Game update (14027)

This commit is contained in:
a2x 2024-08-20 09:34:43 +10:00
parent f9447f7360
commit fd672be38b
67 changed files with 449 additions and 460 deletions

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@ -1,5 +1,5 @@
00:27:05 [INFO] found 16 buttons
00:27:05 [INFO] found 133 interfaces across 36 modules
00:27:05 [INFO] found 33 offsets across 5 modules
00:27:06 [INFO] found 2331 classes and 342 enums across 17 modules
00:27:06 [INFO] analysis completed in 1.01s
23:33:07 [INFO] found 16 buttons
23:33:07 [INFO] found 132 interfaces across 35 modules
23:33:08 [INFO] found 33 offsets across 5 modules
23:33:08 [INFO] found 2331 classes and 342 enums across 17 modules
23:33:08 [INFO] analysis completed in 1.04s

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x17CD000;
public const nint attack2 = 0x17CD090;
public const nint back = 0x17CD2D0;
public const nint duck = 0x17CD5A0;
public const nint forward = 0x17CD240;
public const nint jump = 0x17CD510;
public const nint left = 0x17CD360;
public const nint lookatweapon = 0x19DADA0;
public const nint reload = 0x17CCF70;
public const nint right = 0x17CD3F0;
public const nint showscores = 0x19DAC80;
public const nint sprint = 0x17CCEE0;
public const nint turnleft = 0x17CD120;
public const nint turnright = 0x17CD1B0;
public const nint use = 0x17CD480;
public const nint zoom = 0x19DAD10;
public const nint attack = 0x17CD040;
public const nint attack2 = 0x17CD0D0;
public const nint back = 0x17CD310;
public const nint duck = 0x17CD5E0;
public const nint forward = 0x17CD280;
public const nint jump = 0x17CD550;
public const nint left = 0x17CD3A0;
public const nint lookatweapon = 0x19DACC0;
public const nint reload = 0x17CCFB0;
public const nint right = 0x17CD430;
public const nint showscores = 0x19DABA0;
public const nint sprint = 0x17CCF20;
public const nint turnleft = 0x17CD160;
public const nint turnright = 0x17CD1F0;
public const nint use = 0x17CD4C0;
public const nint zoom = 0x19DAC30;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x17CD000;
constexpr std::ptrdiff_t attack2 = 0x17CD090;
constexpr std::ptrdiff_t back = 0x17CD2D0;
constexpr std::ptrdiff_t duck = 0x17CD5A0;
constexpr std::ptrdiff_t forward = 0x17CD240;
constexpr std::ptrdiff_t jump = 0x17CD510;
constexpr std::ptrdiff_t left = 0x17CD360;
constexpr std::ptrdiff_t lookatweapon = 0x19DADA0;
constexpr std::ptrdiff_t reload = 0x17CCF70;
constexpr std::ptrdiff_t right = 0x17CD3F0;
constexpr std::ptrdiff_t showscores = 0x19DAC80;
constexpr std::ptrdiff_t sprint = 0x17CCEE0;
constexpr std::ptrdiff_t turnleft = 0x17CD120;
constexpr std::ptrdiff_t turnright = 0x17CD1B0;
constexpr std::ptrdiff_t use = 0x17CD480;
constexpr std::ptrdiff_t zoom = 0x19DAD10;
constexpr std::ptrdiff_t attack = 0x17CD040;
constexpr std::ptrdiff_t attack2 = 0x17CD0D0;
constexpr std::ptrdiff_t back = 0x17CD310;
constexpr std::ptrdiff_t duck = 0x17CD5E0;
constexpr std::ptrdiff_t forward = 0x17CD280;
constexpr std::ptrdiff_t jump = 0x17CD550;
constexpr std::ptrdiff_t left = 0x17CD3A0;
constexpr std::ptrdiff_t lookatweapon = 0x19DACC0;
constexpr std::ptrdiff_t reload = 0x17CCFB0;
constexpr std::ptrdiff_t right = 0x17CD430;
constexpr std::ptrdiff_t showscores = 0x19DABA0;
constexpr std::ptrdiff_t sprint = 0x17CCF20;
constexpr std::ptrdiff_t turnleft = 0x17CD160;
constexpr std::ptrdiff_t turnright = 0x17CD1F0;
constexpr std::ptrdiff_t use = 0x17CD4C0;
constexpr std::ptrdiff_t zoom = 0x19DAC30;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 24956928,
"attack2": 24957072,
"back": 24957648,
"duck": 24958368,
"forward": 24957504,
"jump": 24958224,
"left": 24957792,
"lookatweapon": 27110816,
"reload": 24956784,
"right": 24957936,
"showscores": 27110528,
"sprint": 24956640,
"turnleft": 24957216,
"turnright": 24957360,
"use": 24958080,
"zoom": 27110672
"attack": 24956992,
"attack2": 24957136,
"back": 24957712,
"duck": 24958432,
"forward": 24957568,
"jump": 24958288,
"left": 24957856,
"lookatweapon": 27110592,
"reload": 24956848,
"right": 24958000,
"showscores": 27110304,
"sprint": 24956704,
"turnleft": 24957280,
"turnright": 24957424,
"use": 24958144,
"zoom": 27110448
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x17CD000;
pub const attack2: usize = 0x17CD090;
pub const back: usize = 0x17CD2D0;
pub const duck: usize = 0x17CD5A0;
pub const forward: usize = 0x17CD240;
pub const jump: usize = 0x17CD510;
pub const left: usize = 0x17CD360;
pub const lookatweapon: usize = 0x19DADA0;
pub const reload: usize = 0x17CCF70;
pub const right: usize = 0x17CD3F0;
pub const showscores: usize = 0x19DAC80;
pub const sprint: usize = 0x17CCEE0;
pub const turnleft: usize = 0x17CD120;
pub const turnright: usize = 0x17CD1B0;
pub const r#use: usize = 0x17CD480;
pub const zoom: usize = 0x19DAD10;
pub const attack: usize = 0x17CD040;
pub const attack2: usize = 0x17CD0D0;
pub const back: usize = 0x17CD310;
pub const duck: usize = 0x17CD5E0;
pub const forward: usize = 0x17CD280;
pub const jump: usize = 0x17CD550;
pub const left: usize = 0x17CD3A0;
pub const lookatweapon: usize = 0x19DACC0;
pub const reload: usize = 0x17CCFB0;
pub const right: usize = 0x17CD430;
pub const showscores: usize = 0x19DABA0;
pub const sprint: usize = 0x17CCF20;
pub const turnleft: usize = 0x17CD160;
pub const turnright: usize = 0x17CD1F0;
pub const r#use: usize = 0x17CD4C0;
pub const zoom: usize = 0x19DAC30;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14026,
"timestamp": "2024-08-15T00:27:06.034027100+00:00"
"build_number": 14027,
"timestamp": "2024-08-19T23:33:08.462588500+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,53 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x17CC610;
public const nint EmptyWorldService001_Client = 0x1789D40;
public const nint GameClientExports001 = 0x17C92C8;
public const nint LegacyGameUI001 = 0x17E8DF0;
public const nint Source2Client002 = 0x19C4E60;
public const nint Source2ClientConfig001 = 0x1965820;
public const nint Source2ClientPrediction001 = 0x17D4680;
public const nint Source2ClientUI001 = 0x17E7870;
}
// Module: crashhandler64.dll
public static class Crashhandler64Dll {
public const nint = 0xFFFF800582D30007;
public const nint ClientToolsInfo_001 = 0x17CC650;
public const nint EmptyWorldService001_Client = 0x1789D80;
public const nint GameClientExports001 = 0x17C9308;
public const nint LegacyGameUI001 = 0x17E8E10;
public const nint Source2Client002 = 0x19C4E50;
public const nint Source2ClientConfig001 = 0x19657F0;
public const nint Source2ClientPrediction001 = 0x17D46B0;
public const nint Source2ClientUI001 = 0x17E7890;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x5355F0;
public const nint BugService001 = 0x5B1110;
public const nint ClientServerEngineLoopService_001 = 0x536260;
public const nint BenchmarkService001 = 0x535610;
public const nint BugService001 = 0x5B1130;
public const nint ClientServerEngineLoopService_001 = 0x536280;
public const nint EngineGameUI001 = 0x5335A0;
public const nint EngineServiceMgr001 = 0x5F2220;
public const nint GameEventSystemClientV001 = 0x5F2540;
public const nint GameEventSystemServerV001 = 0x5F2680;
public const nint GameResourceServiceClientV001 = 0x5356F0;
public const nint GameResourceServiceServerV001 = 0x535750;
public const nint GameUIService_001 = 0x5B1410;
public const nint HostStateMgr001 = 0x536150;
public const nint EngineServiceMgr001 = 0x5F2240;
public const nint GameEventSystemClientV001 = 0x5F2560;
public const nint GameEventSystemServerV001 = 0x5F26A0;
public const nint GameResourceServiceClientV001 = 0x535710;
public const nint GameResourceServiceServerV001 = 0x535770;
public const nint GameUIService_001 = 0x5B1430;
public const nint HostStateMgr001 = 0x536170;
public const nint INETSUPPORT_001 = 0x52EEE0;
public const nint InputService_001 = 0x5B1720;
public const nint KeyValueCache001 = 0x536200;
public const nint MapListService_001 = 0x5F0720;
public const nint NetworkClientService_001 = 0x5F08B0;
public const nint NetworkP2PService_001 = 0x5359E0;
public const nint NetworkServerService_001 = 0x5F0C40;
public const nint NetworkService_001 = 0x535B30;
public const nint RenderService_001 = 0x5F0EA0;
public const nint ScreenshotService001 = 0x5F1160;
public const nint SimpleEngineLoopService_001 = 0x536370;
public const nint SoundService_001 = 0x5F1340;
public const nint InputService_001 = 0x5B1740;
public const nint KeyValueCache001 = 0x536220;
public const nint MapListService_001 = 0x5F0740;
public const nint NetworkClientService_001 = 0x5F08D0;
public const nint NetworkP2PService_001 = 0x535A00;
public const nint NetworkServerService_001 = 0x5F0C60;
public const nint NetworkService_001 = 0x535B50;
public const nint RenderService_001 = 0x5F0EC0;
public const nint ScreenshotService001 = 0x5F1180;
public const nint SimpleEngineLoopService_001 = 0x536390;
public const nint SoundService_001 = 0x5F1360;
public const nint Source2EngineToClient001 = 0x532C80;
public const nint Source2EngineToClientStringTable001 = 0x532CE0;
public const nint Source2EngineToServer001 = 0x532D78;
public const nint Source2EngineToServerStringTable001 = 0x532DA0;
public const nint SplitScreenService_001 = 0x535D70;
public const nint StatsService_001 = 0x5F1810;
public const nint ToolService_001 = 0x535F80;
public const nint SplitScreenService_001 = 0x535D90;
public const nint StatsService_001 = 0x5F1830;
public const nint ToolService_001 = 0x535FA0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x533630;
public const nint VProfService_001 = 0x535FC0;
public const nint VProfService_001 = 0x535FE0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -64,14 +60,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: host.dll
public static class HostDll {
public const nint DebugDrawQueueManager001 = 0x135FA0;
public const nint GameModelInfo001 = 0x135FE0;
public const nint GameSystem2HostHook = 0x136020;
public const nint HostUtils001 = 0x136050;
public const nint PredictionDiffManager001 = 0x1362A0;
public const nint SaveRestoreDataVersion001 = 0x1363D0;
public const nint SinglePlayerSharedMemory001 = 0x136400;
public const nint Source2Host001 = 0x136470;
public const nint DebugDrawQueueManager001 = 0x135FC0;
public const nint GameModelInfo001 = 0x136000;
public const nint GameSystem2HostHook = 0x136040;
public const nint HostUtils001 = 0x136070;
public const nint PredictionDiffManager001 = 0x1362C0;
public const nint SaveRestoreDataVersion001 = 0x1363F0;
public const nint SinglePlayerSharedMemory001 = 0x136420;
public const nint Source2Host001 = 0x136490;
}
// Module: imemanager.dll
