mirror of https://github.com/a2x/cs2-dumper.git
Compare commits
2 Commits
0b6d9266fa
...
2664e39b1b
Author | SHA1 | Date |
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a2x | 2664e39b1b | |
a2x | 0866120bc4 |
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@ -1,6 +1,6 @@
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/*
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* Generated using https://github.com/a2x/cs2-dumper
|
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* Thu, 14 Mar 2024 05:07:40 +0000
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* Sat, 16 Mar 2024 00:42:37 +0000
|
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*/
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public static class AimMatrixOpFixedSettings_t {
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@ -1,6 +1,6 @@
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/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
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* Thu, 14 Mar 2024 05:07:40 +0000
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* Sat, 16 Mar 2024 00:42:37 +0000
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*/
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#pragma once
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|
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@ -1,6 +1,6 @@
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'''
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Generated using https://github.com/a2x/cs2-dumper
|
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Thu, 14 Mar 2024 05:07:40 +0000
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Sat, 16 Mar 2024 00:42:37 +0000
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'''
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class AimMatrixOpFixedSettings_t:
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@ -1,6 +1,6 @@
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/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@ -1,6 +1,6 @@
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/*
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||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
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* Sat, 16 Mar 2024 00:42:38 +0000
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*/
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public static class ActiveModelConfig_t {
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@ -1800,6 +1800,7 @@ public static class C_CSGO_PreviewModel { // C_BaseFlex
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public const nint m_defaultAnim = 0x1080; // CUtlString
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public const nint m_nDefaultAnimLoopMode = 0x1088; // AnimLoopMode_t
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public const nint m_flInitialModelScale = 0x108C; // float
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public const nint m_sInitialWeaponState = 0x1090; // CUtlString
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}
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public static class C_CSGO_PreviewModelAlias_csgo_item_previewmodel { // C_CSGO_PreviewModel
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@ -1,6 +1,6 @@
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/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
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* Sat, 16 Mar 2024 00:42:38 +0000
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*/
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#pragma once
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@ -1804,6 +1804,7 @@ namespace C_CSGO_PreviewModel { // C_BaseFlex
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constexpr std::ptrdiff_t m_defaultAnim = 0x1080; // CUtlString
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constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0x1088; // AnimLoopMode_t
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constexpr std::ptrdiff_t m_flInitialModelScale = 0x108C; // float
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constexpr std::ptrdiff_t m_sInitialWeaponState = 0x1090; // CUtlString
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}
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namespace C_CSGO_PreviewModelAlias_csgo_item_previewmodel { // C_CSGO_PreviewModel
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@ -5954,6 +5954,10 @@
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"m_nDefaultAnimLoopMode": {
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"value": 4232,
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"comment": "AnimLoopMode_t"
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},
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"m_sInitialWeaponState": {
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"value": 4240,
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"comment": "CUtlString"
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}
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},
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"comment": "C_BaseFlex"
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@ -1,6 +1,6 @@
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'''
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Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:41 +0000
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Sat, 16 Mar 2024 00:42:38 +0000
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'''
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class ActiveModelConfig_t:
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@ -1632,6 +1632,7 @@ class C_CSGO_PreviewModel: # C_BaseFlex
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m_defaultAnim = 0x1080 # CUtlString
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m_nDefaultAnimLoopMode = 0x1088 # AnimLoopMode_t
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m_flInitialModelScale = 0x108C # float
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m_sInitialWeaponState = 0x1090 # CUtlString
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class C_CSGO_PreviewModelAlias_csgo_item_previewmodel: # C_CSGO_PreviewModel
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@ -1,6 +1,6 @@
