Game update (14019)

This commit is contained in:
a2x
2024-06-28 00:36:09 +10:00
parent dee1e041d9
commit f3eef1fa5d
64 changed files with 410 additions and 410 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-26 22:15:06.896317800 UTC
// 2024-06-27 14:27:03.514757 UTC
#pragma once
@@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A28ED0;
constexpr std::ptrdiff_t dwEntityList = 0x19BEDF8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADDCA8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A27F10;
constexpr std::ptrdiff_t dwEntityList = 0x19BDE58;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADCCA8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A1C758;
constexpr std::ptrdiff_t dwGlobalVars = 0x1818638;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1BE40;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0EA98;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1824A08;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A26248;
constexpr std::ptrdiff_t dwPrediction = 0x18248C0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1D428;
constexpr std::ptrdiff_t dwGameRules = 0x1A1B748;
constexpr std::ptrdiff_t dwGlobalVars = 0x1817638;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1AE30;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0DA88;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1823A08;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A25288;
constexpr std::ptrdiff_t dwPrediction = 0x18238C0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1C418;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A2E2E8;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A20DC0;
constexpr std::ptrdiff_t dwViewRender = 0x1A21558;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C2A10;
constexpr std::ptrdiff_t dwViewAngles = 0x1A2D328;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A1FDB0;
constexpr std::ptrdiff_t dwViewRender = 0x1A20548;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C1A20;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x52F844;
constexpr std::ptrdiff_t dwEngineViewData = 0x5ECC3C;
constexpr std::ptrdiff_t dwBuildNumber = 0x52F834;
constexpr std::ptrdiff_t dwEngineViewData = 0x5ECC0C;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EBA0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
@@ -39,9 +39,9 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwSoundService = 0x5ECBA0;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F0454;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F0450;
constexpr std::ptrdiff_t dwSoundService = 0x5ECB70;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F0424;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F0420;
}
// Module: inputsystem.dll
namespace inputsystem_dll {