30.10.2025 Game Update

This commit is contained in:
tonik
2025-10-30 01:32:29 +01:00
committed by GitHub
parent 5f6d50f10c
commit f64a87201c
71 changed files with 744 additions and 714 deletions

View File

@@ -1,40 +1,40 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-22 23:24:33.374715900 UTC
// 2025-10-30 00:26:21.405923900 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1E2FE00;
public const nint dwEntityList = 0x1D07A80;
public const nint dwGameEntitySystem = 0x1FAC650;
public const nint dwCSGOInput = 0x1E34D90;
public const nint dwEntityList = 0x1D0C9F8;
public const nint dwGameEntitySystem = 0x1FB15D0;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1E25180;
public const nint dwGlobalVars = 0x1BD8060;
public const nint dwGlowManager = 0x1E22018;
public const nint dwLocalPlayerController = 0x1E11978;
public const nint dwLocalPlayerPawn = 0x1BE2D10;
public const nint dwPlantedC4 = 0x1E2B3D0;
public const nint dwPrediction = 0x1BE2C40;
public const nint dwSensitivity = 0x1E22A78;
public const nint dwGameRules = 0x1E2A080;
public const nint dwGlobalVars = 0x1BDD078;
public const nint dwGlowManager = 0x1E26F18;
public const nint dwLocalPlayerController = 0x1E16870;
public const nint dwLocalPlayerPawn = 0x1BE7DA0;
public const nint dwPlantedC4 = 0x1E30360;
public const nint dwPrediction = 0x1BE7CD0;
public const nint dwSensitivity = 0x1E27978;
public const nint dwSensitivity_sensitivity = 0x50;
public const nint dwViewAngles = 0x1E304B0;
public const nint dwViewMatrix = 0x1E25F30;
public const nint dwViewRender = 0x1E26AA8;
public const nint dwWeaponC4 = 0x1DC2E48;
public const nint dwViewAngles = 0x1E35440;
public const nint dwViewMatrix = 0x1E2AEC0;
public const nint dwViewRender = 0x1E2BA38;
public const nint dwWeaponC4 = 0x1DC7DC8;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x5EF3E4;
public const nint dwBuildNumber = 0x5EF3D4;
public const nint dwNetworkGameClient = 0x5EE4F0;
public const nint dwNetworkGameClient_clientTickCount = 0x358;
public const nint dwNetworkGameClient_clientTickCount = 0x390;
public const nint dwNetworkGameClient_deltaTick = 0x23C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C142F;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C1467;
public const nint dwNetworkGameClient_localPlayer = 0xE8;
public const nint dwNetworkGameClient_maxClients = 0x230;
public const nint dwNetworkGameClient_serverTickCount = 0x23C;
public const nint dwNetworkGameClient_signOnState = 0x220;
public const nint dwWindowHeight = 0x8ED624;
public const nint dwWindowWidth = 0x8ED620;
public const nint dwWindowHeight = 0x8ED61C;
public const nint dwWindowWidth = 0x8ED618;
}
// Module: inputsystem.dll
public static class InputsystemDll {