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/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@ -1802,6 +1802,7 @@ pub mod C_CSGO_PreviewModel { // C_BaseFlex
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pub const m_defaultAnim: usize = 0x1080; // CUtlString
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pub const m_nDefaultAnimLoopMode: usize = 0x1088; // AnimLoopMode_t
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pub const m_flInitialModelScale: usize = 0x108C; // float
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pub const m_sInitialWeaponState: usize = 0x1090; // CUtlString
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}
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pub mod C_CSGO_PreviewModelAlias_csgo_item_previewmodel { // C_CSGO_PreviewModel
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@ -1460,6 +1460,7 @@ C_CSGO_PreviewModel: # C_BaseFlex
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m_defaultAnim: 4224 # CUtlString
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m_nDefaultAnimLoopMode: 4232 # AnimLoopMode_t
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m_flInitialModelScale: 4236 # float
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m_sInitialWeaponState: 4240 # CUtlString
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C_CSGO_PreviewModelAlias_csgo_item_previewmodel: # C_CSGO_PreviewModel
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C_CSGO_PreviewModel_GraphController: # CAnimGraphControllerBase
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m_pszCharacterMode: 24 # CAnimGraphParamOptionalRef<char*>
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@ -1,6 +1,6 @@
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|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class CEmptyEntityInstance {
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
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*/
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#pragma once
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@ -1,6 +1,6 @@
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'''
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||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
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||||
Sat, 16 Mar 2024 00:42:37 +0000
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||||
'''
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class CEmptyEntityInstance:
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
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|
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
public static class CAnimScriptBase {
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||||
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
#pragma once
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||||
|
|
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@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:42 +0000
|
||||
Sat, 16 Mar 2024 00:42:38 +0000
|
||||
'''
|
||||
|
||||
class CAnimScriptBase:
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||||
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
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||||
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||||
public static class animationsystem_dll { // animationsystem.dll
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@ -9,14 +9,14 @@ public static class animationsystem_dll { // animationsystem.dll
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}
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public static class client_dll { // client.dll
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public const nint LegacyGameUI001 = 0x8AEEA0;
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||||
public const nint Source2ClientUI001 = 0x89E100;
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||||
public const nint Source2ClientPrediction001 = 0x7AF770;
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||||
public const nint ClientToolsInfo_001 = 0x732CE0;
|
||||
public const nint Source2Client002 = 0x732D00;
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||||
public const nint GameClientExports001 = 0x732CF0;
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||||
public const nint EmptyWorldService001_Client = 0x480640;
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||||
public const nint Source2ClientConfig001 = 0x46BA50;
|
||||
public const nint LegacyGameUI001 = 0x8AEC50;
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||||
public const nint Source2ClientUI001 = 0x89E270;
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||||
public const nint Source2ClientPrediction001 = 0x7AF7A0;
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||||
public const nint ClientToolsInfo_001 = 0x732D10;
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||||
public const nint Source2Client002 = 0x732D30;
|
||||
public const nint GameClientExports001 = 0x732D20;
|
||||
public const nint EmptyWorldService001_Client = 0x480670;
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||||
public const nint Source2ClientConfig001 = 0x46BA80;
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||||
}
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||||
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||||
public static class engine2_dll { // engine2.dll
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||||
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|
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
#pragma once
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||||
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@ -13,14 +13,14 @@ namespace animationsystem_dll { // animationsystem.dll
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|||
}
|
||||
|
||||
namespace client_dll { // client.dll
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||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AEEA0;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x89E100;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AF770;
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x732CE0;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x732D00;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x732CF0;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x480640;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46BA50;
|
