; pub const GameClientExports001: usize = 0x735680;
pub const LegacyGameUI001: usize = 0x8B3950; pub const LegacyGameUI001: usize = 0x8B3420;
pub const Source2Client002: usize = 0x735990; pub const Source2Client002: usize = 0x735690;
pub const Source2ClientConfig001: usize = 0x46DED0; pub const Source2ClientConfig001: usize = 0x46DFC0;
pub const Source2ClientPrediction001: usize = 0x7B2410; pub const Source2ClientPrediction001: usize = 0x7B1ED0;
pub const Source2ClientUI001: usize = 0x8A2E90; pub const Source2ClientUI001: usize = 0x8A2960;
} }
// Module: engine2.dll // Module: engine2.dll
pub mod engine2_dll { pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x179100; pub const BenchmarkService001: usize = 0x177770;
pub const BugService001: usize = 0x17A960; pub const BugService001: usize = 0x178FD0;
pub const ClientServerEngineLoopService_001: usize = 0x1EE4B0; pub const ClientServerEngineLoopService_001: usize = 0x1EC7C0;
pub const EngineGameUI001: usize = 0x123650; pub const EngineGameUI001: usize = 0x121CC0;
pub const EngineServiceMgr001: usize = 0x1DDA60; pub const EngineServiceMgr001: usize = 0x1DBDE0;
pub const GameEventSystemClientV001: usize = 0x1E2650; pub const GameEventSystemClientV001: usize = 0x1E09D0;
pub const GameEventSystemServerV001: usize = 0x1E2660; pub const GameEventSystemServerV001: usize = 0x1E09E0;
pub const GameResourceServiceClientV001: usize = 0x181B20; pub const GameResourceServiceClientV001: usize = 0x180190;
pub const GameResourceServiceServerV001: usize = 0x181B30; pub const GameResourceServiceServerV001: usize = 0x1801A0;
pub const GameUIService_001: usize = 0x1844D0; pub const GameUIService_001: usize = 0x182B40;
pub const HostStateMgr001: usize = 0x1E70B0; pub const HostStateMgr001: usize = 0x1E53B0;
pub const INETSUPPORT_001: usize = 0xF22A0; pub const INETSUPPORT_001: usize = 0xF0950;
pub const InputService_001: usize = 0x189FF0; pub const InputService_001: usize = 0x1886B0;
pub const KeyValueCache001: usize = 0x1E98D0; pub const KeyValueCache001: usize = 0x1E7BD0;
pub const MapListService_001: usize = 0x19CEC0; pub const MapListService_001: usize = 0x19B580;
pub const NetworkClientService_001: usize = 0x1A4080; pub const NetworkClientService_001: usize = 0x1A2740;
pub const NetworkP2PService_001: usize = 0x1AAD70; pub const NetworkP2PService_001: usize = 0x1A9100;
pub const NetworkServerService_001: usize = 0x1AF2C0; pub const NetworkServerService_001: usize = 0x1AD650;
pub const NetworkService_001: usize = 0x1B44E0; pub const NetworkService_001: usize = 0x1B2870;
pub const RenderService_001: usize = 0x1B49D0; pub const RenderService_001: usize = 0x1B2D60;
pub const ScreenshotService001: usize = 0x1B7350; pub const ScreenshotService001: usize = 0x1B56E0;
pub const SimpleEngineLoopService_001: usize = 0x1FAFF0; pub const SimpleEngineLoopService_001: usize = 0x1F9130;
pub const SoundService_001: usize = 0x1BB950; pub const SoundService_001: usize = 0x1B9CE0;
pub const Source2EngineToClient001: usize = 0x63210; pub const Source2EngineToClient001: usize = 0x61BE0;
pub const Source2EngineToClientStringTable001: usize = 0x8C280; pub const Source2EngineToClientStringTable001: usize = 0x8AD60;
pub const Source2EngineToServer001: usize = 0x93880; pub const Source2EngineToServer001: usize = 0x92360;
pub const Source2EngineToServerStringTable001: usize = 0xAAE20; pub const Source2EngineToServerStringTable001: usize = 0xA9900;
pub const SplitScreenService_001: usize = 0x1C21E0; pub const SplitScreenService_001: usize = 0x1C0570;
pub const StatsService_001: usize = 0x1C4EC0; pub const StatsService_001: usize = 0x1C3250;