public static class ImemanagerDll {
@ -88,8 +84,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint GameTypes001 = 0x1A41A0;
public const nint MATCHFRAMEWORK_001 = 0x1AC370;
public const nint GameTypes001 = 0x1A41C0;
public const nint MATCHFRAMEWORK_001 = 0x1AC390;
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
@ -109,10 +105,10 @@ namespace CS2Dumper.Interfaces {
}
// Module: networksystem.dll
public static class NetworksystemDll {
public const nint FlattenedSerializersVersion001 = 0x23D490;
public const nint NetworkMessagesVersion001 = 0x26F4A0;
public const nint NetworkSystemVersion001 = 0x267220;
public const nint SerializedEntitiesVersion001 = 0x267310;
public const nint FlattenedSerializersVersion001 = 0x23D4B0;
public const nint NetworkMessagesVersion001 = 0x26F4C0;
public const nint NetworkSystemVersion001 = 0x267240;
public const nint SerializedEntitiesVersion001 = 0x267330;
}
// Module: panorama.dll
public static class PanoramaDll {
@ -151,9 +147,9 @@ namespace CS2Dumper.Interfaces {
}
// Module: scenesystem.dll
public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x54CF90;
public const nint SceneSystem_002 = 0x598940;
public const nint SceneUtils_001 = 0x54D770;
public const nint RenderingPipelines_001 = 0x54CFB0;
public const nint SceneSystem_002 = 0x598970;
public const nint SceneUtils_001 = 0x54D790;
}
// Module: schemasystem.dll
public static class SchemasystemDll {
@ -161,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x1318720;
public const nint EntitySubclassUtilsV001 = 0x12CB250;
public const nint NavGameTest001 = 0x13B67B8;
public const nint ServerToolsInfo_001 = 0x136BF48;
public const nint Source2GameClients001 = 0x1367320;
public const nint Source2GameDirector001 = 0x1495D40;
public const nint Source2GameEntities001 = 0x136BE70;
public const nint Source2Server001 = 0x136BCE0;
public const nint Source2ServerConfig001 = 0x1550B08;
public const nint customnavsystem001 = 0x12B0AB8;
public const nint EmptyWorldService001_Server = 0x13176D0;
public const nint EntitySubclassUtilsV001 = 0x12CA200;
public const nint NavGameTest001 = 0x13B5768;
public const nint ServerToolsInfo_001 = 0x136AEE8;
public const nint Source2GameClients001 = 0x13662C0;
public const nint Source2GameDirector001 = 0x1494B70;
public const nint Source2GameEntities001 = 0x136AE10;
public const nint Source2Server001 = 0x136AC80;
public const nint Source2ServerConfig001 = 0x154F988;
public const nint customnavsystem001 = 0x12AFA78;
}
// Module: soundsystem.dll
public static class SoundsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once
@ -14,53 +14,49 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x17CC610;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1789D40;
constexpr std::ptrdiff_t GameClientExports001 = 0x17C92C8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x17E8DF0;
constexpr std::ptrdiff_t Source2Client002 = 0x19C4E60;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1965820;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x17D4680;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x17E7870;
}
// Module: crashhandler64.dll
namespace crashhandler64_dll {
constexpr std::ptrdiff_t = 0xFFFF800582D30007;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x17CC650;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1789D80;
constexpr std::ptrdiff_t GameClientExports001 = 0x17C9308;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x17E8E10;
constexpr std::ptrdiff_t Source2Client002 = 0x19C4E50;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19657F0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x17D46B0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x17E7890;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x5355F0;
constexpr std::ptrdiff_t BugService001 = 0x5B1110;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x536260;
constexpr std::ptrdiff_t BenchmarkService001 = 0x535610;
constexpr std::ptrdiff_t BugService001 = 0x5B1130;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x536280;
constexpr std::ptrdiff_t EngineGameUI001 = 0x5335A0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x5F2220;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x5F2540;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x5F2680;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x5356F0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x535750;
constexpr std::ptrdiff_t GameUIService_001 = 0x5B1410;
constexpr std::ptrdiff_t HostStateMgr001 = 0x536150;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x5F2240;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x5F2560;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x5F26A0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x535710;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x535770;
constexpr std::ptrdiff_t GameUIService_001 = 0x5B1430;
constexpr std::ptrdiff_t HostStateMgr001 = 0x536170;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x52EEE0;
constexpr std::ptrdiff_t InputService_001 = 0x5B1720;
constexpr std::ptrdiff_t KeyValueCache001 = 0x536200;
constexpr std::ptrdiff_t MapListService_001 = 0x5F0720;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x5F08B0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x5359E0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x5F0C40;
