30.10.2025 Game Update

This commit is contained in:
tonik
2025-10-30 01:32:29 +01:00
committed by GitHub
parent 5f6d50f10c
commit f64a87201c
71 changed files with 744 additions and 714 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-22 23:24:33.374715900 UTC
// 2025-10-30 00:26:21.405923900 UTC
#pragma once
@@ -9,37 +9,37 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1E2FE00;
constexpr std::ptrdiff_t dwEntityList = 0x1D07A80;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FAC650;
constexpr std::ptrdiff_t dwCSGOInput = 0x1E34D90;
constexpr std::ptrdiff_t dwEntityList = 0x1D0C9F8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FB15D0;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1E25180;
constexpr std::ptrdiff_t dwGlobalVars = 0x1BD8060;
constexpr std::ptrdiff_t dwGlowManager = 0x1E22018;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E11978;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BE2D10;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1E2B3D0;
constexpr std::ptrdiff_t dwPrediction = 0x1BE2C40;
constexpr std::ptrdiff_t dwSensitivity = 0x1E22A78;
constexpr std::ptrdiff_t dwGameRules = 0x1E2A080;
constexpr std::ptrdiff_t dwGlobalVars = 0x1BDD078;
constexpr std::ptrdiff_t dwGlowManager = 0x1E26F18;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E16870;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BE7DA0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1E30360;
constexpr std::ptrdiff_t dwPrediction = 0x1BE7CD0;
constexpr std::ptrdiff_t dwSensitivity = 0x1E27978;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x50;
constexpr std::ptrdiff_t dwViewAngles = 0x1E304B0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1E25F30;
constexpr std::ptrdiff_t dwViewRender = 0x1E26AA8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1DC2E48;
constexpr std::ptrdiff_t dwViewAngles = 0x1E35440;
constexpr std::ptrdiff_t dwViewMatrix = 0x1E2AEC0;
constexpr std::ptrdiff_t dwViewRender = 0x1E2BA38;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1DC7DC8;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5EF3E4;
constexpr std::ptrdiff_t dwBuildNumber = 0x5EF3D4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x5EE4F0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x358;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x390;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C142F;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C1467;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xE8;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220;
constexpr std::ptrdiff_t dwWindowHeight = 0x8ED624;
constexpr std::ptrdiff_t dwWindowWidth = 0x8ED620;
constexpr std::ptrdiff_t dwWindowHeight = 0x8ED61C;
constexpr std::ptrdiff_t dwWindowWidth = 0x8ED618;
}
// Module: inputsystem.dll
namespace inputsystem_dll {