Game update 1.41.3.9 (749)

This commit is contained in:
KEV0143
2026-03-12 04:36:16 +03:00
parent c63c5e21a7
commit f383bba3cf
68 changed files with 980 additions and 965 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-03-09 23:43:02.456631300 UTC
// 2026-03-12 01:28:54.027324100 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x2317FC0;
pub const dwEntityList: usize = 0x24AD228;
pub const dwGameEntitySystem: usize = 0x24AD228;
pub const dwCSGOInput: usize = 0x2318FC0;
pub const dwEntityList: usize = 0x24AE268;
pub const dwGameEntitySystem: usize = 0x24AE268;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20A0;
pub const dwGameRules: usize = 0x230BEE0;
pub const dwGlobalVars: usize = 0x205C5C0;
pub const dwGlowManager: usize = 0x2308CE8;
pub const dwLocalPlayerController: usize = 0x22F2178;
pub const dwLocalPlayerPawn: usize = 0x2067B60;
pub const dwPlantedC4: usize = 0x2315740;
pub const dwPrediction: usize = 0x2067A70;
pub const dwSensitivity: usize = 0x23097F8;
pub const dwGameRules: usize = 0x230CEE0;
pub const dwGlobalVars: usize = 0x205D5C0;
pub const dwGlowManager: usize = 0x2309CE8;
pub const dwLocalPlayerController: usize = 0x22F3178;
pub const dwLocalPlayerPawn: usize = 0x2068B60;
pub const dwPlantedC4: usize = 0x2316740;
pub const dwPrediction: usize = 0x2068A70;
pub const dwSensitivity: usize = 0x230A7F8;
pub const dwSensitivity_sensitivity: usize = 0x58;
pub const dwViewAngles: usize = 0x2318648;
pub const dwViewMatrix: usize = 0x230DF20;
pub const dwViewRender: usize = 0x230E338;
pub const dwWeaponC4: usize = 0x2297380;
pub const dwViewAngles: usize = 0x2319648;
pub const dwViewMatrix: usize = 0x230EF20;
pub const dwViewRender: usize = 0x230F338;
pub const dwWeaponC4: usize = 0x2298380;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x60D514;
pub const dwNetworkGameClient: usize = 0x908500;
pub const dwNetworkGameClient: usize = 0x908520;
pub const dwNetworkGameClient_clientTickCount: usize = 0x378;
pub const dwNetworkGameClient_deltaTick: usize = 0x24C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C141F;
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x240;
pub const dwNetworkGameClient_serverTickCount: usize = 0x24C;
pub const dwNetworkGameClient_signOnState: usize = 0x230;
pub const dwWindowHeight: usize = 0x90C8AC;
pub const dwWindowWidth: usize = 0x90C8A8;
pub const dwWindowHeight: usize = 0x90C8DC;
pub const dwWindowWidth: usize = 0x90C8D8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {