mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-12-08 13:10:02 +08:00
Game Update (14126)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-12-03 10:57:17.418985500 UTC
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// 2025-12-06 01:16:28.578653900 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,14 +12,14 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1BE5BB0;
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pub const EmptyWorldService001_Client: usize = 0x1BA0FA0;
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pub const GameClientExports001: usize = 0x1BE2890;
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pub const LegacyGameUI001: usize = 0x1C01130;
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pub const Source2Client002: usize = 0x1E2A5F0;
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pub const Source2ClientConfig001: usize = 0x1DC3E50;
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pub const Source2ClientPrediction001: usize = 0x1BECE50;
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pub const Source2ClientUI001: usize = 0x1BFF670;
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pub const ClientToolsInfo_001: usize = 0x1BE6BB0;
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pub const EmptyWorldService001_Client: usize = 0x1BA1FC0;
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pub const GameClientExports001: usize = 0x1BE3890;
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pub const LegacyGameUI001: usize = 0x1C02130;
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pub const Source2Client002: usize = 0x1E2B570;
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pub const Source2ClientConfig001: usize = 0x1DC4DD0;
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pub const Source2ClientPrediction001: usize = 0x1BEDE40;
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pub const Source2ClientUI001: usize = 0x1C00670;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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@@ -63,14 +63,14 @@ pub mod cs2_dumper {
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x138EF0;
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pub const GameModelInfo001: usize = 0x138F30;
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pub const GameSystem2HostHook: usize = 0x138F70;
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pub const HostUtils001: usize = 0x1466E0;
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pub const PredictionDiffManager001: usize = 0x139080;
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pub const SaveRestoreDataVersion001: usize = 0x1391B0;
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pub const SinglePlayerSharedMemory001: usize = 0x1391E0;
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pub const Source2Host001: usize = 0x139250;
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pub const DebugDrawQueueManager001: usize = 0x138F00;
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pub const GameModelInfo001: usize = 0x138F40;
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pub const GameSystem2HostHook: usize = 0x138F80;
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pub const HostUtils001: usize = 0x146700;
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pub const PredictionDiffManager001: usize = 0x139090;
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pub const SaveRestoreDataVersion001: usize = 0x1391C0;
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pub const SinglePlayerSharedMemory001: usize = 0x1391F0;
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pub const Source2Host001: usize = 0x139260;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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@@ -161,14 +161,14 @@ pub mod cs2_dumper {
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1732FA0;
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pub const EntitySubclassUtilsV001: usize = 0x16DF2C0;
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pub const NavGameTest001: usize = 0x17DBD10;
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pub const EntitySubclassUtilsV001: usize = 0x16DF2E0;
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pub const NavGameTest001: usize = 0x17DBD20;
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pub const ServerToolsInfo_001: usize = 0x178B1A8;
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pub const Source2GameClients001: usize = 0x1786AF0;
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pub const Source2GameDirector001: usize = 0x18E6350;
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pub const Source2GameDirector001: usize = 0x18E63D0;
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pub const Source2GameEntities001: usize = 0x178A8B0;
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pub const Source2Server001: usize = 0x178A710;
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pub const Source2ServerConfig001: usize = 0x19B81A8;
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pub const Source2ServerConfig001: usize = 0x19B8218;
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pub const customnavsystem001: usize = 0x16BEC08;
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}
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// Module: soundsystem.dll
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