Game Update (14126)

This commit is contained in:
Coslly
2025-12-06 10:18:48 +09:00
committed by GitHub
parent ae8922b5dd
commit f200c9cdc4
67 changed files with 268 additions and 268 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-12-03 10:57:17.418985500 UTC
// 2025-12-06 01:16:28.578653900 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x1BE5BB0;
public const nint EmptyWorldService001_Client = 0x1BA0FA0;
public const nint GameClientExports001 = 0x1BE2890;
public const nint LegacyGameUI001 = 0x1C01130;
public const nint Source2Client002 = 0x1E2A5F0;
public const nint Source2ClientConfig001 = 0x1DC3E50;
public const nint Source2ClientPrediction001 = 0x1BECE50;
public const nint Source2ClientUI001 = 0x1BFF670;
public const nint ClientToolsInfo_001 = 0x1BE6BB0;
public const nint EmptyWorldService001_Client = 0x1BA1FC0;
public const nint GameClientExports001 = 0x1BE3890;
public const nint LegacyGameUI001 = 0x1C02130;
public const nint Source2Client002 = 0x1E2B570;
public const nint Source2ClientConfig001 = 0x1DC4DD0;
public const nint Source2ClientPrediction001 = 0x1BEDE40;
public const nint Source2ClientUI001 = 0x1C00670;
}
// Module: engine2.dll
public static class Engine2Dll {
@@ -60,14 +60,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: host.dll
public static class HostDll {
public const nint DebugDrawQueueManager001 = 0x138EF0;
public const nint GameModelInfo001 = 0x138F30;
public const nint GameSystem2HostHook = 0x138F70;
public const nint HostUtils001 = 0x1466E0;
public const nint PredictionDiffManager001 = 0x139080;
public const nint SaveRestoreDataVersion001 = 0x1391B0;
public const nint SinglePlayerSharedMemory001 = 0x1391E0;
public const nint Source2Host001 = 0x139250;
public const nint DebugDrawQueueManager001 = 0x138F00;
public const nint GameModelInfo001 = 0x138F40;
public const nint GameSystem2HostHook = 0x138F80;
public const nint HostUtils001 = 0x146700;
public const nint PredictionDiffManager001 = 0x139090;
public const nint SaveRestoreDataVersion001 = 0x1391C0;
public const nint SinglePlayerSharedMemory001 = 0x1391F0;
public const nint Source2Host001 = 0x139260;
}
// Module: imemanager.dll
public static class ImemanagerDll {
@@ -158,14 +158,14 @@ namespace CS2Dumper.Interfaces {
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x1732FA0;
public const nint EntitySubclassUtilsV001 = 0x16DF2C0;
public const nint NavGameTest001 = 0x17DBD10;
public const nint EntitySubclassUtilsV001 = 0x16DF2E0;
public const nint NavGameTest001 = 0x17DBD20;
public const nint ServerToolsInfo_001 = 0x178B1A8;
public const nint Source2GameClients001 = 0x1786AF0;
public const nint Source2GameDirector001 = 0x18E6350;
public const nint Source2GameDirector001 = 0x18E63D0;
public const nint Source2GameEntities001 = 0x178A8B0;
public const nint Source2Server001 = 0x178A710;
public const nint Source2ServerConfig001 = 0x19B81A8;
public const nint Source2ServerConfig001 = 0x19B8218;
public const nint customnavsystem001 = 0x16BEC08;
}
// Module: soundsystem.dll