||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AEC50;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x89E270;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AF7A0;
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x732D10;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x732D30;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x732D20;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x480670;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46BA80;
|
||||
}
|
||||
|
||||
namespace engine2_dll { // engine2.dll
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||||
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@ -15,35 +15,35 @@
|
|||
"client_dll": {
|
||||
"data": {
|
||||
"ClientToolsInfo_001": {
|
||||
"value": 7548128,
|
||||
"value": 7548176,
|
||||
"comment": null
|
||||
},
|
||||
"EmptyWorldService001_Client": {
|
||||
"value": 4720192,
|
||||
"value": 4720240,
|
||||
"comment": null
|
||||
},
|
||||
"GameClientExports001": {
|
||||
"value": 7548144,
|
||||
"value": 7548192,
|
||||
"comment": null
|
||||
},
|
||||
"LegacyGameUI001": {
|
||||
"value": 9105056,
|
||||
"value": 9104464,
|
||||
"comment": null
|
||||
},
|
||||
"Source2Client002": {
|
||||
"value": 7548160,
|
||||
"value": 7548208,
|
||||
"comment": null
|
||||
},
|
||||
"Source2ClientConfig001": {
|
||||
"value": 4635216,
|
||||
"value": 4635264,
|
||||
"comment": null
|
||||
},
|
||||
"Source2ClientPrediction001": {
|
||||
"value": 8058736,
|
||||
"value": 8058784,
|
||||
"comment": null
|
||||
},
|
||||
"Source2ClientUI001": {
|
||||
"value": 9036032,
|
||||
"value": 9036400,
|
||||
"comment": null
|
||||
}
|
||||
},
|
||||
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|
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@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:42 +0000
|
||||
Sat, 16 Mar 2024 00:42:38 +0000
|
||||
'''
|
||||
|
||||
class animationsystem_dll: # animationsystem.dll
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||||
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@ -8,14 +8,14 @@ class animationsystem_dll: # animationsystem.dll
|
|||
AnimationSystem_001 = 0x6DA00
|
||||
|
||||
class client_dll: # client.dll
|
||||
LegacyGameUI001 = 0x8AEEA0
|
||||
Source2ClientUI001 = 0x89E100
|
||||
Source2ClientPrediction001 = 0x7AF770
|
||||
ClientToolsInfo_001 = 0x732CE0
|
||||
Source2Client002 = 0x732D00
|
||||
GameClientExports001 = 0x732CF0
|
||||
EmptyWorldService001_Client = 0x480640
|
||||
Source2ClientConfig001 = 0x46BA50
|
||||
LegacyGameUI001 = 0x8AEC50
|
||||
Source2ClientUI001 = 0x89E270
|
||||
Source2ClientPrediction001 = 0x7AF7A0
|
||||
ClientToolsInfo_001 = 0x732D10
|
||||
Source2Client002 = 0x732D30
|
||||
GameClientExports001 = 0x732D20
|
||||
EmptyWorldService001_Client = 0x480670
|
||||
Source2ClientConfig001 = 0x46BA80
|
||||
|
||||
class engine2_dll: # engine2.dll
|
||||
SimpleEngineLoopService_001 = 0x1F6E10
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||||
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
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@ -11,14 +11,14 @@ pub mod animationsystem_dll { // animationsystem.dll
|
|||
}
|
||||
|
||||
pub mod client_dll { // client.dll
|
||||
pub const LegacyGameUI001: usize = 0x8AEEA0;
|
||||
pub const Source2ClientUI001: usize = 0x89E100;
|
||||
pub const Source2ClientPrediction001: usize = 0x7AF770;
|
||||
pub const ClientToolsInfo_001: usize = 0x732CE0;
|
||||
pub const Source2Client002: usize = 0x732D00;
|
||||
pub const GameClientExports001: usize = 0x732CF0;
|
||||
pub const EmptyWorldService001_Client: usize = 0x480640;
|
||||
pub const Source2ClientConfig001: usize = 0x46BA50;
|
||||
pub const LegacyGameUI001: usize = 0x8AEC50;
|
||||
pub const Source2ClientUI001: usize = 0x89E270;
|
||||
pub const Source2ClientPrediction001: usize = 0x7AF7A0;
|
||||
pub const ClientToolsInfo_001: usize = 0x732D10;
|
||||
pub const Source2Client002: usize = 0x732D30;
|
||||
pub const GameClientExports001: usize = 0x732D20;
|
||||
pub const EmptyWorldService001_Client: usize = 0x480670;
|
||||
pub const Source2ClientConfig001: usize = 0x46BA80;
|
||||
}
|
||||
|
||||
pub mod engine2_dll { // engine2.dll
|
||||
|
|
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@ -3,14 +3,14 @@ animationsystem_dll: # animationsystem.dll
|
|||
AnimationSystemUtils_001: 470656
|
||||
AnimationSystem_001: 449024
|
||||
client_dll: # client.dll
|
||||
LegacyGameUI001: 9105056
|
||||
Source2ClientUI001: 9036032
|
||||
Source2ClientPrediction001: 8058736
|
||||
ClientToolsInfo_001: 7548128
|
||||
Source2Client002: 7548160
|
||||
GameClientExports001: 7548144
|
||||
EmptyWorldService001_Client: 4720192
|
||||
Source2ClientConfig001: 4635216
|
||||
LegacyGameUI001: 9104464
|
||||
Source2ClientUI001: 9036400
|
||||
Source2ClientPrediction001: 8058784
|
||||
ClientToolsInfo_001: 7548176
|
||||
Source2Client002: 7548208
|
||||
GameClientExports001: 7548192
|
||||
EmptyWorldService001_Client: 4720240
|
||||
Source2ClientConfig001: 4635264
|
||||
engine2_dll: # engine2.dll
|
||||
SimpleEngineLoopService_001: 2059792
|
||||
ClientServerEngineLoopService_001: 2010144
|
||||
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|
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class MaterialParamBuffer_t { // MaterialParam_t
|
||||
|
|
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@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class MaterialParamBuffer_t: # MaterialParam_t
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class ChangeAccessorFieldPathIndex_t {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class ChangeAccessorFieldPathIndex_t:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,33 +1,33 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
public static class client_dll { // client.dll
|
||||
public const nint dwEntityList = 0x18BFC08;
|
||||
public const nint dwForceAttack = 0x172D030;
|
||||
public const nint dwForceAttack2 = 0x172D0C0;
|
||||
public const nint dwForceBackward = 0x172D300;
|
||||
public const nint dwForceCrouch = 0x172D5D0;
|
||||
public const nint dwForceForward = 0x172D270;
|
||||
public const nint dwForceJump = 0x172D540;
|
||||
public const nint dwForceLeft = 0x172D390;
|
||||
public const nint dwForceRight = 0x172D420;
|
||||
public const nint dwGameEntitySystem = 0x19DD590;
|
||||
public const nint dwEntityList = 0x18C2D58;
|
||||
public const nint dwForceAttack = 0x1730020;
|
||||
public const nint dwForceAttack2 = 0x17300B0;
|
||||
public const nint dwForceBackward = 0x17302F0;
|
||||
public const nint dwForceCrouch = 0x17305C0;
|
||||
public const nint dwForceForward = 0x1730260;
|
||||
public const nint dwForceJump = 0x1730530;
|
||||
public const nint dwForceLeft = 0x1730380;
|
||||
public const nint dwForceRight = 0x1730410;
|
||||
public const nint dwGameEntitySystem = 0x19E0790;
|
||||
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
|
||||
public const nint dwGameRules = 0x191CB50;
|
||||
public const nint dwGlobalVars = 0x1727BB0;
|
||||
public const nint dwGlowManager = 0x191CF70;
|
||||
public const nint dwInterfaceLinkList = 0x1A0E6D8;
|
||||
public const nint dwLocalPlayerController = 0x190F428;
|
||||
public const nint dwLocalPlayerPawn = 0x17341B8;
|
||||
public const nint dwPlantedC4 = 0x1925988;
|
||||
public const nint dwPrediction = 0x1734080;
|
||||
public const nint dwSensitivity = 0x191D898;
|
||||
public const nint dwGameRules = 0x191FCA0;
|
||||
public const nint dwGlobalVars = 0x172ABA0;
|
||||
public const nint dwGlowManager = 0x19200C0;
|
||||
public const nint dwInterfaceLinkList = 0x1A118D8;
|
||||
public const nint dwLocalPlayerController = 0x1912578;
|
||||
public const nint dwLocalPlayerPawn = 0x17371A8;
|
||||
public const nint dwPlantedC4 = 0x1928AD8;
|
||||
public const nint dwPrediction = 0x1737070;
|
||||
public const nint dwSensitivity = 0x19209E8;
|
||||
public const nint dwSensitivity_sensitivity = 0x40;
|
||||
public const nint dwViewAngles = 0x192D860;
|
||||
public const nint dwViewMatrix = 0x1921050;
|
||||
public const nint dwViewRender = 0x19218D0;
|
||||
public const nint dwViewAngles = 0x19309B0;
|
||||
public const nint dwViewMatrix = 0x19241A0;
|
||||
public const nint dwViewRender = 0x1924A20;
|
||||
}
|
||||
|
||||
public static class engine2_dll { // engine2.dll
|
||||
|
@ -42,7 +42,7 @@ public static class engine2_dll { // engine2.dll
|
|||
}
|
||||
|
||||
public static class game_info { // Some additional information about the game at dump time
|
||||
public const nint buildNumber = 0x36AC; // Game build number
|
||||
public const nint buildNumber = 0x36AD; // Game build number
|
||||
}
|
||||
|
||||
public static class inputsystem_dll { // inputsystem.dll
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
@ -8,30 +8,30 @@
|
|||
#include <cstddef>
|
||||
|
||||
namespace client_dll { // client.dll
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x18BFC08;
|
||||
constexpr std::ptrdiff_t dwForceAttack = 0x172D030;
|
||||
constexpr std::ptrdiff_t dwForceAttack2 = 0x172D0C0;
|
||||
constexpr std::ptrdiff_t dwForceBackward = 0x172D300;
|
||||
constexpr std::ptrdiff_t dwForceCrouch = 0x172D5D0;
|
||||
constexpr std::ptrdiff_t dwForceForward = 0x172D270;
|
||||
constexpr std::ptrdiff_t dwForceJump = 0x172D540;
|
||||
constexpr std::ptrdiff_t dwForceLeft = 0x172D390;
|
||||
constexpr std::ptrdiff_t dwForceRight = 0x172D420;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19DD590;
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x18C2D58;
|
||||
constexpr std::ptrdiff_t dwForceAttack = 0x1730020;
|
||||
constexpr std::ptrdiff_t dwForceAttack2 = 0x17300B0;
|
||||
constexpr std::ptrdiff_t dwForceBackward = 0x17302F0;
|
||||
constexpr std::ptrdiff_t dwForceCrouch = 0x17305C0;
|
||||
constexpr std::ptrdiff_t dwForceForward = 0x1730260;
|
||||
constexpr std::ptrdiff_t dwForceJump = 0x1730530;
|
||||
constexpr std::ptrdiff_t dwForceLeft = 0x1730380;
|
||||
constexpr std::ptrdiff_t dwForceRight = 0x1730410;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E0790;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x191CB50;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x1727BB0;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x191CF70;
|
||||
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1A0E6D8;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x190F428;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17341B8;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x1925988;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x1734080;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x191D898;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x191FCA0;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x172ABA0;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x19200C0;
|
||||
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1A118D8;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1912578;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17371A8;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x1928AD8;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x1737070;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x19209E8;
|
||||
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x192D860;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x1921050;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x19218D0;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x19309B0;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x19241A0;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x1924A20;
|
||||
}
|
||||
|
||||
namespace engine2_dll { // engine2.dll
|
||||
|
@ -46,7 +46,7 @@ namespace engine2_dll { // engine2.dll
|
|||
}
|
||||
|
||||
namespace game_info { // Some additional information about the game at dump time
|
||||
constexpr std::ptrdiff_t buildNumber = 0x36AC; // Game build number
|
||||
constexpr std::ptrdiff_t buildNumber = 0x36AD; // Game build number
|
||||
}
|
||||
|
||||
namespace inputsystem_dll { // inputsystem.dll
|
||||
|
|
|
@ -2,43 +2,43 @@
|
|||
"client_dll": {
|
||||
"data": {
|
||||
"dwEntityList": {
|
||||
"value": 25951240,
|
||||
"value": 25963864,
|
||||
"comment": null
|
||||
},
|
||||
"dwForceAttack": {
|
||||
"value": 24301616,
|
||||
"value": 24313888,
|
||||
"comment": null
|
||||
},
|
||||
"dwForceAttack2": {
|
||||
"value": 24301760,
|
||||
"value": 24314032,
|
||||
"comment": null
|
||||
},
|
||||
"dwForceBackward": {
|
||||
"value": 24302336,
|
||||
"value": 24314608,
|
||||
"comment": null
|
||||
},
|
||||
"dwForceCrouch": {
|
||||
"value": 24303056,
|
||||
"value": 24315328,
|
||||
"comment": null
|
||||
},
|
||||
"dwForceForward": {
|
||||
"value": 24302192,
|
||||
"value": 24314464,
|
||||
"comment": null
|
||||
},
|
||||
"dwForceJump": {
|
||||
"value": 24302912,
|
||||
"value": 24315184,
|
||||
"comment": null
|
||||
},
|
||||
"dwForceLeft": {
|
||||
"value": 24302480,
|
||||
"value": 24314752,
