mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game Update (14098)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-08-27 00:14:42.751419600 UTC
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// 2025-08-28 05:57:23.340171200 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,7 +7,7 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1E37740;
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pub const dwCSGOInput: usize = 0x1E37430;
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pub const dwEntityList: usize = 0x1D0FE08;
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pub const dwGameEntitySystem: usize = 0x1FAFD98;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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@@ -20,7 +20,7 @@ pub mod cs2_dumper {
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pub const dwPrediction: usize = 0x1BEC370;
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pub const dwSensitivity: usize = 0x1E29B68;
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pub const dwSensitivity_sensitivity: usize = 0x48;
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pub const dwViewAngles: usize = 0x1E37EF0;
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pub const dwViewAngles: usize = 0x1E37BE0;
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pub const dwViewMatrix: usize = 0x1E2D030;
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pub const dwViewRender: usize = 0x1E2DCC0;
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pub const dwWeaponC4: usize = 0x1DCA4C0;
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@@ -36,8 +36,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x230;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
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pub const dwNetworkGameClient_signOnState: usize = 0x220;
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pub const dwWindowHeight: usize = 0x8DA4C4;
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pub const dwWindowWidth: usize = 0x8DA4C0;
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pub const dwWindowHeight: usize = 0x8DA4CC;
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pub const dwWindowWidth: usize = 0x8DA4C8;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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