constexpr std::ptrdiff_t NetworkService_001 = 0x535B30;
constexpr std::ptrdiff_t RenderService_001 = 0x5F0EA0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x5F1160;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x536370;
constexpr std::ptrdiff_t SoundService_001 = 0x5F1340;
constexpr std::ptrdiff_t InputService_001 = 0x5B1740;
constexpr std::ptrdiff_t KeyValueCache001 = 0x536220;
constexpr std::ptrdiff_t MapListService_001 = 0x5F0740;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x5F08D0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x535A00;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x5F0C60;
constexpr std::ptrdiff_t NetworkService_001 = 0x535B50;
constexpr std::ptrdiff_t RenderService_001 = 0x5F0EC0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x5F1180;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x536390;
constexpr std::ptrdiff_t SoundService_001 = 0x5F1360;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x532C80;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x532CE0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x532D78;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x532DA0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x535D70;
constexpr std::ptrdiff_t StatsService_001 = 0x5F1810;
constexpr std::ptrdiff_t ToolService_001 = 0x535F80;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x535D90;
constexpr std::ptrdiff_t StatsService_001 = 0x5F1830;
constexpr std::ptrdiff_t ToolService_001 = 0x535FA0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x533630;
constexpr std::ptrdiff_t VProfService_001 = 0x535FC0;
constexpr std::ptrdiff_t VProfService_001 = 0x535FE0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -69,14 +65,14 @@ namespace cs2_dumper {
}
// Module: host.dll
namespace host_dll {
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x135FA0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x135FE0;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x136020;
constexpr std::ptrdiff_t HostUtils001 = 0x136050;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x1362A0;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x1363D0;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x136400;
constexpr std::ptrdiff_t Source2Host001 = 0x136470;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x135FC0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x136000;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x136040;
constexpr std::ptrdiff_t HostUtils001 = 0x136070;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x1362C0;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x1363F0;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x136420;
constexpr std::ptrdiff_t Source2Host001 = 0x136490;
}
// Module: imemanager.dll
namespace imemanager_dll {
@ -93,8 +89,8 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x1A41A0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AC370;
constexpr std::ptrdiff_t GameTypes001 = 0x1A41C0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AC390;
}
// Module: materialsystem2.dll
namespace materialsystem2_dll {
@ -114,10 +110,10 @@ namespace cs2_dumper {
}
// Module: networksystem.dll
namespace networksystem_dll {
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x23D490;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x26F4A0;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x267220;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x267310;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x23D4B0;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x26F4C0;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x267240;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x267330;
}
// Module: panorama.dll
namespace panorama_dll {
@ -156,9 +152,9 @@ namespace cs2_dumper {
}
// Module: scenesystem.dll
namespace scenesystem_dll {
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x54CF90;
constexpr std::ptrdiff_t SceneSystem_002 = 0x598940;
constexpr std::ptrdiff_t SceneUtils_001 = 0x54D770;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x54CFB0;
constexpr std::ptrdiff_t SceneSystem_002 = 0x598970;
constexpr std::ptrdiff_t SceneUtils_001 = 0x54D790;
}
// Module: schemasystem.dll
namespace schemasystem_dll {
@ -166,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1318720;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x12CB250;
constexpr std::ptrdiff_t NavGameTest001 = 0x13B67B8;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x136BF48;
constexpr std::ptrdiff_t Source2GameClients001 = 0x1367320;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1495D40;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x136BE70;
constexpr std::ptrdiff_t Source2Server001 = 0x136BCE0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1550B08;
constexpr std::ptrdiff_t customnavsystem001 = 0x12B0AB8;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x13176D0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x12CA200;
constexpr std::ptrdiff_t NavGameTest001 = 0x13B5768;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x136AEE8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13662C0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1494B70;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x136AE10;
constexpr std::ptrdiff_t Source2Server001 = 0x136AC80;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x154F988;
constexpr std::ptrdiff_t customnavsystem001 = 0x12AFA78;
}
// Module: soundsystem.dll
namespace soundsystem_dll {

View File

@ -4,65 +4,62 @@
"AnimationSystem_001": 5799664
},
"client.dll": {
"ClientToolsInfo_001": 24954384,
"EmptyWorldService001_Client": 24681792,
"GameClientExports001": 24941256,
"LegacyGameUI001": 25071088,
"Source2Client002": 27020896,
"Source2ClientConfig001": 26630176,
"Source2ClientPrediction001": 24987264,
"Source2ClientUI001": 25065584
},
"crashhandler64.dll": {
"": -140713818652665
"ClientToolsInfo_001": 24954448,
"EmptyWorldService001_Client": 24681856,
"GameClientExports001": 24941320,
"LegacyGameUI001": 25071120,
"Source2Client002": 27020880,
"Source2ClientConfig001": 26630128,
"Source2ClientPrediction001": 24987312,
"Source2ClientUI001": 25065616
},
"engine2.dll": {
"BenchmarkService001": 5461488,
"BugService001": 5968144,
"ClientServerEngineLoopService_001": 5464672,
"BenchmarkService001": 5461520,
"BugService001": 5968176,
"ClientServerEngineLoopService_001": 5464704,
"EngineGameUI001": 5453216,
"EngineServiceMgr001": 6234656,
"GameEventSystemClientV001": 6235456,
"GameEventSystemServerV001": 6235776,
"GameResourceServiceClientV001": 5461744,
"GameResourceServiceServerV001": 5461840,
"GameUIService_001": 5968912,
"HostStateMgr001": 5464400,
"EngineServiceMgr001": 6234688,
"GameEventSystemClientV001": 6235488,
"GameEventSystemServerV001": 6235808,
"GameResourceServiceClientV001": 5461776,
"GameResourceServiceServerV001": 5461872,
"GameUIService_001": 5968944,
"HostStateMgr001": 5464432,
"INETSUPPORT_001": 5435104,
"InputService_001": 5969696,
"KeyValueCache001": 5464576,
"MapListService_001": 6227744,
"NetworkClientService_001": 6228144,
"NetworkP2PService_001": 5462496,
"NetworkServerService_001": 6229056,
"NetworkService_001": 5462832,
"RenderService_001": 6229664,
"ScreenshotService001": 6230368,
"SimpleEngineLoopService_001": 5464944,
"SoundService_001": 6230848,
"InputService_001": 5969728,
"KeyValueCache001": 5464608,
"MapListService_001": 6227776,
"NetworkClientService_001": 6228176,
"NetworkP2PService_001": 5462528,
"NetworkServerService_001": 6229088,
"NetworkService_001": 5462864,
"RenderService_001": 6229696,
"ScreenshotService001": 6230400,
"SimpleEngineLoopService_001": 5464976,
"SoundService_001": 6230880,
"Source2EngineToClient001": 5450880,
"Source2EngineToClientStringTable001": 5450976,
"Source2EngineToServer001": 5451128,
"Source2EngineToServerStringTable001": 5451168,
"SplitScreenService_001": 5463408,
"StatsService_001": 6232080,
"ToolService_001": 5463936,
"SplitScreenService_001": 5463440,
"StatsService_001": 6232112,
"ToolService_001": 5463968,
"VENGINE_GAMEUIFUNCS_VERSION005": 5453360,
"VProfService_001": 5464000
"VProfService_001": 5464032
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 2151840,
"VFileSystem017": 2173088
},
"host.dll": {
"DebugDrawQueueManager001": 1269664,
"GameModelInfo001": 1269728,
"GameSystem2HostHook": 1269792,
"HostUtils001": 1269840,
"PredictionDiffManager001": 1270432,
"SaveRestoreDataVersion001": 1270736,
"SinglePlayerSharedMemory001": 1270784,
"Source2Host001": 1270896
"DebugDrawQueueManager001": 1269696,
"GameModelInfo001": 1269760,
"GameSystem2HostHook": 1269824,
"HostUtils001": 1269872,
"PredictionDiffManager001": 1270464,
"SaveRestoreDataVersion001": 1270768,
"SinglePlayerSharedMemory001": 1270816,
"Source2Host001": 1270928
},
"imemanager.dll": {
"IMEManager001": 190688
@ -75,8 +72,8 @@
"Localize_001": 244432
},
"matchmaking.dll": {
"GameTypes001": 1720736,
"MATCHFRAMEWORK_001": 1753968
"GameTypes001": 1720768,
"MATCHFRAMEWORK_001": 1754000
},
"materialsystem2.dll": {
"FontManager_001": 1102624,
@ -92,10 +89,10 @@
"NavSystem001": 787680
},
"networksystem.dll": {
"FlattenedSerializersVersion001": 2348176,
"NetworkMessagesVersion001": 2552992,
"NetworkSystemVersion001": 2519584,
"SerializedEntitiesVersion001": 2519824
"FlattenedSerializersVersion001": 2348208,
"NetworkMessagesVersion001": 2553024,
"NetworkSystemVersion001": 2519616,
"SerializedEntitiesVersion001": 2519856
},
"panorama.dll": {
"PanoramaUIEngine001": 5120608
@ -125,24 +122,24 @@
"SceneFileCache002": 438928
},
"scenesystem.dll": {
"RenderingPipelines_001": 5558160,
"SceneSystem_002": 5867840,
"SceneUtils_001": 5560176
"RenderingPipelines_001": 5558192,
"SceneSystem_002": 5867888,
"SceneUtils_001": 5560208
},
"schemasystem.dll": {
"SchemaSystem_001": 378640
},
"server.dll": {
"EmptyWorldService001_Server": 20023072,
"EntitySubclassUtilsV001": 19706448,
"NavGameTest001": 20670392,
"ServerToolsInfo_001": 20365128,
"Source2GameClients001": 20345632,
"Source2GameDirector001": 21585216,
"Source2GameEntities001": 20364912,
"Source2Server001": 20364512,
"Source2ServerConfig001": 22350600,
"customnavsystem001": 19598008
"EmptyWorldService001_Server": 20018896,
"EntitySubclassUtilsV001": 19702272,
"NavGameTest001": 20666216,
"ServerToolsInfo_001": 20360936,
"Source2GameClients001": 20341440,
"Source2GameDirector001": 21580656,
"Source2GameEntities001": 20360720,
"Source2Server001": 20360320,
"Source2ServerConfig001": 22346120,
"customnavsystem001": 19593848
