Game update (14027)

This commit is contained in:
a2x
2024-08-20 09:34:43 +10:00
parent f9447f7360
commit fd672be38b
67 changed files with 449 additions and 460 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,53 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x17CC610;
pub const EmptyWorldService001_Client: usize = 0x1789D40;
pub const GameClientExports001: usize = 0x17C92C8;
pub const LegacyGameUI001: usize = 0x17E8DF0;
pub const Source2Client002: usize = 0x19C4E60;
pub const Source2ClientConfig001: usize = 0x1965820;
pub const Source2ClientPrediction001: usize = 0x17D4680;
pub const Source2ClientUI001: usize = 0x17E7870;
}
// Module: crashhandler64.dll
pub mod crashhandler64_dll {
pub const : usize = 0xFFFF800582D30007;
pub const ClientToolsInfo_001: usize = 0x17CC650;
pub const EmptyWorldService001_Client: usize = 0x1789D80;
pub const GameClientExports001: usize = 0x17C9308;
pub const LegacyGameUI001: usize = 0x17E8E10;
pub const Source2Client002: usize = 0x19C4E50;
pub const Source2ClientConfig001: usize = 0x19657F0;
pub const Source2ClientPrediction001: usize = 0x17D46B0;
pub const Source2ClientUI001: usize = 0x17E7890;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5355F0;
pub const BugService001: usize = 0x5B1110;
pub const ClientServerEngineLoopService_001: usize = 0x536260;
pub const BenchmarkService001: usize = 0x535610;
pub const BugService001: usize = 0x5B1130;
pub const ClientServerEngineLoopService_001: usize = 0x536280;
pub const EngineGameUI001: usize = 0x5335A0;
pub const EngineServiceMgr001: usize = 0x5F2220;
pub const GameEventSystemClientV001: usize = 0x5F2540;
pub const GameEventSystemServerV001: usize = 0x5F2680;
pub const GameResourceServiceClientV001: usize = 0x5356F0;
pub const GameResourceServiceServerV001: usize = 0x535750;
pub const GameUIService_001: usize = 0x5B1410;
pub const HostStateMgr001: usize = 0x536150;
pub const EngineServiceMgr001: usize = 0x5F2240;
pub const GameEventSystemClientV001: usize = 0x5F2560;
pub const GameEventSystemServerV001: usize = 0x5F26A0;
pub const GameResourceServiceClientV001: usize = 0x535710;
pub const GameResourceServiceServerV001: usize = 0x535770;
pub const GameUIService_001: usize = 0x5B1430;
pub const HostStateMgr001: usize = 0x536170;
pub const INETSUPPORT_001: usize = 0x52EEE0;
pub const InputService_001: usize = 0x5B1720;
pub const KeyValueCache001: usize = 0x536200;
pub const MapListService_001: usize = 0x5F0720;
pub const NetworkClientService_001: usize = 0x5F08B0;
pub const NetworkP2PService_001: usize = 0x5359E0;
pub const NetworkServerService_001: usize = 0x5F0C40;
pub const NetworkService_001: usize = 0x535B30;
pub const RenderService_001: usize = 0x5F0EA0;
pub const ScreenshotService001: usize = 0x5F1160;
pub const SimpleEngineLoopService_001: usize = 0x536370;
pub const SoundService_001: usize = 0x5F1340;
pub const InputService_001: usize = 0x5B1740;
pub const KeyValueCache001: usize = 0x536220;
pub const MapListService_001: usize = 0x5F0740;
pub const NetworkClientService_001: usize = 0x5F08D0;
pub const NetworkP2PService_001: usize = 0x535A00;
pub const NetworkServerService_001: usize = 0x5F0C60;
pub const NetworkService_001: usize = 0x535B50;
pub const RenderService_001: usize = 0x5F0EC0;
pub const ScreenshotService001: usize = 0x5F1180;
pub const SimpleEngineLoopService_001: usize = 0x536390;
pub const SoundService_001: usize = 0x5F1360;
pub const Source2EngineToClient001: usize = 0x532C80;
pub const Source2EngineToClientStringTable001: usize = 0x532CE0;
pub const Source2EngineToServer001: usize = 0x532D78;
pub const Source2EngineToServerStringTable001: usize = 0x532DA0;
