Game update (14027)

This commit is contained in:
a2x
2024-08-20 09:34:43 +10:00
parent f9447f7360
commit fd672be38b
67 changed files with 449 additions and 460 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:46:46.997594900 UTC
// 2024-08-19 23:33:08.462588500 UTC
#pragma once
@@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x19D4BA8;
constexpr std::ptrdiff_t dwEntityList = 0x1969668;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A89298;
constexpr std::ptrdiff_t dwCSGOInput = 0x19D4B78;
constexpr std::ptrdiff_t dwEntityList = 0x1969518;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A891A8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x19C6E50;
constexpr std::ptrdiff_t dwGlobalVars = 0x17C8708;
constexpr std::ptrdiff_t dwGlowManager = 0x19C6560;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19B91A8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17D47E0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19D0018;
constexpr std::ptrdiff_t dwPrediction = 0x17D4680;
constexpr std::ptrdiff_t dwSensitivity = 0x19C7B18;
constexpr std::ptrdiff_t dwGameRules = 0x19C6508;
constexpr std::ptrdiff_t dwGlobalVars = 0x17C8518;
constexpr std::ptrdiff_t dwGlowManager = 0x19C6528;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19B9178;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17D4810;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19CFED8;
constexpr std::ptrdiff_t dwPrediction = 0x17D46B0;
constexpr std::ptrdiff_t dwSensitivity = 0x19C7AE8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x19DA928;
constexpr std::ptrdiff_t dwViewMatrix = 0x19CB4D0;
constexpr std::ptrdiff_t dwViewRender = 0x19CBC60;
constexpr std::ptrdiff_t dwWeaponC4 = 0x196D560;
constexpr std::ptrdiff_t dwViewAngles = 0x19DA8F8;
constexpr std::ptrdiff_t dwViewMatrix = 0x19CB4A0;
constexpr std::ptrdiff_t dwViewRender = 0x19CBC30;
constexpr std::ptrdiff_t dwWeaponC4 = 0x196D520;
}
// Module: engine2.dll
namespace engine2_dll {
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F4BE4;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F4BE0;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F4BF4;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F4BF0;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@@ -47,7 +47,7 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A41A0;
constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll