mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14019)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-26 22:15:06.896317800 UTC
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// 2024-06-27 14:27:03.514757 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x181C770;
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pub const EmptyWorldService001_Client: usize = 0x17D9660;
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pub const GameClientExports001: usize = 0x1819428;
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pub const LegacyGameUI001: usize = 0x18392E0;
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pub const Source2Client002: usize = 0x1A1A570;
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pub const Source2ClientConfig001: usize = 0x19BB2A0;
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pub const Source2ClientPrediction001: usize = 0x18248C0;
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pub const Source2ClientUI001: usize = 0x1837D30;
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pub const ClientToolsInfo_001: usize = 0x181B770;
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pub const EmptyWorldService001_Client: usize = 0x17D8660;
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pub const GameClientExports001: usize = 0x1818428;
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pub const LegacyGameUI001: usize = 0x18382E0;
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pub const Source2Client002: usize = 0x1A196D0;
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pub const Source2ClientConfig001: usize = 0x19BA2B0;
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pub const Source2ClientPrediction001: usize = 0x18238C0;
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pub const Source2ClientUI001: usize = 0x1836D30;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x5356D0;
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pub const BugService001: usize = 0x5AC9D0;
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pub const ClientServerEngineLoopService_001: usize = 0x536380;
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pub const EngineGameUI001: usize = 0x533630;
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pub const EngineServiceMgr001: usize = 0x5EDA80;
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pub const GameEventSystemClientV001: usize = 0x5EDDA0;
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pub const GameEventSystemServerV001: usize = 0x5EDEF0;
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pub const GameResourceServiceClientV001: usize = 0x5357D0;
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pub const GameResourceServiceServerV001: usize = 0x535830;
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pub const GameUIService_001: usize = 0x5ACCD0;
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pub const HostStateMgr001: usize = 0x536270;
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pub const BenchmarkService001: usize = 0x5356C0;
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pub const BugService001: usize = 0x5AC9A0;
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pub const ClientServerEngineLoopService_001: usize = 0x536370;
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pub const EngineGameUI001: usize = 0x533620;
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pub const EngineServiceMgr001: usize = 0x5EDA50;
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pub const GameEventSystemClientV001: usize = 0x5EDD70;
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pub const GameEventSystemServerV001: usize = 0x5EDEC0;
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pub const GameResourceServiceClientV001: usize = 0x5357C0;
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pub const GameResourceServiceServerV001: usize = 0x535820;
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pub const GameUIService_001: usize = 0x5ACCA0;
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pub const HostStateMgr001: usize = 0x536260;
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pub const INETSUPPORT_001: usize = 0x52EF00;
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pub const InputService_001: usize = 0x5ACFE0;
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pub const KeyValueCache001: usize = 0x536320;
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pub const MapListService_001: usize = 0x5EBF80;
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pub const NetworkClientService_001: usize = 0x5EC110;
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pub const NetworkP2PService_001: usize = 0x535AC0;
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pub const NetworkServerService_001: usize = 0x5EC4A0;
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pub const NetworkService_001: usize = 0x535C10;
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pub const RenderService_001: usize = 0x5EC700;
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pub const ScreenshotService001: usize = 0x5EC9C0;
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pub const SimpleEngineLoopService_001: usize = 0x536490;
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pub const SoundService_001: usize = 0x5ECBA0;
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pub const Source2EngineToClient001: usize = 0x532CD0;
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pub const Source2EngineToClientStringTable001: usize = 0x532D70;
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pub const Source2EngineToServer001: usize = 0x532E08;
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pub const Source2EngineToServerStringTable001: usize = 0x532E30;
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pub const SplitScreenService_001: usize = 0x535E50;
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pub const StatsService_001: usize = 0x5ED070;
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pub const ToolService_001: usize = 0x536060;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5336C0;
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pub const VProfService_001: usize = 0x5360A0;
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pub const InputService_001: usize = 0x5ACFB0;
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pub const KeyValueCache001: usize = 0x536310;
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pub const MapListService_001: usize = 0x5EBF50;
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pub const NetworkClientService_001: usize = 0x5EC0E0;
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pub const NetworkP2PService_001: usize = 0x535AB0;
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pub const NetworkServerService_001: usize = 0x5EC470;
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pub const NetworkService_001: usize = 0x535C00;
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pub const RenderService_001: usize = 0x5EC6D0;
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pub const ScreenshotService001: usize = 0x5EC990;
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pub const SimpleEngineLoopService_001: usize = 0x536480;
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pub const SoundService_001: usize = 0x5ECB70;
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pub const Source2EngineToClient001: usize = 0x532CC0;
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pub const Source2EngineToClientStringTable001: usize = 0x532D60;
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pub const Source2EngineToServer001: usize = 0x532DF8;
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pub const Source2EngineToServerStringTable001: usize = 0x532E20;
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pub const SplitScreenService_001: usize = 0x535E40;
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pub const StatsService_001: usize = 0x5ED040;
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pub const ToolService_001: usize = 0x536050;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5336B0;
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pub const VProfService_001: usize = 0x536090;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -108,10 +108,10 @@ pub mod cs2_dumper {
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x23E500;
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pub const NetworkMessagesVersion001: usize = 0x2705E0;
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pub const NetworkSystemVersion001: usize = 0x268290;
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pub const SerializedEntitiesVersion001: usize = 0x268380;
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pub const FlattenedSerializersVersion001: usize = 0x240510;
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pub const NetworkMessagesVersion001: usize = 0x272600;
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pub const NetworkSystemVersion001: usize = 0x26A2A0;
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pub const SerializedEntitiesVersion001: usize = 0x26A390;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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@@ -160,15 +160,15 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x13610B0;
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pub const EmptyWorldService001_Server: usize = 0x13610A0;
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pub const EntitySubclassUtilsV001: usize = 0x13135B0;
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pub const NavGameTest001: usize = 0x13FF8B8;
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pub const ServerToolsInfo_001: usize = 0x13B4FC8;
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pub const Source2GameClients001: usize = 0x13B0430;
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pub const Source2GameDirector001: usize = 0x14E46A0;
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pub const Source2GameEntities001: usize = 0x13B4F90;
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pub const Source2Server001: usize = 0x13B4E00;
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pub const Source2ServerConfig001: usize = 0x159F6D8;
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pub const NavGameTest001: usize = 0x13FF8A8;
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pub const ServerToolsInfo_001: usize = 0x13B4FB8;
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pub const Source2GameClients001: usize = 0x13B0420;
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pub const Source2GameDirector001: usize = 0x14E47C0;
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pub const Source2GameEntities001: usize = 0x13B4F80;
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pub const Source2Server001: usize = 0x13B4DF0;
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pub const Source2ServerConfig001: usize = 0x159F6E8;
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pub const customnavsystem001: usize = 0x12F8E38;
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}
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// Module: soundsystem.dll
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