|
||||
"comment": null
|
||||
},
|
||||
"dwForceRight": {
|
||||
"value": 24302624,
|
||||
"value": 24314896,
|
||||
"comment": null
|
||||
},
|
||||
"dwGameEntitySystem": {
|
||||
"value": 27121040,
|
||||
"value": 27133840,
|
||||
"comment": null
|
||||
},
|
||||
"dwGameEntitySystem_getHighestEntityIndex": {
|
||||
|
@ -46,39 +46,39 @@
|
|||
"comment": null
|
||||
},
|
||||
"dwGameRules": {
|
||||
"value": 26331984,
|
||||
"value": 26344608,
|
||||
"comment": null
|
||||
},
|
||||
"dwGlobalVars": {
|
||||
"value": 24279984,
|
||||
"value": 24292256,
|
||||
"comment": null
|
||||
},
|
||||
"dwGlowManager": {
|
||||
"value": 26333040,
|
||||
"value": 26345664,
|
||||
"comment": null
|
||||
},
|
||||
"dwInterfaceLinkList": {
|
||||
"value": 27322072,
|
||||
"value": 27334872,
|
||||
"comment": null
|
||||
},
|
||||
"dwLocalPlayerController": {
|
||||
"value": 26276904,
|
||||
"value": 26289528,
|
||||
"comment": null
|
||||
},
|
||||
"dwLocalPlayerPawn": {
|
||||
"value": 24330680,
|
||||
"value": 24342952,
|
||||
"comment": null
|
||||
},
|
||||
"dwPlantedC4": {
|
||||
"value": 26368392,
|
||||
"value": 26381016,
|
||||
"comment": null
|
||||
},
|
||||
"dwPrediction": {
|
||||
"value": 24330368,
|
||||
"value": 24342640,
|
||||
"comment": null
|
||||
},
|
||||
"dwSensitivity": {
|
||||
"value": 26335384,
|
||||
"value": 26348008,
|
||||
"comment": null
|
||||
},
|
||||
"dwSensitivity_sensitivity": {
|
||||
|
@ -86,15 +86,15 @@
|
|||
"comment": null
|
||||
},
|
||||
"dwViewAngles": {
|
||||
"value": 26400864,
|
||||
"value": 26413488,
|
||||
"comment": null
|
||||
},
|
||||
"dwViewMatrix": {
|
||||
"value": 26349648,
|
||||
"value": 26362272,
|
||||
"comment": null
|
||||
},
|
||||
"dwViewRender": {
|
||||
"value": 26351824,
|
||||
"value": 26364448,
|
||||
"comment": null
|
||||
}
|
||||
},
|
||||
|
@ -140,7 +140,7 @@
|
|||
"game_info": {
|
||||
"data": {
|
||||
"buildNumber": {
|
||||
"value": 13996,
|
||||
"value": 13997,
|
||||
"comment": "Game build number"
|
||||
}
|
||||
},
|
||||
|
|
|
@ -1,33 +1,33 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:42 +0000
|
||||
Sat, 16 Mar 2024 00:42:38 +0000
|
||||
'''
|
||||
|
||||
class client_dll: # client.dll
|
||||
dwEntityList = 0x18BFC08
|
||||
dwForceAttack = 0x172D030
|
||||
dwForceAttack2 = 0x172D0C0
|
||||
dwForceBackward = 0x172D300
|
||||
dwForceCrouch = 0x172D5D0
|
||||
dwForceForward = 0x172D270
|
||||
dwForceJump = 0x172D540
|
||||
dwForceLeft = 0x172D390
|
||||
dwForceRight = 0x172D420
|
||||
dwGameEntitySystem = 0x19DD590
|
||||
dwEntityList = 0x18C2D58
|
||||
dwForceAttack = 0x1730020
|
||||
dwForceAttack2 = 0x17300B0
|
||||
dwForceBackward = 0x17302F0
|
||||
dwForceCrouch = 0x17305C0
|
||||
dwForceForward = 0x1730260
|
||||
dwForceJump = 0x1730530
|
||||
dwForceLeft = 0x1730380
|
||||
dwForceRight = 0x1730410
|
||||
dwGameEntitySystem = 0x19E0790
|
||||
dwGameEntitySystem_getHighestEntityIndex = 0x1510
|
||||
dwGameRules = 0x191CB50
|
||||
dwGlobalVars = 0x1727BB0
|
||||
dwGlowManager = 0x191CF70
|
||||
dwInterfaceLinkList = 0x1A0E6D8
|
||||
dwLocalPlayerController = 0x190F428
|
||||
dwLocalPlayerPawn = 0x17341B8
|
||||
dwPlantedC4 = 0x1925988
|
||||
dwPrediction = 0x1734080
|
||||
dwSensitivity = 0x191D898
|
||||
dwGameRules = 0x191FCA0
|
||||
dwGlobalVars = 0x172ABA0
|
||||
dwGlowManager = 0x19200C0
|
||||
dwInterfaceLinkList = 0x1A118D8
|
||||
dwLocalPlayerController = 0x1912578
|
||||
dwLocalPlayerPawn = 0x17371A8
|
||||
dwPlantedC4 = 0x1928AD8
|
||||
dwPrediction = 0x1737070
|
||||
dwSensitivity = 0x19209E8
|
||||
dwSensitivity_sensitivity = 0x40
|
||||
dwViewAngles = 0x192D860
|
||||
dwViewMatrix = 0x1921050
|
||||
dwViewRender = 0x19218D0
|
||||
dwViewAngles = 0x19309B0
|
||||
dwViewMatrix = 0x19241A0
|
||||
dwViewRender = 0x1924A20
|
||||
|
||||
class engine2_dll: # engine2.dll
|
||||
dwBuildNumber = 0x513574
|
||||
|
@ -40,7 +40,7 @@ class engine2_dll: # engine2.dll
|
|||
dwWindowWidth = 0x5CBC60
|
||||
|
||||
class game_info: # Some additional information about the game at dump time
|
||||
buildNumber = 0x36AC # Game build number
|
||||
buildNumber = 0x36AD # Game build number
|
||||
|
||||
class inputsystem_dll: # inputsystem.dll
|
||||
dwInputSystem = 0x367A0
|
||||
|
|
|
@ -1,35 +1,35 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:42 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
||||
pub mod client_dll { // client.dll
|
||||
pub const dwEntityList: usize = 0x18BFC08;
|
||||
pub const dwForceAttack: usize = 0x172D030;
|
||||
pub const dwForceAttack2: usize = 0x172D0C0;
|
||||
pub const dwForceBackward: usize = 0x172D300;
|
||||
pub const dwForceCrouch: usize = 0x172D5D0;
|
||||
pub const dwForceForward: usize = 0x172D270;
|
||||
pub const dwForceJump: usize = 0x172D540;
|
||||
pub const dwForceLeft: usize = 0x172D390;
|
||||
pub const dwForceRight: usize = 0x172D420;
|
||||
pub const dwGameEntitySystem: usize = 0x19DD590;
|
||||
pub const dwEntityList: usize = 0x18C2D58;
|
||||
pub const dwForceAttack: usize = 0x1730020;
|
||||
pub const dwForceAttack2: usize = 0x17300B0;
|
||||
pub const dwForceBackward: usize = 0x17302F0;
|
||||
pub const dwForceCrouch: usize = 0x17305C0;
|
||||
pub const dwForceForward: usize = 0x1730260;
|
||||
pub const dwForceJump: usize = 0x1730530;
|
||||
pub const dwForceLeft: usize = 0x1730380;
|
||||
pub const dwForceRight: usize = 0x1730410;
|
||||
pub const dwGameEntitySystem: usize = 0x19E0790;
|
||||
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
|
||||
pub const dwGameRules: usize = 0x191CB50;
|
||||
pub const dwGlobalVars: usize = 0x1727BB0;
|
||||
pub const dwGlowManager: usize = 0x191CF70;
|
||||
pub const dwInterfaceLinkList: usize = 0x1A0E6D8;
|
||||
pub const dwLocalPlayerController: usize = 0x190F428;
|
||||
pub const dwLocalPlayerPawn: usize = 0x17341B8;
|
||||
pub const dwPlantedC4: usize = 0x1925988;
|
||||
pub const dwPrediction: usize = 0x1734080;
|
||||
pub const dwSensitivity: usize = 0x191D898;
|
||||
pub const dwGameRules: usize = 0x191FCA0;
|
||||
pub const dwGlobalVars: usize = 0x172ABA0;
|
||||
pub const dwGlowManager: usize = 0x19200C0;
|
||||
pub const dwInterfaceLinkList: usize = 0x1A118D8;
|
||||
pub const dwLocalPlayerController: usize = 0x1912578;
|
||||
pub const dwLocalPlayerPawn: usize = 0x17371A8;
|
||||
pub const dwPlantedC4: usize = 0x1928AD8;
|
||||
pub const dwPrediction: usize = 0x1737070;
|
||||
pub const dwSensitivity: usize = 0x19209E8;
|
||||
pub const dwSensitivity_sensitivity: usize = 0x40;
|
||||
pub const dwViewAngles: usize = 0x192D860;
|
||||
pub const dwViewMatrix: usize = 0x1921050;
|
||||
pub const dwViewRender: usize = 0x19218D0;
|
||||
pub const dwViewAngles: usize = 0x19309B0;
|
||||
pub const dwViewMatrix: usize = 0x19241A0;
|
||||
pub const dwViewRender: usize = 0x1924A20;
|
||||
}
|
||||
|
||||
pub mod engine2_dll { // engine2.dll
|
||||
|
@ -44,7 +44,7 @@ pub mod engine2_dll { // engine2.dll
|
|||
}
|
||||
|
||||
pub mod game_info { // Some additional information about the game at dump time
|
||||
pub const buildNumber: usize = 0x36AC; // Game build number
|
||||
pub const buildNumber: usize = 0x36AD; // Game build number
|
||||
}
|
||||
|
||||
pub mod inputsystem_dll { // inputsystem.dll
|
||||
|
|
|
@ -1,29 +1,29 @@
|
|||
---
|
||||
client_dll: # client.dll
|
||||
dwEntityList: 25951240
|
||||
dwForceAttack: 24301616
|
||||
dwForceAttack2: 24301760
|
||||
dwForceBackward: 24302336
|
||||
dwForceCrouch: 24303056
|
||||
dwForceForward: 24302192
|
||||
dwForceJump: 24302912
|
||||
dwForceLeft: 24302480
|
||||
dwForceRight: 24302624
|
||||
dwGameEntitySystem: 27121040
|
||||
dwEntityList: 25963864
|
||||
dwForceAttack: 24313888
|
||||
dwForceAttack2: 24314032
|
||||
dwForceBackward: 24314608
|
||||
dwForceCrouch: 24315328
|
||||
dwForceForward: 24314464
|
||||
dwForceJump: 24315184
|
||||
dwForceLeft: 24314752
|
||||
dwForceRight: 24314896
|
||||
dwGameEntitySystem: 27133840
|
||||
dwGameEntitySystem_getHighestEntityIndex: 5392
|
||||
dwGameRules: 26331984
|
||||
dwGlobalVars: 24279984
|
||||
dwGlowManager: 26333040
|
||||
dwInterfaceLinkList: 27322072
|
||||
dwLocalPlayerController: 26276904
|
||||
dwLocalPlayerPawn: 24330680
|
||||
dwPlantedC4: 26368392
|
||||
dwPrediction: 24330368
|
||||
dwSensitivity: 26335384
|
||||
dwGameRules: 26344608
|
||||
dwGlobalVars: 24292256
|
||||
dwGlowManager: 26345664
|
||||
dwInterfaceLinkList: 27334872
|
||||
dwLocalPlayerController: 26289528
|
||||
dwLocalPlayerPawn: 24342952
|
||||
dwPlantedC4: 26381016
|
||||
dwPrediction: 24342640
|
||||
dwSensitivity: 26348008
|
||||
dwSensitivity_sensitivity: 64
|
||||
dwViewAngles: 26400864
|
||||
dwViewMatrix: 26349648
|
||||
dwViewRender: 26351824
|
||||
dwViewAngles: 26413488
|
||||
dwViewMatrix: 26362272
|
||||
dwViewRender: 26364448
|
||||
engine2_dll: # engine2.dll
|
||||
dwBuildNumber: 5322100
|
||||
dwNetworkGameClient_deltaTick: 600
|
||||
|
@ -34,7 +34,7 @@ engine2_dll: # engine2.dll
|
|||
dwWindowHeight: 6077540
|
||||
dwWindowWidth: 6077536
|
||||
game_info: # Some additional information about the game at dump time
|
||||
buildNumber: 13996 # Game build number
|
||||
buildNumber: 13997 # Game build number
|
||||
inputsystem_dll: # inputsystem.dll
|
||||
dwInputSystem: 223136
|
||||
matchmaking_dll: # matchmaking.dll
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class CBaseRendererSource2 { // CParticleFunctionRenderer
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:41 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class CBaseRendererSource2: # CParticleFunctionRenderer
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class CBasePulseGraphInstance {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:41 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class CBasePulseGraphInstance:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class RenderInputLayoutField_t {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class RenderInputLayoutField_t:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class AABB_t {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class AABB_t:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class CSSDSEndFrameViewInfo {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class CSSDSEndFrameViewInfo:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class CExampleSchemaVData_Monomorphic {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class CExampleSchemaVData_Monomorphic:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class ActiveModelConfig_t {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:41 +0000
|
||||
Sat, 16 Mar 2024 00:42:38 +0000
|
||||
'''
|
||||
|
||||
class ActiveModelConfig_t:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:41 +0000
|
||||
* Sat, 16 Mar 2024 00:42:38 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class CDSPMixgroupModifier {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class CDSPMixgroupModifier:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class CFeIndexedJiggleBone {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class CFeIndexedJiggleBone:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
public static class AggregateLODSetup_t {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
'''
|
||||
Generated using https://github.com/a2x/cs2-dumper
|
||||
Thu, 14 Mar 2024 05:07:40 +0000
|
||||
Sat, 16 Mar 2024 00:42:37 +0000
|
||||
'''
|
||||
|
||||
class AggregateLODSetup_t:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
* Generated using https://github.com/a2x/cs2-dumper
|
||||
* Thu, 14 Mar 2024 05:07:40 +0000
|
||||
* Sat, 16 Mar 2024 00:42:37 +0000
|
||||
*/
|
||||
|
||||
#![allow(non_snake_case, non_upper_case_globals)]
|
||||
|
|
|
@ -136,108 +136,76 @@ pub fn dump_offsets(
|
|||
mod tests {
|
||||
use super::*;
|
||||
|
||||
use core::arch::x86_64::_bittest;
|
||||
|
||||
use serde_json::Value;
|
||||
|
||||
use std::ffi::{c_char, c_void};
|
||||
use std::fs;
|
||||
use std::mem::offset_of;
|
||||
use std::thread::sleep;
|
||||
use std::thread;
|
||||
use std::time::Duration;
|
||||
|
||||
fn setup() -> Result<Process> {
|
||||
let mut process = Process::new("cs2.exe")?;
|
||||
use core::arch::x86_64::_bittest;
|
||||
|
||||
process.initialize()?;
|
||||
use anyhow::anyhow;
|
||||
|
||||
Ok(process)
|
||||
use serde_json::Value;
|
||||
|
||||
fn read_json_value(file_path: &str) -> Result<Value> {
|
||||
let content = fs::read_to_string(file_path)?;
|
||||
|
||||
serde_json::from_str(&content).map_err(Into::into)
|
||||
}
|
||||
|
||||
fn get_class_field(module_name: &str, class_name: &str, class_key: &str) -> Option<u64> {
|
||||
let content = match fs::read_to_string(format!("generated/{}.json", module_name)) {
|
||||
Ok(content) => content,
|
||||
Err(e) => {
|
||||
eprintln!("Error reading file: {}", e);
|
||||
fn get_class_field(module_name: &str, class_name: &str, class_key: &str) -> Result<u64> {
