Game update (14027)

This commit is contained in:
a2x
2024-08-20 09:34:43 +10:00
parent f9447f7360
commit fd672be38b
67 changed files with 449 additions and 460 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-15 00:27:06.034027100 UTC
// 2024-08-19 23:33:08.462588500 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@@ -9,53 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x17CC610;
public const nint EmptyWorldService001_Client = 0x1789D40;
public const nint GameClientExports001 = 0x17C92C8;
public const nint LegacyGameUI001 = 0x17E8DF0;
public const nint Source2Client002 = 0x19C4E60;
public const nint Source2ClientConfig001 = 0x1965820;
public const nint Source2ClientPrediction001 = 0x17D4680;
public const nint Source2ClientUI001 = 0x17E7870;
}
// Module: crashhandler64.dll
public static class Crashhandler64Dll {
public const nint = 0xFFFF800582D30007;
public const nint ClientToolsInfo_001 = 0x17CC650;
public const nint EmptyWorldService001_Client = 0x1789D80;
public const nint GameClientExports001 = 0x17C9308;
public const nint LegacyGameUI001 = 0x17E8E10;
public const nint Source2Client002 = 0x19C4E50;
public const nint Source2ClientConfig001 = 0x19657F0;
public const nint Source2ClientPrediction001 = 0x17D46B0;
public const nint Source2ClientUI001 = 0x17E7890;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x5355F0;
public const nint BugService001 = 0x5B1110;
public const nint ClientServerEngineLoopService_001 = 0x536260;
public const nint BenchmarkService001 = 0x535610;
public const nint BugService001 = 0x5B1130;
public const nint ClientServerEngineLoopService_001 = 0x536280;
public const nint EngineGameUI001 = 0x5335A0;
public const nint EngineServiceMgr001 = 0x5F2220;
public const nint GameEventSystemClientV001 = 0x5F2540;
public const nint GameEventSystemServerV001 = 0x5F2680;
public const nint GameResourceServiceClientV001 = 0x5356F0;
public const nint GameResourceServiceServerV001 = 0x535750;
public const nint GameUIService_001 = 0x5B1410;
public const nint HostStateMgr001 = 0x536150;
public const nint EngineServiceMgr001 = 0x5F2240;
public const nint GameEventSystemClientV001 = 0x5F2560;
public const nint GameEventSystemServerV001 = 0x5F26A0;
public const nint GameResourceServiceClientV001 = 0x535710;
public const nint GameResourceServiceServerV001 = 0x535770;
public const nint GameUIService_001 = 0x5B1430;
public const nint HostStateMgr001 = 0x536170;
public const nint INETSUPPORT_001 = 0x52EEE0;
public const nint InputService_001 = 0x5B1720;
public const nint KeyValueCache001 = 0x536200;
public const nint MapListService_001 = 0x5F0720;
public const nint NetworkClientService_001 = 0x5F08B0;
public const nint NetworkP2PService_001 = 0x5359E0;
public const nint NetworkServerService_001 = 0x5F0C40;
public const nint NetworkService_001 = 0x535B30;
public const nint RenderService_001 = 0x5F0EA0;
public const nint ScreenshotService001 = 0x5F1160;
public const nint SimpleEngineLoopService_001 = 0x536370;
public const nint SoundService_001 = 0x5F1340;
public const nint InputService_001 = 0x5B1740;
public const nint KeyValueCache001 = 0x536220;
public const nint MapListService_001 = 0x5F0740;
public const nint NetworkClientService_001 = 0x5F08D0;
public const nint NetworkP2PService_001 = 0x535A00;
public const nint NetworkServerService_001 = 0x5F0C60;
public const nint NetworkService_001 = 0x535B50;
public const nint RenderService_001 = 0x5F0EC0;
public const nint ScreenshotService001 = 0x5F1180;
public const nint SimpleEngineLoopService_001 = 0x536390;
public const nint SoundService_001 = 0x5F1360;
public const nint Source2EngineToClient001 = 0x532C80;
public const nint Source2EngineToClientStringTable001 = 0x532CE0;
public const nint Source2EngineToServer001 = 0x532D78;
public const nint Source2EngineToServerStringTable001 = 0x532DA0;
public const nint SplitScreenService_001 = 0x535D70;
public const nint StatsService_001 = 0x5F1810;
public const nint ToolService_001 = 0x535F80;
public const nint SplitScreenService_001 = 0x535D90;
public const nint StatsService_001 = 0x5F1830;
public const nint ToolService_001 = 0x535FA0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x533630;
public const nint VProfService_001 = 0x535FC0;
public const nint VProfService_001 = 0x535FE0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@@ -64,14 +60,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: host.dll
public static class HostDll {
public const nint DebugDrawQueueManager001 = 0x135FA0;
public const nint GameModelInfo001 = 0x135FE0;
public const nint GameSystem2HostHook = 0x136020;
public const nint HostUtils001 = 0x136050;
public const nint PredictionDiffManager001 = 0x1362A0;
public const nint SaveRestoreDataVersion001 = 0x1363D0;
public const nint SinglePlayerSharedMemory001 = 0x136400;
public const nint Source2Host001 = 0x136470;
public const nint DebugDrawQueueManager001 = 0x135FC0;
public const nint GameModelInfo001 = 0x136000;
public const nint GameSystem2HostHook = 0x136040;
public const nint HostUtils001 = 0x136070;
public const nint PredictionDiffManager001 = 0x1362C0;
public const nint SaveRestoreDataVersion001 = 0x1363F0;
public const nint SinglePlayerSharedMemory001 = 0x136420;
public const nint Source2Host001 = 0x136490;
}
// Module: imemanager.dll
public static class ImemanagerDll {
@@ -88,8 +84,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint GameTypes001 = 0x1A41A0;
public const nint MATCHFRAMEWORK_001 = 0x1AC370;
public const nint GameTypes001 = 0x1A41C0;
public const nint MATCHFRAMEWORK_001 = 0x1AC390;
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
@@ -109,10 +105,10 @@ namespace CS2Dumper.Interfaces {
}
// Module: networksystem.dll
public static class NetworksystemDll {
public const nint FlattenedSerializersVersion001 = 0x23D490;
public const nint NetworkMessagesVersion001 = 0x26F4A0;
public const nint NetworkSystemVersion001 = 0x267220;
public const nint SerializedEntitiesVersion001 = 0x267310;
public const nint FlattenedSerializersVersion001 = 0x23D4B0;
public const nint NetworkMessagesVersion001 = 0x26F4C0;
public const nint NetworkSystemVersion001 = 0x267240;
public const nint SerializedEntitiesVersion001 = 0x267330;
}
// Module: panorama.dll
public static class PanoramaDll {
@@ -151,9 +147,9 @@ namespace CS2Dumper.Interfaces {
}
// Module: scenesystem.dll
public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x54CF90;
public const nint SceneSystem_002 = 0x598940;
public const nint SceneUtils_001 = 0x54D770;
public const nint RenderingPipelines_001 = 0x54CFB0;
public const nint SceneSystem_002 = 0x598970;
public const nint SceneUtils_001 = 0x54D790;
}
// Module: schemasystem.dll
public static class SchemasystemDll {
@@ -161,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x1318720;
public const nint EntitySubclassUtilsV001 = 0x12CB250;
public const nint NavGameTest001 = 0x13B67B8;
public const nint ServerToolsInfo_001 = 0x136BF48;
public const nint Source2GameClients001 = 0x1367320;
public const nint Source2GameDirector001 = 0x1495D40;
public const nint Source2GameEntities001 = 0x136BE70;
public const nint Source2Server001 = 0x136BCE0;
public const nint Source2ServerConfig001 = 0x1550B08;
public const nint customnavsystem001 = 0x12B0AB8;
public const nint EmptyWorldService001_Server = 0x13176D0;
public const nint EntitySubclassUtilsV001 = 0x12CA200;
public const nint NavGameTest001 = 0x13B5768;
public const nint ServerToolsInfo_001 = 0x136AEE8;
public const nint Source2GameClients001 = 0x13662C0;
public const nint Source2GameDirector001 = 0x1494B70;
public const nint Source2GameEntities001 = 0x136AE10;
public const nint Source2Server001 = 0x136AC80;
public const nint Source2ServerConfig001 = 0x154F988;
public const nint customnavsystem001 = 0x12AFA78;
}
// Module: soundsystem.dll
public static class SoundsystemDll {