},
"soundsystem.dll": {
"SoundOpSystem001": 3363744,

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,53 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x17CC610;
pub const EmptyWorldService001_Client: usize = 0x1789D40;
pub const GameClientExports001: usize = 0x17C92C8;
pub const LegacyGameUI001: usize = 0x17E8DF0;
pub const Source2Client002: usize = 0x19C4E60;
pub const Source2ClientConfig001: usize = 0x1965820;
pub const Source2ClientPrediction001: usize = 0x17D4680;
pub const Source2ClientUI001: usize = 0x17E7870;
}
// Module: crashhandler64.dll
pub mod crashhandler64_dll {
pub const : usize = 0xFFFF800582D30007;
pub const ClientToolsInfo_001: usize = 0x17CC650;
pub const EmptyWorldService001_Client: usize = 0x1789D80;
pub const GameClientExports001: usize = 0x17C9308;
pub const LegacyGameUI001: usize = 0x17E8E10;
pub const Source2Client002: usize = 0x19C4E50;
pub const Source2ClientConfig001: usize = 0x19657F0;
pub const Source2ClientPrediction001: usize = 0x17D46B0;
pub const Source2ClientUI001: usize = 0x17E7890;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5355F0;
pub const BugService001: usize = 0x5B1110;
pub const ClientServerEngineLoopService_001: usize = 0x536260;
pub const BenchmarkService001: usize = 0x535610;
pub const BugService001: usize = 0x5B1130;
pub const ClientServerEngineLoopService_001: usize = 0x536280;
pub const EngineGameUI001: usize = 0x5335A0;
pub const EngineServiceMgr001: usize = 0x5F2220;
pub const GameEventSystemClientV001: usize = 0x5F2540;
pub const GameEventSystemServerV001: usize = 0x5F2680;
pub const GameResourceServiceClientV001: usize = 0x5356F0;
pub const GameResourceServiceServerV001: usize = 0x535750;
pub const GameUIService_001: usize = 0x5B1410;
pub const HostStateMgr001: usize = 0x536150;
pub const EngineServiceMgr001: usize = 0x5F2240;
pub const GameEventSystemClientV001: usize = 0x5F2560;
pub const GameEventSystemServerV001: usize = 0x5F26A0;
pub const GameResourceServiceClientV001: usize = 0x535710;
pub const GameResourceServiceServerV001: usize = 0x535770;
pub const GameUIService_001: usize = 0x5B1430;
pub const HostStateMgr001: usize = 0x536170;
pub const INETSUPPORT_001: usize = 0x52EEE0;
pub const InputService_001: usize = 0x5B1720;
pub const KeyValueCache001: usize = 0x536200;
pub const MapListService_001: usize = 0x5F0720;
pub const NetworkClientService_001: usize = 0x5F08B0;
pub const NetworkP2PService_001: usize = 0x5359E0;
pub const NetworkServerService_001: usize = 0x5F0C40;
pub const NetworkService_001: usize = 0x535B30;
pub const RenderService_001: usize = 0x5F0EA0;
pub const ScreenshotService001: usize = 0x5F1160;
pub const SimpleEngineLoopService_001: usize = 0x536370;
pub const SoundService_001: usize = 0x5F1340;
pub const InputService_001: usize = 0x5B1740;
pub const KeyValueCache001: usize = 0x536220;
pub const MapListService_001: usize = 0x5F0740;
pub const NetworkClientService_001: usize = 0x5F08D0;
pub const NetworkP2PService_001: usize = 0x535A00;
pub const NetworkServerService_001: usize = 0x5F0C60;
pub const NetworkService_001: usize = 0x535B50;
pub const RenderService_001: usize = 0x5F0EC0;
pub const ScreenshotService001: usize = 0x5F1180;
pub const SimpleEngineLoopService_001: usize = 0x536390;
pub const SoundService_001: usize = 0x5F1360;
pub const Source2EngineToClient001: usize = 0x532C80;
pub const Source2EngineToClientStringTable001: usize = 0x532CE0;
pub const Source2EngineToServer001: usize = 0x532D78;
pub const Source2EngineToServerStringTable001: usize = 0x532DA0;
pub const SplitScreenService_001: usize = 0x535D70;
pub const StatsService_001: usize = 0x5F1810;
pub const ToolService_001: usize = 0x535F80;
pub const SplitScreenService_001: usize = 0x535D90;
pub const StatsService_001: usize = 0x5F1830;
pub const ToolService_001: usize = 0x535FA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533630;
pub const VProfService_001: usize = 0x535FC0;
pub const VProfService_001: usize = 0x535FE0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -67,14 +63,14 @@ pub mod cs2_dumper {
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x135FA0;
pub const GameModelInfo001: usize = 0x135FE0;
pub const GameSystem2HostHook: usize = 0x136020;
pub const HostUtils001: usize = 0x136050;
pub const PredictionDiffManager001: usize = 0x1362A0;
pub const SaveRestoreDataVersion001: usize = 0x1363D0;
pub const SinglePlayerSharedMemory001: usize = 0x136400;
pub const Source2Host001: usize = 0x136470;
pub const DebugDrawQueueManager001: usize = 0x135FC0;
pub const GameModelInfo001: usize = 0x136000;
pub const GameSystem2HostHook: usize = 0x136040;
pub const HostUtils001: usize = 0x136070;
pub const PredictionDiffManager001: usize = 0x1362C0;
pub const SaveRestoreDataVersion001: usize = 0x1363F0;
pub const SinglePlayerSharedMemory001: usize = 0x136420;
pub const Source2Host001: usize = 0x136490;
}
// Module: imemanager.dll
pub mod imemanager_dll {
@ -91,8 +87,8 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A41A0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC370;
pub const GameTypes001: usize = 0x1A41C0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC390;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
@ -112,10 +108,10 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x23D490;