|
||||
let value = read_json_value(&format!("generated/{}.json", module_name))
|
||||
.expect("unable to read json file");
|
||||
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
let value: Value = match serde_json::from_str(&content) {
|
||||
Ok(parsed_value) => parsed_value,
|
||||
Err(e) => {
|
||||
eprintln!("Error parsing JSON: {}", e);
|
||||
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
let class_value = &value[class_name];
|
||||
let class_data = &class_value["data"];
|
||||
let class_key_value = &class_data[class_key];
|
||||
let value = class_key_value["value"].as_u64();
|
||||
|
||||
value
|
||||
value[class_name]["data"][class_key]["value"]
|
||||
.as_u64()
|
||||
.ok_or_else(|| {
|
||||
anyhow!(
|
||||
"unable to find class field {} in class {}",
|
||||
class_key,
|
||||
class_name
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
fn get_offset_value(module_name: &str, offset_name: &str) -> Option<u64> {
|
||||
let content = match fs::read_to_string("generated/offsets.json") {
|
||||
Ok(content) => content,
|
||||
Err(e) => {
|
||||
eprintln!("Error reading file: {}", e);
|
||||
fn get_offset_value(module_name: &str, offset_name: &str) -> Result<u64> {
|
||||
let value = read_json_value("generated/offsets.json").expect("unable to read offsets.json");
|
||||
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
let value: Value = match serde_json::from_str(&content) {
|
||||
Ok(parsed_value) => parsed_value,
|
||||
Err(e) => {
|
||||
eprintln!("Error parsing JSON: {}", e);
|
||||
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
let class_value = &value[module_name.replace(".", "_")];
|
||||
let class_data = &class_value["data"];
|
||||
let class_key_value = &class_data[offset_name];
|
||||
let value = class_key_value["value"].as_u64();
|
||||
|
||||
value
|
||||
value[module_name.replace(".", "_")]["data"][offset_name]["value"]
|
||||
.as_u64()
|
||||
.ok_or_else(|| anyhow!("unable to find offset"))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn build_number() -> Result<()> {
|
||||
let process = setup()?;
|
||||
let process = Process::new("cs2.exe")?;
|
||||
|
||||
let engine_base = process
|
||||
.get_module_by_name("engine2.dll")
|
||||
.expect("Failed to find engine2.dll")
|
||||
.expect("unable to find engine2.dll")
|
||||
.base();
|
||||
|
||||
let build_number_offset = get_offset_value("engine2.dll", "dwBuildNumber")
|
||||
.expect("Failed to find dwBuildNumber offset");
|
||||
let build_number_offset = get_offset_value("engine2.dll", "dwBuildNumber")?;
|
||||
|
||||
let build_number =
|
||||
process.read_memory::<u32>(engine_base + build_number_offset as usize)?;
|
||||
|
||||
println!("Build number: {}", build_number);
|
||||
println!("build number: {}", build_number);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn force_buttons() -> Result<()> {
|
||||
let process = setup()?;
|
||||
fn key_buttons() -> Result<()> {
|
||||
let process = Process::new("cs2.exe")?;
|
||||
|
||||
let client_base = process
|
||||
.get_module_by_name("client.dll")
|
||||
.expect("Failed to find client.dll")
|
||||
.expect("unable to find client.dll")
|
||||
.base();
|
||||
|
||||
const FORCE_BUTTONS: [&str; 8] = [
|
||||
const KEY_BUTTONS: [&str; 8] = [
|
||||
"dwForceAttack",
|
||||
"dwForceAttack2",
|
||||
"dwForceBackward",
|
||||
|
@ -248,24 +216,21 @@ mod tests {
|
|||
"dwForceRight",
|
||||
];
|
||||
|
||||
let get_key_state = |value: u32| -> &str {
|
||||
match value {
|
||||
256 => "Key up",
|
||||
65537 => "Key down",
|
||||
_ => "Unknown",
|
||||
}
|
||||
let get_key_state = |value: u32| match value {
|
||||
256 => "key up",
|
||||
65537 => "key down",
|
||||
_ => "unknown",
|
||||
};
|
||||
|
||||
// Sleep for a second, so we're able to test.
|
||||
sleep(Duration::from_secs(1));
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
|
||||
for button in &FORCE_BUTTONS {
|
||||
let offset = get_offset_value("client.dll", button)
|
||||
.expect(&format!("Failed to find {} offset", button));
|
||||
for button in &KEY_BUTTONS {
|
||||
let offset = get_offset_value("client.dll", button).expect("unable to find client.dll");
|
||||
|
||||
let value = process.read_memory::<u32>(client_base + offset as usize)?;
|
||||
|
||||
println!("{}: {}", button, get_key_state(value));
|
||||
println!("key button: {} (state: {})", button, get_key_state(value));
|
||||
}
|
||||
|
||||
Ok(())
|
||||
|
@ -312,15 +277,14 @@ mod tests {
|
|||
}
|
||||
}
|
||||
|
||||
let process = setup()?;
|
||||
let process = Process::new("cs2.exe")?;
|
||||
|
||||
let client_base = process
|
||||
.get_module_by_name("client.dll")
|
||||
.expect("Failed to find client.dll")
|
||||
.expect("unable to find client.dll")
|
||||
.base();
|
||||
|
||||
let global_vars_offset = get_offset_value("client.dll", "dwGlobalVars")
|
||||
.expect("Failed to find dwGlobalVars offset");
|
||||
let global_vars_offset = get_offset_value("client.dll", "dwGlobalVars")?;
|
||||
|
||||
let global_vars = process
|
||||
.read_memory::<*const GlobalVarsBase>(client_base + global_vars_offset as usize)?;
|
||||
|
@ -331,58 +295,55 @@ mod tests {
|
|||
.unwrap_or_default()
|
||||
};
|
||||
|
||||
println!("Current map name: {}", current_map_name);
|
||||
println!("current map name: {}", current_map_name);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn is_key_down() -> Result<()> {
|
||||
let process = setup()?;
|
||||
let process = Process::new("cs2.exe")?;
|
||||
|
||||
let input_system_base = process
|
||||
.get_module_by_name("inputsystem.dll")
|
||||
.expect("Failed to find inputsystem.dll")
|
||||
.expect("unable to find inputsystem.dll")
|
||||
.base();
|
||||
|
||||
let input_system_offset = get_offset_value("inputsystem.dll", "dwInputSystem")
|
||||
.expect("Failed to find dwInputSystem offset");
|
||||
let input_system_offset = get_offset_value("inputsystem.dll", "dwInputSystem")?;
|
||||
|
||||
let input_system = input_system_base + input_system_offset as usize;
|
||||
|
||||
let is_key_down = |key_code: i32| -> bool {
|
||||
let key_map_element = process
|
||||
let element = process
|
||||
.read_memory::<i32>((input_system + 0x4 * (key_code as usize / 32) + 0x12A0).into())
|
||||
.unwrap_or(0);
|
||||
.unwrap_or_default();
|
||||
|
||||
unsafe { _bittest(&key_map_element, key_code & 0x1F) != 0 }
|
||||
unsafe { _bittest(&element, key_code & 0x1F) != 0 }
|
||||
};
|
||||
|
||||
// Sleep for a second, so we're able to test.
|
||||
sleep(Duration::from_secs(1));
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
|
||||
// See https://www.unknowncheats.me/forum/3855779-post889.html for button codes.
|
||||
println!("INSERT key down: {}", is_key_down(73));
|
||||
println!("insert key down: {}", is_key_down(73));
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn local_player_controller() -> Result<()> {
|
||||
let process = setup()?;
|
||||
let process = Process::new("cs2.exe")?;
|
||||
|
||||
let client_base = process
|
||||
.get_module_by_name("client.dll")
|
||||
.expect("Failed to find client.dll")
|
||||
.expect("unable to find client.dll")
|
||||
.base();
|
||||
|
||||
let local_player_controller_offset =
|
||||
get_offset_value("client.dll", "dwLocalPlayerController")
|
||||
.expect("Failed to find dwLocalPlayerController offset");
|
||||
get_offset_value("client.dll", "dwLocalPlayerController")?;
|
||||
|
||||
let player_name_offset =
|
||||
get_class_field("client.dll", "CBasePlayerController", "m_iszPlayerName")
|
||||
.expect("Failed to find m_iszPlayerName offset");
|
||||
get_class_field("client.dll", "CBasePlayerController", "m_iszPlayerName")?;
|
||||
|
||||
let local_player_controller =
|
||||
process.read_memory::<usize>(client_base + local_player_controller_offset as usize)?;
|
||||
|
@ -390,7 +351,7 @@ mod tests {
|
|||
let player_name =
|
||||
process.read_string((local_player_controller + player_name_offset as usize).into())?;
|
||||
|
||||
println!("Local player name: {}", player_name);
|
||||
println!("local player name: {}", player_name);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
@ -405,23 +366,20 @@ mod tests {
|
|||
z: f32,
|
||||
}
|
||||
|
||||
let process = setup()?;
|
||||
let process = Process::new("cs2.exe")?;
|
||||
|
||||
let client_base = process
|
||||
.get_module_by_name("client.dll")
|
||||
.expect("Failed to find client.dll")
|
||||
.expect("unable to find client.dll")
|
||||
.base();
|
||||
|
||||
let local_player_pawn_offset = get_offset_value("client.dll", "dwLocalPlayerPawn")
|
||||
.expect("Failed to find dwLocalPlayerPawn offset");
|
||||
let local_player_pawn_offset = get_offset_value("client.dll", "dwLocalPlayerPawn")?;
|
||||
|
||||
let game_scene_node_offset =
|
||||
get_class_field("client.dll", "C_BaseEntity", "m_pGameSceneNode")
|
||||
.expect("Failed to find m_pGameSceneNode offset");
|
||||
get_class_field("client.dll", "C_BaseEntity", "m_pGameSceneNode")?;
|
||||
|
||||
let absolute_origin_offset =
|
||||
get_class_field("client.dll", "CGameSceneNode", "m_vecAbsOrigin")
|
||||
.expect("Failed to find m_vecAbsOrigin offset");
|
||||
get_class_field("client.dll", "CGameSceneNode", "m_vecAbsOrigin")?;
|
||||
|
||||
let local_player_pawn =
|
||||
process.read_memory::<usize>(client_base + local_player_pawn_offset as usize)?;
|
||||
|
@ -432,25 +390,22 @@ mod tests {
|
|||
let absolute_origin = process
|
||||
.read_memory::<Vector3D>((game_scene_node + absolute_origin_offset as usize).into())?;
|
||||
|
||||
println!("Local player origin: {:?}", absolute_origin);
|
||||
println!("local player origin: {:?}", absolute_origin);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn window_size() -> Result<()> {
|
||||
let process = setup()?;
|
||||
let process = Process::new("cs2.exe")?;
|
||||
|
||||
let engine_base = process
|
||||
.get_module_by_name("engine2.dll")
|
||||
.expect("Failed to find engine2.dll")
|
||||
.expect("unable to find engine2.dll")
|
||||
.base();
|
||||
|
||||
let window_width_offset = get_offset_value("engine2.dll", "dwWindowWidth")
|
||||
.expect("Failed to find dwWindowWidth offset");
|
||||
|
||||
let window_height_offset = get_offset_value("engine2.dll", "dwWindowHeight")
|
||||
.expect("Failed to find dwWindowHeight offset");
|
||||
let window_width_offset = get_offset_value("engine2.dll", "dwWindowWidth")?;
|
||||
let window_height_offset = get_offset_value("engine2.dll", "dwWindowHeight")?;
|
||||
|
||||
let window_width =
|
||||
process.read_memory::<u32>(engine_base + window_width_offset as usize)?;
|
||||
|
@ -458,7 +413,7 @@ mod tests {
|
|||
let window_height =
|
||||
process.read_memory::<u32>(engine_base + window_height_offset as usize)?;
|
||||
|
||||
println!("Window size: {}x{}", window_width, window_height);
|
||||
println!("window size: {}x{}", window_width, window_height);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue