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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-03-12 01:35:26.000578900 UTC
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// 2025-03-20 23:35:58.992097100 UTC
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namespace CS2Dumper.Interfaces {
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// Module: animationsystem.dll
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@@ -9,38 +9,38 @@ namespace CS2Dumper.Interfaces {
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}
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// Module: client.dll
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public static class ClientDll {
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public const nint ClientToolsInfo_001 = 0x1883D20;
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public const nint EmptyWorldService001_Client = 0x183F030;
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public const nint GameClientExports001 = 0x18809D8;
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public const nint LegacyGameUI001 = 0x18A1580;
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public const nint Source2Client002 = 0x1A9CE90;
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public const nint Source2ClientConfig001 = 0x1A33650;
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public const nint Source2ClientPrediction001 = 0x188BDB0;
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public const nint Source2ClientUI001 = 0x189F950;
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public const nint ClientToolsInfo_001 = 0x1884D60;
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public const nint EmptyWorldService001_Client = 0x1840050;
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public const nint GameClientExports001 = 0x1881A18;
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public const nint LegacyGameUI001 = 0x18A25C0;
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public const nint Source2Client002 = 0x1A9DC60;
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public const nint Source2ClientConfig001 = 0x1A34420;
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public const nint Source2ClientPrediction001 = 0x188CDF0;
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public const nint Source2ClientUI001 = 0x18A0990;
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}
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// Module: engine2.dll
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public static class Engine2Dll {
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public const nint BenchmarkService001 = 0x546D30;
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public const nint BugService001 = 0x5DFCE0;
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public const nint BugService001 = 0x5DFCC0;
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public const nint ClientServerEngineLoopService_001 = 0x547A50;
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public const nint EngineGameUI001 = 0x544B90;
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public const nint EngineServiceMgr001 = 0x620B70;
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public const nint GameEventSystemClientV001 = 0x620E90;
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public const nint GameEventSystemServerV001 = 0x620FD0;
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public const nint EngineServiceMgr001 = 0x620B50;
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public const nint GameEventSystemClientV001 = 0x620E70;
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public const nint GameEventSystemServerV001 = 0x620FB0;
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public const nint GameResourceServiceClientV001 = 0x546E30;
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public const nint GameResourceServiceServerV001 = 0x546E90;
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public const nint GameUIService_001 = 0x5DFFE0;
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public const nint GameUIService_001 = 0x5DFFC0;
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public const nint HostStateMgr001 = 0x547940;
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public const nint INETSUPPORT_001 = 0x540060;
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public const nint InputService_001 = 0x5E02F0;
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public const nint InputService_001 = 0x5E02D0;
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public const nint KeyValueCache001 = 0x5479F0;
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public const nint MapListService_001 = 0x61F2F0;
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public const nint NetworkClientService_001 = 0x61F480;
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public const nint MapListService_001 = 0x61F2D0;
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public const nint NetworkClientService_001 = 0x61F460;
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public const nint NetworkP2PService_001 = 0x547140;
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public const nint NetworkServerService_001 = 0x61F810;
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public const nint NetworkServerService_001 = 0x61F7F0;
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public const nint NetworkService_001 = 0x547290;
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public const nint RenderService_001 = 0x61FA70;
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public const nint ScreenshotService001 = 0x61FD10;
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public const nint RenderService_001 = 0x61FA50;
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public const nint ScreenshotService001 = 0x61FCF0;
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public const nint SimpleEngineLoopService_001 = 0x547B60;
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public const nint SoundService_001 = 0x5472D0;
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public const nint Source2EngineToClient001 = 0x544210;
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@@ -48,7 +48,7 @@ namespace CS2Dumper.Interfaces {
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public const nint Source2EngineToServer001 = 0x544308;
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public const nint Source2EngineToServerStringTable001 = 0x544330;
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public const nint SplitScreenService_001 = 0x5475B0;
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public const nint StatsService_001 = 0x620140;
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public const nint StatsService_001 = 0x620120;
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public const nint ToolService_001 = 0x547770;
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public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
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public const nint VProfService_001 = 0x5477B0;
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@@ -158,15 +158,15 @@ namespace CS2Dumper.Interfaces {
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// Module: server.dll
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public static class ServerDll {
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public const nint EmptyWorldService001_Server = 0x137DD20;
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public const nint EntitySubclassUtilsV001 = 0x132E400;
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public const nint EntitySubclassUtilsV001 = 0x132E3E0;
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public const nint NavGameTest001 = 0x141DD68;
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public const nint ServerToolsInfo_001 = 0x13D36A8;
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public const nint Source2GameClients001 = 0x13CD570;
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public const nint ServerToolsInfo_001 = 0x13D36B8;
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public const nint Source2GameClients001 = 0x13CD580;
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public const nint Source2GameDirector001 = 0x1501420;
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public const nint Source2GameEntities001 = 0x13D35D0;
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public const nint Source2Server001 = 0x13D3440;
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public const nint Source2GameEntities001 = 0x13D35E0;
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public const nint Source2Server001 = 0x13D3450;
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public const nint Source2ServerConfig001 = 0x15CBD88;
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public const nint customnavsystem001 = 0x1312B68;
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public const nint customnavsystem001 = 0x1312B58;
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}
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// Module: soundsystem.dll
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public static class SoundsystemDll {
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