Game Update (14126)

This commit is contained in:
Coslly
2025-12-06 10:18:48 +09:00
committed by GitHub
parent ae8922b5dd
commit f200c9cdc4
67 changed files with 268 additions and 268 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-12-03 10:57:17.418985500 UTC
// 2025-12-06 01:16:28.578653900 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1BE5BB0;
pub const EmptyWorldService001_Client: usize = 0x1BA0FA0;
pub const GameClientExports001: usize = 0x1BE2890;
pub const LegacyGameUI001: usize = 0x1C01130;
pub const Source2Client002: usize = 0x1E2A5F0;
pub const Source2ClientConfig001: usize = 0x1DC3E50;
pub const Source2ClientPrediction001: usize = 0x1BECE50;
pub const Source2ClientUI001: usize = 0x1BFF670;
pub const ClientToolsInfo_001: usize = 0x1BE6BB0;
pub const EmptyWorldService001_Client: usize = 0x1BA1FC0;
pub const GameClientExports001: usize = 0x1BE3890;
pub const LegacyGameUI001: usize = 0x1C02130;
pub const Source2Client002: usize = 0x1E2B570;
pub const Source2ClientConfig001: usize = 0x1DC4DD0;
pub const Source2ClientPrediction001: usize = 0x1BEDE40;
pub const Source2ClientUI001: usize = 0x1C00670;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -63,14 +63,14 @@ pub mod cs2_dumper {
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x138EF0;
pub const GameModelInfo001: usize = 0x138F30;
pub const GameSystem2HostHook: usize = 0x138F70;
pub const HostUtils001: usize = 0x1466E0;
pub const PredictionDiffManager001: usize = 0x139080;
pub const SaveRestoreDataVersion001: usize = 0x1391B0;
pub const SinglePlayerSharedMemory001: usize = 0x1391E0;
pub const Source2Host001: usize = 0x139250;
pub const DebugDrawQueueManager001: usize = 0x138F00;
pub const GameModelInfo001: usize = 0x138F40;
pub const GameSystem2HostHook: usize = 0x138F80;
pub const HostUtils001: usize = 0x146700;
pub const PredictionDiffManager001: usize = 0x139090;
pub const SaveRestoreDataVersion001: usize = 0x1391C0;
pub const SinglePlayerSharedMemory001: usize = 0x1391F0;
pub const Source2Host001: usize = 0x139260;
}
// Module: imemanager.dll
pub mod imemanager_dll {
@@ -161,14 +161,14 @@ pub mod cs2_dumper {
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1732FA0;
pub const EntitySubclassUtilsV001: usize = 0x16DF2C0;
pub const NavGameTest001: usize = 0x17DBD10;
pub const EntitySubclassUtilsV001: usize = 0x16DF2E0;
pub const NavGameTest001: usize = 0x17DBD20;
pub const ServerToolsInfo_001: usize = 0x178B1A8;
pub const Source2GameClients001: usize = 0x1786AF0;
pub const Source2GameDirector001: usize = 0x18E6350;
pub const Source2GameDirector001: usize = 0x18E63D0;
pub const Source2GameEntities001: usize = 0x178A8B0;
pub const Source2Server001: usize = 0x178A710;
pub const Source2ServerConfig001: usize = 0x19B81A8;
pub const Source2ServerConfig001: usize = 0x19B8218;
pub const customnavsystem001: usize = 0x16BEC08;
}
// Module: soundsystem.dll