pub const SplitScreenService_001: usize = 0x535D70;
pub const StatsService_001: usize = 0x5F1810;
pub const ToolService_001: usize = 0x535F80;
pub const SplitScreenService_001: usize = 0x535D90;
pub const StatsService_001: usize = 0x5F1830;
pub const ToolService_001: usize = 0x535FA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533630;
pub const VProfService_001: usize = 0x535FC0;
pub const VProfService_001: usize = 0x535FE0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -67,14 +63,14 @@ pub mod cs2_dumper {
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x135FA0;
pub const GameModelInfo001: usize = 0x135FE0;
pub const GameSystem2HostHook: usize = 0x136020;
pub const HostUtils001: usize = 0x136050;
pub const PredictionDiffManager001: usize = 0x1362A0;
pub const SaveRestoreDataVersion001: usize = 0x1363D0;
pub const SinglePlayerSharedMemory001: usize = 0x136400;
pub const Source2Host001: usize = 0x136470;
pub const DebugDrawQueueManager001: usize = 0x135FC0;
pub const GameModelInfo001: usize = 0x136000;
pub const GameSystem2HostHook: usize = 0x136040;
pub const HostUtils001: usize = 0x136070;
pub const PredictionDiffManager001: usize = 0x1362C0;
pub const SaveRestoreDataVersion001: usize = 0x1363F0;
pub const SinglePlayerSharedMemory001: usize = 0x136420;
pub const Source2Host001: usize = 0x136490;
}
// Module: imemanager.dll
pub mod imemanager_dll {
@@ -91,8 +87,8 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A41A0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC370;
pub const GameTypes001: usize = 0x1A41C0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC390;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
@@ -112,10 +108,10 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x23D490;
pub const NetworkMessagesVersion001: usize = 0x26F4A0;
pub const NetworkSystemVersion001: usize = 0x267220;
pub const SerializedEntitiesVersion001: usize = 0x267310;
pub const FlattenedSerializersVersion001: usize = 0x23D4B0;
pub const NetworkMessagesVersion001: usize = 0x26F4C0;
pub const NetworkSystemVersion001: usize = 0x267240;
pub const SerializedEntitiesVersion001: usize = 0x267330;
}
// Module: panorama.dll
pub mod panorama_dll {
@@ -154,9 +150,9 @@ pub mod cs2_dumper {
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x54CF90;
pub const SceneSystem_002: usize = 0x598940;
pub const SceneUtils_001: usize = 0x54D770;
pub const RenderingPipelines_001: usize = 0x54CFB0;
pub const SceneSystem_002: usize = 0x598970;
pub const SceneUtils_001: usize = 0x54D790;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@@ -164,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1318720;
pub const EntitySubclassUtilsV001: usize = 0x12CB250;
pub const NavGameTest001: usize = 0x13B67B8;
pub const ServerToolsInfo_001: usize = 0x136BF48;
pub const Source2GameClients001: usize = 0x1367320;
pub const Source2GameDirector001: usize = 0x1495D40;
pub const Source2GameEntities001: usize = 0x136BE70;
pub const Source2Server001: usize = 0x136BCE0;
pub const Source2ServerConfig001: usize = 0x1550B08;
pub const customnavsystem001: usize = 0x12B0AB8;
pub const EmptyWorldService001_Server: usize = 0x13176D0;
pub const EntitySubclassUtilsV001: usize = 0x12CA200;
pub const NavGameTest001: usize = 0x13B5768;
pub const ServerToolsInfo_001: usize = 0x136AEE8;
pub const Source2GameClients001: usize = 0x13662C0;
pub const Source2GameDirector001: usize = 0x1494B70;
pub const Source2GameEntities001: usize = 0x136AE10;
pub const Source2Server001: usize = 0x136AC80;
pub const Source2ServerConfig001: usize = 0x154F988;
pub const customnavsystem001: usize = 0x12AFA78;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {