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Game update (14011)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-25 01:48:22.657979400 UTC
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// 2024-05-30 01:25:57.219187800 UTC
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#pragma once
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@@ -9,29 +9,29 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A0D080;
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constexpr std::ptrdiff_t dwEntityList = 0x19A3328;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC2028;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A0E270;
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constexpr std::ptrdiff_t dwEntityList = 0x19A4380;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC3208;
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constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x1A00D08;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1801BF0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A00420;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F3298;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x180DB18;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0A3F8;
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constexpr std::ptrdiff_t dwPrediction = 0x180D9D0;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A019B8;
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constexpr std::ptrdiff_t dwGameRules = 0x1A01EE8;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1802BF8;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A01600;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F4468;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x180EFB8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0B5E8;
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constexpr std::ptrdiff_t dwPrediction = 0x180EE70;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A02BA8;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A12498;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A052D0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A05AE0;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19A71B0;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A13688;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A06530;
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constexpr std::ptrdiff_t dwViewRender = 0x1A06E48;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19A8390;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x51D784;
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constexpr std::ptrdiff_t dwEngineViewData = 0x5D99DC;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x51CB58;
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constexpr std::ptrdiff_t dwBuildNumber = 0x5207C4;
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constexpr std::ptrdiff_t dwEngineViewData = 0x5DCB7C;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x51FB70;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x28145F;
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@@ -39,9 +39,9 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
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constexpr std::ptrdiff_t dwSoundService = 0x5D9940;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5DD2B4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5DD2B0;
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constexpr std::ptrdiff_t dwSoundService = 0x5DCAE0;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5E045C;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5E0458;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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