pub const NetworkMessagesVersion001: usize = 0x26F4A0;
pub const NetworkSystemVersion001: usize = 0x267220;
pub const SerializedEntitiesVersion001: usize = 0x267310;
pub const FlattenedSerializersVersion001: usize = 0x23D4B0;
pub const NetworkMessagesVersion001: usize = 0x26F4C0;
pub const NetworkSystemVersion001: usize = 0x267240;
pub const SerializedEntitiesVersion001: usize = 0x267330;
}
// Module: panorama.dll
pub mod panorama_dll {
@ -154,9 +150,9 @@ pub mod cs2_dumper {
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x54CF90;
pub const SceneSystem_002: usize = 0x598940;
pub const SceneUtils_001: usize = 0x54D770;
pub const RenderingPipelines_001: usize = 0x54CFB0;
pub const SceneSystem_002: usize = 0x598970;
pub const SceneUtils_001: usize = 0x54D790;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@ -164,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1318720;
pub const EntitySubclassUtilsV001: usize = 0x12CB250;
pub const NavGameTest001: usize = 0x13B67B8;
pub const ServerToolsInfo_001: usize = 0x136BF48;
pub const Source2GameClients001: usize = 0x1367320;
pub const Source2GameDirector001: usize = 0x1495D40;
pub const Source2GameEntities001: usize = 0x136BE70;
pub const Source2Server001: usize = 0x136BCE0;
pub const Source2ServerConfig001: usize = 0x1550B08;
pub const customnavsystem001: usize = 0x12B0AB8;
pub const EmptyWorldService001_Server: usize = 0x13176D0;
pub const EntitySubclassUtilsV001: usize = 0x12CA200;
pub const NavGameTest001: usize = 0x13B5768;
pub const ServerToolsInfo_001: usize = 0x136AEE8;
pub const Source2GameClients001: usize = 0x13662C0;
pub const Source2GameDirector001: usize = 0x1494B70;
pub const Source2GameEntities001: usize = 0x136AE10;
pub const Source2Server001: usize = 0x136AC80;
pub const Source2ServerConfig001: usize = 0x154F988;
pub const customnavsystem001: usize = 0x12AFA78;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:46:46.997594900 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x19D4BA8;
public const nint dwEntityList = 0x1969668;
public const nint dwGameEntitySystem = 0x1A89298;
public const nint dwCSGOInput = 0x19D4B78;
public const nint dwEntityList = 0x1969518;
public const nint dwGameEntitySystem = 0x1A891A8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x19C6E50;
public const nint dwGlobalVars = 0x17C8708;
public const nint dwGlowManager = 0x19C6560;
public const nint dwLocalPlayerController = 0x19B91A8;
public const nint dwLocalPlayerPawn = 0x17D47E0;
public const nint dwPlantedC4 = 0x19D0018;
public const nint dwPrediction = 0x17D4680;
public const nint dwSensitivity = 0x19C7B18;
public const nint dwGameRules = 0x19C6508;
public const nint dwGlobalVars = 0x17C8518;
public const nint dwGlowManager = 0x19C6528;
public const nint dwLocalPlayerController = 0x19B9178;
public const nint dwLocalPlayerPawn = 0x17D4810;
public const nint dwPlantedC4 = 0x19CFED8;
public const nint dwPrediction = 0x17D46B0;
public const nint dwSensitivity = 0x19C7AE8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x19DA928;
public const nint dwViewMatrix = 0x19CB4D0;
public const nint dwViewRender = 0x19CBC60;
public const nint dwWeaponC4 = 0x196D560;
public const nint dwViewAngles = 0x19DA8F8;
public const nint dwViewMatrix = 0x19CB4A0;
public const nint dwViewRender = 0x19CBC30;
public const nint dwWeaponC4 = 0x196D520;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwWindowHeight = 0x5F4BE4;
public const nint dwWindowWidth = 0x5F4BE0;
public const nint dwWindowHeight = 0x5F4BF4;
public const nint dwWindowWidth = 0x5F4BF0;
}
// Module: inputsystem.dll
public static class InputsystemDll {
@ -42,7 +42,7 @@ namespace CS2Dumper.Offsets {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1A41A0;
public const nint dwGameTypes = 0x1A41C0;
public const nint dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:46:46.997594900 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x19D4BA8;
constexpr std::ptrdiff_t dwEntityList = 0x1969668;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A89298;
constexpr std::ptrdiff_t dwCSGOInput = 0x19D4B78;
constexpr std::ptrdiff_t dwEntityList = 0x1969518;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A891A8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x19C6E50;
constexpr std::ptrdiff_t dwGlobalVars = 0x17C8708;
constexpr std::ptrdiff_t dwGlowManager = 0x19C6560;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19B91A8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17D47E0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19D0018;
constexpr std::ptrdiff_t dwPrediction = 0x17D4680;
constexpr std::ptrdiff_t dwSensitivity = 0x19C7B18;
constexpr std::ptrdiff_t dwGameRules = 0x19C6508;
constexpr std::ptrdiff_t dwGlobalVars = 0x17C8518;
constexpr std::ptrdiff_t dwGlowManager = 0x19C6528;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19B9178;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17D4810;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19CFED8;
constexpr std::ptrdiff_t dwPrediction = 0x17D46B0;
constexpr std::ptrdiff_t dwSensitivity = 0x19C7AE8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x19DA928;
constexpr std::ptrdiff_t dwViewMatrix = 0x19CB4D0;
constexpr std::ptrdiff_t dwViewRender = 0x19CBC60;
