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https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14027)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-08-15 00:46:46.997594900 UTC
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// 2024-08-19 23:33:08.462588500 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,23 +7,23 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x19D4BA8;
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pub const dwEntityList: usize = 0x1969668;
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pub const dwGameEntitySystem: usize = 0x1A89298;
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pub const dwCSGOInput: usize = 0x19D4B78;
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pub const dwEntityList: usize = 0x1969518;
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pub const dwGameEntitySystem: usize = 0x1A891A8;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x19C6E50;
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pub const dwGlobalVars: usize = 0x17C8708;
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pub const dwGlowManager: usize = 0x19C6560;
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pub const dwLocalPlayerController: usize = 0x19B91A8;
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pub const dwLocalPlayerPawn: usize = 0x17D47E0;
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pub const dwPlantedC4: usize = 0x19D0018;
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pub const dwPrediction: usize = 0x17D4680;
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pub const dwSensitivity: usize = 0x19C7B18;
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pub const dwGameRules: usize = 0x19C6508;
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pub const dwGlobalVars: usize = 0x17C8518;
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pub const dwGlowManager: usize = 0x19C6528;
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pub const dwLocalPlayerController: usize = 0x19B9178;
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pub const dwLocalPlayerPawn: usize = 0x17D4810;
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pub const dwPlantedC4: usize = 0x19CFED8;
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pub const dwPrediction: usize = 0x17D46B0;
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pub const dwSensitivity: usize = 0x19C7AE8;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x19DA928;
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pub const dwViewMatrix: usize = 0x19CB4D0;
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pub const dwViewRender: usize = 0x19CBC60;
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pub const dwWeaponC4: usize = 0x196D560;
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pub const dwViewAngles: usize = 0x19DA8F8;
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pub const dwViewMatrix: usize = 0x19CB4A0;
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pub const dwViewRender: usize = 0x19CBC30;
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pub const dwWeaponC4: usize = 0x196D520;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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@@ -36,8 +36,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x270;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
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pub const dwNetworkGameClient_signOnState: usize = 0x260;
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pub const dwWindowHeight: usize = 0x5F4BE4;
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pub const dwWindowWidth: usize = 0x5F4BE0;
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pub const dwWindowHeight: usize = 0x5F4BF4;
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pub const dwWindowWidth: usize = 0x5F4BF0;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -45,7 +45,7 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1A41A0;
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pub const dwGameTypes: usize = 0x1A41C0;
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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