pub const ToolService_001: usize = 0x1C9B10; pub const ToolService_001: usize = 0x1C7EA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1242C0; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122930;
pub const VProfService_001: usize = 0x1CAE90; pub const VProfService_001: usize = 0x1C9220;
} }
// Module: filesystem_stdio.dll // Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll { pub mod filesystem_stdio_dll {
@ -63,14 +63,14 @@ pub mod cs2_dumper {
} }
// Module: host.dll // Module: host.dll
pub mod host_dll { pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x11AE0; pub const DebugDrawQueueManager001: usize = 0x11AC0;
pub const GameModelInfo001: usize = 0x12090; pub const GameModelInfo001: usize = 0x12070;
pub const GameSystem2HostHook: usize = 0x12170; pub const GameSystem2HostHook: usize = 0x12150;
pub const HostUtils001: usize = 0x12920; pub const HostUtils001: usize = 0x12900;
pub const PredictionDiffManager001: usize = 0x17340; pub const PredictionDiffManager001: usize = 0x17320;
pub const SaveRestoreDataVersion001: usize = 0x19060; pub const SaveRestoreDataVersion001: usize = 0x19040;
pub const SinglePlayerSharedMemory001: usize = 0x19070; pub const SinglePlayerSharedMemory001: usize = 0x19050;
pub const Source2Host001: usize = 0x193F0; pub const Source2Host001: usize = 0x193D0;
} }
// Module: imemanager.dll // Module: imemanager.dll
pub mod imemanager_dll { pub mod imemanager_dll {
@ -87,16 +87,16 @@ pub mod cs2_dumper {
} }
// Module: matchmaking.dll // Module: matchmaking.dll
pub mod matchmaking_dll { pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x53910; pub const GameTypes001: usize = 0x538F0;
pub const MATCHFRAMEWORK_001: usize = 0x1057A0; pub const MATCHFRAMEWORK_001: usize = 0x105780;
} }
// Module: materialsystem2.dll // Module: materialsystem2.dll
pub mod materialsystem2_dll { pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x37A40; pub const FontManager_001: usize = 0x376D0;
pub const MaterialUtils_001: usize = 0x4DB00; pub const MaterialUtils_001: usize = 0x4D790;
pub const PostProcessingSystem_001: usize = 0x42A40; pub const PostProcessingSystem_001: usize = 0x426D0;
pub const TextLayout_001: usize = 0x4A1C0; pub const TextLayout_001: usize = 0x49E50;
pub const VMaterialSystem2_001: usize = 0x25F10; pub const VMaterialSystem2_001: usize = 0x25BA0;
} }
// Module: meshsystem.dll // Module: meshsystem.dll
pub mod meshsystem_dll { pub mod meshsystem_dll {
@ -108,26 +108,26 @@ pub mod cs2_dumper {
} }
// Module: networksystem.dll // Module: networksystem.dll
pub mod networksystem_dll { pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x7EF40; pub const FlattenedSerializersVersion001: usize = 0x7E5E0;
pub const NetworkMessagesVersion001: usize = 0x9FC40; pub const NetworkMessagesVersion001: usize = 0x9EC60;
pub const NetworkSystemVersion001: usize = 0xBF9C0; pub const NetworkSystemVersion001: usize = 0xBE9E0;
pub const SerializedEntitiesVersion001: usize = 0xD5DF0; pub const SerializedEntitiesVersion001: usize = 0xD4C00;
} }
// Module: panorama.dll // Module: panorama.dll
pub mod panorama_dll { pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5D8C0; pub const PanoramaUIEngine001: usize = 0x5D8B0;
} }
// Module: panorama_text_pango.dll // Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll { pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4CBE0; pub const PanoramaTextServices001: usize = 0x4CBD0;
} }
// Module: panoramauiclient.dll // Module: panoramauiclient.dll
pub mod panoramauiclient_dll { pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x12010; pub const PanoramaUIClient001: usize = 0x11FF0;
} }
// Module: particles.dll // Module: particles.dll
pub mod particles_dll { pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x590F0; pub const ParticleSystemMgr003: usize = 0x590C0;
} }
// Module: pulse_system.dll // Module: pulse_system.dll
pub mod pulse_system_dll { pub mod pulse_system_dll {
@ -135,13 +135,13 @@ pub mod cs2_dumper {
} }
// Module: rendersystemdx11.dll // Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll { pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x4D1A0; pub const RenderDeviceMgr001: usize = 0x4D310;
pub const RenderUtils_001: usize = 0x55B20; pub const RenderUtils_001: usize = 0x55BB0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4D1B0; pub const VRenderDeviceMgrBackdoor001: usize = 0x4D320;
} }
// Module: resourcesystem.dll // Module: resourcesystem.dll
pub mod resourcesystem_dll { pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x10920; pub const ResourceSystem013: usize = 0x10840;
} }
// Module: scenefilecache.dll // Module: scenefilecache.dll
pub mod scenefilecache_dll { pub mod scenefilecache_dll {
@ -150,9 +150,9 @@ pub mod cs2_dumper {
} }
// Module: scenesystem.dll // Module: scenesystem.dll
pub mod scenesystem_dll { pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x86350; pub const RenderingPipelines_001: usize = 0x85D30;
pub const SceneSystem_002: usize = 0xBD0D0; pub const SceneSystem_002: usize = 0xBC6D0;
pub const SceneUtils_001: usize = 0x12FB70; pub const SceneUtils_001: usize = 0x12EE40;
} }
// Module: schemasystem.dll // Module: schemasystem.dll
pub mod schemasystem_dll { pub mod schemasystem_dll {
@ -160,27 +160,27 @@ pub mod cs2_dumper {
} }
// Module: server.dll // Module: server.dll
pub mod server_dll { pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x56E130; pub const EmptyWorldService001_Server: usize = 0x56E780;
pub const EntitySubclassUtilsV001: usize = 0x2ABFC0; pub const EntitySubclassUtilsV001: usize = 0x2AC420;
pub const NavGameTest001: usize = 0xA428A0; pub const NavGameTest001: usize = 0xA42710;
pub const ServerToolsInfo_001: usize = 0x82E3B0; pub const ServerToolsInfo_001: usize = 0x82E220;
pub const Source2GameClients001: usize = 0x82E3C0; pub const Source2GameClients001: usize = 0x82E230;
pub const Source2GameDirector001: usize = 0x11DFD0; pub const Source2GameDirector001: usize = 0x11E010;
pub const Source2GameEntities001: usize = 0x82E3D0; pub const Source2GameEntities001: usize = 0x82E240;
pub const Source2Server001: usize = 0x82E3E0; pub const Source2Server001: usize = 0x82E250;
pub const Source2ServerConfig001: usize = 0x5623E0; pub const Source2ServerConfig001: usize = 0x562A30;
pub const customnavsystem001: usize = 0x227F90; pub const customnavsystem001: usize = 0x227FF0;
} }
// Module: soundsystem.dll // Module: soundsystem.dll
pub mod soundsystem_dll { pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x16A670; pub const SoundOpSystem001: usize = 0x16A5B0;
pub const SoundOpSystemEdit001: usize = 0x96A80; pub const SoundOpSystemEdit001: usize = 0x969C0;
pub const SoundSystem001: usize = 0x48350; pub const SoundSystem001: usize = 0x48290;
pub const VMixEditTool001: usize = 0x75C60; pub const VMixEditTool001: usize = 0x75BA0;
} }
// Module: steamaudio.dll // Module: steamaudio.dll
pub mod steamaudio_dll { pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x5AA70; pub const SteamAudio001: usize = 0x5AA40;
} }
// Module: steamclient64.dll // Module: steamclient64.dll
pub mod steamclient64_dll { pub mod steamclient64_dll {
@ -207,10 +207,10 @@ pub mod cs2_dumper {
} }
// Module: tier0.dll // Module: tier0.dll
pub mod tier0_dll { pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x1426C0; pub const TestScriptMgr001: usize = 0x142960;
pub const VEngineCvar007: usize = 0x62DA0; pub const VEngineCvar007: usize = 0x62E40;
pub const VProcessUtils002: usize = 0x133B60; pub const VProcessUtils002: usize = 0x133E00;
pub const VStringTokenSystem001: usize = 0x195160; pub const VStringTokenSystem001: usize = 0x1953B0;
} }
// Module: v8system.dll // Module: v8system.dll
pub mod v8system_dll { pub mod v8system_dll {
@ -226,8 +226,8 @@ pub mod cs2_dumper {
} }
// Module: vphysics2.dll // Module: vphysics2.dll
pub mod vphysics2_dll { pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5BC10; pub const VPhysics2_Handle_Interface_001: usize = 0x5BC00;
pub const VPhysics2_Interface_001: usize = 0x57090; pub const VPhysics2_Interface_001: usize = 0x57080;
} }
// Module: vscript.dll // Module: vscript.dll
pub mod vscript_dll { pub mod vscript_dll {
@ -240,7 +240,7 @@ pub mod cs2_dumper {
} }
// Module: worldrenderer.dll // Module: worldrenderer.dll
pub mod worldrenderer_dll { pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x205E0; pub const WorldRendererMgr001: usize = 0x203A0;
} }
} }
} }

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll // Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: networksystem.dll // Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,39 +1,39 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 14:01:03.443608 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Offsets { namespace CS2Dumper.Offsets {
// Module: client.dll // Module: client.dll
public static class ClientDll { public static class ClientDll {
public const nint dwCSGOInput = 0x1932B10; public const nint dwCSGOInput = 0x1930C30;
public const nint dwEntityList = 0x18C9E78; public const nint dwEntityList = 0x18C7F88;
public const nint dwGameEntitySystem = 0x19E75C0; public const nint dwGameEntitySystem = 0x19E56E0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1926DD0; public const nint dwGameRules = 0x1924EE0;
public const nint dwGlobalVars = 0x1730F20; public const nint dwGlobalVars = 0x172EEE0;
public const nint dwGlowManager = 0x19271F0; public const nint dwGlowManager = 0x1925300;
public const nint dwLocalPlayerController = 0x1919588; public const nint dwLocalPlayerController = 0x1917698;
public const nint dwLocalPlayerPawn = 0x173D5A8; public const nint dwLocalPlayerPawn = 0x173B568;
public const nint dwPlantedC4 = 0x192FFB8; public const nint dwPlantedC4 = 0x192E0D8;
public const nint dwPrediction = 0x173D470; public const nint dwPrediction = 0x173B430;
public const nint dwSensitivity = 0x1927B18; public const nint dwSensitivity = 0x1925C28;
public const nint dwSensitivity_sensitivity = 0x40; public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1937EA0; public const nint dwViewAngles = 0x1935FC0;
public const nint dwViewMatrix = 0x192B310; public const nint dwViewMatrix = 0x1929420;
public const nint dwViewRender = 0x192BB10; public const nint dwViewRender = 0x1929C20;
public const nint dwWeaponC4 = 0x18CD2D0; public const nint dwWeaponC4 = 0x18CB3E0;
} }
// Module: engine2.dll // Module: engine2.dll
public static class Engine2Dll { public static class Engine2Dll {
public const nint dwBuildNumber = 0x518764; public const nint dwBuildNumber = 0x516734;
public const nint dwEngineViewData = 0x5CD76C; public const nint dwEngineViewData = 0x5CB8CC;
public const nint dwNetworkGameClient = 0x517B08; public const nint dwNetworkGameClient = 0x515AD8;
public const nint dwNetworkGameClient_deltaTick = 0x258; public const nint dwNetworkGameClient_deltaTick = 0x258;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_getMaxClients = 0x250; public const nint dwNetworkGameClient_getMaxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwSoundService = 0x5CD6D0; public const nint dwSoundService = 0x5CB830;
public const nint dwWindowHeight = 0x5D109C; public const nint dwWindowHeight = 0x5CF1FC;
public const nint dwWindowWidth = 0x5D1098; public const nint dwWindowWidth = 0x5CF1F8;
} }
// Module: inputsystem.dll // Module: inputsystem.dll
public static class InputsystemDll { public static class InputsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 14:01:03.443608 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once
@ -9,36 +9,36 @@ namespace cs2_dumper {
namespace offsets { namespace offsets {
// Module: client.dll // Module: client.dll
namespace client_dll { namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1932B10; constexpr std::ptrdiff_t dwCSGOInput = 0x1930C30;
constexpr std::ptrdiff_t dwEntityList = 0x18C9E78; constexpr std::ptrdiff_t dwEntityList = 0x18C7F88;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E75C0; constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E56E0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1926DD0; constexpr std::ptrdiff_t dwGameRules = 0x1924EE0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1730F20; constexpr std::ptrdiff_t dwGlobalVars = 0x172EEE0;
constexpr std::ptrdiff_t dwGlowManager = 0x19271F0; constexpr std::ptrdiff_t dwGlowManager = 0x1925300;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1919588; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1917698;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173D5A8; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173B568;
constexpr std::ptrdiff_t dwPlantedC4 = 0x192FFB8; constexpr std::ptrdiff_t dwPlantedC4 = 0x192E0D8;
constexpr std::ptrdiff_t dwPrediction = 0x173D470; constexpr std::ptrdiff_t dwPrediction = 0x173B430;
constexpr std::ptrdiff_t dwSensitivity = 0x1927B18; constexpr std::ptrdiff_t dwSensitivity = 0x1925C28;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1937EA0; constexpr std::ptrdiff_t dwViewAngles = 0x1935FC0;
constexpr std::ptrdiff_t dwViewMatrix = 0x192B310; constexpr std::ptrdiff_t dwViewMatrix = 0x1929420;
constexpr std::ptrdiff_t dwViewRender = 0x192BB10; constexpr std::ptrdiff_t dwViewRender = 0x1929C20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18CD2D0; constexpr std::ptrdiff_t dwWeaponC4 = 0x18CB3E0;
} }
// Module: engine2.dll // Module: engine2.dll
namespace engine2_dll { namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x518764; constexpr std::ptrdiff_t dwBuildNumber = 0x516734;
constexpr std::ptrdiff_t dwEngineViewData = 0x5CD76C; constexpr std::ptrdiff_t dwEngineViewData = 0x5CB8CC;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x517B08; constexpr std::ptrdiff_t dwNetworkGameClient = 0x515AD8;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwSoundService = 0x5CD6D0; constexpr std::ptrdiff_t dwSoundService = 0x5CB830;
constexpr std::ptrdiff_t dwWindowHeight = 0x5D109C; constexpr std::ptrdiff_t dwWindowHeight = 0x5CF1FC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5D1098; constexpr std::ptrdiff_t dwWindowWidth = 0x5CF1F8;
} }
// Module: inputsystem.dll // Module: inputsystem.dll
namespace inputsystem_dll { namespace inputsystem_dll {

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@ -1,34 +1,34 @@
{ {
"client.dll": { "client.dll": {
"dwCSGOInput": 26422032, "dwCSGOInput": 26414128,
"dwEntityList": 25992824, "dwEntityList": 25984904,
"dwGameEntitySystem": 27162048, "dwGameEntitySystem": 27154144,
"dwGameEntitySystem_getHighestEntityIndex": 5392, "dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 26373584, "dwGameRules": 26365664,
"dwGlobalVars": 24317728, "dwGlobalVars": 24309472,
"dwGlowManager": 26374640, "dwGlowManager": 26366720,
"dwLocalPlayerController": 26318216, "dwLocalPlayerController": 26310296,
"dwLocalPlayerPawn": 24368552, "dwLocalPlayerPawn": 24360296,
"dwPlantedC4": 26410936, "dwPlantedC4": 26403032,
"dwPrediction": 24368240, "dwPrediction": 24359984,
"dwSensitivity": 26376984, "dwSensitivity": 26369064,
"dwSensitivity_sensitivity": 64, "dwSensitivity_sensitivity": 64,
"dwViewAngles": 26443424, "dwViewAngles": 26435520,
"dwViewMatrix": 26391312, "dwViewMatrix": 26383392,
"dwViewRender": 26393360, "dwViewRender": 26385440,
"dwWeaponC4": 26006224 "dwWeaponC4": 25998304
}, },
"engine2.dll": { "engine2.dll": {
"dwBuildNumber": 5343076, "dwBuildNumber": 5334836,
"dwEngineViewData": 6084460, "dwEngineViewData": 6076620,
"dwNetworkGameClient": 5339912, "dwNetworkGameClient": 5331672,
"dwNetworkGameClient_deltaTick": 600, "dwNetworkGameClient_deltaTick": 600,
"dwNetworkGameClient_getLocalPlayer": 240, "dwNetworkGameClient_getLocalPlayer": 240,
"dwNetworkGameClient_getMaxClients": 592, "dwNetworkGameClient_getMaxClients": 592,
"dwNetworkGameClient_signOnState": 576, "dwNetworkGameClient_signOnState": 576,
"dwSoundService": 6084304, "dwSoundService": 6076464,
"dwWindowHeight": 6099100, "dwWindowHeight": 6091260,
"dwWindowWidth": 6099096 "dwWindowWidth": 6091256
}, },
"inputsystem.dll": { "inputsystem.dll": {
"dwInputSystem": 227264 "dwInputSystem": 227264

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 14:01:03.443608 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, unused)] #![allow(non_upper_case_globals, unused)]
@ -7,36 +7,36 @@ pub mod cs2_dumper {
pub mod offsets { pub mod offsets {
// Module: client.dll // Module: client.dll
pub mod client_dll { pub mod client_dll {
pub const dwCSGOInput: usize = 0x1932B10; pub const dwCSGOInput: usize = 0x1930C30;
pub const dwEntityList: usize = 0x18C9E78; pub const dwEntityList: usize = 0x18C7F88;
pub const dwGameEntitySystem: usize = 0x19E75C0; pub const dwGameEntitySystem: usize = 0x19E56E0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1926DD0; pub const dwGameRules: usize = 0x1924EE0;
pub const dwGlobalVars: usize = 0x1730F20; pub const dwGlobalVars: usize = 0x172EEE0;
pub const dwGlowManager: usize = 0x19271F0; pub const dwGlowManager: usize = 0x1925300;
pub const dwLocalPlayerController: usize = 0x1919588; pub const dwLocalPlayerController: usize = 0x1917698;
pub const dwLocalPlayerPawn: usize = 0x173D5A8; pub const dwLocalPlayerPawn: usize = 0x173B568;
pub const dwPlantedC4: usize = 0x192FFB8; pub const dwPlantedC4: usize = 0x192E0D8;
pub const dwPrediction: usize = 0x173D470; pub const dwPrediction: usize = 0x173B430;
pub const dwSensitivity: usize = 0x1927B18; pub const dwSensitivity: usize = 0x1925C28;
pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1937EA0; pub const dwViewAngles: usize = 0x1935FC0;
pub const dwViewMatrix: usize = 0x192B310; pub const dwViewMatrix: usize = 0x1929420;
pub const dwViewRender: usize = 0x192BB10; pub const dwViewRender: usize = 0x1929C20;
pub const dwWeaponC4: usize = 0x18CD2D0; pub const dwWeaponC4: usize = 0x18CB3E0;
} }
// Module: engine2.dll // Module: engine2.dll
pub mod engine2_dll { pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x518764; pub const dwBuildNumber: usize = 0x516734;
pub const dwEngineViewData: usize = 0x5CD76C; pub const dwEngineViewData: usize = 0x5CB8CC;
pub const dwNetworkGameClient: usize = 0x517B08; pub const dwNetworkGameClient: usize = 0x515AD8;
pub const dwNetworkGameClient_deltaTick: usize = 0x258; pub const dwNetworkGameClient_deltaTick: usize = 0x258;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_getMaxClients: usize = 0x250; pub const dwNetworkGameClient_getMaxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwSoundService: usize = 0x5CD6D0; pub const dwSoundService: usize = 0x5CB830;
pub const dwWindowHeight: usize = 0x5D109C; pub const dwWindowHeight: usize = 0x5CF1FC;
pub const dwWindowWidth: usize = 0x5D1098; pub const dwWindowWidth: usize = 0x5CF1F8;
} }
// Module: inputsystem.dll // Module: inputsystem.dll
pub mod inputsystem_dll { pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: panorama.dll // Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: particles.dll // Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: pulse_system.dll // Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll // Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll // Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: scenesystem.dll // Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: schemasystem.dll // Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: server.dll // Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: soundsystem.dll // Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: vphysics2.dll // Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll // Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#pragma once #pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC // 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,6 +1,6 @@
use std::collections::BTreeMap; use std::collections::BTreeMap;
use log::debug; use log::{debug, error};
use memflow::prelude::v1::*; use memflow::prelude::v1::*;
@ -39,6 +39,8 @@ macro_rules! pattern_map {
let mut save = vec![0; save_len(pat)]; let mut save = vec![0; save_len(pat)];
if !view.scanner().finds_code(pat, &mut save) { if !view.scanner().finds_code(pat, &mut save) {
error!("unable to find pattern: {}", name);
continue; continue;
} }

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@ -76,7 +76,7 @@ impl CodeWriter for InterfaceMap {
}) })
.collect(); .collect();
fmt.write_str(&serde_json::to_string_pretty(&content).expect("failed to serialize")) fmt.write_str(&serde_json::to_string_pretty(&content).expect("unable to serialize json"))
} }
fn write_rs(&self, fmt: &mut Formatter<'_>) -> fmt::Result { fn write_rs(&self, fmt: &mut Formatter<'_>) -> fmt::Result {

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@ -55,7 +55,7 @@ impl CodeWriter for OffsetMap {
} }
fn write_json(&self, fmt: &mut Formatter<'_>) -> fmt::Result { fn write_json(&self, fmt: &mut Formatter<'_>) -> fmt::Result {
fmt.write_str(&serde_json::to_string_pretty(self).expect("failed to serialize")) fmt.write_str(&serde_json::to_string_pretty(self).expect("unable to serialize json"))
} }
fn write_rs(&self, fmt: &mut Formatter<'_>) -> fmt::Result { fn write_rs(&self, fmt: &mut Formatter<'_>) -> fmt::Result {

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@ -259,7 +259,7 @@ impl CodeWriter for SchemaMap {
}) })
.collect(); .collect();
fmt.write_str(&serde_json::to_string_pretty(&content).expect("failed to serialize")) fmt.write_str(&serde_json::to_string_pretty(&content).expect("unable to serialize json"))
} }
fn write_rs(&self, fmt: &mut Formatter<'_>) -> fmt::Result { fn write_rs(&self, fmt: &mut Formatter<'_>) -> fmt::Result {