mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-11-04 03:30:03 +08:00
30.10.2025 Game Update
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-10-22 23:24:33.374715900 UTC
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// 2025-10-30 00:26:21.405923900 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,37 +7,37 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1E2FE00;
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pub const dwEntityList: usize = 0x1D07A80;
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pub const dwGameEntitySystem: usize = 0x1FAC650;
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pub const dwCSGOInput: usize = 0x1E34D90;
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pub const dwEntityList: usize = 0x1D0C9F8;
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pub const dwGameEntitySystem: usize = 0x1FB15D0;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1E25180;
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pub const dwGlobalVars: usize = 0x1BD8060;
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pub const dwGlowManager: usize = 0x1E22018;
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pub const dwLocalPlayerController: usize = 0x1E11978;
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pub const dwLocalPlayerPawn: usize = 0x1BE2D10;
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pub const dwPlantedC4: usize = 0x1E2B3D0;
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pub const dwPrediction: usize = 0x1BE2C40;
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pub const dwSensitivity: usize = 0x1E22A78;
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pub const dwGameRules: usize = 0x1E2A080;
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pub const dwGlobalVars: usize = 0x1BDD078;
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pub const dwGlowManager: usize = 0x1E26F18;
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pub const dwLocalPlayerController: usize = 0x1E16870;
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pub const dwLocalPlayerPawn: usize = 0x1BE7DA0;
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pub const dwPlantedC4: usize = 0x1E30360;
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pub const dwPrediction: usize = 0x1BE7CD0;
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pub const dwSensitivity: usize = 0x1E27978;
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pub const dwSensitivity_sensitivity: usize = 0x50;
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pub const dwViewAngles: usize = 0x1E304B0;
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pub const dwViewMatrix: usize = 0x1E25F30;
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pub const dwViewRender: usize = 0x1E26AA8;
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pub const dwWeaponC4: usize = 0x1DC2E48;
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pub const dwViewAngles: usize = 0x1E35440;
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pub const dwViewMatrix: usize = 0x1E2AEC0;
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pub const dwViewRender: usize = 0x1E2BA38;
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pub const dwWeaponC4: usize = 0x1DC7DC8;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x5EF3E4;
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pub const dwBuildNumber: usize = 0x5EF3D4;
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pub const dwNetworkGameClient: usize = 0x5EE4F0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x358;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x390;
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pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C142F;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C1467;
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pub const dwNetworkGameClient_localPlayer: usize = 0xE8;
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pub const dwNetworkGameClient_maxClients: usize = 0x230;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
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pub const dwNetworkGameClient_signOnState: usize = 0x220;
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pub const dwWindowHeight: usize = 0x8ED624;
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pub const dwWindowWidth: usize = 0x8ED620;
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pub const dwWindowHeight: usize = 0x8ED61C;
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pub const dwWindowWidth: usize = 0x8ED618;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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