constexpr std::ptrdiff_t dwWeaponC4 = 0x196D560;
constexpr std::ptrdiff_t dwViewAngles = 0x19DA8F8;
constexpr std::ptrdiff_t dwViewMatrix = 0x19CB4A0;
constexpr std::ptrdiff_t dwViewRender = 0x19CBC30;
constexpr std::ptrdiff_t dwWeaponC4 = 0x196D520;
}
// Module: engine2.dll
namespace engine2_dll {
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F4BE4;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F4BE0;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F4BF4;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F4BF0;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@ -47,7 +47,7 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A41A0;
constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll

View File

@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27085736,
"dwEntityList": 26646120,
"dwGameEntitySystem": 27824792,
"dwCSGOInput": 27085688,
"dwEntityList": 26645784,
"dwGameEntitySystem": 27824552,
"dwGameEntitySystem_highestEntityIndex": 5392,
"dwGameRules": 27029072,
"dwGlobalVars": 24938248,
"dwGlowManager": 27026784,
"dwLocalPlayerController": 26972584,
"dwLocalPlayerPawn": 24987616,
"dwPlantedC4": 27066392,
"dwPrediction": 24987264,
"dwSensitivity": 27032344,
"dwGameRules": 27026696,
"dwGlobalVars": 24937752,
"dwGlowManager": 27026728,
"dwLocalPlayerController": 26972536,
"dwLocalPlayerPawn": 24987664,
"dwPlantedC4": 27066072,
"dwPrediction": 24987312,
"dwSensitivity": 27032296,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27109672,
"dwViewMatrix": 27047120,
"dwViewRender": 27049056,
"dwWeaponC4": 26662240
"dwViewAngles": 27109624,
"dwViewMatrix": 27047072,
"dwViewRender": 27049008,
"dwWeaponC4": 26662176
},
"engine2.dll": {
"dwBuildNumber": 5437428,
@ -28,14 +28,14 @@
"dwNetworkGameClient_maxClients": 624,
"dwNetworkGameClient_serverTickCount": 372,
"dwNetworkGameClient_signOnState": 608,
"dwWindowHeight": 6245348,
"dwWindowWidth": 6245344
"dwWindowHeight": 6245364,
"dwWindowWidth": 6245360
},
"inputsystem.dll": {
"dwInputSystem": 227296
},
"matchmaking.dll": {
"dwGameTypes": 1720736,
"dwGameTypes": 1720768,
"dwGameTypes_mapName": 288
},
"soundsystem.dll": {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:46:46.997594900 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x19D4BA8;
pub const dwEntityList: usize = 0x1969668;
pub const dwGameEntitySystem: usize = 0x1A89298;
pub const dwCSGOInput: usize = 0x19D4B78;
pub const dwEntityList: usize = 0x1969518;
pub const dwGameEntitySystem: usize = 0x1A891A8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x19C6E50;
pub const dwGlobalVars: usize = 0x17C8708;
pub const dwGlowManager: usize = 0x19C6560;
pub const dwLocalPlayerController: usize = 0x19B91A8;
pub const dwLocalPlayerPawn: usize = 0x17D47E0;
pub const dwPlantedC4: usize = 0x19D0018;
pub const dwPrediction: usize = 0x17D4680;
pub const dwSensitivity: usize = 0x19C7B18;
pub const dwGameRules: usize = 0x19C6508;
pub const dwGlobalVars: usize = 0x17C8518;
pub const dwGlowManager: usize = 0x19C6528;
pub const dwLocalPlayerController: usize = 0x19B9178;
pub const dwLocalPlayerPawn: usize = 0x17D4810;
pub const dwPlantedC4: usize = 0x19CFED8;
pub const dwPrediction: usize = 0x17D46B0;
pub const dwSensitivity: usize = 0x19C7AE8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19DA928;
pub const dwViewMatrix: usize = 0x19CB4D0;
pub const dwViewRender: usize = 0x19CBC60;
pub const dwWeaponC4: usize = 0x196D560;
pub const dwViewAngles: usize = 0x19DA8F8;
pub const dwViewMatrix: usize = 0x19CB4A0;
pub const dwViewRender: usize = 0x19CBC30;
pub const dwWeaponC4: usize = 0x196D520;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x270;
pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
pub const dwNetworkGameClient_signOnState: usize = 0x260;
pub const dwWindowHeight: usize = 0x5F4BE4;
pub const dwWindowWidth: usize = 0x5F4BE0;
pub const dwWindowHeight: usize = 0x5F4BF4;
pub const dwWindowWidth: usize = 0x5F4BF0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
@ -45,7 +45,7 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1A41A0;
pub const dwGameTypes: usize = 0x1A41C0;
pub const dwGameTypes_mapName: usize = 0x120;
}
// Module: soundsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -19,6 +19,10 @@ pub fn interfaces(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<Interfa
.module_list()?
.iter()
.filter_map(|module| {
if module.name.to_string() == "crashhandler64.dll" {
return None;
}
let buf = process
.read_raw(module.base, module.size as _)
.data_part()
@ -61,7 +65,7 @@ fn read_interfaces(
while !cur_reg.is_null() {
let reg = process.read_ptr(cur_reg).data_part()?;
let name = process.read_utf8(reg.name.address(), 4096).data_part()?;
let name = process.read_utf8(reg.name.address(), 128).data_part()?;
let instance = read_addr64_rip(process, reg.create_fn.address())?;
let value = instance - module.base;

View File

@ -72,7 +72,7 @@ macro_rules! pattern_map {
pattern_map! {
client => {
"dwCSGOInput" => pattern!("488d0d${'} e8${} 33db c705[8] 488d05${} 48891d") => Some(|view, map, rva| {
"dwCSGOInput" => pattern!("488d0d${'} e8${} 488d05${} 48c705[8] 488905${} 488d0d${} 488d05") => Some(|view, map, rva| {
let mut save = [0; 2];
if view.scanner().finds_code(pattern!("f2410f108430u